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- # booty_call
- if $ARGS[0] = 'scheduler':
- !! clear SMS
- !! clear schedule
- killvar 'booty_call_time'
- killvar 'npc_booty_call'
- killvar 'npc_booty_call_time'
- i = 0
- gs 'booty_call', 'fuckbuddy_scheduler2'
- end
- if $ARGS[0] = 'fuckbuddy_scheduler2':
- if i < arrsize('$fuckbuddy'):
- $temp = 'FuckBuddy'
- gs 'booty_call', 'fb_npc_stat_update'
- !! if (rand(1,10) <= npc_sexdrive[$FuckBuddy[i]] or npc_booty_call[$FuckBuddy[i]] = daystart) and npc_rel[$FuckBuddy[i]] > 0 and npc_no_booty_call[$FuckBuddy[i]] ! daystart and npc_big_fight[$FuckBuddy[i]] < daystart - 7:
- !! temporary removal of npc_rel requirement until boy initiated breakups can occur
- !! if (rand(1,10) <= npc_sexdrive[$FuckBuddy[i]] or npc_booty_call[$FuckBuddy[i]] = daystart) and npc_no_booty_call[$FuckBuddy[i]] ! daystart and (npc_big_fight[$FuckBuddy[i]] < daystart - 7 and daystart > 7):
- if (npc_booty_call_date[$FuckBuddy[i]] = daystart or rand(1,10) <= npc_sexdrive[$FuckBuddy[i]] or rand(1,100) <= npc_rel[$FuckBuddy[i]]) and npc_no_booty_call[$FuckBuddy[i]] ! daystart:
- gs 'booty_call', 'fuckbuddy_scheduler3'
- else
- npc_no_booty_call[$FuckBuddy[i]] = daystart
- end
- i += 1
- gs 'booty_call', 'fuckbuddy_scheduler2'
- else
- i = 0
- gs 'booty_call', 'sugar_daddy_scheduler2'
- end
- end
- if $ARGS[0] = 'sugar_daddy_scheduler2':
- if i < arrsize('$sugar_daddy'):
- gs 'booty_call', 'sd_npc_stat_update'
- !! if (rand(1,10) <= npc_sexdrive[$FuckBuddy[i]] or npc_booty_call[$FuckBuddy[i]] = daystart) and npc_rel[$FuckBuddy[i]] > 0 and npc_no_booty_call[$FuckBuddy[i]] ! daystart and npc_big_fight[$FuckBuddy[i]] < daystart - 7:
- !! temporary removal of npc_rel requirement until boy initiated breakups can occur
- !! if (rand(1,10) <= npc_sexdrive[$FuckBuddy[i]] or npc_booty_call[$sugar_daddy[i]] = daystart) and npc_no_booty_call[$sugar_daddy[i]] ! daystart and (npc_big_fight[$sugar_daddy[i]] < daystart - 7 and daystart > 7):
- if npc_sugar_daddy_timer[$sugar_daddy[i]] - (npc_rel[$sugar_daddy[i]] / 10) > daystart:
- npc_no_booty_call[$sugar_daddy[i]] = daystart
-
- elseif (npc_booty_call_date[$sugar_daddy[i]] = daystart or rand(1,10) <= npc_sexdrive[$sugar_daddy[i]] or rand(1,100) <= npc_rel[$sugar_daddy[i]]) and npc_no_booty_call[$sugar_daddy[i]] ! daystart:
- sugar_daddy_call[$sugar_daddy[i]] = 1
- gs 'booty_call', 'sugar_daddy_scheduler3'
- else
- npc_no_booty_call[$sugar_daddy[i]] = daystart
- end
- i += 1
- gs 'booty_call', 'sugar_daddy_scheduler2'
- end
- end
- if $ARGS[0] = 'fuckbuddy_scheduler3':
- if npc_booty_call[$FuckBuddy[i]] = daystart:
- booty_call_time[$FuckBuddy[i]] = ((npc_booty_call_time[$FuckBuddy[i]] * 60) + rand(0,180))
- elseif week = npc_day_off[$FuckBuddy[i]]:
- booty_call_time[$FuckBuddy[i]] = (600 + rand(0,720))
- elseif week ! npc_day_off[$FuckBuddy[i]]:
- booty_call_time[$FuckBuddy[i]] = (rand(npc_start_free_time[$FuckBuddy[i]],(npc_end_free_time[$FuckBuddy[i]] - 1)) * 60) + rand(0,180)
- else
- booty_call_time[$FuckBuddy[i]] = 2000
- end
- end
- if $ARGS[0] = 'sugar_daddy_scheduler3':
- if npc_booty_call[$sugar_daddy[i]] = daystart:
- booty_call_time[$sugar_daddy[i]] = ((npc_booty_call_time[$sugar_daddy[i]] * 60) + rand(0,180))
- elseif week = npc_day_off[$sugar_daddy[i]]:
- booty_call_time[$sugar_daddy[i]] = (600 + rand(0,720))
- elseif week ! npc_day_off[$sugar_daddy[i]]:
- booty_call_time[$sugar_daddy[i]] = (rand(npc_start_free_time[$sugar_daddy[i]],(npc_end_free_time[$sugar_daddy[i]] - 1)) * 60) + rand(0,180)
- else
- booty_call_time[$sugar_daddy[i]] = 2000
- end
- end
- !! if npc_start_free_time[$FuckBuddy[i]] = 0 or npc_day_off[$FuckBuddy[i]] = 0 or npc_end_free_time[$FuckBuddy[i]] = 0:
- !! $boy = $FuckBuddy[i]
-
- !! end
- !! if ((rand(1,10) <= npc_sexdrive[$FuckBuddy[i]] or npc_booty_call[$FuckBuddy[i]] = daystart) and (rand(1,npc_rel[$FuckBuddy[i]]) > 0)) and npc_no_booty_call[$FuckBuddy[i]] ! daystart and npc_big_fight[$FuckBuddy[i]] < daystart - 7:
- !! elseif week < 6:
- !! booty_call_time[$FuckBuddy[i]] = 900 + rand(0,210)
- !! else
- !! booty_call_time[$FuckBuddy[i]] = 600 + rand(0,720)
- if $ARGS[0] = 'set_booty_call_date':
- sex_ev['set_date'] = 1
- if sex_ev['invite_today'] = 1 or hour < 5:
- npc_booty_call_date[$boy] = daystart
- elseif sex_ev['invite_tomorrow'] = 1:
- npc_booty_call_date[$boy] = daystart + 1
- end
- if npc_booty_call_time[$boy] = 0:
- npc_booty_call_time[$boy] = npc_start_free_time[$boy]
- end
- if $npc_rel_type[$boy] = 'sugar_daddy': sugar_daddy_call[$boy] = 1
- end
- if $ARGS[0] = 'block_booty_calls':
- if sex_ev['invite_today'] = 1:
- npc_booty_call_date[$boy] = 0
- npc_no_booty_call[$boy] = daystart
- npc_booty_call_time[$boy] = 0
- elseif sex_ev['invite_tomorrow'] = 1:
- npc_no_booty_call[$boy] = daystart + 1
- end
- end
- if $ARGS[0] = 'SMS raiser':
- i = 0
- :fuckbuddy_sms_raiser_loop
- if i < arrsize('$FuckBuddy'):
- if booty_call_time[$FuckBuddy[i]] < ((hour * 60) + minut) and npc_no_booty_call[$FuckBuddy[i]] ! daystart and npc_last_booty_call[$FuckBuddy[i]] ! daystart:
- gs 'booty_call_sms', 'start', $FuckBuddy[i]
- booty_call_time[$FuckBuddy[i]] = 2399
- !! this is a bit superfluous, but it makes the code run faster.
- booty_call_invite[$FuckBuddy[i]] = daystart
- end
- i += 1
- jump 'fuckbuddy_sms_raiser_loop'
- end
- i = 0
- :sugar_daddy_sms_raiser_loop
- if i < arrsize('$sugar_daddy'):
- if booty_call_time[$sugar_daddy[i]] < ((hour * 60) + minut) and npc_no_booty_call[$sugar_daddy[i]] ! daystart and npc_last_booty_call[$sugar_daddy[i]] ! daystart:
- gs 'booty_call_sms', 'start', $sugar_daddy[i]
- booty_call_time[$sugar_daddy[i]] = 2399
- !! this is a bit superfluous, but it makes the code run faster.
- booty_call_invite[$sugar_daddy[i]] = daystart
- end
- i += 1
- jump 'sugar_daddy_sms_raiser_loop'
- end
- end
- if $ARGS[0] = 'home_links':
- i = 0
- :loopFB_homes
- if i < arrsize('$Fuckbuddy'):
- *nl
- if (npc_residence[$Fuckbuddy[i]] = 1 and $loc = 'pav_residential') or (npc_residence[$Fuckbuddy[i]] = 3 and $loc = 'city_residential')or (npc_residence[$Fuckbuddy[i]] = 4 and $loc = 'city_center'):
- dynamic(' ''<a href="exec: minut += 2 & gt ''''sex_ev_start'''',''''initiate_pre'''',''''<<$Fuckbuddy[i]>>'''' "><<$npc_firstname[$Fuckbuddy[i]]>>''''s</a> apartment is nearby.'' ')
- !! ''''
- end
- !! dynamic(' ''<a href="exec: minut += 2 & gt ''''sex_ev_start'''',''''fb_npc_home_start'''',''''<<$Fuckbuddy[i]>>'''' "><<$npc_firstname[$Fuckbuddy[i]]>>''''s</a> apartment is nearby.'' ')
- i += 1
- jump 'loopFB_homes'
- end
- i = 0
- :loopSD_homes
- if i < arrsize('$sugar_daddy'):
- *nl
- if (npc_residence[$sugar_daddy[i]] = 1 and $loc = 'pav_residential') or (npc_residence[$sugar_daddy[i]] = 3 and $loc = 'city_residential')or (npc_residence[$sugar_daddy[i]] = 4 and $loc = 'city_center'):
- dynamic(' ''<a href="exec: minut += 2 & gt ''''sex_ev_start'''',''''initiate_pre'''',''''<<$sugar_daddy[i]>>'''' "><<$npc_firstname[$sugar_daddy[i]]>>''''s</a> apartment is nearby.'' ')
- !! ''''
- end
- !! dynamic(' ''<a href="exec: minut += 2 & gt ''''sex_ev_start'''',''''fb_npc_home_start'''',''''<<$sugar_daddy[i]>>'''' "><<$npc_firstname[$sugar_daddy[i]]>>''''s</a> apartment is nearby.'' ')
- i += 1
- jump 'loopSD_homes'
- end
- end
- if $ARGS[0] = 'hotel_links':
- i = 0
- :loopFB_hotel
- if i < arrsize('$Fuckbuddy'):
- *nl
- if $booty_call_hotel[$Fuckbuddy[i]] = $region and booty_call_invite[$FuckBuddy[i]] = daystart:
- dynamic(' ''<a href="exec: minut += 2 & gt ''''sex_ev_start'''',''''initiate_pre'''',''''<<$Fuckbuddy[i]>>'''' "><<$npc_firstname[$Fuckbuddy[i]]>></a> booked a hotel room to meet you in.'' ')
- !! ''''
- end
- i += 1
- jump 'loopFB_hotel'
- end
- i = 0
- :loopSD_hotel
- if i < arrsize('$sugar_daddy'):
- *nl
- if $booty_call_hotel[$sugar_daddy[i]] = $region and booty_call_invite[$sugar_daddy[i]] = daystart:
- dynamic(' ''<a href="exec: minut += 2 & gt ''''sex_ev_start'''',''''initiate_pre'''',''''<<$sugar_daddy[i]>>'''' "><<$npc_firstname[$sugar_daddy[i]]>></a> booked a hotel room to meet you in.'' ')
- !! ''''
- end
- i += 1
- jump 'loopSD_hotel'
- end
- end
- !! booty_call_invite['B0']
- if $ARGS[0] = 'text':
- !! boy code?
- !! IMAGE HERE
- 'Your phone buzzes and you pull it out to see what''s happening. It''s a text from [boy code here].'
- *nl
- ' <b><font color="blue">hey <<$pcs_nickname>></font></b>'
- '<b><font color="pink">hey yourself</font></b>'
- *nl
- 'you text back.'
- *nl
- ' <b><font color="blue">i was thinking about you today</font></b>'
- act'What about?':
- cla & *clr
- !! IMAGE HERE
- ' <b><font color="blue">i was thinking about you today</font></b>'
- '<b><font color="pink">what were you thinking about?</font></b>'
- booty_call['text'] = rand(1,3)
- if booty_call['text'] = 1:
- ' <b><font color="blue">wanted to know if you wanted to come over to my place</font></b>'
- ' <b><font color="blue">have some fun?</font></b>'
- *nl
- 'You think you know what kind of fun he wants.'
- elseif booty_call['text'] = 2:
- ' <b><font color="blue">your mouth around my cock</font></b>'
- *nl
- 'You think you know what kind of fun he wants.'
- elseif booty_call['text'] = 3:
- ' <b><font color="blue">fucking you on my couch</font></b>'
- *nl
- 'You think you know what kind of fun he wants.'
- end
- end
- act'Me too':
- gt ''
- end
- act'About fucking me?':
- gt ''
- end
- end
- if $ARGS[0] = 'invite_yourself':
- end
- if $ARGS[0] = 'get_invited':
- if rand(0,1) = 1:
- '"Why don''t you come over to my place right now and we can have some fun?"'
- else
- '"Why don''t you come over to my place tonight and we can have some fun?"'
- end
- end
- !! ----------------------- text dialogue saved for possible future usage later ---------------------------------------
- if $ARGS[0] = 'text1':
- !! boy code?
- !! missing code
- !! IMAGE HERE
- 'Your phone buzzes and you pull it out to see what''s happening. It''s a text from [boy code here].'
- *nl
- ' <b><font color="blue">hey <<$pcs_nickname>></font></b>'
- '<b><font color="pink">hey yourself</font></b>'
- *nl
- 'you text back.'
- *nl
- ' <b><font color="blue">i was thinking about you today</font></b>'
- act'What about?':
- cla & *clr
- !! IMAGE HERE
- ' <b><font color="blue">i was thinking about you today</font></b>'
- '<b><font color="pink">what were you thinking about?</font></b>'
- booty_call['text'] = rand(1,3)
- if booty_call['text'] = 1:
- ' <b><font color="blue">wanted to know if you wanted to come over to my place</font></b>'
- ' <b><font color="blue">have some fun?</font></b>'
- *nl
- 'You think you know what kind of fun he wants.'
- elseif booty_call['text'] = 2:
- ' <b><font color="blue">your mouth around my cock</font></b>'
- elseif booty_call['text'] = 3:
- ' <b><font color="blue">fucking you on my bed</font></b>'
- end
- gs'booty_call_start','text2'
- end
- act'Me too':
- cla & *clr
- !! IMAGE HERE
- ' <b><font color="blue">i was thinking about you today</font></b>'
- '<b><font color="pink">me too</font></b>'
- ' <b><font color="blue">come over</font></b>'
- !! booty_call['text'] = rand(1,3)
- !! if booty_call['text'] = 1:
- ' <b><font color="blue">lets fuck like bunnies</font></b>'
- end
- end
- if $ARGS[0] = 'text2':
- act'Can''t':
- cla & *nl
- '<b><font color="pink">sorry, i cant</font></b>'
- '<b><font color="pink">i have stuff to do</font></b>'
- ' <b><font color="blue">shit</font></b>'
- ' <b><font color="blue">maybe next time then</font></b>'
- act'Put your phone away':gt'somewhere'
- end
- act'I''m on my way':
- cla & *nl
- '<b><font color="pink">ill come right now ;)</font></b>'
- if npc_humor[$boy] <= 1:
- ' <b><font color="blue">my cock is waiting for you</font></b>'
- elseif npc_humor[$boy] = 2:
- ' <b><font color="blue">in the street?</font></b>'
- ' <b><font color="blue">damn!</font></b>'
- ' <b><font color="blue">keep it in your pants till you get here!</font></b>'
- elseif npc_humor[$boy] = 3:
- ' <b><font color="blue">phrasing</font></b>'
- end
- !! missing code
- !! confirm player is coming over
- act'Put away your phone':gt $loc, $loc_arg
- end
- act'I''ll swing by later':
- cla & *nl
- '<b><font color="pink">not right now</font></b>'
- '<b><font color="pink">but i can come by later?</font></b>'
- ' <b><font color="blue">when?</font></b>'
- act 'Pick a time':
- cla & *clr
- !! IMAGE HERE
- !! missing code
- !! fix this code to work with this event
- contMeetHour[Call4Date["ContactIndex"]] = input ("When do you want to go over to his place? It is now <<$mid(100+hour,2,2)>>:<<$mid(100+minut,2,2)>>. [Enter the hour only <<hour>> - 22]")
- if contMeetHour[Call4Date["ContactIndex"]] <= hour or contMeetHour[Call4Date["ContactIndex"]] > 23:contMeetHour[Call4Date["ContactIndex"]] = 20
- '<b><font color="pink">maybe around <<contMeetHour[Call4Date["ContactIndex"]]>>:00?</font></b>'
- '"How about <<contMeetHour[Call4Date["ContactIndex"]]>>:00?."'
- '<<$Call4Date["CallerName"]>>, "Okay <<$Call4Date["SvetaName"]>>, see you at <<contMeetHour[Call4Date["ContactIndex"]]>>:00."'
- act'Put away your phone':gt $loc, $loc_arg
- end
- end
- end
- if $ARGS[0] = 'invite_yourself1':
- !! boy code?
- !! missing code
- !! IMAGE HERE
- 'You tap out a quick message on your and hit send.'
- *nl
- '<b><font color="pink">hey</font></b>'
- '<b><font color="pink">doing anything right now?</font></b>'
- *nl
- !! missing code
- !! better way of randomizing this? personality based?
- if rand(1,3) = 3:
- 'You don''t receive a response. He must be busy.'
- act'Put away your phone':gt $loc, $loc_arg
- elseif rand(1,2) = 2 and hour < 18:
- ' <b><font color="blue">im at work</font></b>'
- act'Sorry, never mind':
- cla & *nl
- '<b><font color="pink">oh</font></b>'
- '<b><font color="pink">sorry</font></b>'
- '<b><font color="pink">never mind</font></b>'
- '<b><font color="pink">i''ll text you later</font></b>'
- act'Put away your phone':gt $loc, $loc_arg
- end
- act'This is a booty call':
- cla & *nl
- '<b><font color="pink">when do you get off?</font></b>'
- '<b><font color="pink">this is a booty call</font></b>'
- ' <b><font color="blue">ill probably be free at 19:00</font></b>'
- ' <b><font color="blue">wanna come then?</font></b>'
- gs'booty_call_start','invite_yourself2'
- end
- act'I wanna fuck':
- cla & *nl
- '<b><font color="pink">i wanna fuck</font></b>'
- '<b><font color="pink">when do you get off?</font></b>'
- ' <b><font color="blue">ill probably be free at 19:00</font></b>'
- ' <b><font color="blue">wanna come then?</font></b>'
- gs'booty_call_start','invite_yourself2'
- end
- else
- ' <b><font color="blue">i was thinking about your naked body in my bed</font></b>'
- act'How about right now?':
- cla & *nl
- '<b><font color="pink">then we''re on the same page</font></b>'
- '<b><font color="pink">can i come over now?</font></b>'
- ' <b><font color="blue">yes</font></b>'
- ' <b><font color="blue">hurry</font></b>'
- ' <b><font color="blue">i want to fuck you right now</font></b>'
- '<b><font color="pink">i''m on my way <3</font></b>'
- !! missing code
- act'Put away your phone':gt $loc, $loc_arg
- end
- act'Can I come later?':
- cla & *nl
- !! missing code
- contMeetHour[Call4Date["ContactIndex"]] = input ("When do you want to go over to his place? It is now <<$mid(100+hour,2,2)>>:<<$mid(100+minut,2,2)>>. [Enter the hour only <<hour>> - 22]")
- if contMeetHour[Call4Date["ContactIndex"]] <= hour or contMeetHour[Call4Date["ContactIndex"]] > 23:contMeetHour[Call4Date["ContactIndex"]] = 20
- '<b><font color="pink">then we''re on the same page</font></b>'
- '<b><font color="pink">but i''m just trying to plan my day</font></b>'
- '<b><font color="pink">can i come over at <<contMeetHour[Call4Date["ContactIndex"]]>>:00?</font></b>'
- ' <b><font color="blue">what the fuck am i supposed to do until then?</font></b>'
- act'I don''t know':
- cla & *nl
- '<b><font color="pink">i dont know</font></b>'
- '<b><font color="pink">figure something out til i get there</font></b>'
- act'Put away your phone':gt $loc, $loc_arg
- end
- act'Try to stay hard':
- cla & *nl
- '<b><font color="pink">just try to stay hard</font></b>'
- '<b><font color="pink">i don''t want to get there and find out my meat stick has gone soft</font></b>'
- act'Put away your phone':gt $loc, $loc_arg
- end
- act'Dream on it':
- cla & *nl
- '<b><font color="pink">dream on it ;)</font></b>'
- act'Put away your phone':gt $loc, $loc_arg
- end
- end
- end
- end
- if $ARGS[0] = 'invite_yourself2':
- act'I''m busy then':
- cla & *nl
- '<b><font color="pink">shit</font></b>'
- '<b><font color="pink">im busy then</font></b>'
- '<b><font color="pink">maybe another day</font></b>'
- !! missing code
- !! add prevention so you can''t ask again today
- act'Put away your phone':gt $loc, $loc_arg
- end
- act'Yes':
- cla & *nl
- '<b><font color="pink">yeah, id like to come around that time ;)</font></b>'
- ' <b><font color="blue">great</font></b>'
- !! missing code
- !! add event to schedule
- act'Put away your phone':gt $loc, $loc_arg
- end
- end
- !! ------------ NPC Stat Updater ------------------------
- if $ARGS[0] = 'fb_npc_stat_update':
- if npc_start_free_time[$FuckBuddy[i]] = 0 or npc_day_off[$FuckBuddy[i]] = 0:
- if npc_finance[$FuckBuddy[i]] = 0:
- if rand(1,3) = 1:
- npc_start_free_time[$FuckBuddy[i]] = 9
- npc_end_free_time[$FuckBuddy[i]] = 12
- elseif rand(1,2) = 1:
- npc_start_free_time[$FuckBuddy[i]] = 16
- npc_end_free_time[$FuckBuddy[i]] = 20
- else
- npc_start_free_time[$FuckBuddy[i]] = 20
- npc_end_free_time[$FuckBuddy[i]] = 23
- end
- elseif npc_finance[$FuckBuddy[i]] = 1:
- if rand(1,2) = 1:
- npc_start_free_time[$FuckBuddy[i]] = 9
- npc_end_free_time[$FuckBuddy[i]] = 12
- else
- npc_start_free_time[$FuckBuddy[i]] = 20
- npc_end_free_time[$FuckBuddy[i]] = 23
- end
- elseif npc_finance[$FuckBuddy[i]] = 2:
- if rand(1,2) = 1:
- npc_start_free_time[$npclastgenerated] = 8
- npc_end_free_time[$npclastgenerated] = 12
-
- npc_work_start[$npclastgenerated] = 13
- npc_work_end[$npclastgenerated] = 21
- else
- npc_start_free_time[$npclastgenerated] = 18
- npc_end_free_time[$npclastgenerated] = 22
-
- npc_work_start[$npclastgenerated] = 9
- npc_work_end[$npclastgenerated] = 17
- end
- npc_apt_type[$FuckBuddy[i]] = 5
- !!npc_apt_type[$npclastgenerated] = rand(5,6)
- !! apt_type 6 is disabled until pictures are added
- npc_occupation[$FuckBuddy[i]] = rand(14,18)
- npc_car[$FuckBuddy[i]] = rand(0,1)
- end
- npc_day_off[$FuckBuddy[i]] = rand(1,7)
- end
- end
- if $ARGS[0] = 'sd_npc_stat_update':
- if npc_start_free_time[$sugar_daddy[i]] = 0 or npc_day_off[$sugar_daddy[i]] = 0:
- if npc_finance[$sugar_daddy[i]] = 0:
- if rand(1,3) = 1:
- npc_start_free_time[$sugar_daddy[i]] = 9
- npc_end_free_time[$sugar_daddy[i]] = 12
- elseif rand(1,2) = 1:
- npc_start_free_time[$sugar_daddy[i]] = 16
- npc_end_free_time[$sugar_daddy[i]] = 20
- else
- npc_start_free_time[$sugar_daddy[i]] = 20
- npc_end_free_time[$sugar_daddy[i]] = 23
- end
- elseif npc_finance[$sugar_daddy[i]] = 1:
- if rand(1,2) = 1:
- npc_start_free_time[$sugar_daddy[i]] = 9
- npc_end_free_time[$sugar_daddy[i]] = 12
- else
- npc_start_free_time[$sugar_daddy[i]] = 20
- npc_end_free_time[$sugar_daddy[i]] = 23
- end
- elseif npc_finance[$sugar_daddy[i]] = 2:
- if rand(1,2) = 1:
- npc_start_free_time[$npclastgenerated] = 8
- npc_end_free_time[$npclastgenerated] = 12
-
- npc_work_start[$npclastgenerated] = 13
- npc_work_end[$npclastgenerated] = 21
- else
- npc_start_free_time[$npclastgenerated] = 18
- npc_end_free_time[$npclastgenerated] = 22
-
- npc_work_start[$npclastgenerated] = 9
- npc_work_end[$npclastgenerated] = 17
- end
- npc_apt_type[$sugar_daddy[i]] = 5
- !!npc_apt_type[$npclastgenerated] = rand(5,6)
- !! apt_type 6 is disabled until pictures are added
- npc_occupation[$sugar_daddy[i]] = rand(14,18)
- npc_car[$sugar_daddy[i]] = rand(0,1)
- end
- npc_day_off[$sugar_daddy[i]] = rand(1,7)
- end
- end
- !! ------------ Legacy Backup ------------------------
- if $ARGS[0] = 'draw':
- ! this routine should invoke a the booty call sms from random friend in $lover list
- ! but I cannnot randomize the time because the probability is 100 % now
- ! I suppose that the routine will be modified later to take in account the lovers preferences
- if booty_call['A0'] ! daystart :
- $lover_drawn = $fuckbuddy[rand(0,arrsize('$fuckbuddy')-1)]
- gs 'booty_call_sms', 'start',$lover_drawn
- ! gs 'booty_call_sms', 'Add SMS', $lover_drawn
- booty_call['A0'] = daystart
- end
- end
- --- booty_call ---------------------------------
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