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- # FSgame
- <<<<<<< 438_FSgame
- minut += 1
- gs 'stat'
- gs 'FSstat'
- '<center><B>Hotel room</B></center>'
- ''
- if FSmedkit > 0:
- 'First aid kits <<FSmedkit>> pieces'
- if FSHP < 100:
- act 'Treated':
- cls
- FShour += 1
- FSHP = 100
- FSmedkit -= 1
- minut += 1
- gs 'stat'
- 'You heal health through kits.'
- act 'Further': gt $curloc
- end
- end
- end
- act 'Laze':
- cls
- FShour += 1
- minut += 1
- gs 'stat'
- 'You lounged in the apartment, lounging on the couch and thinking how you vykruchivatsya of the situation.'
- act 'Further': gt $curloc
- end
- act 'Leave the room':
- cls
- FShour += 1
- minut += 1
- gs 'stat'
- !'You left the room.'
- gt 'FSroom'
- end
- =======
- minut+=1
- gs'stat'
- gs'FSstat'
- '<center><B>The room at the hotel</B></center>'
- ''
- if FSmedkit>0:
- 'kits <<FSmedkit>> pcs'
- if FSHP<100:
- act 'treated':
- cls
- FShour+=1
- FSHP=100
- FSmedkit-=1
- minut+=1
- gs'stat'
- 'You cured with the help of health kits.'
- act 'further':gt $curloc
- end
- end
- end
-
- act 'laze':
- cls
- FShour+=1
- minut+=1
- gs'stat'
- 'You lounged in the apartment, lounging on the couch and thinking, as you vykruchivatsya of the situation.'
- act 'further':gt $curloc
- end
-
-
- act 'Exit the room':
- cls
- FShour+=1
- minut+=1
- gs'stat'
- !'You left the room.'
- gt 'FSroom'
- end
- >>>>>>> 438_FSgame
- --- FSgame ---------------------------------
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