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- # nill
- inFight = 0
- set stun = 0
- set stunV = 0
- set tuman = 0
- set tumanV = 0
- set klon = 0
- set klonV = 0
- set blood = 0
- set bloodV = 0
- set defence = 0
- set defenceV = 0
- set izanagiV = 0
- set round = 0
- set heartV = 0
- set hodtimeV = 0
- set hodtime = 0
- set damTip = 0
- set damTipV = 0
- set unmaterialV = 0
- set unmaterial = 0
- set defenceM = 0
- set defenceW = 0
- set defenceActPar = 0
- set defenceActParM = 0
- set defenceAct = 0
- set defenceActM = 0
- set defenceMV = 0
- set defenceWV = 0
- set defenceActParV = 0
- set defenceActParMV = 0
- set defenceActV = 0
- set defenceActMV = 0
- set defAtk = 0
- set defAtkV = 0
- set defAtkM = 0
- set defAtkMV = 0
- set damTipM = 0
- set damTipMV = 0
- set kisamePro = 0
- set poisonAV = 0
- set SasoriBody = 0
- set tobiPic = 0
- set kisamePic = 0
- set sasoriPic = 0
- set konanPic = 0
- set hidanPic = 0
- set barierV = 0
- set hidanAtk = 0
- set hidanPic = 0
- --- nill ---------------------------------
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