Cheatmenu_din.qsrc 150 KB

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  1. # Cheatmenu_din
  2. *clr & cla
  3. !All the active dynamics for the cheat menu are here
  4. $cheatmenu['empty'] = {
  5. !Yes, intentionally empty, do not remove it
  6. }
  7. $cheatmenu['work'] = {
  8. if cheatWork = 0:
  9. cheatWork = 1
  10. dynamic $cheatmenu['permanent']
  11. exit
  12. elseif cheatWork = 1:
  13. cheatWork = 0
  14. dynamic $cheatmenu['permanent']
  15. end
  16. }
  17. $cheatmenu['hair'] = {
  18. if cheatHapri = 0:
  19. cheatHapri = 1
  20. dynamic $cheatmenu['permanent']
  21. exit
  22. elseif cheatHapri = 1:
  23. cheatHapri = 0
  24. dynamic $cheatmenu['permanent']
  25. end
  26. }
  27. $cheatmenu['enema'] = {
  28. if cheatKlisma = 1:
  29. cheatKlisma = 0
  30. dynamic $cheatmenu['setting']
  31. exit
  32. elseif cheatKlisma = 0:
  33. cheatKlisma = 1
  34. dynamic $cheatmenu['setting']
  35. end
  36. }
  37. $cheatmenu['nomakeup'] = {
  38. if cheatNomakeup = 0:
  39. cheatNomakeup = 1
  40. dynamic $cheatmenu['permanent']
  41. exit
  42. elseif cheatNomakeup = 1:
  43. cheatNomakeup = 0
  44. dynamic $cheatmenu['permanent']
  45. end
  46. }
  47. $cheatmenu['nosweat'] = {
  48. if cheatNoSweat = 0:
  49. cheatNoSweat = 1
  50. dynamic $cheatmenu['permanent']
  51. exit
  52. elseif cheatNoSweat = 1:
  53. cheatNoSweat = 0
  54. dynamic $cheatmenu['permanent']
  55. end
  56. }
  57. $cheatmenu['noEat'] = {
  58. if cheatNoEat = 0:
  59. cheatNoEat = 1
  60. dynamic $cheatmenu['permanent']
  61. exit
  62. elseif cheatNoEat = 1:
  63. cheatNoEat = 0
  64. dynamic $cheatmenu['permanent']
  65. end
  66. }
  67. $cheatmenu['noDrink'] = {
  68. if cheatNoDrink = 0:
  69. cheatNoDrink = 1
  70. dynamic $cheatmenu['permanent']
  71. exit
  72. elseif cheatNoDrink = 1:
  73. cheatNoDrink = 0
  74. dynamic $cheatmenu['permanent']
  75. end
  76. }
  77. $cheatmenu['noSleep'] = {
  78. if cheatNoSleep = 0:
  79. cheatNoSleep = 1
  80. dynamic $cheatmenu['permanent']
  81. exit
  82. elseif cheatNoSleep = 1:
  83. cheatNoSleep = 0
  84. dynamic $cheatmenu['permanent']
  85. end
  86. }
  87. $cheatmenu['noMood'] = {
  88. if cheatNoMood = 0:
  89. cheatNoMood = 1
  90. dynamic $cheatmenu['permanent']
  91. exit
  92. elseif cheatNoMood = 1:
  93. cheatNoMood = 0
  94. dynamic $cheatmenu['permanent']
  95. end
  96. }
  97. $cheatmenu['noFat'] = {
  98. if cheatNoFat = 0:
  99. cheatNoFat = 1
  100. dynamic $cheatmenu['permanent']
  101. exit
  102. elseif cheatNoFat = 1:
  103. cheatNoFat = 0
  104. dynamic $cheatmenu['permanent']
  105. end
  106. }
  107. $cheatmenu['health'] = {
  108. if cheatHealth = 0:
  109. cheatHealth = 1
  110. dynamic $cheatmenu['permanent']
  111. exit
  112. elseif cheatHealth = 1:
  113. cheatHealth = 0
  114. dynamic $cheatmenu['permanent']
  115. end
  116. }
  117. $cheatmenu['fight'] = {
  118. if fight_cheat = 0:
  119. fight_cheat = 1
  120. dynamic $cheatmenu['permanent']
  121. exit
  122. elseif fight_cheat = 1:
  123. fight_cheat = 0
  124. dynamic $cheatmenu['permanent']
  125. end
  126. }
  127. $cheatmenu['autocombat'] = {
  128. if autocombat_cheat = 0:
  129. autocombat_cheat = 1
  130. dynamic $cheatmenu['permanent']
  131. exit
  132. elseif autocombat_cheat = 1:
  133. autocombat_cheat = 0
  134. dynamic $cheatmenu['permanent']
  135. end
  136. }
  137. $cheatmenu['age'] = {
  138. :tooyoung
  139. age = year - ((pcs_dob - (pcs_dob mod 10000)) / 10000)
  140. if ((month * 100) + day) <= pcs_dob mod 10000: age -= 1
  141. if age < 15: pcs_dob -= 10000 & jump 'tooyoung'
  142. dynamic $cheatmenu['looks']
  143. }
  144. $cheatmenu['visualage'] = {
  145. vidage = input("For how many years you want to look?")
  146. if vidage <= 14: vidage = 14
  147. dynamic $cheatmenu['looks']
  148. }
  149. $cheatmenu['money'] = {
  150. money = input("How much money do you want to have?")
  151. if money < 0:money = 0
  152. dynamic $cheatmenu['state']
  153. }
  154. $cheatmenu['bodyMod'] = {
  155. *clr & cla
  156. act 'Return to last menu': dynamic $cheatmenu['state']
  157. '<center><h1>Cheat Menu - Body Modification</h1></center>'
  158. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  159. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  160. '<center><b><font color="red">WARNING!</font></b></center>'
  161. 'Changing body shape does not resize clothes.'
  162. 'May cause adverse interactions, use at your own risk!'
  163. ''
  164. 'You are currently <<$body>>.'
  165. ''
  166. 'You may select from the following sizes:'
  167. ''
  168. if bodset ! 3:
  169. 'starving (No, you may not select ''starving'', it''s here to show where the scale starts)'
  170. ''
  171. if salocatnow ! 1:
  172. '<a href="exec:salo = 20 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 1)]>></a>'
  173. ''
  174. end
  175. if salocatnow ! 2:
  176. '<a href="exec:salo = 40 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 2)]>></a>'
  177. ''
  178. end
  179. if salocatnow ! 3:
  180. '<a href="exec:salo = 60 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 3)]>></a>'
  181. ''
  182. end
  183. if salocatnow ! 4:
  184. '<a href="exec:salo = 80 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 4)]>></a>'
  185. ''
  186. end
  187. if salocatnow ! 5:
  188. '<a href="exec:salo = 100 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 5)]>></a>'
  189. ''
  190. end
  191. if salocatnow ! 6:
  192. '<a href="exec:salo = 120 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 6)]>></a>'
  193. ''
  194. end
  195. if salocatnow ! 7:
  196. '<a href="exec:salo = 140 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 7)]>></a>'
  197. ''
  198. end
  199. else
  200. if (pregchem < 2688) = 0:
  201. '<a href="exec:pregchem = 100 & pregtime = 4 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10))]>></a>'
  202. ''
  203. end
  204. if (pregchem >= 2688 and pregchem < 3192) = 0:
  205. '<a href="exec:pregchem = 2688 & pregtime = 112 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 1)]>></a>'
  206. ''
  207. end
  208. if (pregchem >= 3192 and pregchem < 3696) = 0:
  209. '<a href="exec:pregchem = 3192 & pregtime = 133 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 2)]>></a>'
  210. ''
  211. end
  212. if (pregchem >= 3696 and pregchem < 4200) = 0:
  213. '<a href="exec:pregchem = 3696 & pregtime = 154 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 3)]>></a>'
  214. ''
  215. end
  216. if (pregchem >= 4200 and pregchem < 4704) = 0:
  217. '<a href="exec:pregchem = 4200 & pregtime = 175 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 4)]>></a>'
  218. ''
  219. end
  220. if (pregchem >= 4704 and pregchem < 5208) = 0:
  221. '<a href="exec:pregchem = 4704 & pregtime = 196 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 5)]>></a>'
  222. ''
  223. end
  224. if (pregchem >= 5208 and pregchem < 5712) = 0:
  225. '<a href="exec:pregchem = 5208 & pregtime = 217 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 6)]>></a>'
  226. ''
  227. end
  228. if (pregchem >= 5712 and pregchem < 6216) = 0:
  229. '<a href="exec:pregchem = 5712 & pregtime = 238 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 7)]>></a>'
  230. ''
  231. end
  232. if (pregchem >= 6216) = 0:
  233. '<a href="exec:pregchem = 6216 & pregtime = 259 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 8)]>></a>'
  234. ''
  235. end
  236. end
  237. '</tr></table></b></center>'
  238. }
  239. $cheatmenu['addict'] = {
  240. if NarkImmune = 0:
  241. NarkImmune = 1
  242. smoker = 0
  243. smokerNeed = 0
  244. joint_count = 0
  245. alcohol_count = 0
  246. cocaine_count = 0
  247. amphetamine_count = 0
  248. SNarkTimes = 0
  249. dynamic $cheatmenu['permanent']
  250. exit
  251. elseif NarkImmune = 1:
  252. NarkImmune = 0
  253. dynamic $cheatmenu['permanent']
  254. end
  255. }
  256. $cheatmenu['cheatHorny'] = {
  257. if cheatHorny = 0:
  258. cheatHorny = 1
  259. dynamic $cheatmenu['permanent']
  260. exit
  261. elseif cheatHorny = 1:
  262. cheatHorny = 0
  263. dynamic $cheatmenu['permanent']
  264. end
  265. }
  266. $cheatmenu['slutshot'] = {
  267. if cheatSlut = 0:
  268. cheatSlut = 1
  269. cycle = 6
  270. dynamic $cheatmenu['permanent']
  271. exit
  272. elseif cheatSlut = 1:
  273. cheatSlut = 0
  274. cycle = 0
  275. dynamic $cheatmenu['permanent']
  276. end
  277. }
  278. $cheatmenu['cheat_NoPregnancy'] = {
  279. if cheat_NoPregnancy = 1:
  280. killvar 'cheat_NoPregnancy'
  281. dynamic $cheatmenu['permanent']
  282. else
  283. cheat_NoPregnancy = 1
  284. dynamic $cheatmenu['permanent']
  285. end
  286. }
  287. $cheatmenu['cheat_NoLactation'] = {
  288. if cheat_NoLactation = 1:
  289. killvar 'cheat_NoLactation'
  290. dynamic $cheatmenu['permanent']
  291. else
  292. cheat_Nolactation = 1
  293. dynamic $cheatmenu['permanent']
  294. end
  295. }
  296. $cheatmenu['Vibrator'] = {
  297. if cheatVib = 0:
  298. cheatVib = 1
  299. bedvibrator = 1
  300. dynamic $cheatmenu['permanent']
  301. elseif cheatVib = 1:
  302. cheatVib = 0
  303. bedvibrator = 0
  304. dynamic $cheatmenu['permanent']
  305. end
  306. }
  307. $cheatmenu['BimboCloth'] = {
  308. if cheatBimbo = 0:
  309. cheatBimbo = 1
  310. dynamic $cheatmenu['permanent']
  311. bimbo = 0
  312. bimbolevel = 0
  313. bimbowithdrawal = 0
  314. elseif cheatBimbo = 1:
  315. cheatBimbo = 0
  316. dynamic $cheatmenu['permanent']
  317. end
  318. }
  319. $cheatmenu['exhib_block'] = {
  320. if exhib_cheat = 0:
  321. exhib_cheat = 1
  322. dynamic $cheatmenu['permanent']
  323. pcs_exhib = 0
  324. Exhibitionist_lvl = 0
  325. elseif exhib_cheat = 1:
  326. exhib_cheat = 0
  327. dynamic $cheatmenu['permanent']
  328. end
  329. }
  330. $cheatmenu['addictive_block'] = {
  331. if addictive_cheat = 0:
  332. addictive_cheat = 1
  333. smoke_exp = 0
  334. joint_exp = 0
  335. heroin_exp = 0
  336. cocaine_exp = 0
  337. amphetamine_exp = 0
  338. alcohol_exp = 0
  339. addictive_exp = 0
  340. addictive_trait_lvl = 0
  341. dynamic $cheatmenu['permanent']
  342. elseif addictive_cheat = 1:
  343. addictive_cheat = 0
  344. dynamic $cheatmenu['permanent']
  345. end
  346. }
  347. $cheatmenu['cumtrait_block'] = {
  348. if cumeater_cheat = 0:
  349. cumeater_cheat = 1
  350. dynamic $cheatmenu['permanent']
  351. trt_cumeater = 0
  352. elseif cumeater_cheat = 1:
  353. cumeater_cheat = 0
  354. dynamic $cheatmenu['permanent']
  355. end
  356. }
  357. $cheatmenu['consolecheat'] = {
  358. if cheatConsole = 0:
  359. cheatConsole = 1
  360. dynamic $cheatmenu['permanent']
  361. exit
  362. elseif cheatConsole = 1:
  363. cheatConsole = 0
  364. dynamic $cheatmenu['permanent']
  365. end
  366. }
  367. $cheatmenu['timecheat'] = {
  368. if cheatTime = 0:
  369. cheatTime = 1
  370. dynamic $cheatmenu['permanent']
  371. exit
  372. elseif cheatTime = 1:
  373. cheatTime = 0
  374. dynamic $cheatmenu['permanent']
  375. end
  376. }
  377. $cheatmenu['random_bf_gf'] = {
  378. if random_bf_gf_cheat = 0:
  379. random_bf_gf_cheat = 1
  380. dynamic $cheatmenu['permanent']
  381. exit
  382. elseif random_bf_gf_cheat = 1:
  383. random_bf_gf_cheat = 0
  384. dynamic $cheatmenu['permanent']
  385. end
  386. }
  387. $cheatmenu['permanent'] = {
  388. gs'stat'
  389. *clr & cla
  390. gs 'obj_din', 'cheattabs'
  391. if cheatWork = 0:$cheatWork = 'Currently OFF'
  392. if cheatWork = 1:$cheatWork = 'Currently ON'
  393. if cheatHapri = 0:$cheatHapri = 'Currently OFF'
  394. if cheatHapri = 1:$cheatHapri = 'Currently ON'
  395. if cheatKlisma = 1:$cheatKlisma = 'Currently OFF'
  396. if cheatKlisma = 0:$cheatKlisma = 'Currently ON'
  397. if cheatNomakeup = 0:$cheatNomakeup = 'Currently OFF'
  398. if cheatNomakeup = 1:$cheatNomakeup = 'Currently ON'
  399. if cheatNoSweat = 0:$cheatNoSweat = 'Currently OFF'
  400. if cheatNoSweat = 1:$cheatNoSweat = 'Currently ON'
  401. if cheatNoEat = 0:$cheatNoEat = 'Currently OFF'
  402. if cheatNoEat = 1:$cheatNoEat = 'Currently ON'
  403. if cheatNoDrink = 0:$cheatNoDrink = 'Currently OFF'
  404. if cheatNoDrink = 1:$cheatNoDrink = 'Currently ON'
  405. if cheatNoSleep = 0:$cheatNoSleep = 'Currently OFF'
  406. if cheatNoSleep = 1:$cheatNoSleep = 'Currently ON'
  407. if cheatNoMood = 0:$cheatNoMood = 'Currently OFF'
  408. if cheatNoMood = 1:$cheatNoMood = 'Currently ON'
  409. if cheatNoFat = 0:$cheatNoFat = 'Currently OFF'
  410. if cheatNoFat = 1:$cheatNoFat = 'Currently ON'
  411. if cheatHealth = 0:$cheatHealth = 'Enabled'
  412. if cheatHealth = 1:$cheatHealth = 'Disabled'
  413. if NarkImmune = 0:$NarkImmune = 'Currently OFF'
  414. if NarkImmune = 1:$NarkImmune = 'Currently ON'
  415. if cheatSlut = 0:$cheatSlut = 'Enabled'
  416. if cheatSlut = 1:$cheatSlut = 'Disabled'
  417. if cheatHorny = 0:$cheatHorny = 'Currently OFF'
  418. if cheatHorny = 1:$cheatHorny = 'Currently ON'
  419. if bedvibrator = 0:$cheatVib = 'Currently OFF'
  420. if bedvibrator = 1:$cheatVib = 'Currently ON'
  421. if fight_cheat = 0:$fight_cheat = 'Currently OFF'
  422. if fight_cheat = 1:$fight_cheat = 'Currently ON'
  423. if autocombat_cheat = 0:$autocombat_cheat = 'Currently OFF'
  424. if autocombat_cheat = 1:$autocombat_cheat = 'Currently ON'
  425. if cheat_NoPregnancy = 0:$cheat_NoPregnancy = 'Enabled'
  426. if cheat_NoPregnancy = 1:$cheat_NoPregnancy = 'Disabled'
  427. if cheat_NoLactation = 0:$cheat_NoLactation = 'Enabled'
  428. if cheat_NoLactation = 1:$cheat_NoLactation = 'Disabled'
  429. if cheatBimbo = 0:$cheatBimbo = 'Enabled'
  430. if cheatBimbo = 1:$cheatBimbo = 'Disabled'
  431. if cumeater_cheat = 0:$cheatcumtrait = 'Enabled'
  432. if cumeater_cheat = 1:$cheatcumtrait = 'Disabled'
  433. if exhib_cheat = 0:$cheatexhib = 'Enabled'
  434. if exhib_cheat = 1:$cheatexhib = 'Disabled'
  435. if addictive_cheat = 0: $cheataddictive = 'Enabled'
  436. if addictive_cheat = 1: $cheataddictive = 'Disabled'
  437. if cheatConsole = 0:$cheatConsole = 'Visible'
  438. if cheatConsole = 1:$cheatConsole = 'Hidden'
  439. if cheatTime = 0:$cheatTime = 'Disabled'
  440. if cheatTime = 1:$cheatTime = 'Enabled'
  441. if random_bf_gf_cheat = 0: $random_bf_gf_cheat = 'Enabled'
  442. if random_bf_gf_cheat = 1: $random_bf_gf_cheat = 'Disabled'
  443. '<center><h1>Cheat Menu - Recurrent Cheats</h1></center>'
  444. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  445. '<td width="450" cellspacing="0" cellpadding="20" valign="top">'
  446. 'More than one job is possible: <a href="exec:dynamic $cheatmenu[''work'']"><<$cheatWork>></a>'
  447. 'Always combed: <a href="exec:dynamic $cheatmenu[''hair'']"><<$cheatHapri>></a>'
  448. 'Cosmetics never smeared: <a href="exec:dynamic $cheatmenu[''nomakeup'']"><<$cheatNomakeup>></a>'
  449. 'Never sweat: <a href="exec:dynamic $cheatmenu[''nosweat'']"><<$cheatNoSweat>></a>'
  450. 'Never eat: <a href="exec:dynamic $cheatmenu[''noEat'']"><<$cheatNoEat>></a>'
  451. 'Never drink: <a href="exec:dynamic $cheatmenu[''noDrink'']"><<$cheatNoDrink>></a>'
  452. 'Never sleep: <a href="exec:dynamic $cheatmenu[''noSleep'']"><<$cheatNoSleep>></a>'
  453. 'Never unhappy: <a href="exec:dynamic $cheatmenu[''noMood'']"><<$cheatNoMood>></a>'
  454. 'Never lose or gain weight: <a href="exec:dynamic $cheatmenu[''noFat'']"><<$cheatNoFat>></a>'
  455. 'Never get addicted: <a href="exec:dynamic $cheatmenu[''addict'']"><<$NarkImmune>></a>'
  456. if Enable_sforma = 1:
  457. 'Allow any clothing for school: <a href="exec:Enable_sforma = 0 & dynamic $cheatmenu[''permanent'']">Currently ON</a>'
  458. else
  459. 'Allow any clothing for school: <a href="exec:Enable_sforma = 1 & dynamic $cheatmenu[''permanent'']">Currently OFF</a>'
  460. end
  461. 'Random boyfriend/girlfriend events: <a href="exec:dynamic $cheatmenu[''random_bf_gf'']"><<$random_bf_gf_cheat>></a>'
  462. *nl
  463. 'Enable sleeping with vibrator inserted: <a href="exec:dynamic $cheatmenu[''Vibrator'']"><<$cheatVib>></a>'
  464. *nl
  465. 'Automatically win every fight: <a href="exec:dynamic $cheatmenu[''fight'']"><<$fight_cheat>></a>'
  466. 'Automatically resolve non-magical fights: <a href="exec:dynamic $cheatmenu[''autocombat'']"><<$autocombat_cheat>></a>'
  467. *nl
  468. 'Bimbo trait and the effects of wearing bimbo clothes: <a href="exec:dynamic $cheatmenu[''BimboCloth'']"><<$cheatBimbo>></a>'
  469. 'Exhibitionist trait: <a href="exec:dynamic $cheatmenu[''exhib_block'']"><<$cheatexhib>></a>'
  470. 'Addictive personality trait: <a href="exec:dynamic $cheatmenu[''addictive_block'']"><<$cheataddictive>></a>'
  471. 'Cumeater trait: <a href="exec:dynamic $cheatmenu[''cumtrait_block'']"><<$cheatcumtrait>></a>'
  472. *nl
  473. 'Set arousal to always be at 50 or more: <a href="exec:dynamic $cheatmenu[''cheatHorny'']"><<$cheatHorny>></a>'
  474. 'Periods (and pregnancies): <a href="exec:dynamic $cheatmenu[''slutshot'']"><<$cheatSlut>></a>'
  475. 'Impregnation: <a href="exec:dynamic $cheatmenu[''cheat_NoPregnancy'']"><<$cheat_nopregnancy>></a>'
  476. 'Lactation: <a href="exec:dynamic $cheatmenu[''cheat_NoLactation'']"><<$cheat_nolactation>></a>'
  477. 'STDs: <a href="exec:dynamic $cheatmenu[''health'']"><<$cheatHealth>></a>'
  478. *nl
  479. if cyccustom = 0:'Automatic period tracking: <a href="exec:dynamic $cheatmenu[''auto_period'']">Currently OFF</a>'
  480. if cyccustom = 1:'Automatic period tracking: <a href="exec:dynamic $cheatmenu[''auto_period'']">Currently ON</a>'
  481. *nl
  482. if Enable_autotampon = 1:
  483. 'Automatic cheat on Tampon: <a href="exec:Enable_autotampon = 0 & dynamic $cheatmenu[''permanent'']">Currently ON</a>'
  484. else
  485. 'Automatic cheat on Tampon: <a href="exec:Enable_autotampon = 1 & dynamic $cheatmenu[''permanent'']">Currently OFF</a>'
  486. end
  487. *nl
  488. if Enable_nodream > 0:
  489. 'No dream chance: <a href="exec:Enable_nodream=input(''Enter no dream chance (%)'') & dynamic $cheatmenu[''permanent'']"><<Enable_nodream>>%</a>, <a href="exec:Enable_nodream=0 & dynamic $cheatmenu[''permanent'']">Currently ON</a>'
  490. else
  491. 'No dream chance: <a href="exec:Enable_nodream=input(''Enter no dream chance (%)'') & dynamic $cheatmenu[''permanent'']">Currently OFF</a>'
  492. end & !1.2.3 new function
  493. *nl
  494. 'Hide Console input in objects window: <a href="exec:dynamic $cheatmenu[''consolecheat'']"><<$cheatConsole>></a>'
  495. 'Time Cheat in Objects window: <a href="exec:dynamic $cheatmenu[''timecheat'']"><<$cheatTime>></a>'
  496. *nl
  497. '<font color="red"><b>WARNING!</b></font>: Disabling states may cause some events not to trigger. Use at your own risk!'
  498. '</tr></table></b></center>'
  499. }
  500. $cheatmenu['state'] = {
  501. gs'stat'
  502. *clr & cla
  503. gs 'obj_din', 'cheattabs'
  504. '<center><h1>Cheat Menu - Character State Changes</h1></center>'
  505. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  506. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  507. 'Set alcohol levels:'
  508. '<a href="exec:alko = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Sober</a> <a href="exec:alko = 2 & dynamic $cheatmenu[''state''] & gs ''stat''">Tipsy</a> <a href="exec:alko = 4 & dynamic $cheatmenu[''state''] & gs ''stat''">Drunk</a> <a href="exec:alko = 7 & dynamic $cheatmenu[''state''] & gs ''stat''">Wasted</a> <a href="exec:alko = 11 & dynamic $cheatmenu[''state''] & gs ''stat''">Barely coherent</a>'
  509. *nl
  510. '<a href="exec:pcs_horny = 100 & dynamic $cheatmenu[''state''] & gs ''stat''">Max arousal</a>'
  511. '<a href="exec:pcs_horny = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Min arousal</a>'
  512. '<a href="exec:dynamic $cheatmenu[''bodyMod'']">Body Modification</a>'
  513. *nl
  514. '<a href="exec:pcs_health = pcs_vital*10 + pcs_stren*5+1000 & pcs_willpwr = pcs_intel*5 + will*5+1000 & pcs_mana = (pcs_intel*pcs_magik) + pcs_magik*100 + pcs_vital*10 + rikudo & vgape = 0 & agape = 0 & nippain = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Full restoration of Health, Mana, Reason.</a>'
  515. '<a href="exec:pcs_sleep = 100 & pcs_stam = stammax & pcs_mood = 100 & dynamic $cheatmenu[''state''] & gs ''stat''">Full restoration of Sleep, Stamina, Mood.</a>'
  516. '<a href="exec:pcs_energy = 200 & pcs_hydra = 200 & dynamic $cheatmenu[''state''] & gs ''stat''">Full restoration of Hunger and Water.</a>'
  517. '<a href="exec:dynamic $cheatmenu[''money''] & gs ''stat''">Change money</a>'
  518. '<a href="exec:money = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Zero money</a>'
  519. '<a href="exec:dynamic $cheatmenu[''std_cure''] & gs ''stat''">Cure all stds</a>'
  520. '<a href="exec:vgape = 0 & agape = 0 & nippain = 0 & painpub = 0 & pirs_pain_ton = 0 & mesec = 0 & spanked = 0 & SLomka = 0 & Narkoman = 0 & strongnark = 0 & SNarkTimes = 0 & nark = 0 & fingal = 0 & mosol = 0 & frost = 0 & sick = 0 & hypnoAddict = 0 & hypnoWithdrawal = 0 & dynamic $cheatmenu[''std_cure''] & dynamic $cheatmenu[''pain_killer''] & gs ''stat''">Cure all ailments.</a>'
  521. *nl
  522. '<a href="exec:dynamic $cheatmenu[''force_preg''] & gs ''stat''">Force random pregnancy</a>'
  523. '<a href="exec:dynamic $cheatmenu[''remove_preg''] & gs ''stat''">Remove pregnancy</a>'
  524. '<a href="exec:gs''cum_cleanup'',''reset'' & dynamic $cheatmenu[''state''] & gs ''stat''">Remove all cum</a>'
  525. '<a href="exec:dynamic $cheatmenu[''cycle''] & gs ''stat''">Set stage of menstrual cycle</a>'
  526. *nl
  527. if lactation['active'] <= 0:
  528. 'You are not lactating'
  529. 'Your current prolactinlvl is <<lactation[''prolactinlvl'']>>ng/ml.'
  530. '<a href="exec: gs ''lact_lib'',''lact_switch'' & gs ''lact_lib'',''BreastGrowth'' & dynamic $cheatmenu[''state'']">Switch ON</a>'
  531. else
  532. 'You are lactating'
  533. '<a href="exec: gs ''lact_lib'',''lact_switch'' & gs ''lact_lib'',''BreastGrowth'' & dynamic $cheatmenu[''state'']">Switch OFF</a>'
  534. if lactation['milkprod_type'] = 1:
  535. 'The milk production is <a href="exec: lactation[''milkprod_type''] = 0 & dynamic $cheatmenu[''state'']">realistic</a>. <<$pcs_firstname>> will produce breast milk based on her body resources.'
  536. elseif lactation['milkprod_type'] = 0:
  537. 'The milk production is <a href="exec: lactation[''milkprod_type''] = 1 & dynamic $cheatmenu[''state'']">permanent</a>. <<$pcs_firstname>> will produce breast milk disregarding her condition.'
  538. else
  539. lactation['milkprod_type'] = 1
  540. end
  541. if lactation['lactaterate'] <= 0:
  542. 'Lactate Rate: <<lactation[''lactaterate'']/1000>>ml/h <a href="exec:lactation[''lactaterate''] += 10000 & dynamic $cheatmenu[''state'']">+10</a>'
  543. elseif lactation['lactaterate'] >= 600000:
  544. 'Lactate Rate: <a href="exec:lactation[''lactaterate''] -= 10000 & dynamic $cheatmenu[''state'']">-10</a> <<lactation[''lactaterate'']/1000>>ml/h'
  545. else
  546. 'Lactate Rate: <a href="exec:lactation[''lactaterate''] -= 10000 & dynamic $cheatmenu[''state'']">-10</a> <<lactation[''lactaterate'']/1000>>ml/h <a href="exec:lactation[''lactaterate''] += 10000 & dynamic $cheatmenu[''state'']">+10</a>'
  547. end
  548. 'Milk in Breasts: <<lactation[''breastmv'']/1000>>ml'
  549. 'Max Milk Storage: <<lactation[''breastmm'']/1000>>ml'
  550. '<font color="grey">Maximum milk storage changes with breast size, and if <<$pcs_firstname>> went through pregnancy</font>'
  551. if lactation['induced'] <= 0:
  552. 'Is <<$pcs_firstname>>''s lactation Induced?: <a href="exec:lactation[''induced''] = 1 & dynamic $cheatmenu[''state'']">no</a>'
  553. else
  554. 'Is <<$pcs_firstname>>''s lactation Induced?: <a href="exec:lactation[''induced''] = 0 & dynamic $cheatmenu[''state'']">yes</a>'
  555. end
  556. '<font color="grey">Does <<$pcs_firstname>> know she induced lactation herself, or not? (This is only used for some events.)</font>'
  557. end
  558. '</tr></table></b></center>'
  559. }
  560. $cheatmenu['avatar_hair_set'] = {
  561. $av_hair = input("Input your custom hair:")
  562. if $av_hair='':exit
  563. avatar_hair = 1
  564. dynamic $cheatmenu['looks']
  565. }
  566. $cheatmenu['rename'] = {
  567. !! player name is set in preSYS.qsrc
  568. $temp_firstname = '<<$pcs_firstname>>'
  569. $pcs_firstname = input("What is your first name? (Leave blank for Svetlana)")
  570. if $pcs_firstname = '':$pcs_firstname = '<<$temp_firstname>>'
  571. killvar '$temp_firstname'
  572. $temp_lastname = '<<$pcs_lastname>>'
  573. $pcs_lastname = input("What is your family name? (Leave blank for Lebedev)")
  574. if $pcs_lastname = '':$pcs_lastname = '<<$temp_lastname>>'
  575. killvar '$temp_lastname'
  576. $temp_nickname = '<<$pcs_nickname>>'
  577. $pcs_nickname = input("What is your nickname? (Leave blank for Sveta)")
  578. if $pcs_nickname = '':$pcs_nickname = '<<$temp_nickname>>'
  579. killvar '$temp_nickname'
  580. }
  581. $cheatmenu['looks'] = {
  582. *clr & cla
  583. if pcs_hgt < 100:
  584. pcs_hgt = 100
  585. elseif pcs_hgt > 200:
  586. pcs_hgt = 200
  587. end
  588. gs 'obj_din', 'cheattabs'
  589. gs'stat'
  590. '<center><h1>Cheat Menu - Character Appearance</h1></center>'
  591. *nl
  592. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  593. '<tr><td width="33%" cellpadding="20" valign="top">'
  594. '<<$pcs_firstname>> <<$pcs_lastname>> (<<$pcs_nickname>>). <a href="exec:dynamic $cheatmenu[''rename'']">Rename</a>'
  595. if player_avatar = 1:
  596. 'Custom Avatar: <a href="exec:player_avatar = 0 & dynamic $cheatmenu[''looks'']">ON</a>'
  597. else
  598. 'Custom Avatar: <a href="exec:player_avatar = 1 & dynamic $cheatmenu[''looks'']">OFF</a>'
  599. end
  600. if avatar_hair = 1:
  601. '<a href="exec:avatar_hair = 0 & dynamic $cheatmenu[''looks'']">Custom Hair: ON</a>'
  602. '<<$av_hair>>'
  603. else
  604. '<a href="exec:dynamic $cheatmenu[''avatar_hair_set'']">Custom Hair: OFF</a>'
  605. end
  606. *nl
  607. '<a href="exec:dynamic $cheatmenu[''parameters'']">Show design parameters of body</a>'
  608. '<a href="exec:dynamic $cheatmenu[''vneshpara'']">Show beauty parameters</a>'
  609. *nl
  610. 'You are <a href="exec: pcs_dob += 10000 & dynamic $cheatmenu[''age'']">(-1)</a> <<age>> <a href="exec: pcs_dob -= 10000 & dynamic $cheatmenu[''age'']">(+1)</a> years old'
  611. *nl
  612. '<a href=>You look <<vidage>> years old</a>'
  613. '<a href="exec:dynamic $cheatmenu[''visualage'']">Change apparent age</a>'
  614. *nl
  615. '<a href=>You are <<pcs_hgt>> centimetres tall</a>'
  616. '<a href="exec:pcs_hgt = input(''Enter <<$pcs_nickname>>s height in centimetres<br><br>(default 170, min 100, max 200, values below 160 and above 180 will cause problems in the calculation of BMI/weight the more you deviate from the default 170)'') & dynamic $cheatmenu[''looks'']">Change <<$pcs_nickname>>''s height</a>'
  617. *nl
  618. 'You have <<$titsize>> breasts'
  619. if tits => 0 and tits < 11:'<a href="exec:silicone += 5 & dynamic $cheatmenu[''looks'']">Enlarge breasts(silicone)</a>'
  620. if silicone => 1:'<a href="exec:silicone -= 5 & dynamic $cheatmenu[''looks'']">Shrink breasts(silicone)</a>'
  621. if tits => 0 and tits < 11:'<a href="exec:nbsize += 5 & dynamic $cheatmenu[''looks'']">Enlarge breasts(natural)</a>'
  622. if nbsize => 1:'<a href="exec:nbsize -= 5 & titreduc = 1 & dynamic $cheatmenu[''looks'']">Shrink breasts(natural)</a>'
  623. *nl
  624. '<<$lip>>'
  625. if pcs_lip < 4:'<a href="exec:pcs_lip += 1 & dynamic $cheatmenu[''looks'']">Enlarge lips</a>'
  626. if pcs_lip > 0:'<a href="exec:pcs_lip -= 1 & dynamic $cheatmenu[''looks'']">Shrink lips</a>'
  627. *nl
  628. '<<$skin>>'
  629. if pcs_skin < 100: '<a href="exec:pcs_skin += 20 & gs ''body_shape'', ''basebeautycalc'', 1 & dynamic $cheatmenu[''looks'']">Improve skin</a>'
  630. if pcs_skin > 0: '<a href="exec:pcs_skin -= 20 & gs ''body_shape'', ''basebeautycalc'', 1 & dynamic $cheatmenu[''looks'']">Worsen skin</a>'
  631. if pcs_tan >= 0:'<a href="exec:pcs_tan += 10 & dynamic $cheatmenu[''looks'']">Become tanned</a>'
  632. if pcs_tan > 0:'<a href="exec:pcs_tan = 0 & dynamic $cheatmenu[''looks'']">Remove tan</a>'
  633. *nl
  634. '<<$pcs_throat>>'
  635. if pcs_throat <= 31:'<a href="exec:pcs_throat += 5 & dynamic $cheatmenu[''looks'']">Increase throat capacity</a>'
  636. if pcs_throat >= 5:'<a href="exec:pcs_throat -= 5 & dynamic $cheatmenu[''looks'']">Decrease throat capacity</a>'
  637. if dounspell = 1:
  638. *nl
  639. '<a href="exec:dounsplkil = 2 & gs ''body_shape'', ''hardreset''">Hard Reset body shape</a>'
  640. end
  641. '</td><td width="33%" cellpadding="20" valign="top">'
  642. '<<$pcs_vag>>'
  643. if pcs_vag > 0:'<a href="exec:pcs_vag = 0 & dynamic $cheatmenu[''looks'']">Reinstate virginity</a>'
  644. if pcs_vag <= 25:'<a href="exec:gs ''Cheatmenu_din'', ''vagenlarge''">Enlarge vagina</a>'
  645. if pcs_vag >= 5:'<a href="exec:gs ''Cheatmenu_din'', ''vagreduce''">Reduce vagina</a>'
  646. 'Your vagina will shrink by <<vshrink>> every <<vshrinkdays>> days.'
  647. if vshrink < 10:'<a href="exec:vshrink += 1 & dynamic $cheatmenu[''looks'']">Increase amount to shrink</a>'
  648. if vshrink > 0:'<a href="exec:vshrink -= 1 & dynamic $cheatmenu[''looks'']">Reduce amount to shrink</a>'
  649. if vshrinkdays < 10:'<a href="exec:vshrinkdays += 1 & dynamic $cheatmenu[''looks'']">Increase number of days it takes</a>'
  650. if vshrinkdays > 1:'<a href="exec:vshrinkdays -= 1 & dynamic $cheatmenu[''looks'']">Reduce number of days it takes</a>'
  651. *nl
  652. '<<$pcs_ass>>'
  653. if pcs_ass <= 25:'<a href="exec:gs ''Cheatmenu_din'', ''assenlarge''">Enlarge anus</a>'
  654. if pcs_ass >= 5:'<a href="exec:gs ''Cheatmenu_din'', ''assreduce''">Reduce anus</a>'
  655. 'Your anus will shrink by <<ashrink>> every <<ashrinkdays>> days.'
  656. if ashrink < 10:'<a href="exec:ashrink += 1 & dynamic $cheatmenu[''looks'']">Increase amount to shrink</a>'
  657. if ashrink > 0:'<a href="exec:ashrink -= 1 & dynamic $cheatmenu[''looks'']">Reduce amount to shrink</a>'
  658. if ashrinkdays < 10:'<a href="exec:ashrinkdays += 1 & dynamic $cheatmenu[''looks'']">Increase number of days it takes</a>'
  659. if ashrinkdays > 1:'<a href="exec:ashrinkdays -= 1 & dynamic $cheatmenu[''looks'']">Reduce number of days it takes</a>'
  660. *nl
  661. if dounspell = 0:
  662. if fat ! 0: '<a href="exec:fat = 0 & dynamic $cheatmenu[''looks'']">Zero fat</a>'
  663. 'Body Fat = (<<salo>>): <a href="exec:salo -= 10 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">-10</a> <a href="exec:salo -= 5 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:salo -= 1 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">-1</a> <a href="exec:salo += 1 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">+1</a> <a href="exec:salo += 5 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:salo += 10 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">+10</a>'
  664. 'Note: You need some Body Fat to survive, any value under 11 is clasified as "starving" and a value of 0 can lead to a Game Over.'
  665. end
  666. *nl
  667. '<a href="exec:dynamic $cheatmenu[''tatoo'']">Tattoo removal</a>'
  668. '</td><td width="33%" cellpadding="20" valign="top">'
  669. '<<$hair>>'
  670. if pcs_haircol = 0:
  671. 'Your hair is now (prev) <<$pcs_haircol>> <a href="exec:pcs_haircol +=1 & dynamic $cheatmenu[''looks''] & nathcol = pcs_haircol">(next)</a>'
  672. elseif pcs_haircol > 0 and pcs_haircol < 3:
  673. 'Your hair is now <a href="exec:pcs_haircol -=1 & dynamic $cheatmenu[''looks'']" & nathcol = pcs_haircol>(prev)</a> <<$pcs_haircol>> <a href="exec:pcs_haircol +=1 & dynamic $cheatmenu[''looks'']" & pcs_haircol = nathcol>(next)</a>'
  674. elseif pcs_haircol = 3:
  675. 'Your hair is now <a href="exec:pcs_haircol -=1 & dynamic $cheatmenu[''looks'']" & nathcol = pcs_haircol>(prev)</a> <<$pcs_haircol>> (next)'
  676. else
  677. 'To change your natural hair color, you have to <a href="exec:pcs_haircol = nathcol & dynamic $cheatmenu[''looks'']">restore your natural hair color</a> first.'
  678. end
  679. if pcs_hairlng > 975:
  680. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a>'
  681. elseif pcs_hairlng > 900:
  682. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a>'
  683. elseif pcs_hairlng >= 100:
  684. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  685. elseif pcs_hairlng >= 25:
  686. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  687. elseif pcs_hairlng >= 5:
  688. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  689. else
  690. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  691. end
  692. if hairgrowcht = 0:'<a href="exec:hairgrowcht = 1 & dynamic $cheatmenu[''looks'']">Stop hair growth</a>'
  693. if hairgrowcht = 1:'<a href="exec:hairgrowcht = 0 & dynamic $cheatmenu[''looks'']">Allow hair growth</a>'
  694. *nl
  695. '<<$glaza>>'
  696. if pcs_naturallashes < 2:'<a href="exec:pcs_naturallashes += 1 & dynamic $cheatmenu[''looks'']">Enlarge lashes</a>'
  697. if pcs_naturallashes > 0:'<a href="exec:pcs_naturallashes -= 1 & dynamic $cheatmenu[''looks'']">Shrink lashes</a>'
  698. if pcs_eyesize < 3:'<a href="exec:pcs_eyesize += 1 & dynamic $cheatmenu[''looks'']">Increase the size of the eye</a>'
  699. if pcs_eyesize > 0:'<a href="exec:pcs_eyesize -= 1 & dynamic $cheatmenu[''looks'']">Reduce the size of the eye</a>'
  700. if pcs_eyecol <= 0:
  701. 'Your eyes are now (prev) <<$pcs_eyecol>> <a href="exec:pcs_eyecol +=1 & dynamic $cheatmenu[''looks'']">(next)</a>'
  702. elseif pcs_eyecol > 0 and pcs_eyecol < 3:
  703. 'Your eyes are now <a href="exec:pcs_eyecol -=1 & dynamic $cheatmenu[''looks'']">(prev)</a> <<$pcs_eyecol>> <a href="exec:pcs_eyecol +=1 & dynamic $cheatmenu[''looks'']">(next)</a>'
  704. elseif pcs_eyecol >= 3:
  705. 'Your eyes are now <a href="exec:pcs_eyecol -=1 & dynamic $cheatmenu[''looks'']">(prev)</a> <<$pcs_eyecol>> (next)'
  706. end
  707. '</td></tr></table></center>'
  708. }
  709. if $ARGS[0] = 'vagenlarge':
  710. if pcs_vag = 0:
  711. pcs_vag = 5
  712. elseif pcs_vag <= 5:
  713. pcs_vag = 10
  714. elseif pcs_vag <= 10:
  715. pcs_vag = 15
  716. elseif pcs_vag <= 15:
  717. pcs_vag = 25
  718. elseif pcs_vag <= 25:
  719. pcs_vag = 35
  720. end
  721. dynamic $cheatmenu['looks']
  722. end
  723. if $ARGS[0] = 'vagreduce':
  724. if pcs_vag > 25:
  725. pcs_vag = 25
  726. elseif pcs_vag > 15:
  727. pcs_vag = 15
  728. elseif pcs_vag > 10:
  729. pcs_vag = 10
  730. elseif pcs_vag > 5:
  731. pcs_vag = 1
  732. end
  733. dynamic $cheatmenu['looks']
  734. end
  735. if $ARGS[0] = 'assenlarge':
  736. if pcs_ass = 0:
  737. pcs_ass = 5
  738. elseif pcs_ass <= 5:
  739. pcs_ass = 10
  740. elseif pcs_ass <= 10:
  741. pcs_ass = 15
  742. elseif pcs_ass <= 15:
  743. pcs_ass = 25
  744. elseif pcs_ass <= 25:
  745. pcs_ass = 35
  746. end
  747. dynamic $cheatmenu['looks']
  748. end
  749. if $ARGS[0] = 'assreduce':
  750. if pcs_ass > 25:
  751. pcs_ass = 25
  752. elseif pcs_ass > 15:
  753. pcs_ass = 15
  754. elseif pcs_ass > 10:
  755. pcs_ass = 10
  756. elseif pcs_ass > 5:
  757. pcs_ass = 1
  758. end
  759. dynamic $cheatmenu['looks']
  760. end
  761. $cheatmenu['parameters'] = {
  762. *clr & cla
  763. '<center><h1>Cheat Menu - Appearance Stats</h1></center>'
  764. act 'Return to appearance menu':dynamic $cheatmenu['looks']
  765. *nl
  766. 'Body Shape Parameters'
  767. '<<pcs_bust>> - <<pcs_waist>> - <<pcs_hips>>, <<$titsize>> breasts, the difference between the hips and waist <<pcs_hips-pcs_waist>> cm'
  768. 'Muscularity: musle = <<musle>>, salo = <<salo>>, fat = <<fat>>'
  769. 'Variable List:'
  770. 'agilbuf = <<agilbuf>>'
  771. 'strenbuf = <<strenbuf>>'
  772. 'vitalbuf = <<vitalbuf>>'
  773. 'BMI (bmi_calc) = <<bmi_calc>>'
  774. 'weight (pcs_weight) = <<pcs_weight>> kg'
  775. 'bust (pcs_bust) = <<pcs_bust>>'
  776. 'band (pcs_band) = <<pcs_band>>'
  777. 'waist (pcs_waist) = <<pcs_waist>>'
  778. 'hips (pcs_hips) = <<pcs_hips>>'
  779. 'bust - band (pcs_cupsize) = <<pcs_cupsize>>'
  780. 'silicone = <<silicone>>'
  781. 'nbsize = <<nbsize>>'
  782. 'magicf2b = <<magicf2b>>'
  783. 'genbsize = <<genbsize>>'
  784. 'vhips = <<vhips>>'
  785. 'vhtmp = <<vhtmp>>'
  786. 'wratio = <<wratio>>'
  787. 'bratio = <<bratio>>'
  788. 'hratio = <<hratio>>'
  789. 'vofat = <<vofat>>'
  790. 'salocatnow = <<salocatnow>>'
  791. 'salocatlast = <<salocatlast>>'
  792. 'magf2bdo = <<magf2bdo>>'
  793. 'mgf2bnocnt = <<mgf2bnocnt>>'
  794. 'magtarcup = <<magtarcup>>'
  795. 'normbuffpick = <<normbuffpick>>'
  796. 'nrmbfpckct = <<nrmbfpckct>>'
  797. 'btwarn = <<btwarn>>'
  798. 'salolast = <<salolast>>'
  799. }
  800. $cheatmenu['vneshpara'] = {
  801. *clr & cla
  802. '<center><h1>Cheat Menu - ?</h1></center>'
  803. act 'Return to appearance menu':dynamic $cheatmenu['looks']
  804. *nl
  805. 'Appearance Parameters'
  806. 'vidage = <<vidage>>'
  807. 'pcs_naturallashes = <<pcs_naturallashes>>'
  808. 'pcs_eyesize = <<pcs_eyesize>>'
  809. 'pcs_lip = <<pcs_lip>>'
  810. 'pcs_apprncbase = <<pcs_apprncbase>>'
  811. 'PXCloThinness = <<PXCloThinness>>'
  812. 'PXCloTopCut = <<PXCloTopCut>>'
  813. 'PXCloBottomShortness = <<PXCloBottomShortness>>'
  814. 'CloTotalBeauty = <<CloTotalBeauty>>'
  815. 'mopkoef = <<mopkoef>>'
  816. 'pcs_hairbsh = <<pcs_hairbsh>>'
  817. 'lipbalmKoef = <<lipbalmKoef>>'
  818. 'pcs_breath = <<pcs_breath>>'
  819. 'sweatKoef = <<sweatKoef>>'
  820. 'glassvnesh = <<glassvnesh>>'
  821. 'dyevmod = <<dyevmod>>'
  822. 'hairkoef = <<hairkoef>>'
  823. 'legkoef = <<legkoef>>'
  824. }
  825. $cheatmenu['tatoo'] = {
  826. gs'stat'
  827. *clr & cla
  828. '<center><h1>Cheat Menu - Tattoos</h1></center>'
  829. act 'Return to appearance menu':dynamic $cheatmenu['looks']
  830. *nl
  831. if tatarm = 0:'You do not have a tattoo on your arm</a>'
  832. if tatarm >= 1:'<a href="exec:tattCount-=1 & tatarm = 0 & dynamic $cheatmenu[''tatoo'']">Remove your arm tattoo</a>'
  833. if tatass = 0:'You do not have a tattoo on your ass</a>'
  834. if tatass >= 1:'<a href="exec:tattCount-=1 & tatass = 0 & dynamic $cheatmenu[''tatoo'']">Remove your ass tattoo</a>'
  835. if tatback = 0:'You do not have a tattoo on your back</a>'
  836. if tatback >= 1:'<a href="exec:tattCount-=1 & tatback = 0 & dynamic $cheatmenu[''tatoo'']">Remove your back tattoo</a>'
  837. if tatblly = 0:'You do not have a tattoo on your belly</a>'
  838. if tatblly >= 1:'<a href="exec:tattCount-=1 & tatblly = 0 & dynamic $cheatmenu[''tatoo'']">Remove your belly tattoo</a>'
  839. if tatbrst = 0:'You do not have a tattoo on your breast</a>'
  840. if tatbrst >= 1:'<a href="exec:tattCount-=1 & tatbrst = 0 & dynamic $cheatmenu[''tatoo'']">Remove your breast tattoo</a>'
  841. if tatchst = 0:'You do not have a tattoo on your chest</a>'
  842. if tatchst >= 1:'<a href="exec:tattCount-=1 & tatchst = 0 & dynamic $cheatmenu[''tatoo'']">Remove your chest tattoo</a>'
  843. if tatfce = 0:'You do not have a tattoo on your face</a>'
  844. if tatfce >= 1:'<a href="exec:tattCount-=1 & tatfce = 0 & dynamic $cheatmenu[''tatoo'']">Remove your face tattoo</a>'
  845. if tatankle = 0:'You do not have a tattoo on your ankle</a>'
  846. if tatankle >= 1:'<a href="exec:tattCount-=1 & tatankle = 0 & dynamic $cheatmenu[''tatoo'']">Remove your ankle tattoo</a>'
  847. if tatleg = 0:'You do not have a tattoo on your leg</a>'
  848. if tatleg >= 1:'<a href="exec:tattCount-=1 & tatleg = 0 & dynamic $cheatmenu[''tatoo'']">Remove your leg tattoo</a>'
  849. if tatlip = 0:'You do not have a tattoo on your lip</a>'
  850. if tatlip >= 1:'<a href="exec:tattCount-=1 & tatlip = 0 & dynamic $cheatmenu[''tatoo'']">Remove your lip tattoo</a>'
  851. if tatneck = 0:'You do not have a tattoo on your neck</a>'
  852. if tatneck >= 1:'<a href="exec:tattCount-=1 & tatneck = 0 & dynamic $cheatmenu[''tatoo'']">Remove your neck tattoo</a>'
  853. if tatvag = 0:'You do not have a public tattoo</a>'
  854. if tatvag >= 1:'<a href="exec:tattCount-=1 & tatvag = 0 & dynamic $cheatmenu[''tatoo'']">Remove your pubic tattoo</a>'
  855. if tatlech = 0:'You do not have a tattoo on your shoulder</a>'
  856. if tatlech >= 1:'<a href="exec:tattCount-=1 & tatlech = 0 & dynamic $cheatmenu[''tatoo'']">Remove your shoulder tattoo</a>'
  857. if tatside = 0:'You do not have a tattoo on your side</a>'
  858. if tatside >= 1:'<a href="exec:tattCount-=1 & tatside = 0 & dynamic $cheatmenu[''tatoo'']">Remove your the tattoo on your side</a>'
  859. if tatupb = 0:'You do not have a tramp stamp</a>'
  860. if tatupb >= 1:'<a href="exec:tattCount-=1 & tatupb = 0 & dynamic $cheatmenu[''tatoo'']">Remove your tramp stamp</a>'
  861. if tatunder = 0:'You do not have an under breast tattoo</a>'
  862. if tatunder >= 1:'<a href="exec:tattCount-=1 & tatunder = 0 & dynamic $cheatmenu[''tatoo'']">Remove your under breast tattoo</a>'
  863. if tatwrist = 0:'You do not have a tattoo on your wrist</a>'
  864. if tatwrist >= 1:'<a href="exec:tattCount-=1 & tatwrist = 0 & dynamic $cheatmenu[''tatoo'']">Remove your wrist tattoo</a>'
  865. if tathand = 0:'You do not have a tattoo on your hand</a>'
  866. if tathand >= 1:'<a href="exec:tattCount-=1 & tathand = 0 & dynamic $cheatmenu[''tatoo'']">Remove your hand tattoo</a>'
  867. }
  868. $cheatmenu['setStat'] = {
  869. temp_input = input("Set your <<$ARGS[1]>> level:")
  870. dynamic "
  871. <<$ARGS[0]>>_lvl = temp_input
  872. <<$ARGS[0]>>_lvlst = temp_input
  873. "
  874. killvar 'temp_input'
  875. dynamic $cheatmenu['stats']
  876. }
  877. $cheatmenu['setStat1'] = {
  878. temp_input = input("Set your <<$ARGS[1]>> level:")
  879. dynamic "
  880. <<$ARGS[0]>>_lvl = 100 - temp_input
  881. <<$ARGS[0]>>_lvlst = 100 - temp_input
  882. "
  883. killvar 'temp_input'
  884. dynamic $cheatmenu['stats']
  885. }
  886. $cheatmenu['setAttrs'] = {
  887. loop_index = 0
  888. :set_attrs_loop
  889. dynamic "
  890. <<$att_name[loop_index]>>_lvl = <<ARGS[0]>>
  891. <<$att_name[loop_index]>>_lvlst = <<ARGS[0]>>
  892. "
  893. loop_index += 1
  894. ! Magic is the last attribute, so if it's a non-magic game we'll end the loop one iteration early
  895. if MagikDostup = 0 and loop_index < arrsize('$att_name'):
  896. jump 'set_attrs_loop'
  897. elseif loop_index < arrsize('$att_name') - 1:
  898. jump 'set_attrs_loop'
  899. end
  900. killvar 'loop_index'
  901. dynamic $cheatmenu['stats']
  902. }
  903. $cheatmenu['setSkills'] = {
  904. loop_index = 0
  905. :set_skills_loop
  906. !! Inhibition (number 33) isn''t a skill so we''ll skip it
  907. if loop_index ! 33:
  908. dynamic "
  909. <<$skl_name[loop_index]>>_lvl = <<ARGS[0]>>
  910. <<$skl_name[loop_index]>>_lvlst = <<ARGS[0]>>
  911. "
  912. loop_index += 1
  913. else
  914. loop_index += 1
  915. dynamic "
  916. <<$skl_name[loop_index]>>_lvl = <<ARGS[0]>>
  917. <<$skl_name[loop_index]>>_lvlst = <<ARGS[0]>>
  918. "
  919. end
  920. !! The size of the array is reduced by 1 because we skipped inhibition
  921. if loop_index < arrsize('$skl_name') - 1: jump 'set_skills_loop'
  922. killvar 'loop_index'
  923. dynamic $cheatmenu['stats']
  924. }
  925. $cheatmenu['printStatLinks'] = {
  926. *p '<a href="exec:<<$ARGS[0]>>_lvl = 100 & <<$ARGS[0]>>_lvlst = 100 & dynamic $cheatmenu[''stats'']" >Max</a> '
  927. *p '<a href="exec:<<$ARGS[0]>>_lvl += 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >+1</a> '
  928. *p '<a href="exec:<<$ARGS[0]>>_lvl += 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >+10</a> '
  929. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >-1</a> '
  930. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >-10</a> '
  931. *p '<a href="exec:<<$ARGS[0]>>_lvl = 0 & <<$ARGS[0]>>_lvlst = 0 & dynamic $cheatmenu[''stats'']" >Min</a> '
  932. *pl '<a href="exec:dynamic $cheatmenu[''setStat''], ''<<$ARGS[0]>>'', ''<<$ARGS[1]>>''" >Set</a>'
  933. }
  934. $cheatmenu['printStatLinks1'] = {
  935. *p '<a href="exec:<<$ARGS[0]>>_lvl = 0 & <<$ARGS[0]>>_lvlst = 0 & dynamic $cheatmenu[''stats'']" >Max</a> '
  936. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >+1</a> '
  937. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >+10</a> '
  938. *p '<a href="exec:<<$ARGS[0]>>_lvl += 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >-1</a> '
  939. *p '<a href="exec:<<$ARGS[0]>>_lvl += 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >-10</a> '
  940. *p '<a href="exec:<<$ARGS[0]>>_lvl = 100 & <<$ARGS[0]>>_lvlst = 100 & dynamic $cheatmenu[''stats'']" >Min</a> '
  941. *pl '<a href="exec:dynamic $cheatmenu[''setStat1''], ''<<$ARGS[0]>>'', ''<<$ARGS[1]>>''" >Set</a>'
  942. }
  943. $cheatmenu['stats'] = {
  944. gs 'stat'
  945. *clr & cla
  946. gs 'obj_din', 'cheattabs'
  947. !Set a floor and ceiling for all attributes and skills
  948. loop_index = 0
  949. :attr_trim_loop
  950. dynamic "
  951. if <<$att_name[loop_index]>>_lvl < 0: <<$att_name[loop_index]>>_lvl = 0
  952. if <<$att_name[loop_index]>>_lvlst < 0: <<$att_name[loop_index]>>_lvlst = 0
  953. if <<$att_name[loop_index]>>_lvl > 100: <<$att_name[loop_index]>>_lvl = 100
  954. if <<$att_name[loop_index]>>_lvlst > 100: <<$att_name[loop_index]>>_lvlst = 100
  955. "
  956. loop_index += 1
  957. if loop_index < arrsize('$att_name'): jump 'attr_trim_loop'
  958. loop_index = 0
  959. :skill_trim_loop
  960. dynamic "
  961. if <<$skl_name[loop_index]>>_lvl < 0: <<$skl_name[loop_index]>>_lvl = 0
  962. if <<$skl_name[loop_index]>>_lvlst < 0: <<$skl_name[loop_index]>>_lvlst = 0
  963. if <<$skl_name[loop_index]>>_lvl > 100: <<$skl_name[loop_index]>>_lvl = 100
  964. if <<$skl_name[loop_index]>>_lvlst > 100: <<$skl_name[loop_index]>>_lvlst = 100
  965. "
  966. loop_index += 1
  967. if loop_index < arrsize('$skl_name'): jump 'skill_trim_loop'
  968. killvar 'loop_index'
  969. '<center><h1>Cheat Menu - Attributes and Skills</h1></center>'
  970. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  971. '<tr><td width="50%" cellpadding="10" valign="top">'
  972. *pl'<b>Attributes</b> (values 0 - 100):'
  973. *pl '<a href="exec:dynamic $cheatmenu[''setAttrs''], 100" >Max Attributes</a> <a href="exec:dynamic $cheatmenu[''setAttrs''], 0" >Min Attributes</a>'
  974. *p 'Strength (<<stren_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'stren', 'Strength'
  975. *p 'Agility (<<agil_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'agil', 'Agility'
  976. *p 'Endurance (<<vital_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'vital', 'Endurance'
  977. *p 'Intelligence (<<intel_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'intel', 'Intelligence'
  978. *p 'Reaction (<<react_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'react', 'Reaction'
  979. *p 'Spirit (<<sprt_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'sprt', 'Spirit'
  980. *p 'Charisma (<<chrsm_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'chrsm', 'Charisma'
  981. *p 'Perception (<<prcptn_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'prcptn', 'Perception'
  982. if MagikDostup = 0: *p 'Magic (<<magik_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'magik', 'Magic'
  983. *nl
  984. *pl'<b>Sexual:</b>'
  985. *pl 'Inhibition level (<<100 - inhib_lvl>>): ' & dynamic $cheatmenu['printStatLinks1'], 'inhib', 'Inhibition'
  986. if willpowermax > 200: willpowermax = 200
  987. if willpowermax < 50: willpowermax = 50
  988. *pl 'Willpower Maximum (<<willpowermax>>): <a href="exec:willpowermax = 200 & dynamic $cheatmenu[''stats'']" >Max</a> <a href="exec:willpowermax += 1 & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:willpowermax += 10 & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:willpowermax -= 1 & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:willpowermax -= 10 & dynamic $cheatmenu[''stats'']" >-10</a> <a href="exec:willpowermax = 50 & dynamic $cheatmenu[''stats'']" >Min</a>'
  989. if workPTU > 1:*pl'<a href="exec:teachlevel += 10 & dynamic $cheatmenu[''stats'']">Reputation teacher+10: <<teachlevel>></a>'
  990. if workPTU > 1:*pl'<a href="exec:teachlevel -= 10 & dynamic $cheatmenu[''stats'']">Reputation teacher-10: <<teachlevel>></a>'
  991. if pcs_grades >= 0:*pl'<a href="exec:pcs_grades += 10 & dynamic $cheatmenu[''stats'']">Improve your academic performance: <<pcs_grades>></a>'
  992. if StoryLine > 0 and schoolprogul >= 0:*pl'<a href="exec:schoolprogul = 0 & dynamic $cheatmenu[''stats'']">Zero Absenteeism (School): <<schoolprogul>></a>'
  993. *nl
  994. *pl'<b>Skills</b> (values 0 - 100, and adjusted total by attributes):'
  995. *pl '<a href="exec:dynamic $cheatmenu[''setSkills''], 100" >Max Skills</a> <a href="exec:dynamic $cheatmenu[''setSkills''], 0" >Min Skills</a>'
  996. *nl
  997. *pl'<b>Others:</b>'
  998. *p 'Chess (<<chess_lvl>>) - Total (<<pcs_chess>>): ' & dynamic $cheatmenu['printStatLinks'], 'chess', 'Chess'
  999. *p 'Gaming (<<gaming_lvl>>) - Total (<<pcs_gaming>>): ' & dynamic $cheatmenu['printStatLinks'], 'gaming', 'Gaming'
  1000. *p 'Social (<<humint_lvl>>) - Total (<<pcs_humint>>): ' & dynamic $cheatmenu['printStatLinks'], 'humint', 'People Skills'
  1001. *p 'Persuasion (<<persuas_lvl>>) - Total (<<pcs_persuas>>): ' & dynamic $cheatmenu['printStatLinks'], 'persuas', 'Persuasion'
  1002. *p 'Observation (<<observ_lvl>>) - Total (<<pcs_observ>>): ' & dynamic $cheatmenu['printStatLinks'], 'observ', 'Observation'
  1003. *p 'Makeup (<<makupskl_lvl>>) - Total (<<pcs_makupskl>>): ' & dynamic $cheatmenu['printStatLinks'], 'makupskl', 'Makeup'
  1004. *p 'Computers (<<compskl_lvl>>) - Total (<<pcs_compskl>>): ' & dynamic $cheatmenu['printStatLinks'], 'compskl', 'Computer Skill'
  1005. *p 'Hacking (<<comphckng_lvl>>) - Total (<<pcs_comphckng>>): ' & dynamic $cheatmenu['printStatLinks'], 'comphckng', 'Hacking'
  1006. *p 'Handy-work (<<hndiwrk_lvl>>) - Total (<<pcs_hndiwrk>>): ' & dynamic $cheatmenu['printStatLinks'], 'hndiwrk', 'Handy-work'
  1007. *p 'Pool (<<pool_lvl>>) - Total (<<pcs_pool>>): ' & dynamic $cheatmenu['printStatLinks'], 'pool', 'Pool'
  1008. *p 'Heels (<<pcs_heels>>) - Total (<<pcs_heels>>): ' & dynamic $cheatmenu['printStatLinks'], 'heels', 'Heels'
  1009. if MagikDostup = 0: *p 'Spell Casting (<<splcstng_lvl>>) - Total (<<pcs_splcstng>>): ' & dynamic $cheatmenu['printStatLinks'], 'splcstng', 'Spellcasting'
  1010. '</td><td width="50%" cellpadding="10" valign="top">'
  1011. *pl'<b>Combat:</b>'
  1012. *p 'Jabs (<<jab_lvl>>)- Total (<<pcs_jab>>): ' & dynamic $cheatmenu['printStatLinks'], 'jab', 'Jabs'
  1013. *p 'Power Strikes (<<punch_lvl>>) - Total (<<pcs_punch>>): ' & dynamic $cheatmenu['printStatLinks'], 'punch', 'Power Strikes'
  1014. *p 'Kicks (<<kick_lvl>>) - Total (<<pcs_kick>>): ' & dynamic $cheatmenu['printStatLinks'], 'kick', 'Kicks'
  1015. *p 'Defence (<<def_lvl>>) - Total (<<pcs_def>>): ' & dynamic $cheatmenu['printStatLinks'], 'def', 'Defence'
  1016. *p 'Marksmanship (<<shoot_lvl>>) - Total (<<pcs_shoot>>): ' & dynamic $cheatmenu['printStatLinks'], 'shoot', 'Marksmanship'
  1017. *p 'Bushcraft (<<bushcraft_lvl>>) - Total (<<pcs_bushcraft>>): ' & dynamic $cheatmenu['printStatLinks'], 'bushcraft', 'Bushcraft'
  1018. *nl
  1019. *pl'<b>Craft:</b>'
  1020. *p 'Singing (<<vokal_lvl>>) - Total (<<pcs_vokal>>): ' & dynamic $cheatmenu['printStatLinks'], 'vokal', 'Singing'
  1021. *p 'Tailoring (<<sewng_lvl>>) - Total (<<pcs_sewng>>): ' & dynamic $cheatmenu['printStatLinks'], 'sewng', 'Tailoring'
  1022. *p 'Instruments (<<instrmusic_lvl>>) - Total (<<pcs_instrmusic>>): ' & dynamic $cheatmenu['printStatLinks'], 'instrmusic', 'Instrumental Music'
  1023. *p 'Photography (<<photoskl_lvl>>) - Total (<<pcs_photoskl>>): ' & dynamic $cheatmenu['printStatLinks'], 'photoskl', 'Photography'
  1024. *p 'Artistic (<<artskls_lvl>>) - Total (<<pcs_artskls>>): ' & dynamic $cheatmenu['printStatLinks'], 'artskls', 'Artistic Skills'
  1025. *nl
  1026. *pl'<b>Dance:</b>'
  1027. *p 'Modern Dance (<<danc_lvl>>) - Total (<<pcs_danc>>): ' & dynamic $cheatmenu['printStatLinks'], 'danc', 'Modern Dancing'
  1028. *p 'Erotic Dance (<<dancero_lvl>>) - Total (<<pcs_dancero>>): ' & dynamic $cheatmenu['printStatLinks'], 'dancero', 'Erotic Dancing'
  1029. *p 'Pole Dance (<<dancpol_lvl>>) - Total (<<pcs_dancpol>>): ' & dynamic $cheatmenu['printStatLinks'], 'dancpol', 'Pole Dancing'
  1030. *nl
  1031. *pl'<b>Sport:</b>'
  1032. *p 'Running (<<run_lvl>>) - Total (<<pcs_run>>): ' & dynamic $cheatmenu['printStatLinks'], 'run', 'Running'
  1033. *p 'Volleyball (<<vball_lvl>>) - Total (<<pcs_vball>>): ' & dynamic $cheatmenu['printStatLinks'], 'vball', 'Volleyball'
  1034. *p 'Ice Skating (<<icesktng_lvl>>) - Total (<<pcs_icesktng>>): ' & dynamic $cheatmenu['printStatLinks'], 'icesktng', 'Ice Skating'
  1035. *p 'Wrestling (<<wrstlng_lvl>>) - Total (<<pcs_wrstlng>>): ' & dynamic $cheatmenu['printStatLinks'], 'wrstlng', 'Wrestling'
  1036. *p 'Football (<<ftbll_lvl>>) - Total (<<pcs_ftbll>>): ' & dynamic $cheatmenu['printStatLinks'], 'ftbll', 'Football'
  1037. *nl
  1038. *pl'<b>Work:</b>'
  1039. *p 'Serving (<<servng_lvl>>) - Total (<<pcs_servng>>): ' & dynamic $cheatmenu['printStatLinks'], 'servng', 'Serving'
  1040. *p 'Modeling (<<mdlng_lvl>>) - Total (<<pcs_mdlng>>): ' & dynamic $cheatmenu['printStatLinks'], 'mdlng', 'Modeling'
  1041. *p 'Medicine (<<medcn_lvl>>) - Total (<<pcs_medcn>>): ' & dynamic $cheatmenu['printStatLinks'], 'medcn', 'Medicine'
  1042. '</tr></table></b></center>'
  1043. }
  1044. $cheatmenu['reputation'] = {
  1045. gs'stat'
  1046. *clr & cla
  1047. gs 'obj_din', 'cheattabs'
  1048. '<center><h1>Cheat Menu - Relationships and Renown</h1></center>'
  1049. '<center>Relationship values are from 0 - 100.</center>'
  1050. '<center>If they exceed this limit they will be reset overnight.</center>'
  1051. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  1052. '<tr><td width="50%" cellpadding="10" valign="top">'
  1053. if storyline = 1:
  1054. *nl
  1055. 'Relationships in Pavlovsk'
  1056. *nl
  1057. '<font color="blue"><b>Family</b></font>'
  1058. if Enable_reputation_family = 0:
  1059. '<a href="exec:Enable_reputation_family = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1060. end
  1061. if Enable_reputation_family = 1:
  1062. '<a href="exec:Enable_reputation_family = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1063. 'Stepfather: <<npc_rel[''A28'']>> <a href="exec:npc_rel[''A28''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A28''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1064. 'Mother: <<npc_rel[''A29'']>> <a href="exec:npc_rel[''A29''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A29''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1065. 'Sister: <<npc_rel[''A33'']>> <a href="exec:npc_rel[''A33''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A33''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1066. 'Brother: <<npc_rel[''A34'']>> <a href="exec:npc_rel[''A34''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A34''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1067. end
  1068. *nl
  1069. '<font color="blue"><b>School</b></font>'
  1070. '<i>Popular Kids</i>'
  1071. if Enable_reputation_popular = 0:
  1072. '<a href="exec:Enable_reputation_popular = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1073. end
  1074. if Enable_reputation_popular = 1:
  1075. '<a href="exec:Enable_reputation_popular = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1076. '<<$npc_firstname[''A1'']>> <<$npc_lastname[''A1'']>>: <<npc_rel[''A1'']>> <a href="exec:npc_rel[''A1''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A1''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1077. '<<$npc_firstname[''A4'']>> <<$npc_lastname[''A4'']>>: <<npc_rel[''A4'']>> <a href="exec:npc_rel[''A4''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A4''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1078. '<<$npc_firstname[''A14'']>> <<$npc_lastname[''A14'']>>: <<npc_rel[''A14'']>> <a href="exec:npc_rel[''A14''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A14''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1079. '<<$npc_firstname[''A15'']>> <<$npc_lastname[''A15'']>>: <<npc_rel[''A15'']>> <a href="exec:npc_rel[''A15''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A15''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1080. '<<$npc_firstname[''A17'']>> <<$npc_lastname[''A17'']>>: <<npc_rel[''A17'']>> <a href="exec:npc_rel[''A17''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A17''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1081. '<<$npc_firstname[''A23'']>> <<$npc_lastname[''A23'']>>: <<npc_rel[''A23'']>> <a href="exec:npc_rel[''A23''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A23''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1082. '<<$npc_firstname[''A146'']>> <<$npc_lastname[''A146'']>>: <<npc_rel[''A146'']>> <a href="exec:npc_rel[''A146''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A146''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1083. '<<$npc_firstname[''A147'']>> <<$npc_lastname[''A147'']>>: <<npc_rel[''A147'']>> <a href="exec:npc_rel[''A147''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A147''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1084. '<<$npc_firstname[''A148'']>> <<$npc_lastname[''A148'']>>: <<npc_rel[''A148'']>> <a href="exec:npc_rel[''A148''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A148''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1085. if soniaPS = 0: '<<$npc_firstname[''A25'']>> <<$npc_lastname[''A25'']>>: <<npc_rel[''A25'']>> <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A25''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1086. '<<$npc_firstname[''A139'']>> <<$npc_lastname[''A139'']>>: <<npc_rel[''A139'']>> <a href="exec:npc_rel[''A139''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A139''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1087. '<<$npc_firstname[''A140'']>> <<$npc_lastname[''A140'']>>: <<npc_rel[''A140'']>> <a href="exec:npc_rel[''A140''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A140''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1088. end
  1089. *nl
  1090. '<i>Athletes</i>'
  1091. if Enable_reputation_athletes = 0:
  1092. '<a href="exec:Enable_reputation_athletes = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1093. end
  1094. if Enable_reputation_athletes = 1:
  1095. '<a href="exec:Enable_reputation_athletes = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1096. '<<$npc_firstname[''A3'']>> <<$npc_lastname[''A3'']>>: <<npc_rel[''A3'']>> <a href="exec:npc_rel[''A3''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A3''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1097. if fedormasha = 0: '<<$npc_firstname[''A5'']>> <<$npc_lastname[''A5'']>>: <<npc_rel[''A5'']>> <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A5''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1098. '<<$npc_firstname[''A8'']>> <<$npc_lastname[''A8'']>>: <<npc_rel[''A8'']>> <a href="exec:npc_rel[''A8''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A8''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1099. '<<$npc_firstname[''A13'']>> <<$npc_lastname[''A13'']>>: <<npc_rel[''A13'']>> <a href="exec:npc_rel[''A13''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A13''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1100. if zverRageQW = 0 or zverRageQW = 10: '<<$npc_firstname[''A18'']>> <<$npc_lastname[''A18'']>>: <<npc_rel[''A18'']>> <a href="exec:npc_rel[''A18''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A18''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1101. '<<$npc_firstname[''A19'']>> <<$npc_lastname[''A19'']>>: <<npc_rel[''A19'']>> <a href="exec:npc_rel[''A19''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A19''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1102. '<<$npc_firstname[''A22'']>> <<$npc_lastname[''A22'']>>: <<npc_rel[''A22'']>> <a href="exec:npc_rel[''A22''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A22''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1103. '<<$npc_firstname[''A149'']>> <<$npc_lastname[''A149'']>>: <<npc_rel[''A149'']>> <a href="exec:npc_rel[''A149''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A149''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1104. '<<$npc_firstname[''A150'']>> <<$npc_lastname[''A150'']>>: <<npc_rel[''A150'']>> <a href="exec:npc_rel[''A150''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A150''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1105. '<<$npc_firstname[''A141'']>> <<$npc_lastname[''A141'']>>: <<npc_rel[''A141'']>> <a href="exec:npc_rel[''A141''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A141''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1106. end
  1107. *nl
  1108. '<i>Nerds</i>'
  1109. if Enable_reputation_nerds = 0:
  1110. '<a href="exec:Enable_reputation_nerds = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1111. end
  1112. if Enable_reputation_nerds = 1:
  1113. '<a href="exec:Enable_reputation_nerds = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1114. '<<$npc_firstname[''A2'']>> <<$npc_lastname[''A2'']>>: <<npc_rel[''A2'']>> <a href="exec:npc_rel[''A2''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A2''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1115. '<<$npc_firstname[''A6'']>> <<$npc_lastname[''A6'']>>: <<npc_rel[''A6'']>> <a href="exec:npc_rel[''A6''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A6''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1116. '<<$npc_firstname[''A12'']>> <<$npc_lastname[''A12'']>>: <<npc_rel[''A12'']>> <a href="exec:npc_rel[''A12''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A12''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1117. '<<$npc_firstname[''A16'']>> <<$npc_lastname[''A16'']>>: <<npc_rel[''A16'']>> <a href="exec:npc_rel[''A16''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A16''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1118. '<<$npc_firstname[''A151'']>> <<$npc_lastname[''A151'']>>: <<npc_rel[''A151'']>> <a href="exec:npc_rel[''A151''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A151''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1119. '<<$npc_firstname[''A152'']>> <<$npc_lastname[''A152'']>>: <<npc_rel[''A152'']>> <a href="exec:npc_rel[''A152''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A152''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1120. '<<$npc_firstname[''A153'']>> <<$npc_lastname[''A153'']>>: <<npc_rel[''A153'']>> <a href="exec:npc_rel[''A153''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A153''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1121. '<<$npc_firstname[''A142'']>> <<$npc_lastname[''A142'']>>: <<npc_rel[''A142'']>> <a href="exec:npc_rel[''A142''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A142''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1122. '<<$npc_firstname[''A231'']>> <<$npc_lastname[''A231'']>>: <<npc_rel[''A231'']>> <a href="exec:npc_rel[''A231''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A231''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1123. end
  1124. *nl
  1125. '<i>Gopniks</i>'
  1126. if Enable_reputation_gopniks = 0:
  1127. '<a href="exec:Enable_reputation_gopniks = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1128. end
  1129. if Enable_reputation_gopniks = 1:
  1130. '<a href="exec:Enable_reputation_gopniks = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1131. '<<$npc_firstname[''A9'']>> <<$npc_lastname[''A9'']>>: <<npc_rel[''A9'']>> <a href="exec:npc_rel[''A9''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A9''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1132. '<<$npc_firstname[''A10'']>> <<$npc_lastname[''A10'']>>: <<npc_rel[''A10'']>> <a href="exec:npc_rel[''A10''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A10''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1133. '<<$npc_firstname[''A11'']>> <<$npc_lastname[''A11'']>>: <<npc_rel[''A11'']>> <a href="exec:npc_rel[''A11''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A11''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1134. '<<$npc_firstname[''A20'']>> <<$npc_lastname[''A20'']>>: <<npc_rel[''A20'']>> <a href="exec:npc_rel[''A20''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A20''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1135. '<<$npc_firstname[''A21'']>> <<$npc_lastname[''A21'']>>: <<npc_rel[''A21'']>> <a href="exec:npc_rel[''A21''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A21''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1136. '<<$npc_firstname[''A24'']>> <<$npc_lastname[''A24'']>>: <<npc_rel[''A24'']>> <a href="exec:npc_rel[''A24''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A24''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1137. '<<$npc_firstname[''A154'']>> <<$npc_lastname[''A154'']>>: <<npc_rel[''A154'']>> <a href="exec:npc_rel[''A154''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A154''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1138. '<<$npc_firstname[''A155'']>> <<$npc_lastname[''A155'']>>: <<npc_rel[''A155'']>> <a href="exec:npc_rel[''A155''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A155''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1139. '<<$npc_firstname[''A156'']>> <<$npc_lastname[''A156'']>>: <<npc_rel[''A156'']>> <a href="exec:npc_rel[''A156''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A156''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1140. '<<$npc_firstname[''A157'']>> <<$npc_lastname[''A157'']>>: <<npc_rel[''A157'']>> <a href="exec:npc_rel[''A157''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A157''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1141. '<<$npc_firstname[''A158'']>> <<$npc_lastname[''A158'']>>: <<npc_rel[''A158'']>> <a href="exec:npc_rel[''A158''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A158''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1142. '<<$npc_firstname[''A143'']>> <<$npc_lastname[''A143'']>>: <<npc_rel[''A143'']>> <a href="exec:npc_rel[''A143''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A143''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1143. '<<$npc_firstname[''A144'']>> <<$npc_lastname[''A144'']>>: <<npc_rel[''A144'']>> <a href="exec:npc_rel[''A144''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A144''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1144. '<<$npc_firstname[''A145'']>> <<$npc_lastname[''A145'']>>: <<npc_rel[''A145'']>> <a href="exec:npc_rel[''A145''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A145''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1145. end
  1146. *nl
  1147. '<i>Outcasts/Loners</i>'
  1148. if Enable_reputation_outcasts = 0:
  1149. '<a href="exec:Enable_reputation_outcasts = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1150. end
  1151. if Enable_reputation_outcasts = 1:
  1152. '<a href="exec:Enable_reputation_outcasts = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1153. '<<$npc_firstname[''A7'']>> <<$npc_lastname[''A7'']>>: <<npc_rel[''A7'']>> <a href="exec:npc_rel[''A7''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A7''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1154. if soniaPS > 0: '<<$npc_firstname[''A25'']>> <<$npc_lastname[''A25'']>>: <<npc_rel[''A25'']>> <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A25''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1155. if zverRageQW > 1 and zverRageQW < 10: '<<$npc_firstname[''A18'']>> <<$npc_lastname[''A18'']>>: <<npc_rel[''A18'']>> <a href="exec:npc_rel[''A18''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A18''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1156. if fedormasha = 1: '<<$npc_firstname[''A5'']>> <<$npc_lastname[''A5'']>>: <<npc_rel[''A5'']>> <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A5''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1157. '<<$npc_firstname[''A159'']>> <<$npc_lastname[''A159'']>>: <<npc_rel[''A159'']>> <a href="exec:npc_rel[''A159''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A159''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1158. end
  1159. *nl
  1160. '<i>Teachers/Coaches</i>'
  1161. if Enable_reputation_teachers = 0:
  1162. '<a href="exec:Enable_reputation_teachers = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1163. end
  1164. if Enable_reputation_teachers = 1:
  1165. '<a href="exec:Enable_reputation_teachers = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1166. '<<$npc_firstname[''A26'']>> <<$npc_lastname[''A26'']>>: <<npc_rel[''A26'']>> <a href="exec:npc_rel[''A26''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A26''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1167. 'Mikhail Nikolayevich: <<npc_rel[''A69'']>> <a href="exec:npc_rel[''A69''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A69''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1168. '<<$npc_firstname[''A128'']>> <<$npc_lastname[''A128'']>>: <<npc_rel[''A128'']>> <a href="exec:npc_rel[''A128''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A128''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1169. '<<$npc_firstname[''A129'']>> <<$npc_lastname[''A129'']>>: <<npc_rel[''A129'']>> <a href="exec:npc_rel[''A129''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A129''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1170. '<<$npc_firstname[''A130'']>> <<$npc_lastname[''A130'']>>: <<npc_rel[''A130'']>> <a href="exec:npc_rel[''A130''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A130''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1171. '<<$npc_firstname[''A131'']>> <<$npc_lastname[''A131'']>>: <<npc_rel[''A131'']>> <a href="exec:npc_rel[''A131''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A131''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1172. '<<$npc_firstname[''A132'']>> <<$npc_lastname[''A132'']>>: <<npc_rel[''A132'']>> <a href="exec:npc_rel[''A132''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A132''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1173. '<<$npc_firstname[''A133'']>> <<$npc_lastname[''A133'']>>: <<npc_rel[''A133'']>> <a href="exec:npc_rel[''A133''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A133''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1174. '<<$npc_firstname[''A134'']>> <<$npc_lastname[''A134'']>>: <<npc_rel[''A134'']>> <a href="exec:npc_rel[''A134''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A134''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1175. '<<$npc_firstname[''A135'']>> <<$npc_lastname[''A135'']>>: <<npc_rel[''A135'']>> <a href="exec:npc_rel[''A135''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A135''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1176. '<<$npc_firstname[''A136'']>> <<$npc_lastname[''A136'']>>: <<npc_rel[''A136'']>> <a href="exec:npc_rel[''A136''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A136''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1177. '<<$npc_firstname[''A137'']>> <<$npc_lastname[''A137'']>>: <<npc_rel[''A137'']>> <a href="exec:npc_rel[''A137''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A137''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1178. '<<$npc_firstname[''A138'']>> <<$npc_lastname[''A138'']>>: <<npc_rel[''A138'']>> <a href="exec:npc_rel[''A138''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A138''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1179. end
  1180. end
  1181. *nl
  1182. '<font color="blue"><b>Nicholas'' Family</b></font>'
  1183. '<a href="exec:gt ''nichUtil'', ''debug''">Storyline Debug Menu</a>'
  1184. '</td><td width="50%" cellpadding="10" valign="top">'
  1185. *nl
  1186. 'Miscellaneous relationships'
  1187. *nl
  1188. '<font color="blue"><b>Others</b></font>'
  1189. *nl
  1190. if Enable_reputation_others = 0:
  1191. '<a href="exec:Enable_reputation_others = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1192. end
  1193. if Enable_reputation_others = 1:
  1194. '<a href="exec:Enable_reputation_others = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1195. if npc_rel['A112'] >= 0:
  1196. 'Sergei Shulgin: <<npc_rel[''A112'']>> <a href="exec:npc_rel[''A112''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A112''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1197. end
  1198. if npc_rel['A219'] >= 0:
  1199. 'Kat: <<npc_rel[''A219'']>> <a href="exec:npc_rel[''A219''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A219''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1200. end
  1201. if npc_rel['A220'] >= 0:
  1202. 'Vika: <<npc_rel[''A220'']>> <a href="exec:npc_rel[''A220''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A220''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1203. end
  1204. if npc_rel['A93'] >= 0:
  1205. 'Irina: <<npc_rel[''A93'']>> <a href="exec:npc_rel[''A93''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A93''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1206. end
  1207. if npc_rel['A43'] >= 0:
  1208. 'Tamara: <<npc_rel[''A43'']>> <a href="exec:npc_rel[''A43''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A43''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1209. end
  1210. if alla >= 0:
  1211. 'Alla: <<alla>> <a href="exec:alla += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:alla -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1212. end
  1213. if masha >= 0:
  1214. 'Masha: <<masha>> <a href="exec:masha += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:masha -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1215. end
  1216. if npc_rel['A41'] >= 0:
  1217. 'Givi: <<npc_rel[''A41'']>> <a href="exec:npc_rel[''A41''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A41''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1218. end
  1219. if npc_rel['A42'] >= 0:
  1220. 'Ashot: <<npc_rel[''A42'']>> <a href="exec:npc_rel[''A42''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A42''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1221. end
  1222. if afra >= 0:
  1223. 'Black Guys: <<afra>> <a href="exec:afra += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:afra -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1224. end
  1225. if npc_rel['A89'] >= 0:
  1226. 'Eugene: <<npc_rel[''A89'']>> <a href="exec:npc_rel[''A89''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A89''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1227. end
  1228. if npc_rel['A217'] >= 0:
  1229. 'Pavlin: <<npc_rel[''A217'']>> <a href="exec:npc_rel[''A217''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A217''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1230. end
  1231. if huntersAndreiQw >= 0:
  1232. 'Hunter Andrew: <<huntersAndreiQw>> <a href="exec:huntersAndreiQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:huntersAndreiQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1233. end
  1234. if huntersSergeiQw >= 0:
  1235. 'Hunter Sergei: <<huntersSergeiQw>> <a href="exec:huntersSergeiQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:huntersSergeiQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1236. end
  1237. if huntersIgorQw >= 0:
  1238. 'Hunter Igor: <<huntersIgorQw>> <a href="exec:huntersIgorQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:huntersIgorQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1239. end
  1240. if npc_rel['A217'] >= 0:
  1241. 'Martin: <<npc_rel[''A216'']>> <a href="exec:npc_rel[''A216''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A216''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1242. end
  1243. end
  1244. if pcs_lovers[0] = 1:
  1245. *nl
  1246. 'You are dating <<$loverdesc[0]>>.'
  1247. if loverrelation[0] < 0: loverrelation[0] = 0
  1248. if loverdays[0] < 0: loverdays[0] = 0
  1249. if haraklover[0] > 2: haraklover[0] = 0
  1250. if loverizvrat[0] > 1: loverizvrat[0] = 0
  1251. 'Change lover''s personality: <a href="exec:haraklover[0] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[0]>></a>'
  1252. 'Change lover''s perversion: <a href="exec:loverizvrat[0] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[0]>></a>'
  1253. 'Relationship: <<loverrelation[0]>> <a href="exec:loverrelation[0] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[0] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1254. 'You''ve been dating for <<loverdays[0]>> days. <a href="exec:loverdays[0] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[0] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  1255. end
  1256. if pcs_lovers[1] = 1:
  1257. *nl
  1258. 'You are dating <<$loverdesc[1]>>.'
  1259. if loverrelation[1] < 0: loverrelation[1] = 0
  1260. if loverdays[1] < 0: loverdays[1] = 0
  1261. if haraklover[1] > 2: haraklover[1] = 0
  1262. if loverizvrat[1] > 1: loverizvrat[1] = 0
  1263. 'Change lover''s personality: <a href="exec:haraklover[1] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[1]>></a>'
  1264. 'Change lover''s perversion: <a href="exec:loverizvrat[1] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[1]>></a>'
  1265. 'Relationship: <<loverrelation[1]>> <a href="exec:loverrelation[1] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[1] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1266. 'You''ve been dating for <<loverdays[1]>> days. <a href="exec:loverdays[1] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[1] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  1267. end
  1268. if pcs_lovers[2] = 1:
  1269. *nl
  1270. 'You are dating <<$loverdesc[2]>>.'
  1271. if loverrelation[2] < 0: loverrelation[2] = 0
  1272. if loverdays[2] < 0: loverdays[2] = 0
  1273. if haraklover[2] > 2: haraklover[2] = 0
  1274. if loverizvrat[2] > 1: loverizvrat[2] = 0
  1275. 'Change lover''s personality: <a href="exec:haraklover[2] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[2]>></a>'
  1276. 'Change lover''s perversion: <a href="exec:loverizvrat[2] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[2]>></a>'
  1277. 'Relationship: <<loverrelation[2]>> <a href="exec:loverrelation[2] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[2] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1278. 'You''ve been dating for <<loverdays[2]>> days. <a href="exec:loverdays[2] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[2] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  1279. end
  1280. *nl
  1281. if pav_slut >= 25:
  1282. gs 'fame'
  1283. 'In Pavlovsk you are known as a <font color="red"><<$gnikname>></font> <a href="exec:pav_slut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1284. end
  1285. *nl
  1286. if opusk > 0 or gnewQW > 0 or sipovka > 0:'<a href="exec:opusk = 0 & gnewQW = 0 & sipovka = 0 & dynamic $cheatmenu[''reputation'']">Clear reputation with Gopniks</a>'
  1287. if StoryLine = 1:
  1288. *nl
  1289. '<font color="red"><b>WARNING</b></font>: Clearing reputation flags with your family may cause bugs. Use at your own risk!'
  1290. *nl
  1291. if motherKnowWhore > 0 or motherKnowSpravka > 0:
  1292. 'Your mother knows, that you are sexually active and considers you a slut. <a href="exec:motherKnowWhore = 0 & motherKnowSpravka = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1293. elseif motherKnowWhore > 0:
  1294. 'Your mother thinks you are a whore. <a href="exec:motherKnowWhore = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1295. elseif motherKnowSpravka > 0:
  1296. 'Your mother knows that you are sexually active. <a href="exec:motherKnowSpravka = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1297. else
  1298. 'Your mother thinks that you are a virgin.'
  1299. end
  1300. *nl
  1301. if evgenQW >= 4 and pav_slut >= 125:
  1302. 'Your brother thinks you are a total whore. <a href="exec:evgenQW = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1303. elseif evgenQW >= 3:
  1304. 'Your brother thinks you are a slut. <a href="exec:evgenQW = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1305. elseif brotherknowslut = 1:
  1306. 'Your brother saw semen on your body and thinks you fuck around. <a href="exec:brotherknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1307. elseif brotherknowslut >= 2:
  1308. 'Your brother saw you in the park fucking the Gopniks. <a href="exec:brotherknowslut = 1 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1309. else
  1310. 'Your brother has a good opinion of you.'
  1311. end
  1312. *nl
  1313. if sisterknowslut > 1 and sisboypartyQW > 1:
  1314. 'Your sister thinks you are a slut <a href="exec:sisboypartyQW = 0 & sisterknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1315. elseif sisterknowslut > 0:
  1316. 'Your sister knows that you sleep around. <a href="exec:sisterknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1317. else
  1318. 'Your sister has a good opinion of you.'
  1319. end
  1320. *nl
  1321. if home_owned[2] = 0:
  1322. '<a href="exec:home_owned[2] = 1 & dynamic $cheatmenu[''reputation'']">Restore</a> access to your parent''s apartment.'
  1323. end
  1324. if momKnowsKolka = 1:
  1325. 'Your mother knows Kolka is the father. <a href="momKnowsKolka = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>.'
  1326. end
  1327. if momKnowsVladimir = 1:
  1328. 'Your mother knows Vladimir is the father. <a href="exec:momKnowsVladimir = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>.'
  1329. end
  1330. if SchoolBlock = 1:
  1331. 'You''ve been expelled from school. <a href="exec:SchoolBlock = 0 & schoolPredupr = 0 & schoolprogul = 0 & pcs_grades = 50 & dynamic $cheatmenu[''reputation'']">Clear</a>.'
  1332. end
  1333. end
  1334. '</td></tr></table></center>'
  1335. }
  1336. $cheatmenu['documents'] = {
  1337. gs'stat'
  1338. *clr & cla
  1339. gs 'obj_din', 'cheattabs'
  1340. '<center><h1>Cheat Menu - Diplomas, Licences, and Certificates</h1></center>'
  1341. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1342. '<td width="300" cellspacing="0" cellpadding="20" valign="top">'
  1343. if SchoolAtestat = 0:'<a href="exec:SchoolAtestat = 1 & dynamic $cheatmenu[''documents'']">Get School Certificate</a>'
  1344. if SchoolAtestat = 1:'Already have a School Certificate'
  1345. if diplom = 0:'<a href="exec:diplom = 1 & dynamic $cheatmenu[''documents'']">Get Diploma</a>'
  1346. if diplom = 1:'You already have a Diploma'
  1347. if secrdiplom = 0:'<a href="exec:secrdiplom = 1 & dynamic $cheatmenu[''documents'']">Get Secretarial Diploma</a>'
  1348. if secrdiplom = 1:'You already have a Secretarial Diploma'
  1349. if masash < 10:'<a href="exec:masash = 10 & dynamic $cheatmenu[''documents'']">Get Masseuse Certificate</a>'
  1350. if masash >= 10:'You already have a Masseuse Certificate'
  1351. if prava = 0:'<a href="exec:prava = 1 & dynamic $cheatmenu[''documents'']">Get Driving Licence</a>'
  1352. if prava = 1:'You already have Driving Licence'
  1353. '</td></tr></table></center>'
  1354. }
  1355. $cheatmenu['input_time'] = {
  1356. inputtmp = input("Enter time with 4-digit (input 0102 for 1:02)")
  1357. if inputtmp/100 >= 0 and inputtmp/100 <= 23:hour = inputtmp/100
  1358. inputtmp = inputtmp mod 100
  1359. if inputtmp >= 0 and inputtmp <= 59:minut = inputtmp
  1360. killvar 'inputtmp'
  1361. dynamic $cheatmenu['time']
  1362. }
  1363. $cheatmenu['time'] = {
  1364. gs 'daystart'
  1365. gs 'outdoors', 'temp_set'
  1366. gs 'stat'
  1367. temp_daystart = (year - 2016) * 365
  1368. !!2016 is a leapyear so no adjustment before division
  1369. temp_daystart += (year - 2016) / 4
  1370. i=1
  1371. :temp_daystart
  1372. if temp_month > i:
  1373. temp_daystart += monthsend[i]
  1374. i += 1
  1375. jump 'temp_daystart'
  1376. end
  1377. temp_daystart += temp_day
  1378. temp_daystart -= daystart_start
  1379. temp_daystart += 1
  1380. if currtimecheck = 1:
  1381. killvar 'currtimecheck'
  1382. if currday ! daystart:
  1383. if currday < daystart:
  1384. week = (week + daystart - currday) mod 7
  1385. else
  1386. temp = week - ((currday - daystart) mod 7)
  1387. if temp <= 0: week = 7 - temp else week = temp
  1388. end
  1389. currday = daystart
  1390. end
  1391. if currhour < (daystart-1) * 24 + hour:femcycloop = (daystart-1) * 24 + hour - currhour
  1392. :femcycloop
  1393. if femcycloop > 0:gs 'femcyc' & femcycloop -= 1 & jump 'femcycloop'
  1394. end
  1395. *clr & cla
  1396. gs 'obj_din', 'cheattabs'
  1397. '<center><h1>Cheat Menu - Manipulate Time and Weather</h1></center>'
  1398. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1399. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  1400. if temp_minut > 9:
  1401. if temp_hour > 9: $temptime = '<b><<temp_hour>>:<<temp_minut>></b>' else $temptime = '<b>0<<temp_hour>>:<<temp_minut>></b>'
  1402. else
  1403. if temp_hour > 9: $temptime = '<b><<temp_hour>>:0<<temp_minut>></b>' else $temptime = '<b>0<<temp_hour>>:0<<temp_minut>></b>'
  1404. end
  1405. if minut > 9:
  1406. if hour > 9: $tempcurtime = '<b><<hour>>:<<minut>></b>' else $tempcurtime = '<b>0<<hour>>:<<minut>></b>'
  1407. else
  1408. if hour > 9: $tempcurtime = '<b><<hour>>:0<<minut>></b>' else $tempcurtime = '<b>0<<hour>>:0<<minut>></b>'
  1409. end
  1410. if temp_daystart > daystart:
  1411. temp = (temp_daystart - daystart) mod 7
  1412. if (temp + week) mod 7 = 0:temp_week = 7 else temp_week = (temp + week) mod 7
  1413. elseif temp_daystart < daystart:
  1414. temp = (daystart - temp_daystart) mod 7
  1415. if (week - temp) mod 7 = 0:
  1416. temp_week = 7
  1417. elseif (week - temp) mod 7 < 0:
  1418. temp_week = ((week - temp) mod 7) + 7
  1419. else
  1420. temp_week = week - temp
  1421. end
  1422. else
  1423. temp_week = week
  1424. end
  1425. killvar 'temp'
  1426. 'Current time: <b><<$week[week]>></b>, <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1427. 'Target time: <b><<$week[temp_week]>></b>, <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1428. 'Daychange: <<temp_daystart - daystart>>'
  1429. *nl
  1430. 'Year: <a href="exec:temp_year += 1 & dynamic $cheatmenu[''time'']">+1 Year</a> <a href="exec:temp_year -= 1 & dynamic $cheatmenu[''time'']">-1 Year</a>'
  1431. 'Select <a href="exec:dynamic $cheatmenu[''month'']">Month</a>'
  1432. $daychange = ' <a href="exec:temp_day += 7 & dynamic $cheatmenu[''time'']">+7 Day</a>'
  1433. $daychange += ' <a href="exec:temp_day += 1 & dynamic $cheatmenu[''time'']">+1 Day</a>'
  1434. $daychange += ' <a href="exec:temp_day -= 1 & dynamic $cheatmenu[''time'']">-1 Day</a>'
  1435. $daychange += ' <a href="exec:temp_day -= 7 & dynamic $cheatmenu[''time'']">-7 Day</a>'
  1436. 'Day:' +$daychange
  1437. killvar 'daychange'
  1438. $SS = 'Hour: '
  1439. if temp_hour > 0:$SS += '<a href="exec:temp_hour -= 1 & dynamic $cheatmenu[''time'']">-1</a> ' else $SS += ' '
  1440. if temp_hour > 3:$SS += '<a href="exec:temp_hour -= 4 & dynamic $cheatmenu[''time'']">-4</a> ' else $SS += ' '
  1441. if temp_hour ! 0:$SS += '<a href="exec:temp_hour = 0 & dynamic $cheatmenu[''time'']">0</a> ' else $SS += ' '
  1442. if temp_hour < 23:$SS += '<a href="exec:temp_hour += 1 & dynamic $cheatmenu[''time'']">+1</a> ' else $SS += ' '
  1443. if temp_hour < 20:$SS += '<a href="exec:temp_hour += 4 & dynamic $cheatmenu[''time'']">+4</a>'
  1444. $SS
  1445. $SS = 'Minute: '
  1446. if temp_minut > 14:$SS += '<a href="exec:temp_minut -= 15 & dynamic $cheatmenu[''time'']">-15</a> ' else $SS += ' '
  1447. if temp_minut > 0:$SS += '<a href="exec:temp_minut -= 1 & dynamic $cheatmenu[''time'']">-1</a> ' else $SS += ' '
  1448. if temp_minut ! 0:$SS += '<a href="exec:temp_minut = 0 & dynamic $cheatmenu[''time'']">0</a> ' else $SS += ' '
  1449. if temp_minut < 59:$SS += '<a href="exec:temp_minut += 1 & dynamic $cheatmenu[''time'']">+1</a> '
  1450. if temp_minut < 46:$SS += '<a href="exec:temp_minut += 15 & dynamic $cheatmenu[''time'']">+15</a>'
  1451. $SS
  1452. killvar 'SS'
  1453. *nl
  1454. 'Weather: <a href="exec:sunWeather=iif(sunWeather=0,1,0) & $pogoda=iif(sunWeather=0,''Rain...'',''Clear...'') & chWeather = 1 & gs ''outdoors'', ''weather'' & dynamic $cheatmenu[''time'']">'+iif(sunWeather=0,'Rain','Sunny')+'</a>'
  1455. *nl
  1456. 'Temperature = <<$temperature>> - <a href="exec:temper += 1 & dynamic $cheatmenu[''time'']">+1 degree</a> - <a href="exec:temper += 5 & dynamic $cheatmenu[''time'']">+5 degrees</a> - <a href="exec:temper -= 1 & dynamic $cheatmenu[''time'']">-1 degree</a> - <a href="exec:temper -= 5 & dynamic $cheatmenu[''time'']">-5 degrees</a>'
  1457. *nl
  1458. if TempUnit = 0: 'Use <a href="exec:TempUnit = 1 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''time'']">Fahrenheit</a> scale' else 'Use <a href="exec:TempUnit = 0 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''time'']">Celsius</a> scale'
  1459. *nl
  1460. '<a href="exec:dynamic $cheatmenu[''input_time'']">Direct input time</a>'
  1461. *nl
  1462. '<a href="exec:day = temp_day & $month = $temp_month & month = temp_month & year = temp_year & hour = temp_hour & minut = temp_minut & currtimecheck = 1 & dynamic $cheatmenu[''time'']">Accept target date & time</a>'
  1463. '<a href="exec:temp_day = day & $temp_month = $month & temp_month = month & temp_year = year & temp_hour = hour & temp_minut = minut & dynamic $cheatmenu[''time'']">Reset target date & time</a>'
  1464. '</td></tr></table></center>'
  1465. }
  1466. $cheatmenu['week'] = {
  1467. gs'stat'
  1468. *clr & cla
  1469. '<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a> - <a href="exec:dynamic $cheatmenu[''time'']"><b>Time</b></a></center>'
  1470. *nl
  1471. 'Current time: <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1472. 'Target time: <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1473. *nl
  1474. '<a href="exec:week = 1 & dynamic $cheatmenu[''time'']">Monday</a>'
  1475. '<a href="exec:week = 2 & dynamic $cheatmenu[''time'']">Tuesday</a>'
  1476. '<a href="exec:week = 3 & dynamic $cheatmenu[''time'']">Wednesday</a>'
  1477. '<a href="exec:week = 4 & dynamic $cheatmenu[''time'']">Thursday</a>'
  1478. '<a href="exec:week = 5 & dynamic $cheatmenu[''time'']">Friday</a>'
  1479. '<a href="exec:week = 6 & dynamic $cheatmenu[''time'']">Saturday</a>'
  1480. '<a href="exec:week = 7 & dynamic $cheatmenu[''time'']">Sunday</a>'
  1481. }
  1482. $cheatmenu['month'] = {
  1483. gs'stat'
  1484. *clr & cla
  1485. '<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a> - <a href="exec:dynamic $cheatmenu[''time'']"><b>Time</b></a></center>'
  1486. *nl
  1487. 'Current time: <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1488. 'Target time: <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1489. *nl
  1490. '<a href="exec:temp_month = 1 & $temp_month = ''January'' & dynamic $cheatmenu[''time'']">January</a>'
  1491. '<a href="exec:temp_month = 2 & $temp_month = ''February'' & dynamic $cheatmenu[''time'']">February</a>'
  1492. '<a href="exec:temp_month = 3 & $temp_month = ''March'' & dynamic $cheatmenu[''time'']">March</a>'
  1493. '<a href="exec:temp_month = 4 & $temp_month = ''April'' & dynamic $cheatmenu[''time'']">April</a>'
  1494. '<a href="exec:temp_month = 5 & $temp_month = ''May'' & dynamic $cheatmenu[''time'']">May</a>'
  1495. '<a href="exec:temp_month = 6 & $temp_month = ''June'' & dynamic $cheatmenu[''time'']">June</a>'
  1496. '<a href="exec:temp_month = 7 & $temp_month = ''July'' & dynamic $cheatmenu[''time'']">July</a>'
  1497. '<a href="exec:temp_month = 8 & $temp_month = ''August'' & dynamic $cheatmenu[''time'']">August</a>'
  1498. '<a href="exec:temp_month = 9 & $temp_month = ''September'' & dynamic $cheatmenu[''time'']">September</a>'
  1499. '<a href="exec:temp_month = 10 & $temp_month = ''October'' & dynamic $cheatmenu[''time'']">October</a>'
  1500. '<a href="exec:temp_month = 11 & $temp_month = ''November'' & dynamic $cheatmenu[''time'']">November</a>'
  1501. '<a href="exec:temp_month = 12 & $temp_month = ''December'' & dynamic $cheatmenu[''time'']">December</a>'
  1502. }
  1503. $cheatmenu['magicTable'] = {
  1504. !Build a cheat table for spells with a given Array of spell names.
  1505. ! ARGS[0] = Friendly name for table
  1506. ! ARGS[1] = the name of the arraay to use
  1507. $SpellTabName = $ARGS[0]
  1508. $ThisArrName = $ARGS[1]
  1509. maxArrSizeC = dyneval("result=arrsize('<<$ThisArrName>>')")
  1510. ! make the header for the table
  1511. $SpellListStr = "<center>
  1512. <table width='90%' cellspacing='0' cellpadding='5' valign='top' border='1'>
  1513. <tr><th colspan='4'><b><<$SpellTabName>></b></th></tr>
  1514. <tr>
  1515. <th></th>
  1516. <th>Spell</th>
  1517. <th>Mana</th>
  1518. <th>Description</th>
  1519. </tr>"
  1520. i = 0
  1521. :CheatDinSpell1
  1522. $ThisSpellName = dyneval("$result=<<$ThisArrName>>[<<i>>]")
  1523. if i < maxArrSizeC:
  1524. if spellKnown[$ThisSpellName] = 1:
  1525. $spellFlipper = "<a href=""EXEC: spellKnown['<<$ThisSpellName>>'] = 0 & dynamic $cheatmenu['magic']"">[Unlearn]</a>"
  1526. else
  1527. $spellFlipper = "<a href=""EXEC: spellKnown['<<$ThisSpellName>>'] = 1 & dynamic $cheatmenu['magic']"">[Learn]</a>"
  1528. end
  1529. $SpellListStr = $SpellListStr + " <tr><td><<$spellFlipper>></td><td><<$spellName[$ThisSpellName]>></td><td><<spellMana[$ThisSpellName]>></td><td><<$spellDesc[$ThisSpellName]>></td></tr>"
  1530. i += 1
  1531. jump 'CheatDinSpell1'
  1532. end
  1533. $SpellListStr = $SpellListStr + "
  1534. </table>
  1535. </center>"
  1536. *pl func('cleanHTML',$SpellListStr)
  1537. killvar 'i'
  1538. killvar '$ThisSpellName'
  1539. killvar '$ThisArrName'
  1540. killvar 'maxArrSizeC'
  1541. killvar '$SpellTabName'
  1542. killvar '$spellFlipper'
  1543. killvar '$SpellListStr'
  1544. }
  1545. $cheatmenu['magic'] = {
  1546. gs'stat'
  1547. *clr & cla
  1548. gs 'obj_din', 'cheattabs'
  1549. '<center><h1>Cheat Menu - Magic</h1></center>'
  1550. '<center>Is magical: <a href="exec:pcs_magik += 1 & dynamic $cheatmenu[''magic'']">+1<<pcs_magik>></a></center>'
  1551. if succubusflag = 1:
  1552. '<center><a href="exec:dynamic $cheatmenu[''succubreset'']"><b>Remove & Reset Succubus status</b></a></center>'
  1553. *nl
  1554. end
  1555. !Make sure spell list is initialized
  1556. if spellMana['fog'] = 0:gs 'spellList'
  1557. dynamic $cheatmenu['magicTable'], 'Combat Spells', '$combatSpells'
  1558. dynamic $cheatmenu['magicTable'], 'Non-Combat Spells', '$nonComSpells'
  1559. ! Add in Teleport Location toggles.
  1560. ! make the header for the table
  1561. $SpellListStr = "<center>
  1562. <table width='90%' cellspacing='0' cellpadding='5' valign='top' border='1'>
  1563. <tr><th colspan='2'><b>Known Tree Circle Locations</b></th></tr>
  1564. <tr><td><a href=""EXEC: spellKnown['teleport']=<<iif(spellKnown['teleport']=1,'0','1')>> & dynamic $cheatmenu['magic']""><<iif(spellKnown['teleport']=1,'[Unlearn]','[Learn]')>></a></td><td>Teleport Spell</td></tr>"
  1565. i = 0
  1566. :CheatDinTP1
  1567. $ThisLocation = $tpLocations[i]
  1568. if i < arrsize('$tpLocations'):
  1569. if tpKnown[$ThisLocation] = 1:
  1570. $spellFlipper = "<a href=""EXEC: tpKnown['<<$ThisLocation>>'] = 0 & dynamic $cheatmenu['magic']"">[Unlearn]</a>"
  1571. else
  1572. $spellFlipper = "<a href=""EXEC: tpKnown['<<$ThisLocation>>'] = 1 & dynamic $cheatmenu['magic']"">[Learn]</a>"
  1573. end
  1574. $SpellListStr = $SpellListStr + " <tr><td><<$spellFlipper>></td><td><<$treeCircName[$ThisLocation]>></td></tr>"
  1575. i += 1
  1576. jump 'CheatDinTP1'
  1577. end
  1578. $SpellListStr = $SpellListStr + "
  1579. </table>
  1580. </center>"
  1581. *pl func('cleanHTML',$SpellListStr)
  1582. killvar 'i'
  1583. killvar '$ThisLocation'
  1584. killvar '$spellFlipper'
  1585. killvar '$SpellListStr'
  1586. }
  1587. $cheatmenu['dynamic'] = {
  1588. $dynamicCommand = input("Enter command to execute.")
  1589. if $dynamicCommand = '':exit
  1590. dynamic $dynamicCommand
  1591. }
  1592. $cheatmenu['std_cure'] = {
  1593. venera = 0
  1594. GerpesOnce = 0
  1595. Gerpes = 0
  1596. SifacOnce = 0
  1597. Sifilis = 0
  1598. TriperOnce = 0
  1599. Triper = 0
  1600. TriperOral = 0
  1601. KandidozOnce = 0
  1602. Kandidoz = 0
  1603. }
  1604. $cheatmenu['auto_period'] = {
  1605. if cyccustom = 0:
  1606. cyccustom = 1
  1607. else
  1608. cyccustom = 0
  1609. end
  1610. dynamic $cheatmenu['permanent']
  1611. }
  1612. $cheatmenu['force_preg'] = {
  1613. if mesec ! 0: mesec = 0
  1614. if FocH ! 0: FocH = 0
  1615. if EggRH ! 0: EggRH = 0
  1616. if Ovulate ! 0: Ovulate = 0
  1617. if UnfertEgg ! 0: UnfertEgg = 0
  1618. if LutH ! 0: LutH = 0
  1619. if RecovH ! 0: RecovH = 0
  1620. preg = 1
  1621. cycle = 5
  1622. !!Setting implantation date for the due date calculation
  1623. lastovulation = daystart - 5
  1624. PregChem = 150
  1625. $wombthfath = 'A sperm donor'
  1626. babyembryo += 1
  1627. if fertegg = 0:
  1628. Nextbaby = arrsize('$ChildFath')
  1629. Temppolkid = rand(0,1)
  1630. polkid[nextbaby] = Temppolkid
  1631. $kidname[nextbaby] = 'unborn'
  1632. kidage[nextbaby] = 0
  1633. daykid[nextbaby] = 0
  1634. monthkid[nextbaby] = 0
  1635. yearkid[nextbaby] = 0
  1636. Babyptype[nextbaby] = 0
  1637. $ChildFath[nextbaby] = 'A sperm donor'
  1638. $ChildThFath[nextbaby] = 'A sperm donor'
  1639. hairkid[nextbaby] = rand(0, 3)
  1640. eyeskid[nextbaby] = rand(0, 3)
  1641. ChildConType[nextbaby] = 0
  1642. Babyptype[nextbaby] = 1
  1643. else
  1644. fertegg -= 1
  1645. end
  1646. }
  1647. $cheatmenu['remove_preg'] = {
  1648. pregtime = 0
  1649. pregtalk = 0
  1650. pcs_pregtalk = 0
  1651. npc_pregtalk['A16'] = 0
  1652. npc_pregtalk['A34'] = 0
  1653. preg = 0
  1654. thinkpreg = 0
  1655. knowpreg = 0
  1656. cycle = 4
  1657. !! RecovH has a decay of 1.1/hour or ~ 27/day, the recovery period is 1 week
  1658. RecovH = rand(375,575)
  1659. pregchem = 0
  1660. knowpregloss = 2
  1661. !! I am not sure, why is it here this cycle, but I leave it so (rachels)
  1662. nextbaby = arrsize('yearkid')
  1663. :poliabortloop_cheat
  1664. !!Changed to check if baby has a birth year instead, if it doesn''t, do abortion
  1665. if yearkid[nextbaby-1] = 0:
  1666. KILLVAR 'polkid',nextbaby-1
  1667. KILLVAR '$kidname',nextbaby-1
  1668. KILLVAR 'kidage',nextbaby-1
  1669. KILLVAR 'daykid',nextbaby-1
  1670. KILLVAR 'monthkid',nextbaby-1
  1671. KILLVAR 'yearkid',nextbaby-1
  1672. KILLVAR 'Babyptype',nextbaby-1
  1673. KILLVAR '$ChildFath',nextbaby-1
  1674. KILLVAR '$ChildThFath',nextbaby-1
  1675. KILLVAR 'hairkid',nextbaby-1
  1676. KILLVAR 'eyeskid',nextbaby-1
  1677. KILLVAR 'cumarrcon',nextbaby-1
  1678. KILLVAR '$wombpotfath'
  1679. BabyEmbryo -= 1
  1680. end
  1681. nextbaby -= 1
  1682. if nextbaby > 0:
  1683. jump 'poliabortloop_cheat'
  1684. end
  1685. if FertEgg > 0: FertEgg = 0
  1686. }
  1687. $cheatmenu['cycle'] = {
  1688. *clr
  1689. if cycle ! 5:
  1690. EggRH = 0
  1691. LutH = 0
  1692. Ovulate = 0
  1693. UnfertEgg = 0
  1694. FertEgg = 0
  1695. RecovH = 0
  1696. mesec = 0
  1697. '<a href="exec:daylastperiod = daystart & Cycle = 0 & mesec = 96 & gs ''stat'' & dynamic $cheatmenu[''state'']">Menstration</a>'
  1698. '<a href="exec:Cycle = 1 & gs ''stat'' & dynamic $cheatmenu[''state'']">Follicular</a>'
  1699. '<a href="exec:Cycle = 2 & Ovulate = 24+rand(0,20) & EggRH = 160 + 160+rand(0, 5) & gs ''stat'' & dynamic $cheatmenu[''state'']">Ovulation</a>'
  1700. '<a href="exec:Cycle = 3 & gs ''stat'' & dynamic $cheatmenu[''state'']">Luteal</a>'
  1701. end
  1702. }
  1703. $cheatmenu['setting'] = {
  1704. *clr & cla
  1705. gs 'obj_din', 'settingtabs'
  1706. '<center><h1>Gameplay Settings</h1></center>'
  1707. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1708. '<td cellspacing="0" cellpadding="20" valign="top">'
  1709. if Enable_nogameover = 1:
  1710. 'Prevent Non-Drama GAMEOVER: Currently ON - <a href="exec:Enable_nogameover = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1711. else
  1712. 'Prevent Non-Drama GAMEOVER: Currently OFF - <a href="exec:Enable_nogameover = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1713. end
  1714. if music_on = 0:
  1715. 'Music: Currently OFF - <a href="exec:music_on = 1 & music_loop = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1716. else
  1717. 'Music: Currently ON - <a href="exec:music_on = 0 & music_loop = 0 & close all & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1718. end
  1719. *nl
  1720. if disable_autosave = 1:
  1721. 'AutoSave: Currently OFF - <a href="exec:disable_autosave = 0 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1722. else
  1723. 'AutoSave: Currently ON - <a href="exec:disable_autosave = 1 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1724. end
  1725. if autohairbrush = 1:
  1726. 'Auto brush hair on mirror visit: Currently ON - <a href="exec:autohairbrush = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1727. else
  1728. 'Auto brush hair on mirror visit: Currently OFF - <a href="exec:autohairbrush = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1729. end
  1730. if enfullmorrout = 1:
  1731. 'Full morning routine enabled: Currently ON - <a href="exec:enfullmorrout = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1732. else
  1733. 'Full morning routine enabled: Currently OFF - <a href="exec:enfullmorrout = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1734. end
  1735. if cheatKlisma = 1:
  1736. 'Enema realism: Currently ON - <a href="exec:cheatKlisma = 1 & dynamic $cheatmenu[''enema'']">Turn OFF</a>'
  1737. else
  1738. 'Enema realism: Currently OFF - <a href="exec:cheatKlisma = 0 & dynamic $cheatmenu[''enema'']">Turn ON</a>'
  1739. end
  1740. if editpornname = 1:
  1741. 'Editing of the names of the porn movies you stared enabled: Currently ON - <a href="exec:editpornname = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1742. else
  1743. 'Renaming porn movies you star in: Currently OFF - <a href="exec:editpornname = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1744. end
  1745. *nl
  1746. '<B>Difficulty Setting</B>'
  1747. 'At the moment it only improves rate of skill gain'
  1748. 'Difficulty: Currently at <<func(''_difficulty'',''getdifficulty'')>>'
  1749. '<ul><li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''easy peasy'') & dynamic $cheatmenu[''setting'']">easy peasy</a></li>'
  1750. '<li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''relaxed'') & dynamic $cheatmenu[''setting'']">relaxed</a></li>'
  1751. '<li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''realistic'') & dynamic $cheatmenu[''setting'']">realistic</a></li>'
  1752. '<li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''hardcore'') & dynamic $cheatmenu[''setting'']">hardcore</a></li></ul>'
  1753. '</tr></table></b></center>'
  1754. }
  1755. $cheatmenu['display'] = {
  1756. *clr & cla
  1757. gs 'obj_din', 'settingtabs'
  1758. '<center><h1>Display Setting</h1></center>'
  1759. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1760. '<td cellspacing="0" cellpadding="20" valign="top">'
  1761. if set_imgh > 0: set_imgw = 0
  1762. if set_imgw > 0: set_imgh = 0
  1763. if set_imgh <= 0 and set_imgw <= 0: $set_imgh = ''
  1764. if set_imgh > 0:
  1765. 'Force Image Height: <a href="exec:set_imgw = 0 & set_imgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''display'']"><<set_imgh>></a>: Currently ON - <a href="exec:set_imgh = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1766. $set_imgh = 'Height = <<set_imgh>>'
  1767. else
  1768. 'Force Image height: Currently OFF - <a href="exec:set_imgw = 0 & set_imgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1769. end
  1770. if set_imgw > 0:
  1771. 'Force Image Width: <a href="exec:set_imgh = 0 & set_imgh=input(''Enter the width of the images'') & dynamic $cheatmenu[''display'']"><<set_imgw>></a>, Currently ON - <a href="exec:set_imgw=0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1772. $set_imgh = 'width = <<set_imgh>>'
  1773. else
  1774. 'Force Image Width: Currently OFF - <a href="exec:set_imgh = 0 &set_imgh=input(''Enter the width of the images'') & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1775. end
  1776. *nl
  1777. !night_mode 0: dynamic
  1778. !night_mode 1: black
  1779. !night_mode 2: grey
  1780. !night_mode 99: no theme
  1781. if night_mode = 0:'Girl Life Theme Selection: Dynamic | <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Pitch Black</a> | <a href="exec:night_mode = 2 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Modern Grey</a> | <a href="exec:night_mode = 99 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">No Theme</a>'
  1782. if night_mode = 1:'Girl Life Theme Selection: <a href="exec:night_mode = 0 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Dynamic</a> | Pitch Black | <a href="exec:night_mode = 2 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Modern Grey</a> | <a href="exec:night_mode = 99 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">No Theme</a>'
  1783. if night_mode = 2:'Girl Life Theme Selection: <a href="exec:night_mode = 0 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Dynamic</a> | <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Pitch Black</a> | Modern Grey | <a href="exec:night_mode = 99 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">No Theme</a>'
  1784. if night_mode = 99:'Girl Life Theme Selection: <a href="exec:night_mode = 0 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Dynamic</a> | <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Pitch Black</a> | <a href="exec:night_mode = 2 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Modern Grey</a> | No Theme'
  1785. '<font color="grey">Dynamic theme (default) will change colour based on the game hour. No theme will remove table backgrounds.</font>'
  1786. *nl
  1787. if Enable_tablemap = 1:
  1788. 'List friends in table: Currently ON - <a href="exec:Enable_tablemap = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1789. else
  1790. 'List friends in table: Currently OFF - <a href="exec:Enable_tablemap = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1791. end
  1792. *nl
  1793. if Enable_faceturn = 1:
  1794. 'Always show face: Currently ON - <a href="exec:Enable_faceturn = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1795. else
  1796. 'Always show face: Currently OFF - <a href="exec:Enable_faceturn = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1797. end
  1798. *nl
  1799. if Enable_Android = 1:
  1800. 'Set Fontsize for Status: Unsupported'
  1801. 'Android Mode:Currently ON - <a href="exec:Enable_Android = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1802. ! 'click <a href="exec:*clr & cla & FUNC (''$menu_obnovit'')">refresh</a> to refresh status window.'
  1803. 'click <B>refresh</B> on top of status window to renew.'
  1804. else
  1805. 'Android Mode: Currently OFF - <a href="exec:Enable_Android = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1806. end
  1807. '</tr></table></b></center>'
  1808. }
  1809. $cheatmenu['status'] = {
  1810. *clr & cla
  1811. gs 'obj_din', 'settingtabs'
  1812. '<center><h1>Status Window Settings</h1></center>'
  1813. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1814. '<td cellspacing="0" cellpadding="20" valign="top">'
  1815. if disable_LoadSave = 0:
  1816. 'Save/Load Buttons: Currently Image - <a href="exec:disable_LoadSave = 2 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Text</a>'
  1817. elseif disable_LoadSave = 1:
  1818. 'Save/Load Buttons: Currently OFF - <a href="exec:disable_LoadSave = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Image</a>'
  1819. elseif disable_LoadSave = 2:
  1820. 'Save/Load Buttons: Currently Text - <a href="exec:disable_LoadSave = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1821. end
  1822. *nl
  1823. !disabled inner thought font selection during char creation, as it breaks menu.
  1824. if settingmode = 0:
  1825. '<a href="exec:gs ''shortgs'',''fonts'', ''$cheatmenu[''''display'''']'',''$OpenInnerThought'',''$CloseInnerThought'' ">Set</a> the font style of inner thoughts'
  1826. $OpenInnerThought+'Oh my god, what will the neighbours think of us?'+$CloseInnerThought
  1827. end
  1828. *nl
  1829. if ETOmenu = 1:
  1830. 'Status Display mode: Currently Text - <a href="exec:ETOmenu = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Scale Bar</a>'
  1831. else
  1832. 'Status Display mode: Currently Scale Bar - <a href="exec:ETOmenu = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Text</a>'
  1833. end
  1834. if Enable_scalepic = 1:
  1835. 'Scalebar is now as <b>Image</b>, you can switch to <a href="exec:Enable_scalepic = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Character</a> or <a href="exec:Enable_scalepic = 2 & dynamic $cheatmenu[''status''] & gs ''stat''">Table</a>'
  1836. if Enable_scalewidth > 0:
  1837. 'Scalebar Width: <a href="exec:input(''Input Scalebar Width (default to 120)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<Enable_scalewidth-1>></a>, Set is currently <a href="exec:Enable_scalewidth = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">ON</a>'
  1838. else
  1839. 'Scalebar Width: Lock is currently <a href="exec:Enable_scalewidth=1+input(''InputS calebar Width (default to 120)'') & dynamic $cheatmenu[''status''] & gs ''stat''">OFF</a>'
  1840. end
  1841. if Enable_scaleheight > 0:
  1842. 'Scalebar Height: <a href="exec:input(''Input Scalebar Height (default to 15)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<Enable_scaleheight-1>></a>, Set is currently <a href="exec:Enable_scaleheight = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">ON</a>'
  1843. else
  1844. 'Scalebar Height: Lock is currently <a href="exec:Enable_scaleheight=1+input(''InputS calebar Height (default to 15)'') & dynamic $cheatmenu[''status''] & gs ''stat''">OFF</a>'
  1845. end
  1846. elseif Enable_scalepic = 0:
  1847. 'Scalebar is now as <b>Character</b>, you can switch to <a href="exec:Enable_scalepic = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Image</a> or <a href="exec:Enable_scalepic = 2 & dynamic $cheatmenu[''status''] & gs ''stat''">Table</a>'
  1848. if cheatStatusBars = 1:
  1849. 'Set status bar size: Currently Small - <a href="exec:cheatStatusBars = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Set large</a>'
  1850. else
  1851. 'Set status bar size: Currently Large - <a href="exec:cheatStatusBars = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Set small</a>'
  1852. end
  1853. elseif Enable_scalepic = 2:
  1854. 'Scalebar is now as <b>Table</b>, you can switch to <a href="exec:Enable_scalepic = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Image</a> or <a href="exec:Enable_scalepic = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Character</a>'
  1855. end
  1856. if Enable_statfsize<0:Enable_statfsize=0
  1857. if Enable_statfsize > 0:
  1858. 'Set Fontsize for Status: Currently ON - <a href="exec:Enable_statfsize=input(''Enter Fontsize'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<Enable_statfsize>></a>, <a href="exec:Enable_statfsize=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1859. else
  1860. 'Set Fontsize for Status: Currently OFF - <a href="exec:Enable_statfsize=input(''Enter fontsize'') & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1861. end
  1862. *nl
  1863. '<center><B>Status Window toolbar</B></center>'
  1864. if Enable_showattr = 1:
  1865. 'Show More attribute: Currently ON - <a href="exec:Enable_showattr = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1866. else
  1867. 'Show More attribute: Currently OFF - <a href="exec:Enable_showattr = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1868. end
  1869. if Enable_showskill = 1:
  1870. 'Show skill: Currently ON - <a href="exec:Enable_showskill = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1871. else
  1872. 'Show skill: Currently OFF - <a href="exec:Enable_showskill = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1873. end
  1874. if Enable_showrelation = 1:
  1875. 'Show relations: Currently ON - <a href="exec:Enable_showrelation = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1876. else
  1877. 'Show relations: Currently OFF - <a href="exec:Enable_showrelation = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1878. end
  1879. if Enable_showstatimg = 1:
  1880. 'Show image toolbar: Currently ON - <a href="exec:Enable_showstatimg = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1881. else
  1882. 'Show image toolbar: Currently OFF - <a href="exec:Enable_showstatimg = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1883. end
  1884. *nl
  1885. if Enable_showstatimg = 1:
  1886. !control image toolbar position
  1887. '<center><B>Image Toolbar Settings</B></center>'
  1888. $stat_temp_text = '<br>Image toolbar position: <B>'
  1889. if Enable_statimg_loc = 0:
  1890. $stat_temp_text += 'Middle'
  1891. elseif Enable_statimg_loc = 1:
  1892. $stat_temp_text += 'Top'
  1893. elseif Enable_statimg_loc = 2:
  1894. $stat_temp_text += 'Bottom'
  1895. else
  1896. $stat_temp_text += 'ERROR! please reset it'
  1897. end
  1898. $stat_temp_text += '</B>. You can move it to '
  1899. if Enable_statimg_loc ! 0:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Middle</a>'
  1900. if Enable_statimg_loc ! 1:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=1 & dynamic $cheatmenu[''status''] & gs ''stat''">Top</a>'
  1901. if Enable_statimg_loc ! 2:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=2 & dynamic $cheatmenu[''status''] & gs ''stat''">Bottom</a>'
  1902. $stat_temp_text
  1903. killvar 'stat_temp_text'
  1904. !End control image toolbar position
  1905. if set_statimgh > 0: set_statimgw = 0
  1906. if set_statimgw > 0: set_statimgh = 0
  1907. if set_statimgh <= 0 and set_statimgw <= 0: $set_statimgh = ''
  1908. if set_statimgh > 0:
  1909. 'Force Image toobar height: <a href="exec:set_statimgw=0 & set_statimgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_statimgh>></a>: Currently ON - <a href="exec:set_statimgh=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1910. $set_statimgh = 'height = <<set_statimgh>>'
  1911. else
  1912. 'Force Image toobar height: Currently OFF - <a href="exec:set_statimgw=0 & set_statimgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1913. end
  1914. if set_statimgw > 0:
  1915. 'Force Image toobar width: <a href="exec:set_statimgh=0 & set_statimgw=input(''Enter the width of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_statimgw>></a>: Currently ON - <a href="exec:set_statimgw=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1916. $set_statimgh = 'width = <<set_statimgw>>'
  1917. else
  1918. 'Force Image toobar width: Currently OFF - <a href="exec:set_statimgh=0 & set_statimgw=input(''Enter the width of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1919. end
  1920. end
  1921. !<a href="exec:gs ''Cheatmenu_din'' & dynamic $cheatmenu[''status''] & gs ''stat''"><img src="<<FUNC(''$phone_theme'')>>icon_settings.png"></a>
  1922. '</tr></table></b></center>'
  1923. }
  1924. $cheatmenu['theme'] = {
  1925. *clr & cla
  1926. gs 'obj_din', 'settingtabs'
  1927. '<center><h1>Phone Theme Menu</h1></center>'
  1928. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1929. *nl
  1930. if pcs_phonetheme = 0: $phoneNameTemp = 'Standard'
  1931. if pcs_phonetheme = 1: $phoneNameTemp = 'Bimbo'
  1932. if pcs_phonetheme = 2: $phoneNameTemp = 'Aluminus'
  1933. if pcs_phonetheme = 3: $phoneNameTemp = 'Bottlecapped'
  1934. if pcs_phonetheme = 4: $phoneNameTemp = 'Galactic'
  1935. if pcs_phonetheme = 5: $phoneNameTemp = 'Vectored'
  1936. if pcs_phonetheme = 6: $phoneNameTemp = 'Veneer'
  1937. if pcs_phonetheme = 7: $phoneNameTemp = 'Voidwalker'
  1938. if pcs_phonetheme = 8: $phoneNameTemp = 'Voidwalker Red'
  1939. if pcs_phonetheme = 9: $phoneNameTemp = 'Voidwalker Toxic'
  1940. if pcs_phonetheme = 10: $phoneNameTemp = 'Gopnik'
  1941. if pcs_phonetheme = 11: $phoneNameTemp = 'Sports'
  1942. if pcs_phonetheme = 12: $phoneNameTemp = 'Succubus'
  1943. if pcs_phonetheme = 13: $phoneNameTemp = 'Woodshop'
  1944. 'Current theme: <b><<$phoneNameTemp>></b>'
  1945. *nl
  1946. 'Choose from the available themes'
  1947. *nl
  1948. i = 0
  1949. :phonethemeloop
  1950. if phonetheme[i] = 1:'<td align="center" valign="top"><a href="exec: pcs_phonetheme = <<i>> & gs ''telefon'',''Phone_menu'' & dynamic $cheatmenu[''theme'']"><img height="100" width="100" src="images/system/phone/theme/' + $phonetheme_name[i] + '/icon_call.png"></a></td>'
  1951. i += 1
  1952. if i <= ARRSIZE('phonetheme') and i <= 3:
  1953. jump 'phonethemeloop'
  1954. elseif i <= ARRSIZE('phonetheme') and i = 4:
  1955. '</tr><tr>'
  1956. jump 'phonethemeloop'
  1957. elseif i <= ARRSIZE('phonetheme') and i > 4 and i <= 7:
  1958. jump 'phonethemeloop'
  1959. elseif i <= ARRSIZE('phonetheme') and i = 8:
  1960. '</tr><tr>'
  1961. jump 'phonethemeloop'
  1962. elseif i <= ARRSIZE('phonetheme') and i > 8 and i <= 11:
  1963. jump 'phonethemeloop'
  1964. elseif i <= ARRSIZE('phonetheme') and i = 12:
  1965. '</tr><tr>'
  1966. jump 'phonethemeloop'
  1967. elseif i <= ARRSIZE('phonetheme') and i > 12 and i <= 15:
  1968. jump 'phonethemeloop'
  1969. end
  1970. '</tr></table></b></center>'
  1971. }
  1972. $cheatmenu['pain'] = {
  1973. if pain['head'] < 0:pain['head'] = 0
  1974. if pain['hair'] < 0:pain['hair'] = 0
  1975. if pain['ears'] < 0:pain['ears'] = 0
  1976. if pain['eyebrows'] < 0:pain['eyebrows'] = 0
  1977. if pain['eyes'] < 0:pain['eyes'] = 0
  1978. if pain['cheeks'] < 0:pain['cheeks'] = 0
  1979. if pain['nose'] < 0:pain['nose'] = 0
  1980. if pain['mouth'] < 0:pain['mouth'] = 0
  1981. if pain['lips'] < 0:pain['lips'] = 0
  1982. if pain['tongue'] < 0:pain['tongue'] = 0
  1983. if pain['throat'] < 0:pain['throat'] = 0
  1984. if pain['neck'] < 0:pain['neck'] = 0
  1985. if pain['back'] < 0:pain['back'] = 0
  1986. if pain['asscheeks'] < 0:pain['asscheeks'] = 0
  1987. if pain['asshole'] < 0:pain['asshole'] = 0
  1988. if pain['hips'] < 0:pain['hips'] = 0
  1989. if pain['thighs'] < 0:pain['thighs'] = 0
  1990. if pain['legL'] < 0:pain['legL'] = 0
  1991. if pain['legR'] < 0:pain['legR'] = 0
  1992. if pain['feet'] < 0:pain['feet'] = 0
  1993. if pain['toes'] < 0:pain['toes'] = 0
  1994. if pain['shoulders'] < 0:pain['shoulders'] = 0
  1995. if pain['armL'] < 0:pain['armL'] = 0
  1996. if pain['armR'] < 0:pain['armR'] = 0
  1997. if pain['hands'] < 0:pain['hands'] = 0
  1998. if pain['fingers'] < 0:pain['fingers'] = 0
  1999. if pain['chest'] < 0:pain['chest'] = 0
  2000. if pain['breasts'] < 0:pain['breasts'] = 0
  2001. if pain['nipples'] < 0:pain['nipples'] = 0
  2002. if pain['ribs'] < 0:pain['ribs'] = 0
  2003. if pain['tummy'] < 0:pain['tummy'] = 0
  2004. if pain['pubic'] < 0:pain['pubic'] = 0
  2005. if pain['vaginal'] < 0:pain['vaginal'] = 0
  2006. if pain['clitoris'] < 0:pain['clitoris'] = 0
  2007. if pain['urethra'] < 0:pain['urethra'] = 0
  2008. if pain['cervix'] < 0:pain['cervix'] = 0
  2009. *clr & cla
  2010. gs 'obj_din', 'cheattabs'
  2011. '<center><h1>Cheat Menu - Pain Management</h1></center>'
  2012. '<center><a href="exec:killvar ''pain'' & dynamic $cheatmenu[''pain'']">No pain</a></center>'
  2013. *nl
  2014. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  2015. '<tr><td width="50%" cellpadding="10" valign="top">'
  2016. 'pain[head] = <<pain[''head'']>> <a href="exec:pain[''head''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''head''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2017. 'pain[hair] = <<pain[''hair'']>> <a href="exec:pain[''hair''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hair''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2018. 'pain[ears] = <<pain[''ears'']>> <a href="exec:pain[''ears''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''ears''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2019. 'pain[eyebrows] = <<pain[''ears'']>> <a href="exec:pain[''eyebrows''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''eyebrows''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2020. 'pain[eyes] = <<pain[''eyes'']>> <a href="exec:pain[''eyes''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''eyes''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2021. 'pain[cheeks] = <<pain[''cheeks'']>> <a href="exec:pain[''cheeks''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''cheeks''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2022. 'pain[nose] = <<pain[''nose'']>> <a href="exec:pain[''nose''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''nose''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2023. 'pain[mouth] = <<pain[''mouth'']>> <a href="exec:pain[''mouth''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''mouth''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2024. 'pain[lips] = <<pain[''lips'']>> <a href="exec:pain[''lips''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''lips''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2025. 'pain[tongue] = <<pain[''tongue'']>> <a href="exec:pain[''tongue''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''tongue''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2026. 'pain[throat] = <<pain[''throat'']>> <a href="exec:pain[''throat''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''throat''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2027. 'pain[neck] = <<pain[''neck'']>> <a href="exec:pain[''neck''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''neck''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2028. 'pain[back] = <<pain[''back'']>> <a href="exec:pain[''back''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''back''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2029. 'pain[asscheeks] = <<pain[''asscheeks'']>> <a href="exec:pain[''asscheeks''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''asscheeks''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2030. 'pain[asshole] = <<pain[''asshole'']>> <a href="exec:pain[''asshole''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''asshole''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2031. 'pain[hips] = <<pain[''hips'']>> <a href="exec:pain[''hips''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hips''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2032. 'pain[thighs] = <<pain[''thighs'']>> <a href="exec:pain[''thighs''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''thighs''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2033. 'pain[left leg] = <<pain[''legL'']>> <a href="exec:pain[''legL''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''legL''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2034. 'pain[right leg] = <<pain[''legR'']>> <a href="exec:pain[''legR''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''legR''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2035. '</td><td width="50%" cellpadding="10" valign="top">'
  2036. 'pain[feet] = <<pain[''feet'']>> <a href="exec:pain[''feet''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''feet''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2037. 'pain[toes] = <<pain[''toes'']>> <a href="exec:pain[''toes''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''toes''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2038. 'pain[shoulders] = <<pain[''shoulders'']>> <a href="exec:pain[''shoulders''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''shoulders''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2039. 'pain[left arm] = <<pain[''armL'']>> <a href="exec:pain[''armL''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''armL''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2040. 'pain[right arm] = <<pain[''armR'']>> <a href="exec:pain[''armR''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''armR''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2041. 'pain[hands] = <<pain[''hands'']>> <a href="exec:pain[''hands''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hands''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2042. 'pain[fingers] = <<pain[''fingers'']>> <a href="exec:pain[''fingers''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''fingers''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2043. 'pain[chest] = <<pain[''chest'']>> <a href="exec:pain[''chest''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''chest''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2044. 'pain[breasts] = <<pain[''breasts'']>> <a href="exec:pain[''breasts''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''breasts''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2045. 'pain[nipples] = <<pain[''nipples'']>> <a href="exec:pain[''nipples''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''nipples''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2046. 'pain[ribs] = <<pain[''ribs'']>> <a href="exec:pain[''ribs''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''ribs''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2047. 'pain[tummy] = <<pain[''tummy'']>> <a href="exec:pain[''tummy''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''tummy''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2048. 'pain[pubic] = <<pain[''pubic'']>> <a href="exec:pain[''pubic''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''pubic''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2049. 'pain[vaginal] = <<pain[''vaginal'']>> <a href="exec:pain[''vaginal''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''vaginal''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2050. 'pain[labia] = <<pain[''labia'']>> <a href="exec:pain[''labia''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''labia''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2051. 'pain[clitoris] = <<pain[''clitoris'']>> <a href="exec:pain[''clitoris''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''clitoris''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2052. 'pain[urethra] = <<pain[''urethra'']>> <a href="exec:pain[''urethra''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''urethra''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2053. 'pain[cervix] = <<pain[''cervix'']>> <a href="exec:pain[''cervix''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''cervix''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2054. '</td></tr></table></center>'
  2055. }
  2056. $cheatmenu['DNA'] = {
  2057. *clr & cla
  2058. gs 'obj_din', 'cheattabs'
  2059. '<center><h1>Cheat Menu - DNA Generation</h1></center>'
  2060. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  2061. '<td cellspacing="0" cellpadding="20" valign="top">'
  2062. '<center>DNA string generation<br>If parents are not in game, leave the respective IDs empty</center>'
  2063. *nl
  2064. if $cheatDNAC ! '':
  2065. '<b>Child: <<$npc_firstname[''<<$cheatDNAC>>'']>> <<$npc_lastname[''<<$cheatDNAC>>'']>></b> (<<$cheatDNAC>>)<br><<$npc_dna[$cheatDNAC]>><br><a href="exec:killvar ''cheatDNAC'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  2066. npctemp = 0
  2067. killvar 'cheatDNAM'
  2068. killvar 'cheatDNAF'
  2069. :npcparentfind
  2070. if $npc_dna['A<<npctemp>>'] ! '':
  2071. if mid($npc_dna['A<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  2072. $cheatDNAM = 'A<<npctemp>>'
  2073. elseif mid($npc_dna['A<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  2074. $cheatDNAF = 'A<<npctemp>>'
  2075. end
  2076. end
  2077. if $npc_dna['B<<npctemp>>'] ! '':
  2078. if mid($npc_dna['B<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  2079. $cheatDNAM = 'B<<npctemp>>'
  2080. elseif mid($npc_dna['B<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  2081. $cheatDNAF = 'B<<npctemp>>'
  2082. end
  2083. end
  2084. if $npc_dna['C<<npctemp>>'] ! '':
  2085. if mid($npc_dna['C<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  2086. $cheatDNAM = 'C<<npctemp>>'
  2087. elseif mid($npc_dna['C<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  2088. $cheatDNAF = 'C<<npctemp>>'
  2089. end
  2090. end
  2091. if ($npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '') and ($cheatDNAM = '' or $cheatDNAF = ''):npctemp += 1 & jump 'npcparentfind'
  2092. killvar 'npctemp'
  2093. else
  2094. '<a href="exec:killvar ''tempDNAC'' & dynamic $cheatmenu[''DNAC'']"><b>ID of child (if it is known)</b></a>'
  2095. end
  2096. if $cheatDNAM ! '':
  2097. '<br><b>Mother: <<$npc_firstname[''<<$cheatDNAM>>'']>> <<$npc_lastname[''<<$cheatDNAM>>'']>></b> (<<$cheatDNAM>>)<br><<$npc_dna[$cheatDNAM]>><br><a href="exec:killvar ''cheatDNAM'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  2098. else
  2099. '<br><a href="exec:killvar ''tempDNAM'' & dynamic $cheatmenu[''DNAM'']"><b>ID of mother (if it is known)</b></a>'
  2100. end
  2101. if $cheatDNAF ! '':
  2102. '<br><b>Father: <<$npc_firstname[''<<$cheatDNAF>>'']>> <<$npc_lastname[''<<$cheatDNAF>>'']>></b> (<<$cheatDNAF>>)<br><<$npc_dna[$cheatDNAF]>><br><a href="exec:killvar ''cheatDNAF'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  2103. else
  2104. '<br><a href="exec:killvar ''tempDNAF'' & dynamic $cheatmenu[''DNAF'']"><b>ID of father (if it is known)</b></a>'
  2105. end
  2106. *nl
  2107. if $cheatDNAM ! '' and $cheatDNAF ! '':
  2108. $cheatDNAgenerated = func('DNA','generate',$npc_dna[$cheatDNAM],$npc_dna[$cheatDNAF])
  2109. elseif $cheatDNAM ! '':
  2110. if $cheatDNAC ! '':
  2111. $tempDNAF = func('DNA','generateF',$npc_dna[$cheatDNAC])
  2112. else
  2113. $tempDNAF = func('DNA','create')
  2114. $cheatDNAgenerated = func('DNA','generate',$npc_dna[$cheatDNAM],$tempDNAF)
  2115. end
  2116. elseif $cheatDNAF ! '':
  2117. if $cheatDNAC ! '':
  2118. $tempDNAM = func('DNA','generateM',$npc_dna[$cheatDNAC])
  2119. else
  2120. $tempDNAM = func('DNA','create')
  2121. $cheatDNAgenerated = func('DNA','generate',$tempDNAM,$npc_dna[$cheatDNAF])
  2122. end
  2123. else
  2124. if $cheatDNAC = '':
  2125. $tempDNAM = func('DNA','create')
  2126. $tempDNAF = func('DNA','create')
  2127. $cheatDNAgenerated = func('DNA','generate',$tempDNAM,$tempDNAF)
  2128. else
  2129. $tempDNAM = func('DNA','generateM',$npc_dna[$cheatDNAC])
  2130. $tempDNAF = func('DNA','generateF',$npc_dna[$cheatDNAC])
  2131. end
  2132. end
  2133. if $cheatDNAM = '': '<br><b>Random mother DNA:</b> <<$tempDNAM>>'
  2134. if $cheatDNAF = '': '<br><b>Random father DNA:</b> <<$tempDNAF>>'
  2135. if $cheatDNAC = '': '<br><b>Random child DNA:</b> <<$cheatDNAgenerated>>'
  2136. '<br><a href="exec:dynamic $cheatmenu[''DNA'']">Generate again</a>'
  2137. if $cheatDNAC ! '':
  2138. npctemp = 0
  2139. :npcgparfind
  2140. if $npc_dna['A<<npctemp>>'] ! '':
  2141. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  2142. '<br><b>Grandmother: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2143. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  2144. '<br><b>Grandfather: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2145. end
  2146. end
  2147. if $npc_dna['B<<npctemp>>'] ! '':
  2148. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['B<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['B<<npctemp>>'],1,10):
  2149. '<br><b>Grandmother: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2150. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['B<<npctemp>>'],1,10):
  2151. '<br><b>Grandfather: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2152. end
  2153. end
  2154. if $npc_dna['C<<npctemp>>'] ! '':
  2155. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['C<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['C<<npctemp>>'],1,10):
  2156. '<br><b>Grandmother: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2157. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['C<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  2158. '<br><b>Grandfather: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2159. end
  2160. end
  2161. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcgparfind'
  2162. end
  2163. if $cheatDNAM ! '' or $cheatDNAF ! '':
  2164. npctemp = 0
  2165. :npcchildfind
  2166. if $npc_dna['A<<npctemp>>'] ! '':
  2167. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  2168. '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2169. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2170. '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2171. elseif mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2172. '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2173. end
  2174. end
  2175. if $npc_dna['B<<npctemp>>'] ! '':
  2176. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  2177. '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2178. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2179. '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2180. elseif mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2181. '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2182. end
  2183. end
  2184. if $npc_dna['C<<npctemp>>'] ! '':
  2185. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  2186. '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2187. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2188. '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2189. elseif mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2190. '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2191. end
  2192. end
  2193. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcchildfind'
  2194. npctemp = 0
  2195. :npcgchildfind
  2196. if $npc_dna['A<<npctemp>>'] ! '':
  2197. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  2198. '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2199. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2200. '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2201. elseif ((mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2202. '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2203. end
  2204. end
  2205. if $npc_dna['B<<npctemp>>'] ! '':
  2206. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  2207. '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2208. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2209. '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2210. elseif ((mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2211. '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2212. end
  2213. end
  2214. if $npc_dna['C<<npctemp>>'] ! '':
  2215. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  2216. '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2217. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2218. '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2219. elseif ((mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2220. '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2221. end
  2222. end
  2223. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcgchildfind'
  2224. killvar 'npctemp'
  2225. end
  2226. killvar '$tempDNAF'
  2227. killvar '$tempDNAM'
  2228. killvar '$tempDNAC'
  2229. killvar 'cheatDNAgenerated'
  2230. '</td></tr></table></center>'
  2231. }
  2232. $cheatmenu['DNAM'] = {
  2233. $cheatDNAM = input("Enter genetic mother ID (like A33, without apostrophe)")
  2234. if $cheatDNAM = '':exit
  2235. dynamic $cheatDNAM
  2236. dynamic $cheatmenu['DNA']
  2237. }
  2238. $cheatmenu['DNAF'] = {
  2239. $cheatDNAF = input("Enter genetic father ID (like A34, without apostrophe)")
  2240. if $cheatDNAF = '':exit
  2241. dynamic $cheatDNAF
  2242. dynamic $cheatmenu['DNA']
  2243. }
  2244. $cheatmenu['DNAC'] = {
  2245. $cheatDNAC = input("Enter genetic Child ID (like A34, without apostrophe)")
  2246. if $cheatDNAC = '':exit
  2247. dynamic $cheatDNAC
  2248. dynamic $cheatmenu['DNA']
  2249. }
  2250. $cheatmenu['quicktime'] = {
  2251. minut += ARGS[0]
  2252. *clr
  2253. gs 'daystart'
  2254. gs 'outdoors', 'weather'
  2255. gs 'stat'
  2256. gs 'cum_arrcheat'
  2257. }
  2258. $cheatmenu = {
  2259. gs'stat'
  2260. currhour = (daystart-1) * 24 + hour
  2261. currday = daystart
  2262. temp_week = week & temp_day = day & $temp_month = $month & temp_month = month & temp_year = year & temp_hour = hour & temp_minut = minut
  2263. *clr & cla
  2264. gs 'obj_din', 'cheattabs'
  2265. '<center><h1>Cheat Menu - Index</h1></center>'
  2266. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  2267. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  2268. '<a href="exec:dynamic $cheatmenu[''dynamic'']">Dynamic Input Command</a>'
  2269. '<a href="exec:gs ''cum_arrcheat''">OOX Debug</a>'
  2270. 'Right now <<$week[week]>> <<$month>> <<day>> <<year>> <<hour>>:<<minut>>'
  2271. 'Jump forward <a href="exec:dynamic $cheatmenu[''quicktime''], 15 & dynamic $cheatmenu">+15</a> minutes'
  2272. *nl
  2273. *nl
  2274. '<a href="exec:gt''pavResidential''">Teleport to Pavlovsk</a>'
  2275. '<a href="exec:gt''street''">Teleport to City</a>'
  2276. '<a href="exec:gt''gadukino''">Teleport to Gadukino</a>'
  2277. '<a href="exec:gt''dachi''">Teleport to Suburban Cooperative</a>'
  2278. *nl
  2279. '<font color="red"><b>WARNING!</b></font>: Teleporting while in an event may break your game. Use at your own risk!'
  2280. *nl
  2281. 'Pregnancy speed multiplier: <a href="exec:if pregspeedcheat < 3:pregspeedcheat += 1 & dynamic $cheatmenu else pregspeedcheat = 0 & dynamic $cheatmenu"><b><<pregspeedcheat+1>></b></a>'
  2282. *nl
  2283. '<a href="exec:dynamic $cheatmenu[''vartracker'']"><b>Variable tracker</b></a>'
  2284. '</tr></table></b></center>'
  2285. }
  2286. $cheatmenu['vartracker'] = {
  2287. gs'stat'
  2288. *clr & cla
  2289. act 'Return to cheat index': dynamic $cheatmenu
  2290. '<center><h1>Cheat menu</h1></center>'
  2291. '<center>For testing purposes.<br>If reporting a bug only the lines in red are neccessary.</center>'
  2292. *nl
  2293. '$loc: <<$loc>>'
  2294. '$locM: <<$locM>>'
  2295. '<font color = red>$CURLOC: <<$CURLOC>></font>'
  2296. '$location_type: <<$location_type>>'
  2297. 'home_cur: <<home_cur>>'
  2298. '$home_town: <<$home_town>>'
  2299. '$home_name: <<$home_name>>'
  2300. 'daystart: <<daystart>>'
  2301. 'daystart_start: <<daystart_start>>'
  2302. 'month: <<month>>'
  2303. 'week: <<week>>'
  2304. '$temperature: <<$temperature>>'
  2305. 'pffilmday: <<pffilmday>>'
  2306. '$pfname: <<$pfname>>'
  2307. 'modelmon: <<modelmon>>'
  2308. 'min_arousal: <<min_arousal>>'
  2309. 'pcs_nips: <<pcs_nips>>'
  2310. 'clit_size: <<clit_size>>'
  2311. 'steroid_have: <<steroid_have>>'
  2312. 'steroid_counter: <<steroid_counter>>'
  2313. 'steroid_dose: <<steroid_dose>>'
  2314. 'aphrodisiac_have: <<aphrodisiac_have>>'
  2315. 'aphrodisiac_counter: <<aphrodisiac_counter>>'
  2316. 'aphrodisiac_timer: <<aphrodisiac_timer>>'
  2317. 'aphrodisiac_addiction: <<aphrodisiac_addiction>>'
  2318. 'bcream_have: <<bcream_have>>'
  2319. 'motherQW: <<npc_QW[''A29'']>>'
  2320. 'Anastasia quest level: <<npc_QW[''A192'']>>'
  2321. 'sex: <<stat[''vaginal'']>>'
  2322. '$clothingworntype: <<$clothingworntype>>'
  2323. 'PCloQuality: <<PCloQuality>>'
  2324. 'Mira''s Father Quest (npc_QW[''A64'']): <<npc_QW[''A64'']>>'
  2325. 'Mira''s Quest (npc_QW[''A60'']): <<npc_QW[''A60'']>>'
  2326. 'mirasextimes: <<mirasextimes>>'
  2327. 'Mira''s Relationship (npc_rel[''A60'']): <<npc_rel[''A60'']>>'
  2328. 'Mitka''s Quest (npc_QW[''A63'']): <<npc_QW[''A63'']>>'
  2329. 'mirabrosextime: <<mirabrosextime>>'
  2330. 'momslut: <<momslut>>'
  2331. 'Kirill''s Relationship (Kirill): <<Kirill>>'
  2332. 'Kirill''s Corruption (Kirill_Crpt): <<Kirill_Crpt>>'
  2333. 'children: <<kid>>'
  2334. 'fetus number: <<BabyEmbryo>>'
  2335. 'pregnancy state: <<preg>>'
  2336. 'thinkpreg: <<thinkpreg>>'
  2337. 'knowpreg: <<knowpreg>>'
  2338. 'knowpregrecover: <<knowpregrecover>>'
  2339. 'cycle: <<cycle>>'
  2340. 'menoage: <<menoage>>'
  2341. 'age: <<age>>'
  2342. 'mesec: <<mesec>>'
  2343. 'FocH: <<FocH>>'
  2344. 'EggRH: <<EggRH>>'
  2345. 'Ovulate: <<Ovulate>>'
  2346. 'UnfertEgg: <<UnfertEgg>>'
  2347. 'FertEgg: <<FertEgg>>'
  2348. if FertEgg > 0:
  2349. i = arrpos('$kidname','unborn')
  2350. imax = arrsize('$kidname')-1
  2351. :chlp
  2352. ' <<i+1>>. baby''s pregnancy type: <<babyptype[i]>>'
  2353. if i < imax: i += 1 & jump 'chlp'
  2354. killvar 'i'
  2355. killvar 'imax'
  2356. end
  2357. 'Implanted Embryos: <<BabyEmbryo>>'
  2358. 'ferteggage: <<ferteggage>>'
  2359. 'PregChem: <<PregChem>>'
  2360. 'pillcon: <<pillcon>>'
  2361. 'Believed pillcon: <<pillcon2>>'
  2362. 'RecovH: <<RecovH>>'
  2363. 'daylastperiod: <<daylastperiod>> (daystart difference: <<daystart-daylastperiod>>)'
  2364. 'lastmens: <<lastmens>>'
  2365. 'hypnoTime: <<hypnoTime>>'
  2366. 'hypnoStrength: <<hypnoStrength>>'
  2367. 'hypnoDay: <<hypnoDay>>'
  2368. 'hypnoAddict: <<hypnoAddict>>'
  2369. 'missCum: <<missCum>>'
  2370. 'condoms/bad condoms: <<prezik>>/<<badprezik>>'
  2371. if tabletki > 0:
  2372. 'pack(s) of birth control pills: <<tabletki>>'
  2373. if tabletkiold > 0: ' <<tabletkiold>> expired pack'
  2374. if tabletkifake > 0: ' <<tabletkifake>> counterfeit pack'
  2375. if tabletkirej > 0: ' <<tabletkirej>> factory rejected pack'
  2376. if tabletkifert > 0: ' <<tabletkifert>> fertility hormones pack'
  2377. if tabletkisug > 0: ' <<tabletkisug>> sugar pills pack'
  2378. end
  2379. if pillsleft[ptype] > 0:
  2380. if ptype = 0: $pilltype = 'normal '
  2381. if ptype = 1: $pilltype = 'expired '
  2382. if ptype = 2: $pilltype = 'counterfeit '
  2383. if ptype = 3: $pilltype = 'factory rejected '
  2384. if ptype = 4: $pilltype = 'sugar '
  2385. if ptype = 5: $pilltype = 'fertility hormone '
  2386. '<<pillsleft[ptype]>> <<$pilltype>>pills left of your currently used pack'
  2387. killvar '$pilltype'
  2388. end
  2389. }
  2390. $cheatmenu['bdimmain'] = {
  2391. gs 'stat'
  2392. *clr & cla
  2393. gs 'obj_din', 'cheattabs'
  2394. '<center><h1>Cheat Menu - Body Image Sets</h1></center>'
  2395. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  2396. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  2397. '<center><b>Body Image Controls</b></center>'
  2398. *nl
  2399. 'You are currently using set: <<$bodimgsets[((bodset * 10) + 9)]>>'
  2400. if bdsetlock = 1:
  2401. 'The set used is locked to current.'
  2402. else
  2403. 'The set used is unlocked.'
  2404. end
  2405. *nl
  2406. 'This is the current default and custom (if any) body image sets:'
  2407. *nl
  2408. '<a href="exec:chmbodset = 0 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[9]>></b></a>'
  2409. *nl
  2410. '<a href="exec:chmbodset = 1 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[19]>></b></a>'
  2411. *nl
  2412. '<a href="exec:chmbodset = 2 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[29]>></b></a>'
  2413. *nl
  2414. if bodsetcnt >= 4:
  2415. 'You may edit aspects of a custom image set by clicking on their folder names below.'
  2416. *nl
  2417. '<a href="exec:chmbodset = 4 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[49]>></b></a>'
  2418. *nl
  2419. elseif bodsetcnt = 3:
  2420. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2421. *nl
  2422. end
  2423. if bodsetcnt >= 5:
  2424. '<a href="exec:chmbodset = 5 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[59]>></b></a>'
  2425. *nl
  2426. elseif bodsetcnt = 4:
  2427. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2428. *nl
  2429. end
  2430. if bodsetcnt >= 6:
  2431. '<a href="exec:chmbodset = 6 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[69]>></b></a>'
  2432. *nl
  2433. elseif bodsetcnt = 5:
  2434. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2435. *nl
  2436. end
  2437. if bodsetcnt >= 7:
  2438. '<a href="exec:chmbodset = 7 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[79]>></b></a>'
  2439. *nl
  2440. elseif bodsetcnt = 6:
  2441. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2442. *nl
  2443. end
  2444. if bodsetcnt >= 8:
  2445. '<a href="exec:chmbodset = 8 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[89]>></b></a>'
  2446. *nl
  2447. elseif bodsetcnt = 7:
  2448. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2449. *nl
  2450. end
  2451. if bodsetcnt >= 9:
  2452. '<a href="exec:chmbodset = 9 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[99]>></b></a>'
  2453. *nl
  2454. elseif bodsetcnt = 8:
  2455. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2456. *nl
  2457. end
  2458. '</td></tr></table></center>'
  2459. }
  2460. $cheatmenu['bdimdisplay'] = {
  2461. gs 'stat'
  2462. *clr & cla
  2463. '<center><h1>Cheat menu</h1></center>'
  2464. *nl
  2465. '<center><b>Body Image Set Display</b></center>'
  2466. '<a href="exec:killvar ''chmbodset'' & dynamic $cheatmenu[''bdimmain'']"><b>Go Back</b></a>'
  2467. *nl
  2468. if bdsetlock = 1 and chmbodset = fixbodset:
  2469. 'This is the currently locked set.'
  2470. '<a href="exec:bdsetlock = 0 & bodset = 1 & killvar ''fixbodset'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Clear the lock.</b></a>'
  2471. else
  2472. '<a href="exec:bdsetlock = 1 & bodset = chmbodset & fixbodset = chmbodset & dynamic $cheatmenu[''bdimdisplay'']"><b>Use this set only.</b></a>'
  2473. end
  2474. *nl
  2475. if chmbodset <= 3:
  2476. 'Folder: <<$bodimgsets[((chmbodset * 10) + 9)]>>'
  2477. 'Descriptors:'
  2478. *nl
  2479. if chmbodset = 3:
  2480. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2481. else
  2482. '<a href="exec:view ''images/pc/body/shape/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2483. end
  2484. *nl
  2485. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/1.jpg''"><<$bodimgsets[((chmbodset * 10) + 1)]>></a>'
  2486. *nl
  2487. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/2.jpg''"><<$bodimgsets[((chmbodset * 10) + 2)]>></a>'
  2488. *nl
  2489. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/3.jpg''"><<$bodimgsets[((chmbodset * 10) + 3)]>></a>'
  2490. *nl
  2491. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/4.jpg''"><<$bodimgsets[((chmbodset * 10) + 4)]>></a>'
  2492. *nl
  2493. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/5.jpg''"><<$bodimgsets[((chmbodset * 10) + 5)]>></a>'
  2494. *nl
  2495. if chmbodset = 3:
  2496. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2497. else
  2498. '<a href="exec:view ''images/pc/body/shape/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2499. end
  2500. *nl
  2501. if chmbodset = 3:
  2502. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2503. else
  2504. '<a href="exec:view ''images/pc/body/shape/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2505. end
  2506. *nl
  2507. if chmbodset = 3:
  2508. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/8.jpg''"><<$bodimgsets[((chmbodset * 10) + 8)]>></a>'
  2509. end
  2510. *nl
  2511. else
  2512. 'Folder: <<$bodimgsets[((chmbodset * 10) + 9)]>>'
  2513. 'Descriptors: (Displayed as "You are:")'
  2514. '<a href="exec:view ''images/pc/body/shape/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2515. *nl
  2516. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/1.jpg''"><<$bodimgsets[((chmbodset * 10) + 1)]>></a> -- <a href="exec:chmbddes = 1 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2517. *nl
  2518. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/2.jpg''"><<$bodimgsets[((chmbodset * 10) + 2)]>></a> -- <a href="exec:chmbddes = 2 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2519. *nl
  2520. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/3.jpg''"><<$bodimgsets[((chmbodset * 10) + 3)]>></a> -- <a href="exec:chmbddes = 3 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2521. *nl
  2522. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/4.jpg''"><<$bodimgsets[((chmbodset * 10) + 4)]>></a> -- <a href="exec:chmbddes = 4 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2523. *nl
  2524. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/5.jpg''"><<$bodimgsets[((chmbodset * 10) + 5)]>></a> -- <a href="exec:chmbddes = 5 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2525. *nl
  2526. if imgset6ovr[chmbodset] = 1:
  2527. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a> -- <a href="exec:chmbddes = 6 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2528. *nl
  2529. 'You are using a <a href="exec:imgset6ovr[chmbodset] = 0 & dynamic $cheatmenu[''bdimdisplay'']">custom image 6</a> for this set.'
  2530. *nl
  2531. else
  2532. '<a href="exec:view ''images/pc/body/shape/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2533. *nl
  2534. 'You are using the <a href="exec:imgset6ovr[chmbodset] = 1 & dynamic $cheatmenu[''bdimdisplay'']">default image 6</a> for this set.'
  2535. *nl
  2536. end
  2537. if imgset7ovr[chmbodset] = 1:
  2538. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a> -- <a href="exec:chmbddes = 7 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2539. *nl
  2540. 'You are using a <a href="exec:imgset7ovr[chmbodset] = 0 & dynamic $cheatmenu[''bdimdisplay'']">custom image 7</a> for this set.'
  2541. *nl
  2542. else
  2543. '<a href="exec:view ''images/pc/body/shape/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2544. *nl
  2545. 'You are using the <a href="exec:imgset7ovr[chmbodset] = 1 & dynamic $cheatmenu[''bdimdisplay'']">default image 7</a> for this set.'
  2546. *nl
  2547. end
  2548. '<a href="exec:dynamic $cheatmenu[''bdimcstdel'']">Delete this set.</a>'
  2549. end
  2550. }
  2551. $cheatmenu['bdimcstdel'] = {
  2552. *clr & cla
  2553. '<center><b>Body Image Set Removal</b></center>'
  2554. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2555. *nl
  2556. 'This is where you remove a body image set from use, please note it does not delete anything, it just clears the custom set from this game instance/save.'
  2557. if klsetask = 1:
  2558. '<a href="exec:klsetask = 2 & dynamic $cheatmenu[''bdimcstdel'']"><b>Are you sure you want to remove set <<$bodimgsets[((chmbodset * 10) + 9)]>>?</b></a>'
  2559. elseif klsetask = 2:
  2560. if chmbodset <= 2:
  2561. 'You have encoutered error 1'
  2562. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2563. exit
  2564. end
  2565. if bdsetlock = 1 and fixbodset >= chmbodset: bdsetlock = 0 & killvar 'fixbodset'
  2566. if bodsetcnt > chmbodset:
  2567. cyci1 = 0
  2568. cyci2 = chmbodset
  2569. :overwriter1
  2570. $bodimgsets[((cyci2 * 10) + cyci1)] = $bodimgsets[(((cyci2 + 1) * 10) + cyci1)]
  2571. cyci1 += 1
  2572. if cyci1 < 10: jump 'overwriter1'
  2573. imgset6ovr[cyci2] = imgset6ovr[(cyci2 + 1)]
  2574. imgset7ovr[cyci2] = imgset7ovr[(cyci2 + 1)]
  2575. cyci1 = 0
  2576. cyci2 += 1
  2577. if cyci2 < bodsetcnt: jump 'overwriter1'
  2578. killvar 'cyci1' & killvar 'cyci2'
  2579. elseif bodsetcnt < chmbodset:
  2580. 'You have encoutered error 2'
  2581. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2582. exit
  2583. end
  2584. cyci1 = 9
  2585. :poofer1
  2586. killvar 'bodimgsets', ((bodsetcnt * 10) + cyci1)
  2587. cyci1 -= 1
  2588. if cyci1 >= 0: jump 'poofer1'
  2589. killvar 'cyci1'
  2590. killvar 'imgset6ovr', bodsetcnt
  2591. killvar 'imgset7ovr', bodsetcnt
  2592. bodsetcnt -= 1
  2593. killvar 'klsetask'
  2594. dynamic $cheatmenu['bdimmain']
  2595. else
  2596. '<a href="exec:klsetask = 1 & dynamic $cheatmenu[''bdimcstdel'']">Remove set <<$bodimgsets[((chmbodset * 10) + 9)]>>?</a>'
  2597. end
  2598. }
  2599. $cheatmenu['bdimcstadd'] = {
  2600. *clr & cla
  2601. '<center><b>Body Image Set Addition</b></center>'
  2602. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimmain'']"><b>Go Back</b></a>'
  2603. *nl
  2604. 'This is where you can add a new image set to a game.'
  2605. 'To add an image set, create a folder in images/pc/body/shape/ and name it anything you want (shorter will be easier to remember). Then put in it any images you want named 1.jpg, 2.jpg, etc. up 5, 6, or 7. Just make sure it contains images 1 to 5. Once you have done that, click the link below and put in your folder name to add that set.'
  2606. 'Note: This will only be for this instance/save of the game and you will have to redo the click the link step if you want to add the same folder to a different instance/save.'
  2607. *nl
  2608. '<a href="exec:dynamic $cheatmenu[''bdimcstaddpro'']">Add Image Set</a>'
  2609. }
  2610. $cheatmenu['bdimcstaddpro'] = {
  2611. $tmpstrg = input("Enter folder name, do not include ''\''")
  2612. if $tmpstrg = '':
  2613. killvar '$tmpstrg'
  2614. dynamic $cheatmenu['bdimcstadd']
  2615. else
  2616. bodsetcnt += 1
  2617. cyci1 = 0
  2618. :addcyc
  2619. $bodimgsets[((bodsetcnt * 10) + cyci1)] = $bodimgsets[(10 + cyci1)]
  2620. cyci1 += 1
  2621. if cyci1 < 9: jump 'addcyc'
  2622. $bodimgsets[((bodsetcnt * 10) + 9)] = $tmpstrg
  2623. imgset6ovr[bodsetcnt] = 0
  2624. imgset7ovr[bodsetcnt] = 0
  2625. killvar '$tmpstrg'
  2626. killvar 'cyci1'
  2627. dynamic $cheatmenu['bdimmain']
  2628. end
  2629. }
  2630. $cheatmenu['bdimcstdesed'] = {
  2631. $tmpstrg = input("Enter a new descriptor")
  2632. if $tmpstrg = '':
  2633. killvar 'chmbddes'
  2634. killvar '$tmpstrg'
  2635. else
  2636. $bodimgsets[((chmbodset * 10) + chmbddes)] = $tmpstrg
  2637. killvar 'chmbddes'
  2638. killvar '$tmpstrg'
  2639. dynamic $cheatmenu['bdimdisplay']
  2640. end
  2641. }
  2642. $cheatmenu['succubreset'] = {
  2643. *clr & cla
  2644. 'Are you sure you want to reset your Succubus status? You will lose all levels, saved power, and succubus skill levels.'
  2645. *nl
  2646. '<a href="exec:dynamic $cheatmenu[''magic'']"><b>No, nevermind.</b></a>'
  2647. *nl
  2648. '<a href="exec:dynamic $cheatmenu[''sucresetdo'']"><b>Yes, remove & reset Succubus status</b></a>'
  2649. }
  2650. $cheatmenu['sucresetdo'] = {
  2651. !! Probably do not need to kill all of these, but better to unload them.
  2652. killvar 'scfwon'
  2653. killvar 'scpopt'
  2654. killvar '$sclocrt'
  2655. killvar '$scargrt'
  2656. killvar '$scsubloc'
  2657. killvar 'suceatinit'
  2658. killvar 'succubusflag'
  2659. killvar 'succubusQW'
  2660. killvar '$sucself1'
  2661. killvar 'succublvl'
  2662. killvar 'succubxp'
  2663. killvar 'sucxpsnapshot'
  2664. killvar 'succhungry'
  2665. killvar 'sucexcess'
  2666. killvar 'sexnutrition'
  2667. killvar 'suclezsex'
  2668. killvar 'sucabslez'
  2669. killvar 'sucabscum'
  2670. killvar '$sucabs1'
  2671. killvar '$sucabs2'
  2672. killvar '$sucabs3'
  2673. killvar 'succonfail'
  2674. killvar 'sucpowzeroed'
  2675. killvar 'suchuntday'
  2676. killvar 'sucpcinfo'
  2677. killvar 'karinsucsex'
  2678. killvar 'karinsucsexday'
  2679. killvar 'karinsucsexask'
  2680. killvar 'tatianasucsex'
  2681. killvar 'tatianasucsexday'
  2682. killvar 'tatianasucsexask'
  2683. killvar 'sucwalkday'
  2684. killvar '$sucgoloc'
  2685. killvar '$sucgometka'
  2686. killvar 'sucskill'
  2687. killvar 'sucstorecap'
  2688. killvar 'sucinfoday'
  2689. killvar 'sctrainprep'
  2690. !! This list will be updated as new variables are added
  2691. dynamic $cheatmenu['magic']
  2692. }
  2693. --- Cheatmenu_din ---------------------------------