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KeyMasterOfGozer e95be90388 Add some javascript filters há 8 meses atrás
.gitignore 7f10bcda42 Add Graph Plotting to discord. há 11 meses atrás
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README.md e95be90388 Add some javascript filters há 8 meses atrás
config.py 9e4b571335 Create Objects Market and Player há 11 meses atrás
db.py 7d06f90c29 Install some formatting for buyout function há 8 meses atrás
discord-bot.py 0086f80a4a Canted Dates to 45 degree angle on Plot to help visibility há 9 meses atrás
gatherMarket.py 5993f0aacf Better Error messaging on HTML errors. há 10 meses atrás
logger.py 0f98ee5191 Add stub for Discord Bot, and logging stubs. há 11 meses atrás
market.py e2f8d5143a Only put Stock in Market Card once. há 8 meses atrás
player.py 5993f0aacf Better Error messaging on HTML errors. há 10 meses atrás

README.md

BoobyLegends Economic Helper

This is intended as a helper to find trends in the Booby Legends game.

I intend to built a Discord Bot Interface to let us share in our guild.

Running Executables

Gather Marketing Data

This will gather marketing data every 15 minutes, and build an average for each day in UTC timezone.

python3 gatherMarket.py

Classes

There are some main components written as python classes.

Market

Loads the current Market values for cards.

You can initialize the Market List like this:

from market import Market
m=Market()
m.fetchData()
m.show()

Show a filtered Market Page with cards you alreqady have Crystalized removed.

from market import Market
m=Market()
m.fetchData()
m.filterMarketCards(False)
#After doing stuff...
m.closePage()

Player

Loads the current Player values for cards. To get stock values, a "config.json" file must be in the folder with a "cookie" defined to have the player's login. I got my cookie by using the "EditThisCookie" plugin for Chrome. The config file should looks omething like this.

{
    "cookie":
        {
            "name":"wordpress_logged_in_f129834928365fbaer348384348y23423uy2323",
            "value":"keymasterofgozer%8ksojhelFM88efn98709cvaSneOVWEUVn9dvs9eVASEvjSEv8ksojhelFM88efn98709cvaSneOVWEUVn9dvs9eVASEvjSEv8ksojhelFM88efn98709cvaSneOVW"
        }
}

You can initialize your Player list like this:

from player import Player
p=Player()
p.fetchData()
p.show()

Get a List of non-crystal remaining Cards to collect

from player import Player
p=Player()
p.fetchData()
p.show(fields=['name','level','stock'],filter='stock != "CRYSTAL"')

Market Data

from db import MarketDB, hist, plot
hist(2)
plot(2)

javascript to filter Market for uncrystalized cards

clist=[]
for (var i = 0; i < 153; i++) {clist.push(-1);}
let player = document.createElement('div');
player.id = 'player'
player.innerHTML=await (await fetch('https://play.boobylegends.com/player/')).text();
playerCards=player.getElementsByClassName('wrapper-card');
for (var i = 0; i < playerCards.length; i++) {
    try{
    cardNum = parseInt(playerCards.item(i).getElementsByClassName('pornstar-number')[0].innerText);
    stock = playerCards.item(i).getElementsByClassName('card-nb')[0].innerText.trim();
    clist[cardNum]=stock;
    }catch(err){console.log('hi');}
};
cards=document.getElementsByClassName('wrapper-market-card')
for (var i = 0; i < cards.length; i++) {
    cardNum = cards.item(i).getElementsByClassName('pornstar-number')[0].outerText;
    innerCard = cards.item(i).getElementsByClassName('inner-market-card')[0]
    var stock = innerCard.getElementsByClassName('Stock')[0]
    if (stock){stock.innerText = "Stock: " + clist[cardNum]}
    else {
        let qty = document.createElement('div');
        qty.classList.add('Stock')
        qty.innerText = "Stock: " + clist[cardNum]
        innerCard.appendChild(qty)
        }
    if (clist[cardNum].toString().includes('CRYSTAL')){
        cards.item(i).style.setProperty('Display','None');
    }
}

javascript to filter Market for good value cards

cards=document.getElementsByClassName('wrapper-market-card')
for (var i = 0; i < cards.length; i++) {
    cardNum = cards.item(i).getElementsByClassName('pornstar-number')[0].outerText;
    cardVal = parseInt(cards.item(i).getElementsByClassName('score-card')[0].outerText);
    cardCost = parseInt(cards.item(i).getElementsByClassName('cost')[0].outerText);
    if (cardCost > (cardVal/2)){
        cards.item(i).style.setProperty('Display','None');
    }
}