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[edits] Gadforest edits by Lydia

Anya 1 year ago
parent
commit
1bd63ce5ce
1 changed files with 34 additions and 34 deletions
  1. 34 34
      locations/gadforest.qsrc

+ 34 - 34
locations/gadforest.qsrc

@@ -29,7 +29,7 @@ if $ARGS[0] = 'forest_edge':
 		if hour >= 6 and hour < 22:
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest1.jpg"></center>'
 			*nl
-			'You are at the edge of the forest. Mushrooms and berries grow here and you can often find other people picking them.'
+			'You are at the edge of the forest. Mushrooms and berries grow here, and you can often find other people picking them.'
 		else
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_night1.jpg"></center>'
 			*nl
@@ -39,11 +39,11 @@ if $ARGS[0] = 'forest_edge':
 		if hour >= 8 and hour < 20:
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_winter1.jpg"></center>'
 			*nl
-			'You are at the edge of the forest. The forest during wintertime is very beautiful.'
+			'You are at the edge of the forest. The forest during wintertime is gorgeous.'
 		else
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_winter_night1.jpg"></center>'
 			*nl
-			'You are at the edge of the forest. Night in the forest during wintertime is very scary and uncomfortable.'
+			'You are at the edge of the forest. Night in the forest during wintertime is terrifying and uncomfortable.'
 		end
 	end
 
@@ -52,7 +52,7 @@ if $ARGS[0] = 'forest_edge':
 	if pcs_bushcraft < 20:
 		'<font color="red">You don''t know this part of the forest very well. You could get lost if you go any deeper into the woods.</font>'
 	else
-		'<font color="green">You are comfortable navigating this part of the forest, and can adventure deeper into the woods if you want.</font>'
+		'<font color="green">You are comfortable navigating this part of the forest and can adventure further into the woods if you want.</font>'
 	end
 
 	if clothesAtLocation = 1:*nl & 'Your clothes are nearby on the ground.'
@@ -61,19 +61,19 @@ if $ARGS[0] = 'forest_edge':
 			forestpicnic = 0
 		else
 			*nl
-			'On the edge of the forest you see people. Apparently they are having a family <a href="exec:gt ''gadforest_event'',''picnic''">picnic</a>.'
+			'On the edge of the forest, you see people. Apparently, they are having a family <a href="exec:gt ''gadforest_event'',''picnic''">picnic</a>.'
 		end
 	end
 	if hour < 8 or hour > 16 and mushroom_pickers ! 0:
 		mushroom_pickers = 0
 		*nl
-		'You don''t see or hear any other people picking mushrooms or berries in the forest right now.'
+		'You don''t see or hear anyone picking mushrooms or berries in the forest right now.'
 	else
 		*nl
 		if mushroom_pickers = 0:
-			'You don''t see or hear any other people picking mushrooms or berries in the forest right now.'
+			'You don''t see or hear anyone picking mushrooms or berries in the forest right now.'
 		elseif mushroom_pickers = 1:
-			'You can see other people picking mushrooms and berries here at the forests edge.'
+			'You can see other people picking mushrooms and berries here at the forest''s edge.'
 		elseif mushroom_pickers = 2:
 			'You can hear people picking mushrooms and berries deeper in the forest.'
 		end
@@ -88,7 +88,7 @@ if $ARGS[0] = 'forest_edge':
 
 			gs 'miroslava','miraclothes'
 			*nl
-			'"<<$pcs_nickname>>, I''m going to head home now, but we can hang out again more later." Mira said to you as she began to walk out of the forest.'
+			'"<<$pcs_nickname>>, I''m going to head home now, but we can hang out again later." Mira said as she began walking out of the forest.'
 
 			! Allow the player to override Mira schedule to get events done with her, also so Mira cannot appear and disappear before the player can interact with her
 			act 'Convince her to stay with you':
@@ -188,15 +188,15 @@ if $ARGS[0] = 'forest_edge':
 			if gadforest_clothestorn = 1:
 				gadforest_clothestorn = 0
 				'Your clothes were torn to shreds in the woods, leaving you with no choice but to head back home naked.'
-				'You try your best to stay in the shadows as you move towards your grandparents house as stealthily as possible.'
+				'You try your best to stay in the shadows as you move towards your grandparents'' house as stealthily as possible.'
 			! clothes are here
 			elseif clothesAtLocation = 1:
-				'You decide to leave your clothes behind and sneak home naked, purely for the thrill of it.'
-				'You try your best to stay in the shadows as you move towards your grandparents house as stealthily as possible.'
+				'You leave your clothes behind and sneak home naked, purely for the thrill.'
+				'You try your best to stay in the shadows as you move towards your grandparents'' house as stealthily as possible.'
 			! no clothes here
 			elseif clothesAtLocation = 0:
 				'You seem to have misplaced your clothes, leaving you with no choice but to head back home naked. You wonder where you might have left your clothes.'
-				'You try your best to stay in the shadows as you move towards your grandparents house as stealthily as possible.'
+				'You try your best to stay in the shadows as you move towards your grandparents'' house as stealthily as possible.'
 			end
 			! Allow schoolgirl player to leave naked but go straight back home
 			! Non-schoolgirls will just find a random sweatshirt to put on - it is the same everytime but walking around naked in the village is not implemented yet
@@ -220,7 +220,7 @@ if $ARGS[0] = 'forest_edge':
 
 						'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadukino_old_woman.jpg"></center>'
 						*nl
-						'You''ve been spotted walking home naked by all the women of the village. They scold you as you walk by. Your grandparents are definitely going to find out about this.'
+						'You''ve been spotted walking home naked by all the village''s women. So, naturally, they scold you as you walk by. Your grandparents are definitely going to find out about this.'
 					elseif forestcaughtrand >= 7:
 						grandmaQW['nudity_trouble'] += rand(4,6)
 
@@ -257,7 +257,7 @@ if $ARGS[0] = 'forest_edge':
 					if CloSkirtShortness = 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/nudeforest.jpg"></center>'
 					if CloSkirtShortness > 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/nudeforest1.'+rand(1,2)+'.jpg"></center>'
 					*nl
-					'You begin to panic a little. You have no where to go and no one to help you can you are stuck naked in the woods.'
+					'You begin to panic a little. You have nowhere to go and no one to help you. You are stuck naked in the woods.'
 					'As you look around frantically, you spot a sweatshirt someone must have lost. You quickly put it on, thinking about how lucky you are.'
 
 					act 'Leave (0:15)':
@@ -294,7 +294,7 @@ if $ARGS[0] = 'forest_edge':
 		! hessian sack from hunters is not allowed to leave the woods it is only supposed to be a temporary item
 		elseif swamp_clothes = 1:
 			*nl
-			'You cannot leave the woods wearing your current clothing. You should pickup your clothes and get dressed before you leave or just risk leaving naked.'
+			'You cannot leave the woods wearing your current clothing. Therefore, you should pick up your clothes and get dressed or risk leaving naked.'
 		else
 			minut += 15
 			gs 'stat'
@@ -375,10 +375,10 @@ if $ARGS[0] = 'forest_outskirts':
 	else
 		if hour >= 8 and hour < 20:
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_winter2.jpg"></center>'
-			'You are in the forest. The forest in the winter is very beautiful, the fresh air makes you happy.'
+			'You are in the forest. The forest in the winter is stunning, and the fresh air makes you happy.'
 		else
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_winter_night2.jpg"></center>'
-			'You are in the forest. Night in the forest during wintertime is very scary and uncomfortable.'
+			'You are in the forest. Night in the forest during wintertime is horrifying and uncomfortable.'
 		end
 	end
 
@@ -387,19 +387,19 @@ if $ARGS[0] = 'forest_outskirts':
 	if pcs_bushcraft < 30:
 		'<font color="red">You don''t know this part of the forest very well. You could get lost if you go any deeper into the woods.</font>'
 	else
-		'<font color="green">You are comfortable navigating this part of the forest, and can adventure deeper into the woods if you want.</font>'
+		'<font color="green">You are comfortable navigating this part of the forest and can adventure further into the woods if you want.</font>'
 	end
 	if clothesAtLocation = 1:*nl & 'Your clothes are nearby on the ground.'
 	if hour < 8 or hour > 16:
 		mushroom_pickers = 0
 		*nl
-		'You don''t see or hear any other people picking mushrooms or berries in the forest right now.'
+		'You don''t see or hear anyone picking mushrooms or berries in the forest right now.'
 	else
 		*nl
 		if mushroom_pickers = 0:
-			'You don''t see or hear any other people picking mushrooms or berries in the forest right now.'
+			'You don''t see or hear anyone picking mushrooms or berries in the forest right now.'
 		elseif mushroom_pickers = 1:
-			'You can hear other people picking mushrooms and berries at the forests edge.'
+			'You can hear others picking mushrooms and berries at the forest''s edge.'
 		elseif mushroom_pickers = 2:
 			'You can see people picking mushrooms and berries here on the outskirts of the forest.'
 		end
@@ -455,10 +455,10 @@ if $ARGS[0] = 'forest_center':
 	else
 		if hour >= 8 and hour < 20:
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_winter3.jpg"></center>'
-			'You are deep in the forest. The forest in the winter is very beautiful, the fresh air makes you happy.'
+			'You are deep in the forest. The forest in the winter is magnificent. The fresh air makes you happy.'
 		else
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_winter_night3.jpg"></center>'
-			'You are deep in the forest. Night in the forest during wintertime is very scary and uncomfortable.'
+			'You are deep in the forest. Night in the woods during wintertime is terrifying and uncomfortable.'
 		end
 	end
 
@@ -467,21 +467,21 @@ if $ARGS[0] = 'forest_center':
 	if pcs_bushcraft < 40:
 		'<font color="red">You don''t know this part of the forest very well. You could get lost if you go any deeper into the woods.</font>'
 	else
-		'<font color="green">You are comfortable navigating this part of the forest, and can adventure deeper into the woods if you want.</font>'
+		'<font color="green">You are comfortable navigating this part of the forest and can adventure further into the woods if you want.</font>'
 	end
 	if clothesAtLocation = 1:*nl & 'Your clothes are nearby on the ground.'
 	if hour < 8 or hour > 16:
 		mushroom_pickers = 0
 		*nl
-		'You don''t see or hear any other people picking mushrooms or berries in the forest right now.'
+		'You don''t see or hear anyone picking mushrooms or berries in the forest right now.'
 	else
 		*nl
 		if mushroom_pickers = 0:
-			'You don''t see or hear any other people picking mushrooms or berries in the forest right now.'
+			'You don''t see or hear anyone picking mushrooms or berries in the forest right now.'
 		elseif mushroom_pickers = 1:
-			'You can hear people picking mushrooms and berries at the forests edge.'
+			'You can hear people picking mushrooms and berries at the forest''s edge.'
 		elseif mushroom_pickers = 2:
-			'You can hear people picking mushrooms and berries at the outskirts of the forest.'
+			'You can hear people picking mushrooms and berries on the outskirts of the forest.'
 		end
 	end
 
@@ -859,7 +859,7 @@ if $ARGS[0] = 'picking':
 
 					gs 'gadforest', 'picking_clothes', $forest_args1, 'berry'
 					*nl
-					'After searching for mushrooms and berries for half an hour you found <<new_boletus>> kg of mushrooms and <<new_bilberry>> kg of berries.'
+					'After searching for mushrooms and berries for half an hour, you found <<new_boletus>> kg of mushrooms and <<new_bilberry>> kg of berries.'
 				! mushroom pickers are at the location of the forest Sveta is in
 				elseif mushroom_pickers = mushroom_pickers_check:
 					new_boletus += rand(0,max_boletus)
@@ -874,28 +874,28 @@ if $ARGS[0] = 'picking':
 
 						gs 'gadforest', 'picking_clothes', $forest_args1, 'berry'
 						*nl
-						'After searching for mushrooms and berries for half an hour you found <<new_boletus>> kg of mushrooms and <<new_bilberry>> kg of berries.'
+						'After searching for mushrooms and berries for half an hour, you found <<new_boletus>> kg of mushrooms and <<new_bilberry>> kg of berries.'
 					elseif new_boletus = 0 and new_bilberry > 0:
 						pcs_mood += 5
 						gs 'stat'
 
 						gs 'gadforest', 'picking_clothes', $forest_args1, 'berry'
 						*nl
-						'After searching for mushrooms and berries for half an hour you found <<new_bilberry>> kg of berries.'
+						'After searching for mushrooms and berries for half an hour, you found <<new_bilberry>> kg of berries.'
 					elseif new_boletus > 0 and new_bilberry = 0:
 						pcs_mood += 5
 						gs 'stat'
 
 						gs 'gadforest', 'picking_clothes', $forest_args1, 'mushroom'
 						*nl
-						'After searching for mushrooms and berries for half an hour you found <<new_boletus>> kg of mushrooms'
+						'After searching for mushrooms and berries for half an hour, you found <<new_boletus>> kg of mushrooms'
 					elseif new_boletus = 0 and new_bilberry = 0:
 						pcs_mood -= 5
 						gs 'stat'
 
 						gs 'gadforest', 'picking_clothes_empty', $forest_args1
 						*nl
-						'After searching for mushrooms and berries for half an hour you found nothing.'
+						'After searching for mushrooms and berries for half an hour, you found nothing.'
 					end
 				end