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@@ -29,7 +29,7 @@ if $ARGS[0] = 'forest_edge':
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if hour >= 6 and hour < 22:
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'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest1.jpg"></center>'
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*nl
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- 'You are at the edge of the forest. Mushrooms and berries grow here and you can often find other people picking them.'
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+ 'You are at the edge of the forest. Mushrooms and berries grow here, and you can often find other people picking them.'
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else
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'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_night1.jpg"></center>'
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*nl
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@@ -39,11 +39,11 @@ if $ARGS[0] = 'forest_edge':
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if hour >= 8 and hour < 20:
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'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_winter1.jpg"></center>'
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*nl
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- 'You are at the edge of the forest. The forest during wintertime is very beautiful.'
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+ 'You are at the edge of the forest. The forest during wintertime is gorgeous.'
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else
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'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_winter_night1.jpg"></center>'
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*nl
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- 'You are at the edge of the forest. Night in the forest during wintertime is very scary and uncomfortable.'
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+ 'You are at the edge of the forest. Night in the forest during wintertime is terrifying and uncomfortable.'
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end
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end
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@@ -52,7 +52,7 @@ if $ARGS[0] = 'forest_edge':
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if pcs_bushcraft < 20:
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'<font color="red">You don''t know this part of the forest very well. You could get lost if you go any deeper into the woods.</font>'
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else
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- '<font color="green">You are comfortable navigating this part of the forest, and can adventure deeper into the woods if you want.</font>'
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+ '<font color="green">You are comfortable navigating this part of the forest and can adventure further into the woods if you want.</font>'
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end
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if clothesAtLocation = 1:*nl & 'Your clothes are nearby on the ground.'
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@@ -61,19 +61,19 @@ if $ARGS[0] = 'forest_edge':
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forestpicnic = 0
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else
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*nl
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- 'On the edge of the forest you see people. Apparently they are having a family <a href="exec:gt ''gadforest_event'',''picnic''">picnic</a>.'
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+ 'On the edge of the forest, you see people. Apparently, they are having a family <a href="exec:gt ''gadforest_event'',''picnic''">picnic</a>.'
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end
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end
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if hour < 8 or hour > 16 and mushroom_pickers ! 0:
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mushroom_pickers = 0
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*nl
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- 'You don''t see or hear any other people picking mushrooms or berries in the forest right now.'
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+ 'You don''t see or hear anyone picking mushrooms or berries in the forest right now.'
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else
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*nl
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if mushroom_pickers = 0:
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- 'You don''t see or hear any other people picking mushrooms or berries in the forest right now.'
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+ 'You don''t see or hear anyone picking mushrooms or berries in the forest right now.'
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elseif mushroom_pickers = 1:
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- 'You can see other people picking mushrooms and berries here at the forests edge.'
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+ 'You can see other people picking mushrooms and berries here at the forest''s edge.'
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elseif mushroom_pickers = 2:
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'You can hear people picking mushrooms and berries deeper in the forest.'
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end
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@@ -88,7 +88,7 @@ if $ARGS[0] = 'forest_edge':
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gs 'miroslava','miraclothes'
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*nl
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- '"<<$pcs_nickname>>, I''m going to head home now, but we can hang out again more later." Mira said to you as she began to walk out of the forest.'
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+ '"<<$pcs_nickname>>, I''m going to head home now, but we can hang out again later." Mira said as she began walking out of the forest.'
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! Allow the player to override Mira schedule to get events done with her, also so Mira cannot appear and disappear before the player can interact with her
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act 'Convince her to stay with you':
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@@ -188,15 +188,15 @@ if $ARGS[0] = 'forest_edge':
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if gadforest_clothestorn = 1:
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gadforest_clothestorn = 0
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'Your clothes were torn to shreds in the woods, leaving you with no choice but to head back home naked.'
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- 'You try your best to stay in the shadows as you move towards your grandparents house as stealthily as possible.'
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+ 'You try your best to stay in the shadows as you move towards your grandparents'' house as stealthily as possible.'
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! clothes are here
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elseif clothesAtLocation = 1:
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- 'You decide to leave your clothes behind and sneak home naked, purely for the thrill of it.'
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- 'You try your best to stay in the shadows as you move towards your grandparents house as stealthily as possible.'
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+ 'You leave your clothes behind and sneak home naked, purely for the thrill.'
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+ 'You try your best to stay in the shadows as you move towards your grandparents'' house as stealthily as possible.'
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! no clothes here
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elseif clothesAtLocation = 0:
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'You seem to have misplaced your clothes, leaving you with no choice but to head back home naked. You wonder where you might have left your clothes.'
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- 'You try your best to stay in the shadows as you move towards your grandparents house as stealthily as possible.'
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+ 'You try your best to stay in the shadows as you move towards your grandparents'' house as stealthily as possible.'
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end
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! Allow schoolgirl player to leave naked but go straight back home
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! Non-schoolgirls will just find a random sweatshirt to put on - it is the same everytime but walking around naked in the village is not implemented yet
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@@ -220,7 +220,7 @@ if $ARGS[0] = 'forest_edge':
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'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadukino_old_woman.jpg"></center>'
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*nl
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- 'You''ve been spotted walking home naked by all the women of the village. They scold you as you walk by. Your grandparents are definitely going to find out about this.'
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+ 'You''ve been spotted walking home naked by all the village''s women. So, naturally, they scold you as you walk by. Your grandparents are definitely going to find out about this.'
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elseif forestcaughtrand >= 7:
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grandmaQW['nudity_trouble'] += rand(4,6)
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@@ -257,7 +257,7 @@ if $ARGS[0] = 'forest_edge':
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if CloSkirtShortness = 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/nudeforest.jpg"></center>'
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if CloSkirtShortness > 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/nudeforest1.'+rand(1,2)+'.jpg"></center>'
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*nl
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- 'You begin to panic a little. You have no where to go and no one to help you can you are stuck naked in the woods.'
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+ 'You begin to panic a little. You have nowhere to go and no one to help you. You are stuck naked in the woods.'
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'As you look around frantically, you spot a sweatshirt someone must have lost. You quickly put it on, thinking about how lucky you are.'
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act 'Leave (0:15)':
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@@ -294,7 +294,7 @@ if $ARGS[0] = 'forest_edge':
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! hessian sack from hunters is not allowed to leave the woods it is only supposed to be a temporary item
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elseif swamp_clothes = 1:
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*nl
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- 'You cannot leave the woods wearing your current clothing. You should pickup your clothes and get dressed before you leave or just risk leaving naked.'
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+ 'You cannot leave the woods wearing your current clothing. Therefore, you should pick up your clothes and get dressed or risk leaving naked.'
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else
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minut += 15
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gs 'stat'
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@@ -375,10 +375,10 @@ if $ARGS[0] = 'forest_outskirts':
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else
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if hour >= 8 and hour < 20:
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'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_winter2.jpg"></center>'
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- 'You are in the forest. The forest in the winter is very beautiful, the fresh air makes you happy.'
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+ 'You are in the forest. The forest in the winter is stunning, and the fresh air makes you happy.'
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else
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'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_winter_night2.jpg"></center>'
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- 'You are in the forest. Night in the forest during wintertime is very scary and uncomfortable.'
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+ 'You are in the forest. Night in the forest during wintertime is horrifying and uncomfortable.'
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end
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end
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@@ -387,19 +387,19 @@ if $ARGS[0] = 'forest_outskirts':
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if pcs_bushcraft < 30:
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'<font color="red">You don''t know this part of the forest very well. You could get lost if you go any deeper into the woods.</font>'
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else
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- '<font color="green">You are comfortable navigating this part of the forest, and can adventure deeper into the woods if you want.</font>'
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+ '<font color="green">You are comfortable navigating this part of the forest and can adventure further into the woods if you want.</font>'
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end
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if clothesAtLocation = 1:*nl & 'Your clothes are nearby on the ground.'
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if hour < 8 or hour > 16:
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mushroom_pickers = 0
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*nl
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- 'You don''t see or hear any other people picking mushrooms or berries in the forest right now.'
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+ 'You don''t see or hear anyone picking mushrooms or berries in the forest right now.'
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else
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*nl
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if mushroom_pickers = 0:
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- 'You don''t see or hear any other people picking mushrooms or berries in the forest right now.'
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+ 'You don''t see or hear anyone picking mushrooms or berries in the forest right now.'
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elseif mushroom_pickers = 1:
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- 'You can hear other people picking mushrooms and berries at the forests edge.'
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+ 'You can hear others picking mushrooms and berries at the forest''s edge.'
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elseif mushroom_pickers = 2:
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'You can see people picking mushrooms and berries here on the outskirts of the forest.'
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end
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@@ -455,10 +455,10 @@ if $ARGS[0] = 'forest_center':
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else
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if hour >= 8 and hour < 20:
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'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_winter3.jpg"></center>'
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- 'You are deep in the forest. The forest in the winter is very beautiful, the fresh air makes you happy.'
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+ 'You are deep in the forest. The forest in the winter is magnificent. The fresh air makes you happy.'
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else
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'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforest_winter_night3.jpg"></center>'
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- 'You are deep in the forest. Night in the forest during wintertime is very scary and uncomfortable.'
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+ 'You are deep in the forest. Night in the woods during wintertime is terrifying and uncomfortable.'
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end
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end
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@@ -467,21 +467,21 @@ if $ARGS[0] = 'forest_center':
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if pcs_bushcraft < 40:
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'<font color="red">You don''t know this part of the forest very well. You could get lost if you go any deeper into the woods.</font>'
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else
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- '<font color="green">You are comfortable navigating this part of the forest, and can adventure deeper into the woods if you want.</font>'
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+ '<font color="green">You are comfortable navigating this part of the forest and can adventure further into the woods if you want.</font>'
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end
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if clothesAtLocation = 1:*nl & 'Your clothes are nearby on the ground.'
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if hour < 8 or hour > 16:
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mushroom_pickers = 0
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*nl
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- 'You don''t see or hear any other people picking mushrooms or berries in the forest right now.'
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+ 'You don''t see or hear anyone picking mushrooms or berries in the forest right now.'
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else
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*nl
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if mushroom_pickers = 0:
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- 'You don''t see or hear any other people picking mushrooms or berries in the forest right now.'
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+ 'You don''t see or hear anyone picking mushrooms or berries in the forest right now.'
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elseif mushroom_pickers = 1:
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- 'You can hear people picking mushrooms and berries at the forests edge.'
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+ 'You can hear people picking mushrooms and berries at the forest''s edge.'
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elseif mushroom_pickers = 2:
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- 'You can hear people picking mushrooms and berries at the outskirts of the forest.'
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+ 'You can hear people picking mushrooms and berries on the outskirts of the forest.'
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end
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end
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@@ -859,7 +859,7 @@ if $ARGS[0] = 'picking':
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gs 'gadforest', 'picking_clothes', $forest_args1, 'berry'
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*nl
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- 'After searching for mushrooms and berries for half an hour you found <<new_boletus>> kg of mushrooms and <<new_bilberry>> kg of berries.'
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+ 'After searching for mushrooms and berries for half an hour, you found <<new_boletus>> kg of mushrooms and <<new_bilberry>> kg of berries.'
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! mushroom pickers are at the location of the forest Sveta is in
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elseif mushroom_pickers = mushroom_pickers_check:
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new_boletus += rand(0,max_boletus)
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@@ -874,28 +874,28 @@ if $ARGS[0] = 'picking':
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gs 'gadforest', 'picking_clothes', $forest_args1, 'berry'
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*nl
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- 'After searching for mushrooms and berries for half an hour you found <<new_boletus>> kg of mushrooms and <<new_bilberry>> kg of berries.'
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+ 'After searching for mushrooms and berries for half an hour, you found <<new_boletus>> kg of mushrooms and <<new_bilberry>> kg of berries.'
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elseif new_boletus = 0 and new_bilberry > 0:
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pcs_mood += 5
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gs 'stat'
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gs 'gadforest', 'picking_clothes', $forest_args1, 'berry'
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*nl
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- 'After searching for mushrooms and berries for half an hour you found <<new_bilberry>> kg of berries.'
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+ 'After searching for mushrooms and berries for half an hour, you found <<new_bilberry>> kg of berries.'
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elseif new_boletus > 0 and new_bilberry = 0:
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pcs_mood += 5
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gs 'stat'
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gs 'gadforest', 'picking_clothes', $forest_args1, 'mushroom'
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*nl
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- 'After searching for mushrooms and berries for half an hour you found <<new_boletus>> kg of mushrooms'
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+ 'After searching for mushrooms and berries for half an hour, you found <<new_boletus>> kg of mushrooms'
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elseif new_boletus = 0 and new_bilberry = 0:
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pcs_mood -= 5
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gs 'stat'
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gs 'gadforest', 'picking_clothes_empty', $forest_args1
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*nl
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- 'After searching for mushrooms and berries for half an hour you found nothing.'
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+ 'After searching for mushrooms and berries for half an hour, you found nothing.'
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end
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end
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