Commit History

Autor SHA1 Mensaxe Data
  Vengeance11 71ff53e3d6 Text edits. Nothing to worry about. %!s(int64=3) %!d(string=hai) anos
  Vengeance11 5defd2610b Fixed Kev's spelling mistakes among other things. %!s(int64=3) %!d(string=hai) anos
  Kevin_Smarts 25abeca1ad [added] Feedback from the maître d' when trying to get into the restaurant Babel and tidied the code there %!s(int64=3) %!d(string=hai) anos
  Kevin_Smarts e3fd6287be [changed] Clothing for Mon Cheri and Salacious changed to new format and split in to 2 categories (gown and dress and outfits and dress respectively) %!s(int64=3) %!d(string=hai) anos
  KevinSmarts 9af95eade5 [Fixed] Several events using old clothing variables spotted by Batman %!s(int64=3) %!d(string=hai) anos
  philormand 33b82b1f62 [Fixes] Renamed metka and metkM to loc_arg and locM_arg. Fixed some $Curloc uses %!s(int64=4) %!d(string=hai) anos
  KevinSmarts ff349cfcc9 [Changed] Renamed down to city_center %!s(int64=4) %!d(string=hai) anos
  Blatte a9068d7e3a [added] more willpower seeded %!s(int64=5) %!d(string=hai) anos
  bicobus 4e935adb89 Remove duplicate words %!s(int64=6) %!d(string=hai) anos
  3xpurt 8cebb98ea2 [changed] ordering of various menus to have exits at the top as per normal game formatting: %!s(int64=6) %!d(string=hai) anos
  3xpurt 8339faa20f [changed] combined food and beverage menus. Menus now return to the menu after eating/drinking. %!s(int64=6) %!d(string=hai) anos
  3xpurt ff0b1ace25 [changed] beverage_menu and food_menu to be simpler and use a custom menu for each location. No longer need to specify the location type in the gs, as locations are handled by the menu file. %!s(int64=6) %!d(string=hai) anos
  3xpurt 070d5bac4e [changed] qsrc extension added to all split files, for easier management (may need to rename your un-pushed changes manually before committing). %!s(int64=6) %!d(string=hai) anos