# Gaddvor
if $ARGS[0]='':
music_loop = 0
$metka = ''
$loc = 'Gaddvor'
$location_type = 'public_outdoors'
$menu_loc = 'Gaddvor'
$menu_arg = ''
menu_off = 0
killvar '$locclass'
gs 'stat'
CLOSE ALL
gs 'gadukino_event', 'sound'
if hour >= 6 and hour < 22:
if grandma_trouble = 10:
*clr & cla
menu_off = 1
killvar 'grandma_trouble'
'
Your grandparents'' yard
'
'> src="images/locations/gadukino/grandparents/grandma_trouble.jpg">'
'Suddenly your grandmother approaches you with disappointed look on her face. "I had higher expectations of you young lady! You should be ashamed of yourself running around outdoors without clothes. You have embarrassed me AND your grandfather! Unlike you, we have to live in this village, and with the people in it. If you keep this up, I''ll be cutting your time here short and sending you back to your mother, and she can deal with your sinful behaviour. Go and get dressed immediately!" She then walks off. You are too ashamed to say anything.'
act 'Continue': gt 'Gaddvor'
exit
end
end
clothesAtLocation = FUNC('lost_clothes_here',$CURLOC)
if clothesAtLocation = 1:
if $clothingworntype = 'nude':
act 'Get dressed':
gs 'clothing', 'recover_lost_clothes', 'Gaddvor', 1
gs 'underwear', 'wear'
gt 'Gaddvor'
end
else
act 'Pick up your clothes':
gs 'clothing', 'recover_lost_clothes', 'Gaddvor'
'You picked up your clothes.'
gt 'Gaddvor'
end
end
end
if StoryLine = 1:
'Your grandparents'' yard
'
else
'Old Couple''s yard
'
end
if month >= 4 and month <= 10:
if hour >= 6 and hour < 22:
'> src="images/locations/gadukino/village/dvor.jpg">'
else
'> src="images/locations/gadukino/village/dvor_night.jpg">'
end
else
if hour >= 8 and hour < 18:
'> src="images/locations/gadukino/village/dvor_winter.jpg">'
else
'> src="images/locations/gadukino/village/dvor_winter_night.jpg">'
end
end
if StoryLine = 1:
'A fenced yard behind your grandparents'' house. The yard is surrounded by a small barn packed with junk and a separate building that is used as a banya where you can take a bath. On the back porch are a few chairs to sit in.'
else
'A fenced yard behind the house. The yard is surrounded by a small barn packed with junk and a separate building that is used as a banya where people take a bath. On the back porch are a few chairs to sit in.'
end
if StoryLine = 1:
act 'Enter your grandparents'' house':minut += 1 & gt 'gadhouse', 'start'
act 'Enter the banya':minut += 1 & gt 'Gadbana'
end
if $clothingworntype = 'nude':
*nl
'You are naked and can only go into your grandparent''s house to get dressed or go to the banya.'
else
if feed_chickens = 1 or (hour >= 6 and hour < 20 and month >= 4 and month <= 10):'In the yard there are chickens running around.'
if mira_guest = 1: Miraloc = 7 & 'Your friend Mira stands next to you.'
act 'Go to the barn':minut += 1 & gt 'Gadsarai'
act 'Go to the garden':minut += 1 & gt'Gadgarden','garden'
act 'Go to Gadukino':minut += 5 & gt 'gadukino'
mira_temp = rand(1,5)
if mira_temp = 3 and hour >= 9 and hour <= 19 and npc_rel['A60'] >= 15 and Mira_no = 0 and sunWeather = 1 and mira_guestday ! daystart and (npc_QW['A63'] < 13 or npc_QW['A60'] >= 10 or mirasex > 1):
*clr & cla
menu_off = 1
gs 'Miroslava', 'miraclothes'
'You went out into the yard and noticed Mira standing there.'
'"Oh, <<$pcs_nickname>> hi, hope you don’’t mind me visiting. I was bored being home alone." she said smiling.'
mira_guestday = daystart
minut += 5
mira_guest = 1
gs 'stat'
act 'Further':gt'Gaddvor'
end
end
end
if $ARGS[0] = 'chickens':
*clr & cla
'> src="images/locations/gadukino/village/chickens1.jpg">'
'Ordinary chickens clucking about their pen.'
minut += 1
gs 'stat'
!job Granny
if feed_chickens = 1:
act 'Feed the chickens':
'> src="images/locations/gadukino/village/chickens2.jpg">'
'You decide to feed the chickens. You pick up a bucket full of bird''s seed and grain mix and toss it on the ground. They immediately rush over and start to greedily eat. You watch them for a bit before you go about your business.'
*clr & cla
minut += 30
grandmahelp += 1
feed_chickens = 0
hndiwrk_exp += rand(0,3)
gs 'stat'
act 'Finish':gt'Gaddvor'
end
end
act 'Leave': gt'Gaddvor'
end
--- Gaddvor ---------------------------------