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Cheatmenu_din.qsrc 150 KB

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  1. # Cheatmenu_din
  2. *clr & cla
  3. !All the active dynamics for the cheat menu are here
  4. $cheatmenu['empty'] = {
  5. !Yes, intentionally empty, do not remove it
  6. }
  7. $cheatmenu['work'] = {
  8. if cheatWork = 0:
  9. cheatWork = 1
  10. dynamic $cheatmenu['permanent']
  11. exit
  12. elseif cheatWork = 1:
  13. cheatWork = 0
  14. dynamic $cheatmenu['permanent']
  15. end
  16. }
  17. $cheatmenu['hair'] = {
  18. if cheatHapri = 0:
  19. cheatHapri = 1
  20. dynamic $cheatmenu['permanent']
  21. exit
  22. elseif cheatHapri = 1:
  23. cheatHapri = 0
  24. dynamic $cheatmenu['permanent']
  25. end
  26. }
  27. $cheatmenu['enema'] = {
  28. if cheatKlisma = 1:
  29. cheatKlisma = 0
  30. dynamic $cheatmenu['setting']
  31. exit
  32. elseif cheatKlisma = 0:
  33. cheatKlisma = 1
  34. dynamic $cheatmenu['setting']
  35. end
  36. }
  37. $cheatmenu['nomakeup'] = {
  38. if cheatNomakeup = 0:
  39. cheatNomakeup = 1
  40. dynamic $cheatmenu['permanent']
  41. exit
  42. elseif cheatNomakeup = 1:
  43. cheatNomakeup = 0
  44. dynamic $cheatmenu['permanent']
  45. end
  46. }
  47. $cheatmenu['nosweat'] = {
  48. if cheatNoSweat = 0:
  49. cheatNoSweat = 1
  50. dynamic $cheatmenu['permanent']
  51. exit
  52. elseif cheatNoSweat = 1:
  53. cheatNoSweat = 0
  54. dynamic $cheatmenu['permanent']
  55. end
  56. }
  57. $cheatmenu['noEat'] = {
  58. if cheatNoEat = 0:
  59. cheatNoEat = 1
  60. dynamic $cheatmenu['permanent']
  61. exit
  62. elseif cheatNoEat = 1:
  63. cheatNoEat = 0
  64. dynamic $cheatmenu['permanent']
  65. end
  66. }
  67. $cheatmenu['noDrink'] = {
  68. if cheatNoDrink = 0:
  69. cheatNoDrink = 1
  70. dynamic $cheatmenu['permanent']
  71. exit
  72. elseif cheatNoDrink = 1:
  73. cheatNoDrink = 0
  74. dynamic $cheatmenu['permanent']
  75. end
  76. }
  77. $cheatmenu['noSleep'] = {
  78. if cheatNoSleep = 0:
  79. cheatNoSleep = 1
  80. dynamic $cheatmenu['permanent']
  81. exit
  82. elseif cheatNoSleep = 1:
  83. cheatNoSleep = 0
  84. dynamic $cheatmenu['permanent']
  85. end
  86. }
  87. $cheatmenu['noMood'] = {
  88. if cheatNoMood = 0:
  89. cheatNoMood = 1
  90. dynamic $cheatmenu['permanent']
  91. exit
  92. elseif cheatNoMood = 1:
  93. cheatNoMood = 0
  94. dynamic $cheatmenu['permanent']
  95. end
  96. }
  97. $cheatmenu['noFat'] = {
  98. if cheatNoFat = 0:
  99. cheatNoFat = 1
  100. dynamic $cheatmenu['permanent']
  101. exit
  102. elseif cheatNoFat = 1:
  103. cheatNoFat = 0
  104. dynamic $cheatmenu['permanent']
  105. end
  106. }
  107. $cheatmenu['health'] = {
  108. if cheatHealth = 0:
  109. cheatHealth = 1
  110. dynamic $cheatmenu['permanent']
  111. exit
  112. elseif cheatHealth = 1:
  113. cheatHealth = 0
  114. dynamic $cheatmenu['permanent']
  115. end
  116. }
  117. $cheatmenu['fight'] = {
  118. if fight_cheat = 0:
  119. fight_cheat = 1
  120. dynamic $cheatmenu['permanent']
  121. exit
  122. elseif fight_cheat = 1:
  123. fight_cheat = 0
  124. dynamic $cheatmenu['permanent']
  125. end
  126. }
  127. $cheatmenu['autocombat'] = {
  128. if autocombat_cheat = 0:
  129. autocombat_cheat = 1
  130. dynamic $cheatmenu['permanent']
  131. exit
  132. elseif autocombat_cheat = 1:
  133. autocombat_cheat = 0
  134. dynamic $cheatmenu['permanent']
  135. end
  136. }
  137. $cheatmenu['age'] = {
  138. :tooyoung
  139. age = year - ((pcs_dob - (pcs_dob mod 10000)) / 10000)
  140. if ((month * 100) + day) <= pcs_dob mod 10000: age -= 1
  141. if age < 15: pcs_dob -= 10000 & jump 'tooyoung'
  142. dynamic $cheatmenu['looks']
  143. }
  144. $cheatmenu['visualage'] = {
  145. vidage = input("For how many years you want to look?")
  146. if vidage <= 14: vidage = 14
  147. dynamic $cheatmenu['looks']
  148. }
  149. $cheatmenu['money'] = {
  150. money = input("How much money do you want to have?")
  151. if money < 0:money = 0
  152. dynamic $cheatmenu['state']
  153. }
  154. $cheatmenu['bodyMod'] = {
  155. *clr & cla
  156. act 'Return to last menu': dynamic $cheatmenu['state']
  157. '<center><h1>Cheat Menu - Body Modification</h1></center>'
  158. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  159. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  160. '<center><b><font color="red">WARNING!</font></b></center>'
  161. 'Changing body shape does not resize clothes.'
  162. 'May cause adverse interactions, use at your own risk!'
  163. ''
  164. 'You are currently <<$body>>.'
  165. ''
  166. 'You may select from the following sizes:'
  167. ''
  168. if bodset ! 3:
  169. 'starving (No, you may not select ''starving'', it''s here to show where the scale starts)'
  170. ''
  171. if salocatnow ! 1:
  172. '<a href="exec:salo = 20 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 1)]>></a>'
  173. ''
  174. end
  175. if salocatnow ! 2:
  176. '<a href="exec:salo = 40 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 2)]>></a>'
  177. ''
  178. end
  179. if salocatnow ! 3:
  180. '<a href="exec:salo = 60 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 3)]>></a>'
  181. ''
  182. end
  183. if salocatnow ! 4:
  184. '<a href="exec:salo = 80 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 4)]>></a>'
  185. ''
  186. end
  187. if salocatnow ! 5:
  188. '<a href="exec:salo = 100 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 5)]>></a>'
  189. ''
  190. end
  191. if salocatnow ! 6:
  192. '<a href="exec:salo = 120 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 6)]>></a>'
  193. ''
  194. end
  195. if salocatnow ! 7:
  196. '<a href="exec:salo = 140 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 7)]>></a>'
  197. ''
  198. end
  199. else
  200. if (pregchem < 2688) = 0:
  201. '<a href="exec:pregchem = 100 & pregtime = 4 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10))]>></a>'
  202. ''
  203. end
  204. if (pregchem >= 2688 and pregchem < 3192) = 0:
  205. '<a href="exec:pregchem = 2688 & pregtime = 112 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 1)]>></a>'
  206. ''
  207. end
  208. if (pregchem >= 3192 and pregchem < 3696) = 0:
  209. '<a href="exec:pregchem = 3192 & pregtime = 133 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 2)]>></a>'
  210. ''
  211. end
  212. if (pregchem >= 3696 and pregchem < 4200) = 0:
  213. '<a href="exec:pregchem = 3696 & pregtime = 154 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 3)]>></a>'
  214. ''
  215. end
  216. if (pregchem >= 4200 and pregchem < 4704) = 0:
  217. '<a href="exec:pregchem = 4200 & pregtime = 175 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 4)]>></a>'
  218. ''
  219. end
  220. if (pregchem >= 4704 and pregchem < 5208) = 0:
  221. '<a href="exec:pregchem = 4704 & pregtime = 196 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 5)]>></a>'
  222. ''
  223. end
  224. if (pregchem >= 5208 and pregchem < 5712) = 0:
  225. '<a href="exec:pregchem = 5208 & pregtime = 217 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 6)]>></a>'
  226. ''
  227. end
  228. if (pregchem >= 5712 and pregchem < 6216) = 0:
  229. '<a href="exec:pregchem = 5712 & pregtime = 238 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 7)]>></a>'
  230. ''
  231. end
  232. if (pregchem >= 6216) = 0:
  233. '<a href="exec:pregchem = 6216 & pregtime = 259 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 8)]>></a>'
  234. ''
  235. end
  236. end
  237. '</tr></table></b></center>'
  238. }
  239. $cheatmenu['addict'] = {
  240. if NarkImmune = 0:
  241. NarkImmune = 1
  242. smoker = 0
  243. smokerNeed = 0
  244. joint_count = 0
  245. alcohol_count = 0
  246. cocaine_count = 0
  247. amphetamine_count = 0
  248. SNarkTimes = 0
  249. dynamic $cheatmenu['permanent']
  250. exit
  251. elseif NarkImmune = 1:
  252. NarkImmune = 0
  253. dynamic $cheatmenu['permanent']
  254. end
  255. }
  256. $cheatmenu['cheatHorny'] = {
  257. if cheatHorny = 0:
  258. cheatHorny = 1
  259. dynamic $cheatmenu['permanent']
  260. exit
  261. elseif cheatHorny = 1:
  262. cheatHorny = 0
  263. dynamic $cheatmenu['permanent']
  264. end
  265. }
  266. $cheatmenu['slutshot'] = {
  267. if cheatSlut = 0:
  268. cheatSlut = 1
  269. cycle = 6
  270. dynamic $cheatmenu['permanent']
  271. exit
  272. elseif cheatSlut = 1:
  273. cheatSlut = 0
  274. cycle = 0
  275. dynamic $cheatmenu['permanent']
  276. end
  277. }
  278. $cheatmenu['cheat_NoPregnancy'] = {
  279. if cheat_NoPregnancy = 1:
  280. killvar 'cheat_NoPregnancy'
  281. dynamic $cheatmenu['permanent']
  282. else
  283. cheat_NoPregnancy = 1
  284. dynamic $cheatmenu['permanent']
  285. end
  286. }
  287. $cheatmenu['cheat_NoLactation'] = {
  288. if cheat_NoLactation = 1:
  289. killvar 'cheat_NoLactation'
  290. dynamic $cheatmenu['permanent']
  291. else
  292. cheat_Nolactation = 1
  293. dynamic $cheatmenu['permanent']
  294. end
  295. }
  296. $cheatmenu['Vibrator'] = {
  297. if cheatVib = 0:
  298. cheatVib = 1
  299. bedvibrator = 1
  300. dynamic $cheatmenu['permanent']
  301. elseif cheatVib = 1:
  302. cheatVib = 0
  303. bedvibrator = 0
  304. dynamic $cheatmenu['permanent']
  305. end
  306. }
  307. $cheatmenu['BimboCloth'] = {
  308. if cheatBimbo = 0:
  309. cheatBimbo = 1
  310. dynamic $cheatmenu['permanent']
  311. bimbo = 0
  312. bimbolevel = 0
  313. bimbowithdrawal = 0
  314. elseif cheatBimbo = 1:
  315. cheatBimbo = 0
  316. dynamic $cheatmenu['permanent']
  317. end
  318. }
  319. $cheatmenu['exhib_block'] = {
  320. if exhib_cheat = 0:
  321. exhib_cheat = 1
  322. dynamic $cheatmenu['permanent']
  323. pcs_exhib = 0
  324. Exhibitionist_lvl = 0
  325. elseif exhib_cheat = 1:
  326. exhib_cheat = 0
  327. dynamic $cheatmenu['permanent']
  328. end
  329. }
  330. $cheatmenu['addictive_block'] = {
  331. if addictive_cheat = 0:
  332. addictive_cheat = 1
  333. smoke_exp = 0
  334. joint_exp = 0
  335. heroin_exp = 0
  336. cocaine_exp = 0
  337. amphetamine_exp = 0
  338. alcohol_exp = 0
  339. addictive_exp = 0
  340. addictive_trait_lvl = 0
  341. dynamic $cheatmenu['permanent']
  342. elseif addictive_cheat = 1:
  343. addictive_cheat = 0
  344. dynamic $cheatmenu['permanent']
  345. end
  346. }
  347. $cheatmenu['cumtrait_block'] = {
  348. if cumeater_cheat = 0:
  349. cumeater_cheat = 1
  350. dynamic $cheatmenu['permanent']
  351. trt_cumeater = 0
  352. elseif cumeater_cheat = 1:
  353. cumeater_cheat = 0
  354. dynamic $cheatmenu['permanent']
  355. end
  356. }
  357. $cheatmenu['consolecheat'] = {
  358. if cheatConsole = 0:
  359. cheatConsole = 1
  360. dynamic $cheatmenu['permanent']
  361. exit
  362. elseif cheatConsole = 1:
  363. cheatConsole = 0
  364. dynamic $cheatmenu['permanent']
  365. end
  366. }
  367. $cheatmenu['timecheat'] = {
  368. if cheatTime = 0:
  369. cheatTime = 1
  370. dynamic $cheatmenu['permanent']
  371. exit
  372. elseif cheatTime = 1:
  373. cheatTime = 0
  374. dynamic $cheatmenu['permanent']
  375. end
  376. }
  377. $cheatmenu['random_bf_gf'] = {
  378. if random_bf_gf_cheat = 0:
  379. random_bf_gf_cheat = 1
  380. dynamic $cheatmenu['permanent']
  381. exit
  382. elseif random_bf_gf_cheat = 1:
  383. random_bf_gf_cheat = 0
  384. dynamic $cheatmenu['permanent']
  385. end
  386. }
  387. $cheatmenu['permanent'] = {
  388. gs'stat'
  389. *clr & cla
  390. gs 'obj_din', 'cheattabs'
  391. if cheatWork = 0:$cheatWork = 'Currently OFF'
  392. if cheatWork = 1:$cheatWork = 'Currently ON'
  393. if cheatHapri = 0:$cheatHapri = 'Currently OFF'
  394. if cheatHapri = 1:$cheatHapri = 'Currently ON'
  395. if cheatKlisma = 1:$cheatKlisma = 'Currently OFF'
  396. if cheatKlisma = 0:$cheatKlisma = 'Currently ON'
  397. if cheatNomakeup = 0:$cheatNomakeup = 'Currently OFF'
  398. if cheatNomakeup = 1:$cheatNomakeup = 'Currently ON'
  399. if cheatNoSweat = 0:$cheatNoSweat = 'Currently OFF'
  400. if cheatNoSweat = 1:$cheatNoSweat = 'Currently ON'
  401. if cheatNoEat = 0:$cheatNoEat = 'Currently OFF'
  402. if cheatNoEat = 1:$cheatNoEat = 'Currently ON'
  403. if cheatNoDrink = 0:$cheatNoDrink = 'Currently OFF'
  404. if cheatNoDrink = 1:$cheatNoDrink = 'Currently ON'
  405. if cheatNoSleep = 0:$cheatNoSleep = 'Currently OFF'
  406. if cheatNoSleep = 1:$cheatNoSleep = 'Currently ON'
  407. if cheatNoMood = 0:$cheatNoMood = 'Currently OFF'
  408. if cheatNoMood = 1:$cheatNoMood = 'Currently ON'
  409. if cheatNoFat = 0:$cheatNoFat = 'Currently OFF'
  410. if cheatNoFat = 1:$cheatNoFat = 'Currently ON'
  411. if cheatHealth = 0:$cheatHealth = 'Enabled'
  412. if cheatHealth = 1:$cheatHealth = 'Disabled'
  413. if NarkImmune = 0:$NarkImmune = 'Currently OFF'
  414. if NarkImmune = 1:$NarkImmune = 'Currently ON'
  415. if cheatSlut = 0:$cheatSlut = 'Enabled'
  416. if cheatSlut = 1:$cheatSlut = 'Disabled'
  417. if cheatHorny = 0:$cheatHorny = 'Currently OFF'
  418. if cheatHorny = 1:$cheatHorny = 'Currently ON'
  419. if bedvibrator = 0:$cheatVib = 'Currently OFF'
  420. if bedvibrator = 1:$cheatVib = 'Currently ON'
  421. if fight_cheat = 0:$fight_cheat = 'Currently OFF'
  422. if fight_cheat = 1:$fight_cheat = 'Currently ON'
  423. if autocombat_cheat = 0:$autocombat_cheat = 'Currently OFF'
  424. if autocombat_cheat = 1:$autocombat_cheat = 'Currently ON'
  425. if cheat_NoPregnancy = 0:$cheat_NoPregnancy = 'Enabled'
  426. if cheat_NoPregnancy = 1:$cheat_NoPregnancy = 'Disabled'
  427. if cheat_NoLactation = 0:$cheat_NoLactation = 'Enabled'
  428. if cheat_NoLactation = 1:$cheat_NoLactation = 'Disabled'
  429. if cheatBimbo = 0:$cheatBimbo = 'Enabled'
  430. if cheatBimbo = 1:$cheatBimbo = 'Disabled'
  431. if cumeater_cheat = 0:$cheatcumtrait = 'Enabled'
  432. if cumeater_cheat = 1:$cheatcumtrait = 'Disabled'
  433. if exhib_cheat = 0:$cheatexhib = 'Enabled'
  434. if exhib_cheat = 1:$cheatexhib = 'Disabled'
  435. if addictive_cheat = 0: $cheataddictive = 'Enabled'
  436. if addictive_cheat = 1: $cheataddictive = 'Disabled'
  437. if cheatConsole = 0:$cheatConsole = 'Visible'
  438. if cheatConsole = 1:$cheatConsole = 'Hidden'
  439. if cheatTime = 0:$cheatTime = 'Disabled'
  440. if cheatTime = 1:$cheatTime = 'Enabled'
  441. if random_bf_gf_cheat = 0: $random_bf_gf_cheat = 'Enabled'
  442. if random_bf_gf_cheat = 1: $random_bf_gf_cheat = 'Disabled'
  443. '<center><h1>Cheat Menu - Recurrent Cheats</h1></center>'
  444. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  445. '<td width="450" cellspacing="0" cellpadding="20" valign="top">'
  446. 'More than one job is possible: <a href="exec:dynamic $cheatmenu[''work'']"><<$cheatWork>></a>'
  447. 'Always combed: <a href="exec:dynamic $cheatmenu[''hair'']"><<$cheatHapri>></a>'
  448. 'Cosmetics never smeared: <a href="exec:dynamic $cheatmenu[''nomakeup'']"><<$cheatNomakeup>></a>'
  449. 'Never sweat: <a href="exec:dynamic $cheatmenu[''nosweat'']"><<$cheatNoSweat>></a>'
  450. 'Never eat: <a href="exec:dynamic $cheatmenu[''noEat'']"><<$cheatNoEat>></a>'
  451. 'Never drink: <a href="exec:dynamic $cheatmenu[''noDrink'']"><<$cheatNoDrink>></a>'
  452. 'Never sleep: <a href="exec:dynamic $cheatmenu[''noSleep'']"><<$cheatNoSleep>></a>'
  453. 'Never unhappy: <a href="exec:dynamic $cheatmenu[''noMood'']"><<$cheatNoMood>></a>'
  454. 'Never lose or gain weight: <a href="exec:dynamic $cheatmenu[''noFat'']"><<$cheatNoFat>></a>'
  455. 'Never get addicted: <a href="exec:dynamic $cheatmenu[''addict'']"><<$NarkImmune>></a>'
  456. if Enable_sforma = 1:
  457. 'Allow any clothing for school: <a href="exec:Enable_sforma = 0 & dynamic $cheatmenu[''permanent'']">Currently ON</a>'
  458. else
  459. 'Allow any clothing for school: <a href="exec:Enable_sforma = 1 & dynamic $cheatmenu[''permanent'']">Currently OFF</a>'
  460. end
  461. 'Random boyfriend/girlfriend events: <a href="exec:dynamic $cheatmenu[''random_bf_gf'']"><<$random_bf_gf_cheat>></a>'
  462. *nl
  463. 'Enable sleeping with vibrator inserted: <a href="exec:dynamic $cheatmenu[''Vibrator'']"><<$cheatVib>></a>'
  464. *nl
  465. 'Automatically win every fight: <a href="exec:dynamic $cheatmenu[''fight'']"><<$fight_cheat>></a>'
  466. 'Automatically resolve non-magical fights: <a href="exec:dynamic $cheatmenu[''autocombat'']"><<$autocombat_cheat>></a>'
  467. *nl
  468. 'Bimbo trait and the effects of wearing bimbo clothes: <a href="exec:dynamic $cheatmenu[''BimboCloth'']"><<$cheatBimbo>></a>'
  469. 'Exhibitionist trait: <a href="exec:dynamic $cheatmenu[''exhib_block'']"><<$cheatexhib>></a>'
  470. 'Addictive personality trait: <a href="exec:dynamic $cheatmenu[''addictive_block'']"><<$cheataddictive>></a>'
  471. 'Cumeater trait: <a href="exec:dynamic $cheatmenu[''cumtrait_block'']"><<$cheatcumtrait>></a>'
  472. *nl
  473. 'Set arousal to always be at 50 or more: <a href="exec:dynamic $cheatmenu[''cheatHorny'']"><<$cheatHorny>></a>'
  474. 'Periods (and pregnancies): <a href="exec:dynamic $cheatmenu[''slutshot'']"><<$cheatSlut>></a>'
  475. 'Impregnation: <a href="exec:dynamic $cheatmenu[''cheat_NoPregnancy'']"><<$cheat_nopregnancy>></a>'
  476. 'Lactation: <a href="exec:dynamic $cheatmenu[''cheat_NoLactation'']"><<$cheat_nolactation>></a>'
  477. 'STDs: <a href="exec:dynamic $cheatmenu[''health'']"><<$cheatHealth>></a>'
  478. *nl
  479. if cyccustom = 0:'Automatic period tracking: <a href="exec:dynamic $cheatmenu[''auto_period'']">Currently OFF</a>'
  480. if cyccustom = 1:'Automatic period tracking: <a href="exec:dynamic $cheatmenu[''auto_period'']">Currently ON</a>'
  481. *nl
  482. if Enable_autotampon = 1:
  483. 'Automatic cheat on Tampon: <a href="exec:Enable_autotampon = 0 & dynamic $cheatmenu[''permanent'']">Currently ON</a>'
  484. else
  485. 'Automatic cheat on Tampon: <a href="exec:Enable_autotampon = 1 & dynamic $cheatmenu[''permanent'']">Currently OFF</a>'
  486. end
  487. *nl
  488. if Enable_nodream > 0:
  489. 'No dream chance: <a href="exec:Enable_nodream=input(''Enter no dream chance (%)'') & dynamic $cheatmenu[''permanent'']"><<Enable_nodream>>%</a>, <a href="exec:Enable_nodream=0 & dynamic $cheatmenu[''permanent'']">Currently ON</a>'
  490. else
  491. 'No dream chance: <a href="exec:Enable_nodream=input(''Enter no dream chance (%)'') & dynamic $cheatmenu[''permanent'']">Currently OFF</a>'
  492. end & !1.2.3 new function
  493. *nl
  494. 'Hide Console input in objects window: <a href="exec:dynamic $cheatmenu[''consolecheat'']"><<$cheatConsole>></a>'
  495. 'Time Cheat in Objects window: <a href="exec:dynamic $cheatmenu[''timecheat'']"><<$cheatTime>></a>'
  496. *nl
  497. '<font color="red"><b>WARNING!</b></font>: Disabling states may cause some events not to trigger. Use at your own risk!'
  498. '</tr></table></b></center>'
  499. }
  500. $cheatmenu['state'] = {
  501. gs'stat'
  502. *clr & cla
  503. gs 'obj_din', 'cheattabs'
  504. '<center><h1>Cheat Menu - Character State Changes</h1></center>'
  505. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  506. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  507. 'Set alcohol levels:'
  508. '<a href="exec:alko = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Sober</a> <a href="exec:alko = 2 & dynamic $cheatmenu[''state''] & gs ''stat''">Tipsy</a> <a href="exec:alko = 4 & dynamic $cheatmenu[''state''] & gs ''stat''">Drunk</a> <a href="exec:alko = 7 & dynamic $cheatmenu[''state''] & gs ''stat''">Wasted</a> <a href="exec:alko = 11 & dynamic $cheatmenu[''state''] & gs ''stat''">Barely coherent</a>'
  509. *nl
  510. '<a href="exec:pcs_horny = 100 & dynamic $cheatmenu[''state''] & gs ''stat''">Max arousal</a>'
  511. '<a href="exec:pcs_horny = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Min arousal</a>'
  512. '<a href="exec:dynamic $cheatmenu[''bodyMod'']">Body Modification</a>'
  513. *nl
  514. '<a href="exec:pcs_health = pcs_vital*10 + pcs_stren*5+1000 & pcs_willpwr = pcs_intel*5 + will*5+1000 & pcs_mana = (pcs_intel*pcs_magik) + pcs_magik*100 + pcs_vital*10 + rikudo & vgape = 0 & agape = 0 & nippain = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Full restoration of Health, Mana, Reason.</a>'
  515. '<a href="exec:pcs_sleep = 100 & pcs_stam = stammax & pcs_mood = 100 & dynamic $cheatmenu[''state''] & gs ''stat''">Full restoration of Sleep, Stamina, Mood.</a>'
  516. '<a href="exec:pcs_energy = 200 & pcs_hydra = 200 & dynamic $cheatmenu[''state''] & gs ''stat''">Full restoration of Hunger and Water.</a>'
  517. '<a href="exec:dynamic $cheatmenu[''money''] & gs ''stat''">Change money</a>'
  518. '<a href="exec:money = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Zero money</a>'
  519. '<a href="exec:dynamic $cheatmenu[''std_cure''] & gs ''stat''">Cure all stds</a>'
  520. '<a href="exec:vgape = 0 & agape = 0 & nippain = 0 & painpub = 0 & pirs_pain_ton = 0 & mesec = 0 & spanked = 0 & SLomka = 0 & Narkoman = 0 & strongnark = 0 & SNarkTimes = 0 & nark = 0 & fingal = 0 & mosol = 0 & frost = 0 & sick = 0 & hypnoAddict = 0 & hypnoWithdrawal = 0 & dynamic $cheatmenu[''std_cure''] & dynamic $cheatmenu[''pain_killer''] & gs ''stat''">Cure all ailments.</a>'
  521. *nl
  522. '<a href="exec:dynamic $cheatmenu[''force_preg''] & gs ''stat''">Force random pregnancy</a>'
  523. '<a href="exec:dynamic $cheatmenu[''remove_preg''] & gs ''stat''">Remove pregnancy</a>'
  524. '<a href="exec:gs''cum_cleanup'',''reset'' & dynamic $cheatmenu[''state''] & gs ''stat''">Remove all cum</a>'
  525. '<a href="exec:dynamic $cheatmenu[''cycle''] & gs ''stat''">Set stage of menstrual cycle</a>'
  526. *nl
  527. if lactation['active'] <= 0:
  528. 'You are not lactating'
  529. 'Your current prolactinlvl is <<lactation[''prolactinlvl'']>>ng/ml.'
  530. '<a href="exec: gs ''lact_lib'',''lact_switch'' & gs ''lact_lib'',''BreastGrowth'' & dynamic $cheatmenu[''state'']">Switch ON</a>'
  531. else
  532. 'You are lactating'
  533. '<a href="exec: gs ''lact_lib'',''lact_switch'' & gs ''lact_lib'',''BreastGrowth'' & dynamic $cheatmenu[''state'']">Switch OFF</a>'
  534. if lactation['milkprod_type'] = 1:
  535. 'The milk production is <a href="exec: lactation[''milkprod_type''] = 0 & dynamic $cheatmenu[''state'']">realistic</a>. <<$pcs_firstname>> will produce breast milk based on her body resources.'
  536. elseif lactation['milkprod_type'] = 0:
  537. 'The milk production is <a href="exec: lactation[''milkprod_type''] = 1 & dynamic $cheatmenu[''state'']">permanent</a>. <<$pcs_firstname>> will produce breast milk disregarding her condition.'
  538. else
  539. lactation['milkprod_type'] = 1
  540. end
  541. if lactation['lactaterate'] <= 0:
  542. 'Lactate Rate: <<lactation[''lactaterate'']/1000>>ml/h <a href="exec:lactation[''lactaterate''] += 10000 & dynamic $cheatmenu[''state'']">+10</a>'
  543. elseif lactation['lactaterate'] >= 600000:
  544. 'Lactate Rate: <a href="exec:lactation[''lactaterate''] -= 10000 & dynamic $cheatmenu[''state'']">-10</a> <<lactation[''lactaterate'']/1000>>ml/h'
  545. else
  546. 'Lactate Rate: <a href="exec:lactation[''lactaterate''] -= 10000 & dynamic $cheatmenu[''state'']">-10</a> <<lactation[''lactaterate'']/1000>>ml/h <a href="exec:lactation[''lactaterate''] += 10000 & dynamic $cheatmenu[''state'']">+10</a>'
  547. end
  548. 'Milk in Breasts: <<lactation[''breastmv'']/1000>>ml'
  549. 'Max Milk Storage: <<lactation[''breastmm'']/1000>>ml'
  550. '<font color="grey">Maximum milk storage changes with breast size, and if <<$pcs_firstname>> went through pregnancy</font>'
  551. if lactation['induced'] <= 0:
  552. 'Is <<$pcs_firstname>>''s lactation Induced?: <a href="exec:lactation[''induced''] = 1 & dynamic $cheatmenu[''state'']">no</a>'
  553. else
  554. 'Is <<$pcs_firstname>>''s lactation Induced?: <a href="exec:lactation[''induced''] = 0 & dynamic $cheatmenu[''state'']">yes</a>'
  555. end
  556. '<font color="grey">Does <<$pcs_firstname>> know she induced lactation herself, or not? (This is only used for some events.)</font>'
  557. end
  558. '</tr></table></b></center>'
  559. }
  560. $cheatmenu['avatar_hair_set'] = {
  561. $av_hair = input("Input your custom hair:")
  562. if $av_hair='':exit
  563. avatar_hair = 1
  564. dynamic $cheatmenu['looks']
  565. }
  566. $cheatmenu['rename'] = {
  567. !! player name is set in preSYS.qsrc
  568. $temp_firstname = '<<$pcs_firstname>>'
  569. $pcs_firstname = input("What is your first name? (Leave blank for Svetlana)")
  570. if $pcs_firstname = '':$pcs_firstname = '<<$temp_firstname>>'
  571. killvar '$temp_firstname'
  572. $temp_lastname = '<<$pcs_lastname>>'
  573. $pcs_lastname = input("What is your family name? (Leave blank for Lebedev)")
  574. if $pcs_lastname = '':$pcs_lastname = '<<$temp_lastname>>'
  575. killvar '$temp_lastname'
  576. $temp_nickname = '<<$pcs_nickname>>'
  577. $pcs_nickname = input("What is your nickname? (Leave blank for Sveta)")
  578. if $pcs_nickname = '':$pcs_nickname = '<<$temp_nickname>>'
  579. killvar '$temp_nickname'
  580. }
  581. $cheatmenu['looks'] = {
  582. *clr & cla
  583. if pcs_hgt < 100:
  584. pcs_hgt = 100
  585. elseif pcs_hgt > 200:
  586. pcs_hgt = 200
  587. end
  588. gs 'obj_din', 'cheattabs'
  589. gs'stat'
  590. '<center><h1>Cheat Menu - Character Appearance</h1></center>'
  591. *nl
  592. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  593. '<tr><td width="33%" cellpadding="20" valign="top">'
  594. '<<$pcs_firstname>> <<$pcs_lastname>> (<<$pcs_nickname>>). <a href="exec:dynamic $cheatmenu[''rename'']">Rename</a>'
  595. if player_avatar = 1:
  596. 'Custom Avatar: <a href="exec:player_avatar = 0 & dynamic $cheatmenu[''looks'']">ON</a>'
  597. else
  598. 'Custom Avatar: <a href="exec:player_avatar = 1 & dynamic $cheatmenu[''looks'']">OFF</a>'
  599. end
  600. if avatar_hair = 1:
  601. '<a href="exec:avatar_hair = 0 & dynamic $cheatmenu[''looks'']">Custom Hair: ON</a>'
  602. '<<$av_hair>>'
  603. else
  604. '<a href="exec:dynamic $cheatmenu[''avatar_hair_set'']">Custom Hair: OFF</a>'
  605. end
  606. *nl
  607. '<a href="exec:dynamic $cheatmenu[''parameters'']">Show design parameters of body</a>'
  608. '<a href="exec:dynamic $cheatmenu[''vneshpara'']">Show beauty parameters</a>'
  609. *nl
  610. 'You are <a href="exec: pcs_dob += 10000 & dynamic $cheatmenu[''age'']">(-1)</a> <<age>> <a href="exec: pcs_dob -= 10000 & dynamic $cheatmenu[''age'']">(+1)</a> years old'
  611. *nl
  612. '<a href=>You look <<vidage>> years old</a>'
  613. '<a href="exec:dynamic $cheatmenu[''visualage'']">Change apparent age</a>'
  614. *nl
  615. '<a href=>You are <<pcs_hgt>> centimetres tall</a>'
  616. '<a href="exec:pcs_hgt = input(''Enter <<$pcs_nickname>>s height in centimetres<br><br>(default 170, min 100, max 200, values below 160 and above 180 will cause problems in the calculation of BMI/weight the more you deviate from the default 170)'') & dynamic $cheatmenu[''looks'']">Change <<$pcs_nickname>>''s height</a>'
  617. *nl
  618. 'You have <<$titsize>> breasts'
  619. if tits => 0 and tits < 11:'<a href="exec:silicone += 5 & dynamic $cheatmenu[''looks'']">Enlarge breasts(silicone)</a>'
  620. if silicone => 1:'<a href="exec:silicone -= 5 & dynamic $cheatmenu[''looks'']">Shrink breasts(silicone)</a>'
  621. if tits => 0 and tits < 11:'<a href="exec:nbsize += 5 & dynamic $cheatmenu[''looks'']">Enlarge breasts(natural)</a>'
  622. if nbsize => 1:'<a href="exec:nbsize -= 5 & titreduc = 1 & dynamic $cheatmenu[''looks'']">Shrink breasts(natural)</a>'
  623. *nl
  624. '<<$lip>>'
  625. if pcs_lip < 4:'<a href="exec:pcs_lip += 1 & dynamic $cheatmenu[''looks'']">Enlarge lips</a>'
  626. if pcs_lip > 0:'<a href="exec:pcs_lip -= 1 & dynamic $cheatmenu[''looks'']">Shrink lips</a>'
  627. *nl
  628. '<<$skin>>'
  629. if pcs_skin < 100: '<a href="exec:pcs_skin += 20 & gs ''body_shape'', ''basebeautycalc'', 1 & dynamic $cheatmenu[''looks'']">Improve skin</a>'
  630. if pcs_skin > 0: '<a href="exec:pcs_skin -= 20 & gs ''body_shape'', ''basebeautycalc'', 1 & dynamic $cheatmenu[''looks'']">Worsen skin</a>'
  631. if pcs_tan >= 0:'<a href="exec:pcs_tan += 10 & dynamic $cheatmenu[''looks'']">Become tanned</a>'
  632. if pcs_tan > 0:'<a href="exec:pcs_tan = 0 & dynamic $cheatmenu[''looks'']">Remove tan</a>'
  633. *nl
  634. '<<$pcs_throat>>'
  635. if pcs_throat <= 31:'<a href="exec:pcs_throat += 5 & dynamic $cheatmenu[''looks'']">Increase throat capacity</a>'
  636. if pcs_throat >= 5:'<a href="exec:pcs_throat -= 5 & dynamic $cheatmenu[''looks'']">Decrease throat capacity</a>'
  637. if dounspell = 1:
  638. *nl
  639. '<a href="exec:dounsplkil = 2 & gs ''body_shape'', ''hardreset''">Hard Reset body shape</a>'
  640. end
  641. '</td><td width="33%" cellpadding="20" valign="top">'
  642. '<<$pcs_vag>>'
  643. if pcs_vag > 0:'<a href="exec:pcs_vag = 0 & dynamic $cheatmenu[''looks'']">Reinstate virginity</a>'
  644. if pcs_vag <= 31:'<a href="exec:pcs_vag += 5 & dynamic $cheatmenu[''looks'']">Enlarge the vagina</a>'
  645. if pcs_vag >= 5:'<a href="exec:pcs_vag -= 5 & dynamic $cheatmenu[''looks'']">Reduce the vagina</a>'
  646. 'Your vagina will shrink by <<vshrink>> every <<vshrinkdays>> days.'
  647. if vshrink < 10:'<a href="exec:vshrink += 1 & dynamic $cheatmenu[''looks'']">Increase the amount to shrink</a>'
  648. if vshrink > 0:'<a href="exec:vshrink -= 1 & dynamic $cheatmenu[''looks'']">Reduce the amount to shrink</a>'
  649. if vshrinkdays < 10:'<a href="exec:vshrinkdays += 1 & dynamic $cheatmenu[''looks'']">Increase the number of days it takes</a>'
  650. if vshrinkdays > 1:'<a href="exec:vshrinkdays -= 1 & dynamic $cheatmenu[''looks'']">Reduce the number of days it takes</a>'
  651. *nl
  652. '<<$pcs_ass>>'
  653. if pcs_ass <= 31:'<a href="exec:pcs_ass += 5 & dynamic $cheatmenu[''looks'']">Enlarge anus</a>'
  654. if pcs_ass >= 5:'<a href="exec:pcs_ass -= 5 & dynamic $cheatmenu[''looks'']">Reduce the anus</a>'
  655. 'Your anus will shrink by <<ashrink>> every <<ashrinkdays>> days.'
  656. if ashrink < 10:'<a href="exec:ashrink += 1 & dynamic $cheatmenu[''looks'']">Increase the amount to shrink</a>'
  657. if ashrink > 0:'<a href="exec:ashrink -= 1 & dynamic $cheatmenu[''looks'']">Reduce the amount to shrink</a>'
  658. if ashrinkdays < 10:'<a href="exec:ashrinkdays += 1 & dynamic $cheatmenu[''looks'']">Increase the number of days it takes</a>'
  659. if ashrinkdays > 1:'<a href="exec:ashrinkdays -= 1 & dynamic $cheatmenu[''looks'']">Reduce the number of days it takes</a>'
  660. *nl
  661. if dounspell = 0:
  662. if fat ! 0: '<a href="exec:fat = 0 & dynamic $cheatmenu[''looks'']">Zero fat</a>'
  663. 'Body Fat = (<<salo>>): <a href="exec:salo -= 10 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">-10</a> <a href="exec:salo -= 5 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:salo -= 1 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">-1</a> <a href="exec:salo += 1 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">+1</a> <a href="exec:salo += 5 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:salo += 10 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">+10</a>'
  664. 'Note: You need some Body Fat to survive, any value under 11 is clasified as "starving" and a value of 0 can lead to a Game Over.'
  665. end
  666. *nl
  667. '<a href="exec:dynamic $cheatmenu[''tatoo'']">Tattoo removal</a>'
  668. '</td><td width="33%" cellpadding="20" valign="top">'
  669. '<<$hair>>'
  670. if pcs_haircol = 0:
  671. 'Your hair is now (prev) <<$pcs_haircol>> <a href="exec:pcs_haircol +=1 & dynamic $cheatmenu[''looks''] & nathcol = pcs_haircol">(next)</a>'
  672. elseif pcs_haircol > 0 and pcs_haircol < 3:
  673. 'Your hair is now <a href="exec:pcs_haircol -=1 & dynamic $cheatmenu[''looks'']" & nathcol = pcs_haircol>(prev)</a> <<$pcs_haircol>> <a href="exec:pcs_haircol +=1 & dynamic $cheatmenu[''looks'']" & pcs_haircol = nathcol>(next)</a>'
  674. elseif pcs_haircol = 3:
  675. 'Your hair is now <a href="exec:pcs_haircol -=1 & dynamic $cheatmenu[''looks'']" & nathcol = pcs_haircol>(prev)</a> <<$pcs_haircol>> (next)'
  676. else
  677. 'To change your natural hair color, you have to <a href="exec:pcs_haircol = nathcol & dynamic $cheatmenu[''looks'']">restore your natural hair color</a> first.'
  678. end
  679. if pcs_hairlng > 975:
  680. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a>'
  681. elseif pcs_hairlng > 900:
  682. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a>'
  683. elseif pcs_hairlng >= 100:
  684. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  685. elseif pcs_hairlng >= 25:
  686. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  687. elseif pcs_hairlng >= 5:
  688. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  689. else
  690. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  691. end
  692. if hairgrowcht = 0:'<a href="exec:hairgrowcht = 1 & dynamic $cheatmenu[''looks'']">Stop hair growth</a>'
  693. if hairgrowcht = 1:'<a href="exec:hairgrowcht = 0 & dynamic $cheatmenu[''looks'']">Allow hair growth</a>'
  694. *nl
  695. '<<$glaza>>'
  696. if pcs_naturallashes < 2:'<a href="exec:pcs_naturallashes += 1 & dynamic $cheatmenu[''looks'']">Enlarge lashes</a>'
  697. if pcs_naturallashes > 0:'<a href="exec:pcs_naturallashes -= 1 & dynamic $cheatmenu[''looks'']">Shrink lashes</a>'
  698. if pcs_eyesize < 3:'<a href="exec:pcs_eyesize += 1 & dynamic $cheatmenu[''looks'']">Increase the size of the eye</a>'
  699. if pcs_eyesize > 0:'<a href="exec:pcs_eyesize -= 1 & dynamic $cheatmenu[''looks'']">Reduce the size of the eye</a>'
  700. if pcs_eyecol <= 0:
  701. 'Your eyes are now (prev) <<$pcs_eyecol>> <a href="exec:pcs_eyecol +=1 & dynamic $cheatmenu[''looks'']">(next)</a>'
  702. elseif pcs_eyecol > 0 and pcs_eyecol < 3:
  703. 'Your eyes are now <a href="exec:pcs_eyecol -=1 & dynamic $cheatmenu[''looks'']">(prev)</a> <<$pcs_eyecol>> <a href="exec:pcs_eyecol +=1 & dynamic $cheatmenu[''looks'']">(next)</a>'
  704. elseif pcs_eyecol >= 3:
  705. 'Your eyes are now <a href="exec:pcs_eyecol -=1 & dynamic $cheatmenu[''looks'']">(prev)</a> <<$pcs_eyecol>> (next)'
  706. end
  707. '</td></tr></table></center>'
  708. }
  709. $cheatmenu['parameters'] = {
  710. *clr & cla
  711. '<center><h1>Cheat Menu - Appearance Stats</h1></center>'
  712. act 'Return to appearance menu':dynamic $cheatmenu['looks']
  713. *nl
  714. 'Body Shape Parameters'
  715. '<<pcs_bust>> - <<pcs_waist>> - <<pcs_hips>>, <<$titsize>> breasts, the difference between the hips and waist <<pcs_hips-pcs_waist>> cm'
  716. 'Muscularity: musle = <<musle>>, salo = <<salo>>, fat = <<fat>>'
  717. 'Variable List:'
  718. 'agilbuf = <<agilbuf>>'
  719. 'strenbuf = <<strenbuf>>'
  720. 'vitalbuf = <<vitalbuf>>'
  721. 'BMI (bmi_calc) = <<bmi_calc>>'
  722. 'weight (pcs_weight) = <<pcs_weight>> kg'
  723. 'bust (pcs_bust) = <<pcs_bust>>'
  724. 'band (pcs_band) = <<pcs_band>>'
  725. 'waist (pcs_waist) = <<pcs_waist>>'
  726. 'hips (pcs_hips) = <<pcs_hips>>'
  727. 'bust - band (pcs_cupsize) = <<pcs_cupsize>>'
  728. 'silicone = <<silicone>>'
  729. 'nbsize = <<nbsize>>'
  730. 'magicf2b = <<magicf2b>>'
  731. 'genbsize = <<genbsize>>'
  732. 'vhips = <<vhips>>'
  733. 'vhtmp = <<vhtmp>>'
  734. 'wratio = <<wratio>>'
  735. 'bratio = <<bratio>>'
  736. 'hratio = <<hratio>>'
  737. 'vofat = <<vofat>>'
  738. 'salocatnow = <<salocatnow>>'
  739. 'salocatlast = <<salocatlast>>'
  740. 'magf2bdo = <<magf2bdo>>'
  741. 'mgf2bnocnt = <<mgf2bnocnt>>'
  742. 'magtarcup = <<magtarcup>>'
  743. 'normbuffpick = <<normbuffpick>>'
  744. 'nrmbfpckct = <<nrmbfpckct>>'
  745. 'btwarn = <<btwarn>>'
  746. 'salolast = <<salolast>>'
  747. }
  748. $cheatmenu['vneshpara'] = {
  749. *clr & cla
  750. '<center><h1>Cheat Menu - ?</h1></center>'
  751. act 'Return to appearance menu':dynamic $cheatmenu['looks']
  752. *nl
  753. 'Appearance Parameters'
  754. 'vidage = <<vidage>>'
  755. 'pcs_naturallashes = <<pcs_naturallashes>>'
  756. 'pcs_eyesize = <<pcs_eyesize>>'
  757. 'pcs_lip = <<pcs_lip>>'
  758. 'pcs_apprncbase = <<pcs_apprncbase>>'
  759. 'PXCloThinness = <<PXCloThinness>>'
  760. 'PXCloTopCut = <<PXCloTopCut>>'
  761. 'PXCloBottomShortness = <<PXCloBottomShortness>>'
  762. 'CloTotalBeauty = <<CloTotalBeauty>>'
  763. 'mopkoef = <<mopkoef>>'
  764. 'pcs_hairbsh = <<pcs_hairbsh>>'
  765. 'lipbalmKoef = <<lipbalmKoef>>'
  766. 'pcs_breath = <<pcs_breath>>'
  767. 'sweatKoef = <<sweatKoef>>'
  768. 'glassvnesh = <<glassvnesh>>'
  769. 'dyevmod = <<dyevmod>>'
  770. 'hairkoef = <<hairkoef>>'
  771. 'legkoef = <<legkoef>>'
  772. }
  773. $cheatmenu['tatoo'] = {
  774. gs'stat'
  775. *clr & cla
  776. '<center><h1>Cheat Menu - Tattoos</h1></center>'
  777. act 'Return to appearance menu':dynamic $cheatmenu['looks']
  778. *nl
  779. if tatarm = 0:'You do not have a tattoo on your arm</a>'
  780. if tatarm >= 1:'<a href="exec:tattCount-=1 & tatarm = 0 & dynamic $cheatmenu[''tatoo'']">Remove your arm tattoo</a>'
  781. if tatass = 0:'You do not have a tattoo on your ass</a>'
  782. if tatass >= 1:'<a href="exec:tattCount-=1 & tatass = 0 & dynamic $cheatmenu[''tatoo'']">Remove your ass tattoo</a>'
  783. if tatback = 0:'You do not have a tattoo on your back</a>'
  784. if tatback >= 1:'<a href="exec:tattCount-=1 & tatback = 0 & dynamic $cheatmenu[''tatoo'']">Remove your back tattoo</a>'
  785. if tatblly = 0:'You do not have a tattoo on your belly</a>'
  786. if tatblly >= 1:'<a href="exec:tattCount-=1 & tatblly = 0 & dynamic $cheatmenu[''tatoo'']">Remove your belly tattoo</a>'
  787. if tatbrst = 0:'You do not have a tattoo on your breast</a>'
  788. if tatbrst >= 1:'<a href="exec:tattCount-=1 & tatbrst = 0 & dynamic $cheatmenu[''tatoo'']">Remove your breast tattoo</a>'
  789. if tatchst = 0:'You do not have a tattoo on your chest</a>'
  790. if tatchst >= 1:'<a href="exec:tattCount-=1 & tatchst = 0 & dynamic $cheatmenu[''tatoo'']">Remove your chest tattoo</a>'
  791. if tatfce = 0:'You do not have a tattoo on your face</a>'
  792. if tatfce >= 1:'<a href="exec:tattCount-=1 & tatfce = 0 & dynamic $cheatmenu[''tatoo'']">Remove your face tattoo</a>'
  793. if tatankle = 0:'You do not have a tattoo on your ankle</a>'
  794. if tatankle >= 1:'<a href="exec:tattCount-=1 & tatankle = 0 & dynamic $cheatmenu[''tatoo'']">Remove your ankle tattoo</a>'
  795. if tatleg = 0:'You do not have a tattoo on your leg</a>'
  796. if tatleg >= 1:'<a href="exec:tattCount-=1 & tatleg = 0 & dynamic $cheatmenu[''tatoo'']">Remove your leg tattoo</a>'
  797. if tatlip = 0:'You do not have a tattoo on your lip</a>'
  798. if tatlip >= 1:'<a href="exec:tattCount-=1 & tatlip = 0 & dynamic $cheatmenu[''tatoo'']">Remove your lip tattoo</a>'
  799. if tatneck = 0:'You do not have a tattoo on your neck</a>'
  800. if tatneck >= 1:'<a href="exec:tattCount-=1 & tatneck = 0 & dynamic $cheatmenu[''tatoo'']">Remove your neck tattoo</a>'
  801. if tatvag = 0:'You do not have a public tattoo</a>'
  802. if tatvag >= 1:'<a href="exec:tattCount-=1 & tatvag = 0 & dynamic $cheatmenu[''tatoo'']">Remove your pubic tattoo</a>'
  803. if tatlech = 0:'You do not have a tattoo on your shoulder</a>'
  804. if tatlech >= 1:'<a href="exec:tattCount-=1 & tatlech = 0 & dynamic $cheatmenu[''tatoo'']">Remove your shoulder tattoo</a>'
  805. if tatside = 0:'You do not have a tattoo on your side</a>'
  806. if tatside >= 1:'<a href="exec:tattCount-=1 & tatside = 0 & dynamic $cheatmenu[''tatoo'']">Remove your the tattoo on your side</a>'
  807. if tatupb = 0:'You do not have a tramp stamp</a>'
  808. if tatupb >= 1:'<a href="exec:tattCount-=1 & tatupb = 0 & dynamic $cheatmenu[''tatoo'']">Remove your tramp stamp</a>'
  809. if tatunder = 0:'You do not have an under breast tattoo</a>'
  810. if tatunder >= 1:'<a href="exec:tattCount-=1 & tatunder = 0 & dynamic $cheatmenu[''tatoo'']">Remove your under breast tattoo</a>'
  811. if tatwrist = 0:'You do not have a tattoo on your wrist</a>'
  812. if tatwrist >= 1:'<a href="exec:tattCount-=1 & tatwrist = 0 & dynamic $cheatmenu[''tatoo'']">Remove your wrist tattoo</a>'
  813. if tathand = 0:'You do not have a tattoo on your hand</a>'
  814. if tathand >= 1:'<a href="exec:tattCount-=1 & tathand = 0 & dynamic $cheatmenu[''tatoo'']">Remove your hand tattoo</a>'
  815. }
  816. $cheatmenu['setStat'] = {
  817. temp_input = input("Set your <<$ARGS[1]>> level:")
  818. dynamic "
  819. <<$ARGS[0]>>_lvl = temp_input
  820. <<$ARGS[0]>>_lvlst = temp_input
  821. "
  822. killvar 'temp_input'
  823. dynamic $cheatmenu['stats']
  824. }
  825. $cheatmenu['setStat1'] = {
  826. temp_input = input("Set your <<$ARGS[1]>> level:")
  827. dynamic "
  828. <<$ARGS[0]>>_lvl = 100 - temp_input
  829. <<$ARGS[0]>>_lvlst = 100 - temp_input
  830. "
  831. killvar 'temp_input'
  832. dynamic $cheatmenu['stats']
  833. }
  834. $cheatmenu['setAttrs'] = {
  835. loop_index = 0
  836. :set_attrs_loop
  837. dynamic "
  838. <<$att_name[loop_index]>>_lvl = <<ARGS[0]>>
  839. <<$att_name[loop_index]>>_lvlst = <<ARGS[0]>>
  840. "
  841. loop_index += 1
  842. ! Magic is the last attribute, so if it's a non-magic game we'll end the loop one iteration early
  843. if MagikDostup = 0 and loop_index < arrsize('$att_name'):
  844. jump 'set_attrs_loop'
  845. elseif loop_index < arrsize('$att_name') - 1:
  846. jump 'set_attrs_loop'
  847. end
  848. killvar 'loop_index'
  849. dynamic $cheatmenu['stats']
  850. }
  851. $cheatmenu['setSkills'] = {
  852. loop_index = 0
  853. :set_skills_loop
  854. !! Inhibition (number 33) isn''t a skill so we''ll skip it
  855. if loop_index ! 33:
  856. dynamic "
  857. <<$skl_name[loop_index]>>_lvl = <<ARGS[0]>>
  858. <<$skl_name[loop_index]>>_lvlst = <<ARGS[0]>>
  859. "
  860. loop_index += 1
  861. else
  862. loop_index += 1
  863. dynamic "
  864. <<$skl_name[loop_index]>>_lvl = <<ARGS[0]>>
  865. <<$skl_name[loop_index]>>_lvlst = <<ARGS[0]>>
  866. "
  867. end
  868. !! The size of the array is reduced by 1 because we skipped inhibition
  869. if loop_index < arrsize('$skl_name') - 1: jump 'set_skills_loop'
  870. killvar 'loop_index'
  871. dynamic $cheatmenu['stats']
  872. }
  873. $cheatmenu['printStatLinks'] = {
  874. *p '<a href="exec:<<$ARGS[0]>>_lvl = 100 & <<$ARGS[0]>>_lvlst = 100 & dynamic $cheatmenu[''stats'']" >Max</a> '
  875. *p '<a href="exec:<<$ARGS[0]>>_lvl += 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >+1</a> '
  876. *p '<a href="exec:<<$ARGS[0]>>_lvl += 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >+10</a> '
  877. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >-1</a> '
  878. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >-10</a> '
  879. *p '<a href="exec:<<$ARGS[0]>>_lvl = 0 & <<$ARGS[0]>>_lvlst = 0 & dynamic $cheatmenu[''stats'']" >Min</a> '
  880. *pl '<a href="exec:dynamic $cheatmenu[''setStat''], ''<<$ARGS[0]>>'', ''<<$ARGS[1]>>''" >Set</a>'
  881. }
  882. $cheatmenu['printStatLinks1'] = {
  883. *p '<a href="exec:<<$ARGS[0]>>_lvl = 0 & <<$ARGS[0]>>_lvlst = 0 & dynamic $cheatmenu[''stats'']" >Max</a> '
  884. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >+1</a> '
  885. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >+10</a> '
  886. *p '<a href="exec:<<$ARGS[0]>>_lvl += 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >-1</a> '
  887. *p '<a href="exec:<<$ARGS[0]>>_lvl += 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >-10</a> '
  888. *p '<a href="exec:<<$ARGS[0]>>_lvl = 100 & <<$ARGS[0]>>_lvlst = 100 & dynamic $cheatmenu[''stats'']" >Min</a> '
  889. *pl '<a href="exec:dynamic $cheatmenu[''setStat1''], ''<<$ARGS[0]>>'', ''<<$ARGS[1]>>''" >Set</a>'
  890. }
  891. $cheatmenu['stats'] = {
  892. gs 'stat'
  893. *clr & cla
  894. gs 'obj_din', 'cheattabs'
  895. !Set a floor and ceiling for all attributes and skills
  896. loop_index = 0
  897. :attr_trim_loop
  898. dynamic "
  899. if <<$att_name[loop_index]>>_lvl < 0: <<$att_name[loop_index]>>_lvl = 0
  900. if <<$att_name[loop_index]>>_lvlst < 0: <<$att_name[loop_index]>>_lvlst = 0
  901. if <<$att_name[loop_index]>>_lvl > 100: <<$att_name[loop_index]>>_lvl = 100
  902. if <<$att_name[loop_index]>>_lvlst > 100: <<$att_name[loop_index]>>_lvlst = 100
  903. "
  904. loop_index += 1
  905. if loop_index < arrsize('$att_name'): jump 'attr_trim_loop'
  906. loop_index = 0
  907. :skill_trim_loop
  908. dynamic "
  909. if <<$skl_name[loop_index]>>_lvl < 0: <<$skl_name[loop_index]>>_lvl = 0
  910. if <<$skl_name[loop_index]>>_lvlst < 0: <<$skl_name[loop_index]>>_lvlst = 0
  911. if <<$skl_name[loop_index]>>_lvl > 100: <<$skl_name[loop_index]>>_lvl = 100
  912. if <<$skl_name[loop_index]>>_lvlst > 100: <<$skl_name[loop_index]>>_lvlst = 100
  913. "
  914. loop_index += 1
  915. if loop_index < arrsize('$skl_name'): jump 'skill_trim_loop'
  916. killvar 'loop_index'
  917. '<center><h1>Cheat Menu - Attributes and Skills</h1></center>'
  918. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  919. '<tr><td width="50%" cellpadding="10" valign="top">'
  920. *pl'<b>Attributes</b> (values 0 - 100):'
  921. *pl '<a href="exec:dynamic $cheatmenu[''setAttrs''], 100" >Max Attributes</a> <a href="exec:dynamic $cheatmenu[''setAttrs''], 0" >Min Attributes</a>'
  922. *p 'Strength (<<stren_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'stren', 'Strength'
  923. *p 'Agility (<<agil_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'agil', 'Agility'
  924. *p 'Endurance (<<vital_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'vital', 'Endurance'
  925. *p 'Intelligence (<<intel_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'intel', 'Intelligence'
  926. *p 'Reaction (<<react_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'react', 'Reaction'
  927. *p 'Spirit (<<sprt_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'sprt', 'Spirit'
  928. *p 'Charisma (<<chrsm_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'chrsm', 'Charisma'
  929. *p 'Perception (<<prcptn_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'prcptn', 'Perception'
  930. if MagikDostup = 0: *p 'Magic (<<magik_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'magik', 'Magic'
  931. *nl
  932. *pl'<b>Sexual:</b>'
  933. *pl 'Inhibition level (<<100 - inhib_lvl>>): ' & dynamic $cheatmenu['printStatLinks1'], 'inhib', 'Inhibition'
  934. if willpowermax > 200: willpowermax = 200
  935. if willpowermax < 50: willpowermax = 50
  936. *pl 'Willpower Maximum (<<willpowermax>>): <a href="exec:willpowermax = 200 & dynamic $cheatmenu[''stats'']" >Max</a> <a href="exec:willpowermax += 1 & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:willpowermax += 10 & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:willpowermax -= 1 & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:willpowermax -= 10 & dynamic $cheatmenu[''stats'']" >-10</a> <a href="exec:willpowermax = 50 & dynamic $cheatmenu[''stats'']" >Min</a>'
  937. if workPTU > 1:*pl'<a href="exec:teachlevel += 10 & dynamic $cheatmenu[''stats'']">Reputation teacher+10: <<teachlevel>></a>'
  938. if workPTU > 1:*pl'<a href="exec:teachlevel -= 10 & dynamic $cheatmenu[''stats'']">Reputation teacher-10: <<teachlevel>></a>'
  939. if pcs_grades >= 0:*pl'<a href="exec:pcs_grades += 10 & dynamic $cheatmenu[''stats'']">Improve your academic performance: <<pcs_grades>></a>'
  940. if StoryLine > 0 and schoolprogul >= 0:*pl'<a href="exec:schoolprogul = 0 & dynamic $cheatmenu[''stats'']">Zero Absenteeism (School): <<schoolprogul>></a>'
  941. *nl
  942. *pl'<b>Skills</b> (values 0 - 100, and adjusted total by attributes):'
  943. *pl '<a href="exec:dynamic $cheatmenu[''setSkills''], 100" >Max Skills</a> <a href="exec:dynamic $cheatmenu[''setSkills''], 0" >Min Skills</a>'
  944. *nl
  945. *pl'<b>Others:</b>'
  946. *p 'Chess (<<chess_lvl>>) - Total (<<pcs_chess>>): ' & dynamic $cheatmenu['printStatLinks'], 'chess', 'Chess'
  947. *p 'Gaming (<<gaming_lvl>>) - Total (<<pcs_gaming>>): ' & dynamic $cheatmenu['printStatLinks'], 'gaming', 'Gaming'
  948. *p 'Social (<<humint_lvl>>) - Total (<<pcs_humint>>): ' & dynamic $cheatmenu['printStatLinks'], 'humint', 'People Skills'
  949. *p 'Persuasion (<<persuas_lvl>>) - Total (<<pcs_persuas>>): ' & dynamic $cheatmenu['printStatLinks'], 'persuas', 'Persuasion'
  950. *p 'Observation (<<observ_lvl>>) - Total (<<pcs_observ>>): ' & dynamic $cheatmenu['printStatLinks'], 'observ', 'Observation'
  951. *p 'Makeup (<<makupskl_lvl>>) - Total (<<pcs_makupskl>>): ' & dynamic $cheatmenu['printStatLinks'], 'makupskl', 'Makeup'
  952. *p 'Computers (<<compskl_lvl>>) - Total (<<pcs_compskl>>): ' & dynamic $cheatmenu['printStatLinks'], 'compskl', 'Computer Skill'
  953. *p 'Hacking (<<comphckng_lvl>>) - Total (<<pcs_comphckng>>): ' & dynamic $cheatmenu['printStatLinks'], 'comphckng', 'Hacking'
  954. *p 'Handy-work (<<hndiwrk_lvl>>) - Total (<<pcs_hndiwrk>>): ' & dynamic $cheatmenu['printStatLinks'], 'hndiwrk', 'Handy-work'
  955. *p 'Pool (<<pool_lvl>>) - Total (<<pcs_pool>>): ' & dynamic $cheatmenu['printStatLinks'], 'pool', 'Pool'
  956. *p 'Heels (<<pcs_heels>>) - Total (<<pcs_heels>>): ' & dynamic $cheatmenu['printStatLinks'], 'heels', 'Heels'
  957. if MagikDostup = 0: *p 'Spell Casting (<<splcstng_lvl>>) - Total (<<pcs_splcstng>>): ' & dynamic $cheatmenu['printStatLinks'], 'splcstng', 'Spellcasting'
  958. '</td><td width="50%" cellpadding="10" valign="top">'
  959. *pl'<b>Combat:</b>'
  960. *p 'Jabs (<<jab_lvl>>)- Total (<<pcs_jab>>): ' & dynamic $cheatmenu['printStatLinks'], 'jab', 'Jabs'
  961. *p 'Power Strikes (<<punch_lvl>>) - Total (<<pcs_punch>>): ' & dynamic $cheatmenu['printStatLinks'], 'punch', 'Power Strikes'
  962. *p 'Kicks (<<kick_lvl>>) - Total (<<pcs_kick>>): ' & dynamic $cheatmenu['printStatLinks'], 'kick', 'Kicks'
  963. *p 'Defence (<<def_lvl>>) - Total (<<pcs_def>>): ' & dynamic $cheatmenu['printStatLinks'], 'def', 'Defence'
  964. *p 'Marksmanship (<<shoot_lvl>>) - Total (<<pcs_shoot>>): ' & dynamic $cheatmenu['printStatLinks'], 'shoot', 'Marksmanship'
  965. *p 'Bushcraft (<<bushcraft_lvl>>) - Total (<<pcs_bushcraft>>): ' & dynamic $cheatmenu['printStatLinks'], 'bushcraft', 'Bushcraft'
  966. *nl
  967. *pl'<b>Craft:</b>'
  968. *p 'Singing (<<vokal_lvl>>) - Total (<<pcs_vokal>>): ' & dynamic $cheatmenu['printStatLinks'], 'vokal', 'Singing'
  969. *p 'Tailoring (<<sewng_lvl>>) - Total (<<pcs_sewng>>): ' & dynamic $cheatmenu['printStatLinks'], 'sewng', 'Tailoring'
  970. *p 'Instruments (<<instrmusic_lvl>>) - Total (<<pcs_instrmusic>>): ' & dynamic $cheatmenu['printStatLinks'], 'instrmusic', 'Instrumental Music'
  971. *p 'Photography (<<photoskl_lvl>>) - Total (<<pcs_photoskl>>): ' & dynamic $cheatmenu['printStatLinks'], 'photoskl', 'Photography'
  972. *p 'Artistic (<<artskls_lvl>>) - Total (<<pcs_artskls>>): ' & dynamic $cheatmenu['printStatLinks'], 'artskls', 'Artistic Skills'
  973. *nl
  974. *pl'<b>Dance:</b>'
  975. *p 'Modern Dance (<<danc_lvl>>) - Total (<<pcs_danc>>): ' & dynamic $cheatmenu['printStatLinks'], 'danc', 'Modern Dancing'
  976. *p 'Erotic Dance (<<dancero_lvl>>) - Total (<<pcs_dancero>>): ' & dynamic $cheatmenu['printStatLinks'], 'dancero', 'Erotic Dancing'
  977. *p 'Pole Dance (<<dancpol_lvl>>) - Total (<<pcs_dancpol>>): ' & dynamic $cheatmenu['printStatLinks'], 'dancpol', 'Pole Dancing'
  978. *nl
  979. *pl'<b>Sport:</b>'
  980. *p 'Running (<<run_lvl>>) - Total (<<pcs_run>>): ' & dynamic $cheatmenu['printStatLinks'], 'run', 'Running'
  981. *p 'Volleyball (<<vball_lvl>>) - Total (<<pcs_vball>>): ' & dynamic $cheatmenu['printStatLinks'], 'vball', 'Volleyball'
  982. *p 'Ice Skating (<<icesktng_lvl>>) - Total (<<pcs_icesktng>>): ' & dynamic $cheatmenu['printStatLinks'], 'icesktng', 'Ice Skating'
  983. *p 'Wrestling (<<wrstlng_lvl>>) - Total (<<pcs_wrstlng>>): ' & dynamic $cheatmenu['printStatLinks'], 'wrstlng', 'Wrestling'
  984. *p 'Football (<<ftbll_lvl>>) - Total (<<pcs_ftbll>>): ' & dynamic $cheatmenu['printStatLinks'], 'ftbll', 'Football'
  985. *nl
  986. *pl'<b>Work:</b>'
  987. *p 'Serving (<<servng_lvl>>) - Total (<<pcs_servng>>): ' & dynamic $cheatmenu['printStatLinks'], 'servng', 'Serving'
  988. *p 'Modeling (<<mdlng_lvl>>) - Total (<<pcs_mdlng>>): ' & dynamic $cheatmenu['printStatLinks'], 'mdlng', 'Modeling'
  989. *p 'Medicine (<<medcn_lvl>>) - Total (<<pcs_medcn>>): ' & dynamic $cheatmenu['printStatLinks'], 'medcn', 'Medicine'
  990. '</tr></table></b></center>'
  991. }
  992. $cheatmenu['reputation'] = {
  993. gs'stat'
  994. *clr & cla
  995. gs 'obj_din', 'cheattabs'
  996. '<center><h1>Cheat Menu - Relationships and Renown</h1></center>'
  997. '<center>Relationship values are from 0 - 100.</center>'
  998. '<center>If they exceed this limit they will be reset overnight.</center>'
  999. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  1000. '<tr><td width="50%" cellpadding="10" valign="top">'
  1001. if storyline = 1:
  1002. *nl
  1003. 'Relationships in Pavlovsk'
  1004. *nl
  1005. '<font color="blue"><b>Family</b></font>'
  1006. if Enable_reputation_family = 0:
  1007. '<a href="exec:Enable_reputation_family = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1008. end
  1009. if Enable_reputation_family = 1:
  1010. '<a href="exec:Enable_reputation_family = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1011. 'Stepfather: <<npc_rel[''A28'']>> <a href="exec:npc_rel[''A28''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A28''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1012. 'Mother: <<npc_rel[''A29'']>> <a href="exec:npc_rel[''A29''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A29''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1013. 'Sister: <<npc_rel[''A33'']>> <a href="exec:npc_rel[''A33''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A33''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1014. 'Brother: <<npc_rel[''A34'']>> <a href="exec:npc_rel[''A34''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A34''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1015. end
  1016. *nl
  1017. '<font color="blue"><b>School</b></font>'
  1018. '<i>Popular Kids</i>'
  1019. if Enable_reputation_popular = 0:
  1020. '<a href="exec:Enable_reputation_popular = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1021. end
  1022. if Enable_reputation_popular = 1:
  1023. '<a href="exec:Enable_reputation_popular = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1024. '<<$npc_firstname[''A1'']>> <<$npc_lastname[''A1'']>>: <<npc_rel[''A1'']>> <a href="exec:npc_rel[''A1''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A1''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1025. '<<$npc_firstname[''A4'']>> <<$npc_lastname[''A4'']>>: <<npc_rel[''A4'']>> <a href="exec:npc_rel[''A4''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A4''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1026. '<<$npc_firstname[''A14'']>> <<$npc_lastname[''A14'']>>: <<npc_rel[''A14'']>> <a href="exec:npc_rel[''A14''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A14''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1027. '<<$npc_firstname[''A15'']>> <<$npc_lastname[''A15'']>>: <<npc_rel[''A15'']>> <a href="exec:npc_rel[''A15''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A15''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1028. '<<$npc_firstname[''A17'']>> <<$npc_lastname[''A17'']>>: <<npc_rel[''A17'']>> <a href="exec:npc_rel[''A17''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A17''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1029. '<<$npc_firstname[''A23'']>> <<$npc_lastname[''A23'']>>: <<npc_rel[''A23'']>> <a href="exec:npc_rel[''A23''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A23''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1030. '<<$npc_firstname[''A146'']>> <<$npc_lastname[''A146'']>>: <<npc_rel[''A146'']>> <a href="exec:npc_rel[''A146''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A146''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1031. '<<$npc_firstname[''A147'']>> <<$npc_lastname[''A147'']>>: <<npc_rel[''A147'']>> <a href="exec:npc_rel[''A147''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A147''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1032. '<<$npc_firstname[''A148'']>> <<$npc_lastname[''A148'']>>: <<npc_rel[''A148'']>> <a href="exec:npc_rel[''A148''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A148''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1033. if soniaPS = 0: '<<$npc_firstname[''A25'']>> <<$npc_lastname[''A25'']>>: <<npc_rel[''A25'']>> <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A25''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1034. '<<$npc_firstname[''A139'']>> <<$npc_lastname[''A139'']>>: <<npc_rel[''A139'']>> <a href="exec:npc_rel[''A139''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A139''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1035. '<<$npc_firstname[''A140'']>> <<$npc_lastname[''A140'']>>: <<npc_rel[''A140'']>> <a href="exec:npc_rel[''A140''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A140''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1036. end
  1037. *nl
  1038. '<i>Athletes</i>'
  1039. if Enable_reputation_athletes = 0:
  1040. '<a href="exec:Enable_reputation_athletes = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1041. end
  1042. if Enable_reputation_athletes = 1:
  1043. '<a href="exec:Enable_reputation_athletes = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1044. '<<$npc_firstname[''A3'']>> <<$npc_lastname[''A3'']>>: <<npc_rel[''A3'']>> <a href="exec:npc_rel[''A3''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A3''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1045. if fedormasha = 0: '<<$npc_firstname[''A5'']>> <<$npc_lastname[''A5'']>>: <<npc_rel[''A5'']>> <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A5''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1046. '<<$npc_firstname[''A8'']>> <<$npc_lastname[''A8'']>>: <<npc_rel[''A8'']>> <a href="exec:npc_rel[''A8''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A8''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1047. '<<$npc_firstname[''A13'']>> <<$npc_lastname[''A13'']>>: <<npc_rel[''A13'']>> <a href="exec:npc_rel[''A13''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A13''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1048. if zverRageQW = 0 or zverRageQW = 10: '<<$npc_firstname[''A18'']>> <<$npc_lastname[''A18'']>>: <<npc_rel[''A18'']>> <a href="exec:npc_rel[''A18''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A18''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1049. '<<$npc_firstname[''A19'']>> <<$npc_lastname[''A19'']>>: <<npc_rel[''A19'']>> <a href="exec:npc_rel[''A19''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A19''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1050. '<<$npc_firstname[''A22'']>> <<$npc_lastname[''A22'']>>: <<npc_rel[''A22'']>> <a href="exec:npc_rel[''A22''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A22''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1051. '<<$npc_firstname[''A149'']>> <<$npc_lastname[''A149'']>>: <<npc_rel[''A149'']>> <a href="exec:npc_rel[''A149''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A149''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1052. '<<$npc_firstname[''A150'']>> <<$npc_lastname[''A150'']>>: <<npc_rel[''A150'']>> <a href="exec:npc_rel[''A150''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A150''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1053. '<<$npc_firstname[''A141'']>> <<$npc_lastname[''A141'']>>: <<npc_rel[''A141'']>> <a href="exec:npc_rel[''A141''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A141''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1054. end
  1055. *nl
  1056. '<i>Nerds</i>'
  1057. if Enable_reputation_nerds = 0:
  1058. '<a href="exec:Enable_reputation_nerds = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1059. end
  1060. if Enable_reputation_nerds = 1:
  1061. '<a href="exec:Enable_reputation_nerds = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1062. '<<$npc_firstname[''A2'']>> <<$npc_lastname[''A2'']>>: <<npc_rel[''A2'']>> <a href="exec:npc_rel[''A2''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A2''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1063. '<<$npc_firstname[''A6'']>> <<$npc_lastname[''A6'']>>: <<npc_rel[''A6'']>> <a href="exec:npc_rel[''A6''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A6''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1064. '<<$npc_firstname[''A12'']>> <<$npc_lastname[''A12'']>>: <<npc_rel[''A12'']>> <a href="exec:npc_rel[''A12''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A12''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1065. '<<$npc_firstname[''A16'']>> <<$npc_lastname[''A16'']>>: <<npc_rel[''A16'']>> <a href="exec:npc_rel[''A16''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A16''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1066. '<<$npc_firstname[''A151'']>> <<$npc_lastname[''A151'']>>: <<npc_rel[''A151'']>> <a href="exec:npc_rel[''A151''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A151''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1067. '<<$npc_firstname[''A152'']>> <<$npc_lastname[''A152'']>>: <<npc_rel[''A152'']>> <a href="exec:npc_rel[''A152''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A152''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1068. '<<$npc_firstname[''A153'']>> <<$npc_lastname[''A153'']>>: <<npc_rel[''A153'']>> <a href="exec:npc_rel[''A153''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A153''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1069. '<<$npc_firstname[''A142'']>> <<$npc_lastname[''A142'']>>: <<npc_rel[''A142'']>> <a href="exec:npc_rel[''A142''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A142''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1070. '<<$npc_firstname[''A231'']>> <<$npc_lastname[''A231'']>>: <<npc_rel[''A231'']>> <a href="exec:npc_rel[''A231''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A231''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1071. end
  1072. *nl
  1073. '<i>Gopniks</i>'
  1074. if Enable_reputation_gopniks = 0:
  1075. '<a href="exec:Enable_reputation_gopniks = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1076. end
  1077. if Enable_reputation_gopniks = 1:
  1078. '<a href="exec:Enable_reputation_gopniks = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1079. '<<$npc_firstname[''A9'']>> <<$npc_lastname[''A9'']>>: <<npc_rel[''A9'']>> <a href="exec:npc_rel[''A9''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A9''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1080. '<<$npc_firstname[''A10'']>> <<$npc_lastname[''A10'']>>: <<npc_rel[''A10'']>> <a href="exec:npc_rel[''A10''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A10''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1081. '<<$npc_firstname[''A11'']>> <<$npc_lastname[''A11'']>>: <<npc_rel[''A11'']>> <a href="exec:npc_rel[''A11''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A11''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1082. '<<$npc_firstname[''A20'']>> <<$npc_lastname[''A20'']>>: <<npc_rel[''A20'']>> <a href="exec:npc_rel[''A20''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A20''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1083. '<<$npc_firstname[''A21'']>> <<$npc_lastname[''A21'']>>: <<npc_rel[''A21'']>> <a href="exec:npc_rel[''A21''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A21''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1084. '<<$npc_firstname[''A24'']>> <<$npc_lastname[''A24'']>>: <<npc_rel[''A24'']>> <a href="exec:npc_rel[''A24''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A24''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1085. '<<$npc_firstname[''A154'']>> <<$npc_lastname[''A154'']>>: <<npc_rel[''A154'']>> <a href="exec:npc_rel[''A154''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A154''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1086. '<<$npc_firstname[''A155'']>> <<$npc_lastname[''A155'']>>: <<npc_rel[''A155'']>> <a href="exec:npc_rel[''A155''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A155''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1087. '<<$npc_firstname[''A156'']>> <<$npc_lastname[''A156'']>>: <<npc_rel[''A156'']>> <a href="exec:npc_rel[''A156''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A156''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1088. '<<$npc_firstname[''A157'']>> <<$npc_lastname[''A157'']>>: <<npc_rel[''A157'']>> <a href="exec:npc_rel[''A157''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A157''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1089. '<<$npc_firstname[''A158'']>> <<$npc_lastname[''A158'']>>: <<npc_rel[''A158'']>> <a href="exec:npc_rel[''A158''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A158''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1090. '<<$npc_firstname[''A143'']>> <<$npc_lastname[''A143'']>>: <<npc_rel[''A143'']>> <a href="exec:npc_rel[''A143''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A143''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1091. '<<$npc_firstname[''A144'']>> <<$npc_lastname[''A144'']>>: <<npc_rel[''A144'']>> <a href="exec:npc_rel[''A144''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A144''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1092. '<<$npc_firstname[''A145'']>> <<$npc_lastname[''A145'']>>: <<npc_rel[''A145'']>> <a href="exec:npc_rel[''A145''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A145''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1093. end
  1094. *nl
  1095. '<i>Outcasts/Loners</i>'
  1096. if Enable_reputation_outcasts = 0:
  1097. '<a href="exec:Enable_reputation_outcasts = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1098. end
  1099. if Enable_reputation_outcasts = 1:
  1100. '<a href="exec:Enable_reputation_outcasts = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1101. '<<$npc_firstname[''A7'']>> <<$npc_lastname[''A7'']>>: <<npc_rel[''A7'']>> <a href="exec:npc_rel[''A7''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A7''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1102. if soniaPS > 0: '<<$npc_firstname[''A25'']>> <<$npc_lastname[''A25'']>>: <<npc_rel[''A25'']>> <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A25''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1103. if zverRageQW > 1 and zverRageQW < 10: '<<$npc_firstname[''A18'']>> <<$npc_lastname[''A18'']>>: <<npc_rel[''A18'']>> <a href="exec:npc_rel[''A18''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A18''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1104. if fedormasha = 1: '<<$npc_firstname[''A5'']>> <<$npc_lastname[''A5'']>>: <<npc_rel[''A5'']>> <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A5''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1105. '<<$npc_firstname[''A159'']>> <<$npc_lastname[''A159'']>>: <<npc_rel[''A159'']>> <a href="exec:npc_rel[''A159''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A159''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1106. end
  1107. *nl
  1108. '<i>Teachers/Coaches</i>'
  1109. if Enable_reputation_teachers = 0:
  1110. '<a href="exec:Enable_reputation_teachers = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1111. end
  1112. if Enable_reputation_teachers = 1:
  1113. '<a href="exec:Enable_reputation_teachers = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1114. '<<$npc_firstname[''A26'']>> <<$npc_lastname[''A26'']>>: <<npc_rel[''A26'']>> <a href="exec:npc_rel[''A26''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A26''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1115. 'Mikhail Nikolayevich: <<npc_rel[''A69'']>> <a href="exec:npc_rel[''A69''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A69''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1116. '<<$npc_firstname[''A128'']>> <<$npc_lastname[''A128'']>>: <<npc_rel[''A128'']>> <a href="exec:npc_rel[''A128''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A128''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1117. '<<$npc_firstname[''A129'']>> <<$npc_lastname[''A129'']>>: <<npc_rel[''A129'']>> <a href="exec:npc_rel[''A129''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A129''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1118. '<<$npc_firstname[''A130'']>> <<$npc_lastname[''A130'']>>: <<npc_rel[''A130'']>> <a href="exec:npc_rel[''A130''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A130''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1119. '<<$npc_firstname[''A131'']>> <<$npc_lastname[''A131'']>>: <<npc_rel[''A131'']>> <a href="exec:npc_rel[''A131''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A131''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1120. '<<$npc_firstname[''A132'']>> <<$npc_lastname[''A132'']>>: <<npc_rel[''A132'']>> <a href="exec:npc_rel[''A132''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A132''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1121. '<<$npc_firstname[''A133'']>> <<$npc_lastname[''A133'']>>: <<npc_rel[''A133'']>> <a href="exec:npc_rel[''A133''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A133''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1122. '<<$npc_firstname[''A134'']>> <<$npc_lastname[''A134'']>>: <<npc_rel[''A134'']>> <a href="exec:npc_rel[''A134''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A134''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1123. '<<$npc_firstname[''A135'']>> <<$npc_lastname[''A135'']>>: <<npc_rel[''A135'']>> <a href="exec:npc_rel[''A135''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A135''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1124. '<<$npc_firstname[''A136'']>> <<$npc_lastname[''A136'']>>: <<npc_rel[''A136'']>> <a href="exec:npc_rel[''A136''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A136''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1125. '<<$npc_firstname[''A137'']>> <<$npc_lastname[''A137'']>>: <<npc_rel[''A137'']>> <a href="exec:npc_rel[''A137''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A137''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1126. '<<$npc_firstname[''A138'']>> <<$npc_lastname[''A138'']>>: <<npc_rel[''A138'']>> <a href="exec:npc_rel[''A138''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A138''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1127. end
  1128. end
  1129. *nl
  1130. '<font color="blue"><b>Nicholas'' Family</b></font>'
  1131. '<a href="exec:gt ''nichUtil'', ''debug''">Storyline Debug Menu</a>'
  1132. '</td><td width="50%" cellpadding="10" valign="top">'
  1133. *nl
  1134. 'Miscellaneous relationships'
  1135. *nl
  1136. '<font color="blue"><b>Others</b></font>'
  1137. *nl
  1138. if Enable_reputation_others = 0:
  1139. '<a href="exec:Enable_reputation_others = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1140. end
  1141. if Enable_reputation_others = 1:
  1142. '<a href="exec:Enable_reputation_others = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1143. if npc_rel['A112'] >= 0:
  1144. 'Sergei Shulgin: <<npc_rel[''A112'']>> <a href="exec:npc_rel[''A112''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A112''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1145. end
  1146. if npc_rel['A219'] >= 0:
  1147. 'Kat: <<npc_rel[''A219'']>> <a href="exec:npc_rel[''A219''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A219''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1148. end
  1149. if npc_rel['A220'] >= 0:
  1150. 'Vika: <<npc_rel[''A220'']>> <a href="exec:npc_rel[''A220''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A220''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1151. end
  1152. if npc_rel['A93'] >= 0:
  1153. 'Irina: <<npc_rel[''A93'']>> <a href="exec:npc_rel[''A93''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A93''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1154. end
  1155. if npc_rel['A43'] >= 0:
  1156. 'Tamara: <<npc_rel[''A43'']>> <a href="exec:npc_rel[''A43''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A43''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1157. end
  1158. if alla >= 0:
  1159. 'Alla: <<alla>> <a href="exec:alla += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:alla -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1160. end
  1161. if masha >= 0:
  1162. 'Masha: <<masha>> <a href="exec:masha += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:masha -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1163. end
  1164. if npc_rel['A41'] >= 0:
  1165. 'Givi: <<npc_rel[''A41'']>> <a href="exec:npc_rel[''A41''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A41''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1166. end
  1167. if npc_rel['A42'] >= 0:
  1168. 'Ashot: <<npc_rel[''A42'']>> <a href="exec:npc_rel[''A42''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A42''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1169. end
  1170. if afra >= 0:
  1171. 'Black Guys: <<afra>> <a href="exec:afra += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:afra -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1172. end
  1173. if npc_rel['A89'] >= 0:
  1174. 'Eugene: <<npc_rel[''A89'']>> <a href="exec:npc_rel[''A89''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A89''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1175. end
  1176. if npc_rel['A217'] >= 0:
  1177. 'Pavlin: <<npc_rel[''A217'']>> <a href="exec:npc_rel[''A217''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A217''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1178. end
  1179. if huntersAndreiQw >= 0:
  1180. 'Hunter Andrew: <<huntersAndreiQw>> <a href="exec:huntersAndreiQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:huntersAndreiQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1181. end
  1182. if huntersSergeiQw >= 0:
  1183. 'Hunter Sergei: <<huntersSergeiQw>> <a href="exec:huntersSergeiQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:huntersSergeiQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1184. end
  1185. if huntersIgorQw >= 0:
  1186. 'Hunter Igor: <<huntersIgorQw>> <a href="exec:huntersIgorQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:huntersIgorQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1187. end
  1188. if npc_rel['A217'] >= 0:
  1189. 'Martin: <<npc_rel[''A216'']>> <a href="exec:npc_rel[''A216''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A216''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1190. end
  1191. end
  1192. if pcs_lovers[0] = 1:
  1193. *nl
  1194. 'You are dating <<$loverdesc[0]>>.'
  1195. if loverrelation[0] < 0: loverrelation[0] = 0
  1196. if loverdays[0] < 0: loverdays[0] = 0
  1197. if haraklover[0] > 2: haraklover[0] = 0
  1198. if loverizvrat[0] > 1: loverizvrat[0] = 0
  1199. 'Change lover''s personality: <a href="exec:haraklover[0] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[0]>></a>'
  1200. 'Change lover''s perversion: <a href="exec:loverizvrat[0] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[0]>></a>'
  1201. 'Relationship: <<loverrelation[0]>> <a href="exec:loverrelation[0] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[0] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1202. 'You''ve been dating for <<loverdays[0]>> days. <a href="exec:loverdays[0] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[0] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  1203. end
  1204. if pcs_lovers[1] = 1:
  1205. *nl
  1206. 'You are dating <<$loverdesc[1]>>.'
  1207. if loverrelation[1] < 0: loverrelation[1] = 0
  1208. if loverdays[1] < 0: loverdays[1] = 0
  1209. if haraklover[1] > 2: haraklover[1] = 0
  1210. if loverizvrat[1] > 1: loverizvrat[1] = 0
  1211. 'Change lover''s personality: <a href="exec:haraklover[1] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[1]>></a>'
  1212. 'Change lover''s perversion: <a href="exec:loverizvrat[1] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[1]>></a>'
  1213. 'Relationship: <<loverrelation[1]>> <a href="exec:loverrelation[1] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[1] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1214. 'You''ve been dating for <<loverdays[1]>> days. <a href="exec:loverdays[1] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[1] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  1215. end
  1216. if pcs_lovers[2] = 1:
  1217. *nl
  1218. 'You are dating <<$loverdesc[2]>>.'
  1219. if loverrelation[2] < 0: loverrelation[2] = 0
  1220. if loverdays[2] < 0: loverdays[2] = 0
  1221. if haraklover[2] > 2: haraklover[2] = 0
  1222. if loverizvrat[2] > 1: loverizvrat[2] = 0
  1223. 'Change lover''s personality: <a href="exec:haraklover[2] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[2]>></a>'
  1224. 'Change lover''s perversion: <a href="exec:loverizvrat[2] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[2]>></a>'
  1225. 'Relationship: <<loverrelation[2]>> <a href="exec:loverrelation[2] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[2] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1226. 'You''ve been dating for <<loverdays[2]>> days. <a href="exec:loverdays[2] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[2] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  1227. end
  1228. *nl
  1229. if pav_slut >= 25:
  1230. gs 'fame'
  1231. 'In Pavlovsk you are known as a <font color="red"><<$gnikname>></font> <a href="exec:pav_slut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1232. end
  1233. *nl
  1234. if opusk > 0 or gnewQW > 0 or sipovka > 0:'<a href="exec:opusk = 0 & gnewQW = 0 & sipovka = 0 & dynamic $cheatmenu[''reputation'']">Clear reputation with Gopniks</a>'
  1235. if StoryLine = 1:
  1236. *nl
  1237. '<font color="red"><b>WARNING</b></font>: Clearing reputation flags with your family may cause bugs. Use at your own risk!'
  1238. *nl
  1239. if motherKnowWhore > 0 or motherKnowSpravka > 0:
  1240. 'Your mother knows, that you are sexually active and considers you a slut. <a href="exec:motherKnowWhore = 0 & motherKnowSpravka = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1241. elseif motherKnowWhore > 0:
  1242. 'Your mother thinks you are a whore. <a href="exec:motherKnowWhore = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1243. elseif motherKnowSpravka > 0:
  1244. 'Your mother knows that you are sexually active. <a href="exec:motherKnowSpravka = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1245. else
  1246. 'Your mother thinks that you are a virgin.'
  1247. end
  1248. *nl
  1249. if evgenQW >= 4 and pav_slut >= 125:
  1250. 'Your brother thinks you are a total whore. <a href="exec:evgenQW = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1251. elseif evgenQW >= 3:
  1252. 'Your brother thinks you are a slut. <a href="exec:evgenQW = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1253. elseif brotherknowslut = 1:
  1254. 'Your brother saw semen on your body and thinks you fuck around. <a href="exec:brotherknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1255. elseif brotherknowslut >= 2:
  1256. 'Your brother saw you in the park fucking the Gopniks. <a href="exec:brotherknowslut = 1 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1257. else
  1258. 'Your brother has a good opinion of you.'
  1259. end
  1260. *nl
  1261. if sisterknowslut > 1 and sisboypartyQW > 1:
  1262. 'Your sister thinks you are a slut <a href="exec:sisboypartyQW = 0 & sisterknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1263. elseif sisterknowslut > 0:
  1264. 'Your sister knows that you sleep around. <a href="exec:sisterknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1265. else
  1266. 'Your sister has a good opinion of you.'
  1267. end
  1268. *nl
  1269. if home_owned[2] = 0:
  1270. '<a href="exec:home_owned[2] = 1 & dynamic $cheatmenu[''reputation'']">Restore</a> access to your parent''s apartment.'
  1271. end
  1272. if momKnowsKolka = 1:
  1273. 'Your mother knows Kolka is the father. <a href="momKnowsKolka = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>.'
  1274. end
  1275. if momKnowsVladimir = 1:
  1276. 'Your mother knows Vladimir is the father. <a href="exec:momKnowsVladimir = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>.'
  1277. end
  1278. if SchoolBlock = 1:
  1279. 'You''ve been expelled from school. <a href="exec:SchoolBlock = 0 & schoolPredupr = 0 & schoolprogul = 0 & pcs_grades = 50 & dynamic $cheatmenu[''reputation'']">Clear</a>.'
  1280. end
  1281. end
  1282. '</td></tr></table></center>'
  1283. }
  1284. $cheatmenu['documents'] = {
  1285. gs'stat'
  1286. *clr & cla
  1287. gs 'obj_din', 'cheattabs'
  1288. '<center><h1>Cheat Menu - Diplomas, Licences, and Certificates</h1></center>'
  1289. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1290. '<td width="300" cellspacing="0" cellpadding="20" valign="top">'
  1291. if SchoolAtestat = 0:'<a href="exec:SchoolAtestat = 1 & dynamic $cheatmenu[''documents'']">Get School Certificate</a>'
  1292. if SchoolAtestat = 1:'Already have a School Certificate'
  1293. if diplom = 0:'<a href="exec:diplom = 1 & dynamic $cheatmenu[''documents'']">Get Diploma</a>'
  1294. if diplom = 1:'You already have a Diploma'
  1295. if secrdiplom = 0:'<a href="exec:secrdiplom = 1 & dynamic $cheatmenu[''documents'']">Get Secretarial Diploma</a>'
  1296. if secrdiplom = 1:'You already have a Secretarial Diploma'
  1297. if masash < 10:'<a href="exec:masash = 10 & dynamic $cheatmenu[''documents'']">Get Masseuse Certificate</a>'
  1298. if masash >= 10:'You already have a Masseuse Certificate'
  1299. if prava = 0:'<a href="exec:prava = 1 & dynamic $cheatmenu[''documents'']">Get Driving Licence</a>'
  1300. if prava = 1:'You already have Driving Licence'
  1301. '</td></tr></table></center>'
  1302. }
  1303. $cheatmenu['input_time'] = {
  1304. inputtmp = input("Enter time with 4-digit (input 0102 for 1:02)")
  1305. if inputtmp/100 >= 0 and inputtmp/100 <= 23:hour = inputtmp/100
  1306. inputtmp = inputtmp mod 100
  1307. if inputtmp >= 0 and inputtmp <= 59:minut = inputtmp
  1308. killvar 'inputtmp'
  1309. dynamic $cheatmenu['time']
  1310. }
  1311. $cheatmenu['time'] = {
  1312. gs 'daystart'
  1313. gs 'outdoors', 'temp_set'
  1314. gs 'stat'
  1315. temp_daystart = (year - 2016) * 365
  1316. !!2016 is a leapyear so no adjustment before division
  1317. temp_daystart += (year - 2016) / 4
  1318. i=1
  1319. :temp_daystart
  1320. if temp_month > i:
  1321. temp_daystart += monthsend[i]
  1322. i += 1
  1323. jump 'temp_daystart'
  1324. end
  1325. temp_daystart += temp_day
  1326. temp_daystart -= daystart_start
  1327. temp_daystart += 1
  1328. if currtimecheck = 1:
  1329. killvar 'currtimecheck'
  1330. if currday ! daystart:
  1331. if currday < daystart:
  1332. week = (week + daystart - currday) mod 7
  1333. else
  1334. temp = week - ((currday - daystart) mod 7)
  1335. if temp <= 0: week = 7 - temp else week = temp
  1336. end
  1337. currday = daystart
  1338. end
  1339. if currhour < (daystart-1) * 24 + hour:femcycloop = (daystart-1) * 24 + hour - currhour
  1340. :femcycloop
  1341. if femcycloop > 0:gs 'femcyc' & femcycloop -= 1 & jump 'femcycloop'
  1342. end
  1343. *clr & cla
  1344. gs 'obj_din', 'cheattabs'
  1345. '<center><h1>Cheat Menu - Manipulate Time and Weather</h1></center>'
  1346. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1347. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  1348. if temp_minut > 9:
  1349. if temp_hour > 9: $temptime = '<b><<temp_hour>>:<<temp_minut>></b>' else $temptime = '<b>0<<temp_hour>>:<<temp_minut>></b>'
  1350. else
  1351. if temp_hour > 9: $temptime = '<b><<temp_hour>>:0<<temp_minut>></b>' else $temptime = '<b>0<<temp_hour>>:0<<temp_minut>></b>'
  1352. end
  1353. if minut > 9:
  1354. if hour > 9: $tempcurtime = '<b><<hour>>:<<minut>></b>' else $tempcurtime = '<b>0<<hour>>:<<minut>></b>'
  1355. else
  1356. if hour > 9: $tempcurtime = '<b><<hour>>:0<<minut>></b>' else $tempcurtime = '<b>0<<hour>>:0<<minut>></b>'
  1357. end
  1358. if temp_daystart > daystart:
  1359. temp = (temp_daystart - daystart) mod 7
  1360. if (temp + week) mod 7 = 0:temp_week = 7 else temp_week = (temp + week) mod 7
  1361. elseif temp_daystart < daystart:
  1362. temp = (daystart - temp_daystart) mod 7
  1363. if (week - temp) mod 7 = 0:
  1364. temp_week = 7
  1365. elseif (week - temp) mod 7 < 0:
  1366. temp_week = ((week - temp) mod 7) + 7
  1367. else
  1368. temp_week = week - temp
  1369. end
  1370. else
  1371. temp_week = week
  1372. end
  1373. killvar 'temp'
  1374. 'Current time: <b><<$week[week]>></b>, <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1375. 'Target time: <b><<$week[temp_week]>></b>, <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1376. 'Daychange: <<temp_daystart - daystart>>'
  1377. *nl
  1378. 'Year: <a href="exec:temp_year += 1 & dynamic $cheatmenu[''time'']">+1 Year</a> <a href="exec:temp_year -= 1 & dynamic $cheatmenu[''time'']">-1 Year</a>'
  1379. 'Select <a href="exec:dynamic $cheatmenu[''month'']">Month</a>'
  1380. $daychange = ' <a href="exec:temp_day += 7 & dynamic $cheatmenu[''time'']">+7 Day</a>'
  1381. $daychange += ' <a href="exec:temp_day += 1 & dynamic $cheatmenu[''time'']">+1 Day</a>'
  1382. $daychange += ' <a href="exec:temp_day -= 1 & dynamic $cheatmenu[''time'']">-1 Day</a>'
  1383. $daychange += ' <a href="exec:temp_day -= 7 & dynamic $cheatmenu[''time'']">-7 Day</a>'
  1384. 'Day:' +$daychange
  1385. killvar 'daychange'
  1386. $SS = 'Hour: '
  1387. if temp_hour > 0:$SS += '<a href="exec:temp_hour -= 1 & dynamic $cheatmenu[''time'']">-1</a> ' else $SS += ' '
  1388. if temp_hour > 3:$SS += '<a href="exec:temp_hour -= 4 & dynamic $cheatmenu[''time'']">-4</a> ' else $SS += ' '
  1389. if temp_hour ! 0:$SS += '<a href="exec:temp_hour = 0 & dynamic $cheatmenu[''time'']">0</a> ' else $SS += ' '
  1390. if temp_hour < 23:$SS += '<a href="exec:temp_hour += 1 & dynamic $cheatmenu[''time'']">+1</a> ' else $SS += ' '
  1391. if temp_hour < 20:$SS += '<a href="exec:temp_hour += 4 & dynamic $cheatmenu[''time'']">+4</a>'
  1392. $SS
  1393. $SS = 'Minute: '
  1394. if temp_minut > 14:$SS += '<a href="exec:temp_minut -= 15 & dynamic $cheatmenu[''time'']">-15</a> ' else $SS += ' '
  1395. if temp_minut > 0:$SS += '<a href="exec:temp_minut -= 1 & dynamic $cheatmenu[''time'']">-1</a> ' else $SS += ' '
  1396. if temp_minut ! 0:$SS += '<a href="exec:temp_minut = 0 & dynamic $cheatmenu[''time'']">0</a> ' else $SS += ' '
  1397. if temp_minut < 59:$SS += '<a href="exec:temp_minut += 1 & dynamic $cheatmenu[''time'']">+1</a> '
  1398. if temp_minut < 46:$SS += '<a href="exec:temp_minut += 15 & dynamic $cheatmenu[''time'']">+15</a>'
  1399. $SS
  1400. killvar 'SS'
  1401. *nl
  1402. 'Weather: <a href="exec:sunWeather=iif(sunWeather=0,1,0) & $pogoda=iif(sunWeather=0,''Rain...'',''Clear...'') & chWeather = 1 & gs ''outdoors'', ''weather'' & dynamic $cheatmenu[''time'']">'+iif(sunWeather=0,'Rain','Sunny')+'</a>'
  1403. *nl
  1404. 'Temperature = <<$temperature>> - <a href="exec:temper += 1 & dynamic $cheatmenu[''time'']">+1 degree</a> - <a href="exec:temper += 5 & dynamic $cheatmenu[''time'']">+5 degrees</a> - <a href="exec:temper -= 1 & dynamic $cheatmenu[''time'']">-1 degree</a> - <a href="exec:temper -= 5 & dynamic $cheatmenu[''time'']">-5 degrees</a>'
  1405. *nl
  1406. if TempUnit = 0: 'Use <a href="exec:TempUnit = 1 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''time'']">Fahrenheit</a> scale' else 'Use <a href="exec:TempUnit = 0 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''time'']">Celsius</a> scale'
  1407. *nl
  1408. '<a href="exec:dynamic $cheatmenu[''input_time'']">Direct input time</a>'
  1409. *nl
  1410. '<a href="exec:day = temp_day & $month = $temp_month & month = temp_month & year = temp_year & hour = temp_hour & minut = temp_minut & currtimecheck = 1 & dynamic $cheatmenu[''time'']">Accept target date & time</a>'
  1411. '<a href="exec:temp_day = day & $temp_month = $month & temp_month = month & temp_year = year & temp_hour = hour & temp_minut = minut & dynamic $cheatmenu[''time'']">Reset target date & time</a>'
  1412. '</td></tr></table></center>'
  1413. }
  1414. $cheatmenu['week'] = {
  1415. gs'stat'
  1416. *clr & cla
  1417. '<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a> - <a href="exec:dynamic $cheatmenu[''time'']"><b>Time</b></a></center>'
  1418. *nl
  1419. 'Current time: <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1420. 'Target time: <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1421. *nl
  1422. '<a href="exec:week = 1 & dynamic $cheatmenu[''time'']">Monday</a>'
  1423. '<a href="exec:week = 2 & dynamic $cheatmenu[''time'']">Tuesday</a>'
  1424. '<a href="exec:week = 3 & dynamic $cheatmenu[''time'']">Wednesday</a>'
  1425. '<a href="exec:week = 4 & dynamic $cheatmenu[''time'']">Thursday</a>'
  1426. '<a href="exec:week = 5 & dynamic $cheatmenu[''time'']">Friday</a>'
  1427. '<a href="exec:week = 6 & dynamic $cheatmenu[''time'']">Saturday</a>'
  1428. '<a href="exec:week = 7 & dynamic $cheatmenu[''time'']">Sunday</a>'
  1429. }
  1430. $cheatmenu['month'] = {
  1431. gs'stat'
  1432. *clr & cla
  1433. '<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a> - <a href="exec:dynamic $cheatmenu[''time'']"><b>Time</b></a></center>'
  1434. *nl
  1435. 'Current time: <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1436. 'Target time: <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1437. *nl
  1438. '<a href="exec:temp_month = 1 & $temp_month = ''January'' & dynamic $cheatmenu[''time'']">January</a>'
  1439. '<a href="exec:temp_month = 2 & $temp_month = ''February'' & dynamic $cheatmenu[''time'']">February</a>'
  1440. '<a href="exec:temp_month = 3 & $temp_month = ''March'' & dynamic $cheatmenu[''time'']">March</a>'
  1441. '<a href="exec:temp_month = 4 & $temp_month = ''April'' & dynamic $cheatmenu[''time'']">April</a>'
  1442. '<a href="exec:temp_month = 5 & $temp_month = ''May'' & dynamic $cheatmenu[''time'']">May</a>'
  1443. '<a href="exec:temp_month = 6 & $temp_month = ''June'' & dynamic $cheatmenu[''time'']">June</a>'
  1444. '<a href="exec:temp_month = 7 & $temp_month = ''July'' & dynamic $cheatmenu[''time'']">July</a>'
  1445. '<a href="exec:temp_month = 8 & $temp_month = ''August'' & dynamic $cheatmenu[''time'']">August</a>'
  1446. '<a href="exec:temp_month = 9 & $temp_month = ''September'' & dynamic $cheatmenu[''time'']">September</a>'
  1447. '<a href="exec:temp_month = 10 & $temp_month = ''October'' & dynamic $cheatmenu[''time'']">October</a>'
  1448. '<a href="exec:temp_month = 11 & $temp_month = ''November'' & dynamic $cheatmenu[''time'']">November</a>'
  1449. '<a href="exec:temp_month = 12 & $temp_month = ''December'' & dynamic $cheatmenu[''time'']">December</a>'
  1450. }
  1451. $cheatmenu['magicTable'] = {
  1452. !Build a cheat table for spells with a given Array of spell names.
  1453. ! ARGS[0] = Friendly name for table
  1454. ! ARGS[1] = the name of the arraay to use
  1455. $SpellTabName = $ARGS[0]
  1456. $ThisArrName = $ARGS[1]
  1457. maxArrSizeC = dyneval("result=arrsize('<<$ThisArrName>>')")
  1458. ! make the header for the table
  1459. $SpellListStr = "<center>
  1460. <table width='90%' cellspacing='0' cellpadding='5' valign='top' border='1'>
  1461. <tr><th colspan='4'><b><<$SpellTabName>></b></th></tr>
  1462. <tr>
  1463. <th></th>
  1464. <th>Spell</th>
  1465. <th>Mana</th>
  1466. <th>Description</th>
  1467. </tr>"
  1468. i = 0
  1469. :CheatDinSpell1
  1470. $ThisSpellName = dyneval("$result=<<$ThisArrName>>[<<i>>]")
  1471. if i < maxArrSizeC:
  1472. if spellKnown[$ThisSpellName] = 1:
  1473. $spellFlipper = "<a href=""EXEC: spellKnown['<<$ThisSpellName>>'] = 0 & dynamic $cheatmenu['magic']"">[Unlearn]</a>"
  1474. else
  1475. $spellFlipper = "<a href=""EXEC: spellKnown['<<$ThisSpellName>>'] = 1 & dynamic $cheatmenu['magic']"">[Learn]</a>"
  1476. end
  1477. $SpellListStr = $SpellListStr + " <tr><td><<$spellFlipper>></td><td><<$spellName[$ThisSpellName]>></td><td><<spellMana[$ThisSpellName]>></td><td><<$spellDesc[$ThisSpellName]>></td></tr>"
  1478. i += 1
  1479. jump 'CheatDinSpell1'
  1480. end
  1481. $SpellListStr = $SpellListStr + "
  1482. </table>
  1483. </center>"
  1484. *pl func('cleanHTML',$SpellListStr)
  1485. killvar 'i'
  1486. killvar '$ThisSpellName'
  1487. killvar '$ThisArrName'
  1488. killvar 'maxArrSizeC'
  1489. killvar '$SpellTabName'
  1490. killvar '$spellFlipper'
  1491. killvar '$SpellListStr'
  1492. }
  1493. $cheatmenu['magic'] = {
  1494. gs'stat'
  1495. *clr & cla
  1496. gs 'obj_din', 'cheattabs'
  1497. '<center><h1>Cheat Menu - Magic</h1></center>'
  1498. '<center>Is magical: <a href="exec:pcs_magik += 1 & dynamic $cheatmenu[''magic'']">+1<<pcs_magik>></a></center>'
  1499. if succubusflag = 1:
  1500. '<center><a href="exec:dynamic $cheatmenu[''succubreset'']"><b>Remove & Reset Succubus status</b></a></center>'
  1501. *nl
  1502. end
  1503. !Make sure spell list is initialized
  1504. if spellMana['fog'] = 0:gs 'spellList'
  1505. dynamic $cheatmenu['magicTable'], 'Combat Spells', '$combatSpells'
  1506. dynamic $cheatmenu['magicTable'], 'Non-Combat Spells', '$nonComSpells'
  1507. ! Add in Teleport Location toggles.
  1508. ! make the header for the table
  1509. $SpellListStr = "<center>
  1510. <table width='90%' cellspacing='0' cellpadding='5' valign='top' border='1'>
  1511. <tr><th colspan='2'><b>Known Tree Circle Locations</b></th></tr>
  1512. <tr><td><a href=""EXEC: spellKnown['teleport']=<<iif(spellKnown['teleport']=1,'0','1')>> & dynamic $cheatmenu['magic']""><<iif(spellKnown['teleport']=1,'[Unlearn]','[Learn]')>></a></td><td>Teleport Spell</td></tr>"
  1513. i = 0
  1514. :CheatDinTP1
  1515. $ThisLocation = $tpLocations[i]
  1516. if i < arrsize('$tpLocations'):
  1517. if tpKnown[$ThisLocation] = 1:
  1518. $spellFlipper = "<a href=""EXEC: tpKnown['<<$ThisLocation>>'] = 0 & dynamic $cheatmenu['magic']"">[Unlearn]</a>"
  1519. else
  1520. $spellFlipper = "<a href=""EXEC: tpKnown['<<$ThisLocation>>'] = 1 & dynamic $cheatmenu['magic']"">[Learn]</a>"
  1521. end
  1522. $SpellListStr = $SpellListStr + " <tr><td><<$spellFlipper>></td><td><<$treeCircName[$ThisLocation]>></td></tr>"
  1523. i += 1
  1524. jump 'CheatDinTP1'
  1525. end
  1526. $SpellListStr = $SpellListStr + "
  1527. </table>
  1528. </center>"
  1529. *pl func('cleanHTML',$SpellListStr)
  1530. killvar 'i'
  1531. killvar '$ThisLocation'
  1532. killvar '$spellFlipper'
  1533. killvar '$SpellListStr'
  1534. }
  1535. $cheatmenu['dynamic'] = {
  1536. $dynamicCommand = input("Enter command to execute.")
  1537. if $dynamicCommand = '':exit
  1538. dynamic $dynamicCommand
  1539. }
  1540. $cheatmenu['std_cure'] = {
  1541. venera = 0
  1542. GerpesOnce = 0
  1543. Gerpes = 0
  1544. SifacOnce = 0
  1545. Sifilis = 0
  1546. TriperOnce = 0
  1547. Triper = 0
  1548. TriperOral = 0
  1549. KandidozOnce = 0
  1550. Kandidoz = 0
  1551. }
  1552. $cheatmenu['auto_period'] = {
  1553. if cyccustom = 0:
  1554. cyccustom = 1
  1555. else
  1556. cyccustom = 0
  1557. end
  1558. dynamic $cheatmenu['permanent']
  1559. }
  1560. $cheatmenu['force_preg'] = {
  1561. if mesec ! 0: mesec = 0
  1562. if FocH ! 0: FocH = 0
  1563. if EggRH ! 0: EggRH = 0
  1564. if Ovulate ! 0: Ovulate = 0
  1565. if UnfertEgg ! 0: UnfertEgg = 0
  1566. if LutH ! 0: LutH = 0
  1567. if RecovH ! 0: RecovH = 0
  1568. preg = 1
  1569. cycle = 5
  1570. !!Setting implantation date for the due date calculation
  1571. lastovulation = daystart - 5
  1572. PregChem = 150
  1573. $wombthfath = 'A sperm donor'
  1574. babyembryo += 1
  1575. if fertegg = 0:
  1576. Nextbaby = arrsize('$ChildFath')
  1577. Temppolkid = rand(0,1)
  1578. polkid[nextbaby] = Temppolkid
  1579. $kidname[nextbaby] = 'unborn'
  1580. kidage[nextbaby] = 0
  1581. daykid[nextbaby] = 0
  1582. monthkid[nextbaby] = 0
  1583. yearkid[nextbaby] = 0
  1584. Babyptype[nextbaby] = 0
  1585. $ChildFath[nextbaby] = 'A sperm donor'
  1586. $ChildThFath[nextbaby] = 'A sperm donor'
  1587. hairkid[nextbaby] = rand(0, 3)
  1588. eyeskid[nextbaby] = rand(0, 3)
  1589. ChildConType[nextbaby] = 0
  1590. Babyptype[nextbaby] = 1
  1591. else
  1592. fertegg -= 1
  1593. end
  1594. }
  1595. $cheatmenu['remove_preg'] = {
  1596. pregtime = 0
  1597. pregtalk = 0
  1598. pcs_pregtalk = 0
  1599. npc_pregtalk['A16'] = 0
  1600. npc_pregtalk['A34'] = 0
  1601. preg = 0
  1602. thinkpreg = 0
  1603. knowpreg = 0
  1604. cycle = 4
  1605. !! RecovH has a decay of 1.1/hour or ~ 27/day, the recovery period is 1 week
  1606. RecovH = rand(375,575)
  1607. pregchem = 0
  1608. knowpregloss = 2
  1609. !! I am not sure, why is it here this cycle, but I leave it so (rachels)
  1610. nextbaby = arrsize('yearkid')
  1611. :poliabortloop_cheat
  1612. !!Changed to check if baby has a birth year instead, if it doesn''t, do abortion
  1613. if yearkid[nextbaby-1] = 0:
  1614. KILLVAR 'polkid',nextbaby-1
  1615. KILLVAR '$kidname',nextbaby-1
  1616. KILLVAR 'kidage',nextbaby-1
  1617. KILLVAR 'daykid',nextbaby-1
  1618. KILLVAR 'monthkid',nextbaby-1
  1619. KILLVAR 'yearkid',nextbaby-1
  1620. KILLVAR 'Babyptype',nextbaby-1
  1621. KILLVAR '$ChildFath',nextbaby-1
  1622. KILLVAR '$ChildThFath',nextbaby-1
  1623. KILLVAR 'hairkid',nextbaby-1
  1624. KILLVAR 'eyeskid',nextbaby-1
  1625. KILLVAR 'cumarrcon',nextbaby-1
  1626. KILLVAR '$wombpotfath'
  1627. BabyEmbryo -= 1
  1628. end
  1629. nextbaby -= 1
  1630. if nextbaby > 0:
  1631. jump 'poliabortloop_cheat'
  1632. end
  1633. if FertEgg > 0: FertEgg = 0
  1634. }
  1635. $cheatmenu['cycle'] = {
  1636. *clr
  1637. if cycle ! 5:
  1638. EggRH = 0
  1639. LutH = 0
  1640. Ovulate = 0
  1641. UnfertEgg = 0
  1642. FertEgg = 0
  1643. RecovH = 0
  1644. mesec = 0
  1645. '<a href="exec:daylastperiod = daystart & Cycle = 0 & mesec = 96 & gs ''stat'' & dynamic $cheatmenu[''state'']">Menstration</a>'
  1646. '<a href="exec:Cycle = 1 & gs ''stat'' & dynamic $cheatmenu[''state'']">Follicular</a>'
  1647. '<a href="exec:Cycle = 2 & Ovulate = 24+rand(0,20) & EggRH = 160 + 160+rand(0, 5) & gs ''stat'' & dynamic $cheatmenu[''state'']">Ovulation</a>'
  1648. '<a href="exec:Cycle = 3 & gs ''stat'' & dynamic $cheatmenu[''state'']">Luteal</a>'
  1649. end
  1650. }
  1651. $cheatmenu['setting'] = {
  1652. *clr & cla
  1653. gs 'obj_din', 'settingtabs'
  1654. '<center><h1>Gameplay Settings</h1></center>'
  1655. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1656. '<td cellspacing="0" cellpadding="20" valign="top">'
  1657. if Enable_nogameover = 1:
  1658. 'Prevent Non-Drama GAMEOVER: Currently ON - <a href="exec:Enable_nogameover = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1659. else
  1660. 'Prevent Non-Drama GAMEOVER: Currently OFF - <a href="exec:Enable_nogameover = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1661. end
  1662. if music_on = 0:
  1663. 'Music: Currently OFF - <a href="exec:music_on = 1 & music_loop = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1664. else
  1665. 'Music: Currently ON - <a href="exec:music_on = 0 & music_loop = 0 & close all & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1666. end
  1667. *nl
  1668. if disable_autosave = 1:
  1669. 'AutoSave: Currently OFF - <a href="exec:disable_autosave = 0 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1670. else
  1671. 'AutoSave: Currently ON - <a href="exec:disable_autosave = 1 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1672. end
  1673. if autohairbrush = 1:
  1674. 'Auto brush hair on mirror visit: Currently ON - <a href="exec:autohairbrush = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1675. else
  1676. 'Auto brush hair on mirror visit: Currently OFF - <a href="exec:autohairbrush = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1677. end
  1678. if enfullmorrout = 1:
  1679. 'Full morning routine enabled: Currently ON - <a href="exec:enfullmorrout = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1680. else
  1681. 'Full morning routine enabled: Currently OFF - <a href="exec:enfullmorrout = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1682. end
  1683. if cheatKlisma = 1:
  1684. 'Enema realism: Currently ON - <a href="exec:cheatKlisma = 1 & dynamic $cheatmenu[''enema'']">Turn OFF</a>'
  1685. else
  1686. 'Enema realism: Currently OFF - <a href="exec:cheatKlisma = 0 & dynamic $cheatmenu[''enema'']">Turn ON</a>'
  1687. end
  1688. if editpornname = 1:
  1689. 'Editing of the names of the porn movies you stared enabled: Currently ON - <a href="exec:editpornname = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1690. else
  1691. 'Renaming porn movies you star in: Currently OFF - <a href="exec:editpornname = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1692. end
  1693. *nl
  1694. '<B>Difficulty Setting</B>'
  1695. 'At the moment it only improves rate of skill gain'
  1696. 'Difficulty: Currently at <<func(''_difficulty'',''getdifficulty'')>>'
  1697. '<ul><li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''easy peasy'') & dynamic $cheatmenu[''setting'']">easy peasy</a></li>'
  1698. '<li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''relaxed'') & dynamic $cheatmenu[''setting'']">relaxed</a></li>'
  1699. '<li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''realistic'') & dynamic $cheatmenu[''setting'']">realistic</a></li>'
  1700. '<li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''hardcore'') & dynamic $cheatmenu[''setting'']">hardcore</a></li></ul>'
  1701. '</tr></table></b></center>'
  1702. }
  1703. $cheatmenu['display'] = {
  1704. *clr & cla
  1705. gs 'obj_din', 'settingtabs'
  1706. '<center><h1>Display Setting</h1></center>'
  1707. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1708. '<td cellspacing="0" cellpadding="20" valign="top">'
  1709. if set_imgh > 0: set_imgw = 0
  1710. if set_imgw > 0: set_imgh = 0
  1711. if set_imgh <= 0 and set_imgw <= 0: $set_imgh = ''
  1712. if set_imgh > 0:
  1713. 'Force Image Height: <a href="exec:set_imgw = 0 & set_imgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''display'']"><<set_imgh>></a>: Currently ON - <a href="exec:set_imgh = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1714. $set_imgh = 'Height = <<set_imgh>>'
  1715. else
  1716. 'Force Image height: Currently OFF - <a href="exec:set_imgw = 0 & set_imgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1717. end
  1718. if set_imgw > 0:
  1719. 'Force Image Width: <a href="exec:set_imgh = 0 & set_imgh=input(''Enter the width of the images'') & dynamic $cheatmenu[''display'']"><<set_imgw>></a>, Currently ON - <a href="exec:set_imgw=0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1720. $set_imgh = 'width = <<set_imgh>>'
  1721. else
  1722. 'Force Image Width: Currently OFF - <a href="exec:set_imgh = 0 &set_imgh=input(''Enter the width of the images'') & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1723. end
  1724. *nl
  1725. !night_mode 0: dynamic
  1726. !night_mode 1: black
  1727. !night_mode 2: grey
  1728. !night_mode 99: no theme
  1729. if night_mode = 0:'Girl Life Theme Selection: Dynamic | <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Pitch Black</a> | <a href="exec:night_mode = 2 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Modern Grey</a> | <a href="exec:night_mode = 99 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">No Theme</a>'
  1730. if night_mode = 1:'Girl Life Theme Selection: <a href="exec:night_mode = 0 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Dynamic</a> | Pitch Black | <a href="exec:night_mode = 2 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Modern Grey</a> | <a href="exec:night_mode = 99 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">No Theme</a>'
  1731. if night_mode = 2:'Girl Life Theme Selection: <a href="exec:night_mode = 0 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Dynamic</a> | <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Pitch Black</a> | Modern Grey | <a href="exec:night_mode = 99 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">No Theme</a>'
  1732. if night_mode = 99:'Girl Life Theme Selection: <a href="exec:night_mode = 0 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Dynamic</a> | <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Pitch Black</a> | <a href="exec:night_mode = 2 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Modern Grey</a> | No Theme'
  1733. '<font color="grey">Dynamic theme (default) will change colour based on the game hour. No theme will remove table backgrounds.</font>'
  1734. *nl
  1735. if Enable_tablemap = 1:
  1736. 'List friends in table: Currently ON - <a href="exec:Enable_tablemap = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1737. else
  1738. 'List friends in table: Currently OFF - <a href="exec:Enable_tablemap = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1739. end
  1740. *nl
  1741. if Enable_faceturn = 1:
  1742. 'Always show face: Currently ON - <a href="exec:Enable_faceturn = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1743. else
  1744. 'Always show face: Currently OFF - <a href="exec:Enable_faceturn = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1745. end
  1746. *nl
  1747. if Enable_Android = 1:
  1748. 'Set Fontsize for Status: Unsupported'
  1749. 'Android Mode:Currently ON - <a href="exec:Enable_Android = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1750. ! 'click <a href="exec:*clr & cla & FUNC (''$menu_obnovit'')">refresh</a> to refresh status window.'
  1751. 'click <B>refresh</B> on top of status window to renew.'
  1752. else
  1753. 'Android Mode: Currently OFF - <a href="exec:Enable_Android = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1754. end
  1755. '</tr></table></b></center>'
  1756. }
  1757. $cheatmenu['status'] = {
  1758. *clr & cla
  1759. gs 'obj_din', 'settingtabs'
  1760. '<center><h1>Status Window Settings</h1></center>'
  1761. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1762. '<td cellspacing="0" cellpadding="20" valign="top">'
  1763. if disable_LoadSave = 0:
  1764. 'Save/Load Buttons: Currently Image - <a href="exec:disable_LoadSave = 2 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Text</a>'
  1765. elseif disable_LoadSave = 1:
  1766. 'Save/Load Buttons: Currently OFF - <a href="exec:disable_LoadSave = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Image</a>'
  1767. elseif disable_LoadSave = 2:
  1768. 'Save/Load Buttons: Currently Text - <a href="exec:disable_LoadSave = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1769. end
  1770. *nl
  1771. !disabled inner thought font selection during char creation, as it breaks menu.
  1772. if settingmode = 0:
  1773. '<a href="exec:gs ''shortgs'',''fonts'', ''$cheatmenu[''''display'''']'',''$OpenInnerThought'',''$CloseInnerThought'' ">Set</a> the font style of inner thoughts'
  1774. $OpenInnerThought+'Oh my god, what will the neighbours think of us?'+$CloseInnerThought
  1775. end
  1776. *nl
  1777. if ETOmenu = 1:
  1778. 'Status Display mode: Currently Text - <a href="exec:ETOmenu = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Scale Bar</a>'
  1779. else
  1780. 'Status Display mode: Currently Scale Bar - <a href="exec:ETOmenu = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Text</a>'
  1781. end
  1782. if Enable_scalepic = 1:
  1783. 'Scalebar is now as <b>Image</b>, you can switch to <a href="exec:Enable_scalepic = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Character</a> or <a href="exec:Enable_scalepic = 2 & dynamic $cheatmenu[''status''] & gs ''stat''">Table</a>'
  1784. if Enable_scalewidth > 0:
  1785. 'Scalebar Width: <a href="exec:input(''Input Scalebar Width (default to 120)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<Enable_scalewidth-1>></a>, Set is currently <a href="exec:Enable_scalewidth = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">ON</a>'
  1786. else
  1787. 'Scalebar Width: Lock is currently <a href="exec:Enable_scalewidth=1+input(''InputS calebar Width (default to 120)'') & dynamic $cheatmenu[''status''] & gs ''stat''">OFF</a>'
  1788. end
  1789. if Enable_scaleheight > 0:
  1790. 'Scalebar Height: <a href="exec:input(''Input Scalebar Height (default to 15)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<Enable_scaleheight-1>></a>, Set is currently <a href="exec:Enable_scaleheight = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">ON</a>'
  1791. else
  1792. 'Scalebar Height: Lock is currently <a href="exec:Enable_scaleheight=1+input(''InputS calebar Height (default to 15)'') & dynamic $cheatmenu[''status''] & gs ''stat''">OFF</a>'
  1793. end
  1794. elseif Enable_scalepic = 0:
  1795. 'Scalebar is now as <b>Character</b>, you can switch to <a href="exec:Enable_scalepic = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Image</a> or <a href="exec:Enable_scalepic = 2 & dynamic $cheatmenu[''status''] & gs ''stat''">Table</a>'
  1796. if cheatStatusBars = 1:
  1797. 'Set status bar size: Currently Small - <a href="exec:cheatStatusBars = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Set large</a>'
  1798. else
  1799. 'Set status bar size: Currently Large - <a href="exec:cheatStatusBars = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Set small</a>'
  1800. end
  1801. elseif Enable_scalepic = 2:
  1802. 'Scalebar is now as <b>Table</b>, you can switch to <a href="exec:Enable_scalepic = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Image</a> or <a href="exec:Enable_scalepic = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Character</a>'
  1803. end
  1804. if Enable_statfsize<0:Enable_statfsize=0
  1805. if Enable_statfsize > 0:
  1806. 'Set Fontsize for Status: Currently ON - <a href="exec:Enable_statfsize=input(''Enter Fontsize'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<Enable_statfsize>></a>, <a href="exec:Enable_statfsize=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1807. else
  1808. 'Set Fontsize for Status: Currently OFF - <a href="exec:Enable_statfsize=input(''Enter fontsize'') & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1809. end
  1810. *nl
  1811. '<center><B>Status Window toolbar</B></center>'
  1812. if Enable_showattr = 1:
  1813. 'Show More attribute: Currently ON - <a href="exec:Enable_showattr = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1814. else
  1815. 'Show More attribute: Currently OFF - <a href="exec:Enable_showattr = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1816. end
  1817. if Enable_showskill = 1:
  1818. 'Show skill: Currently ON - <a href="exec:Enable_showskill = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1819. else
  1820. 'Show skill: Currently OFF - <a href="exec:Enable_showskill = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1821. end
  1822. if Enable_showrelation = 1:
  1823. 'Show relations: Currently ON - <a href="exec:Enable_showrelation = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1824. else
  1825. 'Show relations: Currently OFF - <a href="exec:Enable_showrelation = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1826. end
  1827. if Enable_showstatimg = 1:
  1828. 'Show image toolbar: Currently ON - <a href="exec:Enable_showstatimg = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1829. else
  1830. 'Show image toolbar: Currently OFF - <a href="exec:Enable_showstatimg = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1831. end
  1832. *nl
  1833. if Enable_showstatimg = 1:
  1834. !control image toolbar position
  1835. '<center><B>Image Toolbar Settings</B></center>'
  1836. $stat_temp_text = '<br>Image toolbar position: <B>'
  1837. if Enable_statimg_loc = 0:
  1838. $stat_temp_text += 'Middle'
  1839. elseif Enable_statimg_loc = 1:
  1840. $stat_temp_text += 'Top'
  1841. elseif Enable_statimg_loc = 2:
  1842. $stat_temp_text += 'Bottom'
  1843. else
  1844. $stat_temp_text += 'ERROR! please reset it'
  1845. end
  1846. $stat_temp_text += '</B>. You can move it to '
  1847. if Enable_statimg_loc ! 0:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Middle</a>'
  1848. if Enable_statimg_loc ! 1:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=1 & dynamic $cheatmenu[''status''] & gs ''stat''">Top</a>'
  1849. if Enable_statimg_loc ! 2:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=2 & dynamic $cheatmenu[''status''] & gs ''stat''">Bottom</a>'
  1850. $stat_temp_text
  1851. killvar 'stat_temp_text'
  1852. !End control image toolbar position
  1853. if set_statimgh > 0: set_statimgw = 0
  1854. if set_statimgw > 0: set_statimgh = 0
  1855. if set_statimgh <= 0 and set_statimgw <= 0: $set_statimgh = ''
  1856. if set_statimgh > 0:
  1857. 'Force Image toobar height: <a href="exec:set_statimgw=0 & set_statimgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_statimgh>></a>: Currently ON - <a href="exec:set_statimgh=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1858. $set_statimgh = 'height = <<set_statimgh>>'
  1859. else
  1860. 'Force Image toobar height: Currently OFF - <a href="exec:set_statimgw=0 & set_statimgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1861. end
  1862. if set_statimgw > 0:
  1863. 'Force Image toobar width: <a href="exec:set_statimgh=0 & set_statimgw=input(''Enter the width of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_statimgw>></a>: Currently ON - <a href="exec:set_statimgw=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1864. $set_statimgh = 'width = <<set_statimgw>>'
  1865. else
  1866. 'Force Image toobar width: Currently OFF - <a href="exec:set_statimgh=0 & set_statimgw=input(''Enter the width of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1867. end
  1868. end
  1869. !<a href="exec:gs ''Cheatmenu_din'' & dynamic $cheatmenu[''status''] & gs ''stat''"><img src="<<FUNC(''$phone_theme'')>>icon_settings.png"></a>
  1870. '</tr></table></b></center>'
  1871. }
  1872. $cheatmenu['theme'] = {
  1873. *clr & cla
  1874. gs 'obj_din', 'settingtabs'
  1875. '<center><h1>Phone Theme Menu</h1></center>'
  1876. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1877. *nl
  1878. if pcs_phonetheme = 0: $phoneNameTemp = 'Standard'
  1879. if pcs_phonetheme = 1: $phoneNameTemp = 'Bimbo'
  1880. if pcs_phonetheme = 2: $phoneNameTemp = 'Aluminus'
  1881. if pcs_phonetheme = 3: $phoneNameTemp = 'Bottlecapped'
  1882. if pcs_phonetheme = 4: $phoneNameTemp = 'Galactic'
  1883. if pcs_phonetheme = 5: $phoneNameTemp = 'Vectored'
  1884. if pcs_phonetheme = 6: $phoneNameTemp = 'Veneer'
  1885. if pcs_phonetheme = 7: $phoneNameTemp = 'Voidwalker'
  1886. if pcs_phonetheme = 8: $phoneNameTemp = 'Voidwalker Red'
  1887. if pcs_phonetheme = 9: $phoneNameTemp = 'Voidwalker Toxic'
  1888. if pcs_phonetheme = 10: $phoneNameTemp = 'Gopnik'
  1889. if pcs_phonetheme = 11: $phoneNameTemp = 'Sports'
  1890. if pcs_phonetheme = 12: $phoneNameTemp = 'Succubus'
  1891. if pcs_phonetheme = 13: $phoneNameTemp = 'Woodshop'
  1892. 'Current theme: <b><<$phoneNameTemp>></b>'
  1893. *nl
  1894. 'Choose from the available themes'
  1895. *nl
  1896. i = 0
  1897. :phonethemeloop
  1898. if phonetheme[i] = 1:'<td align="center" valign="top"><a href="exec: pcs_phonetheme = <<i>> & gs ''telefon'',''Phone_menu'' & dynamic $cheatmenu[''theme'']"><img height="100" width="100" src="images/system/phone/theme/' + $phonetheme_name[i] + '/icon_call.png"></a></td>'
  1899. i += 1
  1900. if i <= ARRSIZE('phonetheme') and i <= 3:
  1901. jump 'phonethemeloop'
  1902. elseif i <= ARRSIZE('phonetheme') and i = 4:
  1903. '</tr><tr>'
  1904. jump 'phonethemeloop'
  1905. elseif i <= ARRSIZE('phonetheme') and i > 4 and i <= 7:
  1906. jump 'phonethemeloop'
  1907. elseif i <= ARRSIZE('phonetheme') and i = 8:
  1908. '</tr><tr>'
  1909. jump 'phonethemeloop'
  1910. elseif i <= ARRSIZE('phonetheme') and i > 8 and i <= 11:
  1911. jump 'phonethemeloop'
  1912. elseif i <= ARRSIZE('phonetheme') and i = 12:
  1913. '</tr><tr>'
  1914. jump 'phonethemeloop'
  1915. elseif i <= ARRSIZE('phonetheme') and i > 12 and i <= 15:
  1916. jump 'phonethemeloop'
  1917. end
  1918. '</tr></table></b></center>'
  1919. }
  1920. $cheatmenu['pain'] = {
  1921. if pain['head'] < 0:pain['head'] = 0
  1922. if pain['hair'] < 0:pain['hair'] = 0
  1923. if pain['ears'] < 0:pain['ears'] = 0
  1924. if pain['eyebrows'] < 0:pain['eyebrows'] = 0
  1925. if pain['eyes'] < 0:pain['eyes'] = 0
  1926. if pain['cheeks'] < 0:pain['cheeks'] = 0
  1927. if pain['nose'] < 0:pain['nose'] = 0
  1928. if pain['mouth'] < 0:pain['mouth'] = 0
  1929. if pain['lips'] < 0:pain['lips'] = 0
  1930. if pain['tongue'] < 0:pain['tongue'] = 0
  1931. if pain['throat'] < 0:pain['throat'] = 0
  1932. if pain['neck'] < 0:pain['neck'] = 0
  1933. if pain['back'] < 0:pain['back'] = 0
  1934. if pain['asscheeks'] < 0:pain['asscheeks'] = 0
  1935. if pain['asshole'] < 0:pain['asshole'] = 0
  1936. if pain['hips'] < 0:pain['hips'] = 0
  1937. if pain['thighs'] < 0:pain['thighs'] = 0
  1938. if pain['legL'] < 0:pain['legL'] = 0
  1939. if pain['legR'] < 0:pain['legR'] = 0
  1940. if pain['feet'] < 0:pain['feet'] = 0
  1941. if pain['toes'] < 0:pain['toes'] = 0
  1942. if pain['shoulders'] < 0:pain['shoulders'] = 0
  1943. if pain['armL'] < 0:pain['armL'] = 0
  1944. if pain['armR'] < 0:pain['armR'] = 0
  1945. if pain['hands'] < 0:pain['hands'] = 0
  1946. if pain['fingers'] < 0:pain['fingers'] = 0
  1947. if pain['chest'] < 0:pain['chest'] = 0
  1948. if pain['breasts'] < 0:pain['breasts'] = 0
  1949. if pain['nipples'] < 0:pain['nipples'] = 0
  1950. if pain['ribs'] < 0:pain['ribs'] = 0
  1951. if pain['tummy'] < 0:pain['tummy'] = 0
  1952. if pain['pubic'] < 0:pain['pubic'] = 0
  1953. if pain['vaginal'] < 0:pain['vaginal'] = 0
  1954. if pain['clitoris'] < 0:pain['clitoris'] = 0
  1955. if pain['urethra'] < 0:pain['urethra'] = 0
  1956. if pain['cervix'] < 0:pain['cervix'] = 0
  1957. *clr & cla
  1958. gs 'obj_din', 'cheattabs'
  1959. '<center><h1>Cheat Menu - Pain Management</h1></center>'
  1960. '<center><a href="exec:killvar ''pain'' & dynamic $cheatmenu[''pain'']">No pain</a></center>'
  1961. *nl
  1962. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  1963. '<tr><td width="50%" cellpadding="10" valign="top">'
  1964. 'pain[head] = <<pain[''head'']>> <a href="exec:pain[''head''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''head''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1965. 'pain[hair] = <<pain[''hair'']>> <a href="exec:pain[''hair''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hair''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1966. 'pain[ears] = <<pain[''ears'']>> <a href="exec:pain[''ears''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''ears''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1967. 'pain[eyebrows] = <<pain[''ears'']>> <a href="exec:pain[''eyebrows''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''eyebrows''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1968. 'pain[eyes] = <<pain[''eyes'']>> <a href="exec:pain[''eyes''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''eyes''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1969. 'pain[cheeks] = <<pain[''cheeks'']>> <a href="exec:pain[''cheeks''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''cheeks''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1970. 'pain[nose] = <<pain[''nose'']>> <a href="exec:pain[''nose''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''nose''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1971. 'pain[mouth] = <<pain[''mouth'']>> <a href="exec:pain[''mouth''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''mouth''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1972. 'pain[lips] = <<pain[''lips'']>> <a href="exec:pain[''lips''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''lips''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1973. 'pain[tongue] = <<pain[''tongue'']>> <a href="exec:pain[''tongue''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''tongue''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1974. 'pain[throat] = <<pain[''throat'']>> <a href="exec:pain[''throat''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''throat''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1975. 'pain[neck] = <<pain[''neck'']>> <a href="exec:pain[''neck''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''neck''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1976. 'pain[back] = <<pain[''back'']>> <a href="exec:pain[''back''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''back''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1977. 'pain[asscheeks] = <<pain[''asscheeks'']>> <a href="exec:pain[''asscheeks''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''asscheeks''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1978. 'pain[asshole] = <<pain[''asshole'']>> <a href="exec:pain[''asshole''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''asshole''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1979. 'pain[hips] = <<pain[''hips'']>> <a href="exec:pain[''hips''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hips''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1980. 'pain[thighs] = <<pain[''thighs'']>> <a href="exec:pain[''thighs''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''thighs''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1981. 'pain[left leg] = <<pain[''legL'']>> <a href="exec:pain[''legL''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''legL''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1982. 'pain[right leg] = <<pain[''legR'']>> <a href="exec:pain[''legR''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''legR''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1983. '</td><td width="50%" cellpadding="10" valign="top">'
  1984. 'pain[feet] = <<pain[''feet'']>> <a href="exec:pain[''feet''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''feet''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1985. 'pain[toes] = <<pain[''toes'']>> <a href="exec:pain[''toes''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''toes''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1986. 'pain[shoulders] = <<pain[''shoulders'']>> <a href="exec:pain[''shoulders''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''shoulders''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1987. 'pain[left arm] = <<pain[''armL'']>> <a href="exec:pain[''armL''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''armL''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1988. 'pain[right arm] = <<pain[''armR'']>> <a href="exec:pain[''armR''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''armR''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1989. 'pain[hands] = <<pain[''hands'']>> <a href="exec:pain[''hands''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hands''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1990. 'pain[fingers] = <<pain[''fingers'']>> <a href="exec:pain[''fingers''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''fingers''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1991. 'pain[chest] = <<pain[''chest'']>> <a href="exec:pain[''chest''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''chest''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1992. 'pain[breasts] = <<pain[''breasts'']>> <a href="exec:pain[''breasts''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''breasts''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1993. 'pain[nipples] = <<pain[''nipples'']>> <a href="exec:pain[''nipples''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''nipples''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1994. 'pain[ribs] = <<pain[''ribs'']>> <a href="exec:pain[''ribs''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''ribs''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1995. 'pain[tummy] = <<pain[''tummy'']>> <a href="exec:pain[''tummy''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''tummy''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1996. 'pain[pubic] = <<pain[''pubic'']>> <a href="exec:pain[''pubic''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''pubic''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1997. 'pain[vaginal] = <<pain[''vaginal'']>> <a href="exec:pain[''vaginal''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''vaginal''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1998. 'pain[labia] = <<pain[''labia'']>> <a href="exec:pain[''labia''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''labia''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1999. 'pain[clitoris] = <<pain[''clitoris'']>> <a href="exec:pain[''clitoris''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''clitoris''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2000. 'pain[urethra] = <<pain[''urethra'']>> <a href="exec:pain[''urethra''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''urethra''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2001. 'pain[cervix] = <<pain[''cervix'']>> <a href="exec:pain[''cervix''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''cervix''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2002. '</td></tr></table></center>'
  2003. }
  2004. $cheatmenu['DNA'] = {
  2005. *clr & cla
  2006. gs 'obj_din', 'cheattabs'
  2007. '<center><h1>Cheat Menu - DNA Generation</h1></center>'
  2008. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  2009. '<td cellspacing="0" cellpadding="20" valign="top">'
  2010. '<center>DNA string generation<br>If parents are not in game, leave the respective IDs empty</center>'
  2011. *nl
  2012. if $cheatDNAC ! '':
  2013. '<b>Child: <<$npc_firstname[''<<$cheatDNAC>>'']>> <<$npc_lastname[''<<$cheatDNAC>>'']>></b> (<<$cheatDNAC>>)<br><<$npc_dna[$cheatDNAC]>><br><a href="exec:killvar ''cheatDNAC'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  2014. npctemp = 0
  2015. killvar 'cheatDNAM'
  2016. killvar 'cheatDNAF'
  2017. :npcparentfind
  2018. if $npc_dna['A<<npctemp>>'] ! '':
  2019. if mid($npc_dna['A<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  2020. $cheatDNAM = 'A<<npctemp>>'
  2021. elseif mid($npc_dna['A<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  2022. $cheatDNAF = 'A<<npctemp>>'
  2023. end
  2024. end
  2025. if $npc_dna['B<<npctemp>>'] ! '':
  2026. if mid($npc_dna['B<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  2027. $cheatDNAM = 'B<<npctemp>>'
  2028. elseif mid($npc_dna['B<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  2029. $cheatDNAF = 'B<<npctemp>>'
  2030. end
  2031. end
  2032. if $npc_dna['C<<npctemp>>'] ! '':
  2033. if mid($npc_dna['C<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  2034. $cheatDNAM = 'C<<npctemp>>'
  2035. elseif mid($npc_dna['C<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  2036. $cheatDNAF = 'C<<npctemp>>'
  2037. end
  2038. end
  2039. if ($npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '') and ($cheatDNAM = '' or $cheatDNAF = ''):npctemp += 1 & jump 'npcparentfind'
  2040. killvar 'npctemp'
  2041. else
  2042. '<a href="exec:killvar ''tempDNAC'' & dynamic $cheatmenu[''DNAC'']"><b>ID of child (if it is known)</b></a>'
  2043. end
  2044. if $cheatDNAM ! '':
  2045. '<br><b>Mother: <<$npc_firstname[''<<$cheatDNAM>>'']>> <<$npc_lastname[''<<$cheatDNAM>>'']>></b> (<<$cheatDNAM>>)<br><<$npc_dna[$cheatDNAM]>><br><a href="exec:killvar ''cheatDNAM'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  2046. else
  2047. '<br><a href="exec:killvar ''tempDNAM'' & dynamic $cheatmenu[''DNAM'']"><b>ID of mother (if it is known)</b></a>'
  2048. end
  2049. if $cheatDNAF ! '':
  2050. '<br><b>Father: <<$npc_firstname[''<<$cheatDNAF>>'']>> <<$npc_lastname[''<<$cheatDNAF>>'']>></b> (<<$cheatDNAF>>)<br><<$npc_dna[$cheatDNAF]>><br><a href="exec:killvar ''cheatDNAF'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  2051. else
  2052. '<br><a href="exec:killvar ''tempDNAF'' & dynamic $cheatmenu[''DNAF'']"><b>ID of father (if it is known)</b></a>'
  2053. end
  2054. *nl
  2055. if $cheatDNAM ! '' and $cheatDNAF ! '':
  2056. $cheatDNAgenerated = func('DNA','generate',$npc_dna[$cheatDNAM],$npc_dna[$cheatDNAF])
  2057. elseif $cheatDNAM ! '':
  2058. if $cheatDNAC ! '':
  2059. $tempDNAF = func('DNA','generateF',$npc_dna[$cheatDNAC])
  2060. else
  2061. $tempDNAF = func('DNA','create')
  2062. $cheatDNAgenerated = func('DNA','generate',$npc_dna[$cheatDNAM],$tempDNAF)
  2063. end
  2064. elseif $cheatDNAF ! '':
  2065. if $cheatDNAC ! '':
  2066. $tempDNAM = func('DNA','generateM',$npc_dna[$cheatDNAC])
  2067. else
  2068. $tempDNAM = func('DNA','create')
  2069. $cheatDNAgenerated = func('DNA','generate',$tempDNAM,$npc_dna[$cheatDNAF])
  2070. end
  2071. else
  2072. if $cheatDNAC = '':
  2073. $tempDNAM = func('DNA','create')
  2074. $tempDNAF = func('DNA','create')
  2075. $cheatDNAgenerated = func('DNA','generate',$tempDNAM,$tempDNAF)
  2076. else
  2077. $tempDNAM = func('DNA','generateM',$npc_dna[$cheatDNAC])
  2078. $tempDNAF = func('DNA','generateF',$npc_dna[$cheatDNAC])
  2079. end
  2080. end
  2081. if $cheatDNAM = '': '<br><b>Random mother DNA:</b> <<$tempDNAM>>'
  2082. if $cheatDNAF = '': '<br><b>Random father DNA:</b> <<$tempDNAF>>'
  2083. if $cheatDNAC = '': '<br><b>Random child DNA:</b> <<$cheatDNAgenerated>>'
  2084. '<br><a href="exec:dynamic $cheatmenu[''DNA'']">Generate again</a>'
  2085. if $cheatDNAC ! '':
  2086. npctemp = 0
  2087. :npcgparfind
  2088. if $npc_dna['A<<npctemp>>'] ! '':
  2089. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  2090. '<br><b>Grandmother: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2091. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  2092. '<br><b>Grandfather: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2093. end
  2094. end
  2095. if $npc_dna['B<<npctemp>>'] ! '':
  2096. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['B<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['B<<npctemp>>'],1,10):
  2097. '<br><b>Grandmother: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2098. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['B<<npctemp>>'],1,10):
  2099. '<br><b>Grandfather: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2100. end
  2101. end
  2102. if $npc_dna['C<<npctemp>>'] ! '':
  2103. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['C<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['C<<npctemp>>'],1,10):
  2104. '<br><b>Grandmother: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2105. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['C<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  2106. '<br><b>Grandfather: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2107. end
  2108. end
  2109. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcgparfind'
  2110. end
  2111. if $cheatDNAM ! '' or $cheatDNAF ! '':
  2112. npctemp = 0
  2113. :npcchildfind
  2114. if $npc_dna['A<<npctemp>>'] ! '':
  2115. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  2116. '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2117. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2118. '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2119. elseif mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2120. '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2121. end
  2122. end
  2123. if $npc_dna['B<<npctemp>>'] ! '':
  2124. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  2125. '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2126. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2127. '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2128. elseif mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2129. '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2130. end
  2131. end
  2132. if $npc_dna['C<<npctemp>>'] ! '':
  2133. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  2134. '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2135. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2136. '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2137. elseif mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2138. '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2139. end
  2140. end
  2141. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcchildfind'
  2142. npctemp = 0
  2143. :npcgchildfind
  2144. if $npc_dna['A<<npctemp>>'] ! '':
  2145. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  2146. '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2147. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2148. '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2149. elseif ((mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2150. '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2151. end
  2152. end
  2153. if $npc_dna['B<<npctemp>>'] ! '':
  2154. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  2155. '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2156. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2157. '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2158. elseif ((mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2159. '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2160. end
  2161. end
  2162. if $npc_dna['C<<npctemp>>'] ! '':
  2163. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  2164. '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2165. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2166. '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2167. elseif ((mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2168. '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2169. end
  2170. end
  2171. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcgchildfind'
  2172. killvar 'npctemp'
  2173. end
  2174. killvar '$tempDNAF'
  2175. killvar '$tempDNAM'
  2176. killvar '$tempDNAC'
  2177. killvar 'cheatDNAgenerated'
  2178. '</td></tr></table></center>'
  2179. }
  2180. $cheatmenu['DNAM'] = {
  2181. $cheatDNAM = input("Enter genetic mother ID (like A33, without apostrophe)")
  2182. if $cheatDNAM = '':exit
  2183. dynamic $cheatDNAM
  2184. dynamic $cheatmenu['DNA']
  2185. }
  2186. $cheatmenu['DNAF'] = {
  2187. $cheatDNAF = input("Enter genetic father ID (like A34, without apostrophe)")
  2188. if $cheatDNAF = '':exit
  2189. dynamic $cheatDNAF
  2190. dynamic $cheatmenu['DNA']
  2191. }
  2192. $cheatmenu['DNAC'] = {
  2193. $cheatDNAC = input("Enter genetic Child ID (like A34, without apostrophe)")
  2194. if $cheatDNAC = '':exit
  2195. dynamic $cheatDNAC
  2196. dynamic $cheatmenu['DNA']
  2197. }
  2198. $cheatmenu['quicktime'] = {
  2199. minut += ARGS[0]
  2200. *clr
  2201. gs 'daystart'
  2202. gs 'outdoors', 'weather'
  2203. gs 'stat'
  2204. gs 'cum_arrcheat'
  2205. }
  2206. $cheatmenu = {
  2207. gs'stat'
  2208. currhour = (daystart-1) * 24 + hour
  2209. currday = daystart
  2210. temp_week = week & temp_day = day & $temp_month = $month & temp_month = month & temp_year = year & temp_hour = hour & temp_minut = minut
  2211. *clr & cla
  2212. gs 'obj_din', 'cheattabs'
  2213. '<center><h1>Cheat Menu - Index</h1></center>'
  2214. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  2215. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  2216. '<a href="exec:dynamic $cheatmenu[''dynamic'']">Dynamic Input Command</a>'
  2217. '<a href="exec:gs ''cum_arrcheat''">OOX Debug</a>'
  2218. 'Right now <<$week[week]>> <<$month>> <<day>> <<year>> <<hour>>:<<minut>>'
  2219. 'Jump forward <a href="exec:dynamic $cheatmenu[''quicktime''], 15 & dynamic $cheatmenu">+15</a> minutes'
  2220. *nl
  2221. *nl
  2222. '<a href="exec:gt''pavResidential''">Teleport to Pavlovsk</a>'
  2223. '<a href="exec:gt''street''">Teleport to City</a>'
  2224. '<a href="exec:gt''gadukino''">Teleport to Gadukino</a>'
  2225. '<a href="exec:gt''dachi''">Teleport to Suburban Cooperative</a>'
  2226. *nl
  2227. '<font color="red"><b>WARNING!</b></font>: Teleporting while in an event may break your game. Use at your own risk!'
  2228. *nl
  2229. 'Pregnancy speed multiplier: <a href="exec:if pregspeedcheat < 3:pregspeedcheat += 1 & dynamic $cheatmenu else pregspeedcheat = 0 & dynamic $cheatmenu"><b><<pregspeedcheat+1>></b></a>'
  2230. *nl
  2231. '<a href="exec:dynamic $cheatmenu[''vartracker'']"><b>Variable tracker</b></a>'
  2232. '</tr></table></b></center>'
  2233. }
  2234. $cheatmenu['vartracker'] = {
  2235. gs'stat'
  2236. *clr & cla
  2237. act 'Return to cheat index': dynamic $cheatmenu
  2238. '<center><h1>Cheat menu</h1></center>'
  2239. '<center>For testing purposes.<br>If reporting a bug only the lines in red are neccessary.</center>'
  2240. *nl
  2241. '$loc: <<$loc>>'
  2242. '$locM: <<$locM>>'
  2243. '<font color = red>$CURLOC: <<$CURLOC>></font>'
  2244. '$location_type: <<$location_type>>'
  2245. 'home_cur: <<home_cur>>'
  2246. '$home_town: <<$home_town>>'
  2247. '$home_name: <<$home_name>>'
  2248. 'daystart: <<daystart>>'
  2249. 'daystart_start: <<daystart_start>>'
  2250. 'month: <<month>>'
  2251. 'week: <<week>>'
  2252. '$temperature: <<$temperature>>'
  2253. 'pffilmday: <<pffilmday>>'
  2254. '$pfname: <<$pfname>>'
  2255. 'modelmon: <<modelmon>>'
  2256. 'min_arousal: <<min_arousal>>'
  2257. 'pcs_nips: <<pcs_nips>>'
  2258. 'clit_size: <<clit_size>>'
  2259. 'steroid_have: <<steroid_have>>'
  2260. 'steroid_counter: <<steroid_counter>>'
  2261. 'steroid_dose: <<steroid_dose>>'
  2262. 'aphrodisiac_have: <<aphrodisiac_have>>'
  2263. 'aphrodisiac_counter: <<aphrodisiac_counter>>'
  2264. 'aphrodisiac_timer: <<aphrodisiac_timer>>'
  2265. 'aphrodisiac_addiction: <<aphrodisiac_addiction>>'
  2266. 'bcream_have: <<bcream_have>>'
  2267. 'motherQW: <<npc_QW[''A29'']>>'
  2268. 'Anastasia quest level: <<npc_QW[''A192'']>>'
  2269. 'sex: <<stat[''vaginal'']>>'
  2270. '$clothingworntype: <<$clothingworntype>>'
  2271. 'PCloQuality: <<PCloQuality>>'
  2272. 'Mira''s Father Quest (npc_QW[''A64'']): <<npc_QW[''A64'']>>'
  2273. 'Mira''s Quest (npc_QW[''A60'']): <<npc_QW[''A60'']>>'
  2274. 'mirasextimes: <<mirasextimes>>'
  2275. 'Mira''s Relationship (npc_rel[''A60'']): <<npc_rel[''A60'']>>'
  2276. 'Mitka''s Quest (npc_QW[''A63'']): <<npc_QW[''A63'']>>'
  2277. 'mirabrosextime: <<mirabrosextime>>'
  2278. 'momslut: <<momslut>>'
  2279. 'Kirill''s Relationship (Kirill): <<Kirill>>'
  2280. 'Kirill''s Corruption (Kirill_Crpt): <<Kirill_Crpt>>'
  2281. 'children: <<kid>>'
  2282. 'fetus number: <<BabyEmbryo>>'
  2283. 'pregnancy state: <<preg>>'
  2284. 'thinkpreg: <<thinkpreg>>'
  2285. 'knowpreg: <<knowpreg>>'
  2286. 'knowpregrecover: <<knowpregrecover>>'
  2287. 'cycle: <<cycle>>'
  2288. 'menoage: <<menoage>>'
  2289. 'age: <<age>>'
  2290. 'mesec: <<mesec>>'
  2291. 'FocH: <<FocH>>'
  2292. 'EggRH: <<EggRH>>'
  2293. 'Ovulate: <<Ovulate>>'
  2294. 'UnfertEgg: <<UnfertEgg>>'
  2295. 'FertEgg: <<FertEgg>>'
  2296. if FertEgg > 0:
  2297. i = arrpos('$kidname','unborn')
  2298. imax = arrsize('$kidname')-1
  2299. :chlp
  2300. ' <<i+1>>. baby''s pregnancy type: <<babyptype[i]>>'
  2301. if i < imax: i += 1 & jump 'chlp'
  2302. killvar 'i'
  2303. killvar 'imax'
  2304. end
  2305. 'Implanted Embryos: <<BabyEmbryo>>'
  2306. 'ferteggage: <<ferteggage>>'
  2307. 'PregChem: <<PregChem>>'
  2308. 'pillcon: <<pillcon>>'
  2309. 'Believed pillcon: <<pillcon2>>'
  2310. 'RecovH: <<RecovH>>'
  2311. 'daylastperiod: <<daylastperiod>> (daystart difference: <<daystart-daylastperiod>>)'
  2312. 'lastmens: <<lastmens>>'
  2313. 'hypnoTime: <<hypnoTime>>'
  2314. 'hypnoStrength: <<hypnoStrength>>'
  2315. 'hypnoDay: <<hypnoDay>>'
  2316. 'hypnoAddict: <<hypnoAddict>>'
  2317. 'missCum: <<missCum>>'
  2318. 'condoms/bad condoms: <<prezik>>/<<badprezik>>'
  2319. if tabletki > 0:
  2320. 'pack(s) of birth control pills: <<tabletki>>'
  2321. if tabletkiold > 0: ' <<tabletkiold>> expired pack'
  2322. if tabletkifake > 0: ' <<tabletkifake>> counterfeit pack'
  2323. if tabletkirej > 0: ' <<tabletkirej>> factory rejected pack'
  2324. if tabletkifert > 0: ' <<tabletkifert>> fertility hormones pack'
  2325. if tabletkisug > 0: ' <<tabletkisug>> sugar pills pack'
  2326. end
  2327. if pillsleft[ptype] > 0:
  2328. if ptype = 0: $pilltype = 'normal '
  2329. if ptype = 1: $pilltype = 'expired '
  2330. if ptype = 2: $pilltype = 'counterfeit '
  2331. if ptype = 3: $pilltype = 'factory rejected '
  2332. if ptype = 4: $pilltype = 'sugar '
  2333. if ptype = 5: $pilltype = 'fertility hormone '
  2334. '<<pillsleft[ptype]>> <<$pilltype>>pills left of your currently used pack'
  2335. killvar '$pilltype'
  2336. end
  2337. }
  2338. $cheatmenu['bdimmain'] = {
  2339. gs 'stat'
  2340. *clr & cla
  2341. gs 'obj_din', 'cheattabs'
  2342. '<center><h1>Cheat Menu - Body Image Sets</h1></center>'
  2343. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  2344. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  2345. '<center><b>Body Image Controls</b></center>'
  2346. *nl
  2347. 'You are currently using set: <<$bodimgsets[((bodset * 10) + 9)]>>'
  2348. if bdsetlock = 1:
  2349. 'The set used is locked to current.'
  2350. else
  2351. 'The set used is unlocked.'
  2352. end
  2353. *nl
  2354. 'This is the current default and custom (if any) body image sets:'
  2355. *nl
  2356. '<a href="exec:chmbodset = 0 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[9]>></b></a>'
  2357. *nl
  2358. '<a href="exec:chmbodset = 1 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[19]>></b></a>'
  2359. *nl
  2360. '<a href="exec:chmbodset = 2 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[29]>></b></a>'
  2361. *nl
  2362. if bodsetcnt >= 4:
  2363. 'You may edit aspects of a custom image set by clicking on their folder names below.'
  2364. *nl
  2365. '<a href="exec:chmbodset = 4 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[49]>></b></a>'
  2366. *nl
  2367. elseif bodsetcnt = 3:
  2368. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2369. *nl
  2370. end
  2371. if bodsetcnt >= 5:
  2372. '<a href="exec:chmbodset = 5 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[59]>></b></a>'
  2373. *nl
  2374. elseif bodsetcnt = 4:
  2375. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2376. *nl
  2377. end
  2378. if bodsetcnt >= 6:
  2379. '<a href="exec:chmbodset = 6 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[69]>></b></a>'
  2380. *nl
  2381. elseif bodsetcnt = 5:
  2382. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2383. *nl
  2384. end
  2385. if bodsetcnt >= 7:
  2386. '<a href="exec:chmbodset = 7 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[79]>></b></a>'
  2387. *nl
  2388. elseif bodsetcnt = 6:
  2389. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2390. *nl
  2391. end
  2392. if bodsetcnt >= 8:
  2393. '<a href="exec:chmbodset = 8 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[89]>></b></a>'
  2394. *nl
  2395. elseif bodsetcnt = 7:
  2396. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2397. *nl
  2398. end
  2399. if bodsetcnt >= 9:
  2400. '<a href="exec:chmbodset = 9 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[99]>></b></a>'
  2401. *nl
  2402. elseif bodsetcnt = 8:
  2403. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2404. *nl
  2405. end
  2406. '</td></tr></table></center>'
  2407. }
  2408. $cheatmenu['bdimdisplay'] = {
  2409. gs 'stat'
  2410. *clr & cla
  2411. '<center><h1>Cheat menu</h1></center>'
  2412. *nl
  2413. '<center><b>Body Image Set Display</b></center>'
  2414. '<a href="exec:killvar ''chmbodset'' & dynamic $cheatmenu[''bdimmain'']"><b>Go Back</b></a>'
  2415. *nl
  2416. if bdsetlock = 1 and chmbodset = fixbodset:
  2417. 'This is the currently locked set.'
  2418. '<a href="exec:bdsetlock = 0 & bodset = 1 & killvar ''fixbodset'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Clear the lock.</b></a>'
  2419. else
  2420. '<a href="exec:bdsetlock = 1 & bodset = chmbodset & fixbodset = chmbodset & dynamic $cheatmenu[''bdimdisplay'']"><b>Use this set only.</b></a>'
  2421. end
  2422. *nl
  2423. if chmbodset <= 3:
  2424. 'Folder: <<$bodimgsets[((chmbodset * 10) + 9)]>>'
  2425. 'Descriptors:'
  2426. *nl
  2427. if chmbodset = 3:
  2428. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2429. else
  2430. '<a href="exec:view ''images/pc/body/shape/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2431. end
  2432. *nl
  2433. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/1.jpg''"><<$bodimgsets[((chmbodset * 10) + 1)]>></a>'
  2434. *nl
  2435. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/2.jpg''"><<$bodimgsets[((chmbodset * 10) + 2)]>></a>'
  2436. *nl
  2437. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/3.jpg''"><<$bodimgsets[((chmbodset * 10) + 3)]>></a>'
  2438. *nl
  2439. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/4.jpg''"><<$bodimgsets[((chmbodset * 10) + 4)]>></a>'
  2440. *nl
  2441. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/5.jpg''"><<$bodimgsets[((chmbodset * 10) + 5)]>></a>'
  2442. *nl
  2443. if chmbodset = 3:
  2444. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2445. else
  2446. '<a href="exec:view ''images/pc/body/shape/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2447. end
  2448. *nl
  2449. if chmbodset = 3:
  2450. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2451. else
  2452. '<a href="exec:view ''images/pc/body/shape/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2453. end
  2454. *nl
  2455. if chmbodset = 3:
  2456. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/8.jpg''"><<$bodimgsets[((chmbodset * 10) + 8)]>></a>'
  2457. end
  2458. *nl
  2459. else
  2460. 'Folder: <<$bodimgsets[((chmbodset * 10) + 9)]>>'
  2461. 'Descriptors: (Displayed as "You are:")'
  2462. '<a href="exec:view ''images/pc/body/shape/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2463. *nl
  2464. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/1.jpg''"><<$bodimgsets[((chmbodset * 10) + 1)]>></a> -- <a href="exec:chmbddes = 1 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2465. *nl
  2466. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/2.jpg''"><<$bodimgsets[((chmbodset * 10) + 2)]>></a> -- <a href="exec:chmbddes = 2 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2467. *nl
  2468. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/3.jpg''"><<$bodimgsets[((chmbodset * 10) + 3)]>></a> -- <a href="exec:chmbddes = 3 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2469. *nl
  2470. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/4.jpg''"><<$bodimgsets[((chmbodset * 10) + 4)]>></a> -- <a href="exec:chmbddes = 4 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2471. *nl
  2472. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/5.jpg''"><<$bodimgsets[((chmbodset * 10) + 5)]>></a> -- <a href="exec:chmbddes = 5 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2473. *nl
  2474. if imgset6ovr[chmbodset] = 1:
  2475. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a> -- <a href="exec:chmbddes = 6 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2476. *nl
  2477. 'You are using a <a href="exec:imgset6ovr[chmbodset] = 0 & dynamic $cheatmenu[''bdimdisplay'']">custom image 6</a> for this set.'
  2478. *nl
  2479. else
  2480. '<a href="exec:view ''images/pc/body/shape/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2481. *nl
  2482. 'You are using the <a href="exec:imgset6ovr[chmbodset] = 1 & dynamic $cheatmenu[''bdimdisplay'']">default image 6</a> for this set.'
  2483. *nl
  2484. end
  2485. if imgset7ovr[chmbodset] = 1:
  2486. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a> -- <a href="exec:chmbddes = 7 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2487. *nl
  2488. 'You are using a <a href="exec:imgset7ovr[chmbodset] = 0 & dynamic $cheatmenu[''bdimdisplay'']">custom image 7</a> for this set.'
  2489. *nl
  2490. else
  2491. '<a href="exec:view ''images/pc/body/shape/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2492. *nl
  2493. 'You are using the <a href="exec:imgset7ovr[chmbodset] = 1 & dynamic $cheatmenu[''bdimdisplay'']">default image 7</a> for this set.'
  2494. *nl
  2495. end
  2496. '<a href="exec:dynamic $cheatmenu[''bdimcstdel'']">Delete this set.</a>'
  2497. end
  2498. }
  2499. $cheatmenu['bdimcstdel'] = {
  2500. *clr & cla
  2501. '<center><b>Body Image Set Removal</b></center>'
  2502. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2503. *nl
  2504. 'This is where you remove a body image set from use, please note it does not delete anything, it just clears the custom set from this game instance/save.'
  2505. if klsetask = 1:
  2506. '<a href="exec:klsetask = 2 & dynamic $cheatmenu[''bdimcstdel'']"><b>Are you sure you want to remove set <<$bodimgsets[((chmbodset * 10) + 9)]>>?</b></a>'
  2507. elseif klsetask = 2:
  2508. if chmbodset <= 2:
  2509. 'You have encoutered error 1'
  2510. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2511. exit
  2512. end
  2513. if bdsetlock = 1 and fixbodset >= chmbodset: bdsetlock = 0 & killvar 'fixbodset'
  2514. if bodsetcnt > chmbodset:
  2515. cyci1 = 0
  2516. cyci2 = chmbodset
  2517. :overwriter1
  2518. $bodimgsets[((cyci2 * 10) + cyci1)] = $bodimgsets[(((cyci2 + 1) * 10) + cyci1)]
  2519. cyci1 += 1
  2520. if cyci1 < 10: jump 'overwriter1'
  2521. imgset6ovr[cyci2] = imgset6ovr[(cyci2 + 1)]
  2522. imgset7ovr[cyci2] = imgset7ovr[(cyci2 + 1)]
  2523. cyci1 = 0
  2524. cyci2 += 1
  2525. if cyci2 < bodsetcnt: jump 'overwriter1'
  2526. killvar 'cyci1' & killvar 'cyci2'
  2527. elseif bodsetcnt < chmbodset:
  2528. 'You have encoutered error 2'
  2529. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2530. exit
  2531. end
  2532. cyci1 = 9
  2533. :poofer1
  2534. killvar 'bodimgsets', ((bodsetcnt * 10) + cyci1)
  2535. cyci1 -= 1
  2536. if cyci1 >= 0: jump 'poofer1'
  2537. killvar 'cyci1'
  2538. killvar 'imgset6ovr', bodsetcnt
  2539. killvar 'imgset7ovr', bodsetcnt
  2540. bodsetcnt -= 1
  2541. killvar 'klsetask'
  2542. dynamic $cheatmenu['bdimmain']
  2543. else
  2544. '<a href="exec:klsetask = 1 & dynamic $cheatmenu[''bdimcstdel'']">Remove set <<$bodimgsets[((chmbodset * 10) + 9)]>>?</a>'
  2545. end
  2546. }
  2547. $cheatmenu['bdimcstadd'] = {
  2548. *clr & cla
  2549. '<center><b>Body Image Set Addition</b></center>'
  2550. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimmain'']"><b>Go Back</b></a>'
  2551. *nl
  2552. 'This is where you can add a new image set to a game.'
  2553. 'To add an image set, create a folder in images/pc/body/shape/ and name it anything you want (shorter will be easier to remember). Then put in it any images you want named 1.jpg, 2.jpg, etc. up 5, 6, or 7. Just make sure it contains images 1 to 5. Once you have done that, click the link below and put in your folder name to add that set.'
  2554. 'Note: This will only be for this instance/save of the game and you will have to redo the click the link step if you want to add the same folder to a different instance/save.'
  2555. *nl
  2556. '<a href="exec:dynamic $cheatmenu[''bdimcstaddpro'']">Add Image Set</a>'
  2557. }
  2558. $cheatmenu['bdimcstaddpro'] = {
  2559. $tmpstrg = input("Enter folder name, do not include ''\''")
  2560. if $tmpstrg = '':
  2561. killvar '$tmpstrg'
  2562. dynamic $cheatmenu['bdimcstadd']
  2563. else
  2564. bodsetcnt += 1
  2565. cyci1 = 0
  2566. :addcyc
  2567. $bodimgsets[((bodsetcnt * 10) + cyci1)] = $bodimgsets[(10 + cyci1)]
  2568. cyci1 += 1
  2569. if cyci1 < 9: jump 'addcyc'
  2570. $bodimgsets[((bodsetcnt * 10) + 9)] = $tmpstrg
  2571. imgset6ovr[bodsetcnt] = 0
  2572. imgset7ovr[bodsetcnt] = 0
  2573. killvar '$tmpstrg'
  2574. killvar 'cyci1'
  2575. dynamic $cheatmenu['bdimmain']
  2576. end
  2577. }
  2578. $cheatmenu['bdimcstdesed'] = {
  2579. $tmpstrg = input("Enter a new descriptor")
  2580. if $tmpstrg = '':
  2581. killvar 'chmbddes'
  2582. killvar '$tmpstrg'
  2583. else
  2584. $bodimgsets[((chmbodset * 10) + chmbddes)] = $tmpstrg
  2585. killvar 'chmbddes'
  2586. killvar '$tmpstrg'
  2587. dynamic $cheatmenu['bdimdisplay']
  2588. end
  2589. }
  2590. $cheatmenu['succubreset'] = {
  2591. *clr & cla
  2592. 'Are you sure you want to reset your Succubus status? You will lose all levels, saved power, and succubus skill levels.'
  2593. *nl
  2594. '<a href="exec:dynamic $cheatmenu[''magic'']"><b>No, nevermind.</b></a>'
  2595. *nl
  2596. '<a href="exec:dynamic $cheatmenu[''sucresetdo'']"><b>Yes, remove & reset Succubus status</b></a>'
  2597. }
  2598. $cheatmenu['sucresetdo'] = {
  2599. !! Probably do not need to kill all of these, but better to unload them.
  2600. killvar 'scfwon'
  2601. killvar 'scpopt'
  2602. killvar '$sclocrt'
  2603. killvar '$scargrt'
  2604. killvar '$scsubloc'
  2605. killvar 'suceatinit'
  2606. killvar 'succubusflag'
  2607. killvar 'succubusQW'
  2608. killvar '$sucself1'
  2609. killvar 'succublvl'
  2610. killvar 'succubxp'
  2611. killvar 'sucxpsnapshot'
  2612. killvar 'succhungry'
  2613. killvar 'sucexcess'
  2614. killvar 'sexnutrition'
  2615. killvar 'suclezsex'
  2616. killvar 'sucabslez'
  2617. killvar 'sucabscum'
  2618. killvar '$sucabs1'
  2619. killvar '$sucabs2'
  2620. killvar '$sucabs3'
  2621. killvar 'succonfail'
  2622. killvar 'sucpowzeroed'
  2623. killvar 'suchuntday'
  2624. killvar 'sucpcinfo'
  2625. killvar 'karinsucsex'
  2626. killvar 'karinsucsexday'
  2627. killvar 'karinsucsexask'
  2628. killvar 'tatianasucsex'
  2629. killvar 'tatianasucsexday'
  2630. killvar 'tatianasucsexask'
  2631. killvar 'sucwalkday'
  2632. killvar '$sucgoloc'
  2633. killvar '$sucgometka'
  2634. killvar 'sucskill'
  2635. killvar 'sucstorecap'
  2636. killvar 'sucinfoday'
  2637. killvar 'sctrainprep'
  2638. !! This list will be updated as new variables are added
  2639. dynamic $cheatmenu['magic']
  2640. }
  2641. --- Cheatmenu_din ---------------------------------