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obj_din.qsrc 96 KB

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  1. # obj_din
  2. if $ARGS[0] = 'chartabs':
  3. cla
  4. !0: Character
  5. !1: Skills
  6. !2: Stats
  7. !4: Pain
  8. !5: Traits
  9. !6: Renown
  10. !7: Magic
  11. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  12. if menu_page = 0:'<th>Character</th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif($start_type[1] = 'nomagic','','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  13. if menu_page = 1:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th>Skills</th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif($start_type[1] = 'nomagic','','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  14. if menu_page = 2:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th>Statistics</th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif($start_type[1] = 'nomagic','','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  15. if menu_page = 3:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th>Pain</th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif($start_type[1] = 'nomagic','','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  16. if menu_page = 4:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th>Traits</th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif($start_type[1] = 'nomagic','','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  17. if menu_page = 5:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th>Renown</th>'+iif($start_type[1] = 'nomagic','','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  18. if menu_page = 6:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif($start_type[1] = 'nomagic','','<th>Magic</th>')+''
  19. '</tr></table></b></center>'
  20. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  21. end
  22. if $ARGS[0] = 'bodytabs':
  23. cla
  24. !0: Face
  25. !1: Body
  26. !2: Clothes
  27. !3: Bra
  28. !4: Panties
  29. !5: Shoes
  30. !6: Tattoos
  31. !7: Magic
  32. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  33. if menu_page = 0:'<th>Looks</th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  34. if menu_page = 1:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th>Body</th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  35. if menu_page = 2:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th>Clothes</th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  36. if menu_page = 3:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th>Bra</th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  37. if menu_page = 4:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th>Panties</th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  38. if menu_page = 5:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th>Shoes</th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  39. if menu_page = 6:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th>Tattoos</th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  40. if menu_page = 7:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th>Piercings</th>'
  41. '</tr></table></b></center>'
  42. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  43. end
  44. if $ARGS[0] = 'settingtabs':
  45. cla
  46. !0: Gameplay
  47. !1: Display
  48. !2: Status
  49. !3: Phone
  50. !4: Mods
  51. !5: About
  52. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  53. if menu_page = 0:'<th>Gameplay Settings</th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'+'<th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''about'']">About</a></th>'
  54. if menu_page = 1:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th>Display Settings</th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'+'<th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''about'']">About</a></th>'
  55. if menu_page = 2:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th>Status Window Settings</th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'+'<th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''about'']">About</a></th>'
  56. if menu_page = 3:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th>Phone Theme Settings</th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'+'<th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''about'']">About</a></th>'
  57. if menu_page = 4:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th>Mods</th>'+'<th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''about'']">About</a></th>'
  58. if menu_page = 5:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'+'<th>About</th>'
  59. '</tr></table></b></center>'
  60. if settingmode = 1:
  61. act '<center><b>Return to character creation</b></center>':
  62. killvar 'menu_page'
  63. settingmode = 0
  64. gt 'begin', 'start'
  65. end
  66. else
  67. !call from Menu - Game settings
  68. act 'Enter cheat menu': killvar 'menu_page' & gs '$menu_cheat'
  69. act 'Get Game Settings': killvar 'menu_page' & gt 'initg', 'get_game_set'
  70. act 'Set Game Settings': killvar 'menu_page' & gt 'initg', 'set_game_set'
  71. act 'Emergency Exit': killvar 'menu_page' & gt 'obj_din', 'emergency'
  72. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  73. end
  74. end
  75. if $ARGS[0] = 'cheattabs':
  76. cla
  77. !0: Index
  78. !1: Recurrent
  79. !2: State
  80. !3: Appearance
  81. !4: Skill
  82. !5: Relationships
  83. !6: Documents
  84. !7: Magic
  85. !8: Time
  86. !9: NPCChanger
  87. !10: Pain
  88. !11: DNA
  89. !12: ImageSets
  90. !13: Items
  91. !14: fame
  92. '<center><b><table width="90%" cellspacing="0" cellpadding="10" align="center" valign="top"><tr>'
  93. if menu_page = 0:
  94. $cheat_tab_list = '<th>Index</th>'
  95. else
  96. $cheat_tab_list = '<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th>'
  97. end
  98. if menu_page = 1:
  99. $cheat_tab_list += '<th>Recurrent</th>'
  100. else
  101. $cheat_tab_list += '<th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th>'
  102. end
  103. if menu_page = 2:
  104. $cheat_tab_list += '<th>State</th>'
  105. else
  106. $cheat_tab_list += '<th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th>'
  107. end
  108. if menu_page = 3:
  109. $cheat_tab_list += '<th>Appearance</th>'
  110. else
  111. $cheat_tab_list += '<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th>'
  112. end
  113. if menu_page = 4:
  114. $cheat_tab_list += '<th>Skill</th>'
  115. else
  116. $cheat_tab_list += '<th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th>'
  117. end
  118. $cheat_tab_list += '<tr>'
  119. if menu_page = 5:
  120. $cheat_tab_list += '<th>Relationships</th>'
  121. else
  122. $cheat_tab_list += '<th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th>'
  123. end
  124. if menu_page = 6:
  125. $cheat_tab_list += '<th>Documents</th>'
  126. else
  127. $cheat_tab_list += '<th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th>'
  128. end
  129. if menu_page = 7:
  130. if $start_type[1] = 'nomagic':
  131. $cheat_tab_list += ''
  132. else
  133. $cheat_tab_list += '<th>Magic</th>'
  134. end
  135. else
  136. if $start_type[1] = 'nomagic':
  137. $cheat_tab_list += ''
  138. else
  139. $cheat_tab_list += '<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>'
  140. end
  141. end
  142. if menu_page = 8:
  143. $cheat_tab_list += '<th>Time</th>'
  144. else
  145. $cheat_tab_list += '<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th>'
  146. end
  147. if menu_page = 9:
  148. $cheat_tab_list += '<th>NPC Editor</th>'
  149. else
  150. $cheat_tab_list += '<th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th>'
  151. end
  152. if menu_page = 15:
  153. $cheat_tab_list += '<th>NPC Finder</th>'
  154. else
  155. $cheat_tab_list += '<th><a href="exec:menu_page = 15 & gs ''NPCFinder''">NPC Finder</a></th>'
  156. end
  157. $cheat_tab_list += '<tr>'
  158. if menu_page = 10:
  159. $cheat_tab_list += '<th>Pain</th>'
  160. else
  161. $cheat_tab_list += '<th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th>'
  162. end
  163. if menu_page = 11:
  164. $cheat_tab_list += '<th>DNA</th>'
  165. else
  166. $cheat_tab_list += '<th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th>'
  167. end
  168. if menu_page = 12:
  169. $cheat_tab_list += '<th>Image Sets</th>'
  170. else
  171. $cheat_tab_list += '<th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  172. end
  173. if menu_page = 13:
  174. $cheat_tab_list += '<th>Items</th>'
  175. else
  176. $cheat_tab_list += '<th><a href="exec:menu_page = 13 & dynamic $cheatmenu[''items'']">Items</a></th>'
  177. end
  178. if menu_page = 14:
  179. $cheat_tab_list += '<th>Fame</th>'
  180. else
  181. $cheat_tab_list += '<th><a href="exec:menu_page = 14 & dynamic $cheatmenu[''fame'']">Fame</a></th>'
  182. end
  183. $cheat_tab_list += '</table></b></center>'
  184. $cheat_tab_list
  185. act 'Settings menu': killvar 'menu_page' & gs '$menu_setting'
  186. act 'Emergency Exit': killvar 'menu_page' & gt 'obj_din', 'emergency'
  187. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  188. end
  189. if $ARGS[0] = 'menu_exit': settingmode = 0 & gt $menu_loc, $menu_arg
  190. if $ARGS[0] = 'menu_disabled': '<font color="red"><b>Menu is disabled for this event</b></font>'
  191. if $ARGS[0] = 'description':
  192. *clr & cla
  193. gs 'obj_din','chartabs'
  194. gs 'AppearanceSystem'
  195. gs 'body_desc'
  196. !'<center><img src="images/system/icons/description.png"><br></center>'
  197. '<center><h1>Character Description</h1></center>'
  198. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  199. 'Your name is <<$pcs_firstname>> <<$pcs_lastname>>.'
  200. !!!0.2.6 extension
  201. if mid($start_type,1,2) = 'sg':
  202. 'Your friends and family call you <<$pcs_nickname>>.'
  203. else
  204. 'Your friends call you <<$pcs_nickname>>.'
  205. end
  206. !!!
  207. if func('homes_properties', 'get_accessible_property_count') = 0:
  208. 'You have nowhere to live, if this is an error, you can set your current home <a href="exec:gs ''obj_din'', ''current_home''">here</a>.'
  209. elseif $home['current'] = '':
  210. 'You don''t have a current home set. If this is an error, you can set your current home <a href="exec:gs ''obj_din'', ''current_home''">here</a>.'
  211. else
  212. 'Your current home is <a href="exec:gs ''obj_din'', ''current_home''"><<$home[''name'']>></a>.'
  213. end
  214. if succubusflag = 1 and sucpcinfo >= 4:
  215. 'You are a Succubus.'
  216. 'Succubus Level: <<succublvl>>'
  217. end
  218. if age = vidage:
  219. 'You are <<age>> years old.'
  220. else
  221. 'You are <<age>> years old, but you appear to be <<vidage>>.'
  222. end
  223. if birthday <= 9 and birthmonth <= 9:
  224. $birthdayD = '0<<birthday>>.0<<birthmonth>>.<<birthyear>>.'
  225. elseif birthday > 9 and birthmonth <= 9:
  226. $birthdayD = '<<birthday>>.0<<birthmonth>>.<<birthyear>>.'
  227. elseif birthday > 9 and birthmonth > 9:
  228. $birthdayD = '<<birthday>>.<<birthmonth>>.<<birthyear>>.'
  229. else
  230. $birthdayD = '0<<birthday>>.<<birthmonth>>.<<birthyear>>.'
  231. end
  232. 'Your date of birth is <<$birthdayD>>'
  233. *nl
  234. '<<$pcs_apprnc>>'
  235. *nl
  236. 'You are <<pcs_hgt>>cm tall and <a href="exec:gs ''obj_din'', ''show_body''"><<$body>></a>.'
  237. 'Your breasts would be considered an EU <a href="exec:gs ''obj_din'', ''show_tits''"><<$titsize>></a>.'
  238. '<<$nipplesize>>'
  239. *nl
  240. if preg = 1:
  241. if denypreg = 1 and pregchem > 2688:
  242. 'You seem to be putting on a bit of weight, your belly is definitely bigger.'
  243. *nl
  244. elseif pregchem > 4704:
  245. 'You''re rapidly approaching the finish line and have entered the third trimester. Your belly is so big now that you can barely remember what your toes look like. Your back hurts most of the time and it is a struggle to get to your feet if you sit down. The baby seems to think that your bladder makes a nice punching bag.'
  246. *nl
  247. elseif pregchem > 3696:
  248. 'Your belly is quite swollen now and shows under even the loosest of clothes. You find yourself constantly caressing your belly without realizing it.'
  249. *nl
  250. elseif pregchem > 3192 and knowpreg = 1:
  251. 'You are showing for sure now. Your tummy is starting to become rounder as it grows larger each day, although you can still wear baggy clothes to hide it. At least the morning sickness and nausea seem to have gone away for the most part.'
  252. *nl
  253. elseif pregchem > 3192 and knowpreg = 0:
  254. 'You can''t seem to stop gaining weight and your belly looks like it is getting bigger everyday, although you can still wear baggy clothes to hide it. At least the flu you''ve been fighting lately seems to have finally gone away for the most part.'
  255. *nl
  256. elseif pregchem > 1800 and knowpreg = 1:
  257. 'Your breasts look and feel swollen and tingle at the slightest touch. Waking up is getting harder to do and it takes you longer to get going in the morning. Lately, just the thought of food is enough to turn your stomach.'
  258. *nl
  259. elseif pregchem > 1800 and knowpreg = 0:
  260. 'Your breasts look and feel swollen and tingle at the slightest touch. Waking up is getting harder to do and it takes you longer to get going in the morning. Lately, just the thought of food is enough to turn your stomach.'
  261. *nl
  262. elseif pregchem > 1200:
  263. 'You''ve noticed that your breasts seem firmer lately and your nipples seem to be sticking out more.'
  264. *nl
  265. end
  266. end
  267. '<<$lip>>'
  268. '<<$pcs_throat>>'
  269. '<<$skin>>'
  270. '<<$glaza>>'
  271. '<<$pcs_makeup>>.'
  272. '<<$pcs_leghair>>'
  273. '<<$pcs_pubes>>'
  274. '<<$pcs_vag>>'
  275. '<<$pcs_butt>>'
  276. '<<$pcs_ass>>'
  277. *nl
  278. if avatar_hair = 1:
  279. 'Your hair: <<$av_hair>>.'
  280. else
  281. '<<$hair>>'
  282. end
  283. if defcurly = 0 and curly > 0: 'Your curls are good for another <<curly>> days.'
  284. if defcurly = 1 and straight > 0: 'Your hair should be straight for another <<straight>> days.'
  285. *nl
  286. if salo < 10 and strenbuf > 0 and dounspell = 0: '<b><font color="red">You are showing signs of malnourishment. You should probably eat more and more often.</font></b>'
  287. if salo < 10 and strenbuf = 0 and dounspell = 0: '<b><font color="red">You are dangerously malnourished, which has led to a loss in muscle mass. You''re in a critical condition and likely to pass out!</font></b>'
  288. if pcs_missing_teeth = 1:
  289. 'You have lost <<pcs_missing_teeth>> <a href="exec:gs ''obj_din'', ''show_missing_teeth''">tooth</a>.'
  290. elseif pcs_missing_teeth >= 2:
  291. 'You have lost <<pcs_missing_teeth>> <a href="exec:gs ''obj_din'', ''show_missing_teeth''">teeth</a>.'
  292. end
  293. if pcs_brace = 1:
  294. 'You are wearing a brace on your <a href="exec:gs ''obj_din'', ''show_teeth''">teeth</a> .'
  295. elseif pcs_teeth = -1:
  296. 'You have a perfect white <a href="exec:gs ''obj_din'', ''show_teeth''">smile</a>.'
  297. elseif pcs_teeth > 0:
  298. 'Your <a href="exec:gs ''obj_din'', ''show_teeth''">teeth</a> are not straight at all. It might be a good idea to see a dentist to straighten them.'
  299. else
  300. 'Your <a href="exec:gs ''obj_din'', ''show_teeth''">teeth</a> are miscoloured. It might be a good idea to see a dentist to get them cleaned up.'
  301. end
  302. !! 'pcs_apprnc <<pcs_apprnc>>'
  303. !! 'curlykoef <<curlykoef>> a maximum of 1'
  304. !! 'tits <<tits>> A maximum of 6'
  305. !! 'pcs_lip <<pcs_lip>> a maximum of 4'
  306. !! 'tanKoef <<tanKoef>> a maximum of 1'
  307. !! 'skin <<skin>> a maximum of 4'
  308. !! 'pcs_makeup <<pcs_makeup>> a maximum of 6'
  309. !! 'pcs_lashes <<pcs_lashes>> a maximum of 2'
  310. !! 'pcs_eyesize <<pcs_eyesize>> a maximum of 3'
  311. !! 'bodykoef <<bodykoef>> a maximum of 8'
  312. !! 'legkoef <<legkoef>> a maximum of 3'
  313. !! 'lobkoef <<lobkoef>> a maximum of 3'
  314. !! 'odevnesh <<odevnesh>> a maximum of 15'
  315. !! 'pcs_sweat <<pcs_sweat>> the maximum 0'
  316. !! 'pcs_hairbsh <<pcs_hairbsh>> a maximum of 1'
  317. '</td></tr></table></center>'
  318. end
  319. if $ARGS[0] = 'current_home':
  320. *clr & cla
  321. !'<center><img src="images/system/icons/description.png"><br></center>'
  322. '<center><h1><<$pcs_firstname>>''s Home Location</h1></center>'
  323. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  324. *nl
  325. 'Your current home is <<$home[''name'']>>.'
  326. *nl
  327. act 'Return to main description': gt 'obj_din', 'description'
  328. !!This is correct it just looks wrong
  329. if func('homes_properties', 'can_live_here', 'city_apartment'): 'Set current home as <a href="exec:gs ''homes_properties'', ''set_home'', ''city_apartment'' & gs ''obj_din'', ''current_home''">City residential apartment</a>'
  330. if func('homes_properties', 'can_live_here', 'parents_home'): 'Set current home as <a href="exec:gs ''homes_properties'', ''set_home'', ''parents_home'' & gs ''obj_din'', ''current_home''">Parent''s home in Pavlovsk</a>'
  331. if func('homes_properties', 'can_live_here', 'village_cottage'): 'Set current home as <a href="exec:gs ''homes_properties'', ''set_home'', ''village_cottage'' & gs ''obj_din'', ''current_home''">My cottage in the cooperative farm</a>'
  332. if func('homes_properties', 'can_live_here', 'old_town_apartment'): 'Set current home as <a href="exec:gs ''homes_properties'', ''set_home'', ''old_town_apartment'' & gs ''obj_din'', ''current_home''">Old town apartment</a>'
  333. if func('homes_properties', 'can_live_here', 'matryona_mansion'): 'Set current home as <a href="exec:gs ''homes_properties'', ''set_home'', ''matryona_mansion'' & gs ''obj_din'', ''current_home''">Matryona mansion</a>'
  334. if func('homes_properties', 'can_live_here', 'pavlovsk_hotel'): 'Set current home as <a href="exec:gs ''homes_properties'', ''set_home'', ''pavlovsk_hotel'' & gs ''obj_din'', ''current_home''">My hotel room in Pavlovsk</a>'
  335. if func('homes_properties', 'can_live_here', 'maid_bedroom'): 'Set current home as <a href="exec:gs ''homes_properties'', ''set_home'', ''maid_bedroom'' & gs ''obj_din'', ''current_home''">Nicholas'' apartment</a>'
  336. if func('homes_properties', 'can_live_here', 'niko_apartment'): 'Set current home as <a href="exec:gs ''homes_properties'', ''set_home'', ''niko_apartment'' & gs ''obj_din'', ''current_home''">Niko''s apartment</a>'
  337. if func('homes_properties', 'can_live_here', 'shulga_apartment'): 'Set current home as <a href="exec:gs ''homes_properties'', ''set_home'', ''shulga_apartment'' & gs ''obj_din'', ''current_home''">Uncle Sergey''s apartment</a>'
  338. if func('homes_properties', 'can_live_here', 'lyceum_dorm'): 'Set current home as <a href="exec:gs ''homes_properties'', ''set_home'', ''lyceum_dorm'' & gs ''obj_din'', ''current_home''">Lyceum school</a>'
  339. if func('homes_properties', 'can_live_here', 'university_dorm'): 'Set current home as <a href="exec:gs ''homes_properties'', ''set_home'', ''university_dorm'' & gs ''obj_din'', ''current_home''">University halls</a>'
  340. if func('homes_properties', 'can_live_here', 'hunters_lodge'): 'Set current home as <a href="exec:gs ''homes_properties'', ''set_home'', ''hunters_lodge'' & gs ''obj_din'', ''current_home''">Hunter''s lodge in Gadukino</a>'
  341. if func('homes_properties', 'can_live_here', 'shared_apartment'): 'Set current home as <a href="exec:gs ''homes_properties'', ''set_home'', ''shared_apartment'' & gs ''obj_din'', ''current_home''">Shared apartment in Pavlovsk</a>'
  342. if func('homes_properties', 'can_live_here', 'grandparents_house'): 'Set current home as <a href="exec:gs ''homes_properties'', ''set_home'', ''grandparents_house'' & gs ''obj_din'', ''current_home''">Grandparent''s house in Gadukino</a>'
  343. if func('homes_properties', 'can_live_here', 'city_house'): 'Set current home as <a href="exec:gs ''homes_properties'', ''set_home'', ''city_house'' & gs ''obj_din'', ''current_home''">My house in the City residential district</a>'
  344. if func('homes_properties', 'can_live_here', 'meynold_household'): 'Set current home as <a href="exec:gs ''homes_properties'', ''set_home'', ''meynold_household'' & gs ''obj_din'', ''current_home''">Meynold Houshold</a>'
  345. !!Apostrophe colour correction - KS ''''
  346. '</td></tr></table></center>'
  347. end
  348. if $ARGS[0] = 'skills':
  349. *clr & cla
  350. gs 'obj_din','chartabs'
  351. !'<center><img src="images/system/icons/stats.png"><br></center>'
  352. '<center><h1>Character Skills</h1></center>'
  353. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  354. '<td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  355. '<b>Base Skills</b>'
  356. *nl
  357. '<font color="grey">base / modified</font>'
  358. *nl
  359. 'Strength - <<pcs_stren>> / <<stren_lvl>>'
  360. 'Agility - <<pcs_agil>> / <<agil_lvl>>'
  361. 'Endurance - <<pcs_vital>> / <<vital_lvl>>'
  362. 'Intelligence - <<pcs_intel>> / <<intel_lvl>>'
  363. 'Spirit - <<pcs_sprt>> / <<sprt_lvl>>'
  364. 'Reaction - <<pcs_react>> / <<react_lvl>>'
  365. 'Charisma - <<pcs_chrsm>> / <<chrsm_lvl>>'
  366. 'Perception - <<pcs_prcptn>> / <<prcptn_lvl>>'
  367. if $start_type[1] = 'magic': 'Magic - <<pcs_magik>>'
  368. 'Attractiveness - <<pcs_apprnc>>'
  369. !'Speed <<speed>>' - not used
  370. *nl
  371. '<b>Mental Skills</b>'
  372. *nl
  373. if pcs_splcstng > 0: 'Spell Casting - <<pcs_splcstng>>'
  374. if pcs_humint > 0:'People skills - <<pcs_humint>>'
  375. if pcs_persuas > 0:'Persuasion - <<pcs_persuas>>'
  376. if pcs_observ > 0:'Observation - <<pcs_observ>>'
  377. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  378. '<b>Sport Skills</b>'
  379. *nl
  380. if pcs_jab > 0: 'Jabs - <<pcs_jab>>'
  381. if pcs_punch > 0: 'Power Strikes - <<pcs_punch>>'
  382. if pcs_kick > 0: 'Kicks - <<pcs_kick>>'
  383. if pcs_def > 0: 'Defense - <<pcs_def>>'
  384. if pcs_run > 0: 'Running - <<pcs_run>>'
  385. if pcs_vball > 0: 'Volleyball - <<pcs_vball>>'
  386. if pcs_ftbll > 0: 'Football - <<pcs_ftbll>>'
  387. if pcs_wrstlng > 0: 'Wrestling - <<pcs_wrstlng>>'
  388. if pcs_shoot > 0: 'Shooting Accuracy - <<pcs_shoot>>'
  389. if pcs_bushcraft > 0: 'Bushcraft - <<pcs_bushcraft>>'
  390. if pcs_chess > 0: 'Chess - <<pcs_chess>>'
  391. if pcs_icesktng > 0: 'Ice Skating - <<pcs_icesktng>>'
  392. if pcs_gaming > 0: 'Gaming - <<pcs_gaming>>'
  393. if pcs_pool > 0: 'Pool - <<pcs_pool>>'
  394. *nl
  395. '<b>Artistic Skills</b>'
  396. *nl
  397. if pcs_vokal > 0: 'Singing <<pcs_vokal>>'
  398. if pcs_instrmusic > 0: 'Instrumental Music - <<pcs_instrmusic>>'
  399. if pcs_photoskl > 0: 'Photography - <<pcs_photoskl>>'
  400. if pcs_artskls > 0: 'Artistic Skills - <<pcs_artskls>>'
  401. if pcs_perform > 0: 'Performance - <<pcs_perform>>'
  402. if pcs_musicprod > 0: 'Music Production - <<pcs_musicprod>>'
  403. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  404. '<b>Job Skills</b>'
  405. *nl
  406. if pcs_compskl > 0: 'Computer Skill - <<pcs_compskl>>'
  407. if pcs_comphckng > 0: 'Hacking - <<pcs_comphckng>>'
  408. if pcs_hndiwrk > 0: 'Handy-work - <<pcs_hndiwrk>>'
  409. if pcs_sewng > 0: 'Tailoring - <<pcs_sewng>>'
  410. if pcs_servng > 0: 'Serving - <<pcs_servng>>'
  411. if pcs_medcn > 0: 'Medicine - <<pcs_medcn>>'
  412. if teachlevel > 0: 'Teacher - credibility <<teachlevel>>'
  413. *nl
  414. '<b>Other Skills</b>'
  415. *nl
  416. if SchoolAtestat = 0 and mid($start_type,1,2) = 'sg':
  417. if schoolprogul > 0: 'School absenteeism - <<schoolprogul>> days'
  418. end
  419. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  420. '<b>Beauty Skills</b>'
  421. *nl
  422. if pcs_makeup > 0: 'Makeup Skill - <<pcs_makupskl>>'
  423. if pcs_danc > 0: 'Modern Dancing - <<pcs_danc>>'
  424. if pcs_dancero > 0: 'Erotic Dancing - <<pcs_dancero>>'
  425. if pcs_dancpol > 0: 'Pole Dancing - <<pcs_dancpol>>'
  426. if pcs_cheer > 0: 'Cheerleading - <<pcs_cheer>>'
  427. if pcs_mdlng > 0: 'Modelling - <<pcs_mdlng>>'
  428. *nl
  429. '<b>Sexual Skills</b>'
  430. *nl
  431. 'Inhibition <<100-pcs_inhib>>'
  432. 'Exhibitionist preference: <<exhibitionism[''pref'']>>'
  433. 'Exhibitionist sex: <<exhibitionism[''exp'']>>'
  434. if SUB > 0: 'Submissiveness <<SUB>>'
  435. if pcs_dom > 0: 'Dominance <<pcs_dom>>'
  436. 'Submissive sex: <<sub[''exp'']>>'
  437. 'Dominant sex: <<dom[''exp'']>>'
  438. 'Lesbian sex preference: <<lesbian[''pref'']>>'
  439. 'Lesbian sex: <<lesbian[''exp'']>>'
  440. '</td></tr></table></center>'
  441. end
  442. if $ARGS[0] = 'husb_cheat_count':
  443. if husband > 0:
  444. if guy > before_h_guy :
  445. guy_cheat += guy - guy_cheat
  446. before_h_guy = guy
  447. end
  448. if girl > before_h_girl:
  449. girl_cheat += girl - before_h_girl
  450. before_h_girl = girl
  451. end
  452. end
  453. if before_h_girl > 0 and before_h_guy > 0:
  454. 'During your marriage you have cheated on your husband with <<guy_cheat>> guys and <<girl_cheat>> girls.'
  455. elseif before_h_guy > 0:
  456. 'During your marriage you have cheated on your husband with <<guy_cheat>> guys.'
  457. elseif before_h_girl > 0:
  458. 'During your marriage you have cheated on your husband with <<girl_cheat>> girls.'
  459. end
  460. end
  461. if $ARGS[0] = 'stats':
  462. *clr & cla
  463. gs 'obj_din','chartabs'
  464. gs 'housing', 'rent'
  465. !'<center><img src="images/system/icons/statistics.png"><br></center>'
  466. '<center><h1>Character Statistics</h1></center>'
  467. '<center><table width="90%" cellspacing="0" cellpadding="10" valign="top"><tr>'
  468. '<td width="35%" cellspacing="0" cellpadding="0" valign="top">'
  469. '<center><b>General Statistics</b></center>'
  470. *nl
  471. if opPRE = 0: 'It has been <<daystart>> days since the game started.'
  472. *nl
  473. if SchoolAtestat = 0 and mid($start_type,1,2) = 'sg':
  474. gs 'grades', 'assing_grade_description', 'school'
  475. gs 'grades', 'grade above', 'school', 90
  476. gs 'grades', 'grade above', 'school', 70
  477. gs 'grades', 'grade above', 'school', 50
  478. gs 'grades', 'grade above', 'school', 40
  479. if class['school_grades_above_90'] = 13:
  480. 'You are getting top marks in all your classes. You are one of the best student in the school, maybe even the best student in school.'
  481. elseif class['school_grades_above_90'] > 6 and class['school_grades_above_40'] = 13:
  482. 'You are getting top marks in more that half of your classes and not failing any of the others. You are one of the best students in the school.'
  483. elseif class['school_grades_above_90'] > 6:
  484. 'You are getting top marks in more that half of your classes and even if you are failing some of the others you are still one of the best students in the school and should have no problem getting into the university if you want.'
  485. elseif class['school_grades_above_90'] > 0 and class['school_grades_above_70'] = 13:
  486. 'You are only getting top marks in a few of your classes but the rest of you grades are still good. You should have no trouble getting into university if you want.'
  487. elseif class['school_grades_above_90'] > 0 and class['school_grades_above_70'] > 10 and class['school_grades_above_40'] =13:
  488. 'You are only getting top marks in a few of your classes but only a few of your grades are bad and you are not failing any classes. You should probably have no trouble getting into university if you want, but improving the bad grades would not be a bad idea.'
  489. elseif class['school_grades_above_90'] > 0 and class['school_grades_above_70'] > 10:
  490. 'You are only getting top marks in a few of your classes but only a few of your grades are bad and you are failing some classes. If you want to get into university you should probably try to improve the failing and bad grades.'
  491. elseif class['school_grades_above_90'] > 0 and class['school_grades_above_40'] > 6:
  492. 'You are getting top marks in a few of your classes but failing a lot of classes. If you want to get into university you need to do something about your failing and bad grades.'
  493. elseif class['school_grades_above_90'] > 0:
  494. 'Even a top mark or two is not helping when you are failing more than half your classes. It will require a lot of work if you want to go to a university after school.'
  495. elseif class['school_grades_above_70'] = 13:
  496. 'You are getting good grades in all of your classes but no excellent grades. You should probably have no trouble getting into university if you want, but getting some of those excellent marks will not hurt.'
  497. elseif class['school_grades_above_70'] > 6 and class['school_grades_above_40'] =13:
  498. 'You are getting good grades in over half of your classes but no excellent grades, at least you are not failing any classes. If you want to get into university it would not hurt to improve some of the bad grades.'
  499. elseif class['school_grades_above_70'] > 6 and class['school_grades_above_40'] >10:
  500. 'You are getting good grades in over half of your classes but no excellent grades and you are failing a few classes. If you want to get into university you need to improve some of the bad grades.'
  501. elseif class['school_grades_above_70'] > 0 and class['school_grades_above_40'] = 13:
  502. 'You are getting good grades in a few of your classes and no excellent grades. At least you are not failing any classes. If you want to get into university you need to improve some of the bad grades.'
  503. elseif class['school_grades_above_70'] > 0 and class['school_grades_above_40'] >10:
  504. 'You are getting good grades in a few of your classes but no excellent grades and you are failing a few classes. If you want to get into university you need to improve some of the bad grades.'
  505. elseif class['school_grades_above_70'] > 0 and class['school_grades_above_40'] >6:
  506. 'You are getting good grades in a few of your classes but no excellent grades and you are failing a lot of classes. If you want to get into university you really need to improve your grade in some of your classes you are failing.'
  507. elseif class['school_grades_above_70'] > 0:
  508. 'A good grade or two is not not enough when you are failing more than half your classes. It will require a lot of work to turn this one around.'
  509. elseif class['school_grades_above_40'] = 13:
  510. 'You are not getting any good grades, but at least you are not failing any. It will require a lot of work if you want to go to a university after school.'
  511. elseif class['school_grades_above_40'] > 10:
  512. 'With you general bad grades failing a few as you do puts you in danger of not graduation high school.'
  513. elseif class['school_grades_above_40'] > 6:
  514. 'With failing a lot of classes and barely passing the rest you will not graduate high school unless you can get your grades up before graduation.'
  515. else
  516. 'You are failing high school, you need to do something about this right now, if you want to graduate.'
  517. end
  518. if schoolprogul > 0: 'School absenteeism - <<schoolprogul>> days'
  519. end
  520. *nl
  521. !! TODO: Have
  522. if (accessible_property['city_apartment'] = 1 and func('homes_properties', 'get_rent_days', 'city_apartment') > 0) or (accessible_property['old_town_apartment'] = 1 and func('homes_properties', 'get_rent_days', 'old_town_apartment') > 0):
  523. *nl
  524. if accessible_property['city_apartment'] = 1 and accessible_property['old_town_apartment'] =1:
  525. 'You have rented an apartment in the city residential area, which is paid up for <b><<func(''homes_properties'', ''get_rent_days'', ''city_apartment'')>></b> days, and you also have an apartment in Pushkin, which is paid up for <b><<func(''homes_properties'', ''get_rent_days'', ''old_town_apartment'')>></b> days. Utilities are due on the 25th of <<$month>>.'
  526. elseif accessible_property['city_apartment'] = 1:
  527. 'You have rented an apartment in the city residential area, and you''re paid up for <<func(''homes_properties'', ''get_rent_days'', ''city_apartment'')>> days. Utilities are due on the 25th of <<$month>>.'
  528. elseif accessible_property['old_town_apartment'] > 0:
  529. 'You have rented an apartment in Pushkin, and you''re paid up for <<func(''homes_properties'', ''get_rent_days'', ''old_town_apartment'')>> days. Utilities are due on the 25th of <<$month>>.'
  530. end
  531. if accessible_property['city_apartment'] = 1:
  532. rentdue = func('homes_properties', 'get_rent_amount', 'city_apartment')
  533. if karta >= rentdue or money >= rentdue or money + stolmoney >= rentdue or karta + bankDebtLimit >= rentdue:
  534. *nl
  535. *p 'The monthly rent for your city apartment is <<rentdue>> <b>₽</b>. '
  536. if karta >= rentdue:
  537. !From bank
  538. *p 'You can make an advance <a href="exec:karta -=rentdue & gs ''homes_properties'', ''add_rent_days'', ''city_apartment'' & gs ''$menu_obnovit''">payment</a> from your bank account.'
  539. elseif money >= rentdue:
  540. !From cash
  541. *p 'You can make an advance <a href="exec:money -= rentdue & gs ''homes_properties'', ''add_rent_days'', ''city_apartment'' & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  542. *nl
  543. elseif stolmoney >= rentdue:
  544. !From drawer
  545. *p 'You can make an advance <a href="exec:stolmoney -= rentdue & gs ''homes_properties'', ''add_rent_days'', ''city_apartment'' & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  546. *nl
  547. elseif money + stolmoney >= rentdue:
  548. !From cash and drawer
  549. *p 'You can make an advance <a href="exec:money -= (rentdue - stolmoney) & stolmoney = 0 & gs ''homes_properties'', ''add_rent_days'', ''city_apartment'' & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  550. *nl
  551. elseif karta + bankDebtLimit >= rentdue:
  552. !From bank and overdraw
  553. *p 'You can make an advance <a href="exec:karta -= rentdue & gs ''homes_properties'', ''add_rent_days'', ''city_apartment'' & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  554. *nl
  555. else
  556. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  557. *nl
  558. end
  559. end
  560. killvar 'rentdue'
  561. end
  562. if accessible_property['old_town_apartment'] > 0:
  563. rentdue = func('homes_properties', 'get_rent_amount', 'old_town_apartment')
  564. if karta >= rentdue or money >= rentdue or money + stolmoney >= rentdue or karta + bankDebtLimit >= rentdue:
  565. *nl
  566. *p 'The monthly rent for your Pushkin apartment is <<rentdue>> <b>₽</b>. '
  567. if karta >= rentdue:
  568. !From bank
  569. *p 'You can make an advance <a href="exec:karta -= rentdue & gs ''homes_properties'', ''set_access'', ''old_town_apartment'', 1 & gs ''homes_properties'', ''add_rent_days'', ''old_town_apartment'' & gs ''$menu_obnovit''">payment</a> from your bank account.'
  570. *nl
  571. elseif money >= rentdue:
  572. !From cash
  573. *p 'You can make an advance <a href="exec:money -= rentdue & gs ''homes_properties'', ''set_access'', ''old_town_apartment'', 1 & gs ''homes_properties'', ''add_rent_days'', ''old_town_apartment'' & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  574. *nl
  575. elseif stolmoney >= rentdue:
  576. !From drawer
  577. *p 'You can make an advance <a href="exec:stolmoney -= rentdue & gs ''homes_properties'', ''set_access'', ''old_town_apartment'', 1 & gs ''homes_properties'', ''add_rent_days'', ''old_town_apartment'' & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  578. *nl
  579. elseif money + stolmoney >= rentdue:
  580. !From cash and drawer
  581. *p 'You can make an advance <a href="exec:money -= (rentdue - stolmoney) & stolmoney = 0 & gs ''homes_properties'', ''set_access'', ''old_town_apartment'', 1 & gs ''homes_properties'', ''add_rent_days'', ''old_town_apartment'' & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  582. *nl
  583. elseif karta + bankDebtLimit >= rentdue:
  584. !From bank and overdraw
  585. *p 'You can make an advance <a href="exec:karta -= rentdue & gs ''homes_properties'', ''set_access'', ''old_town_apartment'', 1 & gs ''homes_properties'', ''add_rent_days'', ''old_town_apartment'' & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  586. *nl
  587. else
  588. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  589. *nl
  590. end
  591. end
  592. end
  593. end
  594. if kid = 1:
  595. *nl
  596. 'You have 1 child:'
  597. else
  598. 'You have <<kid>> children:'
  599. end
  600. if kid > 0:
  601. k = 0
  602. :kidloop
  603. if k < kid:
  604. gs 'obj_din','kidlist',k
  605. k += 1
  606. jump 'kidloop'
  607. end
  608. end
  609. if workPTU > 1: 'Reputation as a teacher <<teachlevel>>'
  610. *nl
  611. '<center><b>Sports Career</b></center>'
  612. if KikWinPro > 0 or KikLossPro > 0 or KikDrawPro > 0:
  613. 'Professional Kickboxing Record:Win (Victory KO) - Loss (Defeat KO) - Draw'
  614. '<<KikWinPro>> (<<KikWinProKO>>KO) - <<KikLossPro>> (<<KikLossProKO>>KO) - <<KikDrawPro>>'
  615. end
  616. if Win > 0 or Loss > 0: 'Wins in fights <<Win>>, losses in fights <<Loss>>' & *nl
  617. if kickbox['sash'] > 0:
  618. if kickbox['sash'] = 1: 'You have earned green sash(rank 4) in kickboxing'
  619. if kickbox['sash'] = 2: 'You have earned purple sash(rank 5) in kickboxing'
  620. if kickbox['sash'] = 3: 'You have earned blue sash(rank 6) in kickboxing'
  621. if kickbox['sash'] = 4: 'You have earned brown sash(rank 7) in kickboxing'
  622. if kickbox['sash'] = 5: 'You have earned black sash, 1st dan in kickboxing'
  623. end
  624. if kickbox['amateurWin'] > 0 or kickbox['amateurLoss'] > 0 or kickbox['amateurDraw'] > 0:
  625. 'Amateur Kickboxing Record:<br>Wins: <<kickbox[''amateurWin'']>> (<<kickbox[''amateurWinKO'']>> by KO) - Losses: <<kickbox[''amateurLoss'']>> (<<kickbox[''amateurLossKO'']>> by KO) - Draws: <<kickbox[''amateurDraw'']>>'
  626. *nl
  627. end
  628. if kolsorev > 0: 'You have run in <<kolsorev>> races'
  629. if swinbeg >= 1: 'You have <<swinbeg/3>> trophies from local racing competitions'
  630. if bronzebeg > 0: '<<bronzebeg>> - bronze medals for running'
  631. if silverbeg > 0: '<<silverbeg>> - silver medals for running'
  632. if goldbeg > 0: '<<goldbeg>> - gold medals for running'
  633. if razradbegEB > 0: '<<razradbegEB>> times bronze medalist at the St. Petersburg Track Championship'
  634. if razradbegES > 0: '<<razradbegES>> times silver medalist at the St. Petersburg Track Championship'
  635. if razradbegEG > 0: '<<razradbegEG>> times St. Petersburg Track Champion.'
  636. if razradbeg > 0:
  637. if razradbeg = 1: 'You''re registered for a semi-professional''s race, in the junior squad'
  638. if razradbeg = 2: 'You''re registered for a semi-professional''s race, in the veteran squad'
  639. if razradbeg >= 3 and razradbeg < 14: 'You can run in the qualifiing races for the championship on the professional circuit.'
  640. if razradbeg = 14 and razradbegK < 9: 'You failed to quaify for the championship.'
  641. if razradbeg = 5: 'You are one of the best track athletes in Russia and thus qualified for the Russian National Championship.'
  642. if razradbeg = 14 and razradbegK >= 9: 'You qualified for the <<year>> St. Petersburg Track Championship, taking place this season in the Petrovsky Stadium.'
  643. *nl
  644. end
  645. if chess_win > 0 or chess_loss > 0:'Chess Record: Win <<chess_win>>, Loss <<chess_loss>>'
  646. if chess_rank > 0:
  647. if chess_rank = 1:'You have mastered the basics of chess'
  648. if chess_rank = 2:'You''re starting to get good at chess'
  649. if chess_rank = 3:'You''re a good chess player'
  650. if chess_rank = 4:'You''re an excellent chess player'
  651. if chess_rank = 5:'You''re a candidate for chess master'
  652. if chess_rank = 6:'You''re a chess master'
  653. if chess_rank = 7:'You''re a chess Grandmaster'
  654. end
  655. if chess_world_rank > 0:
  656. if chess_world_rank = 1:'The title of FIDE Master Chess'
  657. if chess_world_rank = 2:'The title of International Chess Master'
  658. if chess_world_rank = 3:'The title of International Grandmaster Chess'
  659. end
  660. *nl
  661. !!!
  662. '<center><b>Job Statistics</b></center>'
  663. if model['status'] = 1:
  664. if modelfoto['shoots'] > 0:
  665. '<b>Modelling</b>'
  666. *nl
  667. if $model['firstname'] = $pcs_firstname and $model['lastname'] = $pcs_lastname:
  668. 'You are working as a model using your real name.'
  669. else
  670. 'You are working as a model under the name <<$model[''firstname'']>> <<$model[''lastname'']>>.'
  671. end
  672. *nl
  673. '<<modelfoto[''shoots'']>> - Number of times you have worked as a model'
  674. '<<modelfoto[''earnings'']>> - The amount of money you''ve made modelling'
  675. *nl
  676. if modelfoto['catalog'] > 0: '<<modelfoto[''catalog'']>> - Number of catalog shoots you''ve done'
  677. if modelfoto['fashion'] > 0: '<<modelfoto[''fashion'']>> - Number of fashion shoots you''ve done'
  678. if modelfoto['bikini'] > 0: '<<modelfoto[''bikini'']>> - Number of swimsuit shoots you''ve done'
  679. if modelfoto['lingerie'] > 0: '<<modelfoto[''lingerie'']>> - Number of lingerie shoots you''ve done'
  680. if modelfoto['trans_ling'] > 0: ' <<modelfoto[''trans_ling'']>> of those were with transparent lingerie'
  681. if modelfoto['sexy'] > 0: '<<modelfoto[''sexy'']>> - Number of sexy clothing shoots you''ve done'
  682. if modelfoto['transparent'] > 0: ' <<modelfoto[''transparent'']>> of those were with transparent clothing that exposed your breasts'
  683. if modelfoto['fitness'] > 0: '<<modelfoto[''fitness'']>> - Number of fitness shoots you have participated in'
  684. if modelfoto['glamour'] > 0: '<<modelfoto[''glamour'']>> - Number of glamour shoots you''ve done'
  685. if modelfoto['topless'] > 0: '<<modelfoto[''topless'']>> - Number of topless shoots you''ve done'
  686. if modelfoto['nude'] > 0: '<<modelfoto[''nude'']>> - Number of shoots in which you have been nude'
  687. if modelfoto['tastenude'] > 0: '<<modelfoto[''tastenude'']>> - Number of shoots in which you have been nude but not shown breasts or pussy'
  688. if modelfoto['toplessnude'] > 0: '<<modelfoto[''toplessnude'']>> - Number of nude shoots you have shown your breasts but not your pussy'
  689. if modelfoto['fullnude'] > 0: '<<modelfoto[''fullnude'']>> - Number of full frontal nude shoots you''ve done'
  690. if modelfoto['erotic'] > 0: '<<modelfoto[''erotic'']>> - Number of softcore erotic shoots you''ve done'
  691. if modelfoto['nip'] > 0: '<<modelfoto[''nip'']>> - Number of shoots your nipples have been visible'
  692. if modelfoto['pussy'] > 0: '<<modelfoto[''pussy'']>> - Number of shoots your pussy has been visible'
  693. if modelfoto['bush'] > 0: '<<modelfoto[''bush'']>> - Number of shoots you have had visible pubic hair'
  694. if modelfoto['asshole'] > 0: '<<modelfoto[''asshole'']>> - Number of shoots your asshole has been visible'
  695. end
  696. end
  697. *nl
  698. if masseuse['jobtype'] ! 0:
  699. '<b>Masseuse</b>'
  700. masseuse['money_earned'] += masseuse['paycheck']
  701. if masseuse['jobtype'] = 2:
  702. masseuse['nude_mass_money_earned'] += masseuse['paycheck']
  703. elseif masseuse['jobtype'] > 2:
  704. masseuse['sex_money_earned'] += masseuse['paycheck']
  705. end
  706. *nl
  707. 'You have earned <<masseuse[''money_earned'']>> <b>₽</b> working at the salon as well as <<massage[''shift_tips'']>> <b>₽</b> in tips.'
  708. *nl
  709. '<<masseuse[''nude_mass_money_earned'']>> <b>₽</b> of it was made working as a nude masseuse.'
  710. '<<masseuse[''sex_money_earned'']>> <b>₽</b> of it was made working as a whore.'
  711. *nl
  712. '<<massage[''sex_tips'']>> <b>₽</b> of your tips came after performing a sexual act.'
  713. end
  714. if slavafuck > 0:'You have let Borislav fuck you <<slavafuck>> times'
  715. if slava_bj > 0:'You have given Borislav <<slava_bj>> blowjobs'
  716. if maxdamage > 0: 'The impact force on the dynamometer <<maxdamage>> kgN' & *nl
  717. if stripdancesum > 0 and hidden_stripdancesum = 0:
  718. 'You have danced <<stripdancesum>> times in the stripclub'
  719. elseif stripdancesum = 0 and hidden_stripdancesum > 0:
  720. 'You have danced <<hidden_stripdancesum>> times in the stripclub, but you do not remember it'
  721. elseif stripdancesum > 0 and hidden_stripdancesum > 0:
  722. 'You have danced <<stripdancesum+hidden_stripdancesum>> times in the stripclub, but you only remember <<stripdancesum>> times'
  723. end
  724. if profiDanceTime > 0: 'You danced <<profiDanceTime>> times professionally.'
  725. if SchoolAtestat = 1: 'You have finished school.'
  726. if university['diploma'] > 0: 'You graduated.'
  727. if teachlevel > 0: 'Your credibility as a teacher is <<teachlevel>>'
  728. !WD:FORMATING
  729. if maxdamage > 0 or stripdancesum > 0 or profiDanceTime > 0 or SchoolAtestat > 0 or university['diploma'] > 0 or teachlevel > 0:*nl
  730. '</td><td width="35%" cellspacing="0" cellpadding="0" valign="top">'
  731. '<center><b>Sex Statistics</b></center>'
  732. *nl
  733. !Sex stats
  734. ! This is my suggestion, change it however you see fit, Sicaa
  735. if stat['kiss'] > 0: 'Times you have kissed someone: <<stat[''kiss'']>>'
  736. if mastr > 0 or stat['mast'] > 0: 'Times you have masturbated: <<stat[''mast'']>>'
  737. if stat['porn'] > 0: 'Times you have watched porn: <<stat[''porn'']>>'
  738. if stat['flashlite'] > 0 or stat['flash'] > 0: 'Times you have flashed: <<stat[''flashlite''] + stat[''flash'']>>'
  739. ! This is my suggestion, change it however you see fit, Sicaa
  740. if stat['voyeur'] > 0: 'Times you have spied on erotic displays of others: <<stat[''voyeur'']>>'
  741. if stat['voyeur_sex'] > 0: 'Times you have watched other people fuck: <<stat[''voyeur_sex'']>>'
  742. if stat['erotic_nudity'] > 0: 'Times you were exposed to others'' nudity: <<stat[''erotic_nudity'']>>'
  743. if spank > 0: 'You have had your ass spanked <<spank>> times'
  744. ! This is my suggestion, change it however you see fit, Sicaa
  745. if stat['BDSM'] > 0 or stat['BDSM_give'] > 0: 'Times you have participated in BDSM (sub/dom): <<stat[''BDSM'']>>/<<stat[''BDSM_give'']>>'
  746. temp = func('shortgs','guy')
  747. if guy+temp > 0 and hidden_guy = 0:
  748. 'You had sex with <<guy+temp>> guys.'
  749. elseif guy+temp = 0 and hidden_guy > 0:
  750. 'You had sex with <<hidden_guy>> guys, but you do not have any recollection of it. You still think of yourself as a virgin.'
  751. elseif guy+temp > 0 and hidden_guy > 0:
  752. 'You had sex with <<guy+hidden_guy+temp>> guys, but you know only about <<guy+temp>> of them.'
  753. end
  754. *nl
  755. 'You have randomly hooked up with <<stat[''hookup'']>> people.'
  756. temp = func('shortgs','girl')
  757. if girl+temp > 0 and hidden_girl = 0:
  758. 'You had sex with <<girl+temp>> girls.'
  759. elseif girl+temp = 0 and hidden_girl > 0:
  760. 'You had sex with <<hidden_girl>> girls, but you do not have any recollection of any of it.'
  761. elseif girl+temp > 0 and hidden_girl > 0:
  762. 'You had sex with <<girl+temp+hidden_girl>> girls, but you know only about <<girl+temp>> of them.'
  763. end
  764. if divorced > 0: 'You were married <<divorced>> times.'
  765. if suprdolg > 0: 'You performed your conjugal duty for your husband <<suprdolg>> times'
  766. if rape > 0 and hidden_rape = 0:
  767. 'You have been raped <<rape>> times'
  768. elseif rape = 0 and hidden_rape > 0:
  769. 'You have been raped <<hidden_rape>> times, but you do not remember any of it'
  770. elseif rape > 0 and hidden_rape > 0:
  771. 'You have been raped <<rape+hidden_rape>> times, but you only remember <<rape>> of them'
  772. end
  773. if slutty > 0 or hidden_slutty > 0:
  774. if bordelslutty = 0: 'Sold your body <<slutty>> times.'
  775. if bordelslutty > 0: 'Sold your body <<slutty>> times, including <<bordelslutty>> times in a brothel.'
  776. if hidden_slutty > 0: 'Sold your body <<hidden_slutty>> times, and gave all the money to your therapist. You do not remember any of it.'
  777. end
  778. if orgasm > 0: 'You have experienced <<orgasm>> orgasms.'
  779. if orgasm_masturbate > 0: '<<orgasm_masturbate>> of them from masturbation.'
  780. if orgasm_clit > 0 : '<<orgasm_clit>> of them from clitoral stimulation.'
  781. if orgasm_vaginal > 0 : '<<orgasm - orgasm_clit - orgasm_anal>> of them vaginal orgasms.'
  782. if orgasm_anal > 0 : '<<orgasm_anal>> of them anal orgasms.'
  783. if stat['swallow'] > 0: 'Sperm swallowed <<stat[''swallow'']>> times.'
  784. if stat['cum_facial'] > 0: 'You have taken <<stat[''cum_facial'']>> facials.'
  785. if frot > 0 or hump > 0: 'Your clothes have been come on <<frot + hump>> times.'
  786. ! This is my suggestion, change it however you see fit, Sicaa
  787. if stat['pee_give'] > 0: 'You''ve peed on others <<stat[''pee_give'']>> times.'
  788. if stat['pee'] > 0: 'You''ve been peed on <<stat[''pee'']>> times.'
  789. if swallowpee > 0: 'You swallowed urine <<swallowpee>> times.'
  790. !!!WD:FORMATING
  791. *nl
  792. !!!
  793. gs 'obj_din', 'husb_cheat_count'
  794. if hj > 0 or stat['hj'] > 0 or stat['hidden_hj'] > 0:
  795. 'Jerked men off (known/unknown): <<stat[''hj'']>>/<<stat[''hidden_hj'']>>'
  796. if hja > 0: 'Jerked off your boyfriend: <<hja>>'
  797. end
  798. if stat['footjob'] > 0 or stat['hidden_footjob'] > 0: 'Jerked men off with your feet (known/unknown): <<stat[''footjob'']>>/<<stat[''hidden_footjob'']>>'
  799. ! This is my suggestion, change it however you see fit, Sicaa
  800. if stat['titjob'] > 0 or stat['hidden_titjob'] > 0: 'Pleasured men with your breasts (known/unknown): <<stat[''titjob'']>>/<<stat[''hidden_titjob'']>>'
  801. if bj > 0 or stat['bj'] > 0 or stat['hidden_bj'] > 0:
  802. 'Sucked cock (known/unknown): <<stat[''bj'']>>/<<stat[''hidden_bj'']>>'
  803. if bja > 0: 'Sucked your boyfriends cock: <<bja>>'
  804. if stat['gloryhole'] > 0 or stat['hidden_gloryhole'] > 0: 'Sucked cock in a gloryhole (known/unknown): <<stat[''gloryhole'']>>/<<stat[''hidden_gloryhole'']>>'
  805. if furibj > 0: 'Sucked off truckers for a ride <<furibj>> times'
  806. if furi['road_head_girl'] = 1: 'The truckers who drive the lorries nicknamed you "Road Head Girl".'
  807. end
  808. if sex > 0 or stat['vaginal'] > 0 or stat['hidden_vaginal'] > 0: 'Vaginal sex (known/unknown): <<stat[''vaginal'']>>/<<stat[''hidden_vaginal'']>>'
  809. if sexa > 0: 'Vaginal sex with your boyfriend: <<sexa>>'
  810. if (pcs_cp_safe_known + pcs_cp_notsafe_known + pcs_cp_risky_known) > 0:
  811. ' Known vaginal creampies:'
  812. if pcs_cp_safe_known > 0:' Safe: <<pcs_cp_safe_known>>'
  813. if pcs_cp_notsafe_known > 0:' Likely safe: <<pcs_cp_notsafe_known>>'
  814. if pcs_cp_risky_known > 0:' Risky: <<pcs_cp_risky_known>>'
  815. end
  816. if (pcs_cp_safe_unknown + pcs_cp_notsafe_unknown + pcs_cp_risky_unknown) > 0:
  817. ' Unknown vaginal creampies:'
  818. if pcs_cp_safe_unknown > 0:' Safe: <<pcs_cp_safe_unknown>>'
  819. if pcs_cp_notsafe_unknown > 0:' Likely safe: <<pcs_cp_notsafe_unknown>>'
  820. if pcs_cp_risky_unknown > 0:' Risky: <<pcs_cp_risky_unknown>>'
  821. end
  822. if lesbian > 0 or hidden_lesbian > 0:
  823. if hidden_lesbian = 0: 'Lesbian sex (known/unknown): <<lesbian>>/<<hidden_lesbian>>'
  824. end
  825. if futa > 0 or hidden_futa > 0: 'Sex with tgirls (known/unknown): <<futa>>/<<hidden_futa>>'
  826. if anal > 0 or stat['anal'] or stat['hidden_anal']:
  827. 'Anal sex (known/unknown): <<stat[''anal'']>>/<<stat[''hidden_anal'']>>'
  828. if anala > 0: 'Anal sex with your boyfriend: <<anala>>'
  829. end
  830. if pcs_acp_known > 0: ' Known anal creampies: <<pcs_acp_known>>'
  831. if pcs_acp_unknown > 0: ' Unknown anal creampies: <<pcs_acp_unknown>>'
  832. if gang > 0 or hidden_gang > 0: 'Group sex (known/unknown): <<gang>>/<<hidden_gang>>'
  833. if kuni > 0 or stat['cuni'] > 0: 'Received cunnilingus: <<stat[''cuni'']>>'
  834. if stat['vaginal_finger'] > 0: 'Fingered: <<stat[''vaginal_finger'']>>'
  835. if stat['vaginal_fist'] > 0: 'Fisted: <<stat[''vaginal_fist'']>>'
  836. if stat['vaginal_dildo'] > 0: 'Fucked a dildo: <<stat[''vaginal_dildo'']>>'
  837. if stat['vaginal_strap'] > 0: 'Fucked with a strap-on: <<stat[''vaginal_strap'']>>'
  838. if stat['vaginal_vibe'] > 0: 'Clitoral / Vaginal vibrator: <<stat[''vaginal_vibe'']>>'
  839. if stat['trib'] > 0: 'Tribadism: <<stat[''trib'']>>'
  840. if stat['anal_finger'] > 0: 'Anally fingered: <<stat[''anal_finger'']>>'
  841. if stat['anal_fist'] > 0: 'Anally fisted: <<stat[''anal_fist'']>>'
  842. if stat['rimming'] > 0: 'Ass rimmed: <<stat[''rimming'']>>'
  843. if stat['anal_dildo'] > 0: 'Anal sex with a dildo: <<stat[''anal_dildo'']>>'
  844. if stat['anal_strap'] > 0: 'Ass fucked with a strap-on: <<stat[''anal_strap'']>>'
  845. if stat['anal_vibe'] > 0: 'Anal vibrator: <<stat[''anal_vibe'']>>'
  846. if stat['cuni_give'] > 0: 'Performed cunnilingus: <<stat[''cuni_give'']>>'
  847. if stat['vaginal_finger_give'] > 0: 'Fingered a girl: <<stat[''vaginal_finger_give'']>>'
  848. if stat['vaginal_fist_give'] > 0: 'Fisted a girl: <<stat[''vaginal_fist_give'']>>'
  849. if stat['vaginal_dildo_give'] > 0: 'Dildoed a girl: <<stat[''vaginal_dildo_give'']>>'
  850. if stat['vaginal_strap_give'] > 0: 'Strap-on fucked a girl: <<stat[''vaginal_strap_give'']>>'
  851. if stat['vaginal_vibe_give'] > 0: 'Used vibrator on a girl: <<stat[''vaginal_vibe_give'']>>'
  852. if stat['rimming_give'] > 0: 'Rimmed someone: <<stat[''rimming_give'']>>'
  853. if stat['anal_finger_give'] > 0: 'Fingered someone else''s ass: <<stat[''anal_finger_give'']>>'
  854. if stat['anal_fist_give'] > 0: 'Fisted someone else''s ass: <<stat[''anal_fist_give'']>>'
  855. if stat['anal_dildo_give'] > 0: 'Dildoed someone else''s ass: <<stat[''anal_dildo_give'']>>'
  856. if stat['anal_vibe_give'] > 0: 'Used a vibrator on someone else''s ass: <<stat[''anal_vibe_give'']>>'
  857. if stat['anal_strap_give'] > 0 or stat['anal_strap_give'] > 0: 'Fucked someone else''s ass with a strap-on: <<stat[''anal_strap_give'']>>'
  858. '</td><td width="30%" cellspacing="0" cellpadding="0" valign="top">'
  859. '<center><b>Fetish Statistics</b></center>'
  860. *nl
  861. 'Feet preference: <<feet[''pref'']>>'
  862. 'Foot jobs / worship: <<feet[''exp'']>>'
  863. 'Deepthroat preference: <<deepthroat[''pref'']>>'
  864. 'Deepthroated: <<deepthroat[''exp'']>>'
  865. 'Group preference: <<group[''pref'']>>'
  866. 'Group sex: <<group[''exp'']>>'
  867. 'Gangbang preference: <<gangbang[''pref'']>>'
  868. 'Gangbangs: <<gangbang[''exp'']>>'
  869. 'Humiliation preference: <<humiliation[''pref'']>>'
  870. 'Humiliation experiences: <<humiliation[''exp'']>>'
  871. 'Prostitution preference: <<prostitution[''pref'']>>'
  872. 'Prostituted yourself: <<prostitution[''exp'']>>'
  873. 'Bondage preference: <<bound[''pref'']>>'
  874. 'Bondage play: <<bound[''exp'']>>'
  875. 'Masochism preference: <<maso[''pref'']>>'
  876. 'Masochism experiences: <<maso[''exp'']>>'
  877. 'Bestiality encounters: <<beast[''pref'']>>'
  878. 'Bestiality experience: <<beast[''exp'']>>'
  879. 'Rough sex preference: <<rough[''pref'']>>'
  880. 'Rough sex: <<rough[''exp'']>>'
  881. 'Incest preference: <<incest[''pref'']>>'
  882. 'Incestuous sex: <<incest[''exp'']>>'
  883. '</td></tr></table></center>'
  884. end
  885. if $ARGS[0] = 'kidlist':
  886. kidnumber = ARGS[1]
  887. if kidage[kidnumber] < 1:
  888. if (month - monthkid[kidnumber]) < 1 and (day-daykid[kidnumber]) < 7:
  889. kiddaycalc[kidnumber] = day - daykid[kidnumber]
  890. if kiddaycalc[kidnumber] = 0:
  891. $kidagetext[kidnumber] = 'was born today'
  892. elseif kiddaycalc[kidnumber] = 1:
  893. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> day old'
  894. else
  895. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> days old'
  896. end
  897. elseif (month - monthkid[kidnumber]) < 1 :
  898. kiddaycalc[kidnumber] = (day - daykid[kidnumber]) / 7
  899. if kiddaycalc[kidnumber] = 1:
  900. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> week old'
  901. else
  902. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> weeks old'
  903. end
  904. else
  905. kidmonthcalc[kidnumber] = (month - monthkid[kidnumber])
  906. if kidmonthcalc[kidnumber] = 1:
  907. $kidagetext[kidnumber] = 'is <<kidmonthcalc[kidnumber]>> month old'
  908. else
  909. $kidagetext[kidnumber] = 'is <<kidmonthcalc[kidnumber]>> months old'
  910. end
  911. end
  912. else
  913. if kidage[kidnumber] = 1:
  914. $kidagetext[kidnumber] = 'is <<kidage[kidnumber]>> year old'
  915. else
  916. $kidagetext[kidnumber] = 'is <<kidage[kidnumber]>> years old'
  917. end
  918. end
  919. if polkid[kidnumber] = 0:
  920. $sdtext[kidnumber] = 'daughter'
  921. else
  922. $sdtext[kidnumber] = 'son'
  923. end
  924. if polkid[kidnumber] = 0:
  925. $kidPosProPN[kidnumber] = 'She'
  926. else
  927. $kidPosProPN[kidnumber] = 'He'
  928. end
  929. *p'You have a <<$sdtext[kidnumber]>> named <<$kidname[kidnumber]>>. <<$kidPosProPN[kidnumber]>> <<$kidagetext[kidnumber]>>. <<$kidname[kidnumber]>>''s date of birth is <<daykid[kidnumber]>>-<<monthkid[kidnumber]>>-<<yearkid[kidnumber]>>'
  930. '.'
  931. *nl
  932. killvar 'kidnumber'
  933. end
  934. if $ARGS[0] = 'reputation':
  935. *clr & cla
  936. gs 'obj_din','chartabs'
  937. !'<center><img src="images/system/icons/reputation.png"><br></center>'
  938. '<center><h1>Renown</h1></center>'
  939. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top">'
  940. *nl
  941. '<center>Family Renown</center>'
  942. if Enable_family_Reputation = 0:
  943. '<center><a href="exec:Enable_family_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  944. end
  945. if Enable_family_Reputation = 1:
  946. '<center><a href="exec:Enable_family_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  947. if rinslut > 0 or kavslut > 0:'In the residential area of ​​you are known as a whore that sleeps with Caucasians.'
  948. if opusk > 0 or gnewQW >= 5: 'In the residential area it is well known by all the guys that you are a whore.'
  949. if mid($start_type,1,2) = 'sg':
  950. *nl
  951. if motherKnowWhore > 0:
  952. 'Your mother knows that you are sexually active and considers you a whore.'
  953. elseif motherKnowSpravka > 0:
  954. 'Your mother knows that you are sexually active.'
  955. elseif motherKnowDildo > 0:
  956. 'Your mother knows you masturbate with a dildo.'
  957. else
  958. 'Your mother thinks that you are a virgin.'
  959. end
  960. if brotherSex = 10:
  961. 'You and your brother have professed forbidden love to each other.'
  962. elseif brotherSex = 9:
  963. 'You and your brother are siblings with benefits.'
  964. elseif evgenQW >= 4 and fame['pav_slut'] >= 250:
  965. 'Your brother thinks you are a total whore.'
  966. elseif evgenQW >= 3:
  967. 'Your brother thinks you are a slut.'
  968. elseif brotherSex > 4:
  969. 'You are in a sexual relationship with your brother'
  970. elseif brotherknowslut = 1:
  971. 'Your brother saw semen on your body and thinks that you fuck around.'
  972. elseif brotherknowslut >= 2:
  973. 'Your brother saw you in the park screwing Gopniks.'
  974. else
  975. 'Your brother has a good opinion of you.'
  976. end
  977. if sisterknowslut > 1 and sisboypartyQW >= 2:
  978. 'Your sister thinks you are a slut'
  979. elseif sisterknowslut > 0:
  980. 'Your sister knows that you sleep around.'
  981. else
  982. 'Your sister has a good opinion of you.'
  983. end
  984. if brothershowertalk > 0:'<<brothershowertalk>> - Number of conversations you''ve had with your brother in the shower.'
  985. if brothershowerlook = 1:'You let your brother look at you when you''re shower'
  986. if brothershave > 0:'<<brothershave>> - Number of times you''ve let your brother watch you shave your pussy'
  987. if brotherkiss > 0: '<<brotherkiss>> - Number of times you and your brother have kissed'
  988. if brotherbj > 0:'<<brotherbj>> - Number of times you''ve given your brother blowjobs'
  989. if brotherfuck > 0:'<<brotherfuck>> - Number of times you''ve had sex with your brother'
  990. end
  991. *nl
  992. end
  993. '<center>Renown in Pavlovsk</center>'
  994. if Enable_pav_Reputation = 0:
  995. '<center><a href="exec:Enable_pav_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  996. end
  997. if Enable_pav_Reputation = 1:
  998. '<center><a href="exec:Enable_pav_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  999. '<b>Performer = <<fame[''pav_performer'']>></b>'
  1000. ' Actor = <<fame[''pav_acting'']>>'
  1001. ' Dancer = <<fame[''pav_dance'']>>'
  1002. ' Glamour model = <<fame[''pav_modelling'']>>'
  1003. ' Painter = <<fame[''pav_painting'']>>'
  1004. ' Musician = <<fame[''pav_music'']>>'
  1005. ' Ballet dancer = <<fame[''pav_ballet'']>>'
  1006. '<b>Sex Industry = <<fame[''pav_sexind'']>></b>'
  1007. ' Porn actor = <<fame[''pav_porn'']>>'
  1008. ' Stripper = <<fame[''pav_stripping'']>>'
  1009. '<b>Slut = <<fame[''pav_slut'']>></b>'
  1010. ' Sex = <<fame[''pav_sex'']>>'
  1011. ' Prostitution = <<fame[''pav_prostitute'']>>'
  1012. '<b>Sports = <<fame[''pav_sport'']>></b>'
  1013. ' Kickboxer = <<fame[''pav_kickboxing'']>>'
  1014. ' Runner = <<fame[''pav_running'']>>'
  1015. ' Volleyball player = <<fame[''pav_volleyball'']>>'
  1016. '<b>Intellectual = <<fame[''pav_int'']>></b>'
  1017. ' Chess player = <<fame[''pav_chess'']>>'
  1018. ' Teacher = <<fame[''pav_teaching'']>>'
  1019. '<b>Social = <<fame[''pav_social'']>></b>'
  1020. ' Social media = <<fame[''pav_media'']>>'
  1021. *nl
  1022. end
  1023. '<center>Renown in the city</center>'
  1024. if Enable_city_Reputation = 0:
  1025. '<center><a href="exec:Enable_city_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1026. end
  1027. if Enable_city_Reputation = 1:
  1028. '<center><a href="exec:Enable_city_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1029. '<b>Performer = <<fame[''city_performer'']>></b>'
  1030. ' Actor = <<fame[''city_acting'']>>'
  1031. ' Dancer = <<fame[''city_dance'']>>'
  1032. ' Glamour model = <<fame[''city_modelling'']>>'
  1033. ' Painter = <<fame[''city_painting'']>>'
  1034. ' Musician = <<fame[''city_music'']>>'
  1035. ' Ballet dancer = <<fame[''city_ballet'']>>'
  1036. '<b>Sex Industry = <<fame[''city_sexind'']>></b>'
  1037. ' Porn actor = <<fame[''city_porn'']>>'
  1038. ' Stripper = <<fame[''city_stripping'']>>'
  1039. '<b>Slut = <<fame[''city_slut'']>></b>'
  1040. ' Sex = <<fame[''city_sex'']>>'
  1041. ' Prostitution = <<fame[''city_prostitute'']>>'
  1042. '<b>Sports = <<fame[''city_sport'']>></b>'
  1043. ' Kickboxer = <<fame[''city_kickboxing'']>>'
  1044. ' Runner = <<fame[''city_running'']>>'
  1045. ' Volleyball player = <<fame[''city_volleyball'']>>'
  1046. '<b>Intellectual = <<fame[''city_int'']>></b>'
  1047. ' Chess player = <<fame[''city_chess'']>>'
  1048. ' Teacher = <<fame[''city_teaching'']>>'
  1049. '<b>Social = <<fame[''city_social'']>></b>'
  1050. ' Social media = <<fame[''city_media'']>>'
  1051. *nl
  1052. end
  1053. '<center>Renown in the old town</center>'
  1054. if Enable_oldtown_Reputation = 0:
  1055. '<center><a href="exec:Enable_oldtown_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1056. end
  1057. if Enable_oldtown_Reputation = 1:
  1058. '<center><a href="exec:Enable_oldtown_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1059. '<b>Performer = <<fame[''pushkin_performer'']>></b>'
  1060. ' Actor = <<fame[''pushkin_acting'']>>'
  1061. ' Dancer = <<fame[''pushkin_dance'']>>'
  1062. ' Glamour model = <<fame[''pushkin_modelling'']>>'
  1063. ' Painter = <<fame[''pushkin_painting'']>>'
  1064. ' Musician = <<fame[''pushkin_music'']>>'
  1065. ' Ballet dancer = <<fame[''pushkin_ballet'']>>'
  1066. '<b>Sex Industry = <<fame[''pushkin_sexind'']>></b>'
  1067. ' Porn actor = <<fame[''pushkin_porn'']>>'
  1068. ' Stripper = <<fame[''pushkin_stripping'']>>'
  1069. '<b>Slut = <<fame[''pushkin_slut'']>></b>'
  1070. ' Sex = <<fame[''pushkin_sex'']>>'
  1071. ' Prostitution = <<fame[''pushkin_prostitute'']>>'
  1072. '<b>Sports = <<fame[''pushkin_sport'']>></b>'
  1073. ' Kickboxer = <<fame[''pushkin_kickboxing'']>>'
  1074. ' Runner = <<fame[''pushkin_running'']>>'
  1075. ' Volleyball player = <<fame[''pushkin_volleyball'']>>'
  1076. '<b>Intellectual = <<fame[''pushkin_int'']>></b>'
  1077. ' Chess player = <<fame[''pushkin_chess'']>>'
  1078. ' Teacher = <<fame[''pushkin_teaching'']>>'
  1079. '<b>Social = <<fame[''pushkin_social'']>></b>'
  1080. ' Social media = <<fame[''pushkin_media'']>>'
  1081. *nl
  1082. end
  1083. '<center>Renown in the village</center>'
  1084. if Enable_village_Reputation = 0:
  1085. '<center><a href="exec:Enable_village_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1086. end
  1087. if Enable_village_Reputation = 1:
  1088. '<center><a href="exec:Enable_village_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1089. '<b>Performer = <<fame[''village_performer'']>></b>'
  1090. ' Actor = <<fame[''village_acting'']>>'
  1091. ' Dancer = <<fame[''village_dance'']>>'
  1092. ' Glamour model = <<fame[''village_modelling'']>>'
  1093. ' Painter = <<fame[''village_painting'']>>'
  1094. ' Musician = <<fame[''village_music'']>>'
  1095. ' Ballet dancer = <<fame[''village_ballet'']>>'
  1096. '<b>Sex Industry = <<fame[''village_sexind'']>></b>'
  1097. ' Porn actor = <<fame[''village_porn'']>>'
  1098. ' Stripper = <<fame[''village_stripping'']>>'
  1099. '<b>Slut = <<fame[''village_slut'']>></b>'
  1100. ' Sex = <<fame[''village_sex'']>>'
  1101. ' Prostitution = <<fame[''village_prostitute'']>>'
  1102. '<b>Sports = <<fame[''village_sport'']>></b>'
  1103. ' Kickboxer = <<fame[''village_kickboxing'']>>'
  1104. ' Runner = <<fame[''village_running'']>>'
  1105. ' Volleyball player = <<fame[''village_volleyball'']>>'
  1106. '<b>Intellectual = <<fame[''village_int'']>></b>'
  1107. ' Chess player = <<fame[''village_chess'']>>'
  1108. ' Teacher = <<fame[''village_teaching'']>>'
  1109. '<b>Social = <<fame[''village_social'']>></b>'
  1110. ' Social media = <<fame[''village_media'']>>'
  1111. end
  1112. if film > 0:
  1113. *nl
  1114. '<b>Pornographic Filmography</b>'
  1115. gs 'pornhist', 'short'
  1116. if pfilmSTOP = 0:
  1117. *nl
  1118. '<font color="magenta"><<$pfname>></font> has starred in <b><<film>></b> porn films:'
  1119. *nl
  1120. else
  1121. *nl
  1122. '<font color="magenta"><<$pfname>></font> retired after <b><<film>></b> porn films:'
  1123. *nl
  1124. end
  1125. '<a href="exec:gs ''pornhist'', ''pdetail''">View detailed Filmography</a>'
  1126. *nl
  1127. *p '<<$pfilmhistory>>'
  1128. end
  1129. '</td></tr></table></center>'
  1130. end
  1131. if $ARGS[0] = 'magic':
  1132. *clr & cla
  1133. gs 'obj_din','chartabs'
  1134. '<center><h1>Magic</h1></center>'
  1135. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1136. '<td cellspacing="0" cellpadding="0" valign="top">'
  1137. if $start_type[1] = 'nomagic':
  1138. 'You are unable to use magic.'
  1139. elseif $start_type[1] = 'magic':
  1140. 'You have <<pcs_mana>> units of mana available to you.'
  1141. !!' Forces Rikudo available to you <<rikudo>> units'
  1142. *nl
  1143. $SpellListStr = "<center>
  1144. <h1>Combat Spells</h1><br>
  1145. <<func('spellBook','list','$combatSpells')>><br>
  1146. <h1>Non-Combat Spells</h1><br>
  1147. <<func('spellBook','list','$nonComSpells')>><br>
  1148. </center>"
  1149. *pl func('cleanHTML',$SpellListStr)
  1150. killvar 'i'
  1151. killvar '$ThisSpellName'
  1152. killvar '$SpellListStr'
  1153. end
  1154. if succubusflag = 1 and sucpcinfo >= 4 and sucskill >= 1:
  1155. '<center><b>Succubus Stats</b></center>'
  1156. *nl
  1157. 'Succubus Level = <<succublvl>>'
  1158. 'Succubus XP = <<succubxp>>'
  1159. '"Food" Energy Reserve = <<0 - succhungry>> day(s)'
  1160. 'Stored Sexual Energy = <<sucexcess>>'
  1161. 'Sexual Energy Storage Capacity = <<sucstorecap>>'
  1162. *nl
  1163. if sucskill >= 2: 'You have learned to increase your storage capacity and to store energy before using it.'
  1164. if sucskill >= 3: 'You have learned to be more efficient in your energy handling.'
  1165. if sucskill >= 4: 'You have learned the accommodation ability.'
  1166. *nl
  1167. !! More to come
  1168. end
  1169. '</td></tr></table></center>'
  1170. end
  1171. if $ARGS[0] = 'pain':
  1172. *clr & cla
  1173. gs 'obj_din','chartabs'
  1174. '<center><h1>Pain</h1></center>'
  1175. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1176. '<td cellspacing="0" cellpadding="0" valign="top">'
  1177. if pain['head'] > 0:
  1178. if pain['head'] > 70:
  1179. '<b><font color="red">Your head is in extreme pain.</font></b>'
  1180. elseif pain['head'] > 40:
  1181. 'Your head is very sore.'
  1182. else
  1183. 'Your head hurts.'
  1184. end
  1185. end
  1186. if pain['hair'] > 0:
  1187. if pain['hair'] > 70:
  1188. '<b><font color="red">Your scalp is in extreme pain.</font></b>'
  1189. elseif pain['hair'] > 40:
  1190. 'Your scalp is very sore.'
  1191. else
  1192. 'Your scalp hurts.'
  1193. end
  1194. end
  1195. if pain['ears'] > 0:
  1196. if pain['ears'] > 70:
  1197. '<b><font color="red">Your ears are in extreme pain.</font></b>'
  1198. elseif pain['ears'] > 40:
  1199. 'Your ears are very sore.'
  1200. else
  1201. 'Your ears hurt.'
  1202. end
  1203. end
  1204. if pain['eyebrows'] > 0:
  1205. if pain['eyebrows'] > 70:
  1206. '<b><font color="red">Your eyebrows are in extreme pain.</font></b>'
  1207. elseif pain['eyebrows'] > 40:
  1208. 'Your eyebrows are very sore.'
  1209. else
  1210. 'Your eyebrows hurt.'
  1211. end
  1212. end
  1213. if pain['eyes'] > 0:
  1214. if pain['eyes'] > 70:
  1215. '<b><font color="red">Your eyes are in extreme pain.</font></b>'
  1216. elseif pain['eyes'] > 40:
  1217. 'Your eyes are very sore.'
  1218. else
  1219. 'Your eyes hurt.'
  1220. end
  1221. end
  1222. if pain['cheeks'] > 0:
  1223. if pain['cheeks'] > 70:
  1224. '<b><font color="red">Your cheeks are in extreme pain.</font></b>'
  1225. elseif pain['cheeks'] > 40:
  1226. 'Your cheeks are very sore.'
  1227. else
  1228. 'Your cheeks hurt.'
  1229. end
  1230. end
  1231. if pain['nose'] > 0:
  1232. if pain['nose'] > 70:
  1233. '<b><font color="red">Your nose is in extreme pain.</font></b>'
  1234. elseif pain['nose'] > 40:
  1235. 'Your nose is very sore.'
  1236. else
  1237. 'Your nose hurts.'
  1238. end
  1239. end
  1240. if pain['mouth'] > 0:
  1241. if pain['mouth'] > 70:
  1242. '<b><font color="red">Your mouth is in extreme pain.</font></b>'
  1243. elseif pain['mouth'] > 40:
  1244. 'Your mouth is very sore.'
  1245. else
  1246. 'Your mouth hurts.'
  1247. end
  1248. end
  1249. if pain['jaw'] > 0:
  1250. if pain['jaw'] > 70:
  1251. '<b><font color="red">Your jaw is in extreme pain.</font></b>'
  1252. elseif pain['jaw'] > 40:
  1253. 'Your jaw is very sore.'
  1254. else
  1255. 'Your jaw hurts.'
  1256. end
  1257. end
  1258. if pain['lips'] > 0:
  1259. if pain['lips'] > 70:
  1260. '<b><font color="red">Your lips are in extreme pain.</font></b>'
  1261. elseif pain['lips'] > 40:
  1262. 'Your lips are very sore.'
  1263. else
  1264. 'Your lips hurt.'
  1265. end
  1266. end
  1267. if pain['tongue'] > 0:
  1268. if pain['tongue'] > 70:
  1269. '<b><font color="red">Your tongue is in extreme pain.</font></b>'
  1270. elseif pain['tongue'] > 40:
  1271. 'Your tongue is very sore.'
  1272. else
  1273. 'Your tongue hurts.'
  1274. end
  1275. end
  1276. if pain['throat'] > 0:
  1277. if pain['throat'] > 70:
  1278. '<b><font color="red">Your throat is in extreme pain.</font></b>'
  1279. elseif pain['throat'] > 40:
  1280. 'Your throat is very sore.'
  1281. else
  1282. 'Your throat hurts.'
  1283. end
  1284. end
  1285. if pain['neck'] > 0:
  1286. if pain['neck'] > 70:
  1287. '<b><font color="red">Your neck is in extreme pain.</font></b>'
  1288. elseif pain['neck'] > 40:
  1289. 'Your neck is very sore.'
  1290. else
  1291. 'Your neck hurts.'
  1292. end
  1293. end
  1294. if pain['back'] > 0:
  1295. if pain['back'] > 70:
  1296. '<b><font color="red">Your back is in extreme pain.</font></b>'
  1297. elseif pain['back'] > 40:
  1298. 'Your back is very sore.'
  1299. else
  1300. 'Your back hurts.'
  1301. end
  1302. end
  1303. if pain['asscheeks'] + (spanked * 24) > 0:
  1304. if pain['asscheeks'] + (spanked * 24) > 70:
  1305. '<b><font color="red">Your <a href="exec:view''images/pc/body/spankedass2.jpg''">asscheeks</a> are in extreme pain.</font></b>'
  1306. elseif pain['asscheeks'] + (spanked * 24) > 40:
  1307. '<b><font color="red">Your <a href="exec:view''images/pc/body/spankedass1.jpg''">asscheeks</a> are very sore.</font></b>'
  1308. else
  1309. '<b><font color="red">Your <a href="exec:view''images/pc/body/spankedass.jpg''">asscheeks</a> hurt.</font></b>'
  1310. end
  1311. end
  1312. if pain['asshole'] + (agape * 10) > 0:
  1313. if pain['asshole'] + (agape * 10) > 70:
  1314. '<b><font color="red">You have an extremely sore anus and it is bleeding.</font></b>'
  1315. elseif pain['asshole'] + (agape * 10) > 40:
  1316. '<b><font color="red">You have a very sore anus.</font></b>'
  1317. else
  1318. '<b><font color="red">You have a sore and itchy anus.</font></b>'
  1319. end
  1320. end
  1321. if pain['hips'] > 0:
  1322. if pain['hips'] > 70:
  1323. '<b><font color="red">Your hips are in extreme pain.</font></b>'
  1324. elseif pain['hips'] > 40:
  1325. 'Your hips are very sore.'
  1326. else
  1327. 'Your hips hurt.'
  1328. end
  1329. end
  1330. if pain['thighs'] > 0:
  1331. if pain['thighs'] > 70:
  1332. '<b><font color="red">Your thighs are in extreme pain.</font></b>'
  1333. elseif pain['thighs'] > 40:
  1334. 'Your thighs are very sore.'
  1335. else
  1336. 'Your thighs hurt.'
  1337. end
  1338. end
  1339. if pain['legL'] > 0:
  1340. if pain['legL'] > 70:
  1341. '<b><font color="red">Your left leg is in extreme pain.</font></b>'
  1342. elseif pain['legL'] > 40:
  1343. 'Your left leg is very sore.'
  1344. else
  1345. 'Your left leg hurts.'
  1346. end
  1347. end
  1348. if pain['legR'] > 0:
  1349. if pain['legR'] > 70:
  1350. '<b><font color="red">Your right leg is in extreme pain.</font></b>'
  1351. elseif pain['legR'] > 40:
  1352. 'Your right leg is very sore.'
  1353. else
  1354. 'Your right leg hurts.'
  1355. end
  1356. end
  1357. if pain['feet'] > 0:
  1358. if pain['feet'] > 70:
  1359. '<b><font color="red">Your feet are in extreme pain.</font></b>'
  1360. elseif pain['feet'] > 40:
  1361. 'Your feet are very sore.'
  1362. else
  1363. 'Your feet hurt.'
  1364. end
  1365. end
  1366. if pain['toes'] > 0:
  1367. if pain['toes'] > 70:
  1368. '<b><font color="red">Your toes are in extreme pain.</font></b>'
  1369. elseif pain['toes'] > 40:
  1370. 'Your toes are very sore.'
  1371. else
  1372. 'Your toes foot hurt.'
  1373. end
  1374. end
  1375. if pain['shoulders'] > 0:
  1376. if pain['shoulders'] > 70:
  1377. '<b><font color="red">Your shoulders are in extreme pain.</font></b>'
  1378. elseif pain['shoulders'] > 40:
  1379. 'Your shoulders are very sore.'
  1380. else
  1381. 'Your shoulders hurt.'
  1382. end
  1383. end
  1384. if pain['armL'] > 0:
  1385. if pain['armL'] > 70:
  1386. '<b><font color="red">Your left arm is in extreme pain.</font></b>'
  1387. elseif pain['armL'] > 40:
  1388. 'Your left arm is very sore.'
  1389. else
  1390. 'Your left arm hurts.'
  1391. end
  1392. end
  1393. if pain['armR'] > 0:
  1394. if pain['armR'] > 70:
  1395. '<b><font color="red">Your right arm is in extreme pain.</font></b>'
  1396. elseif pain['armR'] > 40:
  1397. 'Your right arm is very sore.'
  1398. else
  1399. 'Your right arm hurts.'
  1400. end
  1401. end
  1402. if pain['hands'] > 0:
  1403. if pain['hands'] > 70:
  1404. '<b><font color="red">Your hands are in extreme pain.</font></b>'
  1405. elseif pain['hands'] > 40:
  1406. 'Your hands are very sore.'
  1407. else
  1408. 'Your hands hurt.'
  1409. end
  1410. end
  1411. if pain['fingers'] > 0:
  1412. if pain['fingers'] > 70:
  1413. '<b><font color="red">Your fingers are in extreme pain.</font></b>'
  1414. elseif pain['fingers'] > 40:
  1415. 'Your fingers are very sore.'
  1416. else
  1417. 'Your fingers hurt.'
  1418. end
  1419. end
  1420. if pain['chest'] > 0:
  1421. if pain['chest'] > 70:
  1422. '<b><font color="red">Your chest is in extreme pain.</font></b>'
  1423. elseif pain['chest'] > 40:
  1424. 'Your chest is very sore.'
  1425. else
  1426. 'Your chest hurts.'
  1427. end
  1428. end
  1429. if pain['breasts'] > 0:
  1430. if pain['breasts'] > 70:
  1431. '<b><font color="red">Your breasts are in extreme pain.</font></b>'
  1432. elseif pain['breasts'] > 40:
  1433. 'Your breasts are very sore.'
  1434. else
  1435. 'Your breasts hurt.'
  1436. end
  1437. end
  1438. if pain['nipples'] > 0:
  1439. if pain['nipples'] > 70:
  1440. '<b><font color="red">Your nipples are in extreme pain.</font></b>'
  1441. elseif pain['nipples'] > 40:
  1442. 'Your nipples are very sore.'
  1443. else
  1444. 'Your nipples hurt.'
  1445. end
  1446. end
  1447. if pain['ribs'] > 0:
  1448. if pain['ribs'] > 70:
  1449. '<b><font color="red">Your ribs are in extreme pain.</font></b>'
  1450. elseif pain['ribs'] > 40:
  1451. 'Your ribs are very sore.'
  1452. else
  1453. 'Your ribs hurt.'
  1454. end
  1455. end
  1456. if pain['tummy'] > 0:
  1457. if pain['tummy'] > 70:
  1458. '<b><font color="red">Your tummy is in extreme pain.</font></b>'
  1459. elseif pain['tummy'] > 40:
  1460. 'Your tummy is very sore.'
  1461. else
  1462. 'Your tummy hurts.'
  1463. end
  1464. end
  1465. if pain['pubic'] > 0:
  1466. if pain['pubic'] > 70:
  1467. '<b><font color="red">Your pubis is extremely painful.</font></b>'
  1468. elseif pain['pubic'] > 40:
  1469. 'Your pubis is very sore.'
  1470. else
  1471. 'Your pubis hurts.'
  1472. end
  1473. end
  1474. if pain['labia'] > 0:
  1475. if pain['labia'] > 70:
  1476. '<b><font color="red">Your labia is extremely painful.</font></b>'
  1477. elseif pain['labia'] > 40:
  1478. 'Your labia is very sore.'
  1479. else
  1480. 'Your labia hurts.'
  1481. end
  1482. end
  1483. if pain['vaginal'] + (vgape * 8) > 0:
  1484. if pain['vaginal'] + (vgape * 8) > 70:
  1485. '<b><font color="red">You have very sore vagina, you can hardly even walk, while trying to keep your feet apart.</font></b>'
  1486. elseif pain['vaginal'] + (vgape * 8) > 40:
  1487. '<b><font color="red">You have a very sore vagina and you can hardly keep your feet together.</font></b>'
  1488. else
  1489. '<b><font color="red">You have a sore vagina.</font></b>'
  1490. end
  1491. end
  1492. if pain['clitoris'] > 0:
  1493. if pain['clitoris'] > 70:
  1494. '<b><font color="red">Your clitoris is in extreme pain.</font></b>'
  1495. elseif pain['clitoris'] > 40:
  1496. 'Your clitoris is very sore.'
  1497. else
  1498. 'Your clitoris hurts.'
  1499. end
  1500. end
  1501. if pain['urethra'] > 0:
  1502. if pain['urethra'] > 70:
  1503. '<b><font color="red">Your urethra is extremely painful.</font></b>'
  1504. elseif pain['urethra'] > 40:
  1505. 'Your urethra is very sore.'
  1506. else
  1507. 'Your urethra hurts.'
  1508. end
  1509. end
  1510. if pain['cervix'] > 0:
  1511. if pain['cervix'] > 70:
  1512. '<b><font color="red">Your cervix is in extreme pain.</font></b>'
  1513. elseif pain['cervix'] > 40:
  1514. 'Your cervix is very sore.'
  1515. else
  1516. 'Your cervix hurts.'
  1517. end
  1518. end
  1519. '</td></tr></table></center>'
  1520. end
  1521. if $ARGS[0] = 'face':
  1522. !disay image and escription for menu
  1523. *clr
  1524. gs 'obj_din','bodytabs'
  1525. '<center><h1>Looks</h1></center>'
  1526. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1527. '<td cellspacing="0" cellpadding="0" valign="top">'
  1528. $img_temp = FUNC('$face_image')
  1529. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1530. killvar 'img_temp'
  1531. if avatar_hair = 1:
  1532. 'Your hair: <<$av_hair>>.'
  1533. else
  1534. '<<$hair>>'
  1535. end
  1536. if defcurly = 0 and curly > 0: 'Your curls are good for another <<curly>> days.'
  1537. if defcurly = 1 and straight > 0: 'Your hair should be straight for another <<straight>> days.'
  1538. *nl
  1539. '<<$lip>>'
  1540. '<<$pcs_throat>>'
  1541. '<<$skin>>'
  1542. '<<$glaza>>'
  1543. '<<$pcs_makeup>>.'
  1544. '</td></tr></table></center>'
  1545. end
  1546. if $ARGS[0] = 'body':
  1547. *clr
  1548. gs 'obj_din','bodytabs'
  1549. '<center><h1>Body</h1></center>'
  1550. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1551. '<td cellspacing="0" cellpadding="0" valign="top">'
  1552. !! This displays the body image; $bodimgsets[x9] is the folder name
  1553. !some in-game script may call this to display image, so leave it be
  1554. $img_temp = FUNC('$body_image','body')
  1555. if $modApi_body_image ! '':
  1556. $img_temp = $modApi_body_image
  1557. end
  1558. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1559. if $modApi_body_image_msg = '':
  1560. '<<$body_image_msg>>'
  1561. else
  1562. '<<$modApi_body_image_msg>>'
  1563. end
  1564. killvar 'img_temp'
  1565. killvar 'body_image_msg'
  1566. '</td></tr></table></center>'
  1567. end
  1568. if $ARGS[0] = 'clothes':
  1569. *clr
  1570. gs 'obj_din','bodytabs'
  1571. '<center><h1>Clothes</h1></center>'
  1572. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1573. '<td width="50%" cellspacing="0" cellpadding="20" valign="top">'
  1574. !move image define to $body_image
  1575. !display cloth
  1576. $img_temp = FUNC('$body_image','clothes')
  1577. if $modApi_clothes_image ! '':
  1578. $img_temp = $modApi_clothes_image
  1579. end
  1580. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1581. if $modApi_clothes_image_msg = '':
  1582. '<<$body_image_msg>>'
  1583. else
  1584. '<<$modApi_clothes_image_msg>>'
  1585. end
  1586. '</td><td width="50%" cellpadding="20" valign="top">'
  1587. !display coat
  1588. $img_temp = FUNC('$body_image','coat')
  1589. if $modApi_coat_image ! '':
  1590. $img_temp = $modApi_coat_image
  1591. end
  1592. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1593. if $modApi_coat_image_msg = '':
  1594. '<<$body_image_msg>>'
  1595. else
  1596. '<<$modApi_coat_image_msg>>'
  1597. end
  1598. '</td></tr>'
  1599. '</table></center>'
  1600. killvar 'img_temp'
  1601. killvar 'body_image_msg'
  1602. '</td></tr></table></center>'
  1603. end
  1604. if $ARGS[0] = 'panties':
  1605. *clr
  1606. gs 'obj_din','bodytabs'
  1607. '<center><h1>Panties</h1></center>'
  1608. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1609. '<td cellspacing="0" cellpadding="0" valign="top">'
  1610. $img_temp = FUNC('$body_image','panties')
  1611. if $modApi_panties_image ! '':
  1612. $img_temp = $modApi_panties_image
  1613. end
  1614. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1615. if $modApi_panties_image_msg = '':
  1616. '<<$body_image_msg>>'
  1617. else
  1618. '<<$modApi_panties_image_msg>>'
  1619. end
  1620. killvar 'img_temp'
  1621. killvar 'body_image_msg'
  1622. '</td></tr></table></center>'
  1623. end
  1624. if $ARGS[0] = 'bra':
  1625. *clr
  1626. gs 'obj_din','bodytabs'
  1627. '<center><h1>Bra</h1></center>'
  1628. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1629. '<td cellspacing="0" cellpadding="0" valign="top">'
  1630. $img_temp = FUNC('$body_image','bra')
  1631. if $modApi_bra_image ! '':
  1632. $img_temp = $modApi_bra_image
  1633. end
  1634. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1635. if $modApi_bra_image_msg = '':
  1636. '<<$body_image_msg>>'
  1637. else
  1638. '<<$modApi_bra_image_msg>>'
  1639. end
  1640. killvar 'img_temp'
  1641. killvar 'body_image_msg'
  1642. '</td></tr></table></center>'
  1643. end
  1644. if $ARGS[0] = 'show_tits':
  1645. if pcs_nips >= 40 and pcs_nips < 60 and tits = 2:
  1646. view 'images/pc/body/tits/t<<tits>>_p.jpg'
  1647. else
  1648. view 'images/pc/body/tits/t<<tits>>.jpg'
  1649. end
  1650. end
  1651. if $ARGS[0] = 'show_body':
  1652. $img_temp = FUNC('$body_image','body')
  1653. view '<<$img_temp>>'
  1654. killvar 'img_temp'
  1655. end
  1656. if $ARGS[0] = 'show_teeth':
  1657. if pcs_brace = 1:
  1658. view 'images/pc/body/teeth/brace.jpg'
  1659. elseif pcs_teeth = -1:
  1660. view 'images/pc/body/teeth/goodteeth.jpg'
  1661. elseif pcs_teeth = 1:
  1662. view 'images/pc/body/teeth/badteeth1.jpg'
  1663. elseif pcs_teeth = 2:
  1664. view 'images/pc/body/teeth/badteeth2.jpg'
  1665. else
  1666. view 'images/pc/body/teeth/averageteeth.jpg'
  1667. end
  1668. end
  1669. if $ARGS[0] = 'show_missing_teeth':
  1670. view 'images/pc/body/teeth/missing.jpg'
  1671. end
  1672. if $ARGS[0] = 'shoes':
  1673. *clr
  1674. gs 'obj_din','bodytabs'
  1675. '<center><h1>Shoes</h1></center>'
  1676. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1677. '<td cellspacing="0" cellpadding="0" valign="top">'
  1678. $img_temp = FUNC('$body_image','shoes')
  1679. if $modApi_shoes_image ! '':
  1680. $img_temp = $modApi_shoes_image
  1681. end
  1682. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1683. if $modApi_shoes_image_msg = '':
  1684. '<<$body_image_msg>>'
  1685. else
  1686. '<<$modApi_shoes_image_msg>>'
  1687. end
  1688. killvar 'img_temp'
  1689. killvar 'body_image_msg'
  1690. '</td></tr></table></center>'
  1691. end
  1692. if $ARGS[0] = 'tattoos':
  1693. *clr & cla
  1694. gs 'obj_din','bodytabs'
  1695. '<center><h1>Tattoos</h1></center>'
  1696. tatcounter = 0
  1697. '<center>'
  1698. *pl
  1699. if tatfce > 0:
  1700. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooface''">Face</a> | '
  1701. else
  1702. *p 'Face | '
  1703. end
  1704. if tatlip > 0:
  1705. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoolip''">Lip</a> | '
  1706. else
  1707. *p 'Lip | '
  1708. end
  1709. if tatneck > 0:
  1710. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooneck''">Neck</a> | '
  1711. else
  1712. *p 'Neck | '
  1713. end
  1714. if tatback > 0:
  1715. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooback''">Back</a> | '
  1716. else
  1717. *p 'Back | '
  1718. end
  1719. if tatlech > 0:
  1720. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooshoulder''">Shoulder</a> | '
  1721. else
  1722. *p 'Shoulder | '
  1723. end
  1724. if tatbrst > 0:
  1725. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoobreast''">Breast</a> | '
  1726. else
  1727. *p 'Breast | '
  1728. end
  1729. if tatunder > 0:
  1730. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoounder''">Under Breast</a> | '
  1731. else
  1732. *p 'Under Breast | '
  1733. end
  1734. if tatchst > 0:
  1735. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoochest''">Chest</a> | '
  1736. else
  1737. *p 'Chest | '
  1738. end
  1739. if tatside > 0:
  1740. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooside''">Side</a> | '
  1741. else
  1742. *p 'Side | '
  1743. end
  1744. if tatblly > 0:
  1745. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoobelly''">Belly</a>'
  1746. else
  1747. *p 'Belly'
  1748. end
  1749. *pl
  1750. if tatarm > 0:
  1751. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooarm''">Arm</a> | '
  1752. else
  1753. *p 'Arm | '
  1754. end
  1755. if tatwrist > 0:
  1756. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoowrist''">Wrist</a> | '
  1757. else
  1758. *p 'Wrist | '
  1759. end
  1760. if tathand > 0:
  1761. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoohand''">Hand</a> | '
  1762. else
  1763. *p 'Hand | '
  1764. end
  1765. if tatleg > 0:
  1766. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooleg''">Leg</a> | '
  1767. else
  1768. *p 'Leg | '
  1769. end
  1770. if tatankle > 0:
  1771. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoofoot''">Foot</a> | '
  1772. else
  1773. *p 'Foot | '
  1774. end
  1775. if tatupb > 0:
  1776. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattootramp''">"Tramp Stamp"</a> | '
  1777. else
  1778. *p 'Tramp Stamp | '
  1779. end
  1780. if tatass > 0:
  1781. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooass''">Butt</a> | '
  1782. else
  1783. *p 'Butt | '
  1784. end
  1785. if tatvag > 0:
  1786. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoovag''">Groin</a>'
  1787. else
  1788. *p 'Groin'
  1789. end
  1790. '</center>'
  1791. if tatcounter = 0:
  1792. 'You have a pristine body. Not in terms of debauchery, but in terms of tattoos.'
  1793. end
  1794. end
  1795. !!Image displays for tattoos
  1796. if $ARGS[0] = 'tattooarm':
  1797. *clr
  1798. gs 'obj_din', 'tattoos'
  1799. *nl
  1800. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/arms/tatarm<<tatarm>>.jpg"></center>'
  1801. end
  1802. if $ARGS[0] = 'tattooass':
  1803. *clr
  1804. gs 'obj_din', 'tattoos'
  1805. *nl
  1806. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/ass/tatass<<tatass>>.jpg"></center>'
  1807. end
  1808. if $ARGS[0] = 'tattooback':
  1809. *clr
  1810. gs 'obj_din', 'tattoos'
  1811. *nl
  1812. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/back/tatback<<tatback>>.jpg"></center>'
  1813. end
  1814. if $ARGS[0] = 'tattoobelly':
  1815. *clr
  1816. gs 'obj_din', 'tattoos'
  1817. *nl
  1818. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/belly/tatblly<<tatblly>>.jpg"></center>'
  1819. end
  1820. if $ARGS[0] = 'tattoobreast':
  1821. *clr
  1822. gs 'obj_din', 'tattoos'
  1823. *nl
  1824. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/breasts/tatbrst<<tatbrst>>.jpg"></center>'
  1825. end
  1826. if $ARGS[0] = 'tattoochest':
  1827. *clr
  1828. gs 'obj_din', 'tattoos'
  1829. *nl
  1830. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/chest/tatchst<<tatchst>>.jpg"></center>'
  1831. end
  1832. if $ARGS[0] = 'tattooface':
  1833. *clr
  1834. gs 'obj_din', 'tattoos'
  1835. *nl
  1836. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/face/tatfce<<tatfce>>.jpg"></center>'
  1837. end
  1838. if $ARGS[0] = 'tattoofoot':
  1839. *clr
  1840. gs 'obj_din', 'tattoos'
  1841. *nl
  1842. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/foot/tatankle<<tatankle>>.jpg"></center>'
  1843. end
  1844. if $ARGS[0] = 'tattooleg':
  1845. *clr
  1846. gs 'obj_din', 'tattoos'
  1847. *nl
  1848. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/legs/tatleg<<tatleg>>.jpg"></center>'
  1849. end
  1850. if $ARGS[0] = 'tattoolip':
  1851. *clr
  1852. gs 'obj_din', 'tattoos'
  1853. *nl
  1854. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/lip/tatlip<<tatlip>>.jpg"></center>'
  1855. end
  1856. if $ARGS[0] = 'tattooneck':
  1857. *clr
  1858. gs 'obj_din', 'tattoos'
  1859. *nl
  1860. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/neck/tatnck<<tatneck>>.jpg"></center>'
  1861. end
  1862. if $ARGS[0] = 'tattoovag':
  1863. *clr
  1864. gs 'obj_din', 'tattoos'
  1865. *nl
  1866. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/pubic/tatvag<<tatvag>>.jpg"></center>'
  1867. end
  1868. if $ARGS[0] = 'tattooshoulder':
  1869. *clr
  1870. gs 'obj_din', 'tattoos'
  1871. *nl
  1872. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/shoulder/tatshldr<<tatlech>>.jpg"></center>'
  1873. end
  1874. if $ARGS[0] = 'tattooside':
  1875. *clr
  1876. gs 'obj_din', 'tattoos'
  1877. *nl
  1878. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/side/tatside<<tatside>>.jpg"></center>'
  1879. end
  1880. if $ARGS[0] = 'tattootramp':
  1881. *clr
  1882. gs 'obj_din', 'tattoos'
  1883. *nl
  1884. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/trampStamp/tatlowbck<<tatupb>>.jpg"></center>'
  1885. end
  1886. if $ARGS[0] = 'tattoounder':
  1887. *clr
  1888. gs 'obj_din', 'tattoos'
  1889. *nl
  1890. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/underBreast/tatundbreast<<tatunder>>.jpg"></center>'
  1891. end
  1892. if $ARGS[0] = 'tattoowrist':
  1893. *clr
  1894. gs 'obj_din', 'tattoos'
  1895. *nl
  1896. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/wrists/tatwrst<<tatwrist>>.jpg"></center>'
  1897. end
  1898. if $ARGS[0] = 'tattoohand':
  1899. *clr
  1900. gs 'obj_din', 'tattoos'
  1901. *nl
  1902. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/hand/tathnd<<tathand>>.jpg"></center>'
  1903. end
  1904. if $ARGS[0] = 'piercing':
  1905. *clr & cla
  1906. gs 'obj_din','bodytabs'
  1907. '<center><h1>Piercings</h1></center>'
  1908. '<center>'
  1909. if pirsA = 0 and pirsB = 0 and pirsC = 0 and pirsD = 0 and pirsE = 0 and pirsF = 0 and pirsN = 0 and pirsG = 0:
  1910. 'You have no piercings.'
  1911. elseif (pirsA = 10000 or pirsA = 0) and (pirsB = 10000 or pirsB = 0) and (pirsC = 10000 or pirsC = 0) and (pirsD = 10000 or pirsD = 0) and (pirsE = 10000 or pirsE = 0) and (pirsF = 10000 or pirsF = 0) and (pirsN = 10000 or pirsN = 0) and (pirsG = 10000 or pirsG = 0):
  1912. 'You are not wearing any piercings'
  1913. else
  1914. *pl
  1915. if pirsA > 0 and pirsA < 10000:
  1916. *p '<a href="exec:gs ''obj_din'', ''pirsA''">Tongue</a> | '
  1917. else
  1918. *p 'Tongue | '
  1919. end
  1920. if pirsB > 0 and pirsB < 10000:
  1921. *p '<a href="exec:gs ''obj_din'', ''pirsB''">Lips</a> | '
  1922. else
  1923. *p 'lips | '
  1924. end
  1925. if pirsC > 0 and pirsC < 10000:
  1926. *p '<a href="exec:gs ''obj_din'', ''pirsC''">Ears</a> | '
  1927. else
  1928. *p 'Ears | '
  1929. end
  1930. if pirsD > 0 and pirsD < 10000:
  1931. *p '<a href="exec:gs ''obj_din'', ''pirsD''">Nose</a> | '
  1932. else
  1933. *p 'Nose | '
  1934. end
  1935. if pirsE > 0 and pirsE < 10000:
  1936. *p '<a href="exec:gs ''obj_din'', ''pirsE''">Eyebrows</a> | '
  1937. else
  1938. *p 'Eyebrows | '
  1939. end
  1940. if pirsF > 0 and pirsF < 10000:
  1941. *p '<a href="exec:gs ''obj_din'', ''pirsF''">Nipples</a> | '
  1942. else
  1943. *p 'Nipples | '
  1944. end
  1945. if pirsN > 0 and pirsN < 10000:
  1946. *p '<a href="exec:gs ''obj_din'', ''pirsN''">Navel</a> | '
  1947. else
  1948. *p 'Navel | '
  1949. end
  1950. if pirsG > 0 and pirsG < 10000:
  1951. *p '<a href="exec:gs ''obj_din'', ''pirsG''">Pussy</a>'
  1952. else
  1953. *p 'Pussy'
  1954. end
  1955. end
  1956. '</center>'
  1957. end
  1958. !! piercing images.
  1959. if $ARGS[0] = 'pirsA':
  1960. *clr
  1961. gs 'obj_din', 'piercing'
  1962. *nl
  1963. '<center><img <<$set_imgh>> src="images/pc/body/piercings/a<<pirsA>>.jpg"></center>'
  1964. end
  1965. if $ARGS[0] = 'pirsB':
  1966. *clr
  1967. gs 'obj_din', 'piercing'
  1968. *nl
  1969. '<center><img <<$set_imgh>> src="images/pc/body/piercings/b<<pirsB>>.jpg"></center>'
  1970. end
  1971. if $ARGS[0] = 'pirsC':
  1972. *clr
  1973. gs 'obj_din', 'piercing'
  1974. *nl
  1975. '<center><img <<$set_imgh>> src="images/pc/body/piercings/c<<pirsC>>.jpg"></center>'
  1976. end
  1977. if $ARGS[0] = 'pirsD':
  1978. *clr
  1979. gs 'obj_din', 'piercing'
  1980. *nl
  1981. '<center><img <<$set_imgh>> src="images/pc/body/piercings/d<<pirsD>>.jpg"></center>'
  1982. end
  1983. if $ARGS[0] = 'pirsE':
  1984. *clr
  1985. gs 'obj_din', 'piercing'
  1986. *nl
  1987. '<center><img <<$set_imgh>> src="images/pc/body/piercings/e<<pirsE>>.jpg"></center>'
  1988. end
  1989. if $ARGS[0] = 'pirsF':
  1990. *clr
  1991. gs 'obj_din', 'piercing'
  1992. *nl
  1993. '<center><img <<$set_imgh>> src="images/pc/body/piercings/f<<pirsF>>.jpg"></center>'
  1994. end
  1995. if $ARGS[0] = 'pirsN':
  1996. *clr
  1997. gs 'obj_din', 'piercing'
  1998. *nl
  1999. '<center><img <<$set_imgh>> src="images/pc/body/piercings/n<<pirsN>>.jpg"></center>'
  2000. end
  2001. if $ARGS[0] = 'pirsG':
  2002. *clr
  2003. gs 'obj_din', 'piercing'
  2004. *nl
  2005. '<center><img <<$set_imgh>> src="images/pc/body/piercings/g<<pirsG>>.jpg"></center>'
  2006. end
  2007. if $ARGS[0] = 'records': gt 'journal', 'records'
  2008. if $ARGS[0] = 'emergency':
  2009. '<center><b>YOU JUST had to use emergency exit, this is only for use when you get a BLANK SCREEN.</b></center>'
  2010. *nl
  2011. '<center><b>DO NOT use this option without a good reason, doing so can cause instability and could damage your save game.</b></center>'
  2012. *nl
  2013. '<center><b>If this was the result of a bug in the game, then please report the issue and when / how it was trigger with as much info as you can on the tfgamesite.com forum.</b></center>'
  2014. *nl
  2015. cla
  2016. act 'Go to Pavlovsk':gt 'pav_residential'
  2017. act 'Go to City Residental':gt 'city_residential'
  2018. act 'Remove all mods':
  2019. killqst
  2020. set mod_list=0
  2021. killvar '$mod_name'
  2022. killvar '$mod_version'
  2023. killvar '$mod_author'
  2024. killvar '$mod_desc'
  2025. killvar '$mod_opt'
  2026. end
  2027. if $loc ! '' and $loc_arg ! '':
  2028. act 'Cancel':gt $loc, $loc_arg
  2029. elseif $loc ! '':
  2030. act 'Cancel':gt $loc
  2031. elseif $curloc ! '':
  2032. act 'Cancel':gt $curloc
  2033. end
  2034. end
  2035. !!quick time changes from the object menu
  2036. if $ARGS[0] = '-1 Hour':
  2037. hour -= 1
  2038. gs 'stat'
  2039. gt $loc, $loc_arg
  2040. end
  2041. if $ARGS[0] = '+1 Hour':
  2042. hour += 1
  2043. gs 'stat'
  2044. gt $loc, $loc_arg
  2045. end
  2046. !! Objects window debug
  2047. !! to turn on showing variables in the Object window type in the console window
  2048. !! objectWindowDebug = 1
  2049. !! to add a variable to the current game type in the console window
  2050. !! gs 'obj_din', 'AddDebugVar', 'grupTipe'
  2051. if $ARGS[0] = 'old':
  2052. killobj
  2053. oldobjmenu = 1
  2054. addobj '<center>Refresh</center>'
  2055. if cheatConsole = 0: addobj '<center>Console</center>'
  2056. addobj '<center>Toggle Debug Variables</center>'
  2057. addobj '<center>Add Debug Variable</center>'
  2058. addobj '<center>Delete Debug Variable</center>'
  2059. addobj '<center>Switch HTML</center>'
  2060. if cheatTime = 1:
  2061. addobj '<center>-1 Hour</center>'
  2062. addobj '<center>+1 Hour</center>'
  2063. end
  2064. addobj ''
  2065. addobj '<center><font color = red>Emergency</font></center>'
  2066. addobj ''
  2067. if debug_warning_closed = 0:
  2068. addobj '<center>This window is for debug only and can be safely closed.</center>'
  2069. addobj '<center>Remove debug info</center>'
  2070. end
  2071. if objectWindowDebug = 1:
  2072. addobj '$curloc: <<$curloc>>'
  2073. addobj '$loc: <<$loc>>'
  2074. addobj '$loc_arg: <<$loc_arg>>'
  2075. addobj '$location_type: <<$location_type>>'
  2076. addobj 'week: <<week>>'
  2077. addobj 'daystart: <<daystart>>'
  2078. if ARRSIZE('$ObjDebugVars') > 0:
  2079. i = 0
  2080. :AddDebugVarLoop
  2081. if i < ARRSIZE('$ObjDebugVars'):
  2082. if instr($ObjDebugVars[i],'$') = 1:
  2083. dynamic '$tmp = <<$ObjDebugVars[i]>>'
  2084. addobj '<<$ObjDebugVars[i]>>: <<$tmp>>'
  2085. else
  2086. dynamic 'tmp = <<$ObjDebugVars[i]>>'
  2087. addobj '<<$ObjDebugVars[i]>>: <<tmp>>'
  2088. end
  2089. i += 1
  2090. jump 'AddDebugVarLoop'
  2091. end
  2092. end
  2093. end
  2094. end
  2095. if $ARGS[0] = "AddDebugVar":
  2096. if $ARGS[1] <> '':
  2097. i = ARRSIZE('$ObjDebugVars')
  2098. $ObjDebugVars[i] = '<<$ARGS[1]>>'
  2099. end
  2100. end
  2101. if $ARGS[0] = "DeleteDebugVar":
  2102. if $ARGS[1] <> '':
  2103. if ARRSIZE('$ObjDebugVars') > 0:
  2104. i = 0
  2105. :DeleteDebugVarLoop
  2106. if i < ARRSIZE('$ObjDebugVars'):
  2107. if $ObjDebugVars[i] = $ARGS[1]:
  2108. killvar '$ObjDebugVars', i
  2109. i = ARRSIZE('$ObjDebugVars')
  2110. else
  2111. i += 1
  2112. end
  2113. jump 'DeleteDebugVarLoop'
  2114. end
  2115. end
  2116. end
  2117. end
  2118. if $ARGS[0] = 'wait':
  2119. cla
  2120. $waitStr = input ("How long would you like to wait?<br>(maximum 120 minutes, leave blank or press cancel to wait 15 minutes)<br>Alternatively, input a time to wait until (hh:mm). It is <<$mid(100+hour,2,2)>>:<<$mid(100+minut,2,2)>> now.")
  2121. waiting = 0
  2122. if $waitStr = '':
  2123. waiting = 15
  2124. elseif isnum($waitStr) = 0:
  2125. waiting = val(mid($waitStr, 1,2)) * 60 + val(mid($waitStr, 4,2)) - minut - hour * 60
  2126. else
  2127. waiting = val($waitStr)
  2128. end
  2129. if waiting > 0 and waiting <= 120:
  2130. minut += waiting
  2131. else
  2132. 'Invalid time.'
  2133. end
  2134. gs 'stat'
  2135. gt $loc, $loc_arg
  2136. end
  2137. if $ARGS[0] = 'rest':
  2138. cla
  2139. waiting = input ("How long would you like to rest?<br>(Default 15 minutes, maximum 120 minutes)")
  2140. if waiting = '':
  2141. minut += 15
  2142. elseif waiting > 0 and waiting <= 120:
  2143. minut += waiting
  2144. pcs_mood += 10
  2145. if pcs_sleep < 90 and waiting >= 60:
  2146. pcs_sleep += 10
  2147. end
  2148. elseif waiting <= 0 or waiting > 120:
  2149. 'Invalid time.'
  2150. end
  2151. gs 'stat'
  2152. gt $loc, $loc_arg
  2153. end
  2154. --- obj_din ---------------------------------