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@@ -546,7 +546,7 @@ if $ARGS[0] = 'mixed':
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act 'Drive in (<<will_cost>> Willpower)':
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*clr & cla
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grupvalue[2] += 1
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- [npc_rel 'A27'] = += 1
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+ npc_rel['A27'] += 1
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pcs_mood += 40
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bkbll_exp += rand(0,2)
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gs 'sweat', 'add', 40
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@@ -562,7 +562,7 @@ if $ARGS[0] = 'mixed':
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act 'End the game': gt 'bbgameout', 'end_game'
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else
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grupvalue[2] -= 1
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- [npc_rel 'A27'] = -= 1
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+ npc_rel['A27'] -= 1
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pcs_mood -= 40
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gs 'sweat', 'add', 40
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'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/pickupgames/bboutside/dribblegirl.jpg"></center>'
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@@ -580,7 +580,7 @@ if $ARGS[0] = 'mixed':
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act 'Pass (<<will_cost>> Willpower)':
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*clr & cla
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grupvalue[2] += 1
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- [npc_rel 'A27'] = += 1
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+ npc_rel['A27'] += 1
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pcs_mood += 40
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bkbll_exp += rand(0,2)
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gs 'sweat', 'add', 40
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@@ -595,7 +595,7 @@ if $ARGS[0] = 'mixed':
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act 'End the game': gt 'bbgameout', 'end_game'
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else
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grupvalue[2] -= 1
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- [npc_rel 'A27'] = -= 1
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+ npc_rel['A27'] -= 1
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pcs_mood -= 20
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gs 'sweat', 'add', 20
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'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/pickupgames/bboutside/outsidepass.jpg"></center>'
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@@ -614,7 +614,7 @@ if $ARGS[0] = 'mixed':
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act 'Shoot (<<will_cost>> Willpower)':
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*clr & cla
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grupvalue[2] += 1
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- [npc_rel 'A27'] = += 1
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+ npc_rel['A27'] += 1
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pcs_mood += 40
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bkbll_exp += rand(0,2)
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gs 'sweat', 'add', 40
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@@ -629,7 +629,7 @@ if $ARGS[0] = 'mixed':
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act 'End the game': gt 'bbgameout', 'end_game'
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else
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grupvalue[2] -= 1
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- [npc_rel 'A27'] = -= 1
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+ npc_rel['A27'] -= 1
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pcs_mood -= 40
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gs 'sweat', 'add', 40
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'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/pickupgames/bboutside/outsideshoot1.jpg"></center>'
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@@ -646,7 +646,7 @@ if $ARGS[0] = 'mixed':
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act 'Get rid of the ball':
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*clr & cla
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grupvalue[2] -= 2
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- [npc_rel 'A27'] = -= 2
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+ npc_rel['A27'] -= 2
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pcs_mood -= 40
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gs 'sweat', 'add', 40
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'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/pickupgames/bboutside/fail2.jpg"></center>'
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@@ -682,7 +682,7 @@ if $ARGS[0] = 'mixed':
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act 'Drive in (<<will_cost>> Willpower)':
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*clr & cla
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grupvalue[2] += 1
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- [npc_rel 'A27'] = += 1
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+ npc_rel['A27'] += 1
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pcs_mood += 20
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bkbll_exp += rand(0,2)
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gs 'sweat', 'add', 20
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@@ -698,7 +698,7 @@ if $ARGS[0] = 'mixed':
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act 'End the game': gt 'bbgameout', 'end_game'
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else
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grupvalue[2] -= 1
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- [npc_rel 'A27'] = -= 1
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+ npc_rel['A27'] -= 1
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pcs_mood -= 20
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gs 'sweat', 'add', 20
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'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/pickupgames/bboutside/dribblegirl.jpg"></center>'
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@@ -716,7 +716,7 @@ if $ARGS[0] = 'mixed':
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act 'Pass (<<will_cost>> Willpower)':
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*clr & cla
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grupvalue[2] += 1
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- [npc_rel 'A27'] = += 1
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+ npc_rel['A27'] += 1
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pcs_mood += 20
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bkbll_exp += rand(0,2)
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gs 'sweat', 'add', 20
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@@ -731,7 +731,7 @@ if $ARGS[0] = 'mixed':
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act 'End the game': gt 'bbgameout', 'end_game'
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else
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grupvalue[2] -= 1
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- [npc_rel 'A27'] = -= 1
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+ npc_rel['A27'] -= 1
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pcs_mood -= 20
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gs 'sweat', 'add', 20
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'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/pickupgames/bboutside/outsidepass.jpg"></center>'
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@@ -750,7 +750,7 @@ if $ARGS[0] = 'mixed':
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act 'Shoot (<<will_cost>> Willpower)':
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*clr & cla
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grupvalue[2] += 1
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- [npc_rel 'A27'] = += 1
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+ npc_rel['A27'] += 1
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pcs_mood += 20
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bkbll_exp += rand(0,2)
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gs 'sweat', 'add', 20
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@@ -765,7 +765,7 @@ if $ARGS[0] = 'mixed':
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act 'End the game': gt 'bbgameout', 'end_game'
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else
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grupvalue[2] -= 1
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- [npc_rel 'A27'] = -= 1
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+ npc_rel['A27'] -= 1
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pcs_mood -= 20
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gs 'sweat', 'add', 20
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'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/pickupgames/bboutside/outsideshoot1.jpg"></center>'
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@@ -782,7 +782,7 @@ if $ARGS[0] = 'mixed':
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act 'Get rid of the ball':
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*clr & cla
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grupvalue[2] -= 2
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- [npc_rel 'A27'] = -= 2
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+ npc_rel['A27'] -= 2
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pcs_mood -= 20
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gs 'sweat', 'add', 20
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'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/pickupgames/bboutside/fail2.jpg"></center>'
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@@ -818,7 +818,7 @@ if $ARGS[0] = 'mixed':
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act 'Drive in (<<will_cost>> Willpower)':
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*clr & cla
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grupvalue[2] += 1
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- [npc_rel 'A27'] = += 1
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+ npc_rel['A27'] += 1
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pcs_mood += 30
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bkbll_exp += rand(0,2)
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gs 'sweat', 'add', 30
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@@ -834,7 +834,7 @@ if $ARGS[0] = 'mixed':
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act 'End the game': gt 'bbgameout', 'end_game'
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else
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grupvalue[2] -= 1
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- [npc_rel 'A27'] = -= 1
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+ npc_rel['A27'] -= 1
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pcs_mood -= 30
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gs 'sweat', 'add', 30
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'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/pickupgames/bboutside/dribblegirl.jpg"></center>'
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@@ -853,7 +853,7 @@ if $ARGS[0] = 'mixed':
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*clr & cla
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temp = rand(0,100)
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grupvalue[2] += 1
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- [npc_rel 'A27'] = += 1
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+ npc_rel['A27'] += 1
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pcs_mood += 30
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bkbll_exp += rand(0,2)
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gs 'sweat', 'add', 30
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@@ -868,7 +868,7 @@ if $ARGS[0] = 'mixed':
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act 'End the game': gt 'bbgameout', 'end_game'
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else
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grupvalue[2] -= 1
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- [npc_rel 'A27'] = -= 1
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+ npc_rel['A27'] -= 1
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pcs_mood -= 30
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gs 'sweat', 'add', 30
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'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/pickupgames/bboutside/outsidepass.jpg"></center>'
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@@ -887,7 +887,7 @@ if $ARGS[0] = 'mixed':
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act 'Shoot (<<will_cost>> Willpower)':
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*clr & cla
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grupvalue[2] += 1
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- [npc_rel 'A27'] = += 1
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+ npc_rel['A27'] += 1
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pcs_mood += 30
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bkbll_exp += rand(0,2)
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gs 'sweat', 'add', 30
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@@ -902,7 +902,7 @@ if $ARGS[0] = 'mixed':
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act 'End the game': gt 'bbgameout', 'end_game'
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else
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grupvalue[2] -= 1
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- [npc_rel 'A27'] = -= 1
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+ npc_rel['A27'] -= 1
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pcs_mood -= 30
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gs 'sweat', 'add', 30
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'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/pickupgames/bboutside/outsideshoot1.jpg"></center>'
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@@ -919,7 +919,7 @@ if $ARGS[0] = 'mixed':
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act 'Get rid of the ball':
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*clr & cla
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grupvalue[2] -= 2
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- [npc_rel 'A27'] = -= 2
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+ npc_rel['A27'] -= 2
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pcs_mood -= 30
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gs 'sweat', 'add', 30
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'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/pickupgames/bboutside/fail2.jpg"></center>'
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