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[removed] files no longer needed for the village

sovietmercader 4 년 전
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dfdde94d05
5개의 변경된 파일0개의 추가작업 그리고 460개의 파일을 삭제
  1. 0 6
      glife.qproj
  2. 0 13
      locations/famdorfride.qsrc
  3. 0 28
      locations/farmhomeride.qsrc
  4. 0 203
      locations/gadforestrelax.qsrc
  5. 0 210
      locations/gadforestswamp.qsrc

+ 0 - 6
glife.qproj

@@ -508,10 +508,6 @@
 	<Folder name="Sonia">
 		<Location name="soniadisco"/>
 	</Folder>
-	<Folder name="Village">
-		<Location name="famdorfride"/>
-		<Location name="farmhomeride"/>
-	</Folder>
 	<Folder name="Gadyukino">
 		<Location name="gadhouse"/>
 		<Location name="grandmahelp"/>
@@ -541,10 +537,8 @@
 		<Location name="gadforest"/>
 		<Location name="gadforest_event"/>
 		<Location name="gadforestlost"/>
-		<Location name="gadforestrelax"/>
 	</Folder>
 	<Folder name="Swamp">
-		<Location name="gadforestswamp"/>
 		<Location name="swamp"/>
 		<Location name="swamp_yard"/>
 		<Location name="swamphouse"/>

+ 0 - 13
locations/famdorfride.qsrc

@@ -1,13 +0,0 @@
-# famdorfride
-
-menu_off = 1
-if hour < 12: hour = 12 & minut = 0
-gs 'stat'
-minut += 60
-gs 'stat'
-'When the clock strikes noon, your stepfather goes to get the Volga out of its garage. A few minutes later he arrives at your house and you and your mother get in. You quietly sit in the back of the car, watching the surroundings zip by. After roughly an hour you reach the village of Gadukino, where your grandparents live.'
-
-act 'Enter your grandparents'' house':gt 'gadhouse', 'start'
-
---- famdorfride ---------------------------------
-

+ 0 - 28
locations/farmhomeride.qsrc

@@ -1,28 +0,0 @@
-# farmhomeride
-
-menu_off = 1
-onceridePerDay=daystart
-indorf = 0
-if month = 6 or month = 7 or month = 8:
-'<<$npc_nickname[''A29'']>> asks you "Well, <<$pcs_nickname>>, do you want to come home with us or spend summer in the village?"'
-	 act'Go home with your parents':
-		*clr & cla
-		if hour < 20: hour = 20 & minut = 0
-		minut += 60
-		gs'stat'
-		'You leave the village by the Volga River with your family and an hour later you have returned home in Pavlovsk.'
-		act 'Go home': gt'korrPar'
-	end
-	act'Stay in village':gt 'gadhouse', 'start'
-else
-	if hour < 20: hour = 20 & minut = 0
-	gs 'stat'
-	minut += 60
-	gs 'stat'
-	'You leave the village by the Volga River with your family and an hour later you have returned home in Pavlovsk.'
-
-	act 'Go home':gt 'korrPar'
-end
-
---- farmhomeride ---------------------------------
-

+ 0 - 203
locations/gadforestrelax.qsrc

@@ -1,203 +0,0 @@
-# gadforestrelax
-
-$location_type = 'secluded'
-$metka = ''
-$loc = 'gadforestrelax'
-$menu_loc = 'gadforestrelax'
-$menu_arg = ''
-menu_off = 0
-if StoryLine = 1 and forest_lostday > 0 and daystart > forest_lostday and rand(1,10) + bonfire > 8: gt 'gadforestlost', 'forestrescue' & !add rescue by illume
-gs 'gadukino_event', 'sound'
-wolfrand = rand(1,10)
-gs'stat'
-
-'<center><H4>Forest</H4></center>'
-if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and PCloSkirt = 0 and bonfire = 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax1.jpg"></center>'
-if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and PCloSkirt = 0 and bonfire = 1:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax2.jpg"></center>'
-if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and PCloSkirt > 0 and bonfire = 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_ski1.jpg"></center>'
-if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and PCloSkirt > 0 and $pantyworntype ! 'none' and bonfire = 1:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_ski2.jpg"></center>'
-if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and PCloSkirt > 0 and $pantyworntype = 'none' and bonfire = 1:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_ski3.jpg"></center>'
-if $clothingworntype = 'nude':'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_nude'+ rand(1,3) +'.jpg"></center>'
-if $clothingworntype = 'nude':inhib_exp += rand(1,3)
-'You are tired and decided to rest a little.'
-if wolfrand <= 3 and bonfire = 0 and hour = 23 or hour >= 0 and hour < 6 and bonfire = 0 and wolfrand <= 3:gt 'gadforest_event', 'relax'
-if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and bonfire = 0:
-    act 'Kindle fire':
-        cla
-   	    *clr
-		menu_off = 1
-   	    minut += 10
-   	    bonfire = 1
-   	    gs 'stat'
-   	    
-   	    '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_bonfire1.jpg"></center>'
-   	    'You have a match and decide to light a fire...'
-   	    
-   	    act 'Further':gt 'gadforestrelax'
-   	end    
-end   	
-    
-if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and bonfire = 1:
-	if edahot = 1:
-	    act 'Eat fried mushrooms':
-	        cla
-	        *clr
-			menu_off = 1
-	        minut += 15
-	        edahot = 0
-	        pcs_health += 10
-	        pcs_mood += 20
-	        gs'stat'
-	        '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/boletuscook.jpg"></center>'
-	        if pcs_energy >= 100:
-		        fat += 5
-		        'You can''t eat anymore.'
-	        elseif pcs_energy >= 70:
-		        fat += 3
-		        pcs_energy += 10
-		        'You force yourself to eat more food.'
-	        else
-		        pcs_energy += 20
-		        'You love to eat fried mushrooms.'
-	        end
-            act 'Further':gt 'gadforestrelax'
-        end
-    end       	     
-   	act 'Get warm by the fire':
-        cla
-   	    *clr
-		menu_off = 1
-        minut += 60
-        pcs_sleep += 9
-        pcs_health += 10
-        frost = 0
-        pcs_mood += 10
-		gs 'stat'
-        
-	    if hour >= 6 and hour < 21:
-		    '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_bonfire2.jpg"></center>'
-	    else
-           '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_bonfire3.jpg"></center>'
-	    end  	    
-   	   
-   	    'You sit in silence for hours looking at the fire. You feel warm and rested, perhaps it''s time to move on.'
-   	    
-   	    act 'Further':gt 'gadforestrelax' 
-   	end
-	act 'Nap by the campfire':
-        cla
-   	    *clr
-		menu_off = 1
-	    if pcs_sleep < 40:
-		    pcs_sleep += 30
-		    pcs_health += 20
-		    minut += 180 
-		    frost = 0
-		    pcs_mood += 50
-		    gs'stat'
-		
-            '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_bonfiresleep.jpg"></center>'
-	        'You doze off for about 3 hours, you wake up feeling more cheerful and rested.'
-	        act 'Wake up':gt 'gadforestrelax'
-	    else
-            cla
-   	        *clr 
-		    minut += 5
-		    frost = 0
-		    gs'stat'
-		    '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_bonfiresleep.jpg"></center>'
-		    'You''re trying to sleep, but can''t.'
-		    act 'Further':gt 'gadforestrelax'	
-		end
-	end
-	if boletus > 0:
-	    act 'Grill the mushrooms in the fire':
-	        cla
-	        *clr
-			menu_off = 1
-	        minut += 30
-	        edahot = 1
-	        boletus -= 1
-	        frost = 0
-	        gs'stat'
-	        '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/boletushot.jpg"></center>'
-	        'You grilled some mushrooms in the fire.'
-            act 'Further':gt 'gadforestrelax'
-        end
-    end 
-end
-
-if $clothingworntype ! 'nude' and bonfire = 0:
-   	act 'Sit on the grass':
-        cla
-   	    *clr
-		menu_off = 1
-   	    if temper < 12:pcs_health -= healthmax/20
-        minut += 60
-        pcs_sleep += 6
-        pcs_mood += 10
-        
-	    if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and PCloSkirt = 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax3.jpg"></center>'    
-	    if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and $pantyworntype ! 'none' and PCloSkirt > 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_ski4.jpg"></center>'   
-		if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and $pantyworntype = 'none' and PCloSkirt > 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_ski5.jpg"></center>' 
-        if $clothingworntype = 'nude':'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_nude'+rand(1,2)+'.jpg"></center>'    	    
-   	    
-   	    'You sit in silence for hours looking at the fire. You feel warm and rested, perhaps it''s time to move on.'
-   	    
-   	    act 'Further':gt 'gadforestrelax' 
-   	end
-	act 'Nap on the ground':
-        cla
-   	    *clr
-		menu_off = 1
-	    if pcs_sleep < 40:
-		    pcs_sleep += 30
-		    if temper < 12:pcs_health -= healthmax/10
-		    minut += 180 
-		    pcs_mood += 20
-		    gs'stat'
-		    
-	        if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and PCloSkirt = 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_sleep.jpg"></center>'   
-	        if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and $pantyworntype ! 'none' and PCloSkirt > 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_sleepski.jpg"></center>'    
-		    if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and $pantyworntype = 'none' and PCloSkirt > 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_sleepski1.jpg"></center>' 
-            if $clothingworntype = 'nude':'<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_sleepnude1.'+rand(1,2)+'.jpg"></center>'    
-		  	
-	        'You doze off for about 3 hours, you wake up feeling more cheerful and rested.'
-	        act 'Wake up':gt 'gadforestrelax'
-	    else
-		    minut += 5
-		    gs'stat'
-		    '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/gadforestrelax_nosleep.jpg"></center>'
-		    'You''re trying to sleep, but can''t.'
-		    act 'Further':gt 'gadforestrelax'	
-		end
-	end
-end
-
-if bilberry > 0:
-	act 'Eat berries':
-	    cla
-	    *clr
-		menu_off = 1
-	    minut += 30
-	    pcs_energy += 15
-	    pcs_hydra += 40
-	    bilberry -= 1
-	    pcs_health += 5
-	    pcs_mood += 10
-	    gs'stat'
-	    '<center><img <<$set_imgh>> src="images/locations/gadukino/forest/bilberry.jpg"></center>'
-	    'You ate a few berries.'
-        act 'Further':gt 'gadforestrelax'
-    end
-end
-
-act 'Look for the road':
-    if lost = 1:bonfire = 0 & minut += 15 & gt 'gadforestlost','1'
-    if lost = 2:bonfire = 0 & minut += 15 & gt 'gadforestlost','2'
-    if lost = 3:bonfire = 0 & minut += 15 & gt 'gadforestlost','3'
-    if lost = 4:bonfire = 0 & minut += 15 & gt 'gadforestlost','4'
-end
-
---- gadforestrelax ---------------------------------
-

+ 0 - 210
locations/gadforestswamp.qsrc

@@ -1,210 +0,0 @@
-# gadforestswamp
-
-$location_type = 'secluded'
-if $ARGS[0] = '1':
-	$loc = 'gadforestswamp'
-	$metka = '1'
-	$location_type = 'secluded'
-
-	$menu_loc = 'gadforestswamp'
-	$menu_arg = '1'
-	menu_off = 0
-
-	gs 'gadukino_event', 'sound'
-	gs 'stat'
-
-	'<center><H4>Swamp</H4></center>'
-	if month >= 4 and month <= 10:
-		if hour >= 6 and hour < 22:
-			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/gadforestlostswamp.jpg"></center>'
-		else
-			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/gadforestlostswamp_night.jpg"></center>'
-		end
-	else
-		if hour >= 8 and hour < 18:
-			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/gadforestlostswamp_winter.jpg"></center>'
-		else
-			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/gadforestlostswamp_winter_night.jpg"></center>'
-		end
-	end
-	'You come to the edge of the swamp; you can see a hut in the distance.'
-	'You can go back into the woods or try to get to the hut through the marsh, but will you have enough strength and agility to overcome this obstacle?'
-
-	act 'Go back to the forest':gt 'gadforestlost','4'
-
-	act 'Try to go through the mire':
-		*clr & cla
-		menu_off = 1
-		minut += 10
-		swamprand = pcs_stren + pcs_agil
-		gs 'sweat', 'add', 15
-		gs 'stat'
-
-		if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and PCloSkirt = 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/goswamp.jpg"></center>'
-		if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and PCloSkirt > 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/goswamp_ski.jpg"></center>'
-		if $clothingworntype = 'nude':'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/goswamp_nude0.'+rand(4,5)+'.jpg"></center>'
-		'You entered the swamp and felt your feet starting to sink into the mud...'
-		temp_gads = RAND(1,100)
-		act 'Give it another try':
-			if swamprand > temp_gads:gt 'swamp_yard', 'start'
-			if Enable_nogameover = 0:
-				if swamprand < temp_gads and temp_gads >= 90:over = 10 & gt 'gameover'
-				if swamprand < temp_gads and temp_gads < 90:pcs_bushcraft += 5 & gt 'gadforestswamp', '2'
-			else
-				pcs_bushcraft += 5
-				gt 'gadforestswamp', '2'
-			end
-		end
-	end
-end
-
-if $ARGS[0] = '2':
-	$loc = 'gadforestswamp'
-	$metka = '2'
-	$location_type = 'secluded'
-
-	$menu_loc = 'gadforestswamp'
-	$menu_arg = '2'
-	menu_off = 0
-
-	gs 'gadukino_event', 'sound'
-	gs 'stat'
-
-	! unbrush hair and remove makeup
-	pcs_hairbsh = 0
-	if pcs_makeup > 1:pcs_makeup = 0
-
-	! clothes wear out
-	! if dirty = 0 and ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear'):dirty = 1 & dynamic $clothingworntype + 'H[<<clothingwornnumber>>] -= 10'
-	!!add remove clothes if worn out
-	! if dyneval('RESULT = <<$clothingworntype>>H[<<clothingwornnumber>>]') <= 0:
-		! 'Your ripped clothes were barely holding together, but now they have finally fell apart.'
-		! 'You are naked now.'
-		! gadforest_clothestorn = 1
-		! gs 'clothing', 'strip', 'gadforestswamp', 2
-	! end
-	gs 'stat'
-	'<center><H4>Swamp</H4></center>'
-	'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/panicswamp.jpg"></center>'
-	'You are stuck in the quagmire."I''m stuck!", you think in panic "What do I do?". '
-
-	act 'Call for help':
-		*clr & cla
-		menu_off = 1
-		minut += 10
-		if pcs_sweat < 10: gs 'sweat', 'add', 10
-		if week = 6 or week = 7:temp_gads = RAND(1,3)
-		if week < 6:temp_gads = RAND(1,5)
-		gs 'stat'
-		'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/gadforestlosthelp.jpg"></center>'
-
-		'You are exhausted and begin to scream for help...'
-
-
-		act 'Wait':
-			if temp_gads = 1:
-				*clr & cla
-				minut += 10
-				hunters_here = 1
-				hunterhelp = 1
-				gs 'stat'
-				'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/handshelp.jpg"></center>'
-				'You hear men speaking and begin to shout louder. The voices come closer and finally, someone''s strong hands grabbed you and dragged back to solid ground.'
-				'You are so tired from your ordeal you pass out.'
-
-				act 'Wake up':gt 'swamp_yard', 'start'
-			else
-				*clr & cla
-				minut += 10
-				gs 'stat'
-
-				'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/panicswamp.jpg"></center>'
-				'No one responds to your call, looks like you are all alone.'
-
-				act 'Contemplate your life':gt 'gadforestswamp','2'
-			end
-		end
-	end
-
-	act 'Try to get back to the woods':
-		*clr & cla
-		menu_off = 1
-		minut += 10
-		swamprand = pcs_stren + pcs_agil
-		stren_exp += rand(0,1)
-		agil_exp += rand(0,1)
-		gs 'sweat', 'add', 30
-		temp_gads = RAND(1,100)
-		gs 'stat'
-
-		dynamic $swampclothes
-
-		'You decide it''s wisest to try and turn back...'
-		act 'Give it another try':
-			if swamprand > temp_gads:gt 'gadforestswamp','1'
-			if Enable_nogameover = 0:
-				if swamprand < temp_gads and temp_gads >= 90:over = 10 & gt 'gameover'
-				if swamprand < temp_gads and temp_gads < 90:gt 'gadforestswamp', '2'
-			else
-				gt 'gadforestswamp', '2'
-			end
-		end
-	end
-	act 'Try to go on to the hut':
-		cla
-		*clr
-		menu_off = 1
-		minut += 10
-		swamprand = pcs_stren + pcs_agil
-		stren_exp += rand(0,1)
-		agil_exp += rand(0,1)
-		gs 'sweat', 'add', 30
-		temp_gads = RAND(1,100)
-		gs 'stat'
-
-		dynamic $swampclothes
-
-		'You decide you might as well keep going forward at this point...'
-		act 'Give it another try':
-			if swamprand > temp_gads:gt 'swamp_yard', 'start'
-			if Enable_nogameover = 0:
-				if swamprand < temp_gads and temp_gads >= 90:over = 10 & gt 'gameover'
-				if swamprand < temp_gads and temp_gads < 90:gt 'gadforestswamp', '2'
-			else
-				gt 'gadforestswamp', '2'
-			end
-		end
-	end
-end
-
-if hour >= 6 and hour <= 20 and month >= 6 and month <= 9 and boletus + bilberry < 10 and swamp_day ! daystart:
-	act 'Look for mushrooms and berries (0:30)':
-		cla
-		*clr
-		menu_off = 1
-		minut += 30
-		temp = RAND(1,2)
-		swamp_day = daystart
-		if goforest < 20:goforest += rand(0,1)
-		new_boletus += rand(4,5)
-		boletus += new_boletus
-		new_bilberry += rand(4,5)
-		bilberry += new_bilberry
-		pcs_mood += 5
-		gs 'stat'
-
-		gs 'gadforest', 'clothes1'
-
-		'You spend half an hour wandering through the woods in search of mushrooms and berries and manage to find <<new_boletus>> kg of mushrooms and <<new_bilberry>> kg of berries.'
-
-		act 'Continue': gt'swamp'
-	end
-end
-$swampclothes = {
-	if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and PCloSkirt = 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/goswamp1.jpg"></center>'
-	if ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and PCloSkirt > 0:'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/goswamp_ski1.jpg"></center>'
-	if $clothingworntype = 'nude':'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/goswamp_nude0.'+rand(4,5)+'.jpg"></center>'
-}
-
---- gadforestswamp ---------------------------------
-