# KGDgame
<<<<<<< 428_KGDgame
minut += 1
gs 'stat'
gs 'KGDexp'
'<center><B>Date <<KGDday>></B></center>'
'<center><B>Your town</B></center>'
'<center>Buildings</center>'
'Tower Hero, which stores <<KGDmoney>> Resources'
'Farms <<KGDfarm>> pieces'
''
'<center><B>List Party hero (6t people maximum)</B></center>'
'Hero. Level <<KGDlvl>>Life <<KGDHP>>Done <<KGDdam>>'
if KGDsput2 > 0: '<<$KGDname2>>. Level <<KGDlvl2>>Life <<KGDHP2>>Done <<KGDdam2>>'
if KGDsput3 > 0: '<<$KGDname3>>. Level <<KGDlvl3>>Life <<KGDHP3>>Done <<KGDdam3>>'
if KGDsput4 > 0: '<<$KGDname4>>. Level <<KGDlvl4>>Life <<KGDHP4>>Done <<KGDdam4>>'
if KGDsput5 > 0: '<<$KGDname5>>. Level <<KGDlvl5>>Life <<KGDHP5>>Done <<KGDdam5>>'
if KGDsput6 > 0: '<<$KGDname6>>. Level <<KGDlvl6>>Life <<KGDHP6>>Done <<KGDdam6>>'
''
'<center><B>Brands for</B></center>'
'Do you own <<KGDkarta>>% of'
=======
minut+=1
gs'stat'
gs'KGDexp'
'<center><B>day <<KGDday>></B></center>'
'<center><B>your city</B></center>'
'<center>Structures</center>'
'tower hero, which is stored <<KGDmoney>> resources'
'farms <<KGDfarm>> pcs'
''
'<center><B>List of party hero (6five people maximum)</B></center>'
'hero. level <<KGDlvl>>, life <<KGDHP>>, damage <<KGDdam>>'
if KGDsput2>0:'<<$KGDname2>>. level <<KGDlvl2>>, life <<KGDHP2>>, damage <<KGDdam2>>'
if KGDsput3>0:'<<$KGDname3>>. level <<KGDlvl3>>, life <<KGDHP3>>, damage <<KGDdam3>>'
if KGDsput4>0:'<<$KGDname4>>. level <<KGDlvl4>>, life <<KGDHP4>>, damage <<KGDdam4>>'
if KGDsput5>0:'<<$KGDname5>>. level <<KGDlvl5>>, life <<KGDHP5>>, damage <<KGDdam5>>'
if KGDsput6>0:'<<$KGDname6>>. level <<KGDlvl6>>, life <<KGDHP6>>, damage <<KGDdam6>>'
''
'<center><B>territory</B></center>'
'Do you own <<KGDkarta>>% territory'
>>>>>>> 428_KGDgame


<<<<<<< 428_KGDgame
act 'Next Day':
cls
KGDbrod = 0
KGDday += 1
KGDmoney += KGDkarta * 5 + KGDfarm * 10
=======
act 'the next day':
cls
KGDbrod=0
KGDday+=1
KGDmoney+=KGDkarta*5+KGDfarm*10
>>>>>>> 428_KGDgame
gt $curloc
end

<<<<<<< 428_KGDgame
if KGDmoney >= 150 and KGDfarm > KGDkarta:
	act 'Build a farm (150 resources)':
	cls
	KGDmoney -= 150
	KGDfarm += 1
	gt $curloc
	end
=======
if KGDmoney>=150 and KGDfarm>KGDkarta:
	 act 'build a farm (150 resources)':
	 cls
	 KGDmoney-=150
	 KGDfarm+=1
	 gt $curloc
	 end
>>>>>>> 428_KGDgame
end

<<<<<<< 428_KGDgame
	act 'Arrange the soldiers':
	cls
	KGDpartyCreate = 1
	$kgdplace = '1st place empty'
	$kgdplace2 = '2nd place is empty'
	$kgdplace3 = '3rd place is empty'
	$kgdplace4 = '4th place is empty'
	$kgdplace5 = '5th place is empty'
	$kgdplace6 = '6th place is empty'
	kgdplace = 0
	kgdplace2 = 0
	kgdplace3 = 0
	kgdplace4 = 0
	kgdplace5 = 0
	kgdplace6 = 0
	gt 'KGDparty'
	end

if KGDbrod = 0 and KGDpartyCreate > 0:
	act 'Win territory':
	cls
	KGDbrod = 1

	gt 'KGDbefore'
	end
=======
	 act 'arrange the soldiers':
	 cls
     KGDpartyCreate=1
     $kgdplace='1place empty'
     $kgdplace2='2place empty'
     $kgdplace3='3place empty'
     $kgdplace4='4place empty'
     $kgdplace5='5place empty'
     $kgdplace6='6place empty'
     kgdplace=0
     kgdplace2=0
     kgdplace3=0
     kgdplace4=0
     kgdplace5=0
     kgdplace6=0
	 gt 'KGDparty'
	 end

if KGDbrod=0 and KGDpartyCreate>0:
	 act 'win territory':
	 cls
     KGDbrod=1
     
	 gt 'KGDbefore'
	 end
>>>>>>> 428_KGDgame
end



<<<<<<< 428_KGDgame
if KGDsput6 = 0 and KGDmoney >= 250:
	act 'Hire a satellite (250 resources)':
	cls
	KGDmoney -= 250
	KGDpartyCreate = 0
		act 'Warrior':
			if KGDsput2 = 0:
			$KGDname2 = 'Warrior'
			KGDlvl2 = 1
			KGDHP2 = 100
			KGDdam2 = 10
			KGDsput2 = 1
			KGDexp2 = 0
			gt $curloc
			exit
			end

			if KGDsput3 = 0:
			$KGDname3 = 'Warrior'
			KGDlvl3 = 1
			KGDHP3 = 100
			KGDdam3 = 10
			KGDsput3 = 1
			KGDexp3 = 0
			gt $curloc
			exit
			end

			if KGDsput4 = 0:
			$KGDname4 = 'Warrior'
			KGDlvl4 = 1
			KGDHP4 = 100
			KGDdam4 = 10
			KGDsput4 = 1
			KGDexp4 = 0
			gt $curloc
			exit
			end

			if KGDsput5 = 0:
			$KGDname5 = 'Warrior'
			KGDlvl5 = 1
			KGDHP5 = 100
			KGDdam5 = 10
			KGDsput5 = 1
			KGDexp5 = 0
			gt $curloc
			exit
			end

			if KGDsput6 = 0:
			$KGDname6 = 'Warrior'
			KGDlvl6 = 1
			KGDHP6 = 100
			KGDdam6 = 10
			KGDsput6 = 1
			KGDexp6 = 0
			gt $curloc
			exit
			end

		end

		act 'Magician':
			if KGDsput2 = 0:
			$KGDname2 = 'Magician'
			KGDlvl2 = 1
			KGDHP2 = 60
			KGDdam2 = 20
			KGDsput2 = 1
			KGDexp2 = 0
			gt $curloc
			exit
			end

			if KGDsput3 = 0:
			$KGDname3 = 'Magician'
			KGDlvl3 = 1
			KGDHP3 = 60
			KGDdam3 = 20
			KGDsput3 = 1
			KGDexp3 = 0
			gt $curloc
			exit
			end

			if KGDsput4 = 0:
			$KGDname4 = 'Magician'
			KGDlvl4 = 1
			KGDHP4 = 60
			KGDdam4 = 20
			KGDsput4 = 1
			KGDexp4 = 0
			gt $curloc
			exit
			end

			if KGDsput5 = 0:
			$KGDname5 = 'Magician'
			KGDlvl5 = 1
			KGDHP5 = 60
			KGDdam5 = 20
			KGDsput5 = 1
			KGDexp5 = 0
			gt $curloc
			exit
			end

			if KGDsput6 = 0:
			$KGDname6 = 'Magician'
			KGDlvl6 = 1
			KGDHP6 = 60
			KGDdam6 = 20
			KGDsput6 = 1
			KGDexp6 = 0
			gt $curloc
			exit
			end

		end

		act 'Archer':
			if KGDsput2 = 0:
			$KGDname2 = 'Archer'
			KGDlvl2 = 1
			KGDHP2 = 80
			KGDdam2 = 15
			KGDsput2 = 1
			KGDexp2 = 0
			gt $curloc
			exit
			end

			if KGDsput3 = 0:
			$KGDname3 = 'Archer'
			KGDlvl3 = 1
			KGDHP3 = 80
			KGDdam3 = 15
			KGDsput3 = 1
			KGDexp3 = 0
			gt $curloc
			exit
			end

			if KGDsput4 = 0:
			$KGDname4 = 'Archer'
			KGDlvl4 = 1
			KGDHP4 = 80
			KGDdam4 = 15
			KGDsput4 = 1
			KGDexp4 = 0
			gt $curloc
			exit
			end

			if KGDsput5 = 0:
			$KGDname5 = 'Archer'
			KGDlvl5 = 1
			KGDHP5 = 80
			KGDdam5 = 15
			KGDsput5 = 1
			KGDexp5 = 0
			gt $curloc
			exit
			end

			if KGDsput6 = 0:
			$KGDname6 = 'Archer'
			KGDlvl6 = 1
			KGDHP6 = 80
			KGDdam6 = 15
			KGDsput6 = 1
			KGDexp6 = 0
			gt $curloc
			exit
			end

		end

		act 'Priest':
			if KGDsput2 = 0:
			$KGDname2 = 'Priest'
			KGDlvl2 = 1
			KGDHP2 = 40
			KGDdam2 = 20
			KGDsput2 = 1
			KGDexp2 = 0
			gt $curloc
			exit
			end

			if KGDsput3 = 0:
			$KGDname3 = 'Priest'
			KGDlvl3 = 1
			KGDHP3 = 40
			KGDdam3 = 20
			KGDsput3 = 1
			KGDexp3 = 0
			gt $curloc
			exit
			end

			if KGDsput4 = 0:
			$KGDname4 = 'Priest'
			KGDlvl4 = 1
			KGDHP4 = 40
			KGDdam4 = 20
			KGDsput4 = 1
			KGDexp4 = 0
			gt $curloc
			exit
			end

			if KGDsput5 = 0:
			$KGDname5 = 'Priest'
			KGDlvl5 = 1
			KGDHP5 = 40
			KGDdam5 = 20
			KGDsput5 = 1
			KGDexp5 = 0
			gt $curloc
			exit
			end

			if KGDsput6 = 0:
			$KGDname6 = 'Priest'
			KGDlvl6 = 1
			KGDHP6 = 40
			KGDdam6 = 20
			KGDsput6 = 1
			KGDexp6 = 0
			gt $curloc
			exit
			end

		end
	end
=======
if KGDsput6=0 and KGDmoney>=250:
	 act 'hire satellite (250 resources)':
	 cls
     KGDmoney-=250
     KGDpartyCreate=0
		 act 'warrior':
		     if KGDsput2=0:
		     $KGDname2='warrior'
		     KGDlvl2=1
		     KGDHP2=100
		     KGDdam2=10
		     KGDsput2=1
		     KGDexp2=0
		     gt $curloc
		     exit
		     end
		     
		     if KGDsput3=0:
		     $KGDname3='warrior'
		     KGDlvl3=1
		     KGDHP3=100
		     KGDdam3=10
		     KGDsput3=1
		     KGDexp3=0
		     gt $curloc
		     exit
		     end
		     
		     if KGDsput4=0:
		     $KGDname4='warrior'
		     KGDlvl4=1
		     KGDHP4=100
		     KGDdam4=10
		     KGDsput4=1
		     KGDexp4=0
		     gt $curloc
		     exit
		     end
		     
		     if KGDsput5=0:
		     $KGDname5='warrior'
		     KGDlvl5=1
		     KGDHP5=100
		     KGDdam5=10
		     KGDsput5=1
		     KGDexp5=0
		     gt $curloc
		     exit
		     end
		     
		     if KGDsput6=0:
		     $KGDname6='warrior'
		     KGDlvl6=1
		     KGDHP6=100
		     KGDdam6=10
		     KGDsput6=1
		     KGDexp6=0
		     gt $curloc
		     exit
		     end
		 
		 end
		 
		 act 'magician':
		     if KGDsput2=0:
		     $KGDname2='magician'
		     KGDlvl2=1
		     KGDHP2=60
		     KGDdam2=20
		     KGDsput2=1
		     KGDexp2=0
		     gt $curloc
		     exit
		     end
		     
		     if KGDsput3=0:
		     $KGDname3='magician'
		     KGDlvl3=1
		     KGDHP3=60
		     KGDdam3=20
		     KGDsput3=1
		     KGDexp3=0
		     gt $curloc
		     exit
		     end
		     
		     if KGDsput4=0:
		     $KGDname4='magician'
		     KGDlvl4=1
		     KGDHP4=60
		     KGDdam4=20
		     KGDsput4=1
		     KGDexp4=0
		     gt $curloc
		     exit
		     end
		     
		     if KGDsput5=0:
		     $KGDname5='magician'
		     KGDlvl5=1
		     KGDHP5=60
		     KGDdam5=20
		     KGDsput5=1
		     KGDexp5=0
		     gt $curloc
		     exit
		     end
		     
		     if KGDsput6=0:
		     $KGDname6='magician'
		     KGDlvl6=1
		     KGDHP6=60
		     KGDdam6=20
		     KGDsput6=1
		     KGDexp6=0
		     gt $curloc
		     exit
		     end
		 
		 end
		 
		 act 'archer':
		     if KGDsput2=0:
		     $KGDname2='archer'
		     KGDlvl2=1
		     KGDHP2=80
		     KGDdam2=15
		     KGDsput2=1
		     KGDexp2=0
		     gt $curloc
		     exit
		     end
		     
		     if KGDsput3=0:
		     $KGDname3='archer'
		     KGDlvl3=1
		     KGDHP3=80
		     KGDdam3=15
		     KGDsput3=1
		     KGDexp3=0
		     gt $curloc
		     exit
		     end
		     
		     if KGDsput4=0:
		     $KGDname4='archer'
		     KGDlvl4=1
		     KGDHP4=80
		     KGDdam4=15
		     KGDsput4=1
		     KGDexp4=0
		     gt $curloc
		     exit
		     end
		     
		     if KGDsput5=0:
		     $KGDname5='archer'
		     KGDlvl5=1
		     KGDHP5=80
		     KGDdam5=15
		     KGDsput5=1
		     KGDexp5=0
		     gt $curloc
		     exit
		     end
		     
		     if KGDsput6=0:
		     $KGDname6='archer'
		     KGDlvl6=1
		     KGDHP6=80
		     KGDdam6=15
		     KGDsput6=1
		     KGDexp6=0
		     gt $curloc
		     exit
		     end
		 
		 end
		 
		 act 'priest':
		     if KGDsput2=0:
		     $KGDname2='priest'
		     KGDlvl2=1
		     KGDHP2=40
		     KGDdam2=20
		     KGDsput2=1
		     KGDexp2=0
		     gt $curloc
		     exit
		     end
		     
		     if KGDsput3=0:
		     $KGDname3='priest'
		     KGDlvl3=1
		     KGDHP3=40
		     KGDdam3=20
		     KGDsput3=1
		     KGDexp3=0
		     gt $curloc
		     exit
		     end
		     
		     if KGDsput4=0:
		     $KGDname4='priest'
		     KGDlvl4=1
		     KGDHP4=40
		     KGDdam4=20
		     KGDsput4=1
		     KGDexp4=0
		     gt $curloc
		     exit
		     end
		     
		     if KGDsput5=0:
		     $KGDname5='priest'
		     KGDlvl5=1
		     KGDHP5=40
		     KGDdam5=20
		     KGDsput5=1
		     KGDexp5=0
		     gt $curloc
		     exit
		     end
		     
		     if KGDsput6=0:
		     $KGDname6='priest'
		     KGDlvl6=1
		     KGDHP6=40
		     KGDdam6=20
		     KGDsput6=1
		     KGDexp6=0
		     gt $curloc
		     exit
		     end
		 
		 end
	 end
>>>>>>> 428_KGDgame
end

<<<<<<< 428_KGDgame
act 'Quit Game': gt 'Komp','start'
=======




act 'Leave the game':gt'Komp','start'






























>>>>>>> 428_KGDgame
--- KGDgame ---------------------------------

