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@@ -55,7 +55,7 @@ if $ARGS[0] = 'late_for_school':
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else
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'You need to get home and change into your uniform! You''re not sure if you have time for a shower, but you definitely <i>need</i> to get your uniform!'
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end
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-
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+
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if hookup['continuation'] = 0:hookup['continuation'] = rand(0,2)
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if hookup['continuation'] = 0:
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'"Hey, where''re you going?" <<$npc_firstname[$boy]>> says, turning over and squinting at you with sleepy eyes. "What''s the rush?"'
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@@ -64,7 +64,7 @@ if $ARGS[0] = 'late_for_school':
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'"I''m gonna be late for something!" you huff out. With one last quick check, you make sure all your clothes are in place and rush out the door, leaving <<$npc_firstname[$boy]>> and your night together behind you.'
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act'Leave':gs'hookup_after','exit'
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end
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-
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+
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act'I''m gonna be late for school!':
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cla & *nl
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if PCloStyle2 = 4:
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@@ -88,7 +88,7 @@ if $ARGS[0] = 'late_for_school':
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'"Yeah?" you reply absentmindedly, looking for your purse.'
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'"Could I see you again sometime? Take you out on a date or something?"'
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end
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-
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+
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if hookup['continuation'] > 0:
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act'I don''t have time for this!':
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cla & *clr
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@@ -102,7 +102,7 @@ if $ARGS[0] = 'late_for_school':
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end
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act'Leave':gt'hookup_after','exit'
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end
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-
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+
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act'<i>Sure!Callme!</i>':
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cla & *clr
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$npc_apt_bedroom[$boy]
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@@ -133,18 +133,18 @@ if $ARGS[0] = 'wakeup':
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'You start when the door opens and <<$npc_firstname[$boy]>> walks in holding a tray.'
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'"Sorry about that," he grins. "You were still sleeping so I didn''t want to wake you up. I made breakfast."'
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end
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-
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+
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act'Clingy much?':
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cla & *clr
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!! IMAGE HERE
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'Geez, clingy much?'
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act'Take the food':
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end
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-
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+
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act'Wow, thanks!':
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cla & *clr
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!! IMAGE HERE
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-
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+
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end
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else
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'You wake up, blearily blinking and slightly confused, trying to get your bearings. You''re in someone else''s room that isn''t your own.'
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@@ -167,24 +167,24 @@ if $ARGS[0] = 'wakeup':
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act'Sneak out':
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cla & *clr
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!! IMAGE HERE
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-
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+
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act'Leave':gt'hookup_after','exit'
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end
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act'Leave your number behind':
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cla & *clr
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!! IMAGE HERE
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-
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+
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act'Leave':gt'hookup_after','exit'
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end
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end
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-
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+
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act'Look for the shower':
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-
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-
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+
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+
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dynamic $showerdin
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-
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+
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end
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-
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+
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act'Wake him up with a blowjob':
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cla & *clr
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!! IMAGE HERE
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@@ -194,40 +194,40 @@ if $ARGS[0] = 'wakeup':
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act'Keep sucking':
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gs 'arousal','bj',rand(2,5)
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gs 'stat'
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-
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+
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'I''m gonna cum!'
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act'Let him cum in your mouth':
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-
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-
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+
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+
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act'Let him cum on your face':
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-
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-
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+
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+
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end
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-
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+
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if pcs_vag > 0:
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act'Let''s fuck':
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hookup['position'] = rand(1,3)
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if hookup['position'] = 1:
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!! IMAGE HERE
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-
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+
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elseif hookup['position'] = 2:
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-
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+
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elseif hookup['position'] = 3:
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-
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-
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+
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+
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end
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if hookup['condom'] = 1:
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'He starts reaching for a condom'
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-
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+
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act'Wait for him':
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-
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+
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'Impatient waiting'
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-
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+
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act'Sex':gt'hookup_morning','morning_fuck'
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end
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-
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+
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act'Skip it!'
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-
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+
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'Skip it! I need you inside me now!'
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if npc_condomconscious = 1:
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'No'
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@@ -238,7 +238,7 @@ if $ARGS[0] = 'wakeup':
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act'Sex':gt'hookup_morning','morning_fuck'
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end
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else
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-
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+
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end
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gt'hookup_morning','fuck'
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end
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@@ -246,13 +246,13 @@ if $ARGS[0] = 'wakeup':
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end
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if npc_apt_type[$boy] > 2:
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act'Put your underwear on':
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-
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+
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end
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-
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+
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act'Go explore his place':gt'hookup_morning','explore'
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-
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+
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act'Find the kitchen':
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-
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+
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end
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else}
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'Turning over, you see <<$npc_firstname[$boy]>> laying next to you. He stirs as well and rolls over to face you, prying open his eyes.'
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@@ -282,10 +282,10 @@ if $ARGS[0] = 'wakeup':
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else
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'You can''t help but peek into the other rooms as you pass. Through one door is the <a href="exec:gs ''shortgs'',''img msg'',''$npc_apt_living[$boy]''">living room</a> you passed through last night from the front door. The memory is somewhat hazy as you mostly remember focusing on <<$npc_firstname[$boy]>>''s body, instead of what the room looked like. After your snooping, you quickly continue onward into the kitchen where <<$npc_firstname[$boy]>> is already filling the pot with water.'
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end
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-
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+
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act'Wait':gt'hookup_morning','coffee'
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end
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-
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+
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act'I''ll catch up (get dressed first)':
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cla & *clr
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$npc_apt_bedroom[$boy]
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@@ -302,7 +302,7 @@ if $ARGS[0] = 'wakeup':
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act'Continue':gt'hookup_morning','coffee'
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end
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end
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-
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+
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act'Borrow your shower?':gt'hookup_morning','shower'
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else
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'"Me too. Let me just get the pot going." Getting up from the bed, he steps across his tiny room to his little kitchen and starts rifling through cupboards, pulling out various coffee paraphernalia.'
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@@ -324,12 +324,12 @@ if $ARGS[0] = 'wakeup':
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'"That was great," you sigh. "But I should get going."'
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'Hauling yourself to your feet, you clamber out of bed and start picking your clothes up from where you threw them on the floor last night.'
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act'Get dressed':gt'hookup_morning','morning_leave'
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-
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+
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gs'hookup_morning','later_nude'
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end
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!! act'Doing anything later today?':
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end
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-
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+
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act'Make small talk':
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cla & *clr
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minut += 2
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@@ -342,12 +342,12 @@ if $ARGS[0] = 'wakeup':
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'"That was great," you sigh. "But I should get going."'
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'Hauling yourself to your feet, you clamber out of bed and start picking your clothes up from where you threw them on the floor last night.'
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act'Get dressed':gt'hookup_morning','morning_leave'
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-
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+
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gs'hookup_morning','later_nude'
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end
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end
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end
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-
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+
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act'Get dressed':
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cla & *clr
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gs'hookup_after','dress'
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@@ -369,11 +369,11 @@ if $ARGS[0] = 'wakeup':
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'"That was great," you sigh. "But I should get going."'
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'You put the empty mug in <<$npc_firstname[$boy]>>''s sink and turn around to grab your stuff.'
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act'Gather your things':gt'hookup_morning','morning_leave'
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-
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+
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gs'hookup_morning','later_dressed'
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- end
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+ end
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end
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-
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+
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act'Make small talk':
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cla & *clr
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minut += 2
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@@ -386,16 +386,16 @@ if $ARGS[0] = 'wakeup':
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'"That was great," you sigh. "But I should get going."'
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'Hauling yourself to your feet, you clamber out of bed and start picking your clothes up from where you threw them on the floor last night.'
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act'Gather your things':gt'hookup_morning','morning_leave'
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-
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+
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gs'hookup_morning','later_dressed'
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end
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end
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end
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-
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+
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act'Borrow your shower?':gt'hookup_morning','shower'
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end
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end
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-
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+
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act'Can I use your shower?':gt'hookup_morning','shower'
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!! end
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!! this end is for earlyrising and latesleeping
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@@ -436,7 +436,7 @@ if $ARGS[0] = 'shower':
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end
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elseif hookup['coffee'] = 1:
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act'Time for coffee':gt'hookup_morning','coffee'
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-
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+
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act'Go get dressed':
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cla & *clr
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'<center><video autoplay loop src="images/pc/activities/misc/dress_1.mp4"></video></center>'
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@@ -462,16 +462,16 @@ if $ARGS[0] = 'shower':
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'"That was great," you sigh. "But I should get going."'
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'You put the empty mug in <<$npc_firstname[$boy]>>''s sink and turn around to grab your stuff.'
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act'Gather your things':gt'hookup_morning','morning_leave'
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-
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+
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gs'hookup_morning','later'
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- end
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+ end
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end
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-
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+
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act'Have breakfast together':gt'hookup_morning','eggs'
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end
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elseif hookup['b_i_b'] = 1:
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act'Join <<$npc_firstname[$boy]>> for breakfast':gt'hookup_morning','breakfast'
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-
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+
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act'Get dressed':
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cla & *clr
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'<center><video autoplay loop src="images/pc/activities/misc/dress_1.mp4"></video></center>'
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@@ -520,14 +520,14 @@ if $ARGS[0] = 'shower':
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'"That was great," you sigh. "But I should get going."'
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'You put the empty mug in <<$npc_firstname[$boy]>>''s sink and turn around to grab your stuff.'
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act'Gather your things':gt'hookup_morning','morning_leave'
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-
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- gs'hookup_morning','later'
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- end
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+
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+ gs'hookup_morning','later'
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+ end
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end
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-
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+
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act'Sure':gt'hookup_morning','breakfast'
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end
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-
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+
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end
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else
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act'Dry off':
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@@ -553,22 +553,22 @@ if $ARGS[0] = 'hangover':
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cla & *nl
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'"I desperately need coffee," you wince, rubbing your brow as if will somehow make your blindingly painful headache go away.'
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'"Me too." <<$npc_firstname[$boy]>> says, seemingly in the same state.'
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-
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+
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end
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-
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+
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act'Can I use your shower?':
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-
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-
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+
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+
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end
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-
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+
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act'I need coffee and a shower'
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-
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-
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+
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+
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end
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-
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+
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else
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-
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-
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+
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+
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end
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if hookup['im_hungover'] = 0:
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act'I''m so hungover':
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@@ -585,37 +585,37 @@ if $ARGS[0] = 'explore':
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hookup['explore'] = 1
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if $pantyworntype ! 'none':
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!! IMAGE HERE
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-
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+
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else
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!! IMAGE HERE
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-
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-
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+
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+
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end
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- if npc_apt_type[$boy] = 3:
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+ if npc_apt_type[$boy] = 3:
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'End up in the kitchen'
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-
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+
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elseif npc_apt_type[$boy] = 4:
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-
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+
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'Peek into a bunch of rooms, get naked surprised by roommates.'
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-
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+
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elseif npc_apt_type[$boy] = 5:
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'Peek into a bunch of rooms, end up in the kitchen.'
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-
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+
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elseif npc_apt_type[$boy] = 6:
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'Peek into a bunch of rooms, they''re very high quality.'
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end
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-
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+
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end
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if $ARGS[0] = 'kitchen':
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act'Look for some cereal':
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cla & *clr
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-
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+
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if hookup['hangover'] = 1:
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-
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+
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else
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-
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+
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end
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if npc_apt_type[$boy] = 1:
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!! studio apartment
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@@ -624,15 +624,15 @@ if $ARGS[0] = 'kitchen':
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'<<$npc_firstname[$boy]>> comes out'
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end
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end
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-
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-
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+
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+
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act'Get a glass of water':
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cla & *clr
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-
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+
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if hookup['hangover'] = 1:
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-
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+
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else
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-
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+
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end
|
|
|
if npc_apt_type[$boy] = 1:
|
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!! studio apartment
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|
@@ -640,13 +640,13 @@ if $ARGS[0] = 'kitchen':
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else
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'<<$npc_firstname[$boy]>> comes out'
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end
|
|
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-
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+
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end
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-
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|
|
-
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+
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+
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act'Cook breakfast':
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cla & *clr
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-
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+
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if hookup['hangover'] = 1:
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'You despreately need some thing to deal with this pounding headache'
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|
else
|
|
@@ -655,13 +655,13 @@ if $ARGS[0] = 'kitchen':
|
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|
if npc_apt_type[$boy] = 4 and hookup['explore'] ! 1:
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'<<$npc_firstname[$boy]>>''s roommates come out'
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act'Shriek':
|
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-
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-
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+
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+
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end
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|
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-
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+
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|
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act'Act casual':
|
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|
-
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|
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-
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+
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+
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end
|
|
|
else
|
|
|
if npc_apt_type[$boy] = 1:
|
|
@@ -673,13 +673,13 @@ if $ARGS[0] = 'kitchen':
|
|
|
'"Made us breakfast"'
|
|
|
act'Eat together':
|
|
|
cla & *clr
|
|
|
-
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|
|
+
|
|
|
!!{if npc_perv >= 70 or ($braworntype = 'none' and npc_perv >= 50):
|
|
|
'He starts coming onto you'
|
|
|
act'Stop it':
|
|
|
-
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|
|
+
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|
|
end
|
|
|
-
|
|
|
+
|
|
|
act'Let''s take this to the bedroom':gt'hookup_morning','morning_sex'
|
|
|
else}
|
|
|
act'Finish eating and clean up':
|
|
@@ -688,14 +688,14 @@ if $ARGS[0] = 'kitchen':
|
|
|
'You clean up together'
|
|
|
gt'hookup_morning','morning_leave'
|
|
|
end
|
|
|
-
|
|
|
+
|
|
|
act'Can I borrow your shower?':
|
|
|
-
|
|
|
+
|
|
|
dynamic $showerdin
|
|
|
-
|
|
|
+
|
|
|
gt'hookup_morning','morning_leave'
|
|
|
end
|
|
|
-
|
|
|
+
|
|
|
gt'hookup_morning','morning_leave'
|
|
|
!!end
|
|
|
end
|
|
@@ -743,11 +743,11 @@ if $ARGS[0] = 'coffee':
|
|
|
'You put the empty mug in <<$npc_firstname[$boy]>>''s sink and turn around to grab your stuff.'
|
|
|
end
|
|
|
act'Gather your things':gt'hookup_morning','morning_leave'
|
|
|
-
|
|
|
+
|
|
|
gs'hookup_morning','later'
|
|
|
- end
|
|
|
+ end
|
|
|
end
|
|
|
-
|
|
|
+
|
|
|
act'Have breakfast with him':gt'hookup_morning','eggs'
|
|
|
else
|
|
|
minut += 5
|
|
@@ -757,7 +757,7 @@ if $ARGS[0] = 'coffee':
|
|
|
'You step into the kitchen and are immediately hit by the wonderful smell of coffee.'
|
|
|
'"Hey, you''re just in time. Pot just finished brewing." He pours a cup and hands it to you, which you gratefully accept.'
|
|
|
end
|
|
|
-
|
|
|
+
|
|
|
act'Drink':
|
|
|
cla & *clr
|
|
|
minut += 2
|
|
@@ -829,11 +829,11 @@ if $ARGS[0] = 'coffee':
|
|
|
'"That was great," you sigh. "But I should get going."'
|
|
|
'You put the empty mug in <<$npc_firstname[$boy]>>''s sink and turn around to grab your stuff.'
|
|
|
act'Gather your things':gt'hookup_morning','morning_leave'
|
|
|
-
|
|
|
+
|
|
|
gs'hookup_morning','later'
|
|
|
- end
|
|
|
+ end
|
|
|
end
|
|
|
-
|
|
|
+
|
|
|
act'Have breakfast together':gt'hookup_morning','eggs'
|
|
|
end
|
|
|
end
|
|
@@ -868,11 +868,11 @@ if $ARGS[0] = 'eggs':
|
|
|
end
|
|
|
|
|
|
if $ARGS[0] = 'breakfast':
|
|
|
-
|
|
|
+
|
|
|
if hookup['morning_shower'] = 1:
|
|
|
-
|
|
|
+
|
|
|
else
|
|
|
-
|
|
|
+
|
|
|
end
|
|
|
end
|
|
|
|
|
@@ -925,13 +925,13 @@ if $ARGS[0] = 'continuation_reponse1':
|
|
|
'"Yeah?" you reply, <<$hookup[''reaction'']>>'
|
|
|
gs'hookup_morning','continuation_reponse2'
|
|
|
end
|
|
|
-
|
|
|
+
|
|
|
act'Me too':
|
|
|
cla
|
|
|
'"Yeah, me too," you smile, <<$hookup[''reaction'']>>'
|
|
|
gs'hookup_morning','continuation_reponse2'
|
|
|
end
|
|
|
-
|
|
|
+
|
|
|
act'If you say so':
|
|
|
cla
|
|
|
'"If you say so," you shrug, <<$hookup[''reaction'']>>'
|
|
@@ -979,84 +979,87 @@ if $ARGS[0] = 'continuation_reponse3':
|
|
|
end
|
|
|
act'Leave':gt'hookup_after','exit'
|
|
|
end
|
|
|
-
|
|
|
- act'Sure':
|
|
|
- cla & *clr
|
|
|
- $npc_apt_hall[$boy]
|
|
|
- if $clothingworntype = 'nude':
|
|
|
- if hookup['continuation'] = 1:
|
|
|
- !! npc_QW = 1
|
|
|
- '"Sure, sounds fun," you smile.'
|
|
|
- 'You tell him your number while you finished getting dressed and he taps it into his phone. A few moments later, a notification pings in your messages:'
|
|
|
- *nl
|
|
|
- hookup['text_message'] = rand(1,2)
|
|
|
- if hookup['text_message'] = 1:
|
|
|
- ' <b><font color="blue">hey fuck buddy</font></b>'
|
|
|
- *nl
|
|
|
- '"Hey yourself," you say aloud, looking up at him. "Anyways, see you around."'
|
|
|
- elseif hookup['text_message'] = 2:
|
|
|
- *nl
|
|
|
- ' <b><font color="blue">send nudes</font></b>'
|
|
|
- *nl
|
|
|
- '"We''ll see about that," you smirk back. "Anyways, see you around."'
|
|
|
- end
|
|
|
- 'Your little exchange done, you wave him goodbye and head out the door.'
|
|
|
- elseif hookup['continuation'] = 2:
|
|
|
- !! npc_QW = 2
|
|
|
- '"Yeah, I think I''d like that," you smile gently.'
|
|
|
- 'You tell him your number while you finished getting dressed and he taps it into his phone. A few moments later, a notification pings in your messages:'
|
|
|
- *nl
|
|
|
- hookup['text_message'] = rand(1,2)
|
|
|
- if hookup['text_message'] = 1:
|
|
|
- ' <b><font color="blue">hey cutie</font></b>'
|
|
|
- *nl'"Hey yourself," you say aloud, looking up at him. "Anyways, see you around."'
|
|
|
- elseif hookup['text_message'] = 2:
|
|
|
- ' <b><font color="blue">dont forget to call :)</font></b>'
|
|
|
- *nl
|
|
|
- '"I won''t," you promise.'
|
|
|
- end
|
|
|
- 'That bit of business done, you wave him goodbye and head out the door.'
|
|
|
- end
|
|
|
- gs'hookup_after','dress'
|
|
|
- else
|
|
|
+
|
|
|
+ if arrsize('pcs_lovers') <= 2:
|
|
|
+ act'Sure':
|
|
|
+ gs 'boyfrend', 'start'
|
|
|
+ cla & *clr
|
|
|
$npc_apt_hall[$boy]
|
|
|
- if hookup['continuation'] = 1:
|
|
|
- !! npc_QW = 1
|
|
|
- '"Sure, sounds fun," you smile.'
|
|
|
- 'Leaning against the door, you tell him your number while he taps it into his phone. A few moments later, a notification pings in your messages:'
|
|
|
- *nl
|
|
|
- hookup['text_message'] = rand(1,2)
|
|
|
- if hookup['text_message'] = 1:
|
|
|
- ' <b><font color="blue">hey fuck buddy</font></b>'
|
|
|
+ if $clothingworntype = 'nude':
|
|
|
+ if hookup['continuation'] = 1:
|
|
|
+ !! npc_QW = 1
|
|
|
+ '"Sure, sounds fun," you smile.'
|
|
|
+ 'You tell him your number while you finished getting dressed and he taps it into his phone. A few moments later, a notification pings in your messages:'
|
|
|
*nl
|
|
|
- '"Hey yourself," you say aloud, looking up at him. "Anyways, see you around."'
|
|
|
- elseif hookup['text_message'] = 2:
|
|
|
- ' <b><font color="blue">send nudes</font></b>'
|
|
|
+ hookup['text_message'] = rand(1,2)
|
|
|
+ if hookup['text_message'] = 1:
|
|
|
+ ' <b><font color="blue">hey fuck buddy</font></b>'
|
|
|
+ *nl
|
|
|
+ '"Hey yourself," you say aloud, looking up at him. "Anyways, see you around."'
|
|
|
+ elseif hookup['text_message'] = 2:
|
|
|
+ *nl
|
|
|
+ ' <b><font color="blue">send nudes</font></b>'
|
|
|
+ *nl
|
|
|
+ '"We''ll see about that," you smirk back. "Anyways, see you around."'
|
|
|
+ end
|
|
|
+ 'Your little exchange done, you wave him goodbye and head out the door.'
|
|
|
+ elseif hookup['continuation'] = 2:
|
|
|
+ !! npc_QW = 2
|
|
|
+ '"Yeah, I think I''d like that," you smile gently.'
|
|
|
+ 'You tell him your number while you finished getting dressed and he taps it into his phone. A few moments later, a notification pings in your messages:'
|
|
|
*nl
|
|
|
- '"We''ll see about that," you smirk back. "Anyways, see you around."'
|
|
|
+ hookup['text_message'] = rand(1,2)
|
|
|
+ if hookup['text_message'] = 1:
|
|
|
+ ' <b><font color="blue">hey cutie</font></b>'
|
|
|
+ *nl'"Hey yourself," you say aloud, looking up at him. "Anyways, see you around."'
|
|
|
+ elseif hookup['text_message'] = 2:
|
|
|
+ ' <b><font color="blue">dont forget to call :)</font></b>'
|
|
|
+ *nl
|
|
|
+ '"I won''t," you promise.'
|
|
|
+ end
|
|
|
+ 'That bit of business done, you wave him goodbye and head out the door.'
|
|
|
end
|
|
|
- 'Your little exchange done, you wave him goodbye and head out the door.'
|
|
|
- elseif hookup['continuation'] = 2:
|
|
|
- !! npc_QW = 2
|
|
|
- '"Yeah, I think I''d like that," you smile gently.'
|
|
|
- 'Leaning against the door, you tell him your number while he taps it into his phone. A few moments later, a notification pings in your messages:'
|
|
|
- *nl
|
|
|
- hookup['text_message'] = rand(1,2)
|
|
|
- if hookup['text_message'] = 1:
|
|
|
- ' <b><font color="blue">hey cutie</font></b>'
|
|
|
+ gs'hookup_after','dress'
|
|
|
+ else
|
|
|
+ $npc_apt_hall[$boy]
|
|
|
+ if hookup['continuation'] = 1:
|
|
|
+ !! npc_QW = 1
|
|
|
+ '"Sure, sounds fun," you smile.'
|
|
|
+ 'Leaning against the door, you tell him your number while he taps it into his phone. A few moments later, a notification pings in your messages:'
|
|
|
*nl
|
|
|
- '"Hey yourself," you say aloud, looking up at him. "Anyways, see you around."'
|
|
|
- elseif hookup['text_message'] = 2:
|
|
|
- ' <b><font color="blue">dont forget to call :)</font></b>'
|
|
|
+ hookup['text_message'] = rand(1,2)
|
|
|
+ if hookup['text_message'] = 1:
|
|
|
+ ' <b><font color="blue">hey fuck buddy</font></b>'
|
|
|
+ *nl
|
|
|
+ '"Hey yourself," you say aloud, looking up at him. "Anyways, see you around."'
|
|
|
+ elseif hookup['text_message'] = 2:
|
|
|
+ ' <b><font color="blue">send nudes</font></b>'
|
|
|
+ *nl
|
|
|
+ '"We''ll see about that," you smirk back. "Anyways, see you around."'
|
|
|
+ end
|
|
|
+ 'Your little exchange done, you wave him goodbye and head out the door.'
|
|
|
+ elseif hookup['continuation'] = 2:
|
|
|
+ !! npc_QW = 2
|
|
|
+ '"Yeah, I think I''d like that," you smile gently.'
|
|
|
+ 'Leaning against the door, you tell him your number while he taps it into his phone. A few moments later, a notification pings in your messages:'
|
|
|
*nl
|
|
|
- '"I won''t," you promise.'
|
|
|
+ hookup['text_message'] = rand(1,2)
|
|
|
+ if hookup['text_message'] = 1:
|
|
|
+ ' <b><font color="blue">hey cutie</font></b>'
|
|
|
+ *nl
|
|
|
+ '"Hey yourself," you say aloud, looking up at him. "Anyways, see you around."'
|
|
|
+ elseif hookup['text_message'] = 2:
|
|
|
+ ' <b><font color="blue">dont forget to call :)</font></b>'
|
|
|
+ *nl
|
|
|
+ '"I won''t," you promise.'
|
|
|
+ end
|
|
|
+ 'That bit of business done, you wave him goodbye and head out the door.'
|
|
|
end
|
|
|
- 'That bit of business done, you wave him goodbye and head out the door.'
|
|
|
end
|
|
|
+ act'Leave':gt'hookup_after','exit'
|
|
|
end
|
|
|
- act'Leave':gt'hookup_after','exit'
|
|
|
end
|
|
|
-
|
|
|
+
|
|
|
if hookup['continuation'] = 2:
|
|
|
act'I''m not up for anything serious':
|
|
|
cla & *clr
|
|
@@ -1074,10 +1077,10 @@ if $ARGS[0] = 'continuation_reponse3':
|
|
|
'<i>Well this is awkward...</i> you think to yourself as you turn towards the door.'
|
|
|
'"I guess I''ll see you later then... or... well... not..." There''s another awkward silence. Not knowing what else to do, you just open the door and close it behind you without another word.'
|
|
|
end
|
|
|
-
|
|
|
+
|
|
|
act'Leave':gt'hookup_after','exit'
|
|
|
end
|
|
|
-
|
|
|
+
|
|
|
act'If it''s just a hookup...':
|
|
|
cla & *nl
|
|
|
'"If it''s just a hookup," you continue. "or something like last night, I wouldn''t mind getting together for some fun, but I''m just not interested in dating anybody."'
|
|
@@ -1095,7 +1098,7 @@ if $ARGS[0] = 'continuation_reponse3':
|
|
|
'"Uhh well, uhh... Alright... Guess I won''t see you later then..." you respond awkwardly. After giving yourself a once over, you give <<$npc_firstname[$boy]>> a strained smile and wave goodbye, quickly striding towards out the door.'
|
|
|
act'Leave':gt'hookup_after','exit'
|
|
|
end
|
|
|
-
|
|
|
+
|
|
|
act'It''s to be expected':
|
|
|
cla & *clr
|
|
|
$npc_apt_hall[$boy]
|
|
@@ -1129,7 +1132,7 @@ if $ARGS[0] = 'later_nude':
|
|
|
'You smirk and shrug on the rest of your clothes before heading out the door.'
|
|
|
act'Leave':gt'hookup_after','exit'
|
|
|
end
|
|
|
-
|
|
|
+
|
|
|
act'Thanks for the <<$hookup[''fun'']>>':
|
|
|
cla & *clr
|
|
|
'<center><video autoplay loop src="images/pc/activities/misc/dress_1.mp4"></video></center>'
|
|
@@ -1144,7 +1147,7 @@ if $ARGS[0] = 'later_nude':
|
|
|
'You smirk and shrug on the rest of your clothes before heading out the door.'
|
|
|
act'Leave':gt'hookup_after','exit'
|
|
|
end
|
|
|
-
|
|
|
+
|
|
|
act'We should hook up again later':
|
|
|
cla & *clr
|
|
|
'<center><video autoplay loop src="images/pc/activities/misc/dress_1.mp4"></video></center>'
|
|
@@ -1187,7 +1190,7 @@ if $ARGS[0] = 'later_nude':
|
|
|
act'Leave':gt'hookup_after','exit'
|
|
|
end
|
|
|
end
|
|
|
-
|
|
|
+
|
|
|
act'Maybe I could see you again sometime?':
|
|
|
cla & *clr
|
|
|
'<center><video autoplay loop src="images/pc/activities/misc/dress_1.mp4"></video></center>'
|
|
@@ -1203,7 +1206,7 @@ if $ARGS[0] = 'later_nude':
|
|
|
else
|
|
|
'"Maybe I could see you again? Maybe we could go on a date?" you say, pulling your pants up over your hips.'
|
|
|
$hookup['reaction1'] = 'your top just above your breasts ready to be pulled down'
|
|
|
- $hookup['reaction2'] = 'tug your top all the way down'
|
|
|
+ $hookup['reaction2'] = 'tug your top all the way down'
|
|
|
end
|
|
|
if rand(1,3) = 1:
|
|
|
'"Nah, this was a one time thing. I never fuck the same girl twice."'
|
|
@@ -1234,7 +1237,7 @@ if $ARGS[0] = 'later_nude':
|
|
|
end
|
|
|
end
|
|
|
end
|
|
|
-
|
|
|
+
|
|
|
if $ARGS[0] = 'later_dressed':
|
|
|
act'We should hook up again later':
|
|
|
cla & *nl
|
|
@@ -1265,7 +1268,7 @@ if $ARGS[0] = 'later_dressed':
|
|
|
act'Leave':gt'hookup_after','exit'
|
|
|
end
|
|
|
end
|
|
|
-
|
|
|
+
|
|
|
act'Maybe I could see you again sometime?':
|
|
|
cla & *nl
|
|
|
if $clothingworntype = 'nude':gs'hookup_after','dress'
|