# before
!Miscalculation of events at the beginning of round.
!Who protection, clones
set knife = 0
set knifeV = 0
set BonusAtak = 0
set BonusDef = 0
set BonusAtakV = 0
set BonusDefV = 0
!set stunner = 0
!set stunnerV = 0
kisamePro = 0
set round += 1
if tuman > 0:'The battlefield covers your fog. Apparently, he still hold <> moves.'
if tumanV > 0:'The battlefield fog covers the enemy. Apparently, he still hold <> moves.'
if stun > 0:'Are you still unable to move.'
if stunV > 0:'<<$nameV>> is still unable to move.'
if unmaterialV > 0:
set unmaterialV -= 1
set mannaV -= 20
end
if unmaterial > 0:
set unmaterial -= 1
set manna -= 20
'You do not stand another materiality maximum <> moves.'
end
if klon > 0:'You <> clones that will protect you in case of attack.'
if poison > 0:
set healthV -= poison
'<<$nameV>> becomes poisoned and <> units of life.'
set poison -= 1
end
if poisonV > 0:
set health -= poisonV
'You are poisoned and lose <> units of life.'
set poisonV -= 1
end
if blood > 0:
set healthV -= blood
'<<$nameV>> becomes <> units of life from bleeding.'
set blood -= 1
if blood < 0:set blood = 0
end
if bloodV > 0:
set health -= bloodV
'You lose <> units of life from bleeding.'
set bloodV -= 1
if bloodV < 0:set bloodV = 0
end
if dospehEnV <= 0 and dospehV > 0:
set dospehEnV = 0
set dospehV = 0
set dospehDefV = 0
set dospehVesV = 0
'Armor enemy destroyed.'
end
if dospehEn <= 0 and dospeh > 0:
set dospehEn = 0
set dospeh = 0
set dospehDef = 0
set dospehVes = 0
'Your armor destroyed.'
end
if initBonusA > 0:set initBonusA = 0
--- before ---------------------------------