# KGZfight <<<<<<< 436_KGZfight minut += 1 gs 'stat' gs 'KGZdyn' if KGZHP <= 0: ======= minut+=1 gs'stat' gs'KGZdyn' if KGZHP<=0: >>>>>>> 436_KGZfight cla *clr <<<<<<< 436_KGZfight manna -= 100 '
GAME OVER
' act 'Quit Game': gt 'KGZstart' ======= manna-=100 '
GAME OVER
' act 'Leave the game':gt'KGZstart' >>>>>>> 436_KGZfight exit end <<<<<<< 436_KGZfight if KGZdead <= 0: cls KGZbatl = 1 manna += 100 'All the dead were silent on the ground.' act 'Leave': gt 'KGZgame' ======= if KGZdead<=0: cls KGZbatl=1 manna+=100 'All the dead were silent on the ground.' act 'Get_Away':gt'KGZgame' >>>>>>> 436_KGZfight exit end <<<<<<< 436_KGZfight if GZdist < 0: GZdist = 0 !'Get out of the game' 'Health <>. Day <>, h <>.' 'Edged weapons: <<$KGZweapon>>' if KGZgun > 0: '<<$KGZgun>>' if KGZgun2 > 0: '<<$KGZgun2>>' if KGZgun3 > 0: '<<$KGZgun3>>' 'To you run <> dead. They are at a distance <> meters.' if KGZdost = 1: 'Vincent fires a rifle.' KGZdead -= 1 'One of the dead falls with prostrelyanny head.' if KGZdead <= 0: gt $curloc ======= if GZdist<0:GZdist=0 !'Leave the game' 'health <>. day <>, h <>.' 'cold arms: <<$KGZweapon>>' if KGZgun>0:'<<$KGZgun>>' if KGZgun2>0:'<<$KGZgun2>>' if KGZgun3>0:'<<$KGZgun3>>' 'To you run <> dead. They distance <> meters.' if KGZdost=1: 'Vincent shoots a rifle.' KGZdead-=1 'One of the dead drops with prostrelyanny head.' if KGZdead<=0:gt $curloc >>>>>>> 436_KGZfight end <<<<<<< 436_KGZfight if KGZgun > 0 and bullet > 0: act 'Shoot a gun': cls bullet -= 1 dynamic $KGZgunatk dynamic $KGZdeadmanatk act 'Further': gt $curloc end ======= if KGZgun>0 and bullet>0: act 'Pistol shot': cls bullet-=1 dynamic $KGZgunatk dynamic $KGZdeadmanatk act 'further':gt $curloc end >>>>>>> 436_KGZfight end <<<<<<< 436_KGZfight if KGZgun2 > 0 and bullet2 > 0: act 'Shoot a shotgun': cls bullet2 -= 1 dynamic $KGZgunatk2 dynamic $KGZdeadmanatk act 'Further': gt $curloc end ======= if KGZgun2>0 and bullet2>0: act 'A shotgun blast': cls bullet2-=1 dynamic $KGZgunatk2 dynamic $KGZdeadmanatk act 'further':gt $curloc end >>>>>>> 436_KGZfight end <<<<<<< 436_KGZfight if KGZgun3 > 0 and bullet3 > 0: act 'Shoot a machine gun (single)': cls bullet3 -= 1 dynamic $KGZgunatk3 dynamic $KGZdeadmanatk act 'Further': gt $curloc end if bullet3 >= 3: act 'Shoot a machine gun (short burst)': cls bullet3 -= 3 KGZbulgun = 3 dynamic $KGZgunatk4 dynamic $KGZdeadmanatk act 'Further': gt $curloc end end if bullet3 >= 10: act 'Shoot a machine gun (long queue)': cls bullet3 -= 10 KGZbulgun = 10 dynamic $KGZgunatk5 dynamic $KGZdeadmanatk act 'Further': gt $curloc end end ======= if KGZgun3>0 and bullet3>0: act 'Shoot a machine gun (single)': cls bullet3-=1 dynamic $KGZgunatk3 dynamic $KGZdeadmanatk act 'further':gt $curloc end if bullet3>=3: act 'Shoot a machine gun (short burst)': cls bullet3-=3 KGZbulgun=3 dynamic $KGZgunatk4 dynamic $KGZdeadmanatk act 'further':gt $curloc end end if bullet3>=10: act 'Shoot a machine gun (long queue)': cls bullet3-=10 KGZbulgun=10 dynamic $KGZgunatk5 dynamic $KGZdeadmanatk act 'further':gt $curloc end end >>>>>>> 436_KGZfight end <<<<<<< 436_KGZfight if KGZgranade > 0: act 'Throw a grenade': cls dynamic $KGZgranatk act 'Further': gt $curloc end ======= if KGZgranade>0: act 'throw a grenade': cls dynamic $KGZgranatk act 'further':gt $curloc end >>>>>>> 436_KGZfight end <<<<<<< 436_KGZfight if KGZdist <= 2: act 'Strike <<$KGZweapona>>': cls dynamic $KGZfizatk act 'Further': gt $curloc end else act 'Wait': cls KGZdist -= 1 gt $curloc end act 'Go to meet the dead': cls KGZdist -= 2 gt $curloc end act 'Scoot': cls if KGZdead >= 10: KGZdist -= 5 'Dead too much and they surrounded you, you can not escape.' act 'Fuck!': gt $curloc else KGZdedrandrun = RAND(0,1) if KGZdedrandrun = 0: KGZbatl = 1 'You managed to escape from the dead.' act 'Leave': gt 'KGZgame' end if KGZdedrandrun = 1: KGZdist -= 5 KGZdead += RAND(KGZdead, KGZdead * 5) 'You have stumbled upon other dead and now you have to fight with a lot of dead.' act 'Fuck!': gt $curloc end end end end ======= if KGZdist<=2: act 'hit <<$KGZweapona>>': cls dynamic $KGZfizatk act 'further':gt $curloc end else act 'wait': cls KGZdist-=1 gt $curloc end act 'Go to meet the dead': cls KGZdist-=2 gt $curloc end act 'Take_To_One`S_Legs': cls if KGZdead>=10: KGZdist-=5 'Dead too much and they surrounded you, You can not escape.' act 'your mother!':gt $curloc else KGZdedrandrun=RAND(0,1) if KGZdedrandrun=0: KGZbatl=1 'You managed to escape from the dead.' act 'Get_Away':gt'KGZgame' end if KGZdedrandrun=1: KGZdist-=5 KGZdead+=RAND(KGZdead,KGZdead*5) 'You stumbled on the other dead and now you have to fight with a lot of dead people.' act 'your mother!':gt $curloc end end end end >>>>>>> 436_KGZfight --- KGZfight ---------------------------------