# KGZfight
<<<<<<< 436_KGZfight
minut += 1
gs 'stat'
gs 'KGZdyn'
if KGZHP <= 0:
=======
minut+=1
gs'stat'
gs'KGZdyn'
if KGZHP<=0:
>>>>>>> 436_KGZfight
cla
*clr
<<<<<<< 436_KGZfight
manna -= 100
'
GAME OVER'
act 'Quit Game': gt 'KGZstart'
=======
manna-=100
'GAME OVER'
act 'Leave the game':gt'KGZstart'
>>>>>>> 436_KGZfight
exit
end
<<<<<<< 436_KGZfight
if KGZdead <= 0:
cls
KGZbatl = 1
manna += 100
'All the dead were silent on the ground.'
act 'Leave': gt 'KGZgame'
=======
if KGZdead<=0:
cls
KGZbatl=1
manna+=100
'All the dead were silent on the ground.'
act 'Get_Away':gt'KGZgame'
>>>>>>> 436_KGZfight
exit
end
<<<<<<< 436_KGZfight
if GZdist < 0: GZdist = 0
!'Get out of the game'
'Health <>. Day <>, h <>.'
'Edged weapons: <<$KGZweapon>>'
if KGZgun > 0: '<<$KGZgun>>'
if KGZgun2 > 0: '<<$KGZgun2>>'
if KGZgun3 > 0: '<<$KGZgun3>>'
'To you run <> dead. They are at a distance <> meters.'
if KGZdost = 1:
'Vincent fires a rifle.'
KGZdead -= 1
'One of the dead falls with prostrelyanny head.'
if KGZdead <= 0: gt $curloc
=======
if GZdist<0:GZdist=0
!'Leave the game'
'health <>. day <>, h <>.'
'cold arms: <<$KGZweapon>>'
if KGZgun>0:'<<$KGZgun>>'
if KGZgun2>0:'<<$KGZgun2>>'
if KGZgun3>0:'<<$KGZgun3>>'
'To you run <> dead. They distance <> meters.'
if KGZdost=1:
'Vincent shoots a rifle.'
KGZdead-=1
'One of the dead drops with prostrelyanny head.'
if KGZdead<=0:gt $curloc
>>>>>>> 436_KGZfight
end
<<<<<<< 436_KGZfight
if KGZgun > 0 and bullet > 0:
act 'Shoot a gun':
cls
bullet -= 1
dynamic $KGZgunatk
dynamic $KGZdeadmanatk
act 'Further': gt $curloc
end
=======
if KGZgun>0 and bullet>0:
act 'Pistol shot':
cls
bullet-=1
dynamic $KGZgunatk
dynamic $KGZdeadmanatk
act 'further':gt $curloc
end
>>>>>>> 436_KGZfight
end
<<<<<<< 436_KGZfight
if KGZgun2 > 0 and bullet2 > 0:
act 'Shoot a shotgun':
cls
bullet2 -= 1
dynamic $KGZgunatk2
dynamic $KGZdeadmanatk
act 'Further': gt $curloc
end
=======
if KGZgun2>0 and bullet2>0:
act 'A shotgun blast':
cls
bullet2-=1
dynamic $KGZgunatk2
dynamic $KGZdeadmanatk
act 'further':gt $curloc
end
>>>>>>> 436_KGZfight
end
<<<<<<< 436_KGZfight
if KGZgun3 > 0 and bullet3 > 0:
act 'Shoot a machine gun (single)':
cls
bullet3 -= 1
dynamic $KGZgunatk3
dynamic $KGZdeadmanatk
act 'Further': gt $curloc
end
if bullet3 >= 3:
act 'Shoot a machine gun (short burst)':
cls
bullet3 -= 3
KGZbulgun = 3
dynamic $KGZgunatk4
dynamic $KGZdeadmanatk
act 'Further': gt $curloc
end
end
if bullet3 >= 10:
act 'Shoot a machine gun (long queue)':
cls
bullet3 -= 10
KGZbulgun = 10
dynamic $KGZgunatk5
dynamic $KGZdeadmanatk
act 'Further': gt $curloc
end
end
=======
if KGZgun3>0 and bullet3>0:
act 'Shoot a machine gun (single)':
cls
bullet3-=1
dynamic $KGZgunatk3
dynamic $KGZdeadmanatk
act 'further':gt $curloc
end
if bullet3>=3:
act 'Shoot a machine gun (short burst)':
cls
bullet3-=3
KGZbulgun=3
dynamic $KGZgunatk4
dynamic $KGZdeadmanatk
act 'further':gt $curloc
end
end
if bullet3>=10:
act 'Shoot a machine gun (long queue)':
cls
bullet3-=10
KGZbulgun=10
dynamic $KGZgunatk5
dynamic $KGZdeadmanatk
act 'further':gt $curloc
end
end
>>>>>>> 436_KGZfight
end
<<<<<<< 436_KGZfight
if KGZgranade > 0:
act 'Throw a grenade':
cls
dynamic $KGZgranatk
act 'Further': gt $curloc
end
=======
if KGZgranade>0:
act 'throw a grenade':
cls
dynamic $KGZgranatk
act 'further':gt $curloc
end
>>>>>>> 436_KGZfight
end
<<<<<<< 436_KGZfight
if KGZdist <= 2:
act 'Strike <<$KGZweapona>>':
cls
dynamic $KGZfizatk
act 'Further': gt $curloc
end
else
act 'Wait':
cls
KGZdist -= 1
gt $curloc
end
act 'Go to meet the dead':
cls
KGZdist -= 2
gt $curloc
end
act 'Scoot':
cls
if KGZdead >= 10:
KGZdist -= 5
'Dead too much and they surrounded you, you can not escape.'
act 'Fuck!': gt $curloc
else
KGZdedrandrun = RAND(0,1)
if KGZdedrandrun = 0:
KGZbatl = 1
'You managed to escape from the dead.'
act 'Leave': gt 'KGZgame'
end
if KGZdedrandrun = 1:
KGZdist -= 5
KGZdead += RAND(KGZdead, KGZdead * 5)
'You have stumbled upon other dead and now you have to fight with a lot of dead.'
act 'Fuck!': gt $curloc
end
end
end
end
=======
if KGZdist<=2:
act 'hit <<$KGZweapona>>':
cls
dynamic $KGZfizatk
act 'further':gt $curloc
end
else
act 'wait':
cls
KGZdist-=1
gt $curloc
end
act 'Go to meet the dead':
cls
KGZdist-=2
gt $curloc
end
act 'Take_To_One`S_Legs':
cls
if KGZdead>=10:
KGZdist-=5
'Dead too much and they surrounded you, You can not escape.'
act 'your mother!':gt $curloc
else
KGZdedrandrun=RAND(0,1)
if KGZdedrandrun=0:
KGZbatl=1
'You managed to escape from the dead.'
act 'Get_Away':gt'KGZgame'
end
if KGZdedrandrun=1:
KGZdist-=5
KGZdead+=RAND(KGZdead,KGZdead*5)
'You stumbled on the other dead and now you have to fight with a lot of dead people.'
act 'your mother!':gt $curloc
end
end
end
end
>>>>>>> 436_KGZfight
--- KGZfight ---------------------------------