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@@ -47,7 +47,10 @@ if $ARGS[0] = 'start' or $ARGS[0] = '':
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if hunters > 0 and huntersKnow > 0 and hour >= 8 and hour < 20:'You notice the <a href="exec: gt ''hunters'', ''check_opinion'' ">hunters</a> standing in the front yard.'
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if huntersknow = 1:
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- act 'Go into the hut':gt 'swamphouse'
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+ act 'Go into the hut':
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+ minut += 2
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+ gt 'swamphouse'
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+ end
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end
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act 'Sit by the firepit': gt 'swamp_yard', 'campfire'
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act 'Look around the nearby woods': minut += 10 & gt 'swamp_yard', 'nearby_woods'
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@@ -265,52 +268,8 @@ if $ARGS[0] = 'campfire':
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minut += 1
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gs 'stat'
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- !TODO: Initial fireside chat dynamics, to be fleshed out
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- !TODO: Do a hunter in hut behavior check rather than hard coding it into the time
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- if hour >= 8 and hour < 20:
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- 'Hunters are also sitting around the campfire, talking and joking about all kinds of stuff'
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- act 'Chat (1:00)':
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- *clr & cla
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- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanters1.jpg"></center>'
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- minut += 60
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- hunter_collective_opinion += 2
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- gs 'stat'
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-
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- *nl
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- 'You start chating with the guys about trivial stuff...'
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-
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- act 'Further': gt 'swamp_yard', 'campfire'
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- end
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-
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- !TODO: Flesh out the learning content here
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- act 'Ask for some tips on how to survive in the woods(1:00)':
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- hunter_lessons += 1
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- *clr & cla
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- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanters1.jpg"></center>'
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-
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- if hunter_collective_opinion > 25:
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- hunter_collective_opinion -= 1
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- pcs_bushcraft += 1
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- gs 'stat'
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-
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- minut += 60
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+ act 'Move away': gt 'swamp_yard', 'start'
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- *nl
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- 'Hunters talk to you about some of their experiences when they first started out'
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- else
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- if hunter_lessons > 10 AND hunter_sexual_comfort > 25:
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- !TODO: Prototype implementation for the creekside event, to be revamped
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- 'Sergei tells you to go by the creek for the next lesson about how to scope the area for a hunt.'
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- hunter_lessons -= 8
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- act 'Further': gt 'hunter_favors', 'creekside_gangbang_request'
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- else
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- minut += 20
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- 'The hunters do not even bother to answer you. You simply sit in awkward silence for twenty minutes before getting to to other business'
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- end
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- end
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- act 'Further': gt 'swamp_yard', 'campfire'
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- end
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- end
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if campfire = 1:
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if hour >= 8 and hour < 20:
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'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/campfire_day.jpg"></center>'
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@@ -336,15 +295,11 @@ if $ARGS[0] = 'campfire':
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end
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if bucket > 0 and boletus > 0 and mushroom_soup = 0:
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- act 'Cook some mushroom soup (0:30)':
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- gs 'hunter_favors', 'mushroom_soup'
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- end
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+ act 'Cook some mushroom soup (0:30)': gs 'hunter_favors', 'mushroom_soup'
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end
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if bucket > 0 and raw_meat > 0 and meat_stew = 0:
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- act 'Cook some meat stew (1:00)':
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- gs 'hunter_favors', 'meat_stew'
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- end
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+ act 'Cook some meat stew (1:00)': gs 'hunter_favors', 'meat_stew'
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end
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if bucket >= 5 and hotwater = 0:
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@@ -398,10 +353,53 @@ if $ARGS[0] = 'campfire':
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'You do not see any firewood nearby. You will probably need to collect some branches, chop some or ask a hunter to do so.'
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end
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end
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+
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+ !TODO: Initial fireside chat dynamics, to be fleshed out
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+ !TODO: Do a hunter in hut behavior check rather than hard coding it into the time
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+ if hour >= 8 and hour < 20:
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+ '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanters1.jpg"></center>'
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+ 'Hunters are also sitting around the campfire, talking and joking about all kinds of stuff'
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+ act 'Chat (1:00)':
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+ *clr & cla
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+ minut += 60
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+ hunter_collective_opinion += 2
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+ gs 'stat'
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- *nl
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+ *nl
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+ 'You start chating with the guys about trivial stuff...'
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- act 'Move away': gt 'swamp_yard', 'start'
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+ act 'Further': gt 'swamp_yard', 'campfire'
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+ end
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+
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+ !TODO: Flesh out the learning content here
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+ act 'Ask for some tips on how to survive in the woods (1:00)':
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+ hunter_lessons += 1
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+ *clr & cla
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+
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+ if hunter_collective_opinion > 25:
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+ hunter_collective_opinion -= 1
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+ pcs_bushcraft += 1
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+ gs 'stat'
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+
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+ minut += 60
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+
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+ *nl
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+ 'Hunters talk to you about some of their experiences when they first started out'
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+ else
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+ if hunter_lessons > 10 AND hunter_sexual_comfort > 25:
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+ !TODO: Prototype implementation for the creekside event, to be revamped
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+ 'Sergei tells you to go by the creek for the next lesson about how to scope the area for a hunt.'
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+ hunter_lessons -= 8
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+ act 'Further': gt 'hunter_favors', 'creekside_gangbang_request'
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+ else
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+ minut += 20
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+ 'The hunters do not even bother to answer you. You simply sit in awkward silence for twenty minutes before getting to to other business'
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+ end
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+ end
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+
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+ act 'Further': gt 'swamp_yard', 'campfire'
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+ end
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+ end
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end
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!Auxilliary locations
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@@ -417,7 +415,7 @@ if $ARGS[0] = 'nearby_woods':
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if firewood < 25:
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'You can pick up some firewood around here to keep the fire going.'
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- act 'Collect firewood (0:15)':
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+ act 'Collect firewood (0:45)':
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cla & *clr
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if $clothingworntype ! 'nude':
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'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/firewood_normal.jpg"></center>'
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@@ -425,10 +423,16 @@ if $ARGS[0] = 'nearby_woods':
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'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/firewood_nude.jpg"></center>'
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end
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- firewood += rand(1,4)
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- minut += 15
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- 'You pick up some dry branches and twigs.'
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+ firewood += 10
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+ minut += 45
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+ 'You pick up some dry branches and twigs, putting them in a pile near the fire pit before coming back.'
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+ if firewood < 10:
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+ 'You think you might need to pick some more to get a fire going'
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+ else:
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+ 'You think you have enough firewood to get a fire going'
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+ end
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+
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act 'Further': gt 'swamp_yard', 'nearby_woods'
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end
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else
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@@ -532,7 +536,7 @@ if $ARGS[0] = 'daytime_flavor_events':
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gs 'hunter_ambient' , 'yard_convo'
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elseif rand(1,10) = 1:
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gs 'hunter_interactions', 'naked_encounter'
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- elseif rand(1,10) = 1:
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+ elseif rand(1,15) = 1:
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gs 'hunter_ambient', 'bring_food'
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end
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end
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