123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304 |
- # FSstat
- <<<<<<< 439_FSstat
- FSneedExpNextLvl=(FSlvl * 10)*FSlvl
- FSneedExp = FSneedExpNextLvl - FSexp
- if FSneedExp <= 0 and FSlvl > FSlvlr: FSlvlr = FSlvl & FSpoint += 5 & FSlvl += 1 & FSexp = 0
- if FSfemin < 45:$FSfemin = 'Men'
- if FSfemin >= 45 and FSfemin >= 55:$FSfemin = 'Androgynous'
- if FSfemin > 55:$FSfemin = 'Female'
- if FSfigur < 45:$FSfigur = 'Male figure'
- if FSfigur >= 45 and FSfigur >= 55:$FSfigur = 'Androgynous figure'
- if FSfigur > 55:$FSfigur = 'Female figure'
- if FScolor < 0: FScolor = 0
- if FScolor > 5: FScolor = 5
- if FScolor = 0:$FScolor = 'Black hair' & $FSsherst = 'Black'
- if FScolor = 1:$FScolor = 'Brown hair' & $FSsherst = 'Brown'
- if FScolor = 2:$FScolor = 'Foxy hair' & $FSsherst = 'Redhead'
- if FScolor = 3:$FScolor = 'Blonde hair' & $FSsherst = '<<$name>>'
- if FScolor = 4:$FScolor = 'Pink hair' & $FSsherst = 'Pink'
- if FScolor = 5:$FScolor = 'White hair' & $FSsherst = 'White'
- if FSface <= 0:$FSface = '<<$FSfemin>> person. <<$FScolor>>'
- if FSface = 1:$FSface = '<<$FSfemin>> a person with cat ears and nose. <<$FScolor>>'
- if FSface = 2:$FSface = '<<$FSfemin>> a person with dog ears and nose. <<$FScolor>>'
- if FSface = 3:$FSface = '<<$FSfemin>> A person with fox ears and nose. <<$FScolor>>'
- if FSface = 4:$FSface = '<<$FSfemin>> The person with the protruding ears and nose. <<$FScolor>>'
- if FSface = 5:$FSface = '<<$FSfemin>> A person with cow´s ears and nose. <<$FScolor>>'
- if FSface >= 6:$FSface = '<<$FSfemin>> a person with ears and nose like a lizard. <<$FScolor>>'
- if FSskin <= 0:$FSskin = 'Normal skin'
- if FSskin = 1:$FSskin = '<<$FSsherst>> The fur on the body'
- if FSskin >= 2:$FSskin = 'Scales on body'
- if FShvost <= 0:$FShvost = ''
- if FShvost = 1:$FShvost = 'Cat´s tail'
- if FShvost = 2:$FShvost = 'Dog´s tail'
- if FShvost = 3:$FShvost = 'Foxtail'
- if FShvost = 4:$FShvost = 'Horse´s tail'
- if FShvost = 5:$FShvost = 'Cow´s Tail'
- if FShvost >= 6:$FShvost = 'Reptile tail'
- if dicktipe <= 0:$dicktipe = 'Normal male'
- if dicktipe = 1:$dicktipe = 'Conical, covered with soft spines cat'
- if dicktipe = 2:$dicktipe = 'Red, a large dog at the base node'
- if dicktipe = 3:$dicktipe = 'Covered with coarse, black leather bull'
- if dicktipe >= 4:$dicktipe = 'Powerful horse'
- if FSdick > 0:$FSdick = '<<$dicktipe>> long dick <<FSdick>>, see'
- if FSdick <= 0:$FSdick = ''
- if FSvagina > 0:$FSvagina = 'Between the legs of you is Snatch.'
- if FSvagina <= 0:$FSvagina = ''
- if FStits = 1:$FStitrazm = 'AA'
- if FStits = 2:$FStitrazm = 'A resolution'
- if FStits = 3:$FStitrazm = 'size B'
- if FStits = 4:$FStitrazm = 'size C'
- if FStits = 5:$FStitrazm = 'size D'
- if FStits = 6:$FStitrazm = 'size E'
- if FStits = 7:$FStitrazm = 'size F'
- if FStits > 8:$FStitrazm = 'size F +'
- if FStits > 0 and FStitsLine = 0:$FStits = 'Female breast <<$FStitrazm>>'
- if FStits > 0 and FStitsLine = 1:$FStits = 'Two pairs of women´s breasts <<$FStitrazm>>'
- if FStits > 0 and FStitsLine >= 2:$FStits = 'Three pairs of nipples <<$FStitrazm>>'
- if FSpers = 0:$FSpers = 'You have no character'
- if FSpers > 0:$FSpers = '<<$FSname>>. <<$FSface>> <<$FSfigur>> <<$FStits>> <<$FSskin>> <<$FShvost>> <<$FSdick>> <<$FSvagina>>'
- 'Level <<FSlvl>>, exp <<FSexp>>, need for next level <<FSneedExp>> exp'
- 'Life <<FSHP>>'
- 'Strength <<FSstren>>'
- 'Speed <<FSspeed>>'
- 'Agility <<FSagil>>'
- 'Initiative <<FSreakt>>'
- 'Endurance <<FSvital>>'
- if FShour >= 24:
- FShour -= 24
- FSday += 1
- if FSsup = 0:
- FSHP -= 10
- else
- FSsup -= 1
- end
- =======
- FSneedExpNextLvl=(FSlvl*10)*FSlvl
- FSneedExp=FSneedExpNextLvl-FSexp
- if FSneedExp<=0 and FSlvl>FSlvlr:FSlvlr=FSlvl&FSpoint+=5&FSlvl+=1&FSexp=0
- if FSfemin<45:$FSfemin='Men'
- if FSfemin>=45 and FSfemin>=55:$FSfemin='androgynous'
- if FSfemin>55:$FSfemin='women`s'
- if FSfigur<45:$FSfigur='male figure'
- if FSfigur>=45 and FSfigur>=55:$FSfigur='androgynous figure'
- if FSfigur>55:$FSfigur='female figure'
- if FScolor<0:FScolor=0
- if FScolor>5:FScolor=5
- if FScolor=0:$FScolor='black hair'&$FSsherst='black'
- if FScolor=1:$FScolor='brown hair'&$FSsherst='brown'
- if FScolor=2:$FScolor='red hair'&$FSsherst='Redhead'
- if FScolor=3:$FScolor='blond hair'&$FSsherst='light'
- if FScolor=4:$FScolor='pink hair'&$FSsherst='pink'
- if FScolor=5:$FScolor='white hair'&$FSsherst='white'
- if FSface<=0:$FSface='<<$FSfemin>> face. <<$FScolor>>'
- if FSface=1:$FSface='<<$FSfemin>> face with cat ears and nose. <<$FScolor>>'
- if FSface=2:$FSface='<<$FSfemin>> face with dog ears and nose. <<$FScolor>>'
- if FSface=3:$FSface='<<$FSfemin>> face with fox ears and nose. <<$FScolor>>'
- if FSface=4:$FSface='<<$FSfemin>> person with horse ears and nose. <<$FScolor>>'
- if FSface=5:$FSface='<<$FSfemin>> face with cow ears and nose. <<$FScolor>>'
- if FSface>=6:$FSface='<<$FSfemin>> face with ears and nose like a lizard. <<$FScolor>>'
- if FSskin<=0:$FSskin='normal skin'
- if FSskin=1:$FSskin='<<$FSsherst>> hair on the body'
- if FSskin>=2:$FSskin='Scales on body'
- if FShvost<=0:$FShvost=''
- if FShvost=1:$FShvost='cat`s tail'
- if FShvost=2:$FShvost='dog`s tail'
- if FShvost=3:$FShvost='foxtail'
- if FShvost=4:$FShvost='horse`s tail'
- if FShvost=5:$FShvost='cow tail'
- if FShvost>=6:$FShvost='tail reptiles'
- if dicktipe<=0:$dicktipe='normal, men`s'
- if dicktipe=1:$dicktipe='conical, covered with soft spikes cat'
- if dicktipe=2:$dicktipe='red, with a large knot at the base of the dog'
- if dicktipe=3:$dicktipe='covered with coarse, black leather bull'
- if dicktipe>=4:$dicktipe='powerful horse'
- if FSdick>0:$FSdick='<<$dicktipe>> member of the longest <<FSdick>> cm.'
- if FSdick<=0:$FSdick=''
- if FSvagina>0:$FSvagina='Between your legs you are Snatch.'
- if FSvagina<=0:$FSvagina=''
- if FStits=1:$FStitrazm='AA'
- if FStits=2:$FStitrazm='A size'
- if FStits=3:$FStitrazm='size B'
- if FStits=4:$FStitrazm='With size'
- if FStits=5:$FStitrazm='size D'
- if FStits=6:$FStitrazm='size E'
- if FStits=7:$FStitrazm='size F'
- if FStits>8:$FStitrazm='size F+'
- if FStits>0 and FStitsLine=0:$FStits='female breasts <<$FStitrazm>>'
- if FStits>0 and FStitsLine=1:$FStits='Two pairs of female breasts <<$FStitrazm>>'
- if FStits>0 and FStitsLine>=2:$FStits='Three pairs of female breasts <<$FStitrazm>>'
- if FSpers=0:$FSpers='You do not have the character'
- if FSpers>0:$FSpers='<<$FSname>>. <<$FSface>> <<$FSfigur>> <<$FStits>> <<$FSskin>> <<$FShvost>> <<$FSdick>> <<$FSvagina>>
- level <<FSlvl>>, experience <<FSexp>>, necessary to the next level <<FSneedExp>> experience
- life <<FSHP>>
- power <<FSstren>>
- speed <<FSspeed>>
- dodge <<FSagil>>
- Initsiantiva <<FSreakt>>
- endurance <<FSvital>>
- '
- if FShour>=24:
- FShour-=24
- FSday+=1
- if FSsup=0:
- FSHP-=10
- else
- FSsup-=1
- end
- >>>>>>> 439_FSstat
- end
- <<<<<<< 439_FSstat
- if FSHP > 100: FSHP = 100
- '<a href="exec:GT ''FSstart''">Get out of the game</a>'
- 'Day <<FSday>>, h <<FShour>>'
- '<<FSgem>> of coins. Food enough for <<FSsup>> days'
- ''
- $FSatk = {
- KGOLzas = RAND(FSagilV/4, FSagilV)
- KGOLataka = RAND(FSspeed/2, FSspeed * 2)
- if KGOLataka >= KGOLzas:
- if KGOLataka >= KGOLzas * 2:
- KGHPnpow = RAND(FSstren/2, FSstren)+ RAND(FSweaponDam/2, FSweaponDam)
- FSHPV -= KGHPnpow
- '<font color = green>CRETE <<KGHPnpow>></font>'
- else
- KGHPnpow = RAND(FSstren/4, FSstren/2)+ RAND(FSweaponDam/4, FSweaponDam/2)
- KGHPntpow = KGHPnpow - FSbronaV
- if KGHPntpow <= 0: KGHPntpow = 1
- FSHPV -= KGHPnpow
- '<font color = blue>Contact with <<KGHPnpow>></font>'
- end
- else
- '<font color = red><<$FSnameV>> dodged your attack</font>'
- =======
- if FSHP>100:FSHP=100
- '<a href="exec:GT ''FSstart''">Leave the game</a>'
- 'day <<FSday>>, h <<FShour>>'
- '<<FSgem>> coin. Food enough for <<FSsup>> days'
- ''
- $FSatk={
- KGOLzas=RAND(FSagilV/4,FSagilV)
- KGOLataka=RAND(FSspeed/2,FSspeed*2)
- if KGOLataka>=KGOLzas:
- if KGOLataka>=KGOLzas*2:
- KGHPnpow=RAND(FSstren/2,FSstren)+ RAND(FSweaponDam/2,FSweaponDam)
- FSHPV-=KGHPnpow
- '<font color=green>CRETE <<KGHPnpow>></font>'
- else
- KGHPnpow=RAND(FSstren/4,FSstren/2)+ RAND(FSweaponDam/4,FSweaponDam/2)
- KGHPntpow=KGHPnpow-FSbronaV
- if KGHPntpow<=0:KGHPntpow=1
- FSHPV-=KGHPnpow
- '<font color=blue>hit <<KGHPnpow>></font>'
- end
- else
- '<font color=red><<$FSnameV>> dodged your attack</font>'
- >>>>>>> 439_FSstat
- end
- }
- <<<<<<< 439_FSstat
- $FSatkV = {
- KGOLzas = RAND(FSagil/4, FSagil)
- KGOLataka = RAND(FSspeedV/2, FSspeedV * 2)
- if KGOLataka >= KGOLzas:
- if KGOLataka >= KGOLzas * 2:
- KGHPnpow = RAND(FSstrenV/2, FSstrenV)+ RAND(FSweaponDamV/2, FSweaponDamV)
- FSHP -= KGHPnpow
- '<font color = red>CRETE <<KGHPnpow>></font>'
- else
- KGHPnpow = RAND(FSstrenV/4, FSstrenV/2)+ RAND(FSweaponDamV/4, FSweaponDamV/2)
- KGHPntpow = KGHPnpow - FSbrona
- if KGHPntpow <= 0: KGHPntpow = 1
- FSHP -= KGHPnpow
- '<font color = brown>Contact with <<KGHPnpow>></font>'
- end
- else
- '<font color = green>You dodged the attack</font>'
- =======
- $FSatkV={
- KGOLzas=RAND(FSagil/4,FSagil)
- KGOLataka=RAND(FSspeedV/2,FSspeedV*2)
- if KGOLataka>=KGOLzas:
- if KGOLataka>=KGOLzas*2:
- KGHPnpow=RAND(FSstrenV/2,FSstrenV)+ RAND(FSweaponDamV/2,FSweaponDamV)
- FSHP-=KGHPnpow
- '<font color=red>CRETE <<KGHPnpow>></font>'
- else
- KGHPnpow=RAND(FSstrenV/4,FSstrenV/2)+ RAND(FSweaponDamV/4,FSweaponDamV/2)
- KGHPntpow=KGHPnpow-FSbrona
- if KGHPntpow<=0:KGHPntpow=1
- FSHP-=KGHPnpow
- '<font color=brown>hit <<KGHPnpow>></font>'
- end
- else
- '<font color=green>You dodged the attack</font>'
- >>>>>>> 439_FSstat
- end
- }
- --- FSstat ---------------------------------
|