# onobjsel !the dynamics can all be found in obj_din and Cheatmenu_din killvar 'menu_character' $menu_character[0] = 'Description:$menu_descrip' $menu_character[1] = 'Skills:$menu_skills' $menu_character[2] = 'Statistics:$menu_statistika' $menu_character[3] = 'Fame:$menu_reputation' $menu_character[4] = 'Pain:$menu_pain' if pcs_magik > 0:$menu_character[5] = 'Magic:$menu_magic' killvar 'menu_lookon' $menu_lookon[0] = 'Face:$menu_face' $menu_lookon[1] = 'Body:$menu_body' $menu_lookon[2] = 'Clothing:$menu_clothes' $menu_lookon[3] = 'Shoes:$menu_shoes' $menu_lookon[4] = 'Tattoos:$menu_tattoos' $menu_lookon[5] = 'Piercing:$menu_pirs' killvar 'menu_view' $menu_view[0] = 'The old menu:$menu_addoldmenu' $menu_view[1] = 'Cheat menu:$menu_cheat' $menu_view[2] = 'Refresh:$menu_obnovit' killvar 'menu_other' $menu_other[0] = 'Notebook:$menu_bloknot' $menu_other[1] = 'Emergency exit:$menu_avariya' if disable_autosave = 1: $menu_other[2] = 'Enable autosave:$menu_autosave' else $menu_other[2] = 'Disable autosave:$menu_autosave' end if mobila > 0:$menu_other[3] = 'Phone:$menu_mobila' !The old menu: beginning if $selobj = 'Character':gs 'obj_din', 'descrip' if $selobj = 'Skills':gs 'obj_din', 'skills' if $selobj = 'Statistics':gs 'obj_din', 'stats' if $selobj = 'Pain':gs 'obj_din', 'pain' if $selobj = 'Fame':gs 'obj_din', 'reputation' if pcs_magik > 0:if $selobj = 'Magic':gs 'obj_din', 'magic' if $selobj = 'Face':view FUNC('$face_image') if $selobj = 'Body':gs 'obj_din', 'body' if $selobj = 'Clothing':gs 'obj_din', 'clothes' if $selobj = 'Shoes':gs 'obj_din', 'shoes' if $selobj = 'Tattoos':gs 'obj_din', 'tattoos' if $selobj = 'Piercing':gs 'obj_din', 'piercing' if $selobj = 'Purse':dynamic $d_bag if $selobj = 'Phone':gs 'telefon','Phone_menu' if $selobj = 'Notebook':gs 'obj_din', 'records' if $selobj = 'Refresh':gs '$menu_obnovit' if $selobj = 'The new menu':menu_option = 0 & gs 'obj_din', 'new' if $selobj = 'Cheat menu':gs 'Cheatmenu_din' & dynamic $cheatmenu if $selobj = 'Emergency exit':gs 'obj_din', 'exit' if disable_autosave = 1: if $selobj = 'Enable autosave':gs 'obj_din', 'autosave' else if $selobj = 'Disable autosave':gs 'obj_din', 'autosave' end !The old menu: end !The new menu: beginning if $selobj = '':menu '$menu_character' if $selobj = '':menu '$menu_lookon' if $selobj = '':menu '$menu_other' if $selobj = '':gs 'din_bad' & gs 'telefon','Phone_menu' if $selobj = '':dynamic $d_bag if $selobj = '':menu '$menu_view' !The new menu: end if $selobj = 'Player': clr pl'Your name is Mikhail Kuznetsov. You <> years. <<$vneshPRE>>' pl'You have short black hair with flashes of gray starting, little brown eyes and willed jaw covered by blue bristle shave.' pl'Growth <> see, weight 100 kg.' end !! gs'Menu.Create','mainMenu' !! gs'Menu.Add','mainMenu','Status Bar','','MenuMainLoc','0' !! gs'Menu.Add','mainMenu','Text Symbols','','MenuMainLoc','1' !! gs'Menu.Call','mainMenu' unselect --- onobjsel ---------------------------------