# sweat ! gs 'sweat', 'add', X replaces pcs_sweat += X if $ARGS[0] = 'add': if deodorant_on = 1: ! 1/2 to 1/1 sweat gains? Up for debate... pcs_sweat += rand(ARGS[1] / 2, ARGS[1]) else pcs_sweat += ARGS[1] end end ! Applying deodorant | deodorant quality is currently not included, but could be later on ! gs 'sweat', 'deo', deo_quality if $ARGS[0] = 'deo': ! You can refresh before it "runs out" if deodorant_on = 0: deodorant_on = 1 ! Deodorant ware-off timer, general claims about duration seem to be around 1d+, so 1d it is deodorant_time = totminut + 24 * 60 ! Small reduction in pcs_sweat? pcs_sweat -= 2 if pcs_sweat < 0: pcs_sweat = 0 end ! Removing of deodorant. Included in all shower/bathe/swim actions + anything similar ! gs 'sweat', 'remove_deo' if $ARGS[0] = 'remove_deo': deodorant_on = 0 killvar 'deodorant_time' end --- sweat ---------------------------------