obj_din.qsrc 119 KB

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  1. # obj_din
  2. if $ARGS[0] = 'chartabs':
  3. cla
  4. !0: Character
  5. !1: Skills
  6. !2: Stats
  7. !4: Pain
  8. !5: Traits
  9. !6: Renown
  10. !7: Magic
  11. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  12. if menu_page = 0:'<th>Character</th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  13. if menu_page = 1:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th>Skills</th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  14. if menu_page = 2:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th>Statistics</th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  15. if menu_page = 3:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th>Pain</th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  16. if menu_page = 4:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th>Traits</th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  17. if menu_page = 5:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th>Renown</th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  18. if menu_page = 6:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th>Magic</th>')+''
  19. '</tr></table></b></center>'
  20. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  21. end
  22. if $ARGS[0] = 'bodytabs':
  23. cla
  24. !0: Face
  25. !1: Body
  26. !2: Clothes
  27. !3: Bra
  28. !4: Panties
  29. !5: Shoes
  30. !6: Tattoos
  31. !7: Magic
  32. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  33. if menu_page = 0:'<th>Looks</th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  34. if menu_page = 1:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th>Body</th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  35. if menu_page = 2:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th>Clothes</th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  36. if menu_page = 3:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th>Bra</th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  37. if menu_page = 4:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th>Panties</th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  38. if menu_page = 5:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th>Shoes</th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  39. if menu_page = 6:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th>Tattoos</th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  40. if menu_page = 7:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th>Piercings</th>'
  41. '</tr></table></b></center>'
  42. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  43. end
  44. if $ARGS[0] = 'settingtabs':
  45. cla
  46. !0: Gameplay
  47. !1: Display
  48. !2: Status
  49. !3: Phone
  50. !4: Mods
  51. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  52. if menu_page = 0:'<th>Gameplay Settings</th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'
  53. if menu_page = 1:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th>Display Settings</th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'
  54. if menu_page = 2:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th>Status Window Settings</th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'
  55. if menu_page = 3:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th>Phone Theme Settings</th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'
  56. if menu_page = 4:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th>Mods</th>'
  57. '</tr></table></b></center>'
  58. if settingmode = 1:
  59. act '<center><b>Return to character creation</b></center>':
  60. killvar 'menu_page'
  61. settingmode = 0
  62. gt 'begin', 'start'
  63. end
  64. else
  65. !call from Menu - Game settings
  66. act 'Enter cheat menu': killvar 'menu_page' & gs '$menu_cheat'
  67. act 'Emergency Exit': killvar 'menu_page' & gt 'obj_din', 'emergency'
  68. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  69. end
  70. end
  71. if $ARGS[0] = 'cheattabs':
  72. cla
  73. !0: Index
  74. !1: Recurrent
  75. !2: State
  76. !3: Appearance
  77. !4: Skill
  78. !5: Relationships
  79. !6: Documents
  80. !7: Magic
  81. !8: Time
  82. !9: NPCChanger
  83. !10: Pain
  84. !11: DNA
  85. !12: ImageSets
  86. '<center><b><table width="90%" cellspacing="0" cellpadding="10" align="center" valign="top"><tr>'
  87. if menu_page = 0:'<th>Index</th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  88. if menu_page = 1:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th>Recurrent</th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  89. if menu_page = 2:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th>State</th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  90. if menu_page = 3:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th>Appearance</th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  91. if menu_page = 4:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th>Skill</th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  92. if menu_page = 5:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th>Relationships</th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  93. if menu_page = 6:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th>Documents</th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  94. if menu_page = 7:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th>Magic</th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  95. if menu_page = 8:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th>Time</th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  96. if menu_page = 9:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th>NPC Editor</th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  97. if menu_page = 10:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th>Pain</th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  98. if menu_page = 11:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th>DNA</th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  99. if menu_page = 12:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th>Image Sets</th>'
  100. '</tr></table></b></center>'
  101. act 'Settings menu': killvar 'menu_page' & gs '$menu_setting'
  102. act 'Emergency Exit': killvar 'menu_page' & gt 'obj_din', 'emergency'
  103. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  104. end
  105. if $ARGS[0] = 'menu_exit': gt '<<$menu_loc>>', '<<$menu_arg>>'
  106. if $ARGS[0] = 'menu_disabled': '<font color="red"><b>Menu is disabled for this event</b></font>'
  107. if $ARGS[0] = 'description':
  108. *clr & cla
  109. gs 'obj_din','chartabs'
  110. gs 'body'
  111. !'<center><img src="images/system/icon/description.png"><br></center>'
  112. '<center><h1>Character Description</h1></center>'
  113. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  114. 'Your name is <<$pcs_firstname>> <<$pcs_lastname>>.'
  115. !!!0.2.6 extension
  116. if StoryLine > 0:
  117. 'Your friends and family call you <<$pcs_nickname>>.'
  118. else
  119. 'Your friends call you <<$pcs_nickname>>.'
  120. end
  121. !!!
  122. if ARRSIZE('home_owned') = 0:
  123. 'You have nowhere to live, if this is an error set your current home <a href="exec:gs ''obj_din'', ''cur_home''">here</a>.'
  124. else
  125. 'Your current home is <a href="exec:gs ''obj_din'', ''cur_home''"><<$home_name>></a>.'
  126. end
  127. if succubusflag = 1 and sucpcinfo >= 4:
  128. 'You are a Succubus.'
  129. 'Succubus Level: <<succublvl>>'
  130. end
  131. if age = vidage:
  132. 'You are <<age>> years old.'
  133. else
  134. 'You are <<age>> years old, but you appear to be <<vidage>>.'
  135. end
  136. if birthday <= 9 and birthmonth <= 9:
  137. $birthdayD = '0<<birthday>>.0<<birthmonth>>.<<birthyear>>.'
  138. elseif birthday > 9 and birthmonth <= 9:
  139. $birthdayD = '<<birthday>>.0<<birthmonth>>.<<birthyear>>.'
  140. elseif birthday > 9 and birthmonth > 9:
  141. $birthdayD = '<<birthday>>.<<birthmonth>>.<<birthyear>>.'
  142. else
  143. $birthdayD = '0<<birthday>>.<<birthmonth>>.<<birthyear>>.'
  144. end
  145. 'Your date of birth is <<$birthdayD>>'
  146. *nl
  147. '<<$pcs_apprnc>>'
  148. *nl
  149. 'You are <<pcs_hgt>>cm tall and <a href="exec:gs ''obj_din'', ''show_body''"><<$body>></a>.'
  150. 'Your breasts would be considered an EU <a href="exec:gs ''obj_din'', ''show_tits''"><<$titsize>></a>.'
  151. '<<$nipplesize>>'
  152. *nl
  153. if preg = 1:
  154. if denypreg = 1 and pregchem > 2688:
  155. 'You seem to be putting on a bit of weight, your belly is definitely bigger.'
  156. *nl
  157. elseif pregchem > 4704:
  158. 'You''re rapidly approaching the finish line and have entered the third trimester. Your belly is so big now that you can barely remember what your toes look like. Your back hurts most of the time and it is a struggle to get to your feet if you sit down. The baby seems to think that your bladder makes a nice punching bag.'
  159. *nl
  160. elseif pregchem > 3696:
  161. 'Your belly is quite swollen now and shows under even the loosest of clothes. You find yourself constantly caressing your belly without realizing it.'
  162. *nl
  163. elseif pregchem > 3192 and knowpreg = 1:
  164. 'You are showing for sure now. Your tummy is starting to become rounder as it grows larger each day, although you can still wear baggy clothes to hide it. At least the morning sickness and nausea seem to have gone away for the most part.'
  165. *nl
  166. elseif pregchem > 3192 and knowpreg = 0:
  167. 'You can''t seem to stop gaining weight and your belly looks like it is getting bigger everyday, although you can still wear baggy clothes to hide it. At least the flu you''ve been fighting lately seems to have finally gone away for the most part.'
  168. *nl
  169. elseif pregchem > 1800 and knowpreg = 1:
  170. 'Your breasts look and feel swollen and tingle at the slightest touch. Waking up is getting harder to do and it takes you longer to get going in the morning. Lately, just the thought of food is enough to turn your stomach.'
  171. *nl
  172. elseif pregchem > 1800 and knowpreg = 0:
  173. 'Your breasts look and feel swollen and tingle at the slightest touch. Waking up is getting harder to do and it takes you longer to get going in the morning. Lately, just the thought of food is enough to turn your stomach.'
  174. *nl
  175. elseif pregchem > 1200:
  176. 'You''ve noticed that your breasts seem firmer lately and your nipples seem to be sticking out more.'
  177. *nl
  178. end
  179. end
  180. '<<$lip>>'
  181. '<<$pcs_throat>>'
  182. '<<$skin>>'
  183. '<<$glaza>>'
  184. '<<$pcs_makeup>>.'
  185. '<<$pcs_leghair>>'
  186. '<<$pcs_pubes>>'
  187. '<<$pcs_vag>>'
  188. '<<$pcs_ass>>'
  189. *nl
  190. if avatar_hair = 1:
  191. 'Your hair: <<$av_hair>>.'
  192. else
  193. '<<$hair>>'
  194. end
  195. if defcurly = 0 and curly > 0: 'Your curls are good for another <<curly>> days.'
  196. if defcurly = 1 and straight > 0: 'Your hair should be straight for another <<straight>> days.'
  197. *nl
  198. if salo < 10 and musle > 0 and dounspell = 0: '<b><font color="red">You are showing signs of malnourishment. You should probably eat more and more often.</font></b>'
  199. if salo < 10 and musle = 0 and dounspell = 0: '<b><font color="red">You are dangerously malnourished, which has led to a loss in muscle mass. You''re in a critical condition and likely to pass out!</font></b>'
  200. if pcs_teeth = 1:$zuba = ' tooth'
  201. if pcs_teeth >= 2:$zuba = ' teeth'
  202. if pcs_teeth > 0: 'You have lost <<pcs_teeth>><<$zuba>>.'
  203. !! 'pcs_apprnc <<pcs_apprnc>>'
  204. !! 'curlykoef <<curlykoef>> a maximum of 1'
  205. !! 'tits <<tits>> A maximum of 6'
  206. !! 'pcs_lip <<pcs_lip>> a maximum of 4'
  207. !! 'tanKoef <<tanKoef>> a maximum of 1'
  208. !! 'skin <<skin>> a maximum of 4'
  209. !! 'pcs_makeup <<pcs_makeup>> a maximum of 4'
  210. !! 'pcs_lashes <<pcs_lashes>> a maximum of 2'
  211. !! 'pcs_eyesize <<pcs_eyesize>> a maximum of 3'
  212. !! 'bodykoef <<bodykoef>> a maximum of 8'
  213. !! 'legkoef <<legkoef>> a maximum of 3'
  214. !! 'lobkoef <<lobkoef>> a maximum of 3'
  215. !! 'odevnesh <<odevnesh>> a maximum of 15'
  216. !! 'pcs_sweat <<pcs_sweat>> the maximum 0'
  217. !! 'pcs_hairbsh <<pcs_hairbsh>> a maximum of 1'
  218. '</td></tr></table></center>'
  219. end
  220. if $ARGS[0] = 'cur_home':
  221. *clr & cla
  222. !'<center><img src="images/system/icon/description.png"><br></center>'
  223. '<center><h1><<$pcs_firstname>>''s Home Location</h1></center>'
  224. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  225. *nl
  226. 'Your current home is <<$home_name>>.'
  227. *nl
  228. act 'Return to main description': gt 'obj_din', 'description'
  229. !!This is correct it just looks wrong
  230. if home_owned[1] > 0: 'Set current home as <a href="exec:gs ''set_home'', 1 & gs ''obj_din'', ''cur_home''">City residential apartment</a>'
  231. if home_owned[2] = 1: 'Set current home as <a href="exec:gs ''set_home'', 2 & gs ''obj_din'', ''cur_home''">Parent''s home in Pavlovsk</a>'
  232. if home_owned[3] > 0: 'Set current home as <a href="exec:gs ''set_home'', 3 & gs ''obj_din'', ''cur_home''">My cottage in the cooperative farm</a>'
  233. if home_owned[4] = 1: 'Set current home as <a href="exec:gs ''set_home'', 4 & gs ''obj_din'', ''cur_home''">Old town apartment</a>'
  234. if home_owned[5] > 2: 'Set current home as <a href="exec:gs ''set_home'', 5 & gs ''obj_din'', ''cur_home''">My mansion</a>'
  235. if home_owned[6] = 1: 'Set current home as <a href="exec:gs ''set_home'', 6 & gs ''obj_din'', ''cur_home''">My hotel room in Pavlovsk</a>'
  236. if home_owned[7] = 1: 'Set current home as <a href="exec:gs ''set_home'', 7 & gs ''obj_din'', ''cur_home''">Nicholas'' apartment</a>'
  237. if home_owned[8] = 1: 'Set current home as <a href="exec:gs ''set_home'', 8 & gs ''obj_din'', ''cur_home''">Niko''s apartment</a>'
  238. if home_owned[9] = 1: 'Set current home as <a href="exec:gs ''set_home'', 9 & gs ''obj_din'', ''cur_home''">Uncle Sergey''s apartment</a>'
  239. if home_owned[10] = 1: 'Set current home as <a href="exec:gs ''set_home'', 10 & gs ''obj_din'', ''cur_home''">Lyceum school</a>'
  240. if home_owned[11] = 1: 'Set current home as <a href="exec:gs ''set_home'', 11 & gs ''obj_din'', ''cur_home''">University halls</a>'
  241. if home_owned[12] = 1: 'Set current home as <a href="exec:gs ''set_home'', 12 & gs ''obj_din'', ''cur_home''">Hunter''s lodge in Gadukino</a>'
  242. if home_owned[13] = 1: 'Set current home as <a href="exec:gs ''set_home'', 13 & gs ''obj_din'', ''cur_home''">Shared apartment in Pavlovsk</a>'
  243. if home_owned[14] = 1: 'Set current home as <a href="exec:gs ''set_home'', 14 & gs ''obj_din'', ''cur_home''">Grandparent''s house in Gadukino</a>'
  244. !!Apostrophe colour correction - KS ''''
  245. '</td></tr></table></center>'
  246. end
  247. if $ARGS[0] = 'skills':
  248. *clr & cla
  249. gs 'obj_din','chartabs'
  250. !'<center><img src="images/system/icon/stats.png"><br></center>'
  251. '<center><h1>Character Skills</h1></center>'
  252. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  253. '<td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  254. '<b>Base Skills</b>'
  255. *nl
  256. '<font color="grey">base / modified</font>'
  257. *nl
  258. 'Strength - <<pcs_stren>> / <<stren_lvl>>'
  259. 'Agility - <<pcs_agil>> / <<agil_lvl>>'
  260. 'Endurance - <<pcs_vital>> / <<vital_lvl>>'
  261. 'Intelligence - <<pcs_intel>> / <<intel_lvl>>'
  262. 'Spirit - <<pcs_sprt>> / <<sprt_lvl>>'
  263. 'Reaction - <<pcs_react>> / <<react_lvl>>'
  264. 'Charisma - <<pcs_chrsm>> / <<chrsm_lvl>>'
  265. 'Perception - <<pcs_prcptn>> / <<prcptn_lvl>>'
  266. if pcs_magik > 0: 'Magic - <<pcs_magik>>'
  267. 'Attractiveness - <<pcs_apprnc>>'
  268. !'Speed <<speed>>' - not used
  269. *nl
  270. '<b>Mental Skills</b>'
  271. *nl
  272. if pcs_scstng > 0: 'Spell Casting - <<pcs_scstng>>'
  273. if pcs_humint > 0:'People skills - <<pcs_humint>>'
  274. if pcs_persuas > 0:'Persuasion - <<pcs_persuas>>'
  275. if pcs_observ > 0:'Observation - <<pcs_observ>>'
  276. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  277. '<b>Sport Skills</b>'
  278. *nl
  279. if pcs_jab > 0: 'Jabs - <<pcs_jab>>'
  280. if pcs_punch > 0: 'Power Strikes - <<pcs_punch>>'
  281. if pcs_kick > 0: 'Kicks - <<pcs_kick>>'
  282. if pcs_def > 0: 'Defense - <<pcs_def>>'
  283. if pcs_run > 0: 'Running - <<pcs_run>>'
  284. if pcs_vball > 0: 'Volleyball - <<pcs_vball>>'
  285. if pcs_ftbll > 0: 'Football - <<pcs_ftbll>>'
  286. if pcs_wrstlng > 0: 'Wrestling - <<pcs_wrstlng>>'
  287. if pcs_shoot > 0: 'Shooting Accuracy - <<pcs_shoot>>'
  288. if pcs_bushcraft > 0: 'Bushcraft - <<pcs_bushcraft>>'
  289. if pcs_chess > 0: 'Chess - <<pcs_chess>>'
  290. if pcs_icesktng > 0: 'Ice Skating - <<pcs_icesktng>>'
  291. if pcs_gaming > 0: 'Gaming - <<pcs_gaming>>'
  292. if pcs_pool > 0: 'Pool - <<pcs_pool>>'
  293. *nl
  294. '<b>Artistic Skills</b>'
  295. *nl
  296. if pcs_vokal > 0: 'Singing <<pcs_vokal>>'
  297. if pcs_instrmusic > 0: 'Instrumental Music - <<pcs_instrmusic>>'
  298. if pcs_photoskl > 0: 'Photography - <<pcs_photoskl>>'
  299. if pcs_artskls > 0: 'Artistic Skills - <<pcs_artskls>>'
  300. if pcs_perform > 0: 'Performance - <<pcs_perform>>'
  301. if pcs_musicprod > 0: 'Music Production - <<pcs_pcs_musicprodperform>>'
  302. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  303. '<b>Job Skills</b>'
  304. *nl
  305. if pcs_compskl > 0: 'Computer Skill - <<pcs_compskl>>'
  306. if pcs_comphckng > 0: 'Hacking - <<pcs_comphckng>>'
  307. if pcs_hndiwrk > 0: 'Handy-work - <<pcs_hndiwrk>>'
  308. if pcs_sewng > 0: 'Tailoring - <<pcs_sewng>>'
  309. if pcs_servng > 0: 'Serving - <<pcs_servng>>'
  310. if pcs_medcn > 0: 'Medicine - <<pcs_medcn>>'
  311. if teachlevel > 0: 'Teacher - credibility <<teachlevel>>'
  312. *nl
  313. '<b>Other Skills</b>'
  314. *nl
  315. if SchoolAtestat = 0 and StoryLine > 0:
  316. if pcs_grades > 0: 'School Grades - <<pcs_grades>>'
  317. if schoolprogul > 0: 'Schhool absenteesim - <<schoolprogul>>'
  318. end
  319. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  320. '<b>Beauty Skills</b>'
  321. *nl
  322. if pcs_makeup > 0: 'Makeup Skill - <<pcs_makupskl>>'
  323. if pcs_danc > 0: 'Modern Dancing - <<pcs_danc>>'
  324. if pcs_dancero > 0: 'Erotic Dancing - <<pcs_dancero>>'
  325. if pcs_dancpol > 0: 'Pole Dancing - <<pcs_dancpol>>'
  326. if pcs_cheer > 0: 'Cheerleading - <<pcs_cheer>>'
  327. if pcs_mdlng > 0: 'Modelling - <<pcs_mdlng>>'
  328. *nl
  329. '<b>Sexual Skills</b>'
  330. *nl
  331. 'Inhibition <<100-pcs_inhib>>'
  332. 'Exhibitionist preference: <<exhibitionism[''pref'']>>'
  333. 'Exhibitionist sex: <<exhibitionism[''exp'']>>'
  334. if SUB > 0: 'Submissiveness <<SUB>>'
  335. if pcs_dom > 0: 'Dominance <<pcs_dom>>'
  336. 'Submissive sex: <<sub[''exp'']>>'
  337. 'Dominant sex: <<dom[''exp'']>>'
  338. 'Lesbian sex preference: <<lesbian[''pref'']>>'
  339. 'Lesbian sex: <<lesbian[''exp'']>>'
  340. '</td></tr></table></center>'
  341. end
  342. if $ARGS[0] = 'husb_cheat_count':
  343. if husband > 0:
  344. if guy > before_h_guy :
  345. guy_cheat += guy - guy_cheat
  346. before_h_guy = guy
  347. end
  348. if girl > before_h_girl:
  349. girl_cheat += girl - before_h_girl
  350. before_h_girl = girl
  351. end
  352. end
  353. if before_h_girl > 0 and before_h_guy > 0:
  354. 'During your marriage you have cheated on your husband with <<guy_cheat>> guys and <<girl_cheat>> girls.'
  355. elseif before_h_guy > 0:
  356. 'During your marriage you have cheated on your husband with <<guy_cheat>> guys.'
  357. elseif before_h_girl > 0:
  358. 'During your marriage you have cheated on your husband with <<girl_cheat>> girls.'
  359. end
  360. end
  361. if $ARGS[0] = 'stats':
  362. *clr & cla
  363. gs 'obj_din','chartabs'
  364. gs 'housing', 'rent'
  365. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  366. '<center><h1>Character Statistics</h1></center>'
  367. '<center><table width="90%" cellspacing="0" cellpadding="10" valign="top"><tr>'
  368. '<td width="35%" cellspacing="0" cellpadding="0" valign="top">'
  369. '<center><b>General Statistics</b></center>'
  370. *nl
  371. if opPRE = 0: 'It has been <<daystart>> days since the game started.'
  372. *nl
  373. if SchoolAtestat = 0 and StoryLine > 0:
  374. if pcs_grades >= 90:
  375. 'You''re an A+ student.'
  376. elseif pcs_grades >= 80:
  377. 'You''re a bright student, just not the top of your class.'
  378. elseif pcs_grades >= 70:
  379. 'You''re an above average student, but you have to work hard to keep up.'
  380. elseif pcs_grades >= 60:
  381. 'You''re the typical average student. You''re good in the fields you like, but can''t be bothered with the rest.'
  382. elseif pcs_grades >= 50:
  383. 'You''re not very good in school, you wish you could be somewhere else and your grades show it.'
  384. elseif pcs_grades >= 40:
  385. 'You''re not cut out for school, you skip out most of the time. You wonder how you''re going to manage to get passing grades.'
  386. else
  387. 'You''re the class nitwit. You''re still not sure how you got this far in the first place.'
  388. end
  389. if schoolprogul > 1: 'Absenteeism in school - <<schoolprogul>> days'
  390. end
  391. *nl
  392. if (home_owned[1] = 1 and ArendHouseSL > 0) or (home_owned[4] > 0 and ArendHouseSL4 > 0):
  393. *nl
  394. if home_owned[1] = 1 and home_owned[4] > 0:
  395. 'You have rented an apartment in the city residential area, which is paid up for <b><<ArendHouseSL>></b> days, and you also have an apartment in Pushkin, which is paid up for <b><<ArendHouseSL4>></b> days. Utilities are due on the 25th of <<$month>>.'
  396. elseif home_owned[1] = 1:
  397. 'You have rented an apartment in the city residential area, and you''re paid up for <<ArendHouseSL>> days. Utilities are due on the 25th of <<$month>>.'
  398. elseif home_owned[4] > 0:
  399. 'You have rented an apartment in Pushkin, and you''re paid up for <<ArendHouseSL4>> days. Utilities are due on the 25th of <<$month>>.'
  400. end
  401. if home_owned[1] = 1:
  402. if karta >= home_rent[1] or money >= home_rent[1] or money + stolmoney >= home_rent[1] or karta + bankDebtLimit >= home_rent[1]:
  403. *nl
  404. *p 'The monthly rent for your city apartment is <<home_rent[1]>> <b>₽</b>. '
  405. if karta >= home_rent[1]:
  406. !From bank
  407. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  408. elseif money >= home_rent[1]:
  409. !From cash
  410. *p 'You can make an advance <a href="exec:money -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  411. *nl
  412. elseif stolmoney >= home_rent[1]:
  413. !From drawer
  414. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  415. *nl
  416. elseif money + stolmoney >= home_rent[1]:
  417. !From cash and drawer
  418. *p 'You can make an advance <a href="exec:money -= (home_rent[1] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  419. *nl
  420. elseif karta + bankDebtLimit >= home_rent[1]:
  421. !From bank and overdraw
  422. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  423. *nl
  424. else
  425. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  426. *nl
  427. end
  428. end
  429. end
  430. if home_owned[4] > 0:
  431. if karta >= home_rent[4] or money >= home_rent[4] or money + stolmoney >= home_rent[4] or karta + bankDebtLimit >= home_rent[4]:
  432. *nl
  433. *p 'The monthly rent for your Pushkin apartment is <<home_rent[4]>> <b>₽</b>. '
  434. if karta >= home_rent[4]:
  435. !From bank
  436. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  437. *nl
  438. elseif money >= home_rent[4]:
  439. !From cash
  440. *p 'You can make an advance <a href="exec:money -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  441. *nl
  442. elseif stolmoney >= home_rent[4]:
  443. !From drawer
  444. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  445. *nl
  446. elseif money + stolmoney >= home_rent[4]:
  447. !From cash and drawer
  448. *p 'You can make an advance <a href="exec:money -= (home_rent[4] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  449. *nl
  450. elseif karta + bankDebtLimit >= home_rent[4]:
  451. !From bank and overdraw
  452. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  453. *nl
  454. else
  455. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  456. *nl
  457. end
  458. end
  459. end
  460. end
  461. if kid = 1:
  462. *nl
  463. 'You have 1 child:'
  464. else
  465. 'You have <<kid>> children:'
  466. end
  467. if kid > 0:
  468. k = 0
  469. :kidloop
  470. if k < kid:
  471. gs 'obj_din','kidlist',k
  472. k += 1
  473. jump 'kidloop'
  474. end
  475. end
  476. if workPTU > 1: 'Reputation as a teacher <<teachlevel>>'
  477. *nl
  478. if npc_QW['A192'] > 0: 'Friendship with Nastya <<npc_QW[''A192'']>>'
  479. if npc_rel['A218'] > 0: 'Friendship with Tanya <<npc_rel[''A218'']>>'
  480. if npc_rel['A219'] > 0: 'Friendship with Kat <<npc_rel[''A219'']>>'
  481. if npc_rel['A220'] > 0: 'Friendship with Vika <<npc_rel[''A220'']>>'
  482. if npc_rel['A93'] > 0: 'Friendship with Ira <<npc_rel[''A93'']>>'
  483. if npc_rel['A43'] > 0: 'Friendship with Tamara <<npc_rel[''A43'']>>'
  484. if alla > 0: 'Friendship with Alla <<alla>>'
  485. if masha > 0: 'Friendship with Masha <<masha>>'
  486. if npc_rel['A41'] > 0: 'Friendship with Givi K. <<npc_rel[''A41'']>>'
  487. if npc_rel['A42'] > 0: 'Friendship with Ashot <<npc_rel[''A42'']>>'
  488. if Dmitry > 0: 'Friendship with Dima <<Dmitry>>'
  489. if afra > 0: 'Friendship with blacks <<afra>>'
  490. if npc_rel['A69'] > 0:'Friendship with Mikhail Nikolaevich <<npc_rel[''A69'']>>'
  491. !!!WD: Formatting
  492. if (npc_rel['A93'] + npc_rel['A41'] + npc_rel['A42'] + npc_rel['A43'] + afra + gosh + npc_rel['A220'] + npc_rel['A219'] + npc_QW['A192'] + npc_rel['A218']) > 0:*nl
  493. *nl
  494. if KikWinPro > 0 or KikLossPro > 0 or KikDrawPro > 0:
  495. 'Professional Kickboxing Record:Win (Victory KO) - Loss (Defeat KO) - Draw'
  496. '<<KikWinPro>> (<<KikWinProKO>>KO) - <<KikLossPro>> (<<KikLossProKO>>KO) - <<KikDrawPro>>'
  497. end
  498. if Win > 0 or Loss > 0: 'Wins in fights <<Win>>, losses in fights <<Loss>>' & *nl
  499. if razradKik > 0: '<<$razradKik>>'
  500. if KikWinAm > 0 or KikLossAm > 0 or KikDrawAm > 0:
  501. 'Amateur Kickboxing Record:<br>Wins: <<KikWinAm>> (<<KikWinAmKO>> by KO) - Losses: <<KikLossAm>> (<<KikLossAmKO>> by KO) - Draws: <<KikDrawAm>>'
  502. *nl
  503. end
  504. if razradKik > 0:
  505. if razradKik = 1:$razradKik = 'You have earned green sash(rank 4) in kickboxing'
  506. if razradKik = 2:$razradKik = 'You have earned purple sash(rank 5) in kickboxing'
  507. if razradKik = 3:$razradKik = 'You have earned blue sash(rank 6) in kickboxing'
  508. if razradKik = 4:$razradKik = 'You have earned brown sash(rank 7) in kickboxing'
  509. if razradKik = 5:$razradKik = 'You have earned black sash, 1st dan in kickboxing'
  510. *nl
  511. end
  512. if kolsorev > 0: 'You have run in <<kolsorev>> races'
  513. if swinbeg >= 1: 'You have <<swinbeg/3>> trophies from local racing competitions'
  514. if bronzebeg > 0: '<<bronzebeg>> - bronze medals for running'
  515. if silverbeg > 0: '<<silverbeg>> - silver medals for running'
  516. if goldbeg > 0: '<<goldbeg>> - gold medals for running'
  517. if razradbegEB > 0: '<<razradbegEB>> times bronze medalist at European Championship'
  518. if razradbegES > 0: '<<razradbegES>> runner up at European Championship'
  519. if razradbegEG > 0: '<<razradbegEG>> times European champion.'
  520. if razradbegIB > 0: '<<razradbegIB>> times bronze medalist at World Championship'
  521. if razradbegIS > 0: '<<razradbegIS>> runner up at World Championship'
  522. if razradbegIG > 0: '<<razradbegIG>> times World champion'
  523. if razradbeg > 0:
  524. if razradbeg = 1: 'You have third sports category for event'
  525. if razradbeg = 2: 'You 2nd sports category for event'
  526. if razradbeg = 3: 'You 1st sports category for event'
  527. if razradbeg = 4: 'You have the title of Candidate Master of Sports for event'
  528. if razradbeg = 5: 'You have the title of Master of Sports in the run'
  529. if razradbeg >= 6: 'You have the title of International Master of Sports for event'
  530. *nl
  531. end
  532. if chess_win > 0 or chess_loss > 0:'Chess Record: Win <<chess_win>>, Loss <<chess_loss>>'
  533. if chess_rank > 0:
  534. if chess_rank = 1:'You have mastered the basics of chess'
  535. if chess_rank = 2:'You''re starting to get good at chess'
  536. if chess_rank = 3:'You''re a good chess player'
  537. if chess_rank = 4:'You''re an excellent chess player'
  538. if chess_rank = 5:'You''re a candidate for chess master'
  539. if chess_rank = 6:'You''re a chess master'
  540. if chess_rank = 7:'You''re a chess Grandmaster'
  541. end
  542. if chess_world_rank > 0:
  543. if chess_world_rank = 1:'The title of FIDE Master Chess'
  544. if chess_world_rank = 2:'The title of International Chess Master'
  545. if chess_world_rank = 3:'The title of International Grandmaster Chess'
  546. end
  547. *nl
  548. !!!
  549. if modelfoto > 0:
  550. '<b>Modelling Statistics</b>'
  551. *nl
  552. '<<modelfoto>> - Number of times you have worked as a model'
  553. '<<modelfotomoney>> - The amount of money you''ve made modelling'
  554. *nl
  555. if modelfoto_catalog > 0: '<<modelfoto_catalog>> - Number of catalog shoots you''ve done'
  556. if modelfoto_fashion > 0: '<<modelfoto_fashion>> - Number of fashion shoots you''ve done'
  557. if modelfoto_ero_clo > 0: '<<modelfoto_ero_clo>> - Number of sexy clothing shoots you''ve done'
  558. if modelfoto_bikini > 0: '<<modelfoto_bikini>> - Number of swimsuit shoots you''ve done'
  559. if modelfoto_lingerie > 0: '<<modelfoto_lingerie>> - Number of lingerie shoots you''ve done'
  560. if modelfoto_glamour > 0: '<<modelfoto_glamour>> - Number of glamour shoots you''ve done'
  561. if modelfoto_topless > 0: '<<modelfoto_topless>> - Number of topless shoots you''ve done'
  562. if modelfoto_nude > 0: '<<modelfoto_nude>> - Number of shoots in which you have been nude'
  563. if modelfoto_tastenude > 0: '<<modelfoto_tastenude>> - Number of shoots in which you have been nude but not shown breasts or pussy'
  564. if modelfoto_toplessnude > 0: '<<modelfoto_toplessnude>> - Number of nude shoots you have shown your breasts but not your pussy'
  565. if modelfoto_fullnude > 0: '<<modelfoto_fullnude>> - Number of full frontal nude shoots you''ve done'
  566. if modelfoto_erotic > 0: '<<modelfoto_fullnude>> - Number of softcore erotic shoots you''ve done'
  567. if modelfoto_nip > 0: '<<modelfoto_nip>> - Number of shoots your nipples have been visible'
  568. if modelfoto_pussy > 0: '<<modelfoto_pussy>> - Number of shoots your pussy has been visible'
  569. if modelfoto_asshole > 0: '<<modelfoto_asshole>> - Number of shoots your asshole has been visible'
  570. end
  571. if slavafuck > 0:'You have let Borislav fuck you <<slavafuck>> times'
  572. if slava_bj > 0:'You have given Borislav <<$slava_bj>> blowjobs'
  573. if maxdamage > 0: 'The impact force on the dynamometer <<maxdamage>> kgN' & *nl
  574. if stripdancesum > 0 and hidden_stripdancesum = 0:
  575. 'You have danced <<stripdancesum>> times in the stripclub'
  576. elseif stripdancesum = 0 and hidden_stripdancesum > 0:
  577. 'You have danced <<hidden_stripdancesum>> times in the stripclub, but you do nor remember it'
  578. elseif stripdancesum > 0 and hidden_stripdancesum > 0:
  579. 'You have danced <<stripdancesum+hidden_stripdancesum>> times in the stripclub, but you only remember <<stripdancesum>> times'
  580. end
  581. if profiDanceTime > 0: 'You danced <<profiDanceTime>> times professionally.'
  582. if SchoolAtestat = 1: 'You have finished school.'
  583. if diplom = 1: 'You graduated.'
  584. if teachlevel > 0: 'Your credibility as a teacher is <<teachlevel>>'
  585. !WD:FORMATING
  586. if (maxdamage + stripdancesum + profiDanceTime + SchoolAtestat + diplom + teachlevel) > 0:*nl
  587. '</td><td width="35%" cellspacing="0" cellpadding="0" valign="top">'
  588. '<center><b>Sex Statistics</b></center>'
  589. *nl
  590. !Sex stats
  591. ! This is my suggestion, change it however you see fit, Sicaa
  592. if stat['kiss'] > 0: 'Times you have kissed someone: <<stat[''kiss'']>>'
  593. if mastr > 0 or stat['mast'] > 0: 'Times you have masturbated: <<stat[''mast'']>>'
  594. if stat['porn'] > 0: 'Times you have watched porn: <<stat[''porn'']>>'
  595. if stat['flashlite'] > 0 or stat['flash'] > 0: 'Times you have flashed: <<stat[''flashlite''] + stat[''flash'']>>'
  596. ! This is my suggestion, change it however you see fit, Sicaa
  597. if stat['voyeur'] > 0: 'Times you have spied on erotic displays of others: <<stat[''voyeur'']>>'
  598. if stat['voyeur_sex'] > 0: 'Times you have watched other people fuck: <<stat[''voyeur_sex'']>>'
  599. if stat['erotic_nudity'] > 0: 'Times you were exposed to others'' nudity: <<stat[''erotic_nudity'']>>'
  600. if spank > 0: 'You have had your ass spanked <<spank>> times'
  601. ! This is my suggestion, change it however you see fit, Sicaa
  602. if stat['BDSM'] > 0 or stat['BDSM_give'] > 0: 'Times you have participated in BDSM (sub/dom): <<stat[''BDSM'']>>/<<stat[''BDSM_give'']>>'
  603. temp = func('shortgs','guy')
  604. if guy+temp > 0 and hidden_guy = 0:
  605. 'You had sex with <<guy+temp>> guys.'
  606. elseif guy+temp = 0 and hidden_guy > 0:
  607. 'You had sex with <<hidden_guy>> guys, but you do not have any recollection of it. You still think of yourself as a virgin.'
  608. elseif guy+temp > 0 and hidden_guy > 0:
  609. 'You had sex with <<guy+hidden_guy+temp>> guys, but you know only about <<guy+temp>> of them.'
  610. end
  611. temp = func('shortgs','girl')
  612. if girl+temp > 0 and hidden_girl = 0:
  613. 'You had sex with <<girl+temp>> girls.'
  614. elseif girl+temp = 0 and hidden_girl > 0:
  615. 'You had sex with <<hidden_girl>> girls, but you do not have any recollection of any of it.'
  616. elseif girl+temp > 0 and hidden_girl > 0:
  617. 'You had sex with <<girl+temp+hidden_girl>> girls, but you know only about <<girl+temp>> of them.'
  618. end
  619. if divorced > 0: 'You were married <<divorced>> times.'
  620. if suprdolg > 0: 'You performed your conjugal duty for your husband <<suprdolg>> times'
  621. if rape > 0 and hidden_rape = 0:
  622. 'You have been raped <<rape>> times'
  623. elseif rape = 0 and hidden_rape > 0:
  624. 'You have been raped <<hidden_rape>> times, but you do not remember any of it'
  625. elseif rape > 0 and hidden_rape > 0:
  626. 'You have been raped <<rape+hidden_rape>> times, but you only remember <<rape>> of them'
  627. end
  628. if slutty > 0 or hidden_slutty > 0:
  629. if bordelslutty = 0: 'Sold your body <<slutty>> times.'
  630. if bordelslutty > 0: 'Sold your body <<slutty>> times, including <<bordelslutty>> times in a brothel.'
  631. if hidden_slutty > 0: 'Sold your body <<hidden_slutty>> times, and gave all the money to your therapist. You do not remember any of it.'
  632. end
  633. if orgasm > 0: 'Experienced orgasm <<orgasm>> times.'
  634. if analorgasm > 0 : 'You''ve had <<analorgasm>> anal orgasms.'
  635. if swallow > 0: 'Sperm swallowed <<swallow>> times.'
  636. if facial > 0: 'You have taken <<facial>> facials.'
  637. if frot > 0 or hump > 0: 'Your clothes have been come on <<frot + hump>> times.'
  638. ! This is my suggestion, change it however you see fit, Sicaa
  639. if stat['pee_give'] > 0: 'You''ve peed on others <<stat[''pee_give'']>> times.'
  640. if stat['pee'] > 0: 'You''ve been peed on <<stat[''pee'']>> times.'
  641. if swallowpee > 0: 'You swallowed urine <<swallowpee>> times.'
  642. !!!WD:FORMATING
  643. if (slutty + pfilmSTOP + film + orgasm + analorgasm + swallow + facial + frot + stat['pee_give'] + stat['pee'] + swallowpee) > 0:*nl
  644. !!!
  645. gs 'obj_din', 'husb_cheat_count'
  646. if hj > 0 or stat['hj'] > 0 or stat['hidden_hj'] > 0:
  647. 'Jerked men off (known/unknown): <<stat[''hj'']>>/<<stat[''hidden_hj'']>>'
  648. if hja > 0: 'Jerked off your boyfriend: <<hja>>'
  649. end
  650. if stat['footjob'] > 0 or stat['hidden_footjob'] > 0: 'Jerked men off with your feet (known/unknown): <<stat[''footjob'']>>/<<stat[''hidden_footjob'']>>'
  651. ! This is my suggestion, change it however you see fit, Sicaa
  652. if stat['titjob'] > 0 or stat['hidden_titjob'] > 0: 'Pleasured men with your breasts (known/unknown): <<stat[''titjob'']>>/<<stat[''hidden_titjob'']>>'
  653. if bj > 0 or stat['bj'] > 0 or stat['hidden_bj'] > 0:
  654. 'Sucked cock (known/unknown): <<stat[''bj'']>>/<<stat[''hidden_bj'']>>'
  655. if bja > 0: 'Sucked your boyfriends cock: <<bja>>'
  656. if gloryhole > 0 or hidden_gloryhole > 0: 'Sucked cock in a gloryhole (known/unknown): <<gloryhole>>/<<hidden_gloryhole>>'
  657. if furibj > 0: 'Sucked off truckers for a ride <<furibj>> times'
  658. if furi['road_head_girl'] = 1: 'The truckers who drive the lorries nicknamed you "Road Head Girl".'
  659. end
  660. if sex > 0 or stat['vaginal'] > 0 or stat['hidden_vaginal'] > 0: 'Vaginal sex (known/unknown): <<stat[''vaginal'']>>/<<stat[''hidden_vaginal'']>>'
  661. if sexa > 0: 'Vaginal sex with your boyfriend: <<sexa>>'
  662. if (pcs_cp_safe_known + pcs_cp_notsafe_known + pcs_cp_risky_known) > 0:
  663. ' Known vaginal creampies:'
  664. if pcs_cp_safe_known > 0:' Safe: <<pcs_cp_safe_known>>'
  665. if pcs_cp_notsafe_known > 0:' Likely safe: <<pcs_cp_notsafe_known>>'
  666. if pcs_cp_risky_known > 0:' Risky: <<pcs_cp_risky_known>>'
  667. end
  668. if (pcs_cp_safe_unknown + pcs_cp_notsafe_unknown + pcs_cp_risky_unknown) > 0:
  669. ' Unknown vaginal creampies:'
  670. if pcs_cp_safe_unknown > 0:' Safe: <<pcs_cp_safe_unknown>>'
  671. if pcs_cp_notsafe_unknown > 0:' Likely safe: <<pcs_cp_notsafe_unknown>>'
  672. if pcs_cp_risky_unknown > 0:' Risky: <<pcs_cp_risky_unknown>>'
  673. end
  674. if lesbian > 0 or hidden_lesbian > 0:
  675. if hidden_lesbian = 0: 'Lesbian sex (known/unknown): <<lesbian>>/<<hidden_lesbian>>'
  676. end
  677. if futa > 0 or hidden_futa > 0: 'Sex with tgirls (known/unknown): <<futa>>/<<hidden_futa>>'
  678. if anal > 0 or stat['anal'] or stat['hidden_anal']:
  679. 'Anal sex (known/unknown): <<stat[''anal'']>>/<<stat[''hidden_anal'']>>'
  680. if anala > 0: 'Anal sex with your boyfriend: <<anala>>'
  681. end
  682. if pcs_acp_known > 0: ' Known anal creampies: <<pcs_acp_known>>'
  683. if pcs_acp_unknown > 0: ' Unknown anal creampies: <<pcs_acp_unknown>>'
  684. if gang > 0 or hidden_gang > 0: 'Group sex (known/unknown): <<gang>>/<<hidden_gang>>'
  685. if kuni > 0 or stat['cuni'] > 0: 'Received cunnilingus: <<stat[''cuni'']>>'
  686. if stat['vaginal_finger'] > 0: 'Fingered: <<stat[''vaginal_finger'']>>'
  687. if stat['vaginal_fist'] > 0: 'Fisted: <<stat[''vaginal_fist'']>>'
  688. if stat['vaginal_dildo'] > 0: 'Fucked a dildo: <<stat[''vaginal_dildo'']>>'
  689. if stat['vaginal_strap'] > 0: 'Fucked with a strap-on: <<stat[''vaginal_strap'']>>'
  690. if stat['vaginal_vibe'] > 0: 'Clitoral / Vaginal vibrator: <<stat[''vaginal_vibe'']>>'
  691. if stat['trib'] > 0: 'Tribalism: <<stat[''trib'']>>'
  692. if stat['anal_finger'] > 0: 'Anally fingered: <<stat[''anal_finger'']>>'
  693. if stat['anal_fist'] > 0: 'Anally fisted: <<stat[''anal_fist'']>>'
  694. if stat['rimming'] > 0: 'Ass rimmed: <<stat[''rimming'']>>'
  695. if stat['anal_dildo'] > 0: 'Anal sex with a dildo: <<stat[''anal_dildo'']>>'
  696. if stat['anal_strap'] > 0: 'Ass fucked with a strap-on: <<stat[''anal_strap'']>>'
  697. if stat['anal_vibe'] > 0: 'Anal vibrator: <<stat[''anal_vibe'']>>'
  698. if stat['cuni_give'] > 0: 'Performed cunnilingus: <<stat[''cuni_give'']>>'
  699. if stat['vaginal_finger_give'] > 0: 'Fingered a girl: <<stat[''vaginal_finger_give'']>>'
  700. if stat['vaginal_fist_give'] > 0: 'Fisted a girl: <<stat[''vaginal_fist_give'']>>'
  701. if stat['vaginal_dildo_give'] > 0: 'Dildoed a girl: <<stat[''vaginal_dildo_give'']>>'
  702. if stat['vaginal_strap_give'] > 0: 'Strap-on fucked a girl: <<stat[''vaginal_strap_give'']>>'
  703. if stat['vaginal_vibe_give'] > 0: 'Used vibrator on a girl: <<stat[''vaginal_vibe_give'']>>'
  704. if stat['rimming_give'] > 0: 'Rimmed someone: <<stat[''rimming_give'']>>'
  705. if stat['anal_finger_give'] > 0: 'Fingered someone else''s ass: <<stat[''anal_finger_give'']>>'
  706. if stat['anal_fist_give'] > 0: 'Fisted someone else''s ass: <<stat[''anal_fist_give'']>>'
  707. if stat['anal_dildo_give'] > 0: 'Dildoed someone else''s ass: <<stat[''anal_dildo_give'']>>'
  708. if stat['anal_vibe_give'] > 0: 'Used a vibrator on someone else''s ass: <<stat[''anal_vibe_give'']>>'
  709. if stat['anal_strap_give'] > 0 or stat['anal_strap_give'] > 0: 'Fucked someone else''s ass with a strap-on: <<stat[''anal_strap_give'']>>'
  710. '</td><td width="30%" cellspacing="0" cellpadding="0" valign="top">'
  711. '<center><b>Fetish Statistics</b></center>'
  712. *nl
  713. 'Feet preference: <<feet[''pref'']>>'
  714. 'Foot jobs / worship: <<feet[''exp'']>>'
  715. 'Deepthroat preference: <<deepthroat[''pref'']>>'
  716. 'Deepthroated: <<deepthroat[''exp'']>>'
  717. 'Group preference: <<group[''pref'']>>'
  718. 'Group sex: <<group[''exp'']>>'
  719. 'Gangbang preference: <<gangbang[''pref'']>>'
  720. 'Gangbangs: <<gangbang[''exp'']>>'
  721. 'Humiliation preference: <<humiliation[''pref'']>>'
  722. 'Humiliation experiences: <<humiliation[''exp'']>>'
  723. 'Prostitution preference: <<prostitution[''pref'']>>'
  724. 'Prostituted yourself: <<prostitution[''exp'']>>'
  725. 'Bondage preference: <<bound[''pref'']>>'
  726. 'Bondage play: <<bound[''exp'']>>'
  727. 'Masochism preference: <<maso[''pref'']>>'
  728. 'Masochism experiences: <<maso[''exp'']>>'
  729. 'Bestiality encounters: <<beast[''pref'']>>'
  730. 'Bestiality experience: <<beast[''exp'']>>'
  731. 'Rough sex preference: <<rough[''pref'']>>'
  732. 'Rough sex: <<rough[''exp'']>>'
  733. 'Incest preference: <<incest[''pref'']>>'
  734. 'Incestuous sex: <<incest[''exp'']>>'
  735. '</td></tr></table></center>'
  736. end
  737. if $ARGS[0] = 'stats_gen':
  738. *clr & cla
  739. gs 'housing', 'rent'
  740. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  741. '<center><h1>General Statistics</h1></center>'
  742. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  743. '<td cellspacing="0" cellpadding="0" valign="top">'
  744. act 'Return to the statistics index': gt 'obj_din', 'stats'
  745. *nl
  746. if opPRE = 0: 'It has been <<daystart>> days since the game started.'
  747. *nl
  748. if SchoolAtestat = 0 and StoryLine > 0:
  749. if pcs_grades >= 90:
  750. 'You are an A+ student.'
  751. elseif pcs_grades >= 80:
  752. 'You are a bright student, just not the top of your class.'
  753. elseif pcs_grades >= 70:
  754. 'You are an above average student, but you have to work hard to keep up.'
  755. elseif pcs_grades >= 60:
  756. 'You are the typical average student. You''re good in the fields you like, but can''t be bothered with the rest.'
  757. elseif pcs_grades >= 50:
  758. 'You''re not very good in school, you wish you could be somewhere else and your grades show it.'
  759. elseif pcs_grades >= 40:
  760. 'You are not cut out for school, you skip out most of the time. You wonder how you''re going to manage to get passing grades.'
  761. else
  762. 'You are the class nitwit. You''re still not sure how you got this far in the first place.'
  763. end
  764. if schoolprogul > 1: 'Absenteeism in school - <<schoolprogul>> days'
  765. end
  766. *nl
  767. if (home_owned[1] = 1 and ArendHouseSL > 0) or (home_owned[4] > 0 and ArendHouseSL4 > 0):
  768. *nl
  769. if home_owned[1] = 1 and home_owned[4] > 0:
  770. 'You have rented an apartment in the city residential area, which is paid up for <b><<ArendHouseSL>></b> days, and you also have an apartment in Pushkin, which is paid up for <b><<ArendHouseSL4>></b> days. Utilities are due on the 25th of <<$month>>.'
  771. elseif home_owned[1] = 1:
  772. 'You have rented an apartment in the city residential area, and you''re paid up for <<ArendHouseSL>> days. Utilities are due on the 25th of <<$month>>.'
  773. elseif home_owned[4] > 0:
  774. 'You have rented an apartment in Pushkin, and you''re paid up for <<ArendHouseSL4>> days. Utilities are due on the 25th of <<$month>>.'
  775. end
  776. if home_owned[1] = 1:
  777. if karta >= home_rent[1] or money >= home_rent[1] or money + stolmoney >= home_rent[1] or karta + bankDebtLimit >= home_rent[1]:
  778. *nl
  779. *p 'The monthly rent for your city apartment is <<home_rent[1]>> <b>₽</b>. '
  780. if karta >= home_rent[1]:
  781. !From bank
  782. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  783. elseif money >= home_rent[1]:
  784. !From cash
  785. *p 'You can make an advance <a href="exec:money -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  786. *nl
  787. elseif stolmoney >= home_rent[1]:
  788. !From drawer
  789. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  790. *nl
  791. elseif money + stolmoney >= home_rent[1]:
  792. !From cash and drawer
  793. *p 'You can make an advance <a href="exec:money -= (home_rent[1] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  794. *nl
  795. elseif karta + bankDebtLimit >= home_rent[1]:
  796. !From bank and overdraw
  797. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  798. *nl
  799. else
  800. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  801. *nl
  802. end
  803. end
  804. end
  805. if home_owned[4] > 0:
  806. if karta >= home_rent[4] or money >= home_rent[4] or money + stolmoney >= home_rent[4] or karta + bankDebtLimit >= home_rent[4]:
  807. *nl
  808. *p 'The monthly rent for your Pushkin apartment is <<home_rent[4]>> <b>₽</b>. '
  809. if karta >= home_rent[4]:
  810. !From bank
  811. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  812. *nl
  813. elseif money >= home_rent[4]:
  814. !From cash
  815. *p 'You can make an advance <a href="exec:money -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  816. *nl
  817. elseif stolmoney >= home_rent[4]:
  818. !From drawer
  819. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  820. *nl
  821. elseif money + stolmoney >= home_rent[4]:
  822. !From cash and drawer
  823. *p 'You can make an advance <a href="exec:money -= (home_rent[4] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  824. *nl
  825. elseif karta + bankDebtLimit >= home_rent[4]:
  826. !From bank and overdraw
  827. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  828. *nl
  829. else
  830. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  831. *nl
  832. end
  833. end
  834. end
  835. end
  836. if kid = 1:
  837. *nl
  838. 'You have 1 child:'
  839. else
  840. 'You have <<kid>> children:'
  841. end
  842. if kid > 0:
  843. k = 0
  844. :kidloop
  845. if k < kid:
  846. gs 'obj_din','kidlist',k
  847. k += 1
  848. jump 'kidloop'
  849. end
  850. end
  851. if workPTU > 1: 'Reputation as a teacher <<teachlevel>>'
  852. *nl
  853. if npc_QW['A192'] > 0: 'Friendship with Nastya <<npc_QW[''A192'']>>'
  854. if npc_rel['A218'] > 0: 'Friendship with Tanya <<npc_rel[''A218'']>>'
  855. if npc_rel['A219'] > 0: 'Friendship with Kat <<npc_rel[''A219'']>>'
  856. if npc_rel['A220'] > 0: 'Friendship with Vika <<npc_rel[''A220'']>>'
  857. if npc_rel['A93'] > 0: 'Friendship with Ira <<npc_rel[''A93'']>>'
  858. if npc_rel['A43'] > 0: 'Friendship with Tamara <<npc_rel[''A43'']>>'
  859. if alla > 0: 'Friendship with Alla <<alla>>'
  860. if masha > 0: 'Friendship with Masha <<masha>>'
  861. if npc_rel['A41'] > 0: 'Friendship with Givi K. <<npc_rel[''A41'']>>'
  862. if npc_rel['A42'] > 0: 'Friendship with Ashot <<npc_rel[''A42'']>>'
  863. if Dmitry > 0: 'Friendship with Dima <<Dmitry>>'
  864. if afra > 0: 'Friendship with blacks <<afra>>'
  865. if npc_rel['A69'] > 0:'Friendship with Mikhail Nikolaevich <<npc_rel[''A69'']>>'
  866. !!!WD: Formatting
  867. if (npc_rel['A93'] + npc_rel['A41'] + npc_rel['A42'] + npc_rel['A43'] + afra + gosh + npc_rel['A220'] + npc_rel['A219'] + npc_QW['A192'] + npc_rel['A218']) > 0:*nl
  868. *nl
  869. if KikWinPro > 0 or KikLossPro > 0 or KikDrawPro > 0:
  870. 'Professional Kickboxing Record:Win (Victory KO) - Loss (Defeat KO) - Draw'
  871. '<<KikWinPro>> (<<KikWinProKO>>KO) - <<KikLossPro>> (<<KikLossProKO>>KO) - <<KikDrawPro>>'
  872. end
  873. if Win > 0 or Loss > 0: 'Wins in fights <<Win>>, losses in fights <<Loss>>' & *nl
  874. if razradKik > 0: '<<$razradKik>>'
  875. if KikWinAm > 0 or KikLossAm > 0 or KikDrawAm > 0:
  876. 'Amateur Kickboxing Record:<br>Wins: <<KikWinAm>> (<<KikWinAmKO>> by KO) - Losses: <<KikLossAm>> (<<KikLossAmKO>> by KO) - Draws: <<KikDrawAm>>'
  877. *nl
  878. end
  879. if razradKik > 0:
  880. if razradKik = 1:$razradKik = 'You have earned green sash(rank 4) in kickboxing'
  881. if razradKik = 2:$razradKik = 'You have earned purple sash(rank 5) in kickboxing'
  882. if razradKik = 3:$razradKik = 'You have earned blue sash(rank 6) in kickboxing'
  883. if razradKik = 4:$razradKik = 'You have earned brown sash(rank 7) in kickboxing'
  884. if razradKik = 5:$razradKik = 'You have earned black sash, 1st dan in kickboxing'
  885. *nl
  886. end
  887. if kolsorev > 0: 'You have run in <<kolsorev>> races'
  888. if swinbeg >= 1: 'You have <<swinbeg/3>> trophies from local racing competitions'
  889. if bronzebeg > 0: '<<bronzebeg>> - bronze medals for running'
  890. if silverbeg > 0: '<<silverbeg>> - silver medals for running'
  891. if goldbeg > 0: '<<goldbeg>> - gold medals for running'
  892. if razradbegEB > 0: '<<razradbegEB>> times bronze medalist at European Championship'
  893. if razradbegES > 0: '<<razradbegES>> runner up at European Championship'
  894. if razradbegEG > 0: '<<razradbegEG>> times European champion.'
  895. if razradbegIB > 0: '<<razradbegIB>> times bronze medalist at World Championship'
  896. if razradbegIS > 0: '<<razradbegIS>> runner up at World Championship'
  897. if razradbegIG > 0: '<<razradbegIG>> times World champion'
  898. if razradbeg > 0:
  899. if razradbeg = 1: 'You have third sports category for event'
  900. if razradbeg = 2: 'You 2nd sports category for event'
  901. if razradbeg = 3: 'You 1st sports category for event'
  902. if razradbeg = 4: 'You have the title of Candidate Master of Sports for event'
  903. if razradbeg = 5: 'You have the title of Master of Sports in the run'
  904. if razradbeg >= 6: 'You have the title of International Master of Sports for event'
  905. *nl
  906. end
  907. if chess_win > 0 or chess_loss > 0:'Chess Record: Win <<chess_win>>, Loss <<chess_loss>>'
  908. if chess_rank > 0:
  909. if chess_rank = 1:'You have mastered the basics of chess'
  910. if chess_rank = 2:'You are starting to get good at chess'
  911. if chess_rank = 3:'You are a good chess player'
  912. if chess_rank = 4:'You are an excellent chess player'
  913. if chess_rank = 5:'You are a candidate for chess master'
  914. if chess_rank = 6:'You are a chess master'
  915. if chess_rank = 7:'You are a chess Grandmaster'
  916. end
  917. if chess_world_rank > 0:
  918. if chess_world_rank = 1:'The title of FIDE Master Chess'
  919. if chess_world_rank = 2:'The title of International Chess Master'
  920. if chess_world_rank = 3:'The title of International Grandmaster Chess'
  921. end
  922. *nl
  923. !!!
  924. if modelfoto > 0:
  925. '<b>Modelling Stats</b>'
  926. '<<modelfoto>> - Number of times you have worked as a model'
  927. '<<modelfotomoney>> - The amount of money you''ve made modelling'
  928. if modelfoto_catalog > 0: '<<modelfoto_catalog>> - Number of catalog shoots you''ve done'
  929. if modelfoto_fashion > 0: '<<modelfoto_fashion>> - Number of fashion shoots you''ve done'
  930. if modelfoto_ero_clo > 0: '<<modelfoto_ero_clo>> - Number of sexy clothing shoots you''ve done'
  931. if modelfoto_bikini > 0: '<<modelfoto_bikini>> - Number of swimsuit shoots you''ve done'
  932. if modelfoto_lingerie > 0: '<<modelfoto_lingerie>> - Number of lingerie shoots you''ve done'
  933. if modelfoto_glamour > 0: '<<modelfoto_glamour>> - Number of glamour shoots you''ve done'
  934. if modelfoto_topless > 0: '<<modelfoto_topless>> - Number of topless shoots you''ve done'
  935. if modelfoto_nude > 0: '<<modelfoto_nude>> - Number of shoots in which you have been nude'
  936. if modelfoto_tastenude > 0: '<<modelfoto_tastenude>> - Number of shoots in which you have been nude but not shown breasts or pussy'
  937. if modelfoto_toplessnude > 0: '<<modelfoto_toplessnude>> - Number of nude shoots you have shown your breasts but not your pussy'
  938. if modelfoto_fullnude > 0: '<<modelfoto_fullnude>> - Number of full frontal nude shoots you''ve done'
  939. if modelfoto_erotic > 0: '<<modelfoto_fullnude>> - Number of softcore erotic shoots you''ve done'
  940. if modelfoto_nip > 0: '<<modelfoto_nip>> - Number of shoots your nipples have been visible'
  941. if modelfoto_pussy > 0: '<<modelfoto_pussy>> - Number of shoots your pussy has been visible'
  942. if modelfoto_asshole > 0: '<<modelfoto_asshole>> - Number of shoots your asshole has been visible'
  943. *nl
  944. end
  945. if slavafuck > 0:'You have let Borislav fuck you <<slavafuck>> times'
  946. if slava_bj > 0:'You have given Borislav <<$slava_bj>> blowjobs'
  947. if maxdamage > 0: 'The impact force on the dynamometer <<maxdamage>> kgN' & *nl
  948. if stripdancesum > 0 and hidden_stripdancesum = 0:
  949. 'You have danced <<stripdancesum>> times in the stripclub'
  950. elseif stripdancesum = 0 and hidden_stripdancesum > 0:
  951. 'You have danced <<hidden_stripdancesum>> times in the stripclub, but you do nor remember it'
  952. elseif stripdancesum > 0 and hidden_stripdancesum > 0:
  953. 'You have danced <<stripdancesum+hidden_stripdancesum>> times in the stripclub, but you only remember <<stripdancesum>> times'
  954. end
  955. if profiDanceTime > 0: 'You danced <<profiDanceTime>> times professionally.'
  956. if SchoolAtestat = 1: 'You have finished school.'
  957. if diplom = 1: 'You graduated.'
  958. if teachlevel > 0: 'Your credibility as a teacher is <<teachlevel>>'
  959. !WD:FORMATING
  960. if (maxdamage + stripdancesum + profiDanceTime + SchoolAtestat + diplom + teachlevel) > 0:*nl
  961. '</td></tr></table></center>'
  962. end
  963. if $ARGS[0] = 'kidlist':
  964. kidnumber = ARGS[1]
  965. if kidage[kidnumber] < 1:
  966. if (month - monthkid[kidnumber]) < 1 and (day-daykid[kidnumber]) < 7:
  967. kiddaycalc[kidnumber] = day - daykid[kidnumber]
  968. if kiddaycalc[kidnumber] = 0:
  969. $kidagetext[kidnumber] = 'was born today'
  970. elseif kiddaycalc[kidnumber] = 1:
  971. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> day old'
  972. else
  973. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> days old'
  974. end
  975. elseif (month - monthkid[kidnumber]) < 1 :
  976. kiddaycalc[kidnumber] = (day - daykid[kidnumber]) / 7
  977. if kiddaycalc[kidnumber] = 1:
  978. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> week old'
  979. else
  980. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> weeks old'
  981. end
  982. else
  983. kidmonthcalc[kidnumber] = (month - monthkid[kidnumber])
  984. if kidmonthcalc[kidnumber] = 1:
  985. $kidagetext[kidnumber] = 'is <<kidmonthcalc[kidnumber]>> month old'
  986. else
  987. $kidagetext[kidnumber] = 'is <<kidmonthcalc[kidnumber]>> months old'
  988. end
  989. end
  990. else
  991. if kidage[kidnumber] = 1:
  992. $kidagetext[kidnumber] = 'is <<kidage[kidnumber]>> year old'
  993. else
  994. $kidagetext[kidnumber] = 'is <<kidage[kidnumber]>> years old'
  995. end
  996. end
  997. if polkid[kidnumber] = 0:
  998. $sdtext[kidnumber] = 'daughter'
  999. else
  1000. $sdtext[kidnumber] = 'son'
  1001. end
  1002. if polkid[kidnumber] = 0:
  1003. $kidPosProPN[kidnumber] = 'She'
  1004. else
  1005. $kidPosProPN[kidnumber] = 'He'
  1006. end
  1007. *p'You have a <<$sdtext[kidnumber]>> named <<$kidname[kidnumber]>>. <<$kidPosProPN[kidnumber]>> <<$kidagetext[kidnumber]>>. <<$kidname[kidnumber]>>''s date of birth is <<daykid[kidnumber]>>-<<monthkid[kidnumber]>>-<<yearkid[kidnumber]>>'
  1008. '.'
  1009. *nl
  1010. killvar 'kidnumber'
  1011. end
  1012. if $ARGS[0] = 'stats_sex':
  1013. *clr & cla
  1014. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  1015. '<center><h1>Sex Statistics</h1></center>'
  1016. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1017. '<td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1018. act 'Return to the statistics index': gt 'obj_din', 'stats'
  1019. !Sex stats
  1020. ! This is my suggestion, change it however you see fit, Sicaa
  1021. if stat['kiss'] > 0: 'Times you have kissed someone: <<stat[''kiss'']>>'
  1022. if mastr > 0 or stat['mast'] > 0: 'Times you have masturbated: <<stat[''mast'']>>'
  1023. if stat['porn'] > 0: 'Times you have watched porn: <<stat[''porn'']>>'
  1024. if stat['flashlite'] > 0 or stat['flash'] > 0: 'Times you have flashed: <<stat[''flashlite''] + stat[''flash'']>>'
  1025. ! This is my suggestion, change it however you see fit, Sicaa
  1026. if stat['voyeur'] > 0: 'Times you have watched people''s erotic displays: <<stat[''voyeur'']>>'
  1027. if stat['voyeur_sex'] > 0: 'Times you have watched other people fuck: <<stat[''voyeur_sex'']>>'
  1028. if spank > 0: 'You have had your ass spanked <<spank>> times'
  1029. ! This is my suggestion, change it however you see fit, Sicaa
  1030. if stat['BDSM'] > 0 or stat['BDSM_give'] > 0: 'Times you have participated in BDSM (sub/dom): <<stat[''BDSM'']>>/<<stat[''BDSM_give'']>>'
  1031. temp = func('shortgs','guy')
  1032. if guy+temp > 0 and hidden_guy = 0:
  1033. 'You had sex with <<guy+temp>> guys.'
  1034. elseif guy+temp = 0 and hidden_guy > 0:
  1035. 'You had sex with <<hidden_guy>> guys, but you do not have any recollection of it. You still think of yourself as a virgin.'
  1036. elseif guy+temp > 0 and hidden_guy > 0:
  1037. 'You had sex with <<guy+hidden_guy+temp>> guys, but you know only about <<guy+temp>> of them.'
  1038. end
  1039. temp = func('shortgs','girl')
  1040. if girl+temp > 0 and hidden_girl = 0:
  1041. 'You had sex with <<girl+temp>> girls.'
  1042. elseif girl+temp = 0 and hidden_girl > 0:
  1043. 'You had sex with <<hidden_girl>> girls, but you do not have any recollection of any of it.'
  1044. elseif girl+temp > 0 and hidden_girl > 0:
  1045. 'You had sex with <<girl+temp+hidden_girl>> girls, but you know only about <<girl+temp>> of them.'
  1046. end
  1047. if divorced > 0: 'You were married <<divorced>> times.'
  1048. if suprdolg > 0: 'You performed your conjugal duty for your husband <<suprdolg>> times'
  1049. if rape > 0 and hidden_rape = 0:
  1050. 'You have been raped <<rape>> times'
  1051. elseif rape = 0 and hidden_rape > 0:
  1052. 'You have been raped <<hidden_rape>> times, but you do not remember any of it'
  1053. elseif rape > 0 and hidden_rape > 0:
  1054. 'You have been raped <<rape+hidden_rape>> times, but you only remember <<rape>> of them'
  1055. end
  1056. *nl
  1057. if slutty > 0 or hidden_slutty > 0:
  1058. if bordelslutty = 0: 'Sold your body <<slutty>> times.'
  1059. if bordelslutty > 0: 'Sold your body <<slutty>> times, including <<bordelslutty>> times in a brothel.'
  1060. if hidden_slutty > 0: 'Sold your body <<hidden_slutty>> times, and gave all the money to your therapist. You do not remember any of it.'
  1061. end
  1062. if orgasm > 0: 'Experienced orgasm <<orgasm>> times.'
  1063. if analorgasm > 0 : 'You''ve had <<analorgasm>> anal orgasms.'
  1064. if swallow > 0: 'Sperm swallowed <<swallow>> times.'
  1065. if facial > 0: 'You have taken <<facial>> facials.'
  1066. if frot > 0 or hump > 0: 'Your clothes have been come on <<frot + hump>> times.'
  1067. ! This is my suggestion, change it however you see fit, Sicaa
  1068. if stat['pee_give'] > 0: 'You''ve peed on others <<stat[''pee_give'']>> times.'
  1069. if stat['pee'] > 0: 'You''ve been peed on <<stat[''pee'']>> times.'
  1070. if swallowpee > 0: 'You swallowed urine <<swallowpee>> times.'
  1071. !!!WD:FORMATING
  1072. if (slutty + pfilmSTOP + film + orgasm + analorgasm + swallow + facial + frot + stat['pee_give'] + stat['pee'] + swallowpee) > 0:*nl
  1073. !!!
  1074. gs 'obj_din', 'husb_cheat_count'
  1075. '</td><td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1076. if hj > 0 or stat['hj'] > 0 or stat['hidden_hj'] > 0:
  1077. 'Jerked men off (known/unknown): <<stat[''hj'']>>/<<stat[''hidden_hj'']>>'
  1078. if hja > 0: 'Jerked off your boyfriend: <<hja>>'
  1079. end
  1080. if stat['footjob'] > 0 or stat['hidden_footjob'] > 0: 'Jerked men off with your feet (known/unknown): <<stat[''footjob'']>>/<<stat[''hidden_footjob'']>>'
  1081. ! This is my suggestion, change it however you see fit, Sicaa
  1082. if stat['titjob'] > 0 or stat['hidden_titjob'] > 0: 'Pleasured men with your breasts (known/unknown): <<stat[''titjob'']>>/<<stat[''hidden_titjob'']>>'
  1083. if bj > 0 or stat['bj'] > 0 or stat['hidden_bj'] > 0:
  1084. 'Sucked cock (known/unknown): <<stat[''bj'']>>/<<stat[''hidden_bj'']>>'
  1085. if bja > 0: 'Sucked your boyfriends cock: <<bja>>'
  1086. if gloryhole > 0 or hidden_gloryhole > 0: 'Sucked cock in a gloryhole (known/unknown): <<gloryhole>>/<<hidden_gloryhole>>'
  1087. end
  1088. if sex > 0 or stat['vaginal'] > 0 or stat['hidden_vaginal'] > 0: 'Vaginal sex (known/unknown): <<stat[''vaginal'']>>/<<stat[''hidden_vaginal'']>>'
  1089. if sexa > 0: 'Vaginal sex with your boyfriend: <<sexa>>'
  1090. if (pcs_cp_safe_known + pcs_cp_notsafe_known + pcs_cp_risky_known) > 0:
  1091. ' Known vaginal creampies:'
  1092. if pcs_cp_safe_known > 0: ' Safe: <<pcs_cp_safe_known>>'
  1093. if pcs_cp_notsafe_known > 0: ' Likely safe: <<pcs_cp_notsafe_known>>'
  1094. if pcs_cp_risky_known > 0: ' Risky: <<pcs_cp_risky_known>>'
  1095. end
  1096. if (pcs_cp_safe_unknown + pcs_cp_notsafe_unknown + pcs_cp_risky_unknown) > 0:
  1097. ' Unknown vaginal creampies:'
  1098. if pcs_cp_safe_unknown > 0: ' Safe: <<pcs_cp_safe_unknown>>'
  1099. if pcs_cp_notsafe_unknown > 0: ' Likely safe: <<pcs_cp_notsafe_unknown>>'
  1100. if pcs_cp_risky_unknown > 0: ' Risky: <<pcs_cp_risky_unknown>>'
  1101. end
  1102. if lesbian > 0 or hidden_lesbian > 0:
  1103. if hidden_lesbian = 0: 'Lesbian sex (known/unknown): <<lesbian>>/<<hidden_lesbian>>'
  1104. end
  1105. if futa > 0 or hidden_futa > 0: 'Sex with tgirls (known/unknown): <<futa>>/<<hidden_futa>>'
  1106. if anal > 0 or stat['anal'] or stat['hidden_anal']:
  1107. 'Anal sex (known/unknown): <<stat[''anal'']>>/<<stat[''hidden_anal'']>>'
  1108. if anala > 0: 'Anal sex with your boyfriend: <<anala>>'
  1109. end
  1110. if pcs_acp_known > 0: ' Known anal creampies: <<pcs_acp_known>>'
  1111. if pcs_acp_unknown > 0: ' Unknown anal creampies: <<pcs_acp_unknown>>'
  1112. if gang > 0 or hidden_gang > 0: 'Group sex (known/unknown): <<gang>>/<<hidden_gang>>'
  1113. if kuni > 0 or stat['cuni'] > 0: 'Received cunnilingus: <<stat[''cuni'']>>'
  1114. if stat['vaginal_finger'] > 0: 'Fingered: <<stat[''vaginal_finger'']>>'
  1115. if stat['vaginal_fist'] > 0: 'Fisted: <<stat[''vaginal_fist'']>>'
  1116. if stat['vaginal_dildo'] > 0: 'Fucked a dildo: <<stat[''vaginal_dildo'']>>'
  1117. if stat['vaginal_strap'] > 0: 'Fucked with a strap-on: <<stat[''vaginal_strap'']>>'
  1118. if stat['vaginal_vibe'] > 0: 'Clitoral / Vaginal vibrator: <<stat[''vaginal_vibe'']>>'
  1119. if stat['trib'] > 0: 'Tribalism: <<stat[''trib'']>>'
  1120. if stat['anal_finger'] > 0: 'Anally fingered: <<stat[''anal_finger'']>>'
  1121. if stat['anal_fist'] > 0: 'Anally fisted: <<stat[''anal_fist'']>>'
  1122. if stat['rimming'] > 0: 'Ass rimmed: <<stat[''rimming'']>>'
  1123. if stat['anal_dildo'] > 0: 'Anal sex with a dildo: <<stat[''anal_dildo'']>>'
  1124. if stat['anal_strap'] > 0: 'Ass fucked with a strap-on: <<stat[''anal_strap'']>>'
  1125. if stat['anal_vibe'] > 0: 'Anal vibrator: <<stat[''anal_vibe'']>>'
  1126. *nl
  1127. if stat['cuni_give'] > 0: 'Performed cunnilingus: <<stat[''cuni_give'']>>'
  1128. if stat['vaginal_finger_give'] > 0: 'Fingered a girl: <<stat[''vaginal_finger_give'']>>'
  1129. if stat['vaginal_fist_give'] > 0: 'Fisted a girl: <<stat[''vaginal_fist_give'']>>'
  1130. if stat['vaginal_dildo_give'] > 0: 'Dildoed a girl: <<stat[''vaginal_dildo_give'']>>'
  1131. if stat['vaginal_strap_give'] > 0: 'Strap-on fucked a girl: <<stat[''vaginal_strap_give'']>>'
  1132. if stat['vaginal_vibe_give'] > 0: 'Used vibrator on a girl: <<stat[''vaginal_vibe_give'']>>'
  1133. if stat['rimming_give'] > 0: 'Rimmed someone: <<stat[''rimming_give'']>>'
  1134. if stat['anal_finger_give'] > 0: 'Fingered someone else''s ass: <<stat[''anal_finger_give'']>>'
  1135. if stat['anal_fist_give'] > 0: 'Fisted someone else''s ass: <<stat[''anal_fist_give'']>>'
  1136. if stat['anal_dildo_give'] > 0: 'Dildoed someone else''s ass: <<stat[''anal_dildo_give'']>>'
  1137. if stat['anal_vibe_give'] > 0: 'Used a vibrator on someone else''s ass: <<stat[''anal_vibe_give'']>>'
  1138. if stat['anal_strap_give'] > 0 or stat['anal_strap_give'] > 0: 'Fucked someone else''s ass with a strap-on: <<stat[''anal_strap_give'']>>'
  1139. *nl
  1140. if furibj > 0: 'You have traded blowjobs for rides with the truckers <<furibj>> times'
  1141. '</td></tr></table></center>'
  1142. end
  1143. if $ARGS[0] = 'stats_fetish':
  1144. *clr & cla
  1145. act 'Return to the statistics index': gt 'obj_din', 'stats'
  1146. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  1147. '<center><h1>Fetishes</h1></center>'
  1148. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1149. '<td cellspacing="0" cellpadding="0" valign="top">'
  1150. 'Feet preference: <<feet[''pref'']>>'
  1151. 'Foot jobs / worship: <<feet[''exp'']>>'
  1152. 'Deepthroat preference: <<deepthroat[''pref'']>>'
  1153. 'Deepthroated: <<deepthroat[''exp'']>>'
  1154. 'Group preference: <<group[''pref'']>>'
  1155. 'Group sex: <<group[''exp'']>>'
  1156. 'Gangbang preference: <<gangbang[''pref'']>>'
  1157. 'Gangbangs: <<gangbang[''exp'']>>'
  1158. 'Humiliation preference: <<humiliation[''pref'']>>'
  1159. 'Humiliation experiences: <<humiliation[''exp'']>>'
  1160. 'Prostitution preference: <<prostitution[''pref'']>>'
  1161. 'Prostituted yourself: <<prostitution[''exp'']>>'
  1162. 'Bondage preference: <<bound[''pref'']>>'
  1163. 'Bondage play: <<bound[''exp'']>>'
  1164. 'Masochism preference: <<maso[''pref'']>>'
  1165. 'Masochism experiences: <<maso[''exp'']>>'
  1166. 'Bestiality encounters: <<beast[''pref'']>>'
  1167. 'Bestiality experience: <<beast[''exp'']>>'
  1168. 'Rough sex preference: <<rough[''pref'']>>'
  1169. 'Rough sex: <<rough[''exp'']>>'
  1170. 'Incest preference: <<incest[''pref'']>>'
  1171. 'Incestuous sex: <<incest[''exp'']>>'
  1172. '</td></tr></table></center>'
  1173. end
  1174. if $ARGS[0] = 'reputation':
  1175. *clr & cla
  1176. gs 'obj_din','chartabs'
  1177. !'<center><img src="images/system/icon/reputation.png"><br></center>'
  1178. '<center><h1>Renown</h1></center>'
  1179. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top">'
  1180. '<tr><td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1181. '<center>Family Renown</center>'
  1182. if Enable_family_Reputation = 0:
  1183. '<center><a href="exec:Enable_family_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1184. end
  1185. if Enable_family_Reputation = 1:
  1186. '<center><a href="exec:Enable_family_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1187. if rinslut > 0 or kavslut > 0:'In the residential area of ​​you are known as a whore that sleeps with Caucasians.'
  1188. if afra > 80: 'In the student hostel, you are known for bedding blacks.'
  1189. if opusk > 0 or gnewQW >= 5: 'In the residential area it is well known by all the guys that you are a whore.'
  1190. if StoryLine = 1:
  1191. *nl
  1192. if motherKnowSpravka > 0 and motherKnowWhore > 0:
  1193. 'Your mother knows, that you are sexually active and considers you a slut.'
  1194. elseif motherKnowWhore > 0:
  1195. 'Your mother thinks you are a whore.'
  1196. elseif motherKnowSpravka > 0:
  1197. 'Your mother knows that you are sexually active.'
  1198. else
  1199. 'Your mother thinks that you are a virgin.'
  1200. end
  1201. if evgenQW >= 4 and pav_slut >= 250:
  1202. 'Your brother thinks you are a total whore.'
  1203. elseif evgenQW >= 3:
  1204. 'Your brother thinks you are a slut.'
  1205. elseif brotherknowslut = 1:
  1206. 'Your brother saw semen on your body and thinks that you fuck around.'
  1207. elseif brotherknowslut >= 2:
  1208. 'Your brother saw you in the park screwing Gopniks.'
  1209. else
  1210. 'Your brother has a good opinion of you.'
  1211. end
  1212. if sisterknowslut > 1 and sisboypartyQW >= 2:
  1213. 'Your sister thinks you are a slut'
  1214. elseif sisterknowslut > 0:
  1215. 'Your sister knows that you sleep around.'
  1216. else
  1217. 'Your sister has a good opinion of you.'
  1218. end
  1219. if brothershowertalk > 0:'<<brothershowertalk>> - Number of conversations you''ve had with your brother in the shower.'
  1220. if brothershowerlook = 1:'You let your brother look at you when you''re shower'
  1221. if brothershave > 0:'<<brothershave>> - Number of times you''ve let your brother watch you shave your pussy'
  1222. if brotherkiss > 0: '<<brotherkiss>> - Number of times you and your brother have kissed'
  1223. if brotherbj > 0:'<<brotherbj>> - Number of times you''ve given your brother blowjobs'
  1224. if brotherfuck > 0:'<<brotherfuck>> - Number of times you''ve had sex with your brother'
  1225. end
  1226. *nl
  1227. end
  1228. '<center>Regional Renown</center>'
  1229. if Enable_glo_Reputation = 0:
  1230. '<center><a href="exec:Enable_glo_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1231. end
  1232. if Enable_glo_Reputation = 1:
  1233. '<center><a href="exec:Enable_glo_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1234. 'Regional renown as a performer = <<global_performer>>'
  1235. if global_performer = 0:
  1236. 'You are not famous enough as a performer to be known outside of any local areas.'
  1237. end
  1238. *nl
  1239. 'Regional renown in the sex industry = <<global_sexind>>'
  1240. if global_sexind = 0:
  1241. 'You are not famous enough in the industry to be known outside of any local areas.'
  1242. end
  1243. *nl
  1244. 'Regional renown as a slut = <<global_slut>>'
  1245. if global_slut = 0:
  1246. 'You are not famous enough as a slut to be known outside of any local areas.'
  1247. end
  1248. *nl
  1249. 'Regional renown in sports = <<global_sport>>'
  1250. if global_sport = 0:
  1251. 'You are not a famous enough athlete to be known outside of any local areas.'
  1252. end
  1253. *nl
  1254. 'Regional renown as an intellectual = <<global_int>>'
  1255. if global_int = 0:
  1256. 'You are not famous enough as an intellectual to be known outside of any local areas.'
  1257. end
  1258. *nl
  1259. 'Regional renown through social media = <<global_social>>'
  1260. if global_social = 0:
  1261. 'You are not famous enough on social media to be known outside of any local areas.'
  1262. end
  1263. end
  1264. '<center><table width="225" cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  1265. '<center>Renown in Pavlovsk</center>'
  1266. if Enable_pav_Reputation = 0:
  1267. '<center><a href="exec:Enable_pav_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1268. end
  1269. if Enable_pav_Reputation = 1:
  1270. '<center><a href="exec:Enable_pav_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1271. '<b>Performer = <<pav_performer>></b>'
  1272. ' Actor = <<pav_acting>>'
  1273. ' Dancer = <<pav_dance>>'
  1274. ' Glamour model = <<pav_modelling>>'
  1275. ' Painter = <<pav_painting>>'
  1276. ' Musician = <<pav_music>>'
  1277. ' Ballet dancer = <<pav_ballet>>'
  1278. '<b>Sex Industry = <<pav_sexind>></b>'
  1279. ' Porn actor = <<pav_porn>>'
  1280. ' Stripper = <<pav_stripping>>'
  1281. '<b>Slut = <<pav_slut>></b>'
  1282. ' Sex = <<pav_sex>>'
  1283. ' Prostitution = <<pav_prostitute>>'
  1284. '<b>Sports = <<pav_sport>></b>'
  1285. ' Kickboxer = <<pav_kickboxing>>'
  1286. ' Runner = <<pav_running>>'
  1287. ' Volleyball player = <<pav_volleyball>>'
  1288. '<b>Intellectual = <<pav_int>></b>'
  1289. ' Chess player = <<pav_chess>>'
  1290. ' Teacher = <<pav_teaching>>'
  1291. '<b>Social = <<pav_social>></b>'
  1292. ' Social media = <<pav_media>>'
  1293. *nl
  1294. end
  1295. '<center>Renown in the city</center>'
  1296. if Enable_city_Reputation = 0:
  1297. '<center><a href="exec:Enable_city_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1298. end
  1299. if Enable_city_Reputation = 1:
  1300. '<center><a href="exec:Enable_city_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1301. '<b>Performer = <<city_performer>></b>'
  1302. ' Actor = <<city_acting>>'
  1303. ' Dancer = <<city_dance>>'
  1304. ' Glamour model = <<city_modelling>>'
  1305. ' Painter = <<city_painting>>'
  1306. ' Musician = <<city_music>>'
  1307. ' Ballet dancer = <<city_ballet>>'
  1308. '<b>Sex Industry = <<city_sexind>></b>'
  1309. ' Porn actor = <<city_porn>>'
  1310. ' Stripper = <<city_stripping>>'
  1311. '<b>Slut = <<city_slut>></b>'
  1312. ' Sex = <<city_sex>>'
  1313. ' Prostitution = <<city_prostitute>>'
  1314. '<b>Sports = <<city_sport>></b>'
  1315. ' Kickboxer = <<city_kickboxing>>'
  1316. ' Runner = <<city_running>>'
  1317. ' Volleyball player = <<city_volleyball>>'
  1318. '<b>Intellectual = <<city_int>></b>'
  1319. ' Chess player = <<city_chess>>'
  1320. ' Teacher = <<city_teaching>>'
  1321. '<b>Social = <<city_social>></b>'
  1322. ' Social media = <<city_media>>'
  1323. *nl
  1324. end
  1325. '<center>Renown in the old town</center>'
  1326. if Enable_oldtown_Reputation = 0:
  1327. '<center><a href="exec:Enable_oldtown_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1328. end
  1329. if Enable_oldtown_Reputation = 1:
  1330. '<center><a href="exec:Enable_oldtown_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1331. '<b>Performer = <<oldtown_performer>></b>'
  1332. ' Actor = <<oldtown_acting>>'
  1333. ' Dancer = <<oldtown_dance>>'
  1334. ' Glamour model = <<oldtown_modelling>>'
  1335. ' Painter = <<oldtown_painting>>'
  1336. ' Musician = <<oldtown_music>>'
  1337. ' Ballet dancer = <<oldtown_ballet>>'
  1338. '<b>Sex Industry = <<oldtown_sexind>></b>'
  1339. ' Porn actor = <<oldtown_porn>>'
  1340. ' Stripper = <<oldtown_stripping>>'
  1341. '<b>Slut = <<oldtown_slut>></b>'
  1342. ' Sex = <<oldtown_sex>>'
  1343. ' Prostitution = <<oldtown_prostitute>>'
  1344. '<b>Sports = <<oldtown_sport>></b>'
  1345. ' Kickboxer = <<oldtown_kickboxing>>'
  1346. ' Runner = <<oldtown_running>>'
  1347. ' Volleyball player = <<oldtown_volleyball>>'
  1348. '<b>Intellectual = <<oldtown_int>></b>'
  1349. ' Chess player = <<oldtown_chess>>'
  1350. ' Teacher = <<oldtown_teaching>>'
  1351. '<b>Social = <<oldtown_social>></b>'
  1352. ' Social media = <<oldtown_media>>'
  1353. *nl
  1354. end
  1355. '<center>Renown in the village</center>'
  1356. if Enable_village_Reputation = 0:
  1357. '<center><a href="exec:Enable_village_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1358. end
  1359. if Enable_village_Reputation = 1:
  1360. '<center><a href="exec:Enable_village_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1361. '<b>Performer = <<village_performer>></b>'
  1362. ' Actor = <<village_acting>>'
  1363. ' Dancer = <<village_dance>>'
  1364. ' Glamour model = <<village_modelling>>'
  1365. ' Painter = <<village_painting>>'
  1366. ' Musician = <<village_music>>'
  1367. ' Ballet dancer = <<village_ballet>>'
  1368. '<b>Sex Industry = <<village_sexind>></b>'
  1369. ' Porn actor = <<village_porn>>'
  1370. ' Stripper = <<village_stripping>>'
  1371. '<b>Slut = <<village_slut>></b>'
  1372. ' Sex = <<village_sex>>'
  1373. ' Prostitution = <<village_prostitute>>'
  1374. '<b>Sports = <<village_sport>></b>'
  1375. ' Kickboxer = <<village_kickboxing>>'
  1376. ' Runner = <<village_running>>'
  1377. ' Volleyball player = <<village_volleyball>>'
  1378. '<b>Intellectual = <<village_int>></b>'
  1379. ' Chess player = <<village_chess>>'
  1380. ' Teacher = <<village_teaching>>'
  1381. '<b>Social = <<village_social>></b>'
  1382. ' Social media = <<village_media>>'
  1383. end
  1384. '</tr></td></table></center>'
  1385. '</td><td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1386. if film > 0:
  1387. '<b>Pornographic Filmography</b>'
  1388. gs 'pornhist', 'short'
  1389. if pfilmSTOP = 0:
  1390. *nl
  1391. '<font color="magenta"><<$pfname>></font> has starred in <b><<film>></b> porn films:'
  1392. *nl
  1393. else
  1394. *nl
  1395. '<font color="magenta"><<$pfname>></font> retired after <b><<film>></b> porn films:'
  1396. *nl
  1397. end
  1398. '<a href="exec:gs ''pornhist'', ''pdetail''">View detailed Filmography</a>'
  1399. *nl
  1400. *p '<<$pfilmhistory>>'
  1401. end
  1402. '</td></tr></table></center>'
  1403. end
  1404. if $ARGS[0] = 'magic':
  1405. *clr & cla
  1406. gs 'obj_din','chartabs'
  1407. '<center><h1>Magic</h1></center>'
  1408. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1409. '<td cellspacing="0" cellpadding="0" valign="top">'
  1410. if pcs_magik = 0:
  1411. 'You are unable to use magic.'
  1412. elseif pcs_magik > 0:
  1413. 'You have <<pcs_mana>> units of mana available to you.'
  1414. !!' Forces Rikudo available to you <<rikudo>> units'
  1415. *nl
  1416. $SpellListStr = "<center>
  1417. <h1>Combat Spells</h1><br>
  1418. <<func('spellBook','list','$combatSpells')>><br>
  1419. <h1>Non-Combat Spells</h1><br>
  1420. <<func('spellBook','list','$nonComSpells')>><br>
  1421. </center>"
  1422. *pl func('cleanHTML',$SpellListStr)
  1423. killvar 'i'
  1424. killvar '$ThisSpellName'
  1425. killvar '$SpellListStr'
  1426. end
  1427. if succubusflag = 1 and sucpcinfo >= 4 and sucskill >= 1:
  1428. '<center><b>Succubus Stats</b></center>'
  1429. *nl
  1430. 'Succubus Level = <<succublvl>>'
  1431. 'Succubus XP = <<succubxp>>'
  1432. '"Food" Energy Reserve = <<0 - succhungry>> day(s)'
  1433. 'Stored Sexual Energy = <<sucexcess>>'
  1434. 'Sexual Energy Storage Capacity = <<sucstorecap>>'
  1435. *nl
  1436. if sucskill >= 2: 'You have learned to increase your storage capacity and to store energy before using it.'
  1437. if sucskill >= 3: 'You have learned to be more efficient in your energy handling.'
  1438. if sucskill >= 4: 'You have learned the accommodation ability.'
  1439. *nl
  1440. !! More to come
  1441. end
  1442. '</td></tr></table></center>'
  1443. end
  1444. if $ARGS[0] = 'pain':
  1445. *clr & cla
  1446. gs 'obj_din','chartabs'
  1447. '<center><h1>Pain</h1></center>'
  1448. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1449. '<td cellspacing="0" cellpadding="0" valign="top">'
  1450. if pain['head'] > 0:
  1451. if pain['head'] > 70:
  1452. '<b><font color="red">Your head is in extreme pain.</font></b>'
  1453. elseif pain['head'] > 40:
  1454. 'Your head is very sore.'
  1455. else
  1456. 'Your head hurts.'
  1457. end
  1458. end
  1459. if pain['hair'] > 0:
  1460. if pain['hair'] > 70:
  1461. '<b><font color="red">Your scalp is in extreme pain.</font></b>'
  1462. elseif pain['hair'] > 40:
  1463. 'Your scalp is very sore.'
  1464. else
  1465. 'Your scalp hurts.'
  1466. end
  1467. end
  1468. if pain['ears'] > 0:
  1469. if pain['ears'] > 70:
  1470. '<b><font color="red">Your ears are in extreme pain.</font></b>'
  1471. elseif pain['ears'] > 40:
  1472. 'Your ears are very sore.'
  1473. else
  1474. 'Your ears hurt.'
  1475. end
  1476. end
  1477. if pain['eyebrows'] > 0:
  1478. if pain['eyebrows'] > 70:
  1479. '<b><font color="red">Your eyebrows are in extreme pain.</font></b>'
  1480. elseif pain['eyebrows'] > 40:
  1481. 'Your eyebrows are very sore.'
  1482. else
  1483. 'Your eyebrows hurt.'
  1484. end
  1485. end
  1486. if pain['eyes'] > 0:
  1487. if pain['eyes'] > 70:
  1488. '<b><font color="red">Your eyes are in extreme pain.</font></b>'
  1489. elseif pain['eyes'] > 40:
  1490. 'Your eyes are very sore.'
  1491. else
  1492. 'Your eyes hurt.'
  1493. end
  1494. end
  1495. if pain['cheeks'] > 0:
  1496. if pain['cheeks'] > 70:
  1497. '<b><font color="red">Your cheeks are in extreme pain.</font></b>'
  1498. elseif pain['cheeks'] > 40:
  1499. 'Your cheeks are very sore.'
  1500. else
  1501. 'Your cheeks hurt.'
  1502. end
  1503. end
  1504. if pain['nose'] > 0:
  1505. if pain['nose'] > 70:
  1506. '<b><font color="red">Your nose is in extreme pain.</font></b>'
  1507. elseif pain['nose'] > 40:
  1508. 'Your nose is very sore.'
  1509. else
  1510. 'Your nose hurts.'
  1511. end
  1512. end
  1513. if pain['mouth'] > 0:
  1514. if pain['mouth'] > 70:
  1515. '<b><font color="red">Your mouth is in extreme pain.</font></b>'
  1516. elseif pain['mouth'] > 40:
  1517. 'Your mouth is very sore.'
  1518. else
  1519. 'Your mouth hurts.'
  1520. end
  1521. end
  1522. if pain['jaw'] > 0:
  1523. if pain['jaw'] > 70:
  1524. '<b><font color="red">Your jaw is in extreme pain.</font></b>'
  1525. elseif pain['jaw'] > 40:
  1526. 'Your jaw is very sore.'
  1527. else
  1528. 'Your jaw hurts.'
  1529. end
  1530. end
  1531. if pain['lips'] > 0:
  1532. if pain['lips'] > 70:
  1533. '<b><font color="red">Your lips are in extreme pain.</font></b>'
  1534. elseif pain['lips'] > 40:
  1535. 'Your lips are very sore.'
  1536. else
  1537. 'Your lips hurt.'
  1538. end
  1539. end
  1540. if pain['tongue'] > 0:
  1541. if pain['tongue'] > 70:
  1542. '<b><font color="red">Your tongue is in extreme pain.</font></b>'
  1543. elseif pain['tongue'] > 40:
  1544. 'Your tongue is very sore.'
  1545. else
  1546. 'Your tongue hurts.'
  1547. end
  1548. end
  1549. if pain['throat'] > 0:
  1550. if pain['throat'] > 70:
  1551. '<b><font color="red">Your throat is in extreme pain.</font></b>'
  1552. elseif pain['throat'] > 40:
  1553. 'Your throat is very sore.'
  1554. else
  1555. 'Your throat hurts.'
  1556. end
  1557. end
  1558. if pain['neck'] > 0:
  1559. if pain['neck'] > 70:
  1560. '<b><font color="red">Your neck is in extreme pain.</font></b>'
  1561. elseif pain['neck'] > 40:
  1562. 'Your neck is very sore.'
  1563. else
  1564. 'Your neck hurts.'
  1565. end
  1566. end
  1567. if pain['back'] > 0:
  1568. if pain['back'] > 70:
  1569. '<b><font color="red">Your back is in extreme pain.</font></b>'
  1570. elseif pain['back'] > 40:
  1571. 'Your back is very sore.'
  1572. else
  1573. 'Your back hurts.'
  1574. end
  1575. end
  1576. if pain['asscheeks'] + (spanked * 24) > 0:
  1577. if pain['asscheeks'] + (spanked * 24) > 70:
  1578. '<b><font color="red">Your <a href="exec:view''images/pc/body/spankedass2.jpg''">asscheeks</a> are in extreme pain.</font></b>'
  1579. elseif pain['asscheeks'] + (spanked * 24) > 40:
  1580. '<b><font color="red">Your <a href="exec:view''images/pc/body/spankedass1.jpg''">asscheeks</a> are very sore.</font></b>'
  1581. else
  1582. '<b><font color="red">Your <a href="exec:view''images/pc/body/spankedass.jpg''">asscheeks</a> hurt.</font></b>'
  1583. end
  1584. end
  1585. if pain['asshole'] + (agape * 10) > 0:
  1586. if pain['asshole'] + (agape * 10) > 70:
  1587. '<b><font color="red">You have an extremely sore anus and it is bleeding.</font></b>'
  1588. elseif pain['asshole'] + (agape * 10) > 40:
  1589. '<b><font color="red">You have a very sore anus.</font></b>'
  1590. else
  1591. '<b><font color="red">You have a sore and itchy anus.</font></b>'
  1592. end
  1593. end
  1594. if pain['hips'] > 0:
  1595. if pain['hips'] > 70:
  1596. '<b><font color="red">Your hips are in extreme pain.</font></b>'
  1597. elseif pain['hips'] > 40:
  1598. 'Your hips are very sore.'
  1599. else
  1600. 'Your hips hurt.'
  1601. end
  1602. end
  1603. if pain['thighs'] > 0:
  1604. if pain['thighs'] > 70:
  1605. '<b><font color="red">Your thighs are in extreme pain.</font></b>'
  1606. elseif pain['thighs'] > 40:
  1607. 'Your thighs are very sore.'
  1608. else
  1609. 'Your thighs hurt.'
  1610. end
  1611. end
  1612. if pain['legL'] > 0:
  1613. if pain['legL'] > 70:
  1614. '<b><font color="red">Your left leg is in extreme pain.</font></b>'
  1615. elseif pain['legL'] > 40:
  1616. 'Your left leg is very sore.'
  1617. else
  1618. 'Your left leg hurts.'
  1619. end
  1620. end
  1621. if pain['legR'] > 0:
  1622. if pain['legR'] > 70:
  1623. '<b><font color="red">Your right leg is in extreme pain.</font></b>'
  1624. elseif pain['legR'] > 40:
  1625. 'Your right leg is very sore.'
  1626. else
  1627. 'Your right leg hurts.'
  1628. end
  1629. end
  1630. if pain['feet'] > 0:
  1631. if pain['feet'] > 70:
  1632. '<b><font color="red">Your feet are in extreme pain.</font></b>'
  1633. elseif pain['feet'] > 40:
  1634. 'Your feet are very sore.'
  1635. else
  1636. 'Your feet hurt.'
  1637. end
  1638. end
  1639. if pain['toes'] > 0:
  1640. if pain['toes'] > 70:
  1641. '<b><font color="red">Your toes are in extreme pain.</font></b>'
  1642. elseif pain['toes'] > 40:
  1643. 'Your toes are very sore.'
  1644. else
  1645. 'Your toes foot hurt.'
  1646. end
  1647. end
  1648. if pain['shoulders'] > 0:
  1649. if pain['shoulders'] > 70:
  1650. '<b><font color="red">Your shoulders are in extreme pain.</font></b>'
  1651. elseif pain['shoulders'] > 40:
  1652. 'Your shoulders are very sore.'
  1653. else
  1654. 'Your shoulders hurt.'
  1655. end
  1656. end
  1657. if pain['armL'] > 0:
  1658. if pain['armL'] > 70:
  1659. '<b><font color="red">Your left arm is in extreme pain.</font></b>'
  1660. elseif pain['armL'] > 40:
  1661. 'Your left arm is very sore.'
  1662. else
  1663. 'Your left arm hurts.'
  1664. end
  1665. end
  1666. if pain['armR'] > 0:
  1667. if pain['armR'] > 70:
  1668. '<b><font color="red">Your right arm is in extreme pain.</font></b>'
  1669. elseif pain['armR'] > 40:
  1670. 'Your right arm is very sore.'
  1671. else
  1672. 'Your right arm hurts.'
  1673. end
  1674. end
  1675. if pain['hands'] > 0:
  1676. if pain['hands'] > 70:
  1677. '<b><font color="red">Your hands are in extreme pain.</font></b>'
  1678. elseif pain['hands'] > 40:
  1679. 'Your hands are very sore.'
  1680. else
  1681. 'Your hands hurt.'
  1682. end
  1683. end
  1684. if pain['fingers'] > 0:
  1685. if pain['fingers'] > 70:
  1686. '<b><font color="red">Your fingers are in extreme pain.</font></b>'
  1687. elseif pain['fingers'] > 40:
  1688. 'Your fingers are very sore.'
  1689. else
  1690. 'Your fingers hurt.'
  1691. end
  1692. end
  1693. if pain['chest'] > 0:
  1694. if pain['chest'] > 70:
  1695. '<b><font color="red">Your chest is in extreme pain.</font></b>'
  1696. elseif pain['chest'] > 40:
  1697. 'Your chest is very sore.'
  1698. else
  1699. 'Your chest hurts.'
  1700. end
  1701. end
  1702. if pain['breasts'] > 0:
  1703. if pain['breasts'] > 70:
  1704. '<b><font color="red">Your breasts are in extreme pain.</font></b>'
  1705. elseif pain['breasts'] > 40:
  1706. 'Your breasts are very sore.'
  1707. else
  1708. 'Your breasts hurt.'
  1709. end
  1710. end
  1711. if pain['nipples'] > 0:
  1712. if pain['nipples'] > 70:
  1713. '<b><font color="red">Your nipples are in extreme pain.</font></b>'
  1714. elseif pain['nipples'] > 40:
  1715. 'Your nipples are very sore.'
  1716. else
  1717. 'Your nipples hurt.'
  1718. end
  1719. end
  1720. if pain['ribs'] > 0:
  1721. if pain['ribs'] > 70:
  1722. '<b><font color="red">Your ribs are in extreme pain.</font></b>'
  1723. elseif pain['ribs'] > 40:
  1724. 'Your ribs are very sore.'
  1725. else
  1726. 'Your ribs hurt.'
  1727. end
  1728. end
  1729. if pain['tummy'] > 0:
  1730. if pain['tummy'] > 70:
  1731. '<b><font color="red">Your tummy is in extreme pain.</font></b>'
  1732. elseif pain['tummy'] > 40:
  1733. 'Your tummy is very sore.'
  1734. else
  1735. 'Your tummy hurts.'
  1736. end
  1737. end
  1738. if pain['pubic'] > 0:
  1739. if pain['pubic'] > 70:
  1740. '<b><font color="red">Your pubis is extremely painful.</font></b>'
  1741. elseif pain['pubic'] > 40:
  1742. 'Your pubis is very sore.'
  1743. else
  1744. 'Your pubis hurts.'
  1745. end
  1746. end
  1747. if pain['labia'] > 0:
  1748. if pain['labia'] > 70:
  1749. '<b><font color="red">Your labia is extremely painful.</font></b>'
  1750. elseif pain['labia'] > 40:
  1751. 'Your labia is very sore.'
  1752. else
  1753. 'Your labia hurts.'
  1754. end
  1755. end
  1756. if pain['vaginal'] + (vgape * 8) > 0:
  1757. if pain['vaginal'] + (vgape * 8) > 70:
  1758. '<b><font color="red">You have very sore vagina, you can hardly even walk, while trying to keep your feet apart.</font></b>'
  1759. elseif pain['vaginal'] + (vgape * 8) > 40:
  1760. '<b><font color="red">You have a very sore vagina and you can hardly keep your feet together.</font></b>'
  1761. else
  1762. '<b><font color="red">You have a sore vagina.</font></b>'
  1763. end
  1764. end
  1765. if pain['clitoris'] > 0:
  1766. if pain['clitoris'] > 70:
  1767. '<b><font color="red">Your clitoris is in extreme pain.</font></b>'
  1768. elseif pain['clitoris'] > 40:
  1769. 'Your clitoris is very sore.'
  1770. else
  1771. 'Your clitoris hurts.'
  1772. end
  1773. end
  1774. if pain['urethra'] > 0:
  1775. if pain['urethra'] > 70:
  1776. '<b><font color="red">Your urethra is extremely painful.</font></b>'
  1777. elseif pain['urethra'] > 40:
  1778. 'Your urethra is very sore.'
  1779. else
  1780. 'Your urethra hurts.'
  1781. end
  1782. end
  1783. if pain['cervix'] > 0:
  1784. if pain['cervix'] > 70:
  1785. '<b><font color="red">Your cervix is in extreme pain.</font></b>'
  1786. elseif pain['cervix'] > 40:
  1787. 'Your cervix is very sore.'
  1788. else
  1789. 'Your cervix hurts.'
  1790. end
  1791. end
  1792. '</td></tr></table></center>'
  1793. end
  1794. if $ARGS[0] = 'face':
  1795. !disay image and escription for menu
  1796. *clr
  1797. gs 'obj_din','bodytabs'
  1798. '<center><h1>Looks</h1></center>'
  1799. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1800. '<td cellspacing="0" cellpadding="0" valign="top">'
  1801. $img_temp = FUNC('$face_image')
  1802. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1803. killvar 'img_temp'
  1804. if avatar_hair = 1:
  1805. 'Your hair: <<$av_hair>>.'
  1806. else
  1807. '<<$hair>>'
  1808. end
  1809. if defcurly = 0 and curly > 0: 'Your curls are good for another <<curly>> days.'
  1810. if defcurly = 1 and straight > 0: 'Your hair should be straight for another <<straight>> days.'
  1811. *nl
  1812. '<<$lip>>'
  1813. '<<$pcs_throat>>'
  1814. '<<$skin>>'
  1815. '<<$glaza>>'
  1816. '<<$pcs_makeup>>.'
  1817. '</td></tr></table></center>'
  1818. end
  1819. if $ARGS[0] = 'body':
  1820. *clr
  1821. gs 'obj_din','bodytabs'
  1822. '<center><h1>Body</h1></center>'
  1823. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1824. '<td cellspacing="0" cellpadding="0" valign="top">'
  1825. !! This displays the body image; $bodimgsets[x9] is the folder name
  1826. !some in-game script may call this to display image, so leave it be
  1827. $img_temp = FUNC('$body_image','body')
  1828. if $modApi_body_image ! '':
  1829. $img_temp = $modApi_body_image
  1830. end
  1831. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1832. if $modApi_body_image_msg = '':
  1833. '<<$body_image_msg>>'
  1834. else
  1835. '<<$modApi_body_image_msg>>'
  1836. end
  1837. killvar 'img_temp'
  1838. killvar 'body_image_msg'
  1839. '</td></tr></table></center>'
  1840. end
  1841. if $ARGS[0] = 'clothes':
  1842. *clr
  1843. gs 'obj_din','bodytabs'
  1844. '<center><h1>Clothes</h1></center>'
  1845. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1846. '<td width="50%" cellspacing="0" cellpadding="20" valign="top">'
  1847. !move image define to $body_image
  1848. !display cloth
  1849. $img_temp = FUNC('$body_image','clothes')
  1850. if $modApi_clothes_image ! '':
  1851. $img_temp = $modApi_clothes_image
  1852. end
  1853. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1854. if $modApi_clothes_image_msg = '':
  1855. '<<$body_image_msg>>'
  1856. else
  1857. '<<$modApi_clothes_image_msg>>'
  1858. end
  1859. '</td><td width="50%" cellpadding="20" valign="top">'
  1860. !display coat
  1861. $img_temp = FUNC('$body_image','coat')
  1862. if $modApi_coat_image ! '':
  1863. $img_temp = $modApi_coat_image
  1864. end
  1865. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1866. if $modApi_coat_image_msg = '':
  1867. '<<$body_image_msg>>'
  1868. else
  1869. '<<$modApi_coat_image_msg>>'
  1870. end
  1871. '</td></tr>'
  1872. '</table></center>'
  1873. killvar 'img_temp'
  1874. killvar 'body_image_msg'
  1875. '</td></tr></table></center>'
  1876. end
  1877. if $ARGS[0] = 'panties':
  1878. *clr
  1879. gs 'obj_din','bodytabs'
  1880. '<center><h1>Panties</h1></center>'
  1881. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1882. '<td cellspacing="0" cellpadding="0" valign="top">'
  1883. $img_temp = FUNC('$body_image','panties')
  1884. if $modApi_panties_image ! '':
  1885. $img_temp = $modApi_panties_image
  1886. end
  1887. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1888. if $modApi_panties_image_msg = '':
  1889. '<<$body_image_msg>>'
  1890. else
  1891. '<<$modApi_panties_image_msg>>'
  1892. end
  1893. killvar 'img_temp'
  1894. killvar 'body_image_msg'
  1895. '</td></tr></table></center>'
  1896. end
  1897. if $ARGS[0] = 'bra':
  1898. *clr
  1899. gs 'obj_din','bodytabs'
  1900. '<center><h1>Bra</h1></center>'
  1901. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1902. '<td cellspacing="0" cellpadding="0" valign="top">'
  1903. $img_temp = FUNC('$body_image','bra')
  1904. if $modApi_bra_image ! '':
  1905. $img_temp = $modApi_bra_image
  1906. end
  1907. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1908. if $modApi_bra_image_msg = '':
  1909. '<<$body_image_msg>>'
  1910. else
  1911. '<<$modApi_bra_image_msg>>'
  1912. end
  1913. killvar 'img_temp'
  1914. killvar 'body_image_msg'
  1915. '</td></tr></table></center>'
  1916. end
  1917. if $ARGS[0] = 'show_tits':
  1918. if puff_nip = 1 and tits = 2:
  1919. view 'images/pc/body/tits/t<<tits>>_p.jpg'
  1920. else
  1921. view 'images/pc/body/tits/t<<tits>>.jpg'
  1922. end
  1923. end
  1924. if $ARGS[0] = 'show_body':
  1925. $img_temp = FUNC('$body_image','body')
  1926. view '<<$img_temp>>'
  1927. killvar 'img_temp'
  1928. end
  1929. if $ARGS[0] = 'shoes':
  1930. *clr
  1931. gs 'obj_din','bodytabs'
  1932. '<center><h1>Shoes</h1></center>'
  1933. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1934. '<td cellspacing="0" cellpadding="0" valign="top">'
  1935. $img_temp = FUNC('$body_image','shoes')
  1936. if $modApi_shoes_image ! '':
  1937. $img_temp = $modApi_shoes_image
  1938. end
  1939. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1940. if $modApi_shoes_image_msg = '':
  1941. '<<$body_image_msg>>'
  1942. else
  1943. '<<$modApi_shoes_image_msg>>'
  1944. end
  1945. killvar 'img_temp'
  1946. killvar 'body_image_msg'
  1947. '</td></tr></table></center>'
  1948. end
  1949. if $ARGS[0] = 'tattoos':
  1950. *clr & cla
  1951. gs 'obj_din','bodytabs'
  1952. '<center><h1>Tattoos</h1></center>'
  1953. tatcounter = 0
  1954. '<center>'
  1955. *pl
  1956. if tatfce > 0:
  1957. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooface''">Face</a> | '
  1958. else
  1959. *p 'Face | '
  1960. end
  1961. if tatlip > 0:
  1962. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoolip''">Lip</a> | '
  1963. else
  1964. *p 'Lip | '
  1965. end
  1966. if tatneck > 0:
  1967. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooneck''">Neck</a> | '
  1968. else
  1969. *p 'Neck | '
  1970. end
  1971. if tatback > 0:
  1972. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooback''">Back</a> | '
  1973. else
  1974. *p 'Back | '
  1975. end
  1976. if tatlech > 0:
  1977. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooshoulder''">Shoulder</a> | '
  1978. else
  1979. *p 'Shoulder | '
  1980. end
  1981. if tatbrst > 0:
  1982. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoobreast''">Breast</a> | '
  1983. else
  1984. *p 'Breast | '
  1985. end
  1986. if tatunder > 0:
  1987. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoounder''">Under Breast</a> | '
  1988. else
  1989. *p 'Under Breast | '
  1990. end
  1991. if tatchst > 0:
  1992. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoochest''">Chest</a> | '
  1993. else
  1994. *p 'Chest | '
  1995. end
  1996. if tatside > 0:
  1997. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooside''">Side</a> | '
  1998. else
  1999. *p 'Side | '
  2000. end
  2001. if tatblly > 0:
  2002. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoobelly''">Belly</a>'
  2003. else
  2004. *p 'Belly'
  2005. end
  2006. *pl
  2007. if tatarm > 0:
  2008. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooarm''">Arm</a> | '
  2009. else
  2010. *p 'Arm | '
  2011. end
  2012. if tatwrist > 0:
  2013. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoowrist''">Wrist</a> | '
  2014. else
  2015. *p 'Wrist | '
  2016. end
  2017. if tathand > 0:
  2018. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoohand''">Hand</a> | '
  2019. else
  2020. *p 'Hand | '
  2021. end
  2022. if tatleg > 0:
  2023. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooleg''">Leg</a> | '
  2024. else
  2025. *p 'Leg | '
  2026. end
  2027. if tatankle > 0:
  2028. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoofoot''">Foot</a> | '
  2029. else
  2030. *p 'Foot | '
  2031. end
  2032. if tatupb > 0:
  2033. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattootramp''">"Tramp Stamp"</a> | '
  2034. else
  2035. *p 'Tramp Stamp | '
  2036. end
  2037. if tatass > 0:
  2038. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooass''">Butt</a> | '
  2039. else
  2040. *p 'Butt | '
  2041. end
  2042. if tatvag > 0:
  2043. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoovag''">Groin</a>'
  2044. else
  2045. *p 'Groin'
  2046. end
  2047. '</center>'
  2048. if tatcounter = 0:
  2049. 'You have a pristine body. Not in terms of debauchery, but in terms of tattoos.'
  2050. end
  2051. end
  2052. !!Image displays for tattoos
  2053. if $ARGS[0] = 'tattooarm':
  2054. *clr
  2055. gs 'obj_din', 'tattoos'
  2056. *nl
  2057. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/arms/tatarm<<tatarm>>.jpg"></center>'
  2058. end
  2059. if $ARGS[0] = 'tattooass':
  2060. *clr
  2061. gs 'obj_din', 'tattoos'
  2062. *nl
  2063. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/ass/tatass<<tatass>>.jpg"></center>'
  2064. end
  2065. if $ARGS[0] = 'tattooback':
  2066. *clr
  2067. gs 'obj_din', 'tattoos'
  2068. *nl
  2069. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/back/tatback<<tatback>>.jpg"></center>'
  2070. end
  2071. if $ARGS[0] = 'tattoobelly':
  2072. *clr
  2073. gs 'obj_din', 'tattoos'
  2074. *nl
  2075. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/belly/tatblly<<tatblly>>.jpg"></center>'
  2076. end
  2077. if $ARGS[0] = 'tattoobreast':
  2078. *clr
  2079. gs 'obj_din', 'tattoos'
  2080. *nl
  2081. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/breasts/tatbrst<<tatbrst>>.jpg"></center>'
  2082. end
  2083. if $ARGS[0] = 'tattoochest':
  2084. *clr
  2085. gs 'obj_din', 'tattoos'
  2086. *nl
  2087. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/chest/tatchst<<tatchst>>.jpg"></center>'
  2088. end
  2089. if $ARGS[0] = 'tattooface':
  2090. *clr
  2091. gs 'obj_din', 'tattoos'
  2092. *nl
  2093. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/face/tatfce<<tatfce>>.jpg"></center>'
  2094. end
  2095. if $ARGS[0] = 'tattoofoot':
  2096. *clr
  2097. gs 'obj_din', 'tattoos'
  2098. *nl
  2099. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/foot/tatankle<<tatankle>>.jpg"></center>'
  2100. end
  2101. if $ARGS[0] = 'tattooleg':
  2102. *clr
  2103. gs 'obj_din', 'tattoos'
  2104. *nl
  2105. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/legs/tatleg<<tatleg>>.jpg"></center>'
  2106. end
  2107. if $ARGS[0] = 'tattoolip':
  2108. *clr
  2109. gs 'obj_din', 'tattoos'
  2110. *nl
  2111. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/lip/tatlip<<tatlip>>.jpg"></center>'
  2112. end
  2113. if $ARGS[0] = 'tattooneck':
  2114. *clr
  2115. gs 'obj_din', 'tattoos'
  2116. *nl
  2117. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/neck/tatnck<<tatneck>>.jpg"></center>'
  2118. end
  2119. if $ARGS[0] = 'tattoovag':
  2120. *clr
  2121. gs 'obj_din', 'tattoos'
  2122. *nl
  2123. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/pubic/tatvag<<tatvag>>.jpg"></center>'
  2124. end
  2125. if $ARGS[0] = 'tattooshoulder':
  2126. *clr
  2127. gs 'obj_din', 'tattoos'
  2128. *nl
  2129. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/shoulder/tatshldr<<tatlech>>.jpg"></center>'
  2130. end
  2131. if $ARGS[0] = 'tattooside':
  2132. *clr
  2133. gs 'obj_din', 'tattoos'
  2134. *nl
  2135. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/side/tatside<<tatside>>.jpg"></center>'
  2136. end
  2137. if $ARGS[0] = 'tattootramp':
  2138. *clr
  2139. gs 'obj_din', 'tattoos'
  2140. *nl
  2141. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/trampstamp/tatlowbck<<tatupb>>.jpg"></center>'
  2142. end
  2143. if $ARGS[0] = 'tattoounder':
  2144. *clr
  2145. gs 'obj_din', 'tattoos'
  2146. *nl
  2147. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/underbreast/tatundbreast<<tatunder>>.jpg"></center>'
  2148. end
  2149. if $ARGS[0] = 'tattoowrist':
  2150. *clr
  2151. gs 'obj_din', 'tattoos'
  2152. *nl
  2153. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/wrists/tatwrst<<tatwrist>>.jpg"></center>'
  2154. end
  2155. if $ARGS[0] = 'tattoohand':
  2156. *clr
  2157. gs 'obj_din', 'tattoos'
  2158. *nl
  2159. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/hand/tathnd<<tathand>>.jpg"></center>'
  2160. end
  2161. if $ARGS[0] = 'piercing':
  2162. *clr & cla
  2163. gs 'obj_din','bodytabs'
  2164. '<center><h1>Piercings</h1></center>'
  2165. '<center>'
  2166. if pirsA = 0 and pirsB = 0 and pirsC = 0 and pirsD = 0 and pirsE = 0 and pirsF = 0 and pirsN = 0 and pirsG = 0 and pirsGL = 0:
  2167. 'You have no piercings.'
  2168. elseif (pirsA = 10000 or pirsA = 0) and (pirsB = 10000 or pirsB = 0) and (pirsC = 10000 or pirsC = 0) and (pirsD = 10000 or pirsD = 0) and (pirsE = 10000 or pirsE = 0) and (pirsF = 10000 or pirsF = 0) and (pirsN = 10000 or pirsN = 0) and (pirsG = 10000 or pirsG = 0) and (pirsGL = 10000 or pirsGL = 0):
  2169. 'You are not wearing any piercings'
  2170. else
  2171. *pl
  2172. if pirsA > 0 and pirsA < 10000:
  2173. *p '<a href="exec:gs ''obj_din'', ''pirsA''">Tongue</a> | '
  2174. else
  2175. *p 'Tongue | '
  2176. end
  2177. if pirsB > 0 and pirsB < 10000:
  2178. *p '<a href="exec:gs ''obj_din'', ''pirsB''">Lips</a> | '
  2179. else
  2180. *p 'lips | '
  2181. end
  2182. if pirsC > 0 and pirsC < 10000:
  2183. *p '<a href="exec:gs ''obj_din'', ''pirsC''">Ears</a> | '
  2184. else
  2185. *p 'Ears | '
  2186. end
  2187. if pirsD > 0 and pirsD < 10000:
  2188. *p '<a href="exec:gs ''obj_din'', ''pirsD''">Nose</a> | '
  2189. else
  2190. *p 'Nose | '
  2191. end
  2192. if pirsE > 0 and pirsE < 10000:
  2193. *p '<a href="exec:gs ''obj_din'', ''pirsE''">Eyebrows</a> | '
  2194. else
  2195. *p 'Eyebrows | '
  2196. end
  2197. if pirsF > 0 and pirsF < 10000:
  2198. *p '<a href="exec:gs ''obj_din'', ''pirsF''">Nipples</a> | '
  2199. else
  2200. *p 'Nipples | '
  2201. end
  2202. if pirsN > 0 and pirsN < 10000:
  2203. *p '<a href="exec:gs ''obj_din'', ''pirsN''">Navel</a> | '
  2204. else
  2205. *p 'Navel | '
  2206. end
  2207. if pirsG > 0 and pirsG < 10000:
  2208. *p '<a href="exec:gs ''obj_din'', ''pirsG''">Pussy</a>'
  2209. else
  2210. *p 'Pussy'
  2211. end
  2212. end
  2213. '</center>'
  2214. end
  2215. !! piercing images.
  2216. if $ARGS[0] = 'pirsA':
  2217. *clr
  2218. gs 'obj_din', 'piercing'
  2219. *nl
  2220. '<center><img <<$set_imgh>> src="images/pc/body/piercings/a<<pirsA>>.jpg"></center>'
  2221. end
  2222. if $ARGS[0] = 'pirsB':
  2223. *clr
  2224. gs 'obj_din', 'piercing'
  2225. *nl
  2226. '<center><img <<$set_imgh>> src="images/pc/body/piercings/b<<pirsB>>.jpg"></center>'
  2227. end
  2228. if $ARGS[0] = 'pirsC':
  2229. *clr
  2230. gs 'obj_din', 'piercing'
  2231. *nl
  2232. '<center><img <<$set_imgh>> src="images/pc/body/piercings/c<<pirsC>>.jpg"></center>'
  2233. end
  2234. if $ARGS[0] = 'pirsD':
  2235. *clr
  2236. gs 'obj_din', 'piercing'
  2237. *nl
  2238. '<center><img <<$set_imgh>> src="images/pc/body/piercings/d<<pirsD>>.jpg"></center>'
  2239. end
  2240. if $ARGS[0] = 'pirsE':
  2241. *clr
  2242. gs 'obj_din', 'piercing'
  2243. *nl
  2244. '<center><img <<$set_imgh>> src="images/pc/body/piercings/e<<pirsE>>.jpg"></center>'
  2245. end
  2246. if $ARGS[0] = 'pirsF':
  2247. *clr
  2248. gs 'obj_din', 'piercing'
  2249. *nl
  2250. '<center><img <<$set_imgh>> src="images/pc/body/piercings/f<<pirsF>>.jpg"></center>'
  2251. end
  2252. if $ARGS[0] = 'pirsN':
  2253. *clr
  2254. gs 'obj_din', 'piercing'
  2255. *nl
  2256. '<center><img <<$set_imgh>> src="images/pc/body/piercings/n<<pirsN>>.jpg"></center>'
  2257. end
  2258. if $ARGS[0] = 'pirsG':
  2259. *clr
  2260. gs 'obj_din', 'piercing'
  2261. *nl
  2262. '<center><img <<$set_imgh>> src="images/pc/body/piercings/g<<pirsG>>.jpg"></center>'
  2263. end
  2264. if $ARGS[0] = 'records': gt 'journal', 'records'
  2265. if $ARGS[0] = 'emergency':
  2266. '<center><b>YOU JUST had to use emergency exit, this is only for use when you get a BLANK SCREEN.</b></center>'
  2267. *nl
  2268. '<center><b>DO NOT use this option without a good reason, doing so can cause instability and could damage your save game.</b></center>'
  2269. *nl
  2270. '<center><b>If this was the result of a bug in the game, then please report the issue and when / how it was trigger with as much info as you can on the tfgamesite.com forum.</b></center>'
  2271. *nl
  2272. cla
  2273. if StoryLine = 1:act 'Go to Pavlovsk':gt 'pav_residential'
  2274. act 'Go to City Residental':gt 'city_residential'
  2275. if $loc ! '' and $loc_arg ! '':
  2276. act 'Cancel':gt $loc, $loc_arg
  2277. elseif $loc ! '':
  2278. act 'Cancel':gt $loc
  2279. elseif $curloc ! '':
  2280. act 'Cancel':gt $curloc
  2281. end
  2282. end
  2283. !!quick time changes from the object menu
  2284. if $ARGS[0] = '-1 Hour':
  2285. hour -= 1
  2286. gs 'stat'
  2287. gt $loc, $loc_arg
  2288. end
  2289. if $ARGS[0] = '+1 Hour':
  2290. hour += 1
  2291. gs 'stat'
  2292. gt $loc, $loc_arg
  2293. end
  2294. !! Objects window debug
  2295. !! to turn on showing variables in the Object window type in the console window
  2296. !! objectWindowDebug = 1
  2297. !! to add a variable to the current game type in the console window
  2298. !! gs 'obj_din', 'AddDebugVar', 'grupTipe'
  2299. if $ARGS[0] = 'old':
  2300. killobj
  2301. oldobjmenu = 1
  2302. addobj '<center>Refresh</center>'
  2303. if cheatConsole = 0: addobj '<center>Console</center>'
  2304. addobj '<center>Toggle Debug Variables</center>'
  2305. addobj '<center>Add Debug Variable</center>'
  2306. addobj '<center>Delete Debug Variable</center>'
  2307. if cheatTime = 1:
  2308. addobj '<center>-1 Hour</center>'
  2309. addobj '<center>+1 Hour</center>'
  2310. end
  2311. addobj ''
  2312. addobj '<center><font color = red>Emergency</font></center>'
  2313. addobj ''
  2314. if debug_warning_closed = 0:
  2315. addobj '<center>This window is for debug only and can be safely closed.</center>'
  2316. addobj '<center>Remove debug info</center>'
  2317. end
  2318. if objectWindowDebug = 1:
  2319. addobj '$loc: <<$loc>>'
  2320. addobj '$loc_arg: <<$loc_arg>>'
  2321. addobj '$location_type: <<$location_type>>'
  2322. addobj '$menu_loc: <<$menu_loc>>'
  2323. addobj '$menu_arg: <<$menu_arg>>'
  2324. addobj '$locM: <<$locM>>'
  2325. addobj '$locM_arg: <<$locM_arg>>'
  2326. addobj 'menu_off: <<menu_off>>'
  2327. addobj 'minut: <<minut>>'
  2328. addobj 'hour: <<hour>>'
  2329. addobj 'week: <<week>>'
  2330. addobj 'day: <<day>>'
  2331. addobj 'daystart: <<daystart>>'
  2332. if ARRSIZE('$ObjDebugVars') > 0:
  2333. i = 0
  2334. :AddDebugVarLoop
  2335. if i < ARRSIZE('$ObjDebugVars'):
  2336. if instr($ObjDebugVars[i],'$') = 1:
  2337. dynamic '$tmp = <<$ObjDebugVars[i]>>'
  2338. addobj '<<$ObjDebugVars[i]>>: <<$tmp>>'
  2339. else
  2340. dynamic 'tmp = <<$ObjDebugVars[i]>>'
  2341. addobj '<<$ObjDebugVars[i]>>: <<tmp>>'
  2342. end
  2343. i += 1
  2344. jump 'AddDebugVarLoop'
  2345. end
  2346. end
  2347. end
  2348. end
  2349. if $ARGS[0] = "AddDebugVar":
  2350. if $ARGS[1] <> '':
  2351. i = ARRSIZE('$ObjDebugVars')
  2352. $ObjDebugVars[i] = '<<$ARGS[1]>>'
  2353. end
  2354. end
  2355. if $ARGS[0] = "DeleteDebugVar":
  2356. if $ARGS[1] <> '':
  2357. if ARRSIZE('$ObjDebugVars') > 0:
  2358. i = 0
  2359. :DeleteDebugVarLoop
  2360. if i < ARRSIZE('$ObjDebugVars'):
  2361. if $ObjDebugVars[i] = $ARGS[1]:
  2362. killvar '$ObjDebugVars', i
  2363. i = ARRSIZE('$ObjDebugVars')
  2364. else
  2365. i += 1
  2366. end
  2367. jump 'DeleteDebugVarLoop'
  2368. end
  2369. end
  2370. end
  2371. end
  2372. if $ARGS[0] = 'wait':
  2373. cla
  2374. $waitStr = input ("How long would you like to wait?<br>(maximum 120 minutes, leave blank or press cancel to wait 15 minutes)<br>Alternatively, input a time to wait until (hh::mm). It is <<$mid(100+hour,2,2)>>:<<$mid(100+minut,2,2)>> now.")
  2375. waiting = 0
  2376. if $waitStr = '':
  2377. waiting = 15
  2378. elseif isnum($waitStr) = 0:
  2379. waiting = val(mid($waitStr, 1,2)) * 60 + val(mid($waitStr, 4,2)) - minut - hour * 60
  2380. else
  2381. waiting = val($waitStr)
  2382. end
  2383. if waiting > 0 and waiting <= 120:
  2384. minut += waiting
  2385. else
  2386. 'Invalid time.'
  2387. end
  2388. gs 'stat'
  2389. gt $loc, $loc_arg
  2390. end
  2391. if $ARGS[0] = 'rest':
  2392. cla
  2393. waiting = input ("How long would you like to rest?<br>(Default 15 minutes, maximum 120 minutes)")
  2394. if waiting = '':
  2395. minut += 15
  2396. elseif waiting > 0 and waiting <= 120:
  2397. minut += waiting
  2398. pcs_mood += 10
  2399. if pcs_sleep < 90 and waiting >= 60:
  2400. pcs_sleep += 10
  2401. end
  2402. elseif waiting <= 0 or waiting > 120:
  2403. 'Invalid time.'
  2404. end
  2405. gs 'stat'
  2406. gt $loc, $loc_arg
  2407. end
  2408. --- obj_din ---------------------------------