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Selaa lähdekoodia

[added] Clothing set links to places with access to default clothing.
Notable changes: wardrobe.qsrc, .gitignore

R 3 vuotta sitten
vanhempi
sitoutus
79179d1bd9

+ 4 - 0
.gitignore

@@ -1,9 +1,11 @@
 images/
 sound/
 music/
+mod/
 .*
 *.qsp
 *.sav
+qqsp.ini
 glife.txt
 qgen.cfg
 qspgui.cfg
@@ -11,6 +13,8 @@ avatar.*
 *.jpg
 *.jpeg
 *.sublime-*
+*.rar
+*.zip
 VideoDecodeStats/
 
 glmf.code-workspace

+ 1 - 1
locations/FedorEv4.qsrc

@@ -2517,7 +2517,7 @@ if $ARGS[0] = 'Hallway':
 	'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/fedorhome/hallway.jpg"></center>'
 	'This is the central hallway which connects the whole house. There is a <a href="exec:gt ''mirror'', ''start''">mirror</a>, a coat rack and multiple paintings on the walls.'
 	*nl
-	'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+	gs 'wardrobe', 'quickdress'
 
 	act'<b>Leave the house</b>':
 		if $clothingworntype = 'nude':

+ 3 - 3
locations/HotelRoom.qsrc

@@ -21,7 +21,7 @@ if $ARGS[0] = 'normal':
 	'Your hotel room is not very large, but it has everything you need and is quite stylish. The large <a href="exec:gt ''bed2''">double bed</a> takes up most of the room. A modern <a href="exec:gt ''wardrobe'', ''start''">wardrobe</a> (where you can choose outfits and organize your clothing) stands near the entrance of the room. Next to the door, you can find a <a href="exec:gt ''mirror'',''start''">mirror</a>. The door to the <a href="exec:gt ''hotelroom'',''shower1''">bathroom</a> is to the right.'
 	'Your hotel room also has a <a href="exec:gt ''HotelRoom'',''tv''">TV</a>'+iif(komp = 1, ' and your <a href="exec: gt ''Komp'',''start''">laptop</a> is on the desk. The hotel offers all guests free Wi-Fi.', '.')
 	*nl
-	'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+	gs 'wardrobe', 'quickdress'
 	act'Go to the hotel lobby':
 		if $clothingworntype ! 'nude':
 			hotelWiFi = 0
@@ -58,7 +58,7 @@ if $ARGS[0] = 'better':
 	'Your hotel room is not very large, but it has everything you need and is quite stylish. The large <a href="exec:gt ''bed2''">double bed</a> takes up most of the room. A modern <a href="exec:gt ''wardrobe'', ''start''">wardrobe</a> (where you can choose outfits and organize your clothing) stands near the entrance of the room. Next to the door, you can find a <a href="exec:gt ''mirror'',''start''">mirror</a>. The door to the <a href="exec:gt ''hotelroom'',''shower1''">bathroom</a> is to the right.'
 	'Your hotel room also has a small flat-screen <a href="exec:gt ''HotelRoom'',''tv''">TV</a>'+iif(komp = 1, ' and your <a href="exec: gt ''Komp'',''start''">laptop</a> is on the desk. The hotel offers all guests free Wi-Fi.', '.')
 	*nl
-	'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+	gs 'wardrobe', 'quickdress'
 	act'Go to the hotel lobby':
 		if $clothingworntype ! 'nude':
 			hotelWiFi = 0
@@ -96,7 +96,7 @@ if $ARGS[0] = 'best':
 	'Your hotel room is quite spacious, and is beautifully furnished. For a second, you wonder why a hotel in a town like Pavlovsk even has such a luxurious suite. The room is filled with expensive appliances. The gorgeous <a href="exec:gt ''bed2''">double bed</a> takes up most of the room. A modern <a href="exec:gt ''wardrobe'', ''start''">wardrobe</a> (where you can choose outfits and organize your clothing) stands near the entrance of the room. Next to the door, you can find a <a href="exec:gt ''mirror'',''start''">mirror</a>. The door to the <a href="exec:gt ''hotelroom'',''shower1''">bathroom</a> is to the right.'
 	'Your hotel room also has a huge flat-screen <a href="exec:gt ''HotelRoom'',''tv''">TV</a>'+iif(komp = 1, ' and your <a href="exec: gt ''Komp'',''start''">laptop</a> is on the desk. The hotel offers all guests free Wi-Fi.', '.')
 	*nl
-	'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+	gs 'wardrobe', 'quickdress'
 	act'Go to the hotel lobby':
 		if $clothingworntype ! 'nude':
 			hotelWiFi = 0

+ 1 - 1
locations/LariskaHome.qsrc

@@ -516,7 +516,7 @@ if $ARGS[0] = 'lariska_bedroom':
 	else
 		'Her bed sits directly on the floor, without space underneath.'
 	end
-	'You can access some <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+	gs 'wardrobe', 'quickdress'
 	'<table><tr><td valign="top">Your <a href="exec:gt ''budilnik'', ''start''">phone alarm</a> is set to <b>'+iif(timer < 10,'0<<timer>>','<<timer>>')+':'+iif(timerM < 10,'0<<timerM>>','<<timerM>>')+'</b> during the week and <b>'+iif(timerEnd < 10,'0<<timerEnd>>','<<timerEnd>>')+':'+iif(timerEndM < 10,'0<<timerEndM>>','<<timerEndM>>')+'</b> during the weekend. It is currently turned '+iif(budilnikOn = 0, '<a href="exec: budilnikOn = 1 & gt $loc">OFF</a>.', '<a href="exec: budilnikOn = 0 & gt $loc">ON</a>.')
 	*nl
 	if lariloc = 1:'<a href="exec:gt ''LariskaHome'', ''lariska_asleep_1''">Lariska</a> is sound asleep, curled up and wrapped in blankets.'

+ 1 - 1
locations/MDressing.qsrc

@@ -16,7 +16,7 @@ gs 'stat'
 'It contains several <a href="exec:gt ''wardrobe'', ''start''">wardrobes</a> (where you can choose outfits and organize your clothing).'
 'There are whole cabinets filled with designer clothing belonging to various club members and plenty of <a href="exec:gt ''mirror'',''start''">mirrors</a> you can use.'
 *nl
-'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+gs 'wardrobe', 'quickdress'
 
 act 'Go to foyer': gt 'MHall', 'foyer'
 act 'Go to east wing hall': gt 'MHall', 'east'

+ 1 - 1
locations/bedr.qsrc

@@ -46,7 +46,7 @@ else
 	'A modern <a href="exec:gt ''wardrobe'', ''start''">wardrobe</a> (where you can choose outfits and organize your clothing) stands near the door to the corridor. Against the wall, stands a make-up table with a <a href="exec:gt ''mirror'', ''start''">mirror</a> on it.'
 end
 *nl
-'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.' 
+gs 'wardrobe', 'quickdress' 
 *nl
 act 'The corridor':gt 'korr'
 

+ 2 - 1
locations/bedr2x.qsrc

@@ -27,7 +27,8 @@ if pcs_magik >= 6 and spellbefshild = 1 and tobiQW = 0:gt'tobiQW','start'
 'The room is dominated by <a href="exec:gt ''bed'',''start''">full sized bed</a>'
 	'Your <a href="exec:gt ''budilnik'', ''start''">alarm clock</a> is set to <b>'+iif(timer < 10,'0<<timer>>','<<timer>>')+':'+iif(timerM < 10,'0<<timerM>>','<<timerM>>')+'</b> during the week and <b>'+iif(timerEnd < 10,'0<<timerEnd>>','<<timerEnd>>')+':'+iif(timerEndM < 10,'0<<timerEndM>>','<<timerEndM>>')+'</b> during the weekend. It is currently turned '+iif(budilnikOn = 0, '<a href="exec: budilnikOn = 1 & gt $loc">OFF</a>.', '<a href="exec: budilnikOn = 0 & gt $loc">ON</a>.')
 *nl
-'Near the entrance stands a modern <a href="exec:gt ''wardrobe'', ''start''">wardrobe</a>. You can access your <a href="exec:gt ''wardrobe'', ''default''">default clothing</a> options directly.' 
+'Near the entrance stands a modern <a href="exec:gt ''wardrobe'', ''start''">wardrobe</a>.'
+gs 'wardrobe', 'quickdress'
 *nl
 'Against the wall is a table with a <a href="exec:gt ''mirror'',''start''">mirror</a> above it.'
 *nl

+ 1 - 1
locations/bedrPar.qsrc

@@ -83,7 +83,7 @@ if $ARGS[0] = '' or $ARGS[0] = 'start':
 		*nl
 		'Your <a href="exec:gt ''bed'', ''start''">bed</a> stands opposite the wardrobe, and your <a href="exec:gt ''stol'' ,''stolPar''">desk</a> is next to it'+iif(strapon = 1, '. You keep your strapon inside it.', '')+'. Your sister''s bed is in the other corner.'
 		*nl
-		'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+		gs 'wardrobe', 'quickdress'
 		*nl
 		if ParrotQW['Owned2'] = 1:
 			'<a href="exec:gt ''popu'',''start2''"><<$ParrotQW[''Name2'']>></a> is sitting in his cage'

+ 1 - 1
locations/bordel.qsrc

@@ -101,7 +101,7 @@ if $ARGS[0] = 'dysh':
 	'The bathroom is well fitted and clean as customers can access it and hygiene is very important in a brothel.'
 	'Your room is so dedicated to its purpose that your clothes are stored in here.'
 	*nl
-	'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.' 
+	gs 'wardrobe', 'quickdress' 
 	
 	act 'Return to your room':gt 'bordel', 'brothel'
 

+ 1 - 1
locations/city_sauna.qsrc

@@ -114,7 +114,7 @@ if $ARGS[0] = 'saunaroom':
 
 	'If you run out of personal hygeine or beauty products, you can ask for more at a cost.'
 	*nl
-	'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+	gs 'wardrobe', 'quickdress'
 	*nl
 	gs 'city_saunawhore','debtPay'
 	if workDolg > 0:'Your debt is <<workDolg>> <b>₽</b>'

+ 1 - 1
locations/dachain.qsrc

@@ -28,7 +28,7 @@ if $args[0] = '':
 	*nl
 	'There is a <a href="exec:gt ''bed'', ''start''">bed</a> against one wall. Next to it is a <a href="exec:gt ''wardrobe'', ''start''">wardrobe</a> (where you can choose outfits and organize your clothing). On the other side of the bed is a table and a <a href="exec:gt ''mirror'', ''start''">mirror</a>'
 	*nl
-	'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.' 
+	gs 'wardrobe', 'quickdress' 
 	*nl
 	'There is a sofa in front of the fireplace, a kitchen alcove opposite the bed and the door to the bathroom next to that.'
 	*nl

+ 1 - 1
locations/dom_gor.qsrc

@@ -14,7 +14,7 @@ gs 'themes', 'indoors'
 '<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/vitekhome/kotovkom.jpg"></center>'
 'Your room in a hostel. The room is small, leaving only the bare minimum. 2 <a href="exec:gt ''bed'', ''start''">beds</a>, a <a href="exec:gt ''mirror'', ''start''">mirror</a>, a <a href="exec:gt ''wardrobe'', ''start''">wardrobe</a> (where you can choose outfits and organize your clothing), and a small TV.'
 *nl
-'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+gs 'wardrobe', 'quickdress'
 
 if $clothingworntype = 'danilovich_outfits' and $shoeworntype = 'danilovich' and teachlevel > 20 and parkrunday ! daystart and hour < 21 and hour > 6:
 	act 'Go for a jog around the park (1:00)':

+ 1 - 1
locations/dorm.qsrc

@@ -631,7 +631,7 @@ if $ARGS[0] = 'dorm_room':
 	'Your <a href="exec:gt ''bed'',''start''">bed</a> is positioned in one of the corners of the room.'
 	if komp = 1:'There''s a <a href="exec:gt ''Komp'',''start''">laptop</a> lying on your bed.'
 	*nl
-	'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+	gs 'wardrobe', 'quickdress'
 	gs 'exercise', 'start'
 	if hour > 14 and hour < func('bordel', 'open_hour'):
 		vika_sleep = 0

+ 1 - 1
locations/fit.qsrc

@@ -99,7 +99,7 @@ if $ARGS[0] = 'dressing room':
 	'Recruiting girls for local track team, the winners will receive cash prizes.'
 	'Attention, visitors to the sports section must wear sports outfits and shoes when using the facilities.'
 	*nl
-	'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+	gs 'wardrobe', 'quickdress'
 
 	if nichTanyaKnown = 0 and (rand(1,100) <= 20 or nichDebug = 1):
 		'In the locker room you notice <a href="exec:gt ''fit'', ''fitgirl''">a cute girl</a>.'

+ 1 - 1
locations/gdksport.qsrc

@@ -20,7 +20,7 @@ if $ARGS[0] = 'start':
 	*nl
 	'In the locker room is a <a href="exec: gt ''mirror'',''start''">mirror</a>, where you can ' + iif(pcs_hairbsh = 0,'<a href="exec: gt ''mirror'',''brush''">brush</a>','brush') + ' your hair.'
 	*nl
-	'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+	gs 'wardrobe', 'quickdress'
 	*nl
 	if AlbinaQW['StarletsJoined'] > 0 and AlbinaQW['StarletsShutDown'] = 0 and npc_pregtalk['A23'] = 0 and cheerleaders_on = 1: 'Albina is at cheerleading, so there is no Starlets training today.'
 

+ 1 - 1
locations/gschool_grounds.qsrc

@@ -755,7 +755,7 @@ if $ARGS[0] = 'change_room':
 	*nl
 	'The locker room is accessed through the school gym, and is left unlocked until 18:30 each day for the use of students using the sports ground for training and events outside school hours. The room is cold, damp and filled with lockers, benches and not much else. You can <a href="exec: gt ''wardrobe'', ''start''">change your outfit</a> by the lockers here'+iif(pirsA + pirsB + pirsC + pirsD + pirsE + pirsF + pirsN + pirsG + pirsGL > 0, ', and <a href="exec:dynamic $pirManage">manage your piercings</a>', '.')+''
 	*nl
-	'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+	gs 'wardrobe', 'quickdress'
 
 	if (hour = 18 and minut >= 30) or hour > 18:
 		'The school is closing for the night and you have to leave before you get locked in.'

+ 1 - 1
locations/leonid.qsrc

@@ -844,7 +844,7 @@ if $ARGS[0] = 'toilet':
 	'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/leonid/toilet.jpg"></center>'
 	'You are in an office toilet.'
 	*nl
-	'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+	gs 'wardrobe', 'quickdress'
 
 	if CloStyle3 ! 4:
 		'<b style="color: #FF00000">You are at work, so you need to be dressed as a secretary!</b>'

+ 1 - 1
locations/mey_home.qsrc

@@ -231,7 +231,7 @@ if $ARGS[0] = '3':
 	'A <a href="exec:gt ''mirror'', ''start''">mirror</a> hangs on the wall near the front door.'
 	if komp = 1:'Your <a href="exec:gt ''Komp'',''start''">laptop</a> is on the desk.'
 	*nl
-	'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+	gs 'wardrobe', 'quickdress'
 
 	act 'Return to the hallway':
 		if ($clothingworntype = 'nude' or PCloswimwear = 1):

+ 1 - 1
locations/nichBedroomServant.qsrc

@@ -42,7 +42,7 @@ if $ARGS[0] = '' or $ARGS[0] = 'start' or $ARGS[0] = 'return':
 
 	if mishka > 0:'On one of the shelves, you''ve placed your <<mishka>> teddy bear'+iif(mishka = 1, '', 's')+'.'
 	*nl
-	'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+	gs 'wardrobe', 'quickdress'
 
 	gs 'exercise', 'start'
 

+ 1 - 1
locations/pav_shared_apt.qsrc

@@ -296,7 +296,7 @@ if $ARGS[0] = 'start':
 		'There are no cupboards in your livingroom cum bedroom, but there are several hall <a href="exec:gt ''wardrobe'', ''start''">closets</a>, that you can use to store your clothes</a>, with a large tall <a href="exec:gt ''mirror'', ''start''">mirror</a> attached.'
 		*nl
 		if servitudeLvl >= 1:'A computer printed <a href="exec:gt ''pav_shared_apt'', ''list''">list</a> hangs on the exit door.' & *nl
-		'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+		gs 'wardrobe', 'quickdress'
 		act 'Go to your room':gt 'pav_shared_apt', 'pcsRoom'
 		act 'Go to the bathroom':gt 'pav_shared_apt', 'bathroom'
 		act 'Go to the kitchen':gt 'pav_shared_apt', 'kitchen'

+ 1 - 1
locations/shulgahall.qsrc

@@ -31,7 +31,7 @@ if $ARGS[0] = '':
 	if home_owned[2] = 0:
 		'There are several <a href="exec:gt ''wardrobe'', ''start''">closets</a> in the hall, which Sergey said you can use to store your clothes while you''re staying here</a>, and a large tall <a href="exec:gt ''mirror'', ''start''">mirror</a> on one of the doors.'
 		*nl
-		'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+		gs 'wardrobe', 'quickdress'
 	else
 		'There are several closets in the hall</a> and a large tall <a href="exec:gt ''mirror'', ''start''">mirror</a> on one of the doors.'
 	end

+ 1 - 1
locations/stwork.qsrc

@@ -29,7 +29,7 @@ if $ARGS[0] = 'start':
 	'Near the exit door is a vending machine selling '+iif(money >= 100,'<a href="exec:money -= 100 & gt ''food'', ''snack''">snacks</a>','snacks')+' and a <a href="exec:gt ''beverage'', ''bev_wat''">water cooler</a>, which is heavily used by staff after coming off stage'
 	'A wooden door leads to the <a href="exec:gt ''stwork'', ''toilet''">staff bathroom</a>.'
 	*nl
-	'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+	gs 'wardrobe', 'quickdress'
 
 	! Tattoos increase your desireability as a stripper
 	if tatlech > 0:stripKoef1 = rand(1, 3)

+ 51 - 12
locations/wardrobe.qsrc

@@ -155,6 +155,11 @@ if $ARGS[0] = 'default':
 	end
 	act 'Add as a new custom set': gt 'wardrobe', 'default_entry_set', ARRSIZE('defclothingnumber')
 	'<center>Note: Selecting an outfit will show the bonus for equipped shoes, this is only applied when outside.</center>'
+	
+	'<center><table width="600">'
+	if quickdress = 0:'Display clothing set shortcuts: Currently OFF - <a href="exec:quickdress = 1 & gt ''wardrobe'', ''default''">Turn ON</a>'
+	if quickdress = 1:'Display clothing set shortcuts: Currently ON - <a href="exec:quickdress = 0 & gt ''wardrobe'', ''default''">Turn OFF</a>'
+	'</table></center>'
 end
 
 if $ARGS[0] = 'default_entry_wear':
@@ -216,10 +221,14 @@ if $ARGS[0] = 'default_entry_wear':
 		cls
 		'<center><video autoplay loop src="images/pc/activities/misc/dress_1.mp4"></video></center>'
 		'Your put on your <<$def_clothing_name[default_entry]>> outfit without any problems.'
-		act 'Return to wardrobe':
-			killvar 'default_entry'
-			gs 'stat'
-			gt 'wardrobe', 'start'
+		act 'Return':
+			if $wloc = 'wardrobe':
+				gt 'wardrobe', 'start'
+			elseif $wloc = 'workout':
+				gt 'exercise', 'workout'
+			else
+				gt $loc, $loc_arg
+			end
 		end
 	!! do not own this clothing anymore
 	elseif dyneval('RESULT = <<$defclothingtype[default_entry]>>[<<defclothingnumber[default_entry]>>]') = 0:
@@ -273,10 +282,14 @@ if $ARGS[0] = 'default_entry_wear':
 			cls
 			'<center><video autoplay loop src="images/pc/activities/misc/dress_1.mp4"></video></center>'
 			'Your put on your <<$def_clothing_name[default_entry]>> outfit without any problems.'
-			act 'Return to wardrobe':
-				killvar 'default_entry'
-				gs 'stat'
-				gt 'wardrobe', 'start'
+			act 'Return':
+				if $wloc = 'wardrobe':
+					gt 'wardrobe', 'start'
+				elseif $wloc = 'workout':
+					gt 'exercise', 'workout'
+				else
+					gt $loc, $loc_arg
+				end
 			end
 		end
 	!! clothing ok to wear without needing hip check and passing all other checks
@@ -284,10 +297,14 @@ if $ARGS[0] = 'default_entry_wear':
 		cls
 		'<center><video autoplay loop src="images/pc/activities/misc/dress_1.mp4"></video></center>'
 		'Your put on your <<$def_clothing_name[default_entry]>> outfit without any problems.'
-		act 'Return to wardrobe':
-			killvar 'default_entry'
-			gs 'stat'
-			gt 'wardrobe', 'start'
+		act 'Return':
+			if $wloc = 'wardrobe':
+				gt 'wardrobe', 'start'
+			elseif $wloc = 'workout':
+				gt 'exercise', 'workout'
+			else
+				gt $loc, $loc_arg
+			end
 		end
 	end
 end
@@ -611,5 +628,27 @@ if $ARGS[0] = 'school_outfit':
 	gs 'clothing', 'wear', $schbrand, schtype
 end
 
+!!-- quickdress
+
+if $ARGS[0] = 'quickdress':
+	if quickdress = 1:
+	'<table width="600">'
+		'<tr><td>'
+			'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+			'<b><<$sports_clothing_name>>:</b> <a href="exec:gs ''wardrobe'', ''sports_entry_wear''">Wear</a>'
+			if ARRSIZE('defclothingnumber') > 0:
+				i = 0
+				:loopdefclothing
+				'<b><<$def_clothing_name[i]>>:</b> <a href="exec:gs ''wardrobe'', ''default_entry_wear'', <<i>>">Wear</a>'
+				i += 1
+				if i < ARRSIZE('defclothingnumber'):jump 'loopdefclothing'
+			end
+		'</td></tr>'
+	'</table>' 
+	else:
+	'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+	end
+end
+
 --- wardrobe ---------------------------------
 

+ 1 - 1
locations/ybedr.qsrc

@@ -24,7 +24,7 @@ if ymanrem[4] = 2:
 	'On one side of the bed is the entrance to a walk-in <a href="exec:gt ''wardrobe'', ''start'', ''start''">wardrobe</a>.'
 	'There''s a table and a <a href="exec:gt ''mirror'', ''start''">mirror</a> placed in one of the corners.'
 	*nl
-	'You can access your <a href="exec: quick_dress = 1 & gt ''wardrobe'', ''default''">default clothing</a> options directly.'
+	gs 'wardrobe', 'quickdress'
 end
 
 act 'Leave the room':minut += 1 & gt 'ymans'