# swamp_yard
if $ARGS[0] = 'start':
$loc = 'swamp_yard'
$metka = 'start'
$menu_loc = 'swamp_yard'
$menu_arg = 'start'
menu_off = 0
$location_type = 'secluded'
hunterscabin = 1
gs 'gadukino_event', 'sound'
gs 'hunter_ambient', 'schedule'
gs 'stat'
if hour = 5:campfire = 0
!the chance of encountering hunters
!the chance of hitting GG, if she`s a slut
huntslutsexrand = rand(1,3)
!if lost make this trigger after 2 days in swamp house
if lost_girl = 1 and daystart > forest_lostday+1 and hour >= 8 and hour < 20: gt 'gadforestlost','rescue','ranger','swamp_yard'
dirty = 0
temp_sy = rand(1,10)
$dirty_swamp_yard = {
cla
*clr
if dirty_swamp_yard < 10:minut += 60 & gs 'sweat', 'add', 10
if dirty_swamp_yard >= 10 and dirty_swamp_yard < 20:minut += 120 & gs 'sweat', 'add', 20
if dirty_swamp_yard >= 20:minut += 180 & gs 'sweat', 'add', 30
if huntersAndreiQw < 15:huntersAndreiQw += 1
if huntersIgorQw < 15:huntersIgorQw += 1
if huntersSergeiQw < 15:huntersSergeiQw += 1
gs 'stat'
'
> src="images/locations/gadukino/hunters/dirty_swamp_yard.jpg">'
*nl
'You notice that the yard has gotten pretty dirty. "I need to do something about this." you think to yourself. You grab a garbage bag and start picking up trash.'
'After a while you''ve finished tidying up the yard and put the trash in the garbage bag. You''re quite pleased with yourself.'
act 'Further':dirty_swamp_yard = 0 & gt 'swamp_yard', 'start'
}
'The yard in front of the hut'
if month >= 5 and month <= 9:
if hour >= 6 and hour < 22:
'> src="images/locations/gadukino/hunters/swamp_yard.jpg">'
else
'> src="images/locations/gadukino/hunters/swamp_yard_night.jpg">'
end
else
if hour >= 8 and hour < 18:
'> src="images/locations/gadukino/hunters/swamp_yard_winter.jpg">'
else
'> src="images/locations/gadukino/hunters/swamp_yard_winter_night.jpg">'
end
end
*nl
'Behind the hut there is a spring, if you continue a little further down there is a small creek with relatively clean water.'
gs 'bicycle', 'swamp_yard'
if hunters_available = 1 and hunters_outside = 1 and huntersknow = 0:
*nl
'You spot some unfamiliar people standing in front of the hut.'
elseif hunters_available = 1 and hunters_outside = 1:
*nl
'You notice the hunters standing in the front yard.'
elseif hunters_evening = 1 and hunters_outside = 1:
*nl
'You hear some gunshots and see Andrei not too far in the distance shooting some bottles.'
elseif hunters_hunting = 1 and hunters_outside = 1:
*nl
'The hunters said they will be out hunting for a couple hours. You have the camp to yourself!'
elseif (hunters_breakfast = 1 or hunters_lunch = 1 or hunters_drink = 1) and hunters_outside = 1:
*nl
'You see hunters are sitting by the campfire'
else
if huntersKnow = 0:
*nl
'The camp is quiet. There''s nobody here right now, where could they be.'
else
*nl
'The camp is quiet. The hunters aren''t here right now, where could they be.'
end
end
act 'Go to the swamp':
!add chance to swamped by illume
if hunters_outside = 1 and huntersknow = 0:
if hour >= 6 and hour < 23:
minut += 5
if rand(1,10)>9:
gt 'swamp', 'start'
else
gt 'swamp','stuck'
end
else
*clr & cla
gs 'stat'
'> src="images/pc/npc_headshots/big173.jpg">'
'As you start moving away from the hut Igor asks you if you''re going on a hike in the woods.'
'"<<$pcs_nickname>>, it''s not the best time to hike in the woods, you better stay here.'
act 'Stay':gt 'swamp_yard', 'start'
act 'Disregard his advice':
minut += 5
if rand(1,10)>8:
gt 'swamp', 'start'
else
gt 'swamp','stuck'
end
end
end
else
minut += 5
if (hour >= 6 and hour < 23) or rand(1,10)>7:
gt 'swamp', 'start'
else
gt 'swamp','stuck'
end
end
gt 'swamp','stuck'
end
act 'Go into the house':gt 'swamphouse', 'start'
if dirty_swamp_yard > 10:act 'Go out in the yard':hunterslut -= 1 & dynamic $dirty_swamp_yard
act 'Approach the firepit': gt 'swamp_yard', 'campfire'
act 'Visit the spring': gt 'swampspring'
act 'Visit the creek': gt 'backwater'
act 'Explore the woods': minut += 10 & gt 'swamp_woods', 'start'
! Hunters rescued from a swamp GG
if hunterhelp = 1:
*clr & cla
minut += 5
gs 'stat'
if $clothingworntype ! 'nude':
'> src="images/locations/gadukino/hunters/hanterhelp.jpg">'
else
'> src="images/locations/gadukino/hunters/hanterhelp1.jpg">'
end
if $clothingworntype = 'nude':
if huntersKnow = 0:'"Hey, look here! No way, we caught a mermaid!" you hear someone yell out.'
if huntersKnow = 1 and huntersKnowSlut = 0:'"<<$pcs_nickname>>, were you really running naked in the woods? Andrei shook his head.'
if huntersKnow = 1 and huntersKnowSlut = 1:'- About time! Look here guys, we managed to catch our slut again, and look she''s already naked and ready for us! Andrei grinned.'
end
if huntersKnow = 0:
'The hunters help you to a dry place. For some time you just sit there, staring blankly ahead, trying to catch your breath. After a while feeling better you decide to find out where you are and who it was that saved you.'
act 'Look':hunterhelp = 2 & gt 'swamp_yard', 'start'
else
'The hunters help you to a dry place. For some time you just sit there, staring blankly ahead, trying to catch your breath. After a short rest you go out to the yard.'
act 'Further':hunterhelp = 0 & gt 'swamp_yard', 'start'
end
exit
end
if hunterhelp = 2 and huntersKnow = 0:
*clr & cla
minut += 5
huntersKnow = 1
huntersAndreiQw += 1
huntersIgorQw += 1
huntersSergeiQw += 1
gs 'stat'
if $clothingworntype ! 'nude':
*clr & cla
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterhelp2.jpg">'
'You saw three men talking to each other. Notice that you''ve awaken, they start walking towards you.'
if pcs_apprnc >= 60:'"Are you feeling better? What''s your name, beautiful?" one of them ask.'
if pcs_apprnc < 60:'"Are you feeling better? What''s your name?" one of them ask.'
'"You can call me <<$pcs_nickname>>," you answer.'
if hunters_here > 0:
'"I''m Andrei," replied the older man, "and these are my friends, from the city, Igor and Sergei."'
'"Is your lastname possibly <<$pcs_lastname>>?" he asked. You look at him and nodded approvingly.'
'"Don''t be afraid <<$pcs_nickname>>, you look a lot like your mother when she was younger. I... Hmmm... that''s good to know, I''m also from Gadukino." said Andrei.'
if pcs_sweat > 0:
'"Go on, take a bath and wash your clothes, they''re quite dirty," Andrei continued.'
'"Where?"'
'"Well, it''s still warm outside, so you can wash up in the creek, just follow the path behind the hut, you can''t miss it. Or if you want use the basin over there, collect the water from the spring and heat it on the oven." said Andrei.'
'"It is possible to wash my clothes in the hut?" you ask. Andrei repeats once again that you could you use the basin and collect the water in the spring, warm it and then wash your clothes.'
else
'"I see that you''re not so shy, here have a seat." said Sergei, freeing up a place for you.'
end
else
'"Look what the cat dragged in, if it isn''t <<$pcs_nickname>> <<$pcs_lastname>>, the local slut.'
'You look at him feeling a bit uncomfortable.'
'"Don''t be afraid, I''m also from Gadukino, you look just like your mother when she was younger, and I see you''re also been blessed with good looks." he said.'
'"I''m Andrei," he says, adding "and these are my friends, from the city, Igor and Sergei.'
if pcs_sweat > 3:
huntersKnowSlut = 1
huntersRape = 1
'"Go and take a bath and wash your clothes, you''re dirty as hell... and you look disgusting..." said Andrei. "Go on now, while we think what to do with you.'
'"Where can I wash myself?"'
'"Well, it''s still warm outside, so you can wash up in the creek, just follow the path behind the hut, you can''t miss it. Or if you want use the basin over there, collect the water from the spring and heat it on the oven." said Andrei.'
'"It is possible to wash my clothes in the hut?" you ask. Andrei repeats once again that you could you use the basin and collect the water in the spring, warm it and then wash your clothes.'
else
huntersKnowSlut = 1
huntersRape = 1
'"I see that you''re not shy at least, here have a seat." said Sergei, freeing up a place for you.'
end
end
else
'> src="images/locations/gadukino/hunters/hanterhelp3.jpg">'
'You see three men talking to each other. Seeing that you''ve recovered, they head towards you. You realize that you are totally naked in front of these three strangers, you quickly try to cover up your most private parts with your hands, you start blushing feeling ashamed.'
'"Are you feeling better?" one of them asks and hands you a piece of fabric. "Here, cover up, you have nothing to be embarrassed about."'
'"What''s your name, beautiful?" asked the other.'
'I''m <<$pcs_nickname>>," you answer.'
if hunters_here > 0:
'"I''m Andrei," replied the older man, "and these are my friends from the city, Igor and Sergei."'
'"Is your lastname possibly <<$pcs_lastname>>?" he asked. You look at him and nodded approvingly.'
'"Don''t be afraid <<$pcs_nickname>>, you look a lot like your mother when she was younger. I... Hmmm... that''s good to know, I''m also from Gadukino." said Andrei.'
if pcs_sweat > 0:
'"You can go and get cleaned up, we''ll try to find some fitting clothes." said Andrei.'
'"Where can I clean myself?"'
'"Well, it''s still warm outside, so you can wash up in the creek, just follow the path behind the hut, you can''t miss it. Or if you want use the basin over there, collect the water from the spring and heat it on the oven." said Andrei.'
else
'"I see that you''re not shy at least, here have a seat." said Sergei, freeing up a place for you. "I see if I can find any fitting clothes."'
end
else
'"Look what the cat dragged in, if it isn''t <<$pcs_nickname>> <<$pcs_lastname>>, the local slut.'
'You look at him feeling a bit uncomfortable.'
'"Don''t be afraid, I''m also from Gadukino, you look just like your mother when she was younger, and I see you''re also been blessed with good looks." he said.'
'"I''m Andrei," he says, adding "and these are my friends, from the city, Igor and Sergei.'
if pcs_sweat > 0:
*clr & cla
gs 'stat'
huntersRape = 1
huntersKnowSlut = 1
'"Go and wash up, there is nothing worse when a female stinks," said Andrei. "We''ll figure out what to do with you when you return."'
'"Where can I wash myself?"'
'"Well, it''s still warm outside, so you can wash up in the creek, just follow the path behind the hut, you can''t miss it. Or if you want use the basin over there, collect the water from the spring and heat it on the oven." said Andrei.'
else
'"I see that you''re not shy at least, here have a seat." said Sergei, freeing up a place for you. "Let us think about what we should do with you."'
huntersKnowSlut = 1
huntersRape = 1
end
end
end
$npc_usedname['A172'] = 'Andrei'
$npc_usedname['A173'] = 'Igor'
$npc_usedname['A174'] = 'Sergei'
!swamp_clothes - temporary clothing if he came naked
if $clothingworntype = 'nude' and huntersKnowSlut = 0:
act 'Take the hessian and walk away':
*clr & cla
hunterhelp = 0
gs 'clothing', 'swamp_clothes', 1
gs 'stat'
'> src="images/locations/gadukino/hunters/tkan_cloth.jpg">'
'You thank them and quickly cover yourself with the piece of hessian... It''s not much but it''s at least better than nothing.'
act'Further':gt 'swamp_yard', 'start'
end
act 'Take the hessian and stay':
*clr & cla
hunterhelp = 0
gs 'clothing', 'swamp_clothes', 1
gs 'stat'
'> src="images/locations/gadukino/hunters/tkan_cloth.jpg">'
'You thank them and quickly cover yourself with the piece of hessian... It''s not much but it''s at least better than nothing.'
act'Further':gt 'hunters', 'start'
end
else
act 'Leave the hut':hunterhelp = 0 & gt 'swamp_yard', 'start'
act 'Sit down':hunterhelp = 0 & gt 'hunters', 'start'
end
exit
end
if hour >= 8 and hour < 20:
!please hunters cleaning in the house
if hunters_outside = 1 and huntersknow = 0 and dirty_swamphouse > 5 and temp_sy = 2:
*clr & cla
temp_sy = rand(1,3)
minut += 5
if temp_sy = 1:gs 'boyStat', 'A172'
if temp_sy = 2:gs 'boyStat', 'A174'
if temp_sy = 3:gs 'boyStat', 'A173'
gs 'stat'
if temp_sy = 1:'> src="images/pc/npc_headshots/big172.jpg">'
if temp_sy = 2:'> src="images/pc/npc_headshots/big174.jpg">'
if temp_sy = 3:'> src="images/pc/npc_headshots/big173.jpg">'
'You were walking when you came <<$boydesc>>.'
if huntersKnowSlut = 0:'"<<$pcs_nickname>>," he says. "The house is a mess, could you take care of it?"'
if huntersKnowSlut = 1:'"<<$pcs_nickname>>," he uses his stern voice. "The house is a mess, clean it up."'
act 'Clean the hut':hunterslut -= 1 & gt 'swamphouse', 'dirty_swamphouse'
if huntersKnowSlut = 0:
act 'Refuse':
*clr & cla
minut += 5
hunterslut += 1
if temp_sy = 1:huntersAndreiQw -=1
if temp_sy = 2:huntersSergeiQw -=1
if temp_sy = 3:huntersIgorQw -=1
gs 'stat'
'> src="images/pc/speak_to_the_hand.jpg">'
'"I refuse!" you reply. "And just so you know I''m not some maid you can boss around."'
act 'Further':gt 'swamp_yard', 'start'
end
end
end
!please hunters of cleaning in the yard
if hunters_outside = 1 and huntersknow = 1 and dirty_swamp_yard > 5 and temp_sy = 3:
*clr & cla
temp_sy = rand(1,3)
minut += 5
if temp_sy = 1:gs 'boyStat', 'A172'
if temp_sy = 2:gs 'boyStat', 'A174'
if temp_sy = 3:gs 'boyStat', 'A173'
gs 'stat'
if temp_sy = 1:'> src="images/pc/npc_headshots/big172.jpg">'
if temp_sy = 2:'> src="images/pc/npc_headshots/big174.jpg">'
if temp_sy = 3:'> src="images/pc/npc_headshots/big173.jpg">'
'Walking towards the hut you meet <<$boydesc>>.'
if huntersKnowSlut = 0:'"<<$pcs_nickname>>," he says. "The yard is a mess, could you take care of it?"'
if huntersKnowSlut = 1:'"<<$pcs_nickname>>," he uses his stern voice. "The yard is a mess, go and pick up all the trash."'
act 'To the yard':hunterslut -= 1 & dynamic $dirty_swamp_yard
if huntersKnowSlut = 0:
act 'Refuse':
*clr & cla
minut += 5
hunterslut += 1
if temp_sy = 1:huntersAndreiQw -=1
if temp_sy = 2:huntersSergeiQw -=1
if temp_sy = 3:huntersIgorQw -=1
gs 'stat'
'> src="images/pc/speak_to_the_hand.jpg">'
'"I refuse!" you reply. "And just so you know I''m not some maid you can boss around."'
act 'Further':gt 'swamp_yard', 'start'
end
end
end
!the conversation of the hunters, if he did porn, in the Studio, dancing strip tease or a slut in Gadukino
if hunters_outside = 1 and huntersknow = 1 and huntersKnowSlut = 0 and hunters_check = 0:
if fame_sexind > 10 and city_modelling > 30 and huntersknowfoto = 0 and huntersIgorLove = 0:
*clr & cla
minut += 5
hunterslut += 5
hunters_check = 1
huntersknowfoto = 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterstalk.jpg">'
'While walking around the swamp you hear the hunters discussing something very lively.'
'"I''m telling you, I''ve seen her pictures in a men''s magazine." you overhear Igor. As soon as they noticed you the men stop talking and changed the subject to another topic.'
act 'Further':gt 'swamp_yard', 'start'
elseif stripdancesum > 0 and huntersknowstrip = 0 and huntersSergeiLove = 0:
*clr & cla
minut += 5
hunterslut += 10
hunters_check = 1
huntersknowstrip = 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterstalk.jpg">'
'While walking around the swamp you hear the hunters discussing something very lively.'
'"I promise you, it was her, I swear!" you overhear Sergei. "She was on a stage dancing."'
'As soon as they noticed you the men stop talking and changed the subject to another topic.'
act 'Further':gt 'swamp_yard', 'start'
elseif film > 0 and huntersknowfilm = 0 and huntersAndreiLove = 0:
*clr & cla
minut += 5
hunterslut += 15
hunters_check = 1
huntersknowfilm = 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterstalk.jpg">'
'While walking around the swamp you hear the hunters discussing something very lively.'
'"I recently downloaded some porn, and guess who was in the video, trust me, she''s <<$pfname>>." you overhear Andrei. As soon as they noticed you the men stop talking and changed the subject to another topic.'
act 'Further':gt 'swamp_yard', 'start'
elseif gadriver_gang > 0:
*clr & cla
minut += 5
huntersRape = 1
hunters_check = 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterstalk.jpg">'
'While walking around the swamp you hear the hunters discussing something very lively.'
'"I''m telling you, everyone in Gadukino has had the pleasure to "test out" the goods." you overhear Andrei. As soon as they noticed you the men stop talking and changed the subject to another topic.'
act 'Further':gt 'swamp_yard', 'start'
end
end
!if he`s naked and in the clearing there are the hunters
if $clothingworntype = 'nude' and swamp_clothes = 0 and hunters = 1 and hunterknowday ! daystart and huntersKnow = 1:
cla
*clr
gs 'stat'
if huntersKnowSlut = 0:
cla
*clr
gs 'stat'
'> src="images/locations/gadukino/hunters/swampdvornude.jpg">'
'Seeing some men in the yard, you try to cover up your private parts...'
if FUNC('lost_clothes_here','swamphouse') = 1 and $lastwornclothingtype ! 'nude':
act'Get dressed':
*clr & cla
minut += 5
gs 'underwear', 'wear'
gs 'clothing', 'recover_lost_clothes', 'swamphouse', 1
'> src="images/locations/gadukino/hunters/swampdvornude1.jpg">'
'You rush inside the hut so you can get dressed.'
act'Further':gt 'swamphouse', 'start'
end
else
act'Dress':
*clr & cla
minut+=5
gs 'clothing', 'swamp_clothes', 1
gs 'stat'
'> src="images/locations/gadukino/hunters/tkan_cloth.jpg">'
'You quickly rush inside the hut and hide behind a piece of hessian... It''s not much, but at least it''s better than nothing.'
act'Further':gt 'swamphouse', 'start'
end
end
act'Remain naked':
*clr & cla
hunterslut += 1
hunterknowday = daystart
gs 'stat'
'> src="images/locations/gadukino/hunters/swampdvornude2.jpg">'
'You decide that it doesn''t matter if you have clothes on or not, you leave it as is. The men stare at your naked body.'
'"Well well, <<$pcs_nickname>>, you sure do look good," you hear Andrei say...'
act'Further':gt 'swamp_yard', 'start'
end
end
if huntersKnowSlut > 0:
if huntslutsex = 0:
'> src="images/locations/gadukino/hunters/swampdvornude2.jpg">'
'Seeing you naked, the men get excited...'
'"Come over here <<$pcs_nickname>>, I want to check you out more extensively," said one of the guys.'
act'Further':huntersexnude = 1 & gt 'hunters', 'start'
else
hunterknowday = daystart
'> src="images/locations/gadukino/hunters/swampdvornude2.jpg">'
'Seeing you naked, the men just shake their heads...'
'"Looks doesn''t impress us <<$pcs_nickname>>. Just look at us, we''re all about charm here." said one of the guys clearly joking.'
act'Further':gt 'swamp_yard', 'start'
end
end
end
!the conversation after a drunken Striptease and fuck GG hunters
if huntdanceslut = 1:
cla
*clr
minut+=5
gs 'stat'
'> src="images/pc/npc_headshots/big172.jpg">'
'As soon as you walk into the yard, you immediately walk up to Andrei.'
'"I need to talk to you, <<$pcs_nickname>>," he said. "Can you recall what happened last night?"'
'"Well... uh... Yes, I think I can..." you reply, blushing, staring down at the ground.'
'"I used to say that you look just like your mother," said Andrei looking at you. "After your little show yesterday, as it turns out, the resemblance doesn''t stop at just the looks."'
'Andrei paused looking at you while you try to collect your thoughts to understand what he''s trying to imply.'
'"To be frank, you''re as slutty as your mother was in her youth, the apple doesn''t fall far away from the tree as they say..." he chuckles. "Take it as a compliment."'
'You look at Andrei, completely stunned by what you just heard.'
'"And what are sluts best at?" he continues. "That''s right, to pleasure men. Don''t you agree?"'
act'Agree':huntdanceslut = 2 & gt 'hunters', 'start'
if alko < 8:act'Refuse':huntdanceslut = 3 & gt 'hunters', 'start'
end
!the conversation after the rape GG hunters
if huntersRape = 4:
cla
*clr
minut+=5
huntersKnowSlut = 2
huntersRape = 5
gs 'stat'
'> src="images/pc/npc_headshots/big172.jpg">'
'As soon as you walk into the yard, you immediately walk up to Andrei.'
'"I need to talk to you, <<$pcs_nickname>>," he said. "Do you understand what happened yesterday and that you should keep quiet about it?"'
'You shamelessly nodded.'
'"What happened to you is no one others fault but your own, you wanted to get fucked," said Andrei looking sternly at you. "Don''t pull off anything stupid like that anymore."'
'"I wouldn''t advise you to call the police," he adds. "Sergei will cover for me. In fact, we''ll just cover for each other, and no one will believe your lying pretty ass. Understand?"'
'You''re too afraid to look straight at Andrei, you just nod.'
'"Perfect," said Andrei, moving away from you.'
act 'Go':gt 'swamp_yard', 'start'
end
!Declaration of love Igor
if hunters_outside = 1 and huntersIgorLove = 0 and huntersIgorQw >= 35 and huntersKnowSlut = 0 and bfA < 1 and declareloveigor ! daystart:
*clr & cla
minut += 10
declareloveigor = daystart
gs 'stat'
'> src="images/pc/npc_headshots/big173.jpg">'
'Before walking into the hut you notice Igor standing in the yard. He''s clearly waiting for you.'
'"<<$pcs_nickname>>, I need to talk to you..." a little embarrassed he speaks up. You look at him, waiting for him to continue...'
act 'Further':gt 'igorhunter'
end
!sex with Igor
if hunters_outside = 1 and huntersIgorLove > 0 and huntersIgorQw >= 10 and temp_sy = 4 and huntersIgorsex = 0:
*clr & cla
minut += 5
huntersIgorsex += rand(12,36)
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterlove1.4.jpg">'
'Igor appears in the yard noticing you. Smiling, he walks over and gives you a passionate kiss.'
'"<<$pcs_nickname>>, I need you," he whispers, while breaking the kiss.'
act 'Agree':
*clr & cla
huntersIgorQw += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterflirt2.'+rand(4,6)+'.jpg">'
'You flirt lewdly with Igor, licking your lips and winking that you''re ready for some fun. Igor, noticing your obvious signals takes you by the hand and leads you away...'
gs 'arousal', 'foreplay', 5
gs 'stat'
act 'Go':gt 'hunterLoveSex','Igor'
end
act 'Refuse':
*clr & cla
minut += 5
huntersIgorQw -= 1
gs 'stat'
'> src="images/pc/speak_to_the_hand.jpg">'
'"I''m sorry, Igor. I''m not in the mood." you say avoiding eye contact. Disappointed Igor leaves...'
act 'Go':gt $loc, $metka
end
end
!flowers from Igor
if hunters_outside = 1 and huntersKnowSlut = 0 and ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and huntersIgorQw >= 20 and temp_sy = 5 and flowersday ! daystart:
*clr & cla
minut += 5
pcs_horny += 5
flowersday = daystart
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterflowers1.jpg">'
'You notice Igor standing in the yard. He walks up to you with a mysterious smile, holding something behind his back.'
'Here <<$pcs_nickname>>, this is for you." he says, a bit embarrassed he hands you a bouquet of wild flowers.'
act 'Take':
*clr & cla
minut += 5
hunterslut -= 1
huntersIgorQw += 1
if huntersAndreiQw >= 10 and huntersKnowSlut = 0:huntersAndreiQw -= 2
if huntersSergeiQw >= 10 and huntersKnowSlut = 0:huntersSergeiQw -= 2
pcs_mood = 100
gs 'stat'
if huntersIgorLove = 0 and huntersIgorQw >= 20 and huntersIgorQw < 25:
if PCloSkirt > 0:'> src="images/locations/gadukino/hunters/hanterflowers2_ski.jpg">'
if PCloSkirt = 0:'> src="images/locations/gadukino/hunters/hanterflowers2.jpg">'
'Smiling, you take the bouquet out of his hand and walk away yearning for something more.'
end
if huntersIgorLove = 0 and huntersIgorQw >= 25 and huntersIgorQw < 30 or huntersIgorLove > 0:
if PCloSkirt > 0:'> src="images/locations/gadukino/hunters/hanterflowers3_ski.jpg">'
if PCloSkirt = 0:'> src="images/locations/gadukino/hunters/hanterflowers3.jpg">'
'Smiling, you take the bouquet from his hands and walk away cherfully.'
end
if huntersIgorLove = 0 and huntersIgorQw >= 30:
'> src="images/locations/gadukino/hunters/hanterflowerskiss.jpg">'
'Smiling, you take the bouquet out of his hands, kissing him on the cheek.'
end
act 'Further':gt $loc, $metka
end
act 'Refuse':
*clr & cla
minut += 5
huntersIgorQw -= 2
gs 'stat'
'> src="images/pc/speak_to_the_hand.jpg">'
'"I''m sorry, Igor, I can''t accept your flowers, you don''t want to get caught up with me." you say. By refusing to accept the flowers, Igor looks at you disappointed, shortly there after he leaves.'
act 'Further':gt $loc, $metka
end
end
! communication with Sergey
if hunters_outside = 1 and huntersKnowSlut = 0 and ($clothingworntype ! 'nude' and $clothingworntype ! 'swimwear') and huntersSergeiQw >= 15 and temp_sy = 6 and huntersSergeiday ! daystart:
*clr & cla
minut += 5
huntersSergeiday = daystart
gs 'stat'
'> src="images/pc/npc_headshots/big174.jpg">'
'You notice Sergei in the yard, who smiles and heads in your direction.'
'"<<$pcs_nickname>>, let''s sit down and have a chat if you don''t mind?" he asks you a bit embarrassed.'
act 'Agree':
*clr & cla
minut += 120
hunterslut -= 1
huntersSergeiQw += 1
if huntersIgorQw >= 10 and huntersKnowSlut = 0:huntersIgorQw -= 2
if huntersAndreiQw >= 10 and huntersKnowSlut = 0:huntersAndreiQw -= 2
pcs_mood = 100
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterlove2.jpg">'
'You happily agree and the two of you spend the next two hours together chatting with each other...'
act 'Further':gt $loc, $metka
end
act 'Refuse':
*clr & cla
minut += 5
huntersSergeiQw -= 2
gs 'stat'
'> src="images/pc/speak_to_the_hand.jpg">'
'"No, Sergei, as I''ve told you before, I don''t want to talk to you..."'
act 'Further':gt $loc, $metka
end
end
! sex with Sergei
if hunters_outside = 1 and huntersSergeiLove > 0 and huntersSergeiQw >= 10 and temp_sy = 7 and huntersSergeisex = 0:
*clr & cla
minut += 5
huntersSergeisex += rand(9,30)
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterlove1.4.jpg">'
'You see Sergei steping out of the hut into the yard. Smiling, he walks over and gives you a long passionate kiss.'
'"<<$pcs_nickname>>, I want you," he said.'
act 'Agree':
*clr & cla
huntersSergeiQw += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterflirt2.'+rand(4,6)+'.jpg">'
'You flirt lewdly with Sergei, licking your lips and winking that you''re ready for some fun. Sergei, noticing your obvious signals takes you by the hand and leads you away...'
gs 'arousal', 'foreplay', 5
gs 'stat'
act 'Go':gt 'hunterLoveSex','Sergei'
end
act 'Refuse':
*clr & cla
minut += 5
huntersSergeiQw -= 1
gs 'stat'
'> src="images/pc/speak_to_the_hand.jpg">'
'"I''m sorry, Sergei. I''m not in the mood." you say avoiding eye contact. Disappointed Sergei leaves...'
act 'Go':gt $loc, $metka
end
end
! sex with Andrei
if hunters_outside = 1 and huntersAndreiLove > 0 and huntersAndreiQw >= 10 and temp_sy = 8 and huntersAndreisex = 0:
*clr & cla
huntersAndreisex += rand(6,24)
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterlove1.4.jpg">'
'You notice Andrei standing in the yard. Suddenly, he gives you a passionate kiss and without a word he drags you away with him...'
gs 'arousal', 'foreplay', 5
gs 'stat'
act 'Follow Andrei':
*clr & cla
minut += 5
huntersAndreiQw += 1
pcs_horny += 5
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterhands.jpg">'
'You follow Andrei holding hands, knowing where he is about to lead you. You don''t mind you want him as bad as he wants you...'
act 'Further':gt 'hunterLoveSex','Andrei'
end
act 'Refuse':
*clr & cla
minut += 5
huntersAndreiQw -= 1
gs 'stat'
'> src="images/pc/speak_to_the_hand.jpg">'
'"I''m sorry, Andrei. I''m not in the mood." you say avoiding eye contact. Disappointed Andrei leaves...'
act 'Go':gt $loc, $metka
end
end
! sex if GG whore
if hunters_outside = 1 and huntersRape = 5 and huntslutsexrand = 1 and huntslutsex = 0:
*clr & cla
minut += 5
temphunt = rand(1,3)
! the choice of who will fuck GG
slutgosex = 1
gs 'stat'
if temphunt = 1:'> src="images/pc/npc_headshots/big172.jpg">'
if temphunt = 2:'> src="images/pc/npc_headshots/big174.jpg">'
if temphunt = 3:'> src="images/pc/npc_headshots/big173.jpg">'
if temphunt = 1:'Andrei steps out of the hut, heading straight towards you. "<<$pcs_nickname>>, walk with me..." without uttering another word he grabs you by the arm and leads you to the nearest tree...'
if temphunt = 2:'Sergei steps out of the hut, heading straight towards you. "<<$pcs_nickname>>, let''s go a bit aside you need to help me out with my itch," he said and lead you in the direction of the nearest thicket.'
if temphunt = 3:'Igor steps out of the hut, heading straight towards you. "<<$pcs_nickname>>, I need you to help me with this bulge," he says pointing at his groin, leading you away from the yard...'
if pcs_horny < 40:' You obediently follow along, well knowing the reason he wanted you to tag along.'
if pcs_horny >= 40 and pcs_horny < 70:'"I need you to take me..." is all you manage to say while he''s leading you away.'
if pcs_horny >= 70:'"I was hoping this would happened," you think to yourself, feeling your wet pussy pulsating with desire. You jump onto him, taking charge, leaving him stunned about who wants it more, you or him.'
act 'Go':gt 'hunters', 'start'
end
!a choice between lovers
if hunters_outside = 1 and huntersAndreiLove > 0 and huntersSergeiLove > 0 and temp_sy = 1:
*clr & cla
minut += 15
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterswork1.2.jpg">'
'Andrei and Sergei approach you. You notice they''re serious looking and you realize that you''re in for a difficult conversation.'
'"<<$pcs_nickname>>, we won''t be played with, like toys. We know that you''re sleeping with both of us." said Sergei. "You have to choose one of us."'
if hunterslut >= 10:'"Well, to be honest I wouldn''t actually mind a three-way," said Andrei grinning, staring you in the eyes. "Since we''re nice guys and we''ll let you chose who you want to be with, <<$pcs_nickname>>."'
'You think for awhile, deciding...'
act 'Choose Sergei':
*clr & cla
minut += 5
huntersAndreiLove = 0
huntersAndreiQw -= 100
hunterslut -= 1
gs 'stat'
'> src="images/pc/npc_headshots/big174.jpg">'
'After some deliberation, you look at the guys telling them that you''ve chosen Sergei. He jumps with joy and kissing you.'
'An upset Andrei tells you "So you''ve made your choice, don''t come running back to me later on."'
act 'Further':gt 'swamp_yard', 'start'
end
act 'Choose Andrei':
*clr & cla
minut += 5
huntersSergeiLove = 0
huntersSergeiQw -= 100
hunterslut -= 1
gs 'stat'
'> src="images/pc/npc_headshots/big172.jpg">'
'After some deliberation, you look at the guys telling them that you''ve chosen Andrei.'
'"No suprises there..." said Andrei. "Come here <<$pcs_nickname>>..."'
'An upset Sergei tells you "So you''ve made your choice, don''t come running back to me later on."'
act 'Further':gt 'swamp_yard', 'start'
end
if hunterslut >= 10:
act 'Choose both':
*clr & cla
minut += 5
hunterslut += 10
doublehunterlove = 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterswork1.7.jpg">'
'"You know what Andrei, I''ll take you up on your offer." you said staring down at the ground.'
'"Nice!" said Andrei high-fiving Sergei. "It was just like I expected. What do you say Sergei, you up for it?"'
'"Sure, why not, in the end it''s her choice," said Sergei, looking at you with disgust.'
act 'Further':gt 'swamp_yard', 'start'
end
end
act 'Turn them both down':
*clr & cla
minut += 5
huntersAndreiLove = 0
huntersAndreiQw -= 50
huntersSergeiLove = 0
huntersSergeiQw -= 50
hunterslut -= 1
gs 'stat'
'> src="images/pc/fuckoff1.jpg">'
'"Fuck you both, making me choose." you said fuming on the inside. While moving away you show them the middle finger. "Here''s my choice, you shitheads!"'
'"Who thought she had to balls to do that." said a dumbfounded Andrei.'
'"Who cares about that whore!" shouted Sergei. "Don''t worry she''ll be back, we''ll make her pay then!"'
act 'Further':gt 'swamp_yard', 'start'
end
end
if hunters_outside = 1 and huntersAndreiLove > 0 and huntersIgorLove > 0 and temp_sy = 1:
*clr & cla
minut += 15
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterswork1.2.jpg">'
'Andrei and Igor approach you. You notice they''re serious looking and you realize that you''re in for a difficult conversation.'
'"<<$pcs_nickname>>, we won''t be played with, like toys. We know that you''re sleeping with both of us." said Sergei. "You have to choose one of us."'
if hunterslut >= 10:'"Well, to be honest I wouldn''t actually mind a three-way," said Andrei grinning, staring you in the eyes. "Since we''re nice guys and we''ll let you chose who you want to be with, <<$pcs_nickname>>."'
'You think for awhile, deciding...'
act 'Choose Igor':
*clr & cla
minut += 5
huntersAndreiLove = 0
huntersAndreiQw -= 100
hunterslut -= 1
gs 'stat'
'> src="images/pc/npc_headshots/big173.jpg">'
'After some deliberation, you look at the guys telling them that you''ve chosen Igor. He seems really joyfull by your decision.'
'I knew you would choose me, <<$pcs_nickname>>," said Igor and gently kissed you.'
'An upset Andrei tells you "So you''ve made your choice, don''t come running back to me later on."'
act 'Further':gt 'swamp_yard', 'start'
end
act 'Choose Andrei':
*clr & cla
minut += 5
huntersIgorLove = 0
if huntersIgorLove = 2:bfA = 0
huntersIgorQw -= 100
hunterslut -= 1
gs 'stat'
'> src="images/pc/npc_headshots/big172.jpg">'
'After some deliberation, you look at the guys telling them that you''ve chosen Andrei.'
'"No suprises there..." said Andrei. "Come here <<$pcs_nickname>>..."'
'An upset Igor walks away without saying one word.'
act 'Further':gt 'swamp_yard', 'start'
end
if hunterslut >= 10:
act 'Choose both':
*clr & cla
minut += 5
huntersIgorLove = 0
if huntersIgorLove = 2:bfA = 0
huntersIgorQw -= 100
hunterslut += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterswork1.7.jpg">'
'"You know what Andrei, I''ll take you up on your offer." you said staring down at the ground.'
'"Nice!" said Andrei high-fiving Igor. "It was just like I expected. What do you say Igor, you up to it?"'
'"No, Andrei, I''m not!" said Igor, looking at you completely disdained. "It''s probably for the best you don''t visit me anymore."'
'An upset Igor leaves without even looking at you...'
act 'Further':gt 'swamp_yard', 'start'
end
end
act 'Turn them both down':
*clr & cla
minut += 5
huntersAndreiLove = 0
huntersAndreiQw -= 50
huntersIgorLove = 0
if huntersIgorLove = 2:bfA = 0
huntersIgorQw -= 50
hunterslut -= 1
gs 'stat'
'> src="images/pc/fuckoff1.jpg">'
'"Fuck you both, making me choose." you said fuming on the inside. While moving away you show them the middle finger. "Here''s my choice, you shitheads!"'
'"Who thought she had to balls to do that." said a dumbfounded Andrei.'
'"Guess we pushed her to hard..." said Igor. "I hope she comes back..."'
act 'Further':gt 'swamp_yard', 'start'
end
end
if hunters_outside = 1 and huntersSergeiLove > 0 and huntersIgorLove > 0 and temp_sy = 1:
*clr & cla
minut += 15
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterswork1.2.jpg">'
'Sergei and Igor approach you. You notice they''re serious looking and you realize that you''re in for a difficult conversation.'
'"<<$pcs_nickname>>, we won''t be played with, like toys. We know that you''re sleeping with both of us." said Sergei. "You have to choose one of us."'
'Igor nodded in agreement.'
'You think for awhile, deciding...'
act 'Choose Sergei':
*clr & cla
minut += 5
huntersIgorLove = 0
if huntersIgorLove = 2:bfA = 0
huntersIgorQw -= 100
hunterslut -= 1
gs 'stat'
'> src="images/pc/npc_headshots/big174.jpg">'
'After some deliberation, you look at the guys telling them that you''ve chosen Sergei. He jumps with joy and kissing you.'
'"I really did not expect this, <<$pcs_nickname>>, but it''s your choice," said a frustrated Igor.'
act 'Further':gt 'swamp_yard', 'start'
end
act 'Choose Igor':
*clr & cla
minut += 5
huntersSergeiLove = 0
huntersSergeiQw -= 100
hunterslut -= 1
gs 'stat'
'> src="images/pc/npc_headshots/big173.jpg">'
'After some deliberation, you look at the guys telling them that you''ve chosen Igor. He seems really joyfull by your decision.'
'I knew you would choose me, <<$pcs_nickname>>," said Igor and gently kissed you.'
'An upset Sergei tells you "Fair enough, you''ve made your choice, don''t come running back to me later on."'
act 'Further':gt 'swamp_yard', 'start'
end
act 'Turn them both down':
*clr & cla
minut += 5
huntersIgorLove = 0
if huntersIgorLove = 2:bfA = 0
huntersIgorQw -= 100
huntersSergeiLove = 0
huntersSergeiQw -= 100
hunterslut -= 1
gs 'stat'
'> src="images/pc/fuckoff1.jpg">'
'"Fuck you both, making me choose." you said fuming on the inside. While moving away you show them the middle finger. "Here''s my choice, you shitheads!"'
'Igor looked at you shocked by your response.'
'"What the fuck..." were the only words Sergei managed to say.'
act 'Further':gt 'swamp_yard', 'start'
end
end
! trio of HS, Andrei and Sergei, if love
if hunters_outside = 1 and doublehunterlove = 1 and (huntersAndreisex = 0 or huntersSergeisex = 0):
*clr & cla
minut += 5
huntersAndreisex += rand(6,24)
huntersSergeisex += rand(9,30)
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterswork1.2.jpg">'
'You see Andrei talking with Sergei in the yard.'
'"Come here <<$pcs_nickname>>, it''s time to consummate the marriage," Andrei jokingly remarked. "I hope you''re willing to do anything we say.'
if klismaday ! daystart:'"I''m sorry, I don''t know if I''m ready yet..." you say . "I haven''t been able to clean myself as you asked, maybe we could skip it this time?.'
if klismaday ! daystart:'Well, we could <<$pcs_nickname>>..." said Andrei. "But since you''re already here, you not being all dolled up doesn''t matter to us. But don''t dare to try to fool us next time, we will not forget."'
'"There are some bushes not far from here, we could take her with us there, no one would be able to find us. Should we tell Igor to join us?" said Sergei. "Nevermind Igor, it would take him to long time to join us."'
act 'Follow the guys':
*clr & cla
minut += 5
huntersAndreiQw += 1
huntersSergeiQw += 1
pcs_horny += 5
doublelovesex = 1
hunterslut += 1
temphunt = 1
if klismaday ! daystart:hunterslut += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/doublehanterlove.jpg">'
'The men hold your hands leading you away from the hut. You''re fully aware of their plans but you don''t really mind.'
act 'Further':gt 'huntersex', 'doublelovesex'
end
act 'Refuse':
*clr & cla
minut += 5
huntersAndreiQw -= 1
huntersSergeiQw -= 1
gs 'stat'
'> src="images/pc/speak_to_the_hand.jpg">'
'"No, I refuse, this is something I don''t want part of," you say and without hesitating you turn around and walk away.'
act 'Go':gt $loc, $metka
end
end
!! wind lifts skirt
if hunters_outside = 1 and huntersknow = 0 and PCloSkirt > 1 and $pantyworntype = 'none' and RAND(1,20) = 1:
*clr & cla
hunterslut += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/no_tanga.jpg">'
'You walk across the yard, when suddenly the wind lifts you skirt.'
'"I forgot to put on panties...," you realize this seeing your bare pussy.'
'You nervously started looking around if anyone caught a glimpse of your little wardrobe malfunction... You hoped that the men missed the opportunity seeing you exposed, however, Igor''s face had turned red and you see Andrei grinning, you realize quite quickly that your little demonstration did not pass unnoticed.'
gs 'arousal', 'flashlite', 15
gs 'arousal', 'end'
gs 'stat'
act 'Further':gt 'swamp_yard', 'start'
end
! trio if GG whore
if hunters_outside = 1 and huntersRape = 5 and huntslutsexrand = 2 and huntslutsex = 0:
*clr & cla
minut += 5
temphunt = rand(1,3)
slutgosex = 2
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterswork1.2.jpg">'
if temphunt = 1:'You see Andrei talking with Sergei in the yard. They notice you, and start moving towards you. "Come with us <<$pcs_nickname>>," without uttering another word Andrei grabs you by the arm and leads you to the nearest tree.... Sergei follows after.'
if temphunt = 2:'Andrei and Igor notice you enter the yard, they call you over. "Come with us <<$pcs_nickname>>, you need to help us out with our itch," said Andrei pulling you in the direction of the nearest thicket. Igor follows behind.'
if temphunt = 3:'You notice Igor and Sergei standing in the yard whispering something to each other. Igor approaches you and says "<<$pcs_nickname>>, "<<$pcs_nickname>>, I need you to help me with this bulge," he says pointing at his groin. He calls Sergei over and they start leading you away from the yard...'
if pcs_horny < 40:' You obediently follow along, well knowing the reason they wanted you to tag along.'
if pcs_horny >= 40 and pcs_horny < 70:'"I need you to take me..." is all you manage to say while they''re leading you away.'
if pcs_horny >= 70:'"I was hoping this would happened," you think to yourself, feeling your wet pussy pulsating with desire. You jump onto one of them, taking charge, leaving the other one stunned about who wants it more, they or you.'
act 'Go with the guys':
*clr & cla
minut += 5
pcs_horny += 5
gs 'stat'
'> src="images/locations/gadukino/hunters/doublehanterlove.jpg">'
'You go along with the men holding their hands, knowing where they''re about to lead you. You don''t mind you want them as bad as they wants you...'
act 'Further':gt 'huntersex', 'sluthomesex'
end
end
! wind lifts skirt
skirtsrand = RAND(1,10)
if hunters_outside = 1 and huntersknow = 0 and PCloSkirt > 1 and $pantyworntype = 'none' and skirtsrand = 1:
*clr & cla
hunterslut += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/no_tanga.jpg">'
'You walk across the yard, when suddenly the wind lifts you skirt.'
'"I forgot to put on panties...," you realize this seeing your bare pussy.'
'You nervously started looking around if anyone caught a glimpse of your little wardrobe malfunction... You hoped that the men missed the opportunity seeing you exposed, however, Igor''s face had turned red and you see Andrei grinning, you realize quite quickly that your little demonstration did not pass unnoticed.'
gs 'arousal', 'flashlite', 15
gs 'arousal', 'end'
gs 'stat'
act 'Further':gt 'swamp_yard', 'start'
end
end
end
if $ARGS[0] = 'campfire':
!TODO: Add mechanic so that fire slowly goes through wood and extinguishes when there is no more left
cla & *clr
$loc = 'swamp_yard'
$metka = 'campfire'
menu_off = 1
gs 'hunter_ambient', 'schedule'
gs 'stat'
act 'Move away': gt 'swamp_yard', 'start'
if campfire = 1:
if hour >= 8 and hour < 20:
'> src="images/locations/gadukino/hunters/campfire_day.jpg">'
else
'> src="images/locations/gadukino/hunters/campfire_night.jpg">'
end
*nl
'A nice, warm campfire you can sit and relax by. You can use it to cook something or heat up some water to bathe.'
'You can also put it out with the bucket if there is enough water in it'
else
if hour >= 8 and hour < 20:
'> src="images/locations/gadukino/hunters/campfire_out_day.jpg">'
else
'> src="images/locations/gadukino/hunters/campfire_out_night.jpg">'
end
*nl
'You can use this firepit to light a fire, if you have some firewood available.'
end
if campfire = 1:
if hunters_breakfast = 1 or hunters_lunch = 1:
*clr
'> src="images/locations/gadukino/hunters/hanters1.jpg">'
*nl
'Hunters are also sitting around the campfire, talking and joking about all kinds of stuff before heading out hunting'
act 'Chat (0:30)':
gt 'hunter_interactions', 'chat_with_hunters'
end
!TODO: Flesh out the learning content here
act 'Ask for some survival tips (0:10)':
hunter_lessons += 1
*clr & cla
if hunter_collective_opinion > 25:
hunter_collective_opinion -= 1
pcs_bushcraft += 1
gs 'stat'
minut += 10
*nl
'Hunters talk to you about some of their experiences when they first started out'
else
if hunter_lessons > 10 AND hunter_sexual_comfort > 25:
!TODO: Prototype implementation for the creekside event, to be revamped
'Sergei tells you to go by the creek for the next lesson about how to scope the area for a hunt.'
hunter_lessons -= 8
act 'Further': gt 'hunter_favors', 'creekside_gangbang_request'
else
minut += 20
'The hunters do not even bother to answer you. You simply sit in awkward silence for twenty minutes before getting to to other business'
end
end
act 'Further': gt 'swamp_yard', 'campfire'
end
end
if hunters_drink = 1:
*clr
'> src="images/locations/gadukino/hunters/fireside_drink.jpg">'
*nl
'Hunters are drinking and chatting loudly. You can join them for a chat, or maybe a drink or two if you would like'
act 'Chat (0:30)':
gt 'hunter_interactions', 'chat_with_hunters'
end
act 'Ask them for a drink':
gt 'hunter_interactions', 'join_drinking'
end
end
if bucket >= 3:
act 'Put out the fire':
cla & *clr
'> src="images/locations/gadukino/hunters/campfire_put_out.jpg">'
*nl
'You pour some water to extinguish the campfire'
campfire = 0
minut += 5
bucket -= 3
act 'Further': gt 'swamp_yard', 'campfire'
end
end
if bucket > 0 and boletus > 0 and mushroom_soup = 0:
act 'Cook some mushroom soup (0:30)': gs 'hunter_favors', 'mushroom_soup'
end
if bucket > 0 and raw_meat > 0 and meat_stew = 0:
act 'Cook some meat stew (1:00)': gs 'hunter_favors', 'meat_stew'
end
if bucket >= 5 and hotwater = 0:
act 'Heat up water (0:30)':
cla
*clr
minut += 30
bucket -= 5
hotwater = 1
water_heated += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hotwater.jpg">'
*nl
if water_heated > 5 and (inhibition < 85 or hunter_sexual_comfort > 25):
'"It is too tedious to keep heatiing up water", you think to yourself.'
else
'With the now heated water, you can bathe yourself in the tub.'
end
act 'Continue': gt 'swamp_yard', 'campfire'
end
end
act 'Eat a meal':
cla
act 'Return': gt 'swamp_yard', 'campfire'
act 'Eat jerky and trail mix':gt 'food', 'jerky'
if meat_stew > 0:
act 'Eat meat stew':
gs 'food', 'meat_stew'
meat_stew -= 1
*nl
if meat_stew > 0:
'There''s <> '+iif(meat_stew > 1, 'servings','serving')+' of stew left in the pot'
else
'You have finished the last of the stew, the pot is empty.'
end
end
end
if mushroom_soup > 0:
act 'Eat mushroom soup':
gs 'food', 'mush_soup'
mushroom_soup -= 1
if mushroom_soup > 0:
'There''s <> '+iif(mushroom_soup > 1, 'servings','serving')+' of soup left in the pot'
else
'You have finished the last of the soup, the pot is empty.'
end
gs 'stat'
end
end
if bilberry > 0:
act 'Eat berries':gt 'food','bilberry'
end
end
if alko > 8:
gt 'hunter_interactions', 'drunken_blackout'
end
else
!TODO: Tie fire lighting to bushcraft, make hunters do it on their schedule or with Sveta asking
if firewood >= 10 and campfire = 0:
act 'Light fire':
cla & *clr
if $clothingworntype ! 'nude':
'> src="images/locations/gadukino/hunters/campfire_light.jpg">'
else
'> src="images/locations/gadukino/hunters/campfire_light_nude.jpg">'
end
'You use some chopped wood, dry branches and twigs to light a campfire in the firepit'
firewood -= 10
campfire = 1
minut += 15
act 'Further': gt 'swamp_yard', 'campfire'
end
elseif firewood < 10 and campfire = 0:
*nl
'There is some wood and twigs by the pit but not enough to light a new fire. You will probably need to collect some branches, chop some or ask a hunter to do so.'
end
end
end
if $ARGS[0] = 'daytime_flavor_events':
gs 'hunter_ambient', 'schedule'
if rand(1,50) = 1:
gs 'swamp_yard', 'skirt_breeze'
elseif rand(1,20) = 1:
gs 'hunter_favors', 'housekeeping_request'
elseif rand(1,25) = 1 and hunters_breakfast = 1 or hunters_lunch = 1 or hunters_drink = 1:
gs 'hunter_ambient' , 'yard_convo'
elseif rand(1, hunter_sexual_comfort / 4 + 2) = 1:
gs 'hunter_interactions', 'naked_encounter'
elseif rand(1,15) = 1:
gs 'hunter_ambient', 'bring_food'
end
end
--- swamp_yard ---------------------------------