obj_din.qsrc 117 KB

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  1. # obj_din
  2. if $ARGS[0] = 'chartabs':
  3. cla
  4. !0: Character
  5. !1: Skills
  6. !2: Stats
  7. !4: Pain
  8. !5: Traits
  9. !6: Renown
  10. !7: Magic
  11. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  12. if menu_page = 0:'<th>Character</th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  13. if menu_page = 1:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th>Skills</th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  14. if menu_page = 2:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th>Statistics</th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  15. if menu_page = 3:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th>Pain</th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  16. if menu_page = 4:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th>Traits</th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  17. if menu_page = 5:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th>Renown</th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  18. if menu_page = 6:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th>Magic</th>')+''
  19. '</tr></table></b></center>'
  20. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  21. end
  22. if $ARGS[0] = 'bodytabs':
  23. cla
  24. !0: Face
  25. !1: Body
  26. !2: Clothes
  27. !3: Bra
  28. !4: Panties
  29. !5: Shoes
  30. !6: Tattoos
  31. !7: Magic
  32. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  33. if menu_page = 0:'<th>Looks</th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  34. if menu_page = 1:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th>Body</th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  35. if menu_page = 2:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th>Clothes</th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  36. if menu_page = 3:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th>Bra</th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  37. if menu_page = 4:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th>Panties</th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  38. if menu_page = 5:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th>Shoes</th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  39. if menu_page = 6:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th>Tattoos</th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  40. if menu_page = 7:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th>Piercings</th>'
  41. '</tr></table></b></center>'
  42. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  43. end
  44. if $ARGS[0] = 'settingtabs':
  45. cla
  46. !0: Gameplay
  47. !1: Display
  48. !2: Status
  49. !3: Phone
  50. !4: Mods
  51. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  52. if menu_page = 0:'<th>Gameplay Settings</th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'
  53. if menu_page = 1:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th>Display Settings</th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'
  54. if menu_page = 2:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th>Status Window Settings</th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'
  55. if menu_page = 3:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th>Phone Theme Settings</th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'
  56. if menu_page = 4:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th>Mods</th>'
  57. '</tr></table></b></center>'
  58. if settingmode = 1:
  59. act '<center><b>Return to character creation</b></center>':
  60. killvar 'menu_page'
  61. settingmode = 0
  62. gt 'begin', 'start'
  63. end
  64. else
  65. !call from Menu - Game settings
  66. act 'Enter cheat menu': killvar 'menu_page' & gs '$menu_cheat'
  67. act 'Emergency Exit': killvar 'menu_page' & gt 'obj_din', 'emergency'
  68. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  69. end
  70. end
  71. if $ARGS[0] = 'cheattabs':
  72. cla
  73. !0: Index
  74. !1: Recurrent
  75. !2: State
  76. !3: Appearance
  77. !4: Skill
  78. !5: Relationships
  79. !6: Documents
  80. !7: Magic
  81. !8: Time
  82. !9: NPCChanger
  83. !10: Pain
  84. !11: DNA
  85. !12: ImageSets
  86. '<center><b><table width="90%" cellspacing="0" cellpadding="10" align="center" valign="top"><tr>'
  87. if menu_page = 0:'<th>Index</th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  88. if menu_page = 1:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th>Recurrent</th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  89. if menu_page = 2:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th>State</th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  90. if menu_page = 3:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th>Appearance</th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  91. if menu_page = 4:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th>Skill</th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  92. if menu_page = 5:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th>Relationships</th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  93. if menu_page = 6:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th>Documents</th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  94. if menu_page = 7:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th>Magic</th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  95. if menu_page = 8:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th>Time</th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  96. if menu_page = 9:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th>NPC Editor</th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  97. if menu_page = 10:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th>Pain</th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  98. if menu_page = 11:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th>DNA</th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  99. if menu_page = 12:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th>Image Sets</th>'
  100. '</tr></table></b></center>'
  101. act 'Settings menu': killvar 'menu_page' & gs '$menu_setting'
  102. act 'Emergency Exit': killvar 'menu_page' & gt 'obj_din', 'emergency'
  103. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  104. end
  105. if $ARGS[0] = 'menu_exit': gt '<<$menu_loc>>', '<<$menu_arg>>'
  106. if $ARGS[0] = 'menu_disabled': '<font color="red"><b>Menu is disabled for this event</b></font>'
  107. if $ARGS[0] = 'description':
  108. *clr & cla
  109. gs 'obj_din','chartabs'
  110. gs 'body'
  111. !'<center><img src="images/system/icon/description.png"><br></center>'
  112. '<center><h1>Character Description</h1></center>'
  113. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  114. 'Your name is <<$pcs_firstname>> <<$pcs_lastname>>.'
  115. !!!0.2.6 extension
  116. if StoryLine > 0:
  117. 'Your friends and family call you <<$pcs_nickname>>.'
  118. else
  119. 'Your friends call you <<$pcs_nickname>>.'
  120. end
  121. !!!
  122. if ARRSIZE('home_owned') = 0:
  123. 'You have nowhere to live, if this is an error set your current home <a href="exec:gs ''obj_din'', ''cur_home''">here</a>.'
  124. else
  125. 'Your current home is <a href="exec:gs ''obj_din'', ''cur_home''"><<$home_name>></a>.'
  126. end
  127. if succubusflag = 1 and sucpcinfo >= 4:
  128. 'You are a Succubus.'
  129. 'Succubus Level: <<succublvl>>'
  130. end
  131. if age = vidage:
  132. 'You are <<age>> years old.'
  133. else
  134. 'You are <<age>> years old, but you appear to be <<vidage>>.'
  135. end
  136. if birthday <= 9 and birthmonth <= 9:
  137. $birthdayD = '0<<birthday>>.0<<birthmonth>>.<<birthyear>>.'
  138. elseif birthday > 9 and birthmonth <= 9:
  139. $birthdayD = '<<birthday>>.0<<birthmonth>>.<<birthyear>>.'
  140. elseif birthday > 9 and birthmonth > 9:
  141. $birthdayD = '<<birthday>>.<<birthmonth>>.<<birthyear>>.'
  142. else
  143. $birthdayD = '0<<birthday>>.<<birthmonth>>.<<birthyear>>.'
  144. end
  145. 'Your date of birth is <<$birthdayD>>'
  146. *nl
  147. '<<$pcs_apprnc>>'
  148. *nl
  149. 'You are <<pcs_hgt>>cm tall and <a href="exec:gs ''obj_din'', ''show_body''"><<$body>></a>.'
  150. 'Your breasts would be considered an EU <a href="exec:gs ''obj_din'', ''show_tits''"><<$titsize>></a>.'
  151. '<<$nipplesize>>'
  152. *nl
  153. if preg = 1:
  154. if denypreg = 1 and pregchem > 2688:
  155. 'You seem to be putting on a bit of weight, your belly is definitely bigger.'
  156. *nl
  157. elseif pregchem > 4704:
  158. 'You''re rapidly approaching the finish line and have entered the third trimester. Your belly is so big now that you can barely remember what your toes look like. Your back hurts most of the time and it is a struggle to get to your feet if you sit down. The baby seems to think that your bladder makes a nice punching bag.'
  159. *nl
  160. elseif pregchem > 3696:
  161. 'Your belly is quite swollen now and shows under even the loosest of clothes. You find yourself constantly caressing your belly without realizing it.'
  162. *nl
  163. elseif pregchem > 3192 and knowpreg = 1:
  164. 'You are showing for sure now. Your tummy is starting to become rounder as it grows larger each day, although you can still wear baggy clothes to hide it. At least the morning sickness and nausea seem to have gone away for the most part.'
  165. *nl
  166. elseif pregchem > 3192 and knowpreg = 0:
  167. 'You can''t seem to stop gaining weight and your belly looks like it is getting bigger everyday, although you can still wear baggy clothes to hide it. At least the flu you''ve been fighting lately seems to have finally gone away for the most part.'
  168. *nl
  169. elseif pregchem > 1800 and knowpreg = 1:
  170. 'Your breasts look and feel swollen and tingle at the slightest touch. Waking up is getting harder to do and it takes you longer to get going in the morning. Lately, just the thought of food is enough to turn your stomach.'
  171. *nl
  172. elseif pregchem > 1800 and knowpreg = 0:
  173. 'Your breasts look and feel swollen and tingle at the slightest touch. Waking up is getting harder to do and it takes you longer to get going in the morning. Lately, just the thought of food is enough to turn your stomach.'
  174. *nl
  175. elseif pregchem > 1200:
  176. 'You''ve noticed that your breasts seem firmer lately and your nipples seem to be sticking out more.'
  177. *nl
  178. end
  179. end
  180. '<<$lip>>'
  181. '<<$pcs_throat>>'
  182. '<<$skin>>'
  183. '<<$glaza>>'
  184. '<<$pcs_makeup>>.'
  185. '<<$pcs_leghair>>'
  186. '<<$pcs_pubes>>'
  187. '<<$pcs_vag>>'
  188. '<<$pcs_ass>>'
  189. *nl
  190. if avatar_hair = 1:
  191. 'Your hair: <<$av_hair>>.'
  192. else
  193. '<<$hair>>'
  194. end
  195. if defcurly = 0 and curly > 0: 'Your curls are good for another <<curly>> days.'
  196. if defcurly = 1 and straight > 0: 'Your hair should be straight for another <<straight>> days.'
  197. *nl
  198. if salo < 10 and musle > 0 and dounspell = 0: '<b><font color="red">You are showing signs of malnourishment. You should probably eat more and more often.</font></b>'
  199. if salo < 10 and musle = 0 and dounspell = 0: '<b><font color="red">You are dangerously malnourished, which has led to a loss in muscle mass. You''re in a critical condition and likely to pass out!</font></b>'
  200. if pcs_teeth = 1:$zuba = ' tooth'
  201. if pcs_teeth >= 2:$zuba = ' teeth'
  202. if pcs_teeth > 0: 'You have lost <<pcs_teeth>><<$zuba>>.'
  203. !! 'pcs_apprnc <<pcs_apprnc>>'
  204. !! 'curlykoef <<curlykoef>> a maximum of 1'
  205. !! 'tits <<tits>> A maximum of 6'
  206. !! 'pcs_lip <<pcs_lip>> a maximum of 4'
  207. !! 'tanKoef <<tanKoef>> a maximum of 1'
  208. !! 'skin <<skin>> a maximum of 4'
  209. !! 'pcs_makeup <<pcs_makeup>> a maximum of 4'
  210. !! 'pcs_lashes <<pcs_lashes>> a maximum of 2'
  211. !! 'pcs_eyesize <<pcs_eyesize>> a maximum of 3'
  212. !! 'bodykoef <<bodykoef>> a maximum of 8'
  213. !! 'legkoef <<legkoef>> a maximum of 3'
  214. !! 'lobkoef <<lobkoef>> a maximum of 3'
  215. !! 'odevnesh <<odevnesh>> a maximum of 15'
  216. !! 'pcs_sweat <<pcs_sweat>> the maximum 0'
  217. !! 'pcs_hairbsh <<pcs_hairbsh>> a maximum of 1'
  218. '</td></tr></table></center>'
  219. end
  220. if $ARGS[0] = 'cur_home':
  221. *clr & cla
  222. !'<center><img src="images/system/icon/description.png"><br></center>'
  223. '<center><h1><<$pcs_firstname>>''s Home Location</h1></center>'
  224. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  225. *nl
  226. 'Your current home is <<$home_name>>.'
  227. *nl
  228. act 'Return to main description': gt 'obj_din', 'description'
  229. !!This is correct it just looks wrong
  230. if home_owned[1] > 0: 'Set current home as <a href="exec:gs ''set_home'', 1 & gs ''obj_din'', ''cur_home''">City residential apartment</a>'
  231. if home_owned[2] = 1: 'Set current home as <a href="exec:gs ''set_home'', 2 & gs ''obj_din'', ''cur_home''">Parent''s home in Pavlovsk</a>'
  232. if home_owned[3] > 0: 'Set current home as <a href="exec:gs ''set_home'', 3 & gs ''obj_din'', ''cur_home''">My cottage in the cooperative farm</a>'
  233. if home_owned[4] = 1: 'Set current home as <a href="exec:gs ''set_home'', 4 & gs ''obj_din'', ''cur_home''">Old town apartment</a>'
  234. if home_owned[5] > 2: 'Set current home as <a href="exec:gs ''set_home'', 5 & gs ''obj_din'', ''cur_home''">My mansion</a>'
  235. if home_owned[6] = 1: 'Set current home as <a href="exec:gs ''set_home'', 6 & gs ''obj_din'', ''cur_home''">My hotel room in Pavlovsk</a>'
  236. if home_owned[7] = 1: 'Set current home as <a href="exec:gs ''set_home'', 7 & gs ''obj_din'', ''cur_home''">Nicholas'' apartment</a>'
  237. if home_owned[8] = 1: 'Set current home as <a href="exec:gs ''set_home'', 8 & gs ''obj_din'', ''cur_home''">Niko''s apartment</a>'
  238. if home_owned[9] = 1: 'Set current home as <a href="exec:gs ''set_home'', 9 & gs ''obj_din'', ''cur_home''">Uncle Sergey''s apartment</a>'
  239. if home_owned[10] = 1: 'Set current home as <a href="exec:gs ''set_home'', 10 & gs ''obj_din'', ''cur_home''">Lyceum school</a>'
  240. if home_owned[11] = 1: 'Set current home as <a href="exec:gs ''set_home'', 11 & gs ''obj_din'', ''cur_home''">University halls</a>'
  241. if home_owned[12] = 1: 'Set current home as <a href="exec:gs ''set_home'', 12 & gs ''obj_din'', ''cur_home''">Hunter''s lodge in Gadukino</a>'
  242. if home_owned[13] = 1: 'Set current home as <a href="exec:gs ''set_home'', 13 & gs ''obj_din'', ''cur_home''">Shared apartment in Pavlovsk</a>'
  243. !!Apostrophe colour correction - KS ''''
  244. '</td></tr></table></center>'
  245. end
  246. if $ARGS[0] = 'skills':
  247. *clr & cla
  248. gs 'obj_din','chartabs'
  249. !'<center><img src="images/system/icon/stats.png"><br></center>'
  250. '<center><h1>Character Skills</h1></center>'
  251. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  252. '<td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  253. '<b>Base Skills</b>'
  254. *nl
  255. '<font color="grey">base / modified</font>'
  256. *nl
  257. 'Strength - <<pcs_stren>> / <<stren_lvl>>'
  258. 'Agility - <<pcs_agil>> / <<agil_lvl>>'
  259. 'Endurance - <<pcs_vital>> / <<vital_lvl>>'
  260. 'Intelligence - <<pcs_intel>> / <<intel_lvl>>'
  261. 'Spirit - <<pcs_sprt>> / <<sprt_lvl>>'
  262. 'Reaction - <<pcs_react>> / <<react_lvl>>'
  263. 'Charisma - <<pcs_chrsm>> / <<chrsm_lvl>>'
  264. 'Perception - <<pcs_prcptn>> / <<prcptn_lvl>>'
  265. if pcs_magik > 0: 'Magic - <<pcs_magik>>'
  266. 'Attractiveness - <<pcs_apprnc>>'
  267. !'Speed <<speed>>' - not used
  268. *nl
  269. '<b>Mental Skills</b>'
  270. *nl
  271. if pcs_scstng > 0: 'Spell Casting - <<pcs_scstng>>'
  272. if pcs_humint > 0:'People skills - <<pcs_humint>>'
  273. if pcs_persuas > 0:'Persuasion - <<pcs_persuas>>'
  274. if pcs_observ > 0:'Observation - <<pcs_observ>>'
  275. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  276. '<b>Sport Skills</b>'
  277. *nl
  278. if pcs_jab > 0: 'Jabs - <<pcs_jab>>'
  279. if pcs_punch > 0: 'Power Strikes - <<pcs_punch>>'
  280. if pcs_kick > 0: 'Kicks - <<pcs_kick>>'
  281. if pcs_def > 0: 'Defense - <<pcs_def>>'
  282. if pcs_run > 0: 'Running - <<pcs_run>>'
  283. if pcs_vball > 0: 'Volleyball - <<pcs_vball>>'
  284. if pcs_ftbll > 0: 'Football - <<pcs_ftbll>>'
  285. if pcs_wrstlng > 0: 'Wrestling - <<pcs_wrstlng>>'
  286. if pcs_shoot > 0: 'Shooting Accuracy - <<pcs_shoot>>'
  287. if pcs_bushcraft > 0: 'Bushcraft - <<pcs_bushcraft>>'
  288. if pcs_chess > 0: 'Chess - <<pcs_chess>>'
  289. if pcs_icesktng > 0: 'Ice Skating - <<pcs_icesktng>>'
  290. if pcs_gaming > 0: 'Gaming - <<pcs_gaming>>'
  291. if pcs_pool > 0: 'Pool - <<pcs_pool>>'
  292. *nl
  293. '<b>Artistic Skills</b>'
  294. *nl
  295. if pcs_vokal > 0: 'Singing <<pcs_vokal>>'
  296. if pcs_instrmusic > 0: 'Instrumental Music - <<pcs_instrmusic>>'
  297. if pcs_photoskl > 0: 'Photography - <<pcs_photoskl>>'
  298. if pcs_artskls > 0: 'Artistic Skills - <<pcs_artskls>>'
  299. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  300. '<b>Job Skills</b>'
  301. *nl
  302. if pcs_compskl > 0: 'Computer Skill - <<pcs_compskl>>'
  303. if pcs_comphckng > 0: 'Hacking - <<pcs_comphckng>>'
  304. if pcs_hndiwrk > 0: 'Handy-work - <<pcs_hndiwrk>>'
  305. if pcs_sewng > 0: 'Tailoring - <<pcs_sewng>>'
  306. if pcs_servng > 0: 'Serving - <<pcs_servng>>'
  307. if pcs_medcn > 0: 'Medicine - <<pcs_medcn>>'
  308. if teachlevel > 0: 'Teacher - credibility <<teachlevel>>'
  309. *nl
  310. '<b>Other Skills</b>'
  311. *nl
  312. if SchoolAtestat = 0 and StoryLine > 0:
  313. if pcs_grades > 0: 'School Grades - <<pcs_grades>>'
  314. if schoolprogul > 0: 'Schhool absenteesim - <<schoolprogul>>'
  315. end
  316. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  317. '<b>Beauty Skills</b>'
  318. *nl
  319. if pcs_makeup > 0: 'Makeup Skill - <<pcs_makupskl>>'
  320. if pcs_danc > 0: 'Modern Dancing - <<pcs_danc>>'
  321. if pcs_dancero > 0: 'Erotic Dancing - <<pcs_dancero>>'
  322. if pcs_dancpol > 0: 'Pole Dancing - <<pcs_dancpol>>'
  323. if pcs_cheer > 0: 'Cheerleading - <<pcs_cheer>>'
  324. if pcs_mdlng > 0: 'Modelling - <<pcs_mdlng>>'
  325. *nl
  326. '<b>Sexual Skills</b>'
  327. *nl
  328. 'Inhibition <<100-pcs_inhib>>'
  329. 'Exhibitionist preference: <<exhibitionism[''pref'']>>'
  330. 'Exhibitionist sex: <<exhibitionism[''exp'']>>'
  331. if SUB > 0: 'Submissiveness <<SUB>>'
  332. if pcs_dom > 0: 'Dominance <<pcs_dom>>'
  333. 'Submissive sex: <<sub[''exp'']>>'
  334. 'Dominant sex: <<dom[''exp'']>>'
  335. 'Lesbian sex preference: <<lesbian[''pref'']>>'
  336. 'Lesbian sex: <<lesbian[''exp'']>>'
  337. '</td></tr></table></center>'
  338. end
  339. if $ARGS[0] = 'husb_cheat_count':
  340. if husband > 0:
  341. if guy > before_h_guy :
  342. guy_cheat += guy - guy_cheat
  343. before_h_guy = guy
  344. end
  345. if girl > before_h_girl:
  346. girl_cheat += girl - before_h_girl
  347. before_h_girl = girl
  348. end
  349. end
  350. if before_h_girl > 0 and before_h_guy > 0:
  351. 'During your marriage you have cheated on your husband with <<guy_cheat>> guys and <<girl_cheat>> girls.'
  352. elseif before_h_guy > 0:
  353. 'During your marriage you have cheated on your husband with <<guy_cheat>> guys.'
  354. elseif before_h_girl > 0:
  355. 'During your marriage you have cheated on your husband with <<girl_cheat>> girls.'
  356. end
  357. end
  358. if $ARGS[0] = 'stats':
  359. *clr & cla
  360. gs 'obj_din','chartabs'
  361. gs 'housing', 'rent'
  362. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  363. '<center><h1>Character Statistics</h1></center>'
  364. '<center><table width="90%" cellspacing="0" cellpadding="10" valign="top"><tr>'
  365. '<td width="35%" cellspacing="0" cellpadding="0" valign="top">'
  366. '<center><b>General Statistics</b></center>'
  367. *nl
  368. if opPRE = 0: 'It has been <<daystart>> days since the game started.'
  369. *nl
  370. if SchoolAtestat = 0 and StoryLine > 0:
  371. if pcs_grades >= 90:
  372. 'You''re an A+ student.'
  373. elseif pcs_grades >= 80:
  374. 'You''re a bright student, just not the top of your class.'
  375. elseif pcs_grades >= 70:
  376. 'You''re an above average student, but you have to work hard to keep up.'
  377. elseif pcs_grades >= 60:
  378. 'You''re the typical average student. You''re good in the fields you like, but can''t be bothered with the rest.'
  379. elseif pcs_grades >= 50:
  380. 'You''re not very good in school, you wish you could be somewhere else and your grades show it.'
  381. elseif pcs_grades >= 40:
  382. 'You''re not cut out for school, you skip out most of the time. You wonder how you''re going to manage to get passing grades.'
  383. else
  384. 'You''re the class nitwit. You''re still not sure how you got this far in the first place.'
  385. end
  386. if schoolprogul > 1: 'Absenteeism in school - <<schoolprogul>> days'
  387. end
  388. *nl
  389. if (home_owned[1] = 1 and ArendHouseSL > 0) or (home_owned[4] > 0 and ArendHouseSL4 > 0):
  390. *nl
  391. if home_owned[1] = 1 and home_owned[4] > 0:
  392. 'You have rented an apartment in the city residential area, which is paid up for <b><<ArendHouseSL>></b> days, and you also have an apartment in Pushkin, which is paid up for <b><<ArendHouseSL4>></b> days. Utilities are due on the 25th of <<$month>>.'
  393. elseif home_owned[1] = 1:
  394. 'You have rented an apartment in the city residential area, and you''re paid up for <<ArendHouseSL>> days. Utilities are due on the 25th of <<$month>>.'
  395. elseif home_owned[4] > 0:
  396. 'You have rented an apartment in Pushkin, and you''re paid up for <<ArendHouseSL4>> days. Utilities are due on the 25th of <<$month>>.'
  397. end
  398. if home_owned[1] = 1:
  399. if karta >= home_rent[1] or money >= home_rent[1] or money + stolmoney >= home_rent[1] or karta + bankDebtLimit >= home_rent[1]:
  400. *nl
  401. *p 'The monthly rent for your city apartment is <<home_rent[1]>> <b>₽</b>. '
  402. if karta >= home_rent[1]:
  403. !From bank
  404. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  405. elseif money >= home_rent[1]:
  406. !From cash
  407. *p 'You can make an advance <a href="exec:money -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  408. *nl
  409. elseif stolmoney >= home_rent[1]:
  410. !From drawer
  411. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  412. *nl
  413. elseif money + stolmoney >= home_rent[1]:
  414. !From cash and drawer
  415. *p 'You can make an advance <a href="exec:money -= (home_rent[1] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  416. *nl
  417. elseif karta + bankDebtLimit >= home_rent[1]:
  418. !From bank and overdraw
  419. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  420. *nl
  421. else
  422. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  423. *nl
  424. end
  425. end
  426. end
  427. if home_owned[4] > 0:
  428. if karta >= home_rent[4] or money >= home_rent[4] or money + stolmoney >= home_rent[4] or karta + bankDebtLimit >= home_rent[4]:
  429. *nl
  430. *p 'The monthly rent for your Pushkin apartment is <<home_rent[4]>> <b>₽</b>. '
  431. if karta >= home_rent[4]:
  432. !From bank
  433. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  434. *nl
  435. elseif money >= home_rent[4]:
  436. !From cash
  437. *p 'You can make an advance <a href="exec:money -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  438. *nl
  439. elseif stolmoney >= home_rent[4]:
  440. !From drawer
  441. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  442. *nl
  443. elseif money + stolmoney >= home_rent[4]:
  444. !From cash and drawer
  445. *p 'You can make an advance <a href="exec:money -= (home_rent[4] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  446. *nl
  447. elseif karta + bankDebtLimit >= home_rent[4]:
  448. !From bank and overdraw
  449. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  450. *nl
  451. else
  452. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  453. *nl
  454. end
  455. end
  456. end
  457. end
  458. if kid = 1:
  459. *nl
  460. 'You have 1 child:'
  461. else
  462. 'You have <<kid>> children:'
  463. end
  464. if kid > 0:
  465. k = 0
  466. :kidloop
  467. if k < kid:
  468. gs 'obj_din','kidlist',k
  469. k += 1
  470. jump 'kidloop'
  471. end
  472. end
  473. if workPTU > 1: 'Reputation as a teacher <<teachlevel>>'
  474. *nl
  475. if npc_QW['A192'] > 0: 'Friendship with Nastya <<npc_QW[''A192'']>>'
  476. if npc_rel['A218'] > 0: 'Friendship with Tanya <<npc_rel[''A218'']>>'
  477. if npc_rel['A219'] > 0: 'Friendship with Kat <<npc_rel[''A219'']>>'
  478. if npc_rel['A220'] > 0: 'Friendship with Vika <<npc_rel[''A220'']>>'
  479. if npc_rel['A93'] > 0: 'Friendship with Ira <<npc_rel[''A93'']>>'
  480. if npc_rel['A43'] > 0: 'Friendship with Tamara <<npc_rel[''A43'']>>'
  481. if alla > 0: 'Friendship with Alla <<alla>>'
  482. if masha > 0: 'Friendship with Masha <<masha>>'
  483. if npc_rel['A41'] > 0: 'Friendship with Givi K. <<npc_rel[''A41'']>>'
  484. if npc_rel['A42'] > 0: 'Friendship with Ashot <<npc_rel[''A42'']>>'
  485. if Dmitry > 0: 'Friendship with Dima <<Dmitry>>'
  486. if afra > 0: 'Friendship with blacks <<afra>>'
  487. if npc_rel['A69'] > 0:'Friendship with Mikhail Nikolaevich <<npc_rel[''A69'']>>'
  488. !!!WD: Formatting
  489. if (npc_rel['A93'] + npc_rel['A41'] + npc_rel['A42'] + npc_rel['A43'] + afra + gosh + npc_rel['A220'] + npc_rel['A219'] + npc_QW['A192'] + npc_rel['A218']) > 0:*nl
  490. *nl
  491. if KikWinPro > 0 or KikLossPro > 0 or KikDrawPro > 0:
  492. 'Professional Kickboxing Record:Win (Victory KO) - Loss (Defeat KO) - Draw'
  493. '<<KikWinPro>> (<<KikWinProKO>>KO) - <<KikLossPro>> (<<KikLossProKO>>KO) - <<KikDrawPro>>'
  494. end
  495. if Win > 0 or Loss > 0: 'Wins in fights <<Win>>, losses in fights <<Loss>>' & *nl
  496. if razradKik > 0: '<<$razradKik>>'
  497. if KikWinAm > 0 or KikLossAm > 0 or KikDrawAm > 0:
  498. 'Amateur Kickboxing Record:<br>Wins: <<KikWinAm>> (<<KikWinAmKO>> by KO) - Losses: <<KikLossAm>> (<<KikLossAmKO>> by KO) - Draws: <<KikDrawAm>>'
  499. *nl
  500. end
  501. if razradKik > 0:
  502. if razradKik = 1:$razradKik = 'You have earned green sash(rank 4) in kickboxing'
  503. if razradKik = 2:$razradKik = 'You have earned purple sash(rank 5) in kickboxing'
  504. if razradKik = 3:$razradKik = 'You have earned blue sash(rank 6) in kickboxing'
  505. if razradKik = 4:$razradKik = 'You have earned brown sash(rank 7) in kickboxing'
  506. if razradKik = 5:$razradKik = 'You have earned black sash, 1st dan in kickboxing'
  507. *nl
  508. end
  509. if kolsorev > 0: 'You have run in <<kolsorev>> races'
  510. if swinbeg >= 1: 'You have <<swinbeg/3>> trophies from local racing competitions'
  511. if bronzebeg > 0: '<<bronzebeg>> - bronze medals for running'
  512. if silverbeg > 0: '<<silverbeg>> - silver medals for running'
  513. if goldbeg > 0: '<<goldbeg>> - gold medals for running'
  514. if razradbegEB > 0: '<<razradbegEB>> times bronze medalist at European Championship'
  515. if razradbegES > 0: '<<razradbegES>> runner up at European Championship'
  516. if razradbegEG > 0: '<<razradbegEG>> times European champion.'
  517. if razradbegIB > 0: '<<razradbegIB>> times bronze medalist at World Championship'
  518. if razradbegIS > 0: '<<razradbegIS>> runner up at World Championship'
  519. if razradbegIG > 0: '<<razradbegIG>> times World champion'
  520. if razradbeg > 0:
  521. if razradbeg = 1: 'You have third sports category for event'
  522. if razradbeg = 2: 'You 2nd sports category for event'
  523. if razradbeg = 3: 'You 1st sports category for event'
  524. if razradbeg = 4: 'You have the title of Candidate Master of Sports for event'
  525. if razradbeg = 5: 'You have the title of Master of Sports in the run'
  526. if razradbeg >= 6: 'You have the title of International Master of Sports for event'
  527. *nl
  528. end
  529. if chess_win > 0 or chess_loss > 0:'Chess Record: Win <<chess_win>>, Loss <<chess_loss>>'
  530. if chess_rank > 0:
  531. if chess_rank = 1:'You have mastered the basics of chess'
  532. if chess_rank = 2:'You''re starting to get good at chess'
  533. if chess_rank = 3:'You''re a good chess player'
  534. if chess_rank = 4:'You''re an excellent chess player'
  535. if chess_rank = 5:'You''re a candidate for chess master'
  536. if chess_rank = 6:'You''re a chess master'
  537. if chess_rank = 7:'You''re a chess Grandmaster'
  538. end
  539. if chess_world_rank > 0:
  540. if chess_world_rank = 1:'The title of FIDE Master Chess'
  541. if chess_world_rank = 2:'The title of International Chess Master'
  542. if chess_world_rank = 3:'The title of International Grandmaster Chess'
  543. end
  544. *nl
  545. !!!
  546. if modelfoto > 0:
  547. '<b>Modelling Statistics</b>'
  548. *nl
  549. '<<modelfoto>> - Number of times you have worked as a model'
  550. '<<modelfotomoney>> - The amount of money you''ve made modelling'
  551. if modelfoto_fashion > 0: '<<modelfoto_fashion>> - Number of fashion shoots you have participated in'
  552. if modelfoto_ero_clo > 0: '<<modelfoto_ero_clo>> - Number of erotic clothing shoots you have participated in'
  553. if modelfoto_bikini > 0: '<<modelfoto_bikini>> - Number of swimsuit shoots you have modelled in'
  554. if modelfoto_lingerie > 0: '<<modelfoto_lingerie>> - Number of lingerie shoots you have participated in'
  555. if modelfoto_glamour > 0: '<<modelfoto_glamour>> - Number of glamour shoots you have participated in'
  556. if modelfoto_nude > 0: '<<modelfoto_nude>> - Number of nude modelling shoots you have participated in'
  557. if modelfoto_erotic > 0: '<<modelfoto_erotic>> - Number of softcore porn shoots you have participated in'
  558. if modelfoto_nip > 0: '<<modelfoto_nip>> - Number of times your nipples have been visible as a model'
  559. if modelfoto_topless > 0: '<<modelfoto_topless>> - Number of shoots where you have been topless'
  560. if modelfoto_pussy > 0: '<<modelfoto_pussy>> - Number of shoots you have shown your pussy'
  561. if modelfoto_asshole > 0: '<<modelfoto_asshole>> - Number of shoots you have shown your asshole'
  562. *nl
  563. end
  564. if slavafuck > 0:'You have let Borislav fuck you <<slavafuck>> times'
  565. if slava_bj > 0:'You have given Borislav <<$slava_bj>> blowjobs'
  566. if maxdamage > 0: 'The impact force on the dynamometer <<maxdamage>> kgN' & *nl
  567. if stripdancesum > 0 and hidden_stripdancesum = 0:
  568. 'You have danced <<stripdancesum>> times in the stripclub'
  569. elseif stripdancesum = 0 and hidden_stripdancesum > 0:
  570. 'You have danced <<hidden_stripdancesum>> times in the stripclub, but you do nor remember it'
  571. elseif stripdancesum > 0 and hidden_stripdancesum > 0:
  572. 'You have danced <<stripdancesum+hidden_stripdancesum>> times in the stripclub, but you only remember <<stripdancesum>> times'
  573. end
  574. if profiDanceTime > 0: 'You danced <<profiDanceTime>> times professionally.'
  575. if SchoolAtestat = 1: 'You have finished school.'
  576. if diplom = 1: 'You graduated.'
  577. if teachlevel > 0: 'Your credibility as a teacher is <<teachlevel>>'
  578. !WD:FORMATING
  579. if (maxdamage + stripdancesum + profiDanceTime + SchoolAtestat + diplom + teachlevel) > 0:*nl
  580. '</td><td width="35%" cellspacing="0" cellpadding="0" valign="top">'
  581. '<center><b>Sex Statistics</b></center>'
  582. *nl
  583. !Sex stats
  584. ! This is my suggestion, change it however you see fit, Sicaa
  585. if stat['kiss'] > 0: 'Times you have kissed someone: <<stat[''kiss'']>>'
  586. if mastr > 0 or stat['mast'] > 0: 'Times you have masturbated: <<stat[''mast'']>>'
  587. if stat['porn'] > 0: 'Times you have watched porn: <<stat[''porn'']>>'
  588. if stat['flashlite'] > 0 or stat['flash'] > 0: 'Times you have flashed: <<stat[''flashlite''] + stat[''flash'']>>'
  589. ! This is my suggestion, change it however you see fit, Sicaa
  590. if stat['voyeur'] > 0: 'Times you have watched people''s erotic displays: <<stat[''voyeur'']>>'
  591. if stat['voyeur_sex'] > 0: 'Times you have watched other people fuck: <<stat[''voyeur_sex'']>>'
  592. if spank > 0: 'You have had your ass spanked <<spank>> times'
  593. ! This is my suggestion, change it however you see fit, Sicaa
  594. if stat['BDSM'] > 0 or stat['BDSM_give'] > 0: 'Times you have participated in BDSM (sub/dom): <<stat[''BDSM'']>>/<<stat[''BDSM_give'']>>'
  595. temp = func('shortgs','guy')
  596. if guy+temp > 0 and hidden_guy = 0:
  597. 'You had sex with <<guy+temp>> guys.'
  598. elseif guy+temp = 0 and hidden_guy > 0:
  599. 'You had sex with <<hidden_guy>> guys, but you do not have any recollection of it. You still think of yourself as a virgin.'
  600. elseif guy+temp > 0 and hidden_guy > 0:
  601. 'You had sex with <<guy+hidden_guy+temp>> guys, but you know only about <<guy+temp>> of them.'
  602. end
  603. temp = func('shortgs','girl')
  604. if girl+temp > 0 and hidden_girl = 0:
  605. 'You had sex with <<girl+temp>> girls.'
  606. elseif girl+temp = 0 and hidden_girl > 0:
  607. 'You had sex with <<hidden_girl>> girls, but you do not have any recollection of any of it.'
  608. elseif girl+temp > 0 and hidden_girl > 0:
  609. 'You had sex with <<girl+temp+hidden_girl>> girls, but you know only about <<girl+temp>> of them.'
  610. end
  611. if divorced > 0: 'You were married <<divorced>> times.'
  612. if suprdolg > 0: 'You performed your conjugal duty for your husband <<suprdolg>> times'
  613. if rape > 0 and hidden_rape = 0:
  614. 'You have been raped <<rape>> times'
  615. elseif rape = 0 and hidden_rape > 0:
  616. 'You have been raped <<hidden_rape>> times, but you do not remember any of it'
  617. elseif rape > 0 and hidden_rape > 0:
  618. 'You have been raped <<rape+hidden_rape>> times, but you only remember <<rape>> of them'
  619. end
  620. if slutty > 0 or hidden_slutty > 0:
  621. if bordelslutty = 0: 'Sold your body <<slutty>> times.'
  622. if bordelslutty > 0: 'Sold your body <<slutty>> times, including <<bordelslutty>> times in a brothel.'
  623. if hidden_slutty > 0: 'Sold your body <<hidden_slutty>> times, and gave all the money to your therapist. You do not remember any of it.'
  624. end
  625. if orgasm > 0: 'Experienced orgasm <<orgasm>> times.'
  626. if analorgasm > 0 : 'You''ve had <<analorgasm>> anal orgasms.'
  627. if swallow > 0: 'Sperm swallowed <<swallow>> times.'
  628. if facial > 0: 'You have taken <<facial>> facials.'
  629. if frot > 0 or hump > 0: 'Your clothes have been come on <<frot + hump>> times.'
  630. ! This is my suggestion, change it however you see fit, Sicaa
  631. if stat['pee_give'] > 0: 'You''ve peed on others <<stat[''pee_give'']>> times.'
  632. if stat['pee'] > 0: 'You''ve been peed on <<stat[''pee'']>> times.'
  633. if swallowpee > 0: 'You swallowed urine <<swallowpee>> times.'
  634. !!!WD:FORMATING
  635. if (slutty + pfilmSTOP + film + orgasm + analorgasm + swallow + facial + frot + stat['pee_give'] + stat['pee'] + swallowpee) > 0:*nl
  636. !!!
  637. gs 'obj_din', 'husb_cheat_count'
  638. if hj > 0 or stat['hj'] > 0 or stat['hidden_hj'] > 0:
  639. 'Jerked men off (known/unknown): <<stat[''hj'']>>/<<stat[''hidden_hj'']>>'
  640. if hja > 0: 'Jerked off your boyfriend: <<hja>>'
  641. end
  642. if stat['footjob'] > 0 or stat['hidden_footjob'] > 0: 'Jerked men off with your feet (known/unknown): <<stat[''footjob'']>>/<<stat[''hidden_footjob'']>>'
  643. ! This is my suggestion, change it however you see fit, Sicaa
  644. if stat['titjob'] > 0 or stat['hidden_titjob'] > 0: 'Pleasured men with your breasts (known/unknown): <<stat[''titjob'']>>/<<stat[''hidden_titjob'']>>'
  645. if bj > 0 or stat['bj'] > 0 or stat['hidden_bj'] > 0:
  646. 'Sucked cock (known/unknown): <<stat[''bj'']>>/<<stat[''hidden_bj'']>>'
  647. if bja > 0: 'Sucked your boyfriends cock: <<bja>>'
  648. if gloryhole > 0 or hidden_gloryhole > 0: 'Sucked cock in a gloryhole (known/unknown): <<gloryhole>>/<<hidden_gloryhole>>'
  649. end
  650. if sex > 0 or stat['vaginal'] > 0 or stat['hidden_vaginal'] > 0: 'Vaginal sex (known/unknown): <<stat[''vaginal'']>>/<<stat[''hidden_vaginal'']>>'
  651. if sexa > 0: 'Vaginal sex with your boyfriend: <<sexa>>'
  652. if (pcs_cp_safe_known + pcs_cp_notsafe_known + pcs_cp_risky_known) > 0:
  653. ' Known vaginal creampies:'
  654. if pcs_cp_safe_known > 0:' Safe: <<pcs_cp_safe_known>>'
  655. if pcs_cp_notsafe_known > 0:' Likely safe: <<pcs_cp_notsafe_known>>'
  656. if pcs_cp_risky_known > 0:' Risky: <<pcs_cp_risky_known>>'
  657. end
  658. if (pcs_cp_safe_unknown + pcs_cp_notsafe_unknown + pcs_cp_risky_unknown) > 0:
  659. ' Unknown vaginal creampies:'
  660. if pcs_cp_safe_unknown > 0:' Safe: <<pcs_cp_safe_unknown>>'
  661. if pcs_cp_notsafe_unknown > 0:' Likely safe: <<pcs_cp_notsafe_unknown>>'
  662. if pcs_cp_risky_unknown > 0:' Risky: <<pcs_cp_risky_unknown>>'
  663. end
  664. if lesbian > 0 or hidden_lesbian > 0:
  665. if hidden_lesbian = 0: 'Lesbian sex (known/unknown): <<lesbian>>/<<hidden_lesbian>>'
  666. end
  667. if futa > 0 or hidden_futa > 0: 'Sex with tgirls (known/unknown): <<futa>>/<<hidden_futa>>'
  668. if anal > 0 or stat['anal'] or stat['hidden_anal']:
  669. 'Anal sex (known/unknown): <<stat[''anal'']>>/<<stat[''hidden_anal'']>>'
  670. if anala > 0: 'Anal sex with your boyfriend: <<anala>>'
  671. end
  672. if pcs_acp_known > 0: ' Known anal creampies: <<pcs_acp_known>>'
  673. if pcs_acp_unknown > 0: ' Unknown anal creampies: <<pcs_acp_unknown>>'
  674. if gang > 0 or hidden_gang > 0: 'Group sex (known/unknown): <<gang>>/<<hidden_gang>>'
  675. if kuni > 0 or stat['cuni'] > 0: 'Received cunnilingus: <<stat[''cuni'']>>'
  676. if stat['vaginal_finger'] > 0: 'Fingered: <<stat[''vaginal_finger'']>>'
  677. if stat['vaginal_fist'] > 0: 'Fisted: <<stat[''vaginal_fist'']>>'
  678. if stat['vaginal_dildo'] > 0: 'Fucked a dildo: <<stat[''vaginal_dildo'']>>'
  679. if stat['vaginal_strap'] > 0: 'Fucked with a strap-on: <<stat[''vaginal_strap'']>>'
  680. if stat['vaginal_vibe'] > 0: 'Clitoral / Vaginal vibrator: <<stat[''vaginal_vibe'']>>'
  681. if stat['trib'] > 0: 'Tribalism: <<stat[''trib'']>>'
  682. if stat['anal_finger'] > 0: 'Anally fingered: <<stat[''anal_finger'']>>'
  683. if stat['anal_fist'] > 0: 'Anally fisted: <<stat[''anal_fist'']>>'
  684. if stat['rimming'] > 0: 'Ass rimmed: <<stat[''rimming'']>>'
  685. if stat['anal_dildo'] > 0: 'Anal sex with a dildo: <<stat[''anal_dildo'']>>'
  686. if stat['anal_strap'] > 0: 'Ass fucked with a strap-on: <<stat[''anal_strap'']>>'
  687. if stat['anal_vibe'] > 0: 'Anal vibrator: <<stat[''anal_vibe'']>>'
  688. if stat['cuni_give'] > 0: 'Performed cunnilingus: <<stat[''cuni_give'']>>'
  689. if stat['vaginal_finger_give'] > 0: 'Fingered a girl: <<stat[''vaginal_finger_give'']>>'
  690. if stat['vaginal_fist_give'] > 0: 'Fisted a girl: <<stat[''vaginal_fist_give'']>>'
  691. if stat['vaginal_dildo_give'] > 0: 'Dildoed a girl: <<stat[''vaginal_dildo_give'']>>'
  692. if stat['vaginal_strap_give'] > 0: 'Strap-on fucked a girl: <<stat[''vaginal_strap_give'']>>'
  693. if stat['vaginal_vibe_give'] > 0: 'Used vibrator on a girl: <<stat[''vaginal_vibe_give'']>>'
  694. if stat['rimming_give'] > 0: 'Rimmed someone: <<stat[''rimming_give'']>>'
  695. if stat['anal_finger_give'] > 0: 'Fingered someone else''s ass: <<stat[''anal_finger_give'']>>'
  696. if stat['anal_fist_give'] > 0: 'Fisted someone else''s ass: <<stat[''anal_fist_give'']>>'
  697. if stat['anal_dildo_give'] > 0: 'Dildoed someone else''s ass: <<stat[''anal_dildo_give'']>>'
  698. if stat['anal_vibe_give'] > 0: 'Used a vibrator on someone else''s ass: <<stat[''anal_vibe_give'']>>'
  699. if stat['anal_strap_give'] > 0 or stat['anal_strap_give'] > 0: 'Fucked someone else''s ass with a strap-on: <<stat[''anal_strap_give'']>>'
  700. '</td><td width="30%" cellspacing="0" cellpadding="0" valign="top">'
  701. '<center><b>Fetish Statistics</b></center>'
  702. *nl
  703. 'Feet preference: <<feet[''pref'']>>'
  704. 'Foot jobs / worship: <<feet[''exp'']>>'
  705. 'Deepthroat preference: <<deepthroat[''pref'']>>'
  706. 'Deepthroated: <<deepthroat[''exp'']>>'
  707. 'Group preference: <<group[''pref'']>>'
  708. 'Group sex: <<group[''exp'']>>'
  709. 'Gangbang preference: <<gangbang[''pref'']>>'
  710. 'Gangbangs: <<gangbang[''exp'']>>'
  711. 'Humiliation preference: <<humiliation[''pref'']>>'
  712. 'Humiliation experiences: <<humiliation[''exp'']>>'
  713. 'Prostitution preference: <<prostitution[''pref'']>>'
  714. 'Prostituted yourself: <<prostitution[''exp'']>>'
  715. 'Bondage preference: <<bound[''pref'']>>'
  716. 'Bondage play: <<bound[''exp'']>>'
  717. 'Masochism preference: <<maso[''pref'']>>'
  718. 'Masochism experiences: <<maso[''exp'']>>'
  719. 'Bestiality encounters: <<beast[''pref'']>>'
  720. 'Bestiality experience: <<beast[''exp'']>>'
  721. 'Rough sex preference: <<rough[''pref'']>>'
  722. 'Rough sex: <<rough[''exp'']>>'
  723. 'Incest preference: <<incest[''pref'']>>'
  724. 'Incestuous sex: <<incest[''exp'']>>'
  725. '</td></tr></table></center>'
  726. end
  727. if $ARGS[0] = 'stats_gen':
  728. *clr & cla
  729. gs 'housing', 'rent'
  730. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  731. '<center><h1>General Statistics</h1></center>'
  732. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  733. '<td cellspacing="0" cellpadding="0" valign="top">'
  734. act 'Return to the statistics index': gt 'obj_din', 'stats'
  735. *nl
  736. if opPRE = 0: 'It has been <<daystart>> days since the game started.'
  737. *nl
  738. if SchoolAtestat = 0 and StoryLine > 0:
  739. if pcs_grades >= 90:
  740. 'You are an A+ student.'
  741. elseif pcs_grades >= 80:
  742. 'You are a bright student, just not the top of your class.'
  743. elseif pcs_grades >= 70:
  744. 'You are an above average student, but you have to work hard to keep up.'
  745. elseif pcs_grades >= 60:
  746. 'You are the typical average student. You''re good in the fields you like, but can''t be bothered with the rest.'
  747. elseif pcs_grades >= 50:
  748. 'You''re not very good in school, you wish you could be somewhere else and your grades show it.'
  749. elseif pcs_grades >= 40:
  750. 'You are not cut out for school, you skip out most of the time. You wonder how you''re going to manage to get passing grades.'
  751. else
  752. 'You are the class nitwit. You''re still not sure how you got this far in the first place.'
  753. end
  754. if schoolprogul > 1: 'Absenteeism in school - <<schoolprogul>> days'
  755. end
  756. *nl
  757. if (home_owned[1] = 1 and ArendHouseSL > 0) or (home_owned[4] > 0 and ArendHouseSL4 > 0):
  758. *nl
  759. if home_owned[1] = 1 and home_owned[4] > 0:
  760. 'You have rented an apartment in the city residential area, which is paid up for <b><<ArendHouseSL>></b> days, and you also have an apartment in Pushkin, which is paid up for <b><<ArendHouseSL4>></b> days. Utilities are due on the 25th of <<$month>>.'
  761. elseif home_owned[1] = 1:
  762. 'You have rented an apartment in the city residential area, and you''re paid up for <<ArendHouseSL>> days. Utilities are due on the 25th of <<$month>>.'
  763. elseif home_owned[4] > 0:
  764. 'You have rented an apartment in Pushkin, and you''re paid up for <<ArendHouseSL4>> days. Utilities are due on the 25th of <<$month>>.'
  765. end
  766. if home_owned[1] = 1:
  767. if karta >= home_rent[1] or money >= home_rent[1] or money + stolmoney >= home_rent[1] or karta + bankDebtLimit >= home_rent[1]:
  768. *nl
  769. *p 'The monthly rent for your city apartment is <<home_rent[1]>> <b>₽</b>. '
  770. if karta >= home_rent[1]:
  771. !From bank
  772. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  773. elseif money >= home_rent[1]:
  774. !From cash
  775. *p 'You can make an advance <a href="exec:money -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  776. *nl
  777. elseif stolmoney >= home_rent[1]:
  778. !From drawer
  779. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  780. *nl
  781. elseif money + stolmoney >= home_rent[1]:
  782. !From cash and drawer
  783. *p 'You can make an advance <a href="exec:money -= (home_rent[1] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  784. *nl
  785. elseif karta + bankDebtLimit >= home_rent[1]:
  786. !From bank and overdraw
  787. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  788. *nl
  789. else
  790. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  791. *nl
  792. end
  793. end
  794. end
  795. if home_owned[4] > 0:
  796. if karta >= home_rent[4] or money >= home_rent[4] or money + stolmoney >= home_rent[4] or karta + bankDebtLimit >= home_rent[4]:
  797. *nl
  798. *p 'The monthly rent for your Pushkin apartment is <<home_rent[4]>> <b>₽</b>. '
  799. if karta >= home_rent[4]:
  800. !From bank
  801. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  802. *nl
  803. elseif money >= home_rent[4]:
  804. !From cash
  805. *p 'You can make an advance <a href="exec:money -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  806. *nl
  807. elseif stolmoney >= home_rent[4]:
  808. !From drawer
  809. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  810. *nl
  811. elseif money + stolmoney >= home_rent[4]:
  812. !From cash and drawer
  813. *p 'You can make an advance <a href="exec:money -= (home_rent[4] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  814. *nl
  815. elseif karta + bankDebtLimit >= home_rent[4]:
  816. !From bank and overdraw
  817. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  818. *nl
  819. else
  820. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  821. *nl
  822. end
  823. end
  824. end
  825. end
  826. if kid = 1:
  827. *nl
  828. 'You have 1 child:'
  829. else
  830. 'You have <<kid>> children:'
  831. end
  832. if kid > 0:
  833. k = 0
  834. :kidloop
  835. if k < kid:
  836. gs 'obj_din','kidlist',k
  837. k += 1
  838. jump 'kidloop'
  839. end
  840. end
  841. if workPTU > 1: 'Reputation as a teacher <<teachlevel>>'
  842. *nl
  843. if npc_QW['A192'] > 0: 'Friendship with Nastya <<npc_QW[''A192'']>>'
  844. if npc_rel['A218'] > 0: 'Friendship with Tanya <<npc_rel[''A218'']>>'
  845. if npc_rel['A219'] > 0: 'Friendship with Kat <<npc_rel[''A219'']>>'
  846. if npc_rel['A220'] > 0: 'Friendship with Vika <<npc_rel[''A220'']>>'
  847. if npc_rel['A93'] > 0: 'Friendship with Ira <<npc_rel[''A93'']>>'
  848. if npc_rel['A43'] > 0: 'Friendship with Tamara <<npc_rel[''A43'']>>'
  849. if alla > 0: 'Friendship with Alla <<alla>>'
  850. if masha > 0: 'Friendship with Masha <<masha>>'
  851. if npc_rel['A41'] > 0: 'Friendship with Givi K. <<npc_rel[''A41'']>>'
  852. if npc_rel['A42'] > 0: 'Friendship with Ashot <<npc_rel[''A42'']>>'
  853. if Dmitry > 0: 'Friendship with Dima <<Dmitry>>'
  854. if afra > 0: 'Friendship with blacks <<afra>>'
  855. if npc_rel['A69'] > 0:'Friendship with Mikhail Nikolaevich <<npc_rel[''A69'']>>'
  856. !!!WD: Formatting
  857. if (npc_rel['A93'] + npc_rel['A41'] + npc_rel['A42'] + npc_rel['A43'] + afra + gosh + npc_rel['A220'] + npc_rel['A219'] + npc_QW['A192'] + npc_rel['A218']) > 0:*nl
  858. *nl
  859. if KikWinPro > 0 or KikLossPro > 0 or KikDrawPro > 0:
  860. 'Professional Kickboxing Record:Win (Victory KO) - Loss (Defeat KO) - Draw'
  861. '<<KikWinPro>> (<<KikWinProKO>>KO) - <<KikLossPro>> (<<KikLossProKO>>KO) - <<KikDrawPro>>'
  862. end
  863. if Win > 0 or Loss > 0: 'Wins in fights <<Win>>, losses in fights <<Loss>>' & *nl
  864. if razradKik > 0: '<<$razradKik>>'
  865. if KikWinAm > 0 or KikLossAm > 0 or KikDrawAm > 0:
  866. 'Amateur Kickboxing Record:<br>Wins: <<KikWinAm>> (<<KikWinAmKO>> by KO) - Losses: <<KikLossAm>> (<<KikLossAmKO>> by KO) - Draws: <<KikDrawAm>>'
  867. *nl
  868. end
  869. if razradKik > 0:
  870. if razradKik = 1:$razradKik = 'You have earned green sash(rank 4) in kickboxing'
  871. if razradKik = 2:$razradKik = 'You have earned purple sash(rank 5) in kickboxing'
  872. if razradKik = 3:$razradKik = 'You have earned blue sash(rank 6) in kickboxing'
  873. if razradKik = 4:$razradKik = 'You have earned brown sash(rank 7) in kickboxing'
  874. if razradKik = 5:$razradKik = 'You have earned black sash, 1st dan in kickboxing'
  875. *nl
  876. end
  877. if kolsorev > 0: 'You have run in <<kolsorev>> races'
  878. if swinbeg >= 1: 'You have <<swinbeg/3>> trophies from local racing competitions'
  879. if bronzebeg > 0: '<<bronzebeg>> - bronze medals for running'
  880. if silverbeg > 0: '<<silverbeg>> - silver medals for running'
  881. if goldbeg > 0: '<<goldbeg>> - gold medals for running'
  882. if razradbegEB > 0: '<<razradbegEB>> times bronze medalist at European Championship'
  883. if razradbegES > 0: '<<razradbegES>> runner up at European Championship'
  884. if razradbegEG > 0: '<<razradbegEG>> times European champion.'
  885. if razradbegIB > 0: '<<razradbegIB>> times bronze medalist at World Championship'
  886. if razradbegIS > 0: '<<razradbegIS>> runner up at World Championship'
  887. if razradbegIG > 0: '<<razradbegIG>> times World champion'
  888. if razradbeg > 0:
  889. if razradbeg = 1: 'You have third sports category for event'
  890. if razradbeg = 2: 'You 2nd sports category for event'
  891. if razradbeg = 3: 'You 1st sports category for event'
  892. if razradbeg = 4: 'You have the title of Candidate Master of Sports for event'
  893. if razradbeg = 5: 'You have the title of Master of Sports in the run'
  894. if razradbeg >= 6: 'You have the title of International Master of Sports for event'
  895. *nl
  896. end
  897. if chess_win > 0 or chess_loss > 0:'Chess Record: Win <<chess_win>>, Loss <<chess_loss>>'
  898. if chess_rank > 0:
  899. if chess_rank = 1:'You have mastered the basics of chess'
  900. if chess_rank = 2:'You are starting to get good at chess'
  901. if chess_rank = 3:'You are a good chess player'
  902. if chess_rank = 4:'You are an excellent chess player'
  903. if chess_rank = 5:'You are a candidate for chess master'
  904. if chess_rank = 6:'You are a chess master'
  905. if chess_rank = 7:'You are a chess Grandmaster'
  906. end
  907. if chess_world_rank > 0:
  908. if chess_world_rank = 1:'The title of FIDE Master Chess'
  909. if chess_world_rank = 2:'The title of International Chess Master'
  910. if chess_world_rank = 3:'The title of International Grandmaster Chess'
  911. end
  912. *nl
  913. !!!
  914. if modelfoto > 0:
  915. '<b>Modelling Stats</b>'
  916. '<<modelfoto>> - Number of times you have worked as a model'
  917. '<<modelfotomoney>> - The amount of money you''ve made modelling'
  918. if modelfoto_fashion > 0: '<<modelfoto_fashion>> - Number of fashion shoots you have participated in'
  919. if modelfoto_ero_clo > 0: '<<modelfoto_ero_clo>> - Number of erotic clothing shoots you have participated in'
  920. if modelfoto_bikini > 0: '<<modelfoto_bikini>> - Number of swimsuit shoots you have modelled in'
  921. if modelfoto_lingerie > 0: '<<modelfoto_lingerie>> - Number of lingerie shoots you have participated in'
  922. if modelfoto_nip > 0: '<<modelfoto_nip>> - Number of times your nipples have been visible as a model'
  923. if modelfoto_topless > 0: '<<modelfoto_topless>> - Number of shoots where you have been topless'
  924. if modelfoto_nude > 0: '<<modelfoto_nude>> - Number of nude modelling shoots you have participated in'
  925. if modelfoto_pussy > 0: '<<modelfoto_pussy>> - Number of shoots your vagina has been visible'
  926. *nl
  927. end
  928. if slavafuck > 0:'You have let Borislav fuck you <<slavafuck>> times'
  929. if slava_bj > 0:'You have given Borislav <<$slava_bj>> blowjobs'
  930. if maxdamage > 0: 'The impact force on the dynamometer <<maxdamage>> kgN' & *nl
  931. if stripdancesum > 0 and hidden_stripdancesum = 0:
  932. 'You have danced <<stripdancesum>> times in the stripclub'
  933. elseif stripdancesum = 0 and hidden_stripdancesum > 0:
  934. 'You have danced <<hidden_stripdancesum>> times in the stripclub, but you do nor remember it'
  935. elseif stripdancesum > 0 and hidden_stripdancesum > 0:
  936. 'You have danced <<stripdancesum+hidden_stripdancesum>> times in the stripclub, but you only remember <<stripdancesum>> times'
  937. end
  938. if profiDanceTime > 0: 'You danced <<profiDanceTime>> times professionally.'
  939. if SchoolAtestat = 1: 'You have finished school.'
  940. if diplom = 1: 'You graduated.'
  941. if teachlevel > 0: 'Your credibility as a teacher is <<teachlevel>>'
  942. !WD:FORMATING
  943. if (maxdamage + stripdancesum + profiDanceTime + SchoolAtestat + diplom + teachlevel) > 0:*nl
  944. '</td></tr></table></center>'
  945. end
  946. if $ARGS[0] = 'kidlist':
  947. kidnumber = ARGS[1]
  948. if kidage[kidnumber] < 1:
  949. if (month - monthkid[kidnumber]) < 1 and (day-daykid[kidnumber]) < 7:
  950. kiddaycalc[kidnumber] = day - daykid[kidnumber]
  951. if kiddaycalc[kidnumber] = 0:
  952. $kidagetext[kidnumber] = 'was born today'
  953. elseif kiddaycalc[kidnumber] = 1:
  954. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> day old'
  955. else
  956. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> days old'
  957. end
  958. elseif (month - monthkid[kidnumber]) < 1 :
  959. kiddaycalc[kidnumber] = (day - daykid[kidnumber]) / 7
  960. if kiddaycalc[kidnumber] = 1:
  961. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> week old'
  962. else
  963. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> weeks old'
  964. end
  965. else
  966. kidmonthcalc[kidnumber] = (month - monthkid[kidnumber])
  967. if kidmonthcalc[kidnumber] = 1:
  968. $kidagetext[kidnumber] = 'is <<kidmonthcalc[kidnumber]>> month old'
  969. else
  970. $kidagetext[kidnumber] = 'is <<kidmonthcalc[kidnumber]>> months old'
  971. end
  972. end
  973. else
  974. if kidage[kidnumber] = 1:
  975. $kidagetext[kidnumber] = 'is <<kidage[kidnumber]>> year old'
  976. else
  977. $kidagetext[kidnumber] = 'is <<kidage[kidnumber]>> years old'
  978. end
  979. end
  980. if polkid[kidnumber] = 0:
  981. $sdtext[kidnumber] = 'daughter'
  982. else
  983. $sdtext[kidnumber] = 'son'
  984. end
  985. if polkid[kidnumber] = 0:
  986. $kidPosProPN[kidnumber] = 'She'
  987. else
  988. $kidPosProPN[kidnumber] = 'He'
  989. end
  990. *p'You have a <<$sdtext[kidnumber]>> named <<$kidname[kidnumber]>>. <<$kidPosProPN[kidnumber]>> <<$kidagetext[kidnumber]>>. <<$kidname[kidnumber]>>''s date of birth is <<daykid[kidnumber]>>-<<monthkid[kidnumber]>>-<<yearkid[kidnumber]>>'
  991. '.'
  992. *nl
  993. killvar 'kidnumber'
  994. end
  995. if $ARGS[0] = 'stats_sex':
  996. *clr & cla
  997. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  998. '<center><h1>Sex Statistics</h1></center>'
  999. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1000. '<td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1001. act 'Return to the statistics index': gt 'obj_din', 'stats'
  1002. !Sex stats
  1003. ! This is my suggestion, change it however you see fit, Sicaa
  1004. if stat['kiss'] > 0: 'Times you have kissed someone: <<stat[''kiss'']>>'
  1005. if mastr > 0 or stat['mast'] > 0: 'Times you have masturbated: <<stat[''mast'']>>'
  1006. if stat['porn'] > 0: 'Times you have watched porn: <<stat[''porn'']>>'
  1007. if stat['flashlite'] > 0 or stat['flash'] > 0: 'Times you have flashed: <<stat[''flashlite''] + stat[''flash'']>>'
  1008. ! This is my suggestion, change it however you see fit, Sicaa
  1009. if stat['voyeur'] > 0: 'Times you have watched people''s erotic displays: <<stat[''voyeur'']>>'
  1010. if stat['voyeur_sex'] > 0: 'Times you have watched other people fuck: <<stat[''voyeur_sex'']>>'
  1011. if spank > 0: 'You have had your ass spanked <<spank>> times'
  1012. ! This is my suggestion, change it however you see fit, Sicaa
  1013. if stat['BDSM'] > 0 or stat['BDSM_give'] > 0: 'Times you have participated in BDSM (sub/dom): <<stat[''BDSM'']>>/<<stat[''BDSM_give'']>>'
  1014. temp = func('shortgs','guy')
  1015. if guy+temp > 0 and hidden_guy = 0:
  1016. 'You had sex with <<guy+temp>> guys.'
  1017. elseif guy+temp = 0 and hidden_guy > 0:
  1018. 'You had sex with <<hidden_guy>> guys, but you do not have any recollection of it. You still think of yourself as a virgin.'
  1019. elseif guy+temp > 0 and hidden_guy > 0:
  1020. 'You had sex with <<guy+hidden_guy+temp>> guys, but you know only about <<guy+temp>> of them.'
  1021. end
  1022. temp = func('shortgs','girl')
  1023. if girl+temp > 0 and hidden_girl = 0:
  1024. 'You had sex with <<girl+temp>> girls.'
  1025. elseif girl+temp = 0 and hidden_girl > 0:
  1026. 'You had sex with <<hidden_girl>> girls, but you do not have any recollection of any of it.'
  1027. elseif girl+temp > 0 and hidden_girl > 0:
  1028. 'You had sex with <<girl+temp+hidden_girl>> girls, but you know only about <<girl+temp>> of them.'
  1029. end
  1030. if divorced > 0: 'You were married <<divorced>> times.'
  1031. if suprdolg > 0: 'You performed your conjugal duty for your husband <<suprdolg>> times'
  1032. if rape > 0 and hidden_rape = 0:
  1033. 'You have been raped <<rape>> times'
  1034. elseif rape = 0 and hidden_rape > 0:
  1035. 'You have been raped <<hidden_rape>> times, but you do not remember any of it'
  1036. elseif rape > 0 and hidden_rape > 0:
  1037. 'You have been raped <<rape+hidden_rape>> times, but you only remember <<rape>> of them'
  1038. end
  1039. *nl
  1040. if slutty > 0 or hidden_slutty > 0:
  1041. if bordelslutty = 0: 'Sold your body <<slutty>> times.'
  1042. if bordelslutty > 0: 'Sold your body <<slutty>> times, including <<bordelslutty>> times in a brothel.'
  1043. if hidden_slutty > 0: 'Sold your body <<hidden_slutty>> times, and gave all the money to your therapist. You do not remember any of it.'
  1044. end
  1045. if orgasm > 0: 'Experienced orgasm <<orgasm>> times.'
  1046. if analorgasm > 0 : 'You''ve had <<analorgasm>> anal orgasms.'
  1047. if swallow > 0: 'Sperm swallowed <<swallow>> times.'
  1048. if facial > 0: 'You have taken <<facial>> facials.'
  1049. if frot > 0 or hump > 0: 'Your clothes have been come on <<frot + hump>> times.'
  1050. ! This is my suggestion, change it however you see fit, Sicaa
  1051. if stat['pee_give'] > 0: 'You''ve peed on others <<stat[''pee_give'']>> times.'
  1052. if stat['pee'] > 0: 'You''ve been peed on <<stat[''pee'']>> times.'
  1053. if swallowpee > 0: 'You swallowed urine <<swallowpee>> times.'
  1054. !!!WD:FORMATING
  1055. if (slutty + pfilmSTOP + film + orgasm + analorgasm + swallow + facial + frot + stat['pee_give'] + stat['pee'] + swallowpee) > 0:*nl
  1056. !!!
  1057. gs 'obj_din', 'husb_cheat_count'
  1058. '</td><td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1059. if hj > 0 or stat['hj'] > 0 or stat['hidden_hj'] > 0:
  1060. 'Jerked men off (known/unknown): <<stat[''hj'']>>/<<stat[''hidden_hj'']>>'
  1061. if hja > 0: 'Jerked off your boyfriend: <<hja>>'
  1062. end
  1063. if stat['footjob'] > 0 or stat['hidden_footjob'] > 0: 'Jerked men off with your feet (known/unknown): <<stat[''footjob'']>>/<<stat[''hidden_footjob'']>>'
  1064. ! This is my suggestion, change it however you see fit, Sicaa
  1065. if stat['titjob'] > 0 or stat['hidden_titjob'] > 0: 'Pleasured men with your breasts (known/unknown): <<stat[''titjob'']>>/<<stat[''hidden_titjob'']>>'
  1066. if bj > 0 or stat['bj'] > 0 or stat['hidden_bj'] > 0:
  1067. 'Sucked cock (known/unknown): <<stat[''bj'']>>/<<stat[''hidden_bj'']>>'
  1068. if bja > 0: 'Sucked your boyfriends cock: <<bja>>'
  1069. if gloryhole > 0 or hidden_gloryhole > 0: 'Sucked cock in a gloryhole (known/unknown): <<gloryhole>>/<<hidden_gloryhole>>'
  1070. end
  1071. if sex > 0 or stat['vaginal'] > 0 or stat['hidden_vaginal'] > 0: 'Vaginal sex (known/unknown): <<stat[''vaginal'']>>/<<stat[''hidden_vaginal'']>>'
  1072. if sexa > 0: 'Vaginal sex with your boyfriend: <<sexa>>'
  1073. if (pcs_cp_safe_known + pcs_cp_notsafe_known + pcs_cp_risky_known) > 0:
  1074. ' Known vaginal creampies:'
  1075. if pcs_cp_safe_known > 0: ' Safe: <<pcs_cp_safe_known>>'
  1076. if pcs_cp_notsafe_known > 0: ' Likely safe: <<pcs_cp_notsafe_known>>'
  1077. if pcs_cp_risky_known > 0: ' Risky: <<pcs_cp_risky_known>>'
  1078. end
  1079. if (pcs_cp_safe_unknown + pcs_cp_notsafe_unknown + pcs_cp_risky_unknown) > 0:
  1080. ' Unknown vaginal creampies:'
  1081. if pcs_cp_safe_unknown > 0: ' Safe: <<pcs_cp_safe_unknown>>'
  1082. if pcs_cp_notsafe_unknown > 0: ' Likely safe: <<pcs_cp_notsafe_unknown>>'
  1083. if pcs_cp_risky_unknown > 0: ' Risky: <<pcs_cp_risky_unknown>>'
  1084. end
  1085. if lesbian > 0 or hidden_lesbian > 0:
  1086. if hidden_lesbian = 0: 'Lesbian sex (known/unknown): <<lesbian>>/<<hidden_lesbian>>'
  1087. end
  1088. if futa > 0 or hidden_futa > 0: 'Sex with tgirls (known/unknown): <<futa>>/<<hidden_futa>>'
  1089. if anal > 0 or stat['anal'] or stat['hidden_anal']:
  1090. 'Anal sex (known/unknown): <<stat[''anal'']>>/<<stat[''hidden_anal'']>>'
  1091. if anala > 0: 'Anal sex with your boyfriend: <<anala>>'
  1092. end
  1093. if pcs_acp_known > 0: ' Known anal creampies: <<pcs_acp_known>>'
  1094. if pcs_acp_unknown > 0: ' Unknown anal creampies: <<pcs_acp_unknown>>'
  1095. if gang > 0 or hidden_gang > 0: 'Group sex (known/unknown): <<gang>>/<<hidden_gang>>'
  1096. if kuni > 0 or stat['cuni'] > 0: 'Received cunnilingus: <<stat[''cuni'']>>'
  1097. if stat['vaginal_finger'] > 0: 'Fingered: <<stat[''vaginal_finger'']>>'
  1098. if stat['vaginal_fist'] > 0: 'Fisted: <<stat[''vaginal_fist'']>>'
  1099. if stat['vaginal_dildo'] > 0: 'Fucked a dildo: <<stat[''vaginal_dildo'']>>'
  1100. if stat['vaginal_strap'] > 0: 'Fucked with a strap-on: <<stat[''vaginal_strap'']>>'
  1101. if stat['vaginal_vibe'] > 0: 'Clitoral / Vaginal vibrator: <<stat[''vaginal_vibe'']>>'
  1102. if stat['trib'] > 0: 'Tribalism: <<stat[''trib'']>>'
  1103. if stat['anal_finger'] > 0: 'Anally fingered: <<stat[''anal_finger'']>>'
  1104. if stat['anal_fist'] > 0: 'Anally fisted: <<stat[''anal_fist'']>>'
  1105. if stat['rimming'] > 0: 'Ass rimmed: <<stat[''rimming'']>>'
  1106. if stat['anal_dildo'] > 0: 'Anal sex with a dildo: <<stat[''anal_dildo'']>>'
  1107. if stat['anal_strap'] > 0: 'Ass fucked with a strap-on: <<stat[''anal_strap'']>>'
  1108. if stat['anal_vibe'] > 0: 'Anal vibrator: <<stat[''anal_vibe'']>>'
  1109. *nl
  1110. if stat['cuni_give'] > 0: 'Performed cunnilingus: <<stat[''cuni_give'']>>'
  1111. if stat['vaginal_finger_give'] > 0: 'Fingered a girl: <<stat[''vaginal_finger_give'']>>'
  1112. if stat['vaginal_fist_give'] > 0: 'Fisted a girl: <<stat[''vaginal_fist_give'']>>'
  1113. if stat['vaginal_dildo_give'] > 0: 'Dildoed a girl: <<stat[''vaginal_dildo_give'']>>'
  1114. if stat['vaginal_strap_give'] > 0: 'Strap-on fucked a girl: <<stat[''vaginal_strap_give'']>>'
  1115. if stat['vaginal_vibe_give'] > 0: 'Used vibrator on a girl: <<stat[''vaginal_vibe_give'']>>'
  1116. if stat['rimming_give'] > 0: 'Rimmed someone: <<stat[''rimming_give'']>>'
  1117. if stat['anal_finger_give'] > 0: 'Fingered someone else''s ass: <<stat[''anal_finger_give'']>>'
  1118. if stat['anal_fist_give'] > 0: 'Fisted someone else''s ass: <<stat[''anal_fist_give'']>>'
  1119. if stat['anal_dildo_give'] > 0: 'Dildoed someone else''s ass: <<stat[''anal_dildo_give'']>>'
  1120. if stat['anal_vibe_give'] > 0: 'Used a vibrator on someone else''s ass: <<stat[''anal_vibe_give'']>>'
  1121. if stat['anal_strap_give'] > 0 or stat['anal_strap_give'] > 0: 'Fucked someone else''s ass with a strap-on: <<stat[''anal_strap_give'']>>'
  1122. *nl
  1123. if furibj > 0: 'You have traded blowjobs for rides with the truckers <<furibj>> times'
  1124. '</td></tr></table></center>'
  1125. end
  1126. if $ARGS[0] = 'stats_fetish':
  1127. *clr & cla
  1128. act 'Return to the statistics index': gt 'obj_din', 'stats'
  1129. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  1130. '<center><h1>Fetishes</h1></center>'
  1131. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1132. '<td cellspacing="0" cellpadding="0" valign="top">'
  1133. 'Feet preference: <<feet[''pref'']>>'
  1134. 'Foot jobs / worship: <<feet[''exp'']>>'
  1135. 'Deepthroat preference: <<deepthroat[''pref'']>>'
  1136. 'Deepthroated: <<deepthroat[''exp'']>>'
  1137. 'Group preference: <<group[''pref'']>>'
  1138. 'Group sex: <<group[''exp'']>>'
  1139. 'Gangbang preference: <<gangbang[''pref'']>>'
  1140. 'Gangbangs: <<gangbang[''exp'']>>'
  1141. 'Humiliation preference: <<humiliation[''pref'']>>'
  1142. 'Humiliation experiences: <<humiliation[''exp'']>>'
  1143. 'Prostitution preference: <<prostitution[''pref'']>>'
  1144. 'Prostituted yourself: <<prostitution[''exp'']>>'
  1145. 'Bondage preference: <<bound[''pref'']>>'
  1146. 'Bondage play: <<bound[''exp'']>>'
  1147. 'Masochism preference: <<maso[''pref'']>>'
  1148. 'Masochism experiences: <<maso[''exp'']>>'
  1149. 'Bestiality encounters: <<beast[''pref'']>>'
  1150. 'Bestiality experience: <<beast[''exp'']>>'
  1151. 'Rough sex preference: <<rough[''pref'']>>'
  1152. 'Rough sex: <<rough[''exp'']>>'
  1153. 'Incest preference: <<incest[''pref'']>>'
  1154. 'Incestuous sex: <<incest[''exp'']>>'
  1155. '</td></tr></table></center>'
  1156. end
  1157. if $ARGS[0] = 'reputation':
  1158. *clr & cla
  1159. gs 'obj_din','chartabs'
  1160. !'<center><img src="images/system/icon/reputation.png"><br></center>'
  1161. '<center><h1>Renown</h1></center>'
  1162. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top">'
  1163. '<tr><td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1164. '<center>Family Renown</center>'
  1165. if Enable_family_Reputation = 0:
  1166. '<center><a href="exec:Enable_family_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1167. end
  1168. if Enable_family_Reputation = 1:
  1169. '<center><a href="exec:Enable_family_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1170. if rinslut > 0 or kavslut > 0:'In the residential area of ​​you are known as a whore that sleeps with Caucasians.'
  1171. if afra > 80: 'In the student hostel, you are known for bedding blacks.'
  1172. if opusk > 0 or gnewQW >= 5: 'In the residential area it is well known by all the guys that you are a whore.'
  1173. if StoryLine = 1:
  1174. *nl
  1175. if motherKnowSpravka > 0 and motherKnowWhore > 0:
  1176. 'Your mother knows, that you are sexually active and considers you a slut.'
  1177. elseif motherKnowWhore > 0:
  1178. 'Your mother thinks you are a whore.'
  1179. elseif motherKnowSpravka > 0:
  1180. 'Your mother knows that you are sexually active.'
  1181. else
  1182. 'Your mother thinks that you are a virgin.'
  1183. end
  1184. if evgenQW >= 4 and pav_slut >= 125:
  1185. 'Your brother thinks you are a total whore.'
  1186. elseif evgenQW >= 3:
  1187. 'Your brother thinks you are a slut.'
  1188. elseif brotherknowslut = 1:
  1189. 'Your brother saw semen on your body and thinks that you fuck around.'
  1190. elseif brotherknowslut >= 2:
  1191. 'Your brother saw you in the park screwing Gopniks.'
  1192. else
  1193. 'Your brother has a good opinion of you.'
  1194. end
  1195. if sisterknowslut > 1 and sisboypartyQW >= 2:
  1196. 'Your sister thinks you are a slut'
  1197. elseif sisterknowslut > 0:
  1198. 'Your sister knows that you sleep around.'
  1199. else
  1200. 'Your sister has a good opinion of you.'
  1201. end
  1202. if brothershowertalk > 0:'<<brothershowertalk>> - Number of conversations you''ve had with your brother in the shower.'
  1203. if brothershowerlook = 1:'You let your brother look at you when you''re shower'
  1204. if brothershave > 0:'<<brothershave>> - Number of times you''ve let your brother watch you shave your pussy'
  1205. if brotherkiss > 0: '<<brotherkiss>> - Number of times you and your brother have kissed'
  1206. if brotherbj > 0:'<<brotherbj>> - Number of times you''ve given your brother blowjobs'
  1207. if brotherfuck > 0:'<<brotherfuck>> - Number of times you''ve had sex with your brother'
  1208. end
  1209. *nl
  1210. end
  1211. '<center>Regional Renown</center>'
  1212. if Enable_glo_Reputation = 0:
  1213. '<center><a href="exec:Enable_glo_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1214. end
  1215. if Enable_glo_Reputation = 1:
  1216. '<center><a href="exec:Enable_glo_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1217. 'Regional renown as a performer = <<global_performer>>'
  1218. if global_performer = 0:
  1219. 'You are not famous enough as a performer to be known outside of any local areas.'
  1220. end
  1221. *nl
  1222. 'Regional renown in the sex industry = <<global_sexind>>'
  1223. if global_sexind = 0:
  1224. 'You are not famous enough in the industry to be known outside of any local areas.'
  1225. end
  1226. *nl
  1227. 'Regional renown as a slut = <<global_slut>>'
  1228. if global_slut = 0:
  1229. 'You are not famous enough as a slut to be known outside of any local areas.'
  1230. end
  1231. *nl
  1232. 'Regional renown in sports = <<global_sport>>'
  1233. if global_sport = 0:
  1234. 'You are not a famous enough athlete to be known outside of any local areas.'
  1235. end
  1236. *nl
  1237. 'Regional renown as an intellectual = <<global_int>>'
  1238. if global_int = 0:
  1239. 'You are not famous enough as an intellectual to be known outside of any local areas.'
  1240. end
  1241. *nl
  1242. 'Regional renown through social media = <<global_social>>'
  1243. if global_social = 0:
  1244. 'You are not famous enough on social media to be known outside of any local areas.'
  1245. end
  1246. end
  1247. '<center><table width="225" cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  1248. '<center>Renown in Pavlovsk</center>'
  1249. if Enable_pav_Reputation = 0:
  1250. '<center><a href="exec:Enable_pav_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1251. end
  1252. if Enable_pav_Reputation = 1:
  1253. '<center><a href="exec:Enable_pav_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1254. '<b>Performer = <<pav_performer>></b>'
  1255. ' Actor = <<pav_acting>>'
  1256. ' Dancer = <<pav_dance>>'
  1257. ' Glamour model = <<pav_modelling>>'
  1258. ' Painter = <<pav_painting>>'
  1259. ' Musician = <<pav_music>>'
  1260. ' Ballet dancer = <<pav_ballet>>'
  1261. '<b>Sex Industry = <<pav_sexind>></b>'
  1262. ' Porn actor = <<pav_porn>>'
  1263. ' Stripper = <<pav_stripping>>'
  1264. '<b>Slut = <<pav_slut>></b>'
  1265. ' Sex = <<pav_sex>>'
  1266. ' Prostitution = <<pav_prostitute>>'
  1267. '<b>Sports = <<pav_sport>></b>'
  1268. ' Kickboxer = <<pav_kickboxing>>'
  1269. ' Runner = <<pav_running>>'
  1270. ' Volleyball player = <<pav_volleyball>>'
  1271. '<b>Intellectual = <<pav_int>></b>'
  1272. ' Chess player = <<pav_chess>>'
  1273. ' Teacher = <<pav_teaching>>'
  1274. '<b>Social = <<pav_social>></b>'
  1275. ' Social media = <<pav_media>>'
  1276. *nl
  1277. end
  1278. '<center>Renown in the city</center>'
  1279. if Enable_city_Reputation = 0:
  1280. '<center><a href="exec:Enable_city_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1281. end
  1282. if Enable_city_Reputation = 1:
  1283. '<center><a href="exec:Enable_city_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1284. '<b>Performer = <<city_performer>></b>'
  1285. ' Actor = <<city_acting>>'
  1286. ' Dancer = <<city_dance>>'
  1287. ' Glamour model = <<city_modelling>>'
  1288. ' Painter = <<city_painting>>'
  1289. ' Musician = <<city_music>>'
  1290. ' Ballet dancer = <<city_ballet>>'
  1291. '<b>Sex Industry = <<city_sexind>></b>'
  1292. ' Porn actor = <<city_porn>>'
  1293. ' Stripper = <<city_stripping>>'
  1294. '<b>Slut = <<city_slut>></b>'
  1295. ' Sex = <<city_sex>>'
  1296. ' Prostitution = <<city_prostitute>>'
  1297. '<b>Sports = <<city_sport>></b>'
  1298. ' Kickboxer = <<city_kickboxing>>'
  1299. ' Runner = <<city_running>>'
  1300. ' Volleyball player = <<city_volleyball>>'
  1301. '<b>Intellectual = <<city_int>></b>'
  1302. ' Chess player = <<city_chess>>'
  1303. ' Teacher = <<city_teaching>>'
  1304. '<b>Social = <<city_social>></b>'
  1305. ' Social media = <<city_media>>'
  1306. *nl
  1307. end
  1308. '<center>Renown in the old town</center>'
  1309. if Enable_oldtown_Reputation = 0:
  1310. '<center><a href="exec:Enable_oldtown_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1311. end
  1312. if Enable_oldtown_Reputation = 1:
  1313. '<center><a href="exec:Enable_oldtown_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1314. '<b>Performer = <<oldtown_performer>></b>'
  1315. ' Actor = <<oldtown_acting>>'
  1316. ' Dancer = <<oldtown_dance>>'
  1317. ' Glamour model = <<oldtown_modelling>>'
  1318. ' Painter = <<oldtown_painting>>'
  1319. ' Musician = <<oldtown_music>>'
  1320. ' Ballet dancer = <<oldtown_ballet>>'
  1321. '<b>Sex Industry = <<oldtown_sexind>></b>'
  1322. ' Porn actor = <<oldtown_porn>>'
  1323. ' Stripper = <<oldtown_stripping>>'
  1324. '<b>Slut = <<oldtown_slut>></b>'
  1325. ' Sex = <<oldtown_sex>>'
  1326. ' Prostitution = <<oldtown_prostitute>>'
  1327. '<b>Sports = <<oldtown_sport>></b>'
  1328. ' Kickboxer = <<oldtown_kickboxing>>'
  1329. ' Runner = <<oldtown_running>>'
  1330. ' Volleyball player = <<oldtown_volleyball>>'
  1331. '<b>Intellectual = <<oldtown_int>></b>'
  1332. ' Chess player = <<oldtown_chess>>'
  1333. ' Teacher = <<oldtown_teaching>>'
  1334. '<b>Social = <<oldtown_social>></b>'
  1335. ' Social media = <<oldtown_media>>'
  1336. *nl
  1337. end
  1338. '<center>Renown in the village</center>'
  1339. if Enable_village_Reputation = 0:
  1340. '<center><a href="exec:Enable_village_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1341. end
  1342. if Enable_village_Reputation = 1:
  1343. '<center><a href="exec:Enable_village_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1344. '<b>Performer = <<village_performer>></b>'
  1345. ' Actor = <<village_acting>>'
  1346. ' Dancer = <<village_dance>>'
  1347. ' Glamour model = <<village_modelling>>'
  1348. ' Painter = <<village_painting>>'
  1349. ' Musician = <<village_music>>'
  1350. ' Ballet dancer = <<village_ballet>>'
  1351. '<b>Sex Industry = <<village_sexind>></b>'
  1352. ' Porn actor = <<village_porn>>'
  1353. ' Stripper = <<village_stripping>>'
  1354. '<b>Slut = <<village_slut>></b>'
  1355. ' Sex = <<village_sex>>'
  1356. ' Prostitution = <<village_prostitute>>'
  1357. '<b>Sports = <<village_sport>></b>'
  1358. ' Kickboxer = <<village_kickboxing>>'
  1359. ' Runner = <<village_running>>'
  1360. ' Volleyball player = <<village_volleyball>>'
  1361. '<b>Intellectual = <<village_int>></b>'
  1362. ' Chess player = <<village_chess>>'
  1363. ' Teacher = <<village_teaching>>'
  1364. '<b>Social = <<village_social>></b>'
  1365. ' Social media = <<village_media>>'
  1366. end
  1367. '</tr></td></table></center>'
  1368. '</td><td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1369. if film > 0:
  1370. '<b>Pornographic Filmography</b>'
  1371. gs 'pornhist', 'short'
  1372. if pfilmSTOP = 0:
  1373. *nl
  1374. '<font color="magenta"><<$pfname>></font> has starred in <b><<film>></b> porn films:'
  1375. *nl
  1376. else
  1377. *nl
  1378. '<font color="magenta"><<$pfname>></font> retired after <b><<film>></b> porn films:'
  1379. *nl
  1380. end
  1381. '<a href="exec:gs ''pornhist'', ''pdetail''">View detailed Filmography</a>'
  1382. *nl
  1383. *p '<<$pfilmhistory>>'
  1384. end
  1385. '</td></tr></table></center>'
  1386. end
  1387. if $ARGS[0] = 'magic':
  1388. *clr & cla
  1389. gs 'obj_din','chartabs'
  1390. '<center><h1>Magic</h1></center>'
  1391. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1392. '<td cellspacing="0" cellpadding="0" valign="top">'
  1393. if pcs_magik = 0:
  1394. 'You are unable to use magic.'
  1395. elseif pcs_magik > 0:
  1396. 'You have <<pcs_mana>> units of mana available to you.'
  1397. !!' Forces Rikudo available to you <<rikudo>> units'
  1398. *nl
  1399. $SpellListStr = "<center>
  1400. <h1>Combat Spells</h1><br>
  1401. <<func('spellBook','list','$combatSpells')>><br>
  1402. <h1>Non-Combat Spells</h1><br>
  1403. <<func('spellBook','list','$nonComSpells')>><br>
  1404. </center>"
  1405. *pl func('cleanHTML',$SpellListStr)
  1406. killvar 'i'
  1407. killvar '$ThisSpellName'
  1408. killvar '$SpellListStr'
  1409. end
  1410. if succubusflag = 1 and sucpcinfo >= 4 and sucskill >= 1:
  1411. '<center><b>Succubus Stats</b></center>'
  1412. *nl
  1413. 'Succubus Level = <<succublvl>>'
  1414. 'Succubus XP = <<succubxp>>'
  1415. '"Food" Energy Reserve = <<0 - succhungry>> day(s)'
  1416. 'Stored Sexual Energy = <<sucexcess>>'
  1417. 'Sexual Energy Storage Capacity = <<sucstorecap>>'
  1418. *nl
  1419. if sucskill >= 2: 'You have learned to increase your storage capacity and to store energy before using it.'
  1420. if sucskill >= 3: 'You have learned to be more efficient in your energy handling.'
  1421. if sucskill >= 4: 'You have learned the accommodation ability.'
  1422. *nl
  1423. !! More to come
  1424. end
  1425. '</td></tr></table></center>'
  1426. end
  1427. if $ARGS[0] = 'pain':
  1428. *clr & cla
  1429. gs 'obj_din','chartabs'
  1430. '<center><h1>Pain</h1></center>'
  1431. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1432. '<td cellspacing="0" cellpadding="0" valign="top">'
  1433. if pain['head'] > 0:
  1434. if pain['head'] > 70:
  1435. '<b><font color="red">Your head is in extreme pain.</font></b>'
  1436. elseif pain['head'] > 40:
  1437. 'Your head is very sore.'
  1438. else
  1439. 'Your head hurts.'
  1440. end
  1441. end
  1442. if pain['hair'] > 0:
  1443. if pain['hair'] > 70:
  1444. '<b><font color="red">Your scalp is in extreme pain.</font></b>'
  1445. elseif pain['hair'] > 40:
  1446. 'Your scalp is very sore.'
  1447. else
  1448. 'Your scalp hurts.'
  1449. end
  1450. end
  1451. if pain['ears'] > 0:
  1452. if pain['ears'] > 70:
  1453. '<b><font color="red">Your ears are in extreme pain.</font></b>'
  1454. elseif pain['ears'] > 40:
  1455. 'Your ears are very sore.'
  1456. else
  1457. 'Your ears hurt.'
  1458. end
  1459. end
  1460. if pain['eyebrows'] > 0:
  1461. if pain['eyebrows'] > 70:
  1462. '<b><font color="red">Your eyebrows are in extreme pain.</font></b>'
  1463. elseif pain['eyebrows'] > 40:
  1464. 'Your eyebrows are very sore.'
  1465. else
  1466. 'Your eyebrows hurt.'
  1467. end
  1468. end
  1469. if pain['eyes'] > 0:
  1470. if pain['eyes'] > 70:
  1471. '<b><font color="red">Your eyes are in extreme pain.</font></b>'
  1472. elseif pain['eyes'] > 40:
  1473. 'Your eyes are very sore.'
  1474. else
  1475. 'Your eyes hurt.'
  1476. end
  1477. end
  1478. if pain['cheeks'] > 0:
  1479. if pain['cheeks'] > 70:
  1480. '<b><font color="red">Your cheeks are in extreme pain.</font></b>'
  1481. elseif pain['cheeks'] > 40:
  1482. 'Your cheeks are very sore.'
  1483. else
  1484. 'Your cheeks hurt.'
  1485. end
  1486. end
  1487. if pain['nose'] > 0:
  1488. if pain['nose'] > 70:
  1489. '<b><font color="red">Your nose is in extreme pain.</font></b>'
  1490. elseif pain['nose'] > 40:
  1491. 'Your nose is very sore.'
  1492. else
  1493. 'Your nose hurts.'
  1494. end
  1495. end
  1496. if pain['mouth'] > 0:
  1497. if pain['mouth'] > 70:
  1498. '<b><font color="red">Your mouth is in extreme pain.</font></b>'
  1499. elseif pain['mouth'] > 40:
  1500. 'Your mouth is very sore.'
  1501. else
  1502. 'Your mouth hurts.'
  1503. end
  1504. end
  1505. if pain['jaw'] > 0:
  1506. if pain['jaw'] > 70:
  1507. '<b><font color="red">Your jaw is in extreme pain.</font></b>'
  1508. elseif pain['jaw'] > 40:
  1509. 'Your jaw is very sore.'
  1510. else
  1511. 'Your jaw hurts.'
  1512. end
  1513. end
  1514. if pain['lips'] > 0:
  1515. if pain['lips'] > 70:
  1516. '<b><font color="red">Your lips are in extreme pain.</font></b>'
  1517. elseif pain['lips'] > 40:
  1518. 'Your lips are very sore.'
  1519. else
  1520. 'Your lips hurt.'
  1521. end
  1522. end
  1523. if pain['tongue'] > 0:
  1524. if pain['tongue'] > 70:
  1525. '<b><font color="red">Your tongue is in extreme pain.</font></b>'
  1526. elseif pain['tongue'] > 40:
  1527. 'Your tongue is very sore.'
  1528. else
  1529. 'Your tongue hurts.'
  1530. end
  1531. end
  1532. if pain['throat'] > 0:
  1533. if pain['throat'] > 70:
  1534. '<b><font color="red">Your throat is in extreme pain.</font></b>'
  1535. elseif pain['throat'] > 40:
  1536. 'Your throat is very sore.'
  1537. else
  1538. 'Your throat hurts.'
  1539. end
  1540. end
  1541. if pain['neck'] > 0:
  1542. if pain['neck'] > 70:
  1543. '<b><font color="red">Your neck is in extreme pain.</font></b>'
  1544. elseif pain['neck'] > 40:
  1545. 'Your neck is very sore.'
  1546. else
  1547. 'Your neck hurts.'
  1548. end
  1549. end
  1550. if pain['back'] > 0:
  1551. if pain['back'] > 70:
  1552. '<b><font color="red">Your back is in extreme pain.</font></b>'
  1553. elseif pain['back'] > 40:
  1554. 'Your back is very sore.'
  1555. else
  1556. 'Your back hurts.'
  1557. end
  1558. end
  1559. if pain['asscheeks'] + (spanked * 24) > 0:
  1560. if pain['asscheeks'] + (spanked * 24) > 70:
  1561. '<b><font color="red">Your <a href="exec:view''images/pc/body/spankedass2.jpg''">asscheeks</a> are in extreme pain.</font></b>'
  1562. elseif pain['asscheeks'] + (spanked * 24) > 40:
  1563. '<b><font color="red">Your <a href="exec:view''images/pc/body/spankedass1.jpg''">asscheeks</a> are very sore.</font></b>'
  1564. else
  1565. '<b><font color="red">Your <a href="exec:view''images/pc/body/spankedass.jpg''">asscheeks</a> hurt.</font></b>'
  1566. end
  1567. end
  1568. if pain['asshole'] + (agape * 10) > 0:
  1569. if pain['asshole'] + (agape * 10) > 70:
  1570. '<b><font color="red">You have an extremely sore anus and it is bleeding.</font></b>'
  1571. elseif pain['asshole'] + (agape * 10) > 40:
  1572. '<b><font color="red">You have a very sore anus.</font></b>'
  1573. else
  1574. '<b><font color="red">You have a sore and itchy anus.</font></b>'
  1575. end
  1576. end
  1577. if pain['hips'] > 0:
  1578. if pain['hips'] > 70:
  1579. '<b><font color="red">Your hips are in extreme pain.</font></b>'
  1580. elseif pain['hips'] > 40:
  1581. 'Your hips are very sore.'
  1582. else
  1583. 'Your hips hurt.'
  1584. end
  1585. end
  1586. if pain['thighs'] > 0:
  1587. if pain['thighs'] > 70:
  1588. '<b><font color="red">Your thighs are in extreme pain.</font></b>'
  1589. elseif pain['thighs'] > 40:
  1590. 'Your thighs are very sore.'
  1591. else
  1592. 'Your thighs hurt.'
  1593. end
  1594. end
  1595. if pain['legL'] > 0:
  1596. if pain['legL'] > 70:
  1597. '<b><font color="red">Your left leg is in extreme pain.</font></b>'
  1598. elseif pain['legL'] > 40:
  1599. 'Your left leg is very sore.'
  1600. else
  1601. 'Your left leg hurts.'
  1602. end
  1603. end
  1604. if pain['legR'] > 0:
  1605. if pain['legR'] > 70:
  1606. '<b><font color="red">Your right leg is in extreme pain.</font></b>'
  1607. elseif pain['legR'] > 40:
  1608. 'Your right leg is very sore.'
  1609. else
  1610. 'Your right leg hurts.'
  1611. end
  1612. end
  1613. if pain['feet'] > 0:
  1614. if pain['feet'] > 70:
  1615. '<b><font color="red">Your feet are in extreme pain.</font></b>'
  1616. elseif pain['feet'] > 40:
  1617. 'Your feet are very sore.'
  1618. else
  1619. 'Your feet hurt.'
  1620. end
  1621. end
  1622. if pain['toes'] > 0:
  1623. if pain['toes'] > 70:
  1624. '<b><font color="red">Your toes are in extreme pain.</font></b>'
  1625. elseif pain['toes'] > 40:
  1626. 'Your toes are very sore.'
  1627. else
  1628. 'Your toes foot hurt.'
  1629. end
  1630. end
  1631. if pain['shoulders'] > 0:
  1632. if pain['shoulders'] > 70:
  1633. '<b><font color="red">Your shoulders are in extreme pain.</font></b>'
  1634. elseif pain['shoulders'] > 40:
  1635. 'Your shoulders are very sore.'
  1636. else
  1637. 'Your shoulders hurt.'
  1638. end
  1639. end
  1640. if pain['armL'] > 0:
  1641. if pain['armL'] > 70:
  1642. '<b><font color="red">Your left arm is in extreme pain.</font></b>'
  1643. elseif pain['armL'] > 40:
  1644. 'Your left arm is very sore.'
  1645. else
  1646. 'Your left arm hurts.'
  1647. end
  1648. end
  1649. if pain['armR'] > 0:
  1650. if pain['armR'] > 70:
  1651. '<b><font color="red">Your right arm is in extreme pain.</font></b>'
  1652. elseif pain['armR'] > 40:
  1653. 'Your right arm is very sore.'
  1654. else
  1655. 'Your right arm hurts.'
  1656. end
  1657. end
  1658. if pain['hands'] > 0:
  1659. if pain['hands'] > 70:
  1660. '<b><font color="red">Your hands are in extreme pain.</font></b>'
  1661. elseif pain['hands'] > 40:
  1662. 'Your hands are very sore.'
  1663. else
  1664. 'Your hands hurt.'
  1665. end
  1666. end
  1667. if pain['fingers'] > 0:
  1668. if pain['fingers'] > 70:
  1669. '<b><font color="red">Your fingers are in extreme pain.</font></b>'
  1670. elseif pain['fingers'] > 40:
  1671. 'Your fingers are very sore.'
  1672. else
  1673. 'Your fingers hurt.'
  1674. end
  1675. end
  1676. if pain['chest'] > 0:
  1677. if pain['chest'] > 70:
  1678. '<b><font color="red">Your chest is in extreme pain.</font></b>'
  1679. elseif pain['chest'] > 40:
  1680. 'Your chest is very sore.'
  1681. else
  1682. 'Your chest hurts.'
  1683. end
  1684. end
  1685. if pain['breasts'] > 0:
  1686. if pain['breasts'] > 70:
  1687. '<b><font color="red">Your breasts are in extreme pain.</font></b>'
  1688. elseif pain['breasts'] > 40:
  1689. 'Your breasts are very sore.'
  1690. else
  1691. 'Your breasts hurt.'
  1692. end
  1693. end
  1694. if pain['nipples'] > 0:
  1695. if pain['nipples'] > 70:
  1696. '<b><font color="red">Your nipples are in extreme pain.</font></b>'
  1697. elseif pain['nipples'] > 40:
  1698. 'Your nipples are very sore.'
  1699. else
  1700. 'Your nipples hurt.'
  1701. end
  1702. end
  1703. if pain['ribs'] > 0:
  1704. if pain['ribs'] > 70:
  1705. '<b><font color="red">Your ribs are in extreme pain.</font></b>'
  1706. elseif pain['ribs'] > 40:
  1707. 'Your ribs are very sore.'
  1708. else
  1709. 'Your ribs hurt.'
  1710. end
  1711. end
  1712. if pain['tummy'] > 0:
  1713. if pain['tummy'] > 70:
  1714. '<b><font color="red">Your tummy is in extreme pain.</font></b>'
  1715. elseif pain['tummy'] > 40:
  1716. 'Your tummy is very sore.'
  1717. else
  1718. 'Your tummy hurts.'
  1719. end
  1720. end
  1721. if pain['pubic'] > 0:
  1722. if pain['pubic'] > 70:
  1723. '<b><font color="red">Your pubis is extremely painful.</font></b>'
  1724. elseif pain['pubic'] > 40:
  1725. 'Your pubis is very sore.'
  1726. else
  1727. 'Your pubis hurts.'
  1728. end
  1729. end
  1730. if pain['labia'] > 0:
  1731. if pain['labia'] > 70:
  1732. '<b><font color="red">Your labia is extremely painful.</font></b>'
  1733. elseif pain['labia'] > 40:
  1734. 'Your labia is very sore.'
  1735. else
  1736. 'Your labia hurts.'
  1737. end
  1738. end
  1739. if pain['vaginal'] + (vgape * 8) > 0:
  1740. if pain['vaginal'] + (vgape * 8) > 70:
  1741. '<b><font color="red">You have very sore vagina, you can hardly even walk, while trying to keep your feet apart.</font></b>'
  1742. elseif pain['vaginal'] + (vgape * 8) > 40:
  1743. '<b><font color="red">You have a very sore vagina and you can hardly keep your feet together.</font></b>'
  1744. else
  1745. '<b><font color="red">You have a sore vagina.</font></b>'
  1746. end
  1747. end
  1748. if pain['clitoris'] > 0:
  1749. if pain['clitoris'] > 70:
  1750. '<b><font color="red">Your clitoris is in extreme pain.</font></b>'
  1751. elseif pain['clitoris'] > 40:
  1752. 'Your clitoris is very sore.'
  1753. else
  1754. 'Your clitoris hurts.'
  1755. end
  1756. end
  1757. if pain['urethra'] > 0:
  1758. if pain['urethra'] > 70:
  1759. '<b><font color="red">Your urethra is extremely painful.</font></b>'
  1760. elseif pain['urethra'] > 40:
  1761. 'Your urethra is very sore.'
  1762. else
  1763. 'Your urethra hurts.'
  1764. end
  1765. end
  1766. if pain['cervix'] > 0:
  1767. if pain['cervix'] > 70:
  1768. '<b><font color="red">Your cervix is in extreme pain.</font></b>'
  1769. elseif pain['cervix'] > 40:
  1770. 'Your cervix is very sore.'
  1771. else
  1772. 'Your cervix hurts.'
  1773. end
  1774. end
  1775. '</td></tr></table></center>'
  1776. end
  1777. if $ARGS[0] = 'face':
  1778. !disay image and escription for menu
  1779. *clr
  1780. gs 'obj_din','bodytabs'
  1781. '<center><h1>Looks</h1></center>'
  1782. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1783. '<td cellspacing="0" cellpadding="0" valign="top">'
  1784. $img_temp = FUNC('$face_image')
  1785. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1786. killvar 'img_temp'
  1787. if avatar_hair = 1:
  1788. 'Your hair: <<$av_hair>>.'
  1789. else
  1790. '<<$hair>>'
  1791. end
  1792. if defcurly = 0 and curly > 0: 'Your curls are good for another <<curly>> days.'
  1793. if defcurly = 1 and straight > 0: 'Your hair should be straight for another <<straight>> days.'
  1794. *nl
  1795. '<<$lip>>'
  1796. '<<$pcs_throat>>'
  1797. '<<$skin>>'
  1798. '<<$glaza>>'
  1799. '<<$pcs_makeup>>.'
  1800. '</td></tr></table></center>'
  1801. end
  1802. if $ARGS[0] = 'body':
  1803. *clr
  1804. gs 'obj_din','bodytabs'
  1805. '<center><h1>Body</h1></center>'
  1806. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1807. '<td cellspacing="0" cellpadding="0" valign="top">'
  1808. !! This displays the body image; $bodimgsets[x9] is the folder name
  1809. !some in-game script may call this to display image, so leave it be
  1810. $img_temp = FUNC('$body_image','body')
  1811. if $modApi_body_image ! '':
  1812. $img_temp = $modApi_body_image
  1813. end
  1814. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1815. if $modApi_body_image_msg = '':
  1816. '<<$body_image_msg>>'
  1817. else
  1818. '<<$modApi_body_image_msg>>'
  1819. end
  1820. killvar 'img_temp'
  1821. killvar 'body_image_msg'
  1822. '</td></tr></table></center>'
  1823. end
  1824. if $ARGS[0] = 'clothes':
  1825. *clr
  1826. gs 'obj_din','bodytabs'
  1827. '<center><h1>Clothes</h1></center>'
  1828. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1829. '<td width="50%" cellspacing="0" cellpadding="20" valign="top">'
  1830. !move image define to $body_image
  1831. !display cloth
  1832. $img_temp = FUNC('$body_image','clothes')
  1833. if $modApi_clothes_image ! '':
  1834. $img_temp = $modApi_clothes_image
  1835. end
  1836. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1837. if $modApi_clothes_image_msg = '':
  1838. '<<$body_image_msg>>'
  1839. else
  1840. '<<$modApi_clothes_image_msg>>'
  1841. end
  1842. '</td><td width="50%" cellpadding="20" valign="top">'
  1843. !display coat
  1844. $img_temp = FUNC('$body_image','coat')
  1845. if $modApi_coat_image ! '':
  1846. $img_temp = $modApi_coat_image
  1847. end
  1848. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1849. if $modApi_coat_image_msg = '':
  1850. '<<$body_image_msg>>'
  1851. else
  1852. '<<$modApi_coat_image_msg>>'
  1853. end
  1854. '</td></tr>'
  1855. '</table></center>'
  1856. killvar 'img_temp'
  1857. killvar 'body_image_msg'
  1858. '</td></tr></table></center>'
  1859. end
  1860. if $ARGS[0] = 'panties':
  1861. *clr
  1862. gs 'obj_din','bodytabs'
  1863. '<center><h1>Panties</h1></center>'
  1864. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1865. '<td cellspacing="0" cellpadding="0" valign="top">'
  1866. $img_temp = FUNC('$body_image','panties')
  1867. if $modApi_panties_image ! '':
  1868. $img_temp = $modApi_panties_image
  1869. end
  1870. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1871. if $modApi_panties_image_msg = '':
  1872. '<<$body_image_msg>>'
  1873. else
  1874. '<<$modApi_panties_image_msg>>'
  1875. end
  1876. killvar 'img_temp'
  1877. killvar 'body_image_msg'
  1878. '</td></tr></table></center>'
  1879. end
  1880. if $ARGS[0] = 'bra':
  1881. *clr
  1882. gs 'obj_din','bodytabs'
  1883. '<center><h1>Bra</h1></center>'
  1884. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1885. '<td cellspacing="0" cellpadding="0" valign="top">'
  1886. $img_temp = FUNC('$body_image','bra')
  1887. if $modApi_bra_image ! '':
  1888. $img_temp = $modApi_bra_image
  1889. end
  1890. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1891. if $modApi_bra_image_msg = '':
  1892. '<<$body_image_msg>>'
  1893. else
  1894. '<<$modApi_bra_image_msg>>'
  1895. end
  1896. killvar 'img_temp'
  1897. killvar 'body_image_msg'
  1898. '</td></tr></table></center>'
  1899. end
  1900. if $ARGS[0] = 'show_tits':
  1901. view 'images/pc/body/tits/t<<tits>>.jpg'
  1902. end
  1903. if $ARGS[0] = 'show_body':
  1904. $img_temp = FUNC('$body_image','body')
  1905. view '<<$img_temp>>'
  1906. killvar 'img_temp'
  1907. end
  1908. if $ARGS[0] = 'shoes':
  1909. *clr
  1910. gs 'obj_din','bodytabs'
  1911. '<center><h1>Shoes</h1></center>'
  1912. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1913. '<td cellspacing="0" cellpadding="0" valign="top">'
  1914. $img_temp = FUNC('$body_image','shoes')
  1915. if $modApi_shoes_image ! '':
  1916. $img_temp = $modApi_shoes_image
  1917. end
  1918. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1919. if $modApi_shoes_image_msg = '':
  1920. '<<$body_image_msg>>'
  1921. else
  1922. '<<$modApi_shoes_image_msg>>'
  1923. end
  1924. killvar 'img_temp'
  1925. killvar 'body_image_msg'
  1926. '</td></tr></table></center>'
  1927. end
  1928. if $ARGS[0] = 'tattoos':
  1929. *clr & cla
  1930. gs 'obj_din','bodytabs'
  1931. '<center><h1>Tattoos</h1></center>'
  1932. tatcounter = 0
  1933. '<center>'
  1934. *pl
  1935. if tatfce > 0:
  1936. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooface''">Face</a> | '
  1937. else
  1938. *p 'Face | '
  1939. end
  1940. if tatlip > 0:
  1941. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoolip''">Lip</a> | '
  1942. else
  1943. *p 'Lip | '
  1944. end
  1945. if tatneck > 0:
  1946. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooneck''">Neck</a> | '
  1947. else
  1948. *p 'Neck | '
  1949. end
  1950. if tatback > 0:
  1951. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooback''">Back</a> | '
  1952. else
  1953. *p 'Back | '
  1954. end
  1955. if tatlech > 0:
  1956. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooshoulder''">Shoulder</a> | '
  1957. else
  1958. *p 'Shoulder | '
  1959. end
  1960. if tatbrst > 0:
  1961. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoobreast''">Breast</a> | '
  1962. else
  1963. *p 'Breast | '
  1964. end
  1965. if tatunder > 0:
  1966. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoounder''">Under Breast</a> | '
  1967. else
  1968. *p 'Under Breast | '
  1969. end
  1970. if tatchst > 0:
  1971. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoochest''">Chest</a> | '
  1972. else
  1973. *p 'Chest | '
  1974. end
  1975. if tatside > 0:
  1976. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooside''">Side</a> | '
  1977. else
  1978. *p 'Side | '
  1979. end
  1980. if tatblly > 0:
  1981. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoobelly''">Belly</a>'
  1982. else
  1983. *p 'Belly'
  1984. end
  1985. *pl
  1986. if tatarm > 0:
  1987. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooarm''">Arm</a> | '
  1988. else
  1989. *p 'Arm | '
  1990. end
  1991. if tatwrist > 0:
  1992. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoowrist''">Wrist</a> | '
  1993. else
  1994. *p 'Wrist | '
  1995. end
  1996. if tathand > 0:
  1997. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoohand''">Hand</a> | '
  1998. else
  1999. *p 'Hand | '
  2000. end
  2001. if tatleg > 0:
  2002. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooleg''">Leg</a> | '
  2003. else
  2004. *p 'Leg | '
  2005. end
  2006. if tatankle > 0:
  2007. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoofoot''">Foot</a> | '
  2008. else
  2009. *p 'Foot | '
  2010. end
  2011. if tatupb > 0:
  2012. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattootramp''">"Tramp Stamp"</a> | '
  2013. else
  2014. *p 'Tramp Stamp | '
  2015. end
  2016. if tatass > 0:
  2017. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooass''">Butt</a> | '
  2018. else
  2019. *p 'Butt | '
  2020. end
  2021. if tatvag > 0:
  2022. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoovag''">Groin</a>'
  2023. else
  2024. *p 'Groin'
  2025. end
  2026. '</center>'
  2027. if tatcounter = 0:
  2028. 'You have a pristine body. Not in terms of debauchery, but in terms of tattoos.'
  2029. end
  2030. end
  2031. !!Image displays for tattoos
  2032. if $ARGS[0] = 'tattooarm':
  2033. *clr
  2034. gs 'obj_din', 'tattoos'
  2035. *nl
  2036. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/arms/tatarm<<tatarm>>.jpg"></center>'
  2037. end
  2038. if $ARGS[0] = 'tattooass':
  2039. *clr
  2040. gs 'obj_din', 'tattoos'
  2041. *nl
  2042. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/ass/tatass<<tatass>>.jpg"></center>'
  2043. end
  2044. if $ARGS[0] = 'tattooback':
  2045. *clr
  2046. gs 'obj_din', 'tattoos'
  2047. *nl
  2048. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/back/tatback<<tatback>>.jpg"></center>'
  2049. end
  2050. if $ARGS[0] = 'tattoobelly':
  2051. *clr
  2052. gs 'obj_din', 'tattoos'
  2053. *nl
  2054. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/belly/tatblly<<tatblly>>.jpg"></center>'
  2055. end
  2056. if $ARGS[0] = 'tattoobreast':
  2057. *clr
  2058. gs 'obj_din', 'tattoos'
  2059. *nl
  2060. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/breasts/tatbrst<<tatbrst>>.jpg"></center>'
  2061. end
  2062. if $ARGS[0] = 'tattoochest':
  2063. *clr
  2064. gs 'obj_din', 'tattoos'
  2065. *nl
  2066. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/chest/tatchst<<tatchst>>.jpg"></center>'
  2067. end
  2068. if $ARGS[0] = 'tattooface':
  2069. *clr
  2070. gs 'obj_din', 'tattoos'
  2071. *nl
  2072. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/face/tatfce<<tatfce>>.jpg"></center>'
  2073. end
  2074. if $ARGS[0] = 'tattoofoot':
  2075. *clr
  2076. gs 'obj_din', 'tattoos'
  2077. *nl
  2078. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/foot/tatankle<<tatankle>>.jpg"></center>'
  2079. end
  2080. if $ARGS[0] = 'tattooleg':
  2081. *clr
  2082. gs 'obj_din', 'tattoos'
  2083. *nl
  2084. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/legs/tatleg<<tatleg>>.jpg"></center>'
  2085. end
  2086. if $ARGS[0] = 'tattoolip':
  2087. *clr
  2088. gs 'obj_din', 'tattoos'
  2089. *nl
  2090. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/lip/tatlip<<tatlip>>.jpg"></center>'
  2091. end
  2092. if $ARGS[0] = 'tattooneck':
  2093. *clr
  2094. gs 'obj_din', 'tattoos'
  2095. *nl
  2096. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/neck/tatnck<<tatneck>>.jpg"></center>'
  2097. end
  2098. if $ARGS[0] = 'tattoovag':
  2099. *clr
  2100. gs 'obj_din', 'tattoos'
  2101. *nl
  2102. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/pubic/tatvag<<tatvag>>.jpg"></center>'
  2103. end
  2104. if $ARGS[0] = 'tattooshoulder':
  2105. *clr
  2106. gs 'obj_din', 'tattoos'
  2107. *nl
  2108. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/shoulder/tatshldr<<tatlech>>.jpg"></center>'
  2109. end
  2110. if $ARGS[0] = 'tattooside':
  2111. *clr
  2112. gs 'obj_din', 'tattoos'
  2113. *nl
  2114. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/side/tatside<<tatside>>.jpg"></center>'
  2115. end
  2116. if $ARGS[0] = 'tattootramp':
  2117. *clr
  2118. gs 'obj_din', 'tattoos'
  2119. *nl
  2120. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/trampstamp/tatlowbck<<tatupb>>.jpg"></center>'
  2121. end
  2122. if $ARGS[0] = 'tattoounder':
  2123. *clr
  2124. gs 'obj_din', 'tattoos'
  2125. *nl
  2126. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/underbreast/tatundbreast<<tatunder>>.jpg"></center>'
  2127. end
  2128. if $ARGS[0] = 'tattoowrist':
  2129. *clr
  2130. gs 'obj_din', 'tattoos'
  2131. *nl
  2132. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/wrists/tatwrst<<tatwrist>>.jpg"></center>'
  2133. end
  2134. if $ARGS[0] = 'tattoohand':
  2135. *clr
  2136. gs 'obj_din', 'tattoos'
  2137. *nl
  2138. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/hand/tathnd<<tathand>>.jpg"></center>'
  2139. end
  2140. if $ARGS[0] = 'piercing':
  2141. *clr & cla
  2142. gs 'obj_din','bodytabs'
  2143. '<center><h1>Piercings</h1></center>'
  2144. '<center>'
  2145. if pirsA = 0 and pirsB = 0 and pirsC = 0 and pirsD = 0 and pirsE = 0 and pirsF = 0 and pirsN = 0 and pirsG = 0 and pirsGL = 0:
  2146. 'You have no piercings.'
  2147. elseif (pirsA = 10000 or pirsA = 0) and (pirsB = 10000 or pirsB = 0) and (pirsC = 10000 or pirsC = 0) and (pirsD = 10000 or pirsD = 0) and (pirsE = 10000 or pirsE = 0) and (pirsF = 10000 or pirsF = 0) and (pirsN = 10000 or pirsN = 0) and (pirsG = 10000 or pirsG = 0) and (pirsGL = 10000 or pirsGL = 0):
  2148. 'You are not wearing any piercings'
  2149. else
  2150. *pl
  2151. if pirsA > 0 and pirsA < 10000:
  2152. *p '<a href="exec:gs ''obj_din'', ''pirsA''">Tongue</a> | '
  2153. else
  2154. *p 'Tongue | '
  2155. end
  2156. if pirsB > 0 and pirsB < 10000:
  2157. *p '<a href="exec:gs ''obj_din'', ''pirsB''">Lips</a> | '
  2158. else
  2159. *p 'lips | '
  2160. end
  2161. if pirsC > 0 and pirsC < 10000:
  2162. *p '<a href="exec:gs ''obj_din'', ''pirsC''">Ears</a> | '
  2163. else
  2164. *p 'Ears | '
  2165. end
  2166. if pirsD > 0 and pirsD < 10000:
  2167. *p '<a href="exec:gs ''obj_din'', ''pirsD''">Nose</a> | '
  2168. else
  2169. *p 'Nose | '
  2170. end
  2171. if pirsE > 0 and pirsE < 10000:
  2172. *p '<a href="exec:gs ''obj_din'', ''pirsE''">Eyebrows</a> | '
  2173. else
  2174. *p 'Eyebrows | '
  2175. end
  2176. if pirsF > 0 and pirsF < 10000:
  2177. *p '<a href="exec:gs ''obj_din'', ''pirsF''">Nipples</a> | '
  2178. else
  2179. *p 'Nipples | '
  2180. end
  2181. if pirsN > 0 and pirsN < 10000:
  2182. *p '<a href="exec:gs ''obj_din'', ''pirsN''">Navel</a> | '
  2183. else
  2184. *p 'Navel | '
  2185. end
  2186. if pirsG > 0 and pirsG < 10000:
  2187. *p '<a href="exec:gs ''obj_din'', ''pirsG''">Pussy</a>'
  2188. else
  2189. *p 'Pussy'
  2190. end
  2191. end
  2192. '</center>'
  2193. end
  2194. !! piercing images.
  2195. if $ARGS[0] = 'pirsA':
  2196. *clr
  2197. gs 'obj_din', 'piercing'
  2198. *nl
  2199. '<center><img <<$set_imgh>> src="images/pc/body/piercings/a<<pirsA>>.jpg"></center>'
  2200. end
  2201. if $ARGS[0] = 'pirsB':
  2202. *clr
  2203. gs 'obj_din', 'piercing'
  2204. *nl
  2205. '<center><img <<$set_imgh>> src="images/pc/body/piercings/b<<pirsB>>.jpg"></center>'
  2206. end
  2207. if $ARGS[0] = 'pirsC':
  2208. *clr
  2209. gs 'obj_din', 'piercing'
  2210. *nl
  2211. '<center><img <<$set_imgh>> src="images/pc/body/piercings/c<<pirsC>>.jpg"></center>'
  2212. end
  2213. if $ARGS[0] = 'pirsD':
  2214. *clr
  2215. gs 'obj_din', 'piercing'
  2216. *nl
  2217. '<center><img <<$set_imgh>> src="images/pc/body/piercings/d<<pirsD>>.jpg"></center>'
  2218. end
  2219. if $ARGS[0] = 'pirsE':
  2220. *clr
  2221. gs 'obj_din', 'piercing'
  2222. *nl
  2223. '<center><img <<$set_imgh>> src="images/pc/body/piercings/e<<pirsE>>.jpg"></center>'
  2224. end
  2225. if $ARGS[0] = 'pirsF':
  2226. *clr
  2227. gs 'obj_din', 'piercing'
  2228. *nl
  2229. '<center><img <<$set_imgh>> src="images/pc/body/piercings/f<<pirsF>>.jpg"></center>'
  2230. end
  2231. if $ARGS[0] = 'pirsN':
  2232. *clr
  2233. gs 'obj_din', 'piercing'
  2234. *nl
  2235. '<center><img <<$set_imgh>> src="images/pc/body/piercings/n<<pirsN>>.jpg"></center>'
  2236. end
  2237. if $ARGS[0] = 'pirsG':
  2238. *clr
  2239. gs 'obj_din', 'piercing'
  2240. *nl
  2241. '<center><img <<$set_imgh>> src="images/pc/body/piercings/g<<pirsG>>.jpg"></center>'
  2242. end
  2243. if $ARGS[0] = 'records': gt 'journal', 'records'
  2244. if $ARGS[0] = 'emergency':
  2245. '<center><b>YOU JUST had to use emergency exit, this is only for use when you get a BLANK SCREEN.</b></center>'
  2246. *nl
  2247. '<center><b>DO NOT use this option without a good reason, doing so can cause instability and could damage your save game.</b></center>'
  2248. *nl
  2249. '<center><b>If this was the result of a bug in the game, then please report the issue and when / how it was trigger with as much info as you can on the tfgamesite.com forum.</b></center>'
  2250. *nl
  2251. cla
  2252. if StoryLine = 1:act 'Go to Pavlovsk':gt 'pavResidential'
  2253. act 'Go to City Residental':gt 'street'
  2254. if $loc ! '' and $metka ! '':
  2255. act 'Cancel':gt $loc, $metka
  2256. elseif $loc ! '':
  2257. act 'Cancel':gt $loc
  2258. elseif $curloc ! '':
  2259. act 'Cancel':gt $curloc
  2260. end
  2261. end
  2262. !!quick time changes from the object menu
  2263. if $ARGS[0] = '-1 Hour':
  2264. hour -= 1
  2265. gs 'stat'
  2266. gt $loc, $metka
  2267. end
  2268. if $ARGS[0] = '+1 Hour':
  2269. hour += 1
  2270. gs 'stat'
  2271. gt $loc, $metka
  2272. end
  2273. ! remnants of old menu for testing
  2274. if $ARGS[0] = 'old':
  2275. killobj
  2276. oldobjmenu = 1
  2277. ! addobj '<center><font color = green>Character</font></center>'
  2278. ! addobj '<center>Skills</center>'
  2279. ! addobj '<center>Statistics</center>'
  2280. ! addobj '<center>Pain</center>'
  2281. ! addobj '<center>Traits</center>'
  2282. ! addobj '<center>Renown</center>'
  2283. ! if pcs_magik > 0:addobj '<center>Magic</center>'
  2284. ! addobj '<center>Face</center>'
  2285. ! addobj '<center>Body</center>'
  2286. ! addobj '<center>Clothing</center>'
  2287. ! addobj '<center>Panties</center>'
  2288. ! addobj '<center>Shoes</center>'
  2289. ! addobj '<center>Tattoos</center>'
  2290. ! addobj '<center>Piercing</center>'
  2291. ! addobj '<center>Phone</center>'
  2292. ! if bag > 0:addobj '<center>Purse</center>'
  2293. ! addobj '<center>Notebook</center>'
  2294. addobj '<center>Refresh</center>'
  2295. !addobj '<center>Settings</center>'
  2296. !addobj '<center>Cheats</center>'
  2297. if cheatConsole = 0: addobj '<center>Console</center>'
  2298. ! if disable_autosave = 1:
  2299. ! addobj '<center><font color = red><b>[</b></font>Autosave<font color = red><b>]</b></font></center>'
  2300. ! else
  2301. ! addobj '<center><font color = green><b>[</b></font>Autosave<font color = green><b>]</b></font></center>'
  2302. ! end
  2303. if cheatTime = 1:
  2304. addobj '<center>-1 Hour</center>'
  2305. addobj '<center>+1 Hour</center>'
  2306. end
  2307. addobj ''
  2308. addobj '<center><font color = red>Emergency</font></center>'
  2309. addobj ''
  2310. if debug_warning_closed = 0:
  2311. addobj '<center>This window is for debug only and can be safely closed.</center>'
  2312. addobj '<center>Remove debug info</center>'
  2313. end
  2314. end
  2315. if $ARGS[0] = 'wait':
  2316. cla
  2317. $waitStr = input ("How long would you like to wait?<br>(maximum 120 minutes, leave blank or press cancel to wait 15 minutes)<br>Alternatively, input a time to wait until (hh::mm). It is <<$mid(100+hour,2,2)>>:<<$mid(100+minut,2,2)>> now.")
  2318. waiting = 0
  2319. if $waitStr = '':
  2320. waiting = 15
  2321. elseif isnum($waitStr) = 0:
  2322. waiting = val(mid($waitStr, 1,2)) * 60 + val(mid($waitStr, 4,2)) - minut - hour * 60
  2323. else
  2324. waiting = val($waitStr)
  2325. end
  2326. if waiting > 0 and waiting <= 120:
  2327. minut += waiting
  2328. else
  2329. 'Invalid time.'
  2330. end
  2331. gs 'stat'
  2332. gt $loc, $metka
  2333. end
  2334. if $ARGS[0] = 'rest':
  2335. cla
  2336. waiting = input ("How long would you like to rest?<br>(Default 15 minutes, maximum 120 minutes)")
  2337. if waiting = '':
  2338. minut += 15
  2339. elseif waiting > 0 and waiting <= 120:
  2340. minut += waiting
  2341. pcs_mood += 10
  2342. if pcs_sleep < 90 and waiting >= 60:
  2343. pcs_sleep += 10
  2344. end
  2345. elseif waiting <= 0 or waiting > 120:
  2346. 'Invalid time.'
  2347. end
  2348. gs 'stat'
  2349. gt $loc, $metka
  2350. end
  2351. --- obj_din ---------------------------------