begin.qsrc 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352
  1. # begin
  2. if $ARGS[0] = 'start':
  3. $metka = 'start'
  4. $loc = 'begin'
  5. gs 'Cheatmenu_din'
  6. showstat 1
  7. '<center><b><font color="maroon">CHOOSE GAME START</font></b></center>'
  8. *nl
  9. '<b>Transformation Start:</b>'
  10. 'You are Mikhail Kuznetsov, a fairly average, 35 year old businessman who finds an artefact that changes everything about him and his life. Features magic.'
  11. *nl
  12. '<b>Schoolgirl Start:</b>'
  13. 'You are a schoolgirl in the most lustful town in Russia. Will you study hard and keep your purity for that special someone or become a sex addicted whore? Or anything in between, the possibilities are endless. No magic.'
  14. *nl
  15. '<b>Cursed Schoolgirl Start:</b>'
  16. 'Marvel as we recklessly squish both of the above into one start. You are a schoolgirl who finds the amulet and not much changes, except the magic, actually that''s quite a big change.'
  17. *nl
  18. '<b>Cursed Schoolboy Start:</b>'
  19. 'You are Peter Ivanov, a fairly average teenage boy who, while trying to escape a bad situation, ends up in the body of a schoolgirl. Now you have to deal with a new body, new desires, and your new life in the most lustful town in Russia. Features magic.'
  20. *nl
  21. '<b>New in Town Start:</b>'
  22. 'You''re controlled by your overbearing mother and can''t take it any more. It is time to find a new life in the city away from her influence. For the first time you can make your own decisions and mistakes. No magic.'
  23. act '<center><b>Transformation Start</b></center>':
  24. settingmode = 0
  25. showstat 0
  26. cla
  27. act '<center>Show intro (recommended)</center>':
  28. gt 'preSYS', 'TGStart'
  29. end
  30. act '<center>Skip intro (seen it before)</center>':
  31. tgs_skipinto = 1
  32. gt 'preSYS', 'TGStart'
  33. end
  34. end
  35. act '<center><b>Schoolgirl Start</b></center>':
  36. cla
  37. settingmode = 0
  38. showstat 0
  39. MagikDostup = 1
  40. gt 'preSYS', 'SGStart'
  41. end
  42. act '<center><b>Cursed Schoolgirl Start</b></center>':
  43. cla
  44. settingmode = 0
  45. showstat 0
  46. altQS = 1
  47. gt 'preSYS', 'SGStart'
  48. end
  49. act '<center><b>Cursed Schoolboy Start</b></center>':
  50. cla
  51. settingmode = 0
  52. showstat 0
  53. altQS = 1
  54. csb_start = 1
  55. gt 'preSYS', 'CSBStart'
  56. end
  57. act '<center><b>New in Town Start</b></center>':
  58. cla
  59. settingmode = 0
  60. showstat 0
  61. MagikDostup = 1
  62. gt 'preSYS', 'TGStart'
  63. end
  64. act '<center><b>Change game settings</b></center>': settingmode = 1 & gs '$menu_setting'
  65. end
  66. if $ARGS[0] = 'warning':
  67. '<center><b><font color = maroon>WARNING</font></b></center>'
  68. '<center><img <<$set_imgh>> src="images/system/gl3.jpg" ></center>'
  69. *nl
  70. '<center><img <<$set_imgh>> src="images/system/start/warning.jpg" ></center>'
  71. act 'Continue': gt 'begin','real_character'
  72. end
  73. if $ARGS[0] = 'real_character':
  74. cls
  75. '<center><b><font color = maroon>CHARACTER SELECTION</font></b></center>'
  76. '<center><img <<$set_imgh>> src="images/pre/shared/character_creation.jpeg"></center>'
  77. *nl
  78. 'This game offers you the ability to create your own character.'
  79. 'To do this, replace the image "avatar" in the "images" folder of the game with a file of the same name and format JPEG (.jpg). That''s it!'
  80. 'Please note, this choice can only be changed in the cheat menu and in-game changes to hair color, length etc. will not affect the displayed image if you are using a custom one.'
  81. 'This function is made solely to simplify things for those that want to use a custom image without having to sort through hundreds of pictures.'
  82. 'Your selected image is your own personal choice, and is based on your personal preferences. By default, the game uses an avatar image from the site wikimedia.org.'
  83. *NL 'If you are playing with Quest player for Android, click '
  84. if Enable_Android = 1:
  85. *P '<a href="exec:Enable_Android = 0 & gt ''begin'',''real_character''">Here</a> (Current: <B>Yes</B>)'
  86. else
  87. *P '<a href="exec:Enable_Android = 1 & gt ''begin'',''real_character''">Here</a> (Current: <B>No</B>)'
  88. end
  89. act'<center><b>Start a standard character</b></center>':
  90. cls
  91. gt 'begin', 'start'
  92. end
  93. act'<center><b>Use the avatar system</b></center>':
  94. cls
  95. player_avatar = 1
  96. pcs_eyecol = 1
  97. pcs_eyesize = 2
  98. pcs_lashes = 1
  99. pcs_haircol = 1
  100. pcs_hairlng = 81
  101. pcs_lip = 2
  102. if birthyear = 0: birthyear = 1998
  103. if birthmonth = 0: birthmonth = 4
  104. if birthday = 0: birthday = 1
  105. gt 'begin', 'description_real_character'
  106. end
  107. end
  108. if $ARGS[0] = 'description_real_character':
  109. gs 'begin', 'hair'
  110. gs 'begin', 'lip'
  111. gs 'begin', 'eyes'
  112. if birthyear = 0: birthyear = 1998
  113. if birthmonth = 0: birthmonth = 4
  114. if birthday = 0: birthday = 1
  115. cls
  116. '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
  117. '<center><img HEIGHT = 478 src="images/avatar.jpg"></center>'
  118. *nl
  119. '<center>On this screen, you may adjust your character''s description to match your avatar. Please note, at present, hair color and glasses choice may be overridden by the personality choice you make during the game intro.</center>'
  120. *nl
  121. '<center>Customize your:</center>'
  122. !'<center>Your name is <B><i><<$pcs_nickname>> <<$pcs_lastname>></B></i>. (You may change this during the intro, and also at the passport office in-game.)'
  123. '<center><a href="exec:gs ''begin'', ''hair''"><img src="images/pre/shared/hair icon.png"></a> <a href="exec:gs ''begin'', ''eyes''"><img src="images/pre/shared/eye icon.png"></a> <a href="exec:gs ''begin'', ''lip''"><img src="images/pre/shared/lip icon.png"></a> <a href="exec:gs ''begin'', ''birthday''"><img src="images/pre/shared/birthday icon.png"></a></center>'
  124. act'<center><b>Done</b></center>': gt 'begin', 'start'
  125. end
  126. if $ARGS[0] = 'hair':
  127. cls
  128. '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
  129. '<center><img HEIGHT = 478 src="images/avatar.jpg"></center>'
  130. *nl
  131. if pcs_hairlng <= 1:
  132. $hair = 'You have <a href="exec:pcs_hairlng = 31 & gs ''begin'', ''hair''">very short</a>,'
  133. elseif pcs_hairlng <= 31:
  134. $hair = 'You have <a href="exec:pcs_hairlng = 81 & gs ''begin'', ''hair''">short</a>,'
  135. elseif pcs_hairlng <= 81:
  136. $hair = 'You have <a href="exec:pcs_hairlng = 161 & gs ''begin'', ''hair''">chin length</a>,'
  137. elseif pcs_hairlng <= 161:
  138. $hair = 'You have <a href="exec:pcs_hairlng = 261 & gs ''begin'', ''hair''">shoulder length</a>,'
  139. elseif pcs_hairlng <= 261:
  140. $hair = 'You have <a href="exec:pcs_hairlng = 401 & gs ''begin'', ''hair''">breast length</a>,'
  141. elseif pcs_hairlng <= 401:
  142. $hair = 'You have <a href="exec:pcs_hairlng = 601 & gs ''begin'', ''hair''">back length</a>,'
  143. elseif pcs_hairlng <= 601:
  144. $hair = 'You have <a href="exec:pcs_hairlng = 801 & gs ''begin'', ''hair''">hip length</a>,'
  145. elseif pcs_hairlng <= 801:
  146. $hair = 'You have <a href="exec:pcs_hairlng = 1001 & gs ''begin'', ''hair''">ass length</a>,'
  147. else
  148. $hair = 'You have <a href="exec:pcs_hairlng = 1 & gs ''begin'', ''hair''">extremely long</a>,'
  149. end
  150. if pcs_haircol = 0 and curly <= 0:$hair += ' <a href="exec:defcurly = 1 & curly = 2147483647 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">black</a> hair.'& $hair2 = 'black hair' & $hair3 = 'black hair'
  151. if pcs_haircol = 1 and curly <= 0:$hair += ' <a href="exec:defcurly = 1 & curly = 2147483647 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">brown</a> hair.'& $hair2 = 'brown hair' & $hair3 = 'brown hair'
  152. if pcs_haircol = 2 and curly <= 0:$hair += ' <a href="exec:defcurly = 1 & curly = 2147483647 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">red</a> hair.'& $hair2 = 'Red hair' & $hair3 = 'red hair'
  153. if pcs_haircol = 3 and curly <= 0:$hair += ' <a href="exec:defcurly = 1 & curly = 2147483647 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">blonde</a> hair.'& $hair2 = 'blond hair' & $hair3 = 'blond hair'
  154. if pcs_haircol = 0 and curly > 0:$hair += ' <a href="exec:defcurly = 0 & curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">black</a> hair.'& $hair2 = 'curls' & $hair3 = 'black curls'
  155. if pcs_haircol = 1 and curly > 0:$hair += ' <a href="exec:defcurly = 0 & curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">brown</a> hair.'& $hair2 = 'curls' & $hair3 = 'brown curls'
  156. if pcs_haircol = 2 and curly > 0:$hair += ' <a href="exec:defcurly = 0 & curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">red</a> hair.'& $hair2 = 'curls' & $hair3 = 'red hair'
  157. if pcs_haircol = 3 and curly > 0:$hair += ' <a href="exec:defcurly = 0 & curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">blonde</a> hair.' &$hair2 = 'curls' & $hair3 = 'blond curls'
  158. '<center>Adjust your hair to match your avatar. Please note that, at present, hair choices are overridden by your starting personality choice (e.g. volleyball players will always have straight blond hair).</center>'
  159. *nl
  160. nathcol = pcs_haircol
  161. if player_avatar = 1:
  162. if avatar_hair = 1:
  163. '<center>Please note that this choice is given only once and you will not be able to change it without starting a new game!</center>'
  164. '<center>You have <i><<$av_hair>>.</i> <a href="exec:avatar_hair = 0 & gs ''begin'', ''hair''">Revert to default</a>.</center>'
  165. else
  166. '<center><i><<$hair>></i> You may also <a href="exec:gs ''begin'', ''hair_input'' & gs ''begin'', ''hair''">manually enter a description</a></center>.'
  167. end
  168. end
  169. if $start_type = 'sgs':
  170. act'<center><b>Done</b></center>': gt 'preCUST', 'SGStart'
  171. else
  172. act'<center><b>Done</b></center>': gt 'begin', 'description_real_character'
  173. end
  174. end
  175. if $ARGS[0] = 'pcs_haircol':
  176. pcs_haircol += 1
  177. if pcs_haircol > 3: pcs_haircol = 0
  178. end
  179. if $ARGS[0] = 'hair_input':
  180. avatar_hair = 1
  181. $av_hair = input("Enter a description of your hair:")
  182. end
  183. if $ARGS[0] = 'lip':
  184. cls
  185. '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
  186. '<center><img HEIGHT = 478 src="images/avatar.jpg"></center>'
  187. *nl
  188. if pcs_lip = 0:$pcs_lip = 'you have thin<<$pcs_lipbalm>> lips.' & $liptalk = 'thin lips' & $liptalk2 = 'thin lips' & $liptalk3 = 'thin lips'
  189. if pcs_lip = 1:$pcs_lip = 'You have normal<<$pcs_lipbalm>> lips.' & $liptalk = 'soft lips' & $liptalk2 = 'delicate lips' & $liptalk3 = 'tender lips'
  190. if pcs_lip = 2:$pcs_lip = 'You have plump<<$pcs_lipbalm>> lips.' & $liptalk = 'plump lips' & $liptalk2 = 'plump lips' & $liptalk3 = 'plump lips'
  191. if pcs_lip = 3:$pcs_lip = 'You have large,<<$pcs_lipbalm>> full lips.' & $liptalk = 'full lips' & $liptalk2 = 'plump lips' & $liptalk3 = 'full lips'
  192. if pcs_lip = 4:$pcs_lip = 'You have huge, thick<<$pcs_lipbalm>> lips.' & $liptalk = 'thick lips' & $liptalk2 = 'thick lips' & $liptalk3 = 'thick lips'
  193. '<center>Adjust the size of your lips to match your <a href="exec:view''images/avatar.jpg''">image</a>:</center>'
  194. *nl
  195. '<center><i><<$pcs_lip>></i></center>'
  196. *nl
  197. if pcs_lip < 4:'<center><a href="exec:pcs_lip += 1 & gs ''begin'', ''lip''">Bigger lips</a></center>'
  198. if pcs_lip > 0:'<center><a href="exec:pcs_lip -= 1 & gs ''begin'', ''lip''">Smaller lips</a></center>'
  199. act'<center><b>Done</b></center>': gt'begin','description_real_character'
  200. end
  201. if $ARGS[0] = 'eyes':
  202. cls
  203. '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
  204. if player_avatar = 1:
  205. '<center><img HEIGHT = 478 src="images/avatar.jpg"></center>'
  206. else
  207. '<center><img <<$set_imgh>> src="<<FUNC(''$face_image'')>>"></center>'
  208. end
  209. *nl
  210. if pcs_eyecol = 0:$pcs_eyecol = 'brown' & $glacol2 = 'brown'
  211. if pcs_eyecol = 1:$pcs_eyecol = 'gray' & $glacol2 = 'gray'
  212. if pcs_eyecol = 2:$pcs_eyecol = 'green' & $glacol2 = 'green'
  213. if pcs_eyecol = 3:$pcs_eyecol = 'blue' & $glacol2 = 'blue'
  214. if glass <= 0:$glass = '' & glassvnesh = 0
  215. if glass = 1:$glass = ' You wear silly glasses in a cheap frame.' & glassvnesh = 10
  216. if pcs_lashes > 2:pcs_lashes = 2
  217. if pcs_lashes = 0:$pcs_lashes = 'with short eyelashes'
  218. if pcs_lashes = 1:$pcs_lashes = 'with normal eyelashes'
  219. if pcs_lashes = 2:$pcs_lashes = 'with long eyelashes'
  220. if pcs_eyesize > 3:pcs_eyesize = 3
  221. if pcs_eyesize = 0:$glaza = 'You have small <a href="exec:gs ''begin'', ''eye color'' & gs ''begin'', ''eyes''"><<$pcs_eyecol>></a> eyes, <<$pcs_lashes>>.<<$glass>>' & $glaza2 = '<<$pcs_eyecol>> eyes' & $glaza3 = '<<$glacol2>> eyes'
  222. if pcs_eyesize = 1:$glaza = 'You have expressive <a href="exec:gs ''begin'', ''eye color'' & gs ''begin'', ''eyes''"><<$pcs_eyecol>></a> eyes, <<$pcs_lashes>>.<<$glass>>' & $glaza2 = 'expressive <<$pcs_eyecol>> eyes' & $glaza3 = 'expressive <<$glacol2>> eyes'
  223. if pcs_eyesize = 2:$glaza = 'You have large <a href="exec:gs ''begin'', ''eye color'' & gs ''begin'', ''eyes''"><<$pcs_eyecol>></a> eyes, <<$pcs_lashes>>.<<$glass>>' & $glaza2 = 'big <<$pcs_eyecol>> eyes' & $glaza3 = 'high <<$glacol2>> eyes'
  224. if pcs_eyesize = 3:$glaza = 'You have huge <a href="exec:gs ''begin'', ''eye color'' & gs ''begin'', ''eyes''"><<$pcs_eyecol>></a> eyes, <<$pcs_lashes>>.<<$glass>>' & $glaza2 = 'great <<$pcs_eyecol>> eyes' & $glaza3 = 'great <<$glacol2>> eyes'
  225. if player_avatar = 1:
  226. '<center>Adjust your eyes and eyelashes to match your avatar. Please note, glasses choice may be overridden by your starting personality choice (e.g. bookworms/nerds will always start with glasses).</center>'
  227. else
  228. '<center>Please note, glasses choice may be overridden by your starting personality choice (e.g. bookworms/nerds will always start with glasses).</center>'
  229. end
  230. *nl
  231. '<center><i><<$glaza>></i></center>'
  232. *nl
  233. if pcs_lashes < 2:'<center><a href="exec:pcs_lashes += 1 & gs ''begin'', ''eyes''">Lengthen lashes</a></center>'
  234. if pcs_lashes > 0:'<center><a href="exec:pcs_lashes -= 1 & gs ''begin'', ''eyes''">Shorten lashes</a></center>'
  235. if pcs_eyesize < 3:'<center><a href="exec:pcs_eyesize += 1 & gs ''begin'', ''eyes''">Larger eyes</a></center>'
  236. if pcs_eyesize > 0:'<center><a href="exec:pcs_eyesize -= 1 & gs ''begin'', ''eyes''">Smaller eyes</a></center>'
  237. if glass = 0:'<center><a href="exec:glass = 1 & gs ''begin'', ''eyes''">Wear glasses</a></center>'
  238. if glass = 1:'<center><a href="exec:glass = 0 & gs ''begin'', ''eyes''">Remove glasses</a></center>'
  239. if player_avatar = 1:
  240. act'<center><b>Done</b></center>': gt'begin','description_real_character'
  241. elseif $start_type = 'nt':
  242. act'<center><b>Done</b></center>': gt 'preCUST', 'NTStart2'
  243. elseif $start_type = 'sgs':
  244. act'<center><b>Done</b></center>': gt 'preCUST', 'SGStart'
  245. else
  246. act'<center><b>Done</b></center>': gt 'preCUST', 'TGStart'
  247. end
  248. end
  249. if $ARGS[0] = 'eye color':
  250. pcs_eyecol += 1
  251. if pcs_eyecol > 3: pcs_eyecol = 0
  252. end
  253. if $ARGS[0] = 'birthday':
  254. cls
  255. '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
  256. if csb_start ! 1:
  257. if player_avatar = 1:
  258. '<center><img HEIGHT = 478 src="images/avatar.jpg"></center>'
  259. else
  260. '<center><img <<$set_imgh>> src="<<FUNC(''$face_image'')>>"></center>'
  261. end
  262. else
  263. '<center><img <<$set_imgh>> src="images/pre/csb/petercsb.jpg"></center>'
  264. end
  265. '<center>Choose your date of birth:</center>'
  266. *nl
  267. if birthyear = 0: birthyear = 1998
  268. if birthmonth = 0: birthmonth = 4
  269. if birthday = 0: birthday = 1
  270. if birthmonth = 2:
  271. if ((birthyear mod 4 = 0) and (birthyear mod 100 ! 0)) or (birthyear mod 400 = 0):
  272. monthdays = 29
  273. else
  274. monthdays = 28
  275. end
  276. elseif birthmonth = 4 or birthmonth = 6 or birthmonth = 9 or birthmonth = 11:
  277. monthdays = 30
  278. else
  279. monthdays = 31
  280. end
  281. if birthmonth > 12: birthmonth = 12
  282. if birthmonth < 1: birthmonth = 1
  283. if birthday < 1: birthday = 1
  284. if birthday > monthdays: birthday = monthdays
  285. if birthday < 10 and birthmonth < 10:
  286. '<center>Your birthday: <B>0<<birthmonth>>/0<<birthday>></B> (MM/DD)</center>'
  287. elseif birthday < 10 and birthmonth >= 10:
  288. '<center>Your birthday: <B><<birthmonth>>/0<<birthday>></B> (MM/DD)</center>'
  289. elseif birthday >= 10 and birthmonth < 10:
  290. '<center>Your birthday: <B>0<<birthmonth>>/<<birthday>></B> (MM/DD)</center>'
  291. elseif birthday >= 10 and birthmonth >= 10:
  292. '<center>Your birthday: <B><<birthmonth>>/<<birthday>></B> (MM/DD)</center>'
  293. end
  294. *nl
  295. '<center><a href="exec:birthday += 5 & gs ''begin'', ''birthday''">+5 Days</a></center>'
  296. '<center><a href="exec:birthday += 1 & gs ''begin'', ''birthday''">+1 Day</a></center>'
  297. '<center><a href="exec:birthday -= 1 & gs ''begin'', ''birthday''">-1 Day</a></center>'
  298. '<center><a href="exec:birthday -= 5 & gs ''begin'', ''birthday''">-5 Days</a></center>'
  299. '<center><a href="exec:birthmonth = 1 & gs ''begin'', ''birthday''">January</a></center>'
  300. '<center><a href="exec:birthmonth = 2 & gs ''begin'', ''birthday''">February</a></center>'
  301. '<center><a href="exec:birthmonth = 3 & gs ''begin'', ''birthday''">March</a></center>'
  302. '<center><a href="exec:birthmonth = 4 & gs ''begin'', ''birthday''">April</a></center>'
  303. '<center><a href="exec:birthmonth = 5 & gs ''begin'', ''birthday''">May</a></center>'
  304. '<center><a href="exec:birthmonth = 6 & gs ''begin'', ''birthday''">June</a></center>'
  305. '<center><a href="exec:birthmonth = 7 & gs ''begin'', ''birthday''">July</a></center>'
  306. '<center><a href="exec:birthmonth = 8 & gs ''begin'', ''birthday''">August</a></center>'
  307. '<center><a href="exec:birthmonth = 9 & gs ''begin'', ''birthday''">September</a></center>'
  308. '<center><a href="exec:birthmonth = 10 & gs ''begin'', ''birthday''">October</a></center>'
  309. '<center><a href="exec:birthmonth = 11 & gs ''begin'', ''birthday''">November</a></center>'
  310. '<center><a href="exec:birthmonth = 12 & gs ''begin'', ''birthday''">December</a></center>'
  311. if csb_start ! 1:
  312. if player_avatar = 1:
  313. act'<center><b>Done</b></center>': gt 'begin', 'description_real_character'
  314. else
  315. act'<center><b>Done</b></center>': gt 'preSYS', 'SGStart2'
  316. end
  317. else
  318. act'<center><b>Done</b></center>': gt 'preSys', 'CSBStart'
  319. end
  320. end
  321. --- begin ---------------------------------