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[fixed] more hunter schedule and timing tweaks

3xpurt 5 years ago
parent
commit
fba3f364e6
3 changed files with 23 additions and 22 deletions
  1. 1 1
      locations/hunter_ambient.qsrc
  2. 3 2
      locations/swamp_woods.qsrc
  3. 19 19
      locations/swamphouse.qsrc

+ 1 - 1
locations/hunter_ambient.qsrc

@@ -272,7 +272,7 @@ if $ARGS[0] = 'schedule':
 		end
 		end
 	end
 	end
 	if sunWeather = 1 and temper >= 15:hunters_outside = 1
 	if sunWeather = 1 and temper >= 15:hunters_outside = 1
-	if sunWeather = 0 or temper < 15:hunters_inside = 1
+	if sunWeather = 0 and temper < 15:hunters_inside = 1
 end
 end
 
 
 if $ARGS[0] = 'bring_food':
 if $ARGS[0] = 'bring_food':

+ 3 - 2
locations/swamp_woods.qsrc

@@ -51,6 +51,7 @@ if $ARGS[0] = 'start':
 	end
 	end
 
 
 	act 'Try to circle around the swamp':
 	act 'Try to circle around the swamp':
+		!no one likes to be trapped. Need to update gadfrestswamp with pcs_bushcraft method, but there should always be an option to try, no matter how low the skill.
 		*clr & cla
 		*clr & cla
 		if pcs_bushcraft < 15:
 		if pcs_bushcraft < 15:
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/thinks1.jpg"></center>'
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/thinks1.jpg"></center>'
@@ -65,7 +66,7 @@ if $ARGS[0] = 'start':
 			act 'Stay around for now': gt 'swamp_woods', 'start'
 			act 'Stay around for now': gt 'swamp_woods', 'start'
 			act 'Try anyway':
 			act 'Try anyway':
 				*clr & cla
 				*clr & cla
-				minut += 180
+				minut += 30
 				nearby_woods_check = rand(1,10)
 				nearby_woods_check = rand(1,10)
 
 
 				if nearby_woods_check = 1:
 				if nearby_woods_check = 1:
@@ -120,7 +121,7 @@ if $ARGS[0] = 'start':
 				end
 				end
 			end
 			end
 		else
 		else
-			minut += 120
+			minut += 30
 
 
 			!Make it back without effort
 			!Make it back without effort
 			if $clothingworntype ! 'nude':
 			if $clothingworntype ! 'nude':

+ 19 - 19
locations/swamphouse.qsrc

@@ -307,50 +307,52 @@ if $ARGS[0] = 'start':
 	end
 	end
 	!hunters are invited to the table
 	!hunters are invited to the table
 	if hunters_drink = 1 and hunters_inside = 1 and huntersKnowSlut = 0 and hunter_refuse = 0:
 	if hunters_drink = 1 and hunters_inside = 1 and huntersKnowSlut = 0 and hunter_refuse = 0:
-		cla
-		*clr
 		gs 'stat'
 		gs 'stat'
-		*clr & cla
 		minut += 1
 		minut += 1
 		temp_sh = rand(1,4)
 		temp_sh = rand(1,4)
 		gs 'stat'
 		gs 'stat'
 
 
 		if temp_sh = 1:
 		if temp_sh = 1:
+			*clr & cla
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterstable.jpg"></center>'
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterstable.jpg"></center>'
 			'You enter the hut and notice the plastered hunters.'
 			'You enter the hut and notice the plastered hunters.'
 			'"Oh look who''s showed up. <<$pcs_nickname>>, come, join us for a drink!" they invite you in.'
 			'"Oh look who''s showed up. <<$pcs_nickname>>, come, join us for a drink!" they invite you in.'
-			act 'Join': gs 'swamphouse', 'hunterstable'
+			act 'Join them at the table': gs 'swamphouse', 'hunterstable'
 			act 'Politely decline': hunter_refuse = 1 & gt 'swamphouse', 'start'
 			act 'Politely decline': hunter_refuse = 1 & gt 'swamphouse', 'start'
 		end
 		end
 		if temp_sh = 2:
 		if temp_sh = 2:
+			*clr & cla
 			huntersAndreiQw += 1
 			huntersAndreiQw += 1
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/andreihanter.jpg"></center>'
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/andreihanter.jpg"></center>'
 			'You enter the hut and notice the plastered hunters.'
 			'You enter the hut and notice the plastered hunters.'
 			'Oh, <<$pcs_nickname>>, come join us for a drink!" said Andrei.'
 			'Oh, <<$pcs_nickname>>, come join us for a drink!" said Andrei.'
-			act 'Join': gs 'swamphouse', 'hunterstable'
+			act 'Join them at the table': gs 'swamphouse', 'hunterstable'
 			act 'Politely decline': hunter_refuse = 1 & gt 'swamphouse', 'start'
 			act 'Politely decline': hunter_refuse = 1 & gt 'swamphouse', 'start'
 		end
 		end
 		if temp_sh = 3:
 		if temp_sh = 3:
+			*clr & cla
 			huntersSergeiQw += 1
 			huntersSergeiQw += 1
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/sergeihanter.jpg"></center>'
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/sergeihanter.jpg"></center>'
 			'You enter the hut and notice the plastered hunters.'
 			'You enter the hut and notice the plastered hunters.'
 			'Oh, <<$pcs_nickname>>, come join us for a drink!" Sergei says noticing you entering.'
 			'Oh, <<$pcs_nickname>>, come join us for a drink!" Sergei says noticing you entering.'
-			act 'Join': gs 'swamphouse', 'hunterstable'
+			act 'Join them at the table': gs 'swamphouse', 'hunterstable'
 			act 'Politely decline': hunter_refuse = 1 & gt 'swamphouse', 'start'
 			act 'Politely decline': hunter_refuse = 1 & gt 'swamphouse', 'start'
 		end
 		end
 		if temp_sh = 4:
 		if temp_sh = 4:
+			*clr & cla
 			huntersIgorQw += 1
 			huntersIgorQw += 1
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/igorhanter.jpg"></center>'
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/igorhanter.jpg"></center>'
 			'You enter the hut and notice the plastered hunters.'
 			'You enter the hut and notice the plastered hunters.'
 			'Oh, <<$pcs_nickname>>, come join us for a drink!" Igor shouts ignoring the other conversation.'
 			'Oh, <<$pcs_nickname>>, come join us for a drink!" Igor shouts ignoring the other conversation.'
-			act 'Join': gs 'swamphouse', 'hunterstable'
+			act 'Join them at the table': gs 'swamphouse', 'hunterstable'
 			act 'Politely decline': hunter_refuse = 1 & gt 'swamphouse', 'start'
 			act 'Politely decline': hunter_refuse = 1 & gt 'swamphouse', 'start'
 		end
 		end
 	elseif hunters_breakfast = 1 or hunters_lunch = 1:
 	elseif hunters_breakfast = 1 or hunters_lunch = 1:
+		*clr & cla
 		'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterstable.jpg"></center>'
 		'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterstable.jpg"></center>'
 		'You went into the hut and notice that the hunters have prepared breakfast.'
 		'You went into the hut and notice that the hunters have prepared breakfast.'
 		'"Oh, <<$pcs_nickname>>, you''re just in time, come join us!"'
 		'"Oh, <<$pcs_nickname>>, you''re just in time, come join us!"'
-		act 'Join': gs 'swamphouse', 'hunterstable'
+		act 'Join them at the table': gs 'swamphouse', 'hunterstable'
 		act 'Politely decline': hunter_refuse = 1 & gt 'swamphouse', 'start'
 		act 'Politely decline': hunter_refuse = 1 & gt 'swamphouse', 'start'
 	end
 	end
 
 
@@ -373,13 +375,12 @@ if $ARGS[0] = 'start':
 		if pcs_horny >= 40 and pcs_horny < 70:'"Come and get me..." is all you manage to say before spreading your legs.'
 		if pcs_horny >= 40 and pcs_horny < 70:'"Come and get me..." is all you manage to say before spreading your legs.'
 		if pcs_horny >= 70:'"I was hoping this would happen," you think to yourself, feeling your wet pussy screaming with desire. You jump on him, taking charge, leaving him stunned about who wants it more.'
 		if pcs_horny >= 70:'"I was hoping this would happen," you think to yourself, feeling your wet pussy screaming with desire. You jump on him, taking charge, leaving him stunned about who wants it more.'
 
 
-		act 'Go': gt 'huntersex', 'sluthomesex'
+		act 'Go with him': gt 'huntersex', 'sluthomesex'
 	end
 	end
 end
 end
 
 
 if $ARGS[0] = 'stove':
 if $ARGS[0] = 'stove':
-	cla
-	*clr
+	*clr & cla
 	$loc = 'swamphouse'
 	$loc = 'swamphouse'
 	$metka = 'stove'
 	$metka = 'stove'
 	menu_off = 1
 	menu_off = 1
@@ -817,8 +818,7 @@ if $ARGS[0] = 'hunterstableBJ':
 end
 end
 
 
 if $ARGS[0] = 'hunterstable':
 if $ARGS[0] = 'hunterstable':
-	cla
-	*clr
+	*clr & cla
 	menu_off = 1
 	menu_off = 1
 	minut += 1
 	minut += 1
 	smokertemp = rand(1,3)
 	smokertemp = rand(1,3)
@@ -835,7 +835,7 @@ if $ARGS[0] = 'hunterstable':
 	end
 	end
 
 
 	if hunters_drink = 1:
 	if hunters_drink = 1:
-		act 'Drink vodka':
+		act 'Drink vodka (0:15)':
 			*clr & cla
 			*clr & cla
 			minut += 1
 			minut += 1
 			gs 'drugs', 'alcohol', 'vodka', 1
 			gs 'drugs', 'alcohol', 'vodka', 1
@@ -847,7 +847,7 @@ if $ARGS[0] = 'hunterstable':
 
 
 			act 'Continue': gs 'swamphouse', 'hunterstable'
 			act 'Continue': gs 'swamphouse', 'hunterstable'
 		end
 		end
-		act 'Drink beer':
+		act 'Drink beer (0:15)':
 			*clr & cla
 			*clr & cla
 			minut += 15
 			minut += 15
 			gs 'drugs', 'alcohol', 'beer', 1
 			gs 'drugs', 'alcohol', 'beer', 1
@@ -859,10 +859,10 @@ if $ARGS[0] = 'hunterstable':
 
 
 			act 'Continue': gs 'swamphouse', 'hunterstable'
 			act 'Continue': gs 'swamphouse', 'hunterstable'
 		end
 		end
-		act 'Eat a snack':
+		act 'Eat a snack (0:15)':
 			gs 'food', 'snack'
 			gs 'food', 'snack'
 			*clr & cla
 			*clr & cla
-			minut += 30
+			minut += 15
 			gs 'stat'
 			gs 'stat'
 
 
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/snack1.'+rand(1,2)+'.jpg"></center>'
 			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/snack1.'+rand(1,2)+'.jpg"></center>'
@@ -870,7 +870,7 @@ if $ARGS[0] = 'hunterstable':
 			'You grab something to eat, so you don''t get drunk to quickly.'
 			'You grab something to eat, so you don''t get drunk to quickly.'
 			act 'Continue': gs 'swamphouse', 'hunterstable'
 			act 'Continue': gs 'swamphouse', 'hunterstable'
 		end
 		end
-		act 'Chat':
+		act 'Chat (0:15)':
 			*clr & cla
 			*clr & cla
 			minut += 15
 			minut += 15
 			if huntersAndreiQw < 10:huntersAndreiQw += 1
 			if huntersAndreiQw < 10:huntersAndreiQw += 1
@@ -1636,7 +1636,7 @@ if $ARGS[0] = 'hunterstable':
 			end
 			end
 		end
 		end
 	elseif hunters_lunch = 1 or hunters_breakfast = 1 or hunters_evening = 1:
 	elseif hunters_lunch = 1 or hunters_breakfast = 1 or hunters_evening = 1:
-		act 'Eat a meal':
+		act 'Eat a meal (0:15)':
 			gs 'food', 'm_meal'
 			gs 'food', 'm_meal'
 		end
 		end
 		act 'Chat (0:15)':
 		act 'Chat (0:15)':