Istoricul angajamentelor

Autor SHA1 Permisiunea de a trimite mesaje. Dacă este dezactivată, utilizatorul nu va putea trimite nici un fel de mesaj Data
  Spackled Lanturn 465ac7dc1d [fixed] extracted the near identical logic used by all the local pav and city driving actions to a single place (the only one that was different (aside from bugs in the text displayed to players that said drives that took five minutes took an hour) was driving to pav's old district, but I believe that's just something that was left over from when the old district wasn't part of pav), cutting the size of carF by about 1/3 3 ani în urmă
  Spackled Lanturn 4463bc1641 [changed] made the player's car accessible from the red light district and added five minutes passing when accessing the car in the industrial district or red light district when the car is parked somewhere that takes five minutes to walk to from where the player currently is 3 ani în urmă
  Spackled Lanturn f6025ec327 [fixed] extracted the near identical logic used by all the local pav and city driving actions to a single place (the only one that was different (aside from bugs in the text displayed to players that said drives that took five minutes took an hour) was driving to pav's old district, but I believe that's just something that was left over from when the old district wasn't part of pav), cutting the size of carF by about 1/3 3 ani în urmă
  dalu98 2632b62ff9 [fixed] Update path in `build.sh` 3 ani în urmă
  slonon f661878a12 [fixes] restores broken twin request quest you can get from Pavlin at the hotel 3 ani în urmă
  dalu98 e0993ec75e Fix path problem when using build.sh 4 ani în urmă
  Spackled Lanturn 072cdea5a0 [added] made the player's car accessible from the red light district and added five minutes passing when accessing the car in the industrial district or red light district when the car is parked somewhere that takes five minutes to walk to from where the player currently is 3 ani în urmă
  Spackled Lanturn 1a09491b41 [text edit] clean up avt 3 ani în urmă
  Spackled Lanturn 74bf55923b [fixed] extract the common car examining and buying logic to shared logic called with gt, reducing the size of autotraidF by 161 lines or a little under 50% 3 ani în urmă
  Spackled Lanturn 0136feb664 [text edit] clean up autotraidF 3 ani în urmă
  Spackled Lanturn b92b4561c1 [fixed] or or --> or 3 ani în urmă
  Spackled Lanturn 49c8007f2d [fixed] extract the common car buying logic to shared logic called with gt, reducing the size of autosalonF by about 390 lines or about 2/3 3 ani în urmă
  Spackled Lanturn de38e79a90 [text edit] clean up autosalonF 3 ani în urmă
  Spackled Lanturn ba41e58642 [fixed] remove the massive amount of unnecessary copypasting in carF1 and removed remaining uses of the cartraid variable, reducing the size of carF1 by over 500 lines or about 85% 3 ani în urmă
  Spackled Lanturn f0d4c95826 [fixed] fix some bugs where it was possible to drive to the city industrial area train station (19) and the city island (25) without going on the highway but not the other way around. the city industrial train station issue looks like it was missed when the car code was cleaned up and the various locations were split into different blocks (city, pavlovsk, and other). the city island issue looks like a result of that logic being added before the island was created and before the car code was refactored so that having that guard is no longer needed 3 ani în urmă
  Spackled Lanturn da07296f63 [fixed] remove the cartraid variable used to distinguish whether carF1 is being called from autosalonF or autotraidF as autotraidF does not actually access carF1 3 ani în urmă
  Spackled Lanturn 57f8b6110d [text edit] clean up carF 3 ani în urmă
  Spackled Lanturn 031a3c2735 [text edit] changed a line in the Vika brothel intro scene to make it more clear where it is. the player can't walk from the island to the red light district, and they aren't the same neighborhood 3 ani în urmă
  Spackled Lanturn c3b1c2d505 [fixed] the brothel Vika works at is in the red light district, not the city residential area, so the player should be in the red light district when they leave 3 ani în urmă
  Spackled Lanturn 1e6de54f4f [fixed] simplify a few conditionals. make the code for buying 10 joints worth of weed actually show up if you have the right amount of money and make the associated text say you are buying 10, not 5 3 ani în urmă
  Spackled Lanturn 4339d47fcf [text edit] clean up metro 3 ani în urmă
  KevinSmarts 5dbdc22ac4 Merge remote-tracking branch 'Spackled_Lanturn/minor-fixes' 3 ani în urmă
  KevinSmarts 417c7cb23f Merge remote-tracking branch 'slanon/master' 3 ani în urmă
  KevinSmarts 919c2d58c9 Merge branch 'master' of https://git.catrenelle.com/Kevin_Smarts/glife 3 ani în urmă
  KevinSmarts 39992fa7ff [fixed] duplitcate loops causing crashes 3 ani în urmă
  Spackled Lanturn a9e10bfb04 [text edit] clean up bordelv 3 ani în urmă
  Spackled Lanturn 22b9e6fb77 [text edit] anouncement --> announcement 3 ani în urmă
  rachels ab873bb0db fix a few bugs realated to resizing 3 ani în urmă
  Spackled Lanturn 470bff3980 [text edit] clean up tatiana_lab 3 ani în urmă
  slonon 4819de7c36 Removes obsolete variables 'SiSonWork' and 'SiSgdk' 3 ani în urmă