# music_buskingevents
if $ARGS[0] = 'busking':
minut += ml_buskingtime
instrmusic_exp += rand(1,3)
vokal_exp += rand(1,3)
ml_busking['busking_count'] += 1
ml_busking['busking_time'] += ml_buskingtime
if perform_lvl < 50: perform_exp += rand(1,3)
*clr & cla
gs 'music_buskingevents', 'calculate_tips', $ARGS[1]
money += ml_tipsearned
gs 'stat'
dynamic '<<$ARGS[1]>>_music += rand(0,3)'
ml_performance['total_time_performed'] += ml_buskingtime
ml_performance['performed_minutes'] += ml_buskingtime
ml_busking['busking_count'] += 1
ml_busking['busking_time'] += ml_buskingtime
ml_busking['total_earnings'] += ml_tipsearned
!! TODO: More meat to the scene.
'
> src="images/pc/activities/music/guitarf'+ rand(1,2) +'.jpg">'
'You start to play the songs you know, pushing your open guitar case forward a little in case people drop some change there.' + iif(ml_online['account'] = 1 and ml_online['active'] = 1, ' You also set up the sign with the link to your webprofile.', '') + ' After playing for an hour you have made <> P in tips.'
!! act 'Finish': gt $curloc, 'start'
!! Random events come here. The displayed actions depend on the event
ml_rand_event = rand(0,100)
if ml_rand_event <= 10 and $ARGS[1] = 'pav' and npc_rel['A144'] > 40:
gs 'music_buskingevents', 'anushka'
!! elseif ml_rand_event < 15 and $ARGS[1] = 'pav' and ((npc_rel['A20'] < 20 or npc_rel['A21'] < 20):
!! TODO: if the gopniks don''t like the PC and/or her music is awful, there is a chance that Lena and Lera harasses her.
!! gs 'music_buskingevents', 'lena_and_lera', 1
!! elseif ml_rand_event < 15 and $ARGS[1] = 'pav' and ( (npc_rel['A20'] < 40 or npc_rel['A21'] < 40) and (pcs_instrmusic < 30 or pcs_perform < 30 or pcs_vokal < 30) ):
!! gs 'music_buskingevents', 'lena_and_lera', 2
else
act 'Finish': gt $curloc, 'start'
end
end
if $ARGS[0] = 'calculate_tips':
if $ARGS[1] = 'city':
ml_location_mod = 30
elseif $ARGS[1] = 'pav':
ml_location_mod = 0
elseif $ARGS[1] = 'oldtown':
ml_location_mod = 15
end
if week >= 5: ml_time_mod += 10
if hour >= 17: ml_time_mod += 10
ml_time_loc_mod = (ml_location_mod + ml_time_mod)
ml_tipsmax = ((pcs_instrmusic + pcs_vokal + pcs_perform + ((hotcat-4)*35)) * ml_time_loc_mod)/5
ml_tipsearned = (max(rand(ml_time_loc_mod,ml_tipsmax),0)*ml_buskingtime) / 60
killvar 'ml_location_mod'
killvar 'ml_time_mod'
killvar 'ml_tipsmax'
killvar 'ml_time_loc_mod'
end
if $ARGS[0] = 'anushka':
!!TODO: A few scenarios: Friends, besties, neutral. Player is an awful, bad, ok, good musician. Anushka has seen PC play music before (either busking or they played together).
npc_rel['A144'] += 2
*nl
'As you stop playing and get ready to pack up you spot <<$npc_firstname[''A144'']>> standing not far from you, watching you quietly.'
if npc_rel['A144'] > 60:
'As she notices that you saw her she grins and starts to walk up to you "I didn''t know you turned into a wandering minstrel, <<$pcs_nickname>>."'
elseif pcs_instrmusic > 35 and pcs_vokal > 35:
'As she notices that you saw her, she nods "Not bad, <<$pcs_nickname>>. I have things to do though, see you at school." she says and walks off.'
else
'As she notices that you saw her, she just shakes her head with a smirk and walks off.'
end
act 'Finish': gt $curloc, 'start'
end
if $ARGS[0] = 'lena_and_lera':
!!TODO: Harassment scene
mood -= 10
*nl
'Lena and Lera harasses <<$pcs_nickname>>'
act 'Finish': gt $curloc, 'start'
end
--- music_buskingevents ---------------------------------