:: fight_npcdata
<<set $here = 'fight_npcdata'>>
<<set $ARGS = $location_var[$here]>>
<!-- !2021/05/06-->
<!-- !!{  Add an NPC of this type to a Team for a fight
$ARGS[0] = The NPC Name or Type (e.g: tatiana, gustav, rapist, mugger)
$ARGS[1] = Team to add the NPC to.  Can be 'pcs' or 'opp'.  Default is 'opp'
$ARGS[2] = (Optional) Name to give the NPC, Overrides built in name
Attributes that can be set:
name	= <<name of opponent>>
image	= opponent image ie. '<<image 'images/characters/city/tobi/tobi.jpg'>>'
def	= opponent defence
run	= Opponent running skill used for player escape
wrstlng	= Wrestling skill
kick	= Kicking
punch	= Power punch
jab	= Light punch
stren	= Strengh
agil	= Agility
vital	= vitality
react	= Reactions
health	= Health
willpwr	= willpower
shoot	= opponent marksmanship (only required if they are armed)
magik	= only if they have magic
mana	= only if they have magic
fog	= (tuman): Obscures vision, makes hitting harder.
clone	= (klon): Copies of the char that absorb 1 hit and disappear.  A char may have some number of them.
shield	= (defence): Shielding that absorbs damage before hitpoints.
dambonus	= (magweapbonus): damage added to melee attacks
init	= (initBonus): attack faster/first
stun	= (stunner): make target unable to act for some amount of time
spells	= comma delimited list of spell names
} -->
<<set $NPCFS_Team = $location_var[$here][1]>>
<<if $NPCFS_Team == ''>>
	<<set $NPCFS_Team = 'opp'>>
<</if>>
<<set $NPCFS_TeamSlot = dyneval('$result =arrsize(''$<<$NPCFS_Team>>_name'')')>>
<<if $location_var[$here][0] == 'gustav'>>
	<<setNPCFightStats  'name'  'Gustav'>>
	<<setNPCFightStats  'image'  'images/characters/city/jugo/jugopre.jpg'>>
	<<setNPCFightStats  'def'  100>>
	<<setNPCFightStats  'run'  75>>
	<<setNPCFightStats  'wrstlng'  75>>
	<<setNPCFightStats  'kick'  75>>
	<<setNPCFightStats  'punch'  85>>
	<<setNPCFightStats  'jab'  75>>
	<<setNPCFightStats  'stren'  250>>
	<<setNPCFightStats  'agil'  60>>
	<<setNPCFightStats  'vital'  200>>
	<<setNPCFightStats  'react'  50>>
	<<setNPCFightStats  'willpwr'  50>>
	<<setNPCFightStats  'shoot'  100>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
	<<set $fightEnding = 2>>
<</if>>
<<if $location_var[$here][0] == 'tatiana'>>
	<<setNPCFightStats  'name'  'Tatiana'>>
	<<setNPCFightStats  'image'  'images/characters/city/tatiana/magiclook.jpg'>>
	<<setNPCFightStats  'def'  30>>
	<<setNPCFightStats  'run'  75>>
	<<setNPCFightStats  'wrstlng'  10>>
	<<setNPCFightStats  'kick'  50>>
	<<setNPCFightStats  'punch'  50>>
	<<setNPCFightStats  'jab'  50>>
	<<setNPCFightStats  'stren'  30>>
	<<setNPCFightStats  'agil'  75>>
	<<setNPCFightStats  'vital'  100>>
	<<setNPCFightStats  'react'  60>>
	<<setNPCFightStats  'willpwr'  100>>
	<<setNPCFightStats  'shoot'  100>>
	<<setNPCFightStats  'magik'  1>>
	<<setNPCFightStats  'mana'  200>>
	<<setNPCFightStats  'spells'  'fog clone stun energo'>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
	<<set $fightEnding = 3>>
<</if>>
<<if $location_var[$here][0] == 'prostitute'>>
	<<setNPCFightStats  'name'  'Prostitute'>>
	<<setNPCFightStats  'image'  'images/locations/city/shared/streetwalker/working<<rand(1 4)>>.jpg'>>
	<<setNPCFightStats  'def'  rand(25 35)>>
	<<setNPCFightStats  'run'  rand(25 35)>>
	<<setNPCFightStats  'wrstlng'  rand(5 15)>>
	<<setNPCFightStats  'kick'  5>>
	<<setNPCFightStats  'punch'  rand(5 15)>>
	<<setNPCFightStats  'jab'  rand(5 15)>>
	<<setNPCFightStats  'stren'  rand(15 25)>>
	<<setNPCFightStats  'agil'  rand(25 35)>>
	<<setNPCFightStats  'vital'  rand(45 55)>>
	<<setNPCFightStats  'react'  rand(25 35)>>
	<<setNPCFightStats  'willpwr'  50>>
	<<setNPCFightStats  'shoot'  10>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
	<<set $fightEnding = 4>>
<</if>>
<<if $location_var[$here][0] == 'bandit'>>
	<<setNPCFightStats  'name'  'Bandit'>>
	<<setNPCFightStats  'image'  'images/locations/shared/street/mugger.jpg'>>
	<<setNPCFightStats  'def'  rand(5 15)>>
	<<setNPCFightStats  'run'  30>>
	<<setNPCFightStats  'wrstlng'  rand(5 15)>>
	<<setNPCFightStats  'kick'  0>>
	<<setNPCFightStats  'punch'  rand(5 15)>>
	<<setNPCFightStats  'jab'  rand(5 15)>>
	<<setNPCFightStats  'stren'  rand(95 115)>>
	<<setNPCFightStats  'agil'  rand(15 25)>>
	<<setNPCFightStats  'vital'  rand(65 75)>>
	<<setNPCFightStats  'react'  rand(15 25)>>
	<<setNPCFightStats  'willpwr'  50>>
	<<setNPCFightStats  'shoot'  10>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
	<<set $fightEnding = 5>>
<</if>>
<<if $location_var[$here][0] == 'prostitute2'>>
	<<setNPCFightStats  'name'  'Prostitute'>>
	<<setNPCFightStats  'image'  'images/locations/city/shared/streetwalker/working<<rand(1 4)>>.jpg'>>
	<<setNPCFightStats  'def'  10>>
	<<setNPCFightStats  'run'  50>>
	<<setNPCFightStats  'wrstlng'  10>>
	<<setNPCFightStats  'kick'  0>>
	<<setNPCFightStats  'punch'  10>>
	<<setNPCFightStats  'jab'  10>>
	<<setNPCFightStats  'stren'  50>>
	<<setNPCFightStats  'agil'  40>>
	<<setNPCFightStats  'vital'  60>>
	<<setNPCFightStats  'react'  30>>
	<<setNPCFightStats  'willpwr'  50>>
	<<setNPCFightStats  'shoot'  10>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
	<<set $fightEnding = 6>>
<</if>>
<<if $location_var[$here][0] == 'kisame'>>
	<<setNPCFightStats  'name'  'Kisame'>>
	<<setNPCFightStats  'image'  'images/characters/city/kisame/kisamev.jpg'>>
	<<setNPCFightStats  'def'  100>>
	<<setNPCFightStats  'run'  100>>
	<<setNPCFightStats  'wrstlng'  75>>
	<<setNPCFightStats  'kick'  0>>
	<<setNPCFightStats  'punch'  100>>
	<<setNPCFightStats  'jab'  100>>
	<<setNPCFightStats  'stren'  150>>
	<<setNPCFightStats  'agil'  100>>
	<<setNPCFightStats  'vital'  150>>
	<<setNPCFightStats  'react'  100>>
	<<setNPCFightStats  'willpwr'  100>>
	<<setNPCFightStats  'shoot'  100>>
	<<setNPCFightStats  'magik'  1>>
	<<setNPCFightStats  'mana'  500>>
	<<setNPCFightStats  'spells'  'leechmana flood blister sharkrockets'>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
	<<set $fightEnding = 7>>
<</if>>
<<if $location_var[$here][0] == 'rapist'>>
	<<setNPCFightStats  'name'  'Rapist'>>
	<<setNPCFightStats  'image'  'images/locations/shared/street/rapist.jpg'>>
	<<setNPCFightStats  'def'  rand(40 60)>>
	<<setNPCFightStats  'run'  rand(40 60)>>
	<<setNPCFightStats  'wrstlng'  rand(5 15)>>
	<<setNPCFightStats  'kick'  0>>
	<<setNPCFightStats  'punch'  rand(40 60)>>
	<<setNPCFightStats  'jab'  rand(40 60)>>
	<<setNPCFightStats  'stren'  rand(70 90)>>
	<<setNPCFightStats  'agil'  rand(30 50)>>
	<<setNPCFightStats  'vital'  rand(40 60)>>
	<<setNPCFightStats  'react'  rand(30 50)>>
	<<setNPCFightStats  'willpwr'  100>>
	<<setNPCFightStats  'shoot'  100>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
	<<set $fightEnding = 8>>
<</if>>
<<if $location_var[$here][0] == 'robber'>>
	<<setNPCFightStats  'name'  'Robber'>>
	<<setNPCFightStats  'image'  'images/locations/shared/street/mugger.jpg'>>
	<<setNPCFightStats  'def'  rand(40 60)>>
	<<setNPCFightStats  'run'  rand(40 60)>>
	<<setNPCFightStats  'wrstlng'  rand(5 15)>>
	<<setNPCFightStats  'kick'  0>>
	<<setNPCFightStats  'punch'  rand(40 60)>>
	<<setNPCFightStats  'jab'  rand(40 60)>>
	<<setNPCFightStats  'stren'  rand(60 80)>>
	<<setNPCFightStats  'agil'  rand(30 50)>>
	<<setNPCFightStats  'vital'  rand(40 60)>>
	<<setNPCFightStats  'react'  rand(30 50)>>
	<<setNPCFightStats  'willpwr'  100>>
	<<setNPCFightStats  'shoot'  100>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
	<<if rand(0,10) < 5>>
		<<set $fightEnding = 8>>
	<<else>>
		<<set $fightEnding = 9>>
	<</if>>
<</if>>
<<if $location_var[$here][0] == 'snatcher'>>
	<<setNPCFightStats  'name'  'Purse Snatcher'>>
	<<setNPCFightStats  'image'  'images/locations/shared/street/pursesnatch.jpg'>>
	<<setNPCFightStats  'def'  rand(40 60)>>
	<<setNPCFightStats  'run'  rand(40 60)>>
	<<setNPCFightStats  'wrstlng'  rand(5 15)>>
	<<setNPCFightStats  'kick'  0>>
	<<setNPCFightStats  'punch'  rand(40 60)>>
	<<setNPCFightStats  'jab'  rand(40 60)>>
	<<setNPCFightStats  'stren'  rand(60 80)>>
	<<setNPCFightStats  'agil'  rand(30 50)>>
	<<setNPCFightStats  'vital'  rand(40 60)>>
	<<setNPCFightStats  'react'  rand(30 50)>>
	<<setNPCFightStats  'willpwr'  100>>
	<<setNPCFightStats  'shoot'  100>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
	<<set $fightEnding = 9>>
<</if>>
<<if $location_var[$here][0] == 'dimka'>>
	<<setNPCFightStats  'name'  'Dimka'>>
	<<setNPCFightStats  'image'  'images/characters/shared/headshots_main/big1.jpg'>>
	<<setNPCFightStats  'def'  50>>
	<<setNPCFightStats  'run'  50>>
	<<setNPCFightStats  'wrstlng'  10>>
	<<setNPCFightStats  'kick'  0>>
	<<setNPCFightStats  'punch'  50>>
	<<setNPCFightStats  'jab'  50>>
	<<setNPCFightStats  'stren'  100>>
	<<setNPCFightStats  'agil'  40>>
	<<setNPCFightStats  'vital'  50>>
	<<setNPCFightStats  'react'  40>>
	<<setNPCFightStats  'willpwr'  100>>
	<<setNPCFightStats  'shoot'  100>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
	<<set $fightEnding = 10>>
<</if>>
<<if $location_var[$here][0] == 'stranger'>>
	<<setNPCFightStats  'name'  'Stranger'>>
	<<setNPCFightStats  'image'  'images/locations/shared/street/rapist.jpg'>>
	<<setNPCFightStats  'def'  10>>
	<<setNPCFightStats  'run'  20>>
	<<setNPCFightStats  'wrstlng'  10>>
	<<setNPCFightStats  'kick'  0>>
	<<setNPCFightStats  'punch'  10>>
	<<setNPCFightStats  'jab'  10>>
	<<setNPCFightStats  'stren'  100>>
	<<setNPCFightStats  'agil'  10>>
	<<setNPCFightStats  'vital'  50>>
	<<setNPCFightStats  'react'  10>>
	<<setNPCFightStats  'willpwr'  100>>
	<<setNPCFightStats  'shoot'  100>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
	<<set $fightEnding = 11>>
<</if>>
<<if $location_var[$here][0] == '<<npc 'A18'>><</npc>>'>>
	<<setNPCFightStats  'name'  '<<npc 'A18'>><</npc>>'>>
	<<setNPCFightStats  'image'  'images/characters/shared/headshots_main/18.jpg'>>
	<<setNPCFightStats  'def'  45>>
	<<setNPCFightStats  'run'  80>>
	<<setNPCFightStats  'wrstlng'  10>>
	<<setNPCFightStats  'kick'  10>>
	<<setNPCFightStats  'punch'  35>>
	<<setNPCFightStats  'jab'  35>>
	<<setNPCFightStats  'stren'  85>>
	<<setNPCFightStats  'agil'  75>>
	<<setNPCFightStats  'vital'  95>>
	<<setNPCFightStats  'react'  75>>
	<<setNPCFightStats  'willpwr'  45>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
	<<set $fightEnding = 12>>
<</if>>
<<if $location_var[$here][0] == 'stallion'>>
	<<setNPCFightStats  'name'  'Naked Man'>>
	<<setNPCFightStats  'image'  'images/locations/shared/street/rapist.jpg'>>
	<<setNPCFightStats  'def'  100>>
	<<setNPCFightStats  'run'  100>>
	<<setNPCFightStats  'wrstlng'  100>>
	<<setNPCFightStats  'kick'  100>>
	<<setNPCFightStats  'punch'  100>>
	<<setNPCFightStats  'jab'  100>>
	<<setNPCFightStats  'stren'  100>>
	<<setNPCFightStats  'agil'  300>>
	<<setNPCFightStats  'vital'  200>>
	<<setNPCFightStats  'react'  100>>
	<<setNPCFightStats  'willpwr'  100>>
	<<setNPCFightStats  'shoot'  10>>
	<<setNPCFightStats  'magik'  1>>
	<<setNPCFightStats  'mana'  200>>
	<<setNPCFightStats  'spells'  'clone energo'>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
	<<set $fightEnding = 13>>
<</if>>
<<if $location_var[$here][0] == 'ganggirl'>>
	<<setNPCFightStats  'name'  'Gang Girl'>>
	<<setNPCFightStats  'image'  'images/characters/shared/<<rand(31 60)>>.jpg'>>
	<<setNPCFightStats  'def'  rand(5 15)>>
	<<setNPCFightStats  'run'  rand(25 35)>>
	<<setNPCFightStats  'wrstlng'  rand(5 15)>>
	<<setNPCFightStats  'kick'  rand(5 15)>>
	<<setNPCFightStats  'punch'  rand(5 15)>>
	<<setNPCFightStats  'jab'  rand(5 15)>>
	<<setNPCFightStats  'stren'  rand(15 30)>>
	<<setNPCFightStats  'agil'  rand(25 35)>>
	<<setNPCFightStats  'vital'  rand(25 35)>>
	<<setNPCFightStats  'react'  rand(25 35)>>
	<<setNPCFightStats  'willpwr'  50>>
	<<setNPCFightStats  'shoot'  rand(25 35)>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
	<<set $fightEnding = 14>>
<</if>>
<<if $location_var[$here][0] == 'girls'>>
	<<setNPCFightStats  'name'  'The group of girls'>>
	<<setNPCFightStats  'image'  'images/locations/shared/street/girlgang.jpg'>>
	<<setNPCFightStats  'def'  50>>
	<<setNPCFightStats  'run'  50>>
	<<setNPCFightStats  'wrstlng'  10>>
	<<setNPCFightStats  'kick'  0>>
	<<setNPCFightStats  'punch'  50>>
	<<setNPCFightStats  'jab'  50>>
	<<setNPCFightStats  'stren'  100>>
	<<setNPCFightStats  'agil'  60>>
	<<setNPCFightStats  'vital'  60>>
	<<setNPCFightStats  'react'  60>>
	<<setNPCFightStats  'willpwr'  100>>
	<<setNPCFightStats  'shoot'  100>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
	<<set $fightEnding = 14>>
<</if>>
<<if $location_var[$here][0] == 'silvestr'>>
	<<setNPCFightStats  'name'  'Silvestr'>>
	<<setNPCFightStats  'image'  'images/characters/shared/headshots_main/248.jpg'>>
	<<setNPCFightStats  'def'  30>>
	<<setNPCFightStats  'run'  50>>
	<<setNPCFightStats  'wrstlng'  10>>
	<<setNPCFightStats  'kick'  10>>
	<<setNPCFightStats  'punch'  40>>
	<<setNPCFightStats  'jab'  30>>
	<<setNPCFightStats  'stren'  50>>
	<<setNPCFightStats  'agil'  45>>
	<<setNPCFightStats  'vital'  60>>
	<<setNPCFightStats  'react'  50>>
	<<setNPCFightStats  'willpwr'  25>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
	<<set $fightEnding = 15>>
<</if>>
<<if $location_var[$here][0] == 'bitch squad'>>
	<<setNPCFightStats  'name'  'The bitch squad'>>
	<<setNPCFightStats  'image'  'images/characters/pavlovsk/school/girl/katja/KWT14.jpg'>>
	<<setNPCFightStats  'def'  50>>
	<<setNPCFightStats  'run'  50>>
	<<setNPCFightStats  'wrstlng'  10>>
	<<setNPCFightStats  'kick'  0>>
	<<setNPCFightStats  'punch'  50>>
	<<setNPCFightStats  'jab'  50>>
	<<setNPCFightStats  'stren'  100>>
	<<setNPCFightStats  'agil'  60>>
	<<setNPCFightStats  'vital'  60>>
	<<setNPCFightStats  'react'  60>>
	<<setNPCFightStats  'willpwr'  100>>
	<<setNPCFightStats  'shoot'  100>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
	<<set $fightEnding = 16>>
<</if>>
<<if $location_var[$here][0] == 'btatiana'>>
	<<setNPCFightStats  'name'  'BTatiana'>>
	<<setNPCFightStats  'image'  'images/characters/city/btatiana/ST1.jpg'>>
	<<setNPCFightStats  'def'  55>>
	<<setNPCFightStats  'run'  100>>
	<<setNPCFightStats  'wrstlng'  1>>
	<<setNPCFightStats  'kick'  25>>
	<<setNPCFightStats  'punch'  25>>
	<<setNPCFightStats  'jab'  25>>
	<<setNPCFightStats  'stren'  5>>
	<<setNPCFightStats  'agil'  75>>
	<<setNPCFightStats  'vital'  75>>
	<<setNPCFightStats  'react'  85>>
	<<setNPCFightStats  'willpwr'  75>>
	<<setNPCFightStats  'shoot'  75>>
	<<setNPCFightStats  'magik'  1>>
	<<setNPCFightStats  'mana'  100>>
	<<setNPCFightStats  'spells'  'energo dambonus init'>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
	<<set $fightEnding = 17>>
<</if>>
<<if $location_var[$here][0] == 'sandbaggingana'>>
	<<setNPCFightStats  'name'  'Ana'>>
	<<setNPCFightStats  'image'  'images/characters/city/ana/action.jpg'>>
	<<setNPCFightStats  'def'  65>>
	<<setNPCFightStats  'run'  100>>
	<<setNPCFightStats  'wrstlng'  25>>
	<<setNPCFightStats  'kick'  35>>
	<<setNPCFightStats  'punch'  40>>
	<<setNPCFightStats  'jab'  35>>
	<<setNPCFightStats  'stren'  75>>
	<<setNPCFightStats  'agil'  110>>
	<<setNPCFightStats  'vital'  110>>
	<<setNPCFightStats  'react'  115>>
	<<setNPCFightStats  'willpwr'  75>>
	<<setNPCFightStats  'shoot'  75>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
	<<set $fightEnding = 18>>
<</if>>
<<if $location_var[$here][0] == 'anagopniks'>>
	<<setNPCFightStats  'name'  'Pissed Gopniks'>>
	<<setNPCFightStats  'image'  'images/characters/city/ana/gopniks.jpg'>>
	<<setNPCFightStats  'def'  60>>
	<<setNPCFightStats  'run'  60>>
	<<setNPCFightStats  'wrstlng'  20>>
	<<setNPCFightStats  'kick'  10>>
	<<setNPCFightStats  'punch'  60>>
	<<setNPCFightStats  'jab'  60>>
	<<setNPCFightStats  'stren'  100>>
	<<setNPCFightStats  'agil'  70>>
	<<setNPCFightStats  'vital'  70>>
	<<setNPCFightStats  'react'  70>>
	<<setNPCFightStats  'willpwr'  110>>
	<<setNPCFightStats  'shoot'  110>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
	<<set $fightEnding = 19>>
<</if>>
<<if $location_var[$here][0] == 'bossana'>>
	<<setNPCFightStats  'name'  'Ana'>>
	<<setNPCFightStats  'image'  'images/characters/city/ana/boss.jpg'>>
	<<setNPCFightStats  'def'  75>>
	<<setNPCFightStats  'run'  100>>
	<<setNPCFightStats  'wrstlng'  50>>
	<<setNPCFightStats  'kick'  50>>
	<<setNPCFightStats  'punch'  60>>
	<<setNPCFightStats  'jab'  50>>
	<<setNPCFightStats  'stren'  150>>
	<<setNPCFightStats  'agil'  150>>
	<<setNPCFightStats  'vital'  150>>
	<<setNPCFightStats  'react'  150>>
	<<setNPCFightStats  'willpwr'  75>>
	<<setNPCFightStats  'shoot'  75>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
	<<set $fightEnding = 20>>
<</if>>
<<if $location_var[$here][0] == 'gopnews_1'>>
	<<setNPCFightStats  'name'  'Vasan'>>
	<<setNPCFightStats  'image'  'images/characters/shared/headshots_main/102.jpg'>>
	<<setNPCFightStats  'def'  15>>
	<<setNPCFightStats  'run'  30>>
	<<setNPCFightStats  'wrstlng'  50>>
	<<setNPCFightStats  'kick'  10>>
	<<setNPCFightStats  'punch'  30>>
	<<setNPCFightStats  'jab'  20>>
	<<setNPCFightStats  'stren'  40>>
	<<setNPCFightStats  'agil'  30>>
	<<setNPCFightStats  'vital'  30>>
	<<setNPCFightStats  'react'  30>>
	<<setNPCFightStats  'willpwr'  25>>
	<<setNPCFightStats  'shoot'  35>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
<</if>>
<<if $location_var[$here][0] == 'gopnews_2'>>
	<<setNPCFightStats  'name'  'Bereza'>>
	<<setNPCFightStats  'image'  'images/characters/shared/headshots_main/103.jpg'>>
	<<setNPCFightStats  'def'  10>>
	<<setNPCFightStats  'run'  20>>
	<<setNPCFightStats  'wrstlng'  10>>
	<<setNPCFightStats  'kick'  0>>
	<<setNPCFightStats  'punch'  20>>
	<<setNPCFightStats  'jab'  10>>
	<<setNPCFightStats  'stren'  20>>
	<<setNPCFightStats  'agil'  20>>
	<<setNPCFightStats  'vital'  20>>
	<<setNPCFightStats  'react'  20>>
	<<setNPCFightStats  'willpwr'  15>>
	<<setNPCFightStats  'shoot'  15>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
<</if>>
<<if $location_var[$here][0] == 'gopnews_3'>>
	<<setNPCFightStats  'name'  'Konstantin'>>
	<<setNPCFightStats  'image'  'images/characters/shared/headshots_main/104.jpg'>>
	<<setNPCFightStats  'def'  10>>
	<<setNPCFightStats  'run'  20>>
	<<setNPCFightStats  'wrstlng'  10>>
	<<setNPCFightStats  'kick'  0>>
	<<setNPCFightStats  'punch'  20>>
	<<setNPCFightStats  'jab'  10>>
	<<setNPCFightStats  'stren'  20>>
	<<setNPCFightStats  'agil'  20>>
	<<setNPCFightStats  'vital'  20>>
	<<setNPCFightStats  'react'  20>>
	<<setNPCFightStats  'willpwr'  15>>
	<<setNPCFightStats  'shoot'  15>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
<</if>>
<<if $location_var[$here][0] == 'gopnews_4'>>
	<<setNPCFightStats  'name'  'Kostil'>>
	<<setNPCFightStats  'image'  'images/characters/shared/headshots_main/105.jpg'>>
	<<setNPCFightStats  'def'  10>>
	<<setNPCFightStats  'run'  20>>
	<<setNPCFightStats  'wrstlng'  10>>
	<<setNPCFightStats  'kick'  0>>
	<<setNPCFightStats  'punch'  20>>
	<<setNPCFightStats  'jab'  10>>
	<<setNPCFightStats  'stren'  20>>
	<<setNPCFightStats  'agil'  20>>
	<<setNPCFightStats  'vital'  20>>
	<<setNPCFightStats  'react'  20>>
	<<setNPCFightStats  'willpwr'  15>>
	<<setNPCFightStats  'shoot'  15>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
<</if>>
<<if $location_var[$here][0] == 'gopnews_5'>>
	<<setNPCFightStats  'name'  'Udmurt'>>
	<<setNPCFightStats  'image'  'images/characters/shared/headshots_main/106.jpg'>>
	<<setNPCFightStats  'def'  15>>
	<<setNPCFightStats  'run'  50>>
	<<setNPCFightStats  'wrstlng'  0>>
	<<setNPCFightStats  'kick'  0>>
	<<setNPCFightStats  'punch'  20>>
	<<setNPCFightStats  'jab'  20>>
	<<setNPCFightStats  'stren'  30>>
	<<setNPCFightStats  'agil'  20>>
	<<setNPCFightStats  'vital'  20>>
	<<setNPCFightStats  'react'  20>>
	<<setNPCFightStats  'willpwr'  15>>
	<<setNPCFightStats  'shoot'  15>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
<</if>>
<<if $location_var[$here][0] == 'gopnews_6'>>
	<<setNPCFightStats  'name'  'Gray'>>
	<<setNPCFightStats  'image'  'images/characters/shared/headshots_main/107.jpg'>>
	<<setNPCFightStats  'def'  75>>
	<<setNPCFightStats  'run'  100>>
	<<setNPCFightStats  'wrstlng'  20>>
	<<setNPCFightStats  'kick'  0>>
	<<setNPCFightStats  'punch'  40>>
	<<setNPCFightStats  'jab'  40>>
	<<setNPCFightStats  'stren'  50>>
	<<setNPCFightStats  'agil'  50>>
	<<setNPCFightStats  'vital'  50>>
	<<setNPCFightStats  'react'  50>>
	<<setNPCFightStats  'willpwr'  25>>
	<<setNPCFightStats  'shoot'  50>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
<</if>>
<<if $location_var[$here][0] == 'lena'>>
	<<setNPCFightStats  'name'  'Lena'>>
	<<setNPCFightStats  'image'  'images/characters/shared/headshots_main/20.jpg'>>
	<<setNPCFightStats  'def'  50>>
	<<setNPCFightStats  'run'  50>>
	<<setNPCFightStats  'wrstlng'  60>>
	<<setNPCFightStats  'kick'  60>>
	<<setNPCFightStats  'punch'  70>>
	<<setNPCFightStats  'jab'  65>>
	<<setNPCFightStats  'stren'  85>>
	<<setNPCFightStats  'agil'  70>>
	<<setNPCFightStats  'vital'  80>>
	<<setNPCFightStats  'react'  65>>
	<<setNPCFightStats  'willpwr'  90>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
<</if>>
<<if $location_var[$here][0] == 'lera'>>
	<<setNPCFightStats  'name'  'Lera'>>
	<<setNPCFightStats  'image'  'images/characters/shared/headshots_main/21.jpg'>>
	<<setNPCFightStats  'def'  30>>
	<<setNPCFightStats  'run'  40>>
	<<setNPCFightStats  'wrstlng'  30>>
	<<setNPCFightStats  'kick'  50>>
	<<setNPCFightStats  'punch'  50>>
	<<setNPCFightStats  'jab'  40>>
	<<setNPCFightStats  'stren'  70>>
	<<setNPCFightStats  'agil'  60>>
	<<setNPCFightStats  'vital'  70>>
	<<setNPCFightStats  'react'  60>>
	<<setNPCFightStats  'willpwr'  80>>
	<<setNPCFightStats  'health'  dyneval($calcNPCFightHealth)>>
<</if>>
<<if $location_var[$here][2] != ''>>
	<<setNPCFightStats  'name'  $ARGS[2]>>
<</if>>
:: setNPCFightStats_macro[widget]
<<widget 'setNPCFightStats'>>
	<!-- !! _args[0] = Attrib Name-->
	<!-- !! _args[1]/ARGS[1] = Value to set the Attribute-->
	<<set $NPCFS_Attrib = _args[0]>>
	<!-- ! See if Value passed is String or Number-->
	<<set $NPCFS_Value = _args[1]>>
	<<set $NPCFS_Value = _args[1]>>
	<<if $NPCFS_Value == ''>>
		<!-- !Numeric type Array-->
		<<run State.setVar($NPCFS_Team+'_'+$NPCFS_Attrib+'['+NPCFS_TeamSlot+']',$NPCFS_Value)>>
	<<else>>
		<!-- !String type Array-->
		<<run State.setVar($NPCFS_Team+'_'+$NPCFS_Attrib+'['+NPCFS_TeamSlot+']','$NPCFS_Value')>>
		<!-- !'''' colour fix for editing program-->
	<</if>>
<</widget>>
:: calcNPCFightHealth_macro[widget]
<<widget 'calcNPCFightHealth'>>
	<!-- FAILED TO CONVERT
	NPCFightStatStr = dyneval("result=<<$NPCFS_Team>>_stren[<<NPCFS_TeamSlot>>]")
-----
	<<set $NPCFightStatStr = dyneval("result=<<$NPCFS_Team>>_stren[ERROR: FAILED TO CONVERT LITERAL: """<<NPCFS_TeamSlot>>"""]")>>

-->
<<warn "CONVERSION ERROR eb9fbba6113917f8a99962ae4500328c">>
	<!-- FAILED TO CONVERT
	NPCFightStatVit = dyneval("result=<<$NPCFS_Team>>_vital[<<NPCFS_TeamSlot>>]")
-----
	<<set $NPCFightStatVit = dyneval("result=<<$NPCFS_Team>>_vital[ERROR: FAILED TO CONVERT LITERAL: """<<NPCFS_TeamSlot>>"""]")>>

-->
<<warn "CONVERSION ERROR d5c285d9286ea73c297cb699282ae14c">>
	<<set $result = $NPCFightStatStr * 5 + $NPCFightStatVit * 5>>
<</widget>>
