:: mother_help_in_house[event]
/*<<set $delin_beh -= 1>>*/
<<set _helpText = "<p>You offer to help <<npc 'A29' undefined 'your mother'>><</npc>> out around the house.</p>">>
<<either>>
	<<image "characters/pavlovsk/resident/mom/dishes.jpg">>
	_helpText
	<p><<npc 'A29' undefined 'Your mother'>><</npc>> asks you to do the dishes. You spend an hour washing the dishes in the kitchen.</p>
<<or>>
	<<image "characters/pavlovsk/resident/mom/cooking.jpg">>
	_helpText
	<p><<npc 'A29' undefined 'Your mother'>><</npc>> asks you to help cook for tonight's meals. You spend an hour in the kitchen helping out with the cooking.</p>
<<or>>
	<<image "characters/pavlovsk/resident/mom/sweep.jpg">>
	_helpText
	<p><<npc 'A29' undefined 'Your mother'>><</npc>> asks you to clean the floor. You spend an hour sweeping the floors of the apartment.</p>
<<or>>
	<<image "characters/pavlovsk/resident/mom/laundry.jpg">>
	_helpText
	<p><<npc 'A29' undefined 'Your mother'>><</npc>> asks you to do a load of laundry. You spend an hour taking a load of clothes to the laundry and washing them, before bringing them home and folding them.</p>
<<or>>
	<<image "characters/pavlovsk/resident/mom/iron.jpg">>
	_helpText
	<p><<npc 'A29' undefined 'Your mother'>><</npc>> asks you to iron some clothes. You spend an hour in the hallway ironing clothes.</p>
<<or ($time.hour < 19 && $time.weekday <= 5) ? 1 :0>>
	<<set _moneyInc = rand(10, 50)>>
	<<set $finances.cash += _moneyInc>>
	<<image "characters/pavlovsk/resident/mom/grocery.jpg">>
	_helpText
	<p><<npc 'A29' undefined 'Your mother'>><</npc>> asks you to run to the store, and buy some groceries.
	You head to the store and purchase the food, hauling the heavy bags home.
	Happy with what you bought, your mother allows you to keep the change of <<money _moneyInc>>.</p>
<<or ($time.hour < 19 && $time.weekday <= 5) ? 1 :0>>
	<<image "characters/pavlovsk/resident/mom/pharmacy.jpg">>
	_helpText
	<p>
		<<npc 'A29' undefined 'Your mother'>><</npc>> asks you to go to the pharmacy, to get some medicine.
		<<npc 'A29' undefined 'Your mother\'s'>><</npc>> sister, <<npc 'A30' undefined 'firstname'>><</npc>>, works there and always gives your family the medicine you need for free.
		<<npc 'A29' undefined 'Your mother'>><</npc>> gave you a list of the items you need, and when you enter the pharmacy you see your aunt behind the counter as always.
		She smiles when she recognizes you. "Hi $pc.name_nick! How are you? I hope everything is okay?"
	</p>
	<p>
		"Hello aunt!" You greet her back, and have a chat with her before you give her list <<npc 'A29' undefined 'your mother'>><</npc>> made.
		<<npc 'A30'>><</npc>> quickly gathers the items <<npc 'A29' undefined 'your mother'>><</npc>> wrote down,
		gathers them in a paper bag and hands the bag over to you. "Here you go, $pc.name_nick!
		Have a nice day, tell <<npc 'A29' undefined 'your mother'>><</npc>> I said hi!"
	</p>
	<p>
		You say you will and wave her goodbye. When you come home, you give <<npc 'A29' undefined 'your mother'>><</npc>> the bag.
		After a few minutes you realize you forgot to pass on aunt Luda's regards to <<npc 'A29' undefined 'your mother'>><</npc>>, but decide to not bother now.
	</p>
<</either>>
<<relationship 'A29' 'love'>>
<<mood 'housework' -60>>
<<act 'Continue'>>
	<<gt 'mother'>>
<</act>>