:: hookahlounge
<<set $here = 'hookahlounge'>>
<<set $ARGS = $location_var[$here]>>
<!-- !!background should be kind of dark, maybe #664d4d-->
<!-- !!time should also pass on entering and leaving, maybe 1 or 2 minutes-->
<!-- !!I intend on adding 2 NPCs, a Muslim woman and a man of undecided origin. Unclear at the moment on what their connection is.-->
<!-- !!Possibility to unlock more drugs to take using the hookah as relationship with Muslim woman progresses.-->
<!-- !!I have an idea to possibly enable Sveta to work at the Hookah Lounge in the future-->
<!-- !!I want something where on repeat visits, Aliyyah (the woman at the counter) greets Sveta by name instead of by "ma'am"-->
<<if $location_var[$here][0] == 'start'>>
	<<set $loc = 'hookahlounge'>>
	<<set $loc_arg = 'start'>>
	<<set $menu_loc = 'hookahlounge'>>
	<<set $menu_arg = 'start'>>
	<<set $menu_off = 0>>
	<<set $location_type = 'public_indoors'>>
	<!-- !!  if sound = 0:-->
	<!-- !!	end-->
	
	<h2>Hookah Lounge</h2>
	<<image "locations/city/redlight/hookahlounge/HookahLounge.jpg">>
	<!-- !! smoking with hookah should have same effect as smoking cigarettes-->
	You enter the lounge
	<<actCLA 'Leave the Lounge'>>
		<<set $time.minutes += 1>> <<gt 'city_redlight' 'start'>>
	<</actCLA>>
	<<act 'Go to counter'>>
		<<gt 'hookahlounge' 'Hookah_Aliyyah'>>
	<</act>>
	<<if getvar("$smoketab") == 1>>
		<<act 'Sit Down'>>
			<<gt 'hookahlounge' 'Smoke_Hookah'>>
		<</act>>
	<</if>>
<</if>>
<!-- !! end the main act-->
<<if $location_var[$here][0] == 'Hookah_Aliyyah'>>
	<<set $menu_off = 1>>
	<h2>Untitled Hookah Lounge</h2>
	<<image "characters/city/aliyyah/Hookah_Aliyyah.jpg">>
	<p>At the counter, you see a young Muslim woman. She appears quite timid. Nontheless, she greets you with a smile as you walk up. She squeaks "What do you need, ma'am?</p>
	I''d like to buy a seat at a hookah, please.
	<p>Okay, that will be <b>₽</b>100 please.</p>
	<p>You glance at her name badge, before looking back at her. Smiling, you hand over the required amount and say "Here you go, <<=$npc('A262').firstname>>!"</p>
	<<if getvar("$smoketab") == 0>>
		<<actCLA 'Pay for an hour and leave the counter'>>
			<<set $finances.cash -= 100>> <<set $smoketab = 1>> <<gt 'hookahlounge' 'start'>>
		<</actCLA>>
	<<else>>
		<<act 'Leave the counter'>>
			<<gt 'hookahlounge' 'start'>>
		<</act>>
	<</if>>
<</if>>
<!-- !! Smoking from hookah should give Sveta a "buzzed" effect, possible to code that please?-->
<<if $location_var[$here][0] == 'Smoke_Hookah'>>
	<<image "locations/city/redlight/hookahlounge/HookahSit.jpg">>
	You sit down at a booth
	<<actCLA 'Smoke using hookah'>>
		<<set $smoketab = 0>>
		<<set $time.minutes += 60>>
		<<set $siga += 1>>
		<<gs 'drugs' 'smoke' 1>>
		<<image "locations/city/redlight/hookahlounge/HookahSmoke.jpg">>
		You smoke using the hookah
		<<act 'Stop using Hookah'>>
			<<gt 'hookahlounge' 'start'>>
		<</act>>
		<!-- !! this finishes hookah act-->
	<</actCLA>>
<</if>>
<!-- !! game code:-->
