:: intro_customization
<<set $here = 'intro_customization'>>
<<set $ARGS = $location_var[$here]>>

<h2>Settings</h2>
<div class="table" style="--columns-count:2">

	<h3>Game Start</h3>
		<div>Location</div>
		<div>
			<<radiobutton "$start_location" 1 autocheck>> Parents home<br/>
			<<radiobutton "$start_location" 2 autocheck>> Grandparents home<br/>
		</div>

	<h3>Possessions</h3>
		<div>Cash</div>
		<div><<textbox "$finances.cash" $finances.cash>></div>

		<div>Computer</div>
		<div><<checkbox '$inventory.get("computer")' 0 1 autocheck>> Computer owned</div>

		<div><<textWithTooltip "Fake passport">>A document that allows you access to some activities which are normally restricted to adults.<</textWithTooltip>></div>
		<div><<checkbox "$fakepassport" 0 1 autocheck>> Fake passport owned</div>

	<h3>Appearance</h3>
		<div>Eye-Color</div>
		<div>
			<<radiobutton "$pc.eyecolor" 0 autocheck>> brown<br/>
			<<radiobutton "$pc.eyecolor" 1 autocheck>> gray<br/>
			<<radiobutton "$pc.eyecolor" 2 autocheck>> green<br/>
			<<radiobutton "$pc.eyecolor" 3 autocheck>> blue
		</div>

		<div>Eye-Size</div>
		<div>
			<<radiobutton "$pc.eyesize" 0 autocheck>> small<br/>
			<<radiobutton "$pc.eyesize" 1 autocheck>> average<br/>
			<<radiobutton "$pc.eyesize" 2 autocheck>> large<br/>
			<<radiobutton "$pc.eyesize" 3 autocheck>> huge
		</div>


		<div>Eyelases</div>
		<div>
			<<radiobutton "$pc.eyelashes" 0 autocheck>> short<br/>
			<<radiobutton "$pc.eyelashes" 1 autocheck>> normal<br/>
			<<radiobutton "$pc.eyelashes" 2 autocheck>> long
		</div>

		<div><<textWithTooltip "Genetic Breast Size">>this is the genetic disposition and not the actual size at game start<</textWithTooltip>></div>
		<div>
			<<radiobutton "$pc.genbsize" 2 autocheck>> very small<br/>
			<<radiobutton "$pc.genbsize" 7 autocheck>> below average<br/>
			<<radiobutton "$pc.genbsize" 12 autocheck>> average<br/>
			<<radiobutton "$pc.genbsize" 17 autocheck>> above average<br/>
			<<radiobutton "$pc.genbsize" 22 autocheck>> large<br/>
			<<radiobutton "$pc.genbsize" 27 autocheck>> extra large<br/>
			<<radiobutton "$pc.genbsize" 32 autocheck>> really big small<br/>
			<<radiobutton "$pc.genbsize" 37 autocheck>> massive<br/>
			<<radiobutton "$pc.genbsize" 42 autocheck>> silly big<br/>
			<<radiobutton "$pc.genbsize" 47 autocheck>> crazy big<br/>
			<<radiobutton "$pc.genbsize" 57 autocheck>> freakishly big<br/>
			<<radiobutton "$pc.genbsize" 67 autocheck>> movement-impairing big<br/>
			<<radiobutton "$pc.genbsize" 87 autocheck>> almost moon-sized
		</div>

		<div>Glasses</div>
		<div><<checkbox "$pc.glass" 0 1 autocheck>> wear glasses</div>

		<div>Hair Color</div>
		<div>
			<<radiobutton "$pc.hairColor" 0 autocheck>> black<br/>
			<<radiobutton "$pc.hairColor" 1 autocheck>> brown<br/>
			<<radiobutton "$pc.hairColor" 2 autocheck>> red<br/>
			<<radiobutton "$pc.hairColor" 3 autocheck>> blond
		</div>

		<div>Hair Length</div>
		<div><<numberbox "$pc.pcs_hairlng" $pc.pcs_hairlng>> mm</div>

		<div>Height</div>
		<div><<numberbox "$pc.pcs_hgt" $pc.pcs_hgt>> cm</div>

		<div>Weight</div>
		<div>
			<<radiobutton "$pc.salo" 20 autocheck>> underweight<br/>
			<<radiobutton "$pc.salo" 40 autocheck>> skinny<br/>
			<<radiobutton "$pc.salo" 60 autocheck>> healthy<br/>
			<<radiobutton "$pc.salo" 80 autocheck>> cute<br/>
			<<radiobutton "$pc.salo" 100 autocheck>> chubby<br/>
			<<radiobutton "$pc.salo" 120 autocheck>> overweight<br/>
			<<radiobutton "$pc.salo" 140 autocheck>> fat<br/>
		</div>
</div>

<<actCLA 'Begin'>>
	<<run $pc.init_final()>>
	<<gt_start_location>>
<</actCLA>>

:: intro_customization_deactivated

<<if $location_var[$here][0] == 'modite_cos'>>
	<<set $locM_arg = 'modite_cos'>>
	<center><b>Cosmetic items</b></center>
	<<set $table_display to null>>
	<<gs 'intro_customization' 'modrel_setup2' 'kosmetica' 'Cosmetics'>>
	<<gs 'intro_customization' 'modrel_setup2' 'stanok' 'Razors (number of shaves)'>>
	<<gs 'intro_customization' 'modrel_setup2' 'krem' 'Sunblock'>>
	<<gs 'intro_customization' 'modrel_setup2' 'hscrunch' 'Hair scrunchies'>>
	<<gs 'intro_customization' 'modrel_setup2' 'hpingrip' 'Hair pins'>>
	<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>
	$table_display
	</table></center>
	<!-- !act 'Shampoo ($inventory.get("shampoo")/100)': gs 'intro_customization','setval3' & shampoo = nstat & gt 'intro_customization','modite_cos'-->
	<<act 'Return'>>
		<<gt 'intro_customization' 'modite'>>
	<</act>>
<</if>>
<<if $location_var[$here][0] == 'modite_pha'>>
	<<set $locM_arg = 'modite_pha'>>
	<center><b>Pharmaceutical items</b></center>
	<<set $table_display to null>>
	<<gs 'intro_customization' 'modrel_setup2' 'prezik' 'Condoms'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pregtest' 'Pregnancy tests'>>
	<<gs 'intro_customization' 'modrel_setup2' 'tabletki' 'Birth control pills'>>
	<<gs 'intro_customization' 'modrel_setup2' 'lekarstvo' 'Antibiotics'>>
	<<gs 'intro_customization' 'modrel_setup2' 'vitamin' 'Vitamins'>>
	<<gs 'intro_customization' 'modrel_setup2' 'painkiller' 'Painkillers'>>
	<<gs 'intro_customization' 'modrel_setup2' 'mosolmaz' 'Ointment for chafing'>>
	<<gs 'intro_customization' 'modrel_setup2' 'lubri' 'Lubricants'>>
	<<gs 'intro_customization' 'modrel_setup2' 'lipbalm' 'Lip balms'>>
	<<gs 'intro_customization' 'modrel_setup2' 'fatdel' 'Weight loss pills'>>
	<<gs 'intro_customization' 'modrel_setup2' 'tampon' 'Tampons'>>
	<<gs 'intro_customization' 'modrel_setup2' 'sanpad' 'Sanitary napkins'>>
	<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>
	$table_display
	</table></center>
	<<act 'Return'>>
		<<gt 'intro_customization' 'modite'>>
	<</act>>
<</if>>
<<if $location_var[$here][0] == 'modite_mis'>>
	<<set $locM_arg = 'modite_mis'>>
	<center><b>Misc items</b></center>
	<<set $table_display to null>>
	<<gs 'intro_customization' 'modrel_setup2' 'siga' 'Cigarettes'>>
	<<gs 'intro_customization' 'modrel_setup2' 'dur' 'Cocaine'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pranik' 'Tea Biscuits'>>
	<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>
	$table_display
	</table></center>
	<<act 'Return'>>
		<<gt 'intro_customization' 'modite'>>
	<</act>>
<</if>>

<<if $location_var[$here][0] == 'modatt'>>
	<<set $locM_arg = 'modatt'>>
	<center><b>Attributes</b></center>
	<<set $table_display to null>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_stren' 'Strength'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_agil' 'Agility'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_vital' 'Endurance'>>
	<<gs 'intro_customization' 'modrel_setup2' '$pc.intelligence' 'Intelligence'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_sprt' 'Spirit'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_react' 'Reaction'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_chrsm' 'Charisma'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_prcptn' 'Perception'>>
	<<if setup.startingCharacterTagsIncludes('magic')>>
		<<gs 'intro_customization' 'modrel_setup2' 'pcs_magik' 'Magic'>>

	<</if>>
	<<gs 'intro_customization' 'modrel_setup4' 'pcs_inhib' 'Inhibition'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_heels' 'Heels'>>
	<<gs 'intro_customization' 'modrel_setup3' 'willpowermax' 'Willpower'>>
	<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>
	$table_display
	</table></center>
	$nl
	<<act 'Return'>>
		<<gt 'intro_customization' 'start'>>
	<</act>>
<</if>>
<<if $location_var[$here][0] == 'modskl'>>
	<<act 'Mental skills'>>
		<<gt 'intro_customization' 'modskl_men'>>
	<</act>>
	<<act 'Sport skills'>>
		<<gt 'intro_customization' 'modskl_spo'>>
	<</act>>
	<<act 'Beauty skills'>>
		<<gt 'intro_customization' 'modskl_bea'>>
	<</act>>
	<<act 'Artistic skills'>>
		<<gt 'intro_customization' 'modskl_art'>>
	<</act>>
	<<act 'Job skills'>>
		<<gt 'intro_customization' 'modskl_job'>>
	<</act>>
	<<act 'Return'>>
		<<gt 'intro_customization' 'start'>>
	<</act>>
<</if>>
<<if $location_var[$here][0] == 'modskl_men'>>
	<<set $locM_arg = 'modskl_men'>>
	<center><b>Mental Skills</b></center>
	<<set $table_display to null>>
	<<if setup.startingCharacterTagsIncludes('magic')>>
		<<gs 'intro_customization' 'modrel_setup2' 'pcs_splcstng' 'Spell Casting'>>

	<</if>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_humint' 'People skills'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_persuas' 'Persuasion'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_observ' 'Observation'>>
	<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>
	$table_display
	</table></center>
	$nl
	<<act 'Return'>>
		<<gt 'intro_customization' 'modskl'>>
	<</act>>
<</if>>
<<if $location_var[$here][0] == 'modskl_spo'>>
	<<set $locM_arg = 'modskl_spo'>>
	<center><b>Sport Skills</b></center>
	<<set $table_display to null>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_jab' 'Jabs'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_punch' 'Power Strikes'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_kick' 'Kicks'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_def' 'Defence'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_run' 'Running'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_vball' 'Volleyball'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_ftbll' 'Football'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_wrstlng' 'Wrestling'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_shoot' 'Marksmanship'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_bushcraft' 'Bushcraft'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_chess' 'Chess'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_icesktng' 'Ice Skating'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_gaming' 'Gaming'>>
	<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>
	$table_display
	</table></center>
	$nl
	<<act 'Return'>>
		<<gt 'intro_customization' 'modskl'>>
	<</act>>
<</if>>
<<if $location_var[$here][0] == 'modskl_bea'>>
	<<set $locM_arg = 'modskl_bea'>>
	<center><b>Beauty skills</b></center>
	<<set $table_display to null>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_makupskl' 'Makeup Skills'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_danc' 'Modern Dancing'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_dancero' 'Erotic Dancing'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_dancpol' 'Pole Dancing'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_cheer' 'Cheerleading'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_mdlng' 'Modelling'>>
	<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>
	$table_display
	</table></center>
	$nl
	<<act 'Return'>>
		<<gt 'intro_customization' 'modskl'>>
	<</act>>
<</if>>
<<if $location_var[$here][0] == 'modskl_art'>>
	<<set $locM_arg = 'modskl_art'>>
	<center><b>Artistic Skills</b></center>
	<<set $table_display to null>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_vokal' 'Singing'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_instrmusic' 'Instrumental Music'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_photoskl' 'Photography'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_artskls' 'Artistic Skills'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_perform' 'Performance'>>
	<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>
	$table_display
	</table></center>
	$nl
	<<act 'Return'>>
		<<gt 'intro_customization' 'modskl'>>
	<</act>>
<</if>>
<<if $location_var[$here][0] == 'modskl_job'>>
	<<set $locM_arg = 'modskl_job'>>
	<center><b>Job Skills</b></center>
	<<set $table_display to null>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_compskl' 'Computer Skills'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_comphckng' 'Hacking'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_hndiwrk' 'Handy-work'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_sewng' 'Tailoring'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_servng' 'Serving'>>
	<<gs 'intro_customization' 'modrel_setup2' 'pcs_medcn' 'Medicine'>>
	<center><table border=0 cellspacing=0 cellpadding=25  bgcolor=#808080><TH></TH><TH>Set to zero</TH><TH>Minus 10</TH><TH>Minus 5</TH><TH>Plus 5</TH><TH>Plus 10</TH><TH>Set to 100</TH>
	$table_display
	</table></center>
	$nl
	<<act 'Return'>>
		<<gt 'intro_customization' 'modskl'>>
	<</act>>
<</if>>
<<if $location_var[$here][0] == 'lip'>>
	<h2>CHARACTER CUSTOMIZATION</h2>
	<<if getvar("$player_avatar") == 1>>
		<center><img HEIGHT = 478 src="images/avatar.jpg"></center>
	<<else>>
		<!--<<image $pc.image>>-->
	<</if>>
	<<if $pc.lip_size == 0>>
		<<set $pc.lip_size = 'you have thin$pc.pcs_lipbalm lips.'>> <<set $liptalk = 'thin lips'>> <<set $liptalk2 = 'thin lips'>> <<set $liptalk3 = 'thin lips'>>

	<</if>>
	<<if $pc.lip_size == 1>>
		<<set $pc.lip_size = 'You have normal$pc.pcs_lipbalm lips.'>> <<set $liptalk = 'soft lips'>> <<set $liptalk2 = 'delicate lips'>> <<set $liptalk3 = 'tender lips'>>

	<</if>>
	<<if $pc.lip_size == 2>>
		<<set $pc.lip_size = 'You have plump$pc.pcs_lipbalm lips.'>> <<set $liptalk = 'plump lips'>> <<set $liptalk2 = 'plump lips'>> <<set $liptalk3 = 'plump lips'>>

	<</if>>
	<<if $pc.lip_size == 3>>
		<<set $pc.lip_size = 'You have large,$pc.pcs_lipbalm full lips.'>> <<set $liptalk = 'full lips'>> <<set $liptalk2 = 'plump lips'>> <<set $liptalk3 = 'full lips'>>

	<</if>>
	<<if $pc.lip_size == 4>>
		<<set $pc.lip_size = 'You have huge, thick$pc.pcs_lipbalm lips.'>> <<set $liptalk = 'thick lips'>> <<set $liptalk2 = 'thick lips'>> <<set $liptalk3 = 'thick lips'>>

	<</if>>
	<center>Adjust the size of your lips to match your <<link "image">><</link>>:</center>
	<center><i><<$pc.lip_size>></i></center>
	<<if $pc.lip_size < 4>>
		<center><<link "Bigger lips">><<set $pc.lip_size += 1>> <<gs 'intro_customization' 'lip'>><</link>></center>

	<</if>>
	<<if $pc.lip_size > 0>>
		<center><<link "Smaller lips">><<set $pc.lip_size -= 1>> <<gs 'intro_customization' 'lip'>><</link>></center>

	<</if>>
	<<actCLA '<center><b>Done</b></center>'>>
		<<gt $location>>
	<</actCLA>>
<</if>>
