:: init_pre_intro[include]
    <!-- Only the initialization that MUST happen for the intro to function. -->
    <<script>>
		State.variables.pc = new setup.PlayerCharacter();
		State.variables.time = new setup.GameTime();
		State.variables.wardrobe = new Wardrobe();
		State.variables.npcs = new NPCsDict();
		State.variables.finances = new Finances();
		State.variables.q = new setup.QuestsDict();
		State.variables.housing = new setup.Housing();
		State.variables.location = new setup.Location();
		State.variables.inventory = new setup.Inventory();
		State.variables.events = new setup.Events();
		State.variables.weather = new setup.Weather();
		State.variables.jobs = new setup.Jobs();
		State.variables.phone = new setup.Phone();
		State.variables.actions ??= {};
	<</script>>
	<<set $npc = ((npcId) => $npcs.npc(npcId))>>
	<<set $quest = ((questId) => $q.quest(questId))>>
	<<set $larg = ((i) => $location_var[$here][i])>>

	<<gs 'npc_relationship' 'defaultfriendship'>>
	<<gs 'npc_relationship' 'default_family_friends'>>
	<<set $npc('A18').rel = 1>>

	<<set $pc.birthyear = 1999>>
	<<set $time.yearlefttemp = 1>>
	<<set $pc.birthmonth = 4>>
	<<set $pc.birthday = 1>>
	<<set $pc.hairColor = 1>>
	<<set $pc.eyesize = 2>>
	<<set $pc.lip_size = 1>>
	<<set $pc.eyelashes = 1>>
	<!-- !!	Body-->
	<<set $pc.faceGeneticAttractiveness = 0>>
	<<set $pc.pcs_hgt = 170>>
	<<set $pc.pcs_teeth = 0>>
	<<set $dick = 0>>
	<<set $pc.pcs_energy = 60>>
	<<set $pc.pcs_hydra = 60>>
	<<set $pc.pcs_sleep = 70>>
	<!-- !!	Stats-->
	<<run $pc.skillSetLevel('strength',35)>>
	<<set $pc.muscularity = 10>>
	<<run $pc.skillSetLevel('agility',35)>>
	<<set $pc.dexterity = 10>>
	<<set $pc.vitality = 35>>
	<<set $pc.healthiness = 10>>
	<<run $pc.skillSetLevel('intelligence',35)>>
	<<run $pc.skillSetLevel('spirit',35)>>
	<<run $pc.skillSetLevel('reaction',35)>>
	<<run $pc.skillSetLevel('charisma',35)>>
	<<run $pc.skillSetLevel('perception',35)>>
	<<set $pcs_magik = 0>>
	<<run $pc.skillSetLevel('highHeels',5)>>
	<<run $pc.skillSetLevel('makeup',10)>>
	<<set $pc.pubesLength = 30>>
	<<set $finances.cash = 2000>>
