:: characterOverview_bodyparts[menu]
	<<gs 'characterOverviewNavigation' 'bodyparts'>>
	<h2>Body Parts</h2>
	<table>
			<tr>
				<th>Part</th>
				<th>Pain</th>
				<th>Exposed</th>
			</tr>
		<<for _id,_data range setup.bodypart>>
			<tr>
				<td><<=_id.toLocaleUpperFirst()>></td>
				<td><<=$pc.pain(_id).roundToDecimal(1)>></td>
				<td>
					<<if _data.covered === true>>
						0
					<<elseif !$pc.bodyPartCovered(_id)>>
						X
					<</if>>
				</td>
			</tr>
		<</for>>
	</table>