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@@ -16,6 +16,10 @@ class GameLocation{
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return new LocationIdentifier(this.passage,this.passageArguments);
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}
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+ set locationIdentifier(v:LocationIdentifier){
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+ this.update(v.passage,v.passageArguments);
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+ }
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+
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get passage(){return this._passage;}
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set passage(v:string){
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if(typeof v != "string")
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