import { SimpleAudioAPI } from "./audio"; import { ConfigAPI } from "./config"; import { EngineAPI } from "./engine"; import { MacroAPI } from "./macro"; import { SaveAPI } from "./save"; import { ScriptingAPI } from "./scripting"; import { SettingsAPI } from "./settings"; import { StateAPI } from "./state"; import { StoryAPI } from "./story"; import { SugarCubeObject } from "./sugarcube"; import { TemplateAPI } from "./template"; import { DialogAPI, FullscreenAPI, LoadScreenAPI, UIAPI, UIBarAPI } from "./ui"; import { SugarCubeSettingVariables, SugarCubeSetupObject } from "./userdata"; import { WikifierAPI } from "./wiki"; declare global { const SugarCube: SugarCubeObject; /** * Configuration API. * @since 2.0.0 */ const Config: ConfigAPI; /** * Dialog API. * @since 2.0.0 */ const Dialog: DialogAPI; /** * Engine API. */ const Engine: EngineAPI; /** * Macro API. * @since 2.0.0 */ const Macro: MacroAPI; /** * @since 2.28.0 */ const SimpleAudio: SimpleAudioAPI; /** * Template API. * @since 2.29.0 */ const Template: TemplateAPI; /** * Strings localization object. * @since 2.10.0 */ const l10nStrings: { [x: string]: string }; /** * Object that authors/developers may use to set up various bits of static data. Generally, you would use this for data that * does not change and should not be stored within story variables, which would make it part of the history. * @since 2.0.0 */ const setup: SugarCubeSetupObject; /** * A prototype-less generic object whose properties and values are defined by the Setting.addToggle(), * Setting.addList(), and Setting.addRange() methods. * * Normally, the values of its properties are automatically managed by their associated Settings dialog * control. If necessary, however, you may manually change their values—n.b. you'll need to call the * Setting.save() after having done so. * @since 2.0.0 */ const settings: SugarCubeSettingVariables; const Fullscreen: FullscreenAPI; const LoadScreen: LoadScreenAPI; const Save: SaveAPI; const Scripting: ScriptingAPI; const Setting: SettingsAPI; const State: StateAPI; const Story: StoryAPI; const UI: UIAPI; const UIBar: UIBarAPI; const Wikifier: WikifierAPI; } export {};