swamphouse.tw 74 KB

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  1. :: swamphouse[mod mod_gad]
  2. <<set $here = 'swamphouse'>>
  3. <<set $ARGS = $location_var[$here]>>
  4. <!-- !2021/05/02-->
  5. <<gs 'hunter_ambient' 'schedule'>>
  6. <<if $location_var[$here][0] == 'start' or !$location_var[$here][0]>>
  7. <<set $location_type = 'indoors'>>
  8. <<set $loc = 'swamphouse'>>
  9. <<set $loc_arg = 'start'>>
  10. <<set $menu_loc = 'swamphouse'>>
  11. <<set $menu_arg = 'start'>>
  12. <<set $menu_off = 0>>
  13. <<set $pc.frost = 0>>
  14. <<set $bonusZ = 0>>
  15. <<if $time.hour == 5>>
  16. <<set $stovefire = 0>>
  17. <</if>>
  18. <<set $huntslutsexrand = rand(1,3)>>
  19. <<set $temp_sh = rand(1,5)>>
  20. <<set $clothesAtLocation = setup.func('lost_clothes_here','swamphouse')>>
  21. <h2>Hut</h2>
  22. <<image "locations/gadukino/hunters/swampizba.jpg">>
  23. A small hunting cabin. The cabin contains a small room with a low ceiling.
  24. You see a <<link "couch">><<gt 'bed' 'start'>><</link>> where you can lie down and sleep.
  25. <<if getvar("$bucket") > 0>>
  26. A <<link "bucket">><<gs 'swamphouse' 'bucket'>><</link>> in the corner is filled with water collected from the spring.
  27. <<else>>
  28. There''s an empty bucket placed in the corner. It needs refilling with water from the spring.
  29. <</if>>
  30. <!-- FAILED TO CONVERT
  31. 'You see an old <a href="exec: gs ''swamphouse'', ''washstand'' ">washstand</a> you can use to wash your hands and face. There is a well-used <a href="exec: gs ''swamphouse'', ''tub''">tub</a> nearby that you can use to bathe in.'
  32. -----
  33. <<set ERROR: FAILED TO CONVERT LITERAL: """'You see an old <a href""" = ERROR: FAILED TO CONVERT LITERAL: """"exec: gs ''swamphouse''""" , ERROR: FAILED TO CONVERT LITERAL: """''washstand'' ">washstand<""" / ERROR: FAILED TO CONVERT LITERAL: """a> you can use to wash your hands and face. There is a well""" - ERROR: FAILED TO CONVERT LITERAL: """used <a href="exec: gs ''swamphouse''""" , ERROR: FAILED TO CONVERT LITERAL: """''tub''">tub<""" / ERROR: FAILED TO CONVERT LITERAL: """a> nearby that you can use to bathe in.'""">>
  34. -->
  35. <<warn "CONVERSION ERROR 9fd8bb18686675e0219641d0c8a5adb9">>
  36. In the other corner, you see a small <<link "stove">><<gs 'swamphouse' 'stove'>><</link>>. With water from the spring and some mushrooms or meat, you could cook something to eat, or you could warm the water so you can bathe in the tub.
  37. <<if getvar("$stovefire") == 0>>
  38. <p>The hut feels '+iif(temper < 15, 'quite cold. Maybe you should start a fire on the old stove.', 'quite warm, even without the stove fire burning.')+</p>
  39. <<elseif getvar("$stovefire") > 0>>
  40. <p>The hut feels '+iif(temper > 15, 'extremely', 'quite')+' warm with the old stove fire burning away.</p>
  41. <</if>>
  42. Besides the stove, there''s a stack of old <<link "magazines">><<gs 'swamphouse' 'stackmagazines'>><</link>>, most likely used for ignition.
  43. <!-- !TODO: fix this showing after dare, Sveta accepting Igors request or with hessian-->
  44. <<if getvar("$clothesAtLocation") == 1>>
  45. Your clothes are lying on the shelf.
  46. <</if>>
  47. <<if getvar("$hunters_were_met") == 1>>
  48. <<if getvar("$hunters_inside") == 1>>
  49. <<if getvar("$hunters_drink") == 1>>
  50. You see the <<link "hunters">><<gs 'swamphouse' 'hunterstable'>><</link>> sitting around the table talking.
  51. <<elseif getvar("$hunters_sleep") == 1>>
  52. The hunters are sleeping on the couch.
  53. <<elseif getvar("$hunters_breakfast") == 1 or getvar("$hunters_lunch") == 1 or getvar("$hunters_dinner") == 1>>
  54. The <<link "hunters">><<gs 'swamphouse' 'hunterstable'>><</link>> are sitting around the table.
  55. <<else>>
  56. You see the <<link "hunters">><<gs 'swamphouse' 'huntersrelax'>><</link>> hanging out in the hut.
  57. <</if>>
  58. <</if>>
  59. <<else>>
  60. <<if getvar("$hunters_inside") == 1>>
  61. <<if getvar("$hunters_drink") == 1>>
  62. You can see three hunters hanging out in the hut.
  63. <<elseif getvar("$hunters_sleep") == 1>>
  64. You can see three hunters sleeping on the couch.
  65. <<elseif getvar("$hunters_breakfast") == 1 or getvar("$hunters_lunch") == 1 or getvar("$hunters_dinner") == 1>>
  66. You can see three hunters sitting around the table talking.
  67. <<else>>
  68. You can see three hunters resting at the table talking.
  69. <</if>>
  70. <<else>>
  71. There''s nobody here right now
  72. <</if>>
  73. <</if>>
  74. <<actCLA 'Go outside'>>
  75. <<set $time.minutes += 1>> <<set $hunter_refuse = 0>> <<gt 'swamp_yard' 'start'>>
  76. <</actCLA>>
  77. <!-- !re-arrange it, there should be no logic error now by illume-->
  78. <<if $wardrobe.clothingworntype != 'nude' and getvar("$clothesAtLocation") == 0>>
  79. <!-- !have cloth, or rag on-->
  80. <<actCLA 'Get undressed'>>
  81. <<if (getvar("$huntersKnowSlut") > 0 or ($pc.pcs_inhib >= 25 or getvar("$exhibitionist_lvl") < 1) and getvar("$hunters_inside") == 1) or getvar("$hunters_outside") == 1>>
  82. <<set $time.minutes += 5>>
  83. <<if $wardrobe.clothingworntype != 'nude'>>
  84. <<gs 'clothing' 'strip' 'swamphouse'>>
  85. <</if>>
  86. <<gs 'underwear' 'remove'>>
  87. <<image "locations/gadukino/hunters/swamphouseundress.jpg">>
  88. <p>+iif(temper > 23, 'Feeling the heat in the cabin,', 'You feel the need to get naked, so')+' you start removing your clothes.</p>
  89. <<act 'Back'>>
  90. <<gt 'swamphouse' 'start'>>
  91. <</act>>
  92. <<else>>
  93. <<image "locations/gadukino/hunters/noundress.jpg">>
  94. <p>+iif(temper > 23, 'Despite the heat,', 'Despite your need to get naked,')+' you're still too shy to get undressed. What if someone suddenly comes in?</p>
  95. <<act 'Back'>>
  96. <<gt 'swamphouse' 'start'>>
  97. <</act>>
  98. <</if>>
  99. <</actCLA>>
  100. <</if>>
  101. <<if getvar("$clothesAtLocation") == 1 and getvar("$swamp_clothes") == 0>>
  102. <!-- !clothes are ready-->
  103. <<if $wardrobe.clothingworntype == 'nude'>>
  104. <<actCLA 'Get dressed'>>
  105. <center><img <<$set_imgh>> src="images/locations/gadukino/hunters/swampdvornude1.jpg"</center>
  106. You put your clothes back on.
  107. <<gs 'underwear' 'wear'>>
  108. <<gs 'clothing' 'recover_lost_clothes' 'swamphouse' 1>>
  109. <<act 'Back'>>
  110. <<gt 'swamphouse' 'start'>>
  111. <</act>>
  112. <</actCLA>>
  113. <<else>>
  114. <<actCLA 'Pick up your clothes'>>
  115. <<gs 'clothing' 'recover_lost_clothes' 'swamphouse'>>
  116. You pick up your clothes.
  117. <<act 'Back'>>
  118. <<gt 'swamphouse' 'start'>>
  119. <</act>>
  120. <</actCLA>>
  121. <</if>>
  122. <<elseif getvar("$swamp_clothes") == 1>>
  123. <<if $wardrobe.clothingworntype == 'nude'>>
  124. <<actCLA 'Wear hessian sack'>>
  125. <<image "locations/gadukino/hunters/tkan_cloth.jpg">>
  126. You cover yourself with the hessian sack
  127. <<gs 'clothing' 'recover_lost_clothes' 'swamphouse'>>
  128. <<gs 'clothing' 'swamp_clothes' 1>>
  129. <<act 'Back'>>
  130. <<gt 'swamphouse' 'start'>>
  131. <</act>>
  132. <</actCLA>>
  133. <</if>>
  134. <</if>>
  135. <<if $pc.horny >= 50 and $wardrobe.clothingworntype == 'nude' and (getvar("$hunters_inside") == 0 or getvar("$huntersKnowSlut") > 0 or ($pc.pcs_inhib >= 25 or getvar("$exhibitionist_lvl") > 1))>>
  136. <<act 'Masturbate'>>
  137. <<gt 'selfplay' 'start'>>
  138. <</act>>
  139. <</if>>
  140. <<if ($wardrobe.clothingworntype == 'nude' and getvar("$swamp_clothes") == 0 and getvar("$clothesAtLocation") == 0) or getvar("$swamp_enema") == 0>>
  141. <<actCLA 'Look for some clothes'>>
  142. <<set $time.minutes += 10>>
  143. <<if getvar("$swamp_enema") == 0>>
  144. <<set $swamp_enema = 1>>
  145. <<set $klisma = 1>>
  146. <<image "locations/gadukino/hunters/enema.jpg">>
  147. <p>Your search for your clothes but only find an enema syringe... "What is this doing here?" you wonder.</p>
  148. <<act 'Continue'>>
  149. <<gt 'swamphouse' 'start'>>
  150. <</act>>
  151. <<else>>
  152. <<gs 'clothing' 'swamp_clothes' 1>>
  153. <<image "locations/gadukino/hunters/swamphouse_tkancloth.jpg">>
  154. You find a piece of hessian... "Well, at least it's something," you say.
  155. <<act 'Back.'>>
  156. <<gt 'swamphouse' 'start'>>
  157. <</act>>
  158. <</if>>
  159. <</actCLA>>
  160. <</if>>
  161. <<if getvar("$stovefire") == 0 or (getvar("$meat_stew") == 0 and getvar("$raw_meat") > 0) or (getvar("$mushroom_soup") == 0 and getvar("$boletus") > 0)>>
  162. <<act 'Use the rickety stove'>>
  163. <<gt 'swamphouse' 'stove'>>
  164. <</act>>
  165. <</if>>
  166. <<if $pc.pcs_energy < 80>>
  167. <<actCLA 'Grab something to eat'>>
  168. <<gs 'swamphouse' 'food'>>
  169. <</actCLA>>
  170. <</if>>
  171. <<if getvar("$bucket") > 0 and $pc.pcs_hydra < 80>>
  172. <<act 'Grab a drink of water'>>
  173. <<gt 'swamphouse' 'bucket'>>
  174. <</act>>
  175. <</if>>
  176. <<if getvar("$bucket") > 0 and $pc.pcs_hairbsh == 0>>
  177. <<act 'Use the wash basin'>>
  178. <<gt 'swamphouse' 'washstand'>>
  179. <</act>>
  180. <</if>>
  181. <<if getvar("$hotwater") == 1 and $wardrobe.clothingworntype == 'nude' and $pc.pcs_sweat > 19>>
  182. <<act 'Bathe in the old tub'>>
  183. <<gt 'swamphouse' 'tub'>>
  184. <</act>>
  185. <</if>>
  186. <<if getvar("$dirty_swamphouse") > 25>>
  187. <<actCLA 'Clean the hut'>>
  188. <<setn $hunterslut -= 1>> <<gt 'swamphouse' 'dirty_swamphouse'>>
  189. <</actCLA>>
  190. <</if>>
  191. <<act 'Relax on the couch'>>
  192. <<gt 'bed' 'start'>>
  193. <</act>>
  194. <!-- !sex with Igor-->
  195. <<if getvar("$huntersIgorLove") > 0 and $time.hour > 8 and $time.hour < 19 and getvar("$huntersIgorQw") >= 10 and getvar("$temp_sh") == 1 and getvar("$huntersIgorsex") == 0>>
  196. <<set $huntersIgorsex += rand(12,36)>>
  197. <<image "locations/gadukino/hunters/hanterlove1.4.jpg">>
  198. Entering the hut, you see Igor. He smiles and walks over to you, grabs your hold, and gives you a passionate kiss.
  199. <p>"$pc.name_nick, I want you," he whispers.</p>
  200. <<arouse 'kiss' 5 >>
  201. <<actCLA 'Agree'>>
  202. <<set $time.minutes += 5>>
  203. <<set $huntersIgorQw += 1>>
  204. <<image "locations/gadukino/hunters/hanterflirt2.#.jpg" 4 6>>
  205. Smiling, you look straight into Igor''s eyes, telling him all he needs to know. Then, without hesitation, he takes you by the hand and leads you...
  206. <<act 'Go with Igor'>>
  207. <<gt 'hunterLoveSex' 'Igor'>>
  208. <</act>>
  209. <</actCLA>>
  210. <<actCLA 'Refuse'>>
  211. <<set $time.minutes += 5>>
  212. <<set $huntersIgorQw -= 1>>
  213. <<image "pc/reactions/speak_to_the_hand.jpg">>
  214. "I'm sorry, Igor. I'm not in the mood," you say, avoiding eye contact. Igor leaves disappointed...
  215. <<act 'Walk away'>>
  216. <<gt 'swamphouse' 'start'>>
  217. <</act>>
  218. <</actCLA>>
  219. <</if>>
  220. <!-- !sex with Sergei-->
  221. <<if getvar("$huntersSergeiLove") > 0 and $pc.horny <= 60 and getvar("$huntersSergeiQw") >= 10 and getvar("$temp_sh") == 1 and getvar("$huntersSergeisex") == 0 and $time.hour > 8 and $time.hour < 19>>
  222. <<set $huntersSergeisex += rand(9,30)>>
  223. <<image "locations/gadukino/hunters/hanterlove1.4.jpg">>
  224. Entering the hut, you see Sergei. He smiles and walks over to you, grabs your hold, and gives you a passionate kiss.
  225. <p>"$pc.name_nick, I want you," he whispers.</p>
  226. <<arouse 'kiss' 5 >>
  227. <<actCLA 'Agree'>>
  228. <<set $time.minutes += 5>>
  229. <<set $huntersSergeiQw += 1>>
  230. <<image "locations/gadukino/hunters/hanterflirt2.#.jpg" 4 6>>
  231. Smiling, you look straight into Sergei''s eyes, telling him all he needs to know. Then, without hesitation, he takes you by the hand and leads you...
  232. <<act 'Go with Sergei'>>
  233. <<gt 'hunterLoveSex' 'Sergei'>>
  234. <</act>>
  235. <</actCLA>>
  236. <<actCLA 'Refuse'>>
  237. <<set $time.minutes += 5>>
  238. <<set $huntersSergeiQw -= 1>>
  239. <<image "pc/reactions/speak_to_the_hand.jpg">>
  240. "I'm sorry, Sergei. I'm not in the mood," you say, avoiding eye contact. Sergei leaves disappointed...
  241. <<act 'Walk away'>>
  242. <<gt 'swamphouse' 'start'>>
  243. <</act>>
  244. <</actCLA>>
  245. <</if>>
  246. <!-- ! sex with Andrew-->
  247. <<if getvar("$huntersAndreiLove") > 0 and $pc.horny <= 60 and getvar("$huntersAndreiQw") >= 10 and getvar("$temp_sh") == 1 and getvar("$huntersAndreisex") == 0 and $time.hour > 8 and $time.hour < 19>>
  248. <<set $huntersAndreisex += rand(6,24)>>
  249. <<image "locations/gadukino/hunters/hanterlove1.4.jpg">>
  250. Entering the hut, you see Andrei. He smiles and walks over to you, grabs your hold, and gives you a passionate kiss.
  251. <p>"$pc.name_nick, I want you," he whispers.</p>
  252. <<arouse 'kiss' 5 >>
  253. <<actCLA 'Agree'>>
  254. <<set $time.minutes += 5>>
  255. <<set $huntersAndreiQw += 1>>
  256. <<set $pc.horny += 5>>
  257. <<image "locations/gadukino/hunters/hanterhands.jpg">>
  258. Smiling, you look straight into Andrei''s eyes, telling him all he needs to know. Then, without hesitation, he takes you by the hand and leads you...
  259. <<act 'Go with Andrei'>>
  260. <<gt 'hunterLoveSex' 'Andrei'>>
  261. <</act>>
  262. <</actCLA>>
  263. <<actCLA 'Refuse'>>
  264. <<set $time.minutes += 5>>
  265. <<set $huntersAndreiQw -= 1>>
  266. <<image "pc/reactions/speak_to_the_hand.jpg">>
  267. "I'm sorry, Andrei. I'm not in the mood," you say, avoiding eye contact. Andrei leaves disappointed...
  268. <<act 'Walk away'>>
  269. <<gt 'swamphouse' 'start'>>
  270. <</act>>
  271. <</actCLA>>
  272. <</if>>
  273. <!-- ! trio of HS, Andrei and Sergei, if love-->
  274. <<if getvar("$hunters_inside") == 1 and getvar("$doublehunterlove") == 1 and $time.hour >= 8 and $time.hour < 20 and (getvar("$huntersAndreisex") == 0 or getvar("$huntersSergeisex") == 0)>>
  275. <<set $time.minutes += 5>>
  276. <<set $huntersAndreisex += rand(6,24)>>
  277. <<set $huntersSergeisex += rand(9,30)>>
  278. <<image "locations/gadukino/hunters/hanterswork1.2.jpg">>
  279. You see Andrei talking with Sergei in the hut.
  280. <p>"Come in, $pc.name_nick. It's time to consummate the marriage," Andrew jokingly remarks. "I hope you're willing to do anything we say.</p>
  281. <<if $klismaday != $time.daystart>>
  282. <p>"I'm sorry, I don't know if I'm ready yet..." you say. "I haven't been able to clean myself as you asked. Maybe we could skip it this time?</p>
  283. <</if>>
  284. <<if $klismaday != $time.daystart>>
  285. <p>Well, we could, $pc.name_nick..." says Andrei, "but since you're already here, you not being all dolled up doesn't matter to us. But don't dare to try to fool us next time. We will not forget."</p>
  286. <</if>>
  287. <p>"There are some bushes not far from here. We could take her with us there, and no one would be able to find us. Should we tell Igor to join us?" says Sergei. "Never mind Igor, it would take him too long to join us."</p>
  288. <<actCLA 'Follow the guys'>>
  289. <<set $time.minutes += 5>>
  290. <<set $huntersAndreiQw += 1>>
  291. <<set $huntersSergeiQw += 1>>
  292. <<set $pc.horny += 5>>
  293. <<set $doublelovesex = 1>>
  294. <<set $hunterslut += 1>>
  295. <<set $temphunt = 1>>
  296. <<if $klismaday != $time.daystart>>
  297. <<setn $hunterslut += 1>>
  298. <</if>>
  299. <<image "locations/gadukino/hunters/doublehanterlove.jpg">>
  300. The men hold your hands, leading you away from the hut. Of course, you're fully aware of their plans but don't mind.
  301. <<act 'Continue'>>
  302. <<gt 'huntersex' 'doublelovesex'>>
  303. <</act>>
  304. <</actCLA>>
  305. <<actCLA 'Refuse'>>
  306. <<set $time.minutes += 5>>
  307. <<set $huntersAndreiQw -= 1>>
  308. <<set $huntersSergeiQw -= 1>>
  309. <<image "pc/reactions/speak_to_the_hand.jpg">>
  310. "No, I refuse. This is something I don't want part of," you say, and without hesitating, you turn around and walk away.
  311. <<act 'Walk away'>>
  312. <<gt 'swamphouse' 'start'>>
  313. <</act>>
  314. <</actCLA>>
  315. <</if>>
  316. <!-- !hunters are invited to the table-->
  317. <<if getvar("$hunters_drink") == 1 and getvar("$hunters_inside") == 1 and getvar("$huntersKnowSlut") == 0 and getvar("$hunter_refuse") == 0 and $huntersdrinking != $time.daystart>>
  318. <<set $time.minutes += 1>>
  319. <<set $temp_sh = rand(1,4)>>
  320. <<set $huntersdrinking = $time.daystart>>
  321. <<if getvar("$temp_sh") == 1>>
  322. <<image "locations/gadukino/hunters/hanterstable.jpg">>
  323. You enter the hut and notice the plastered hunters.
  324. <p>"Oh, look who's showed up. Sveta, join us for a drink!" they invite you in.</p>
  325. <<actCLA 'Join them at the table'>>
  326. <<gs 'swamphouse' 'hunterstable'>>
  327. <</actCLA>>
  328. <<actCLA 'Politely decline'>>
  329. <<set $hunter_refuse = 1>> <<gt 'swamphouse' 'start'>>
  330. <</actCLA>>
  331. <</if>>
  332. <<if getvar("$temp_sh") == 2>>
  333. <<set $huntersAndreiQw += 1>>
  334. <<image "characters/shared/headshots_main/big172.jpg">>
  335. You enter the hut and notice the plastered hunters.
  336. <p>Oh, $pc.name_nick, join us for a drink!" says Andrei.</p>
  337. <<actCLA 'Join them at the table'>>
  338. <<gs 'swamphouse' 'hunterstable'>>
  339. <</actCLA>>
  340. <<actCLA 'Politely decline'>>
  341. <<set $hunter_refuse = 1>> <<gt 'swamphouse' 'start'>>
  342. <</actCLA>>
  343. <</if>>
  344. <<if getvar("$temp_sh") == 3>>
  345. <<set $huntersSergeiQw += 1>>
  346. <<image "characters/shared/headshots_main/big174.jpg">>
  347. You enter the hut and notice the plastered hunters.
  348. <p>Oh, $pc.name_nick, come join us for a drink!" Sergei says, noticing you entering.</p>
  349. <<actCLA 'Join them at the table'>>
  350. <<gs 'swamphouse' 'hunterstable'>>
  351. <</actCLA>>
  352. <<actCLA 'Politely decline'>>
  353. <<set $hunter_refuse = 1>> <<gt 'swamphouse' 'start'>>
  354. <</actCLA>>
  355. <</if>>
  356. <<if getvar("$temp_sh") == 4>>
  357. <<set $huntersIgorQw += 1>>
  358. <<image "characters/shared/headshots_main/big173.jpg">>
  359. You enter the hut and notice the plastered hunters.
  360. <p>Oh, $pc.name_nick, come join us for a drink!" Igor shouts, ignoring the other conversation.</p>
  361. <<actCLA 'Join them at the table'>>
  362. <<gs 'swamphouse' 'hunterstable'>>
  363. <</actCLA>>
  364. <<actCLA 'Politely decline'>>
  365. <<set $hunter_refuse = 1>> <<gt 'swamphouse' 'start'>>
  366. <</actCLA>>
  367. <</if>>
  368. <<elseif (getvar("$hunters_breakfast") == 1 or getvar("$hunters_lunch") == 1) and $huntersbreakfast != $time.daystart>>
  369. <<set $huntersbreakfast = $time.daystart>>
  370. <<image "locations/gadukino/hunters/hanterstable.jpg">>
  371. <<set 'You go into the hut and notice that the hunters have prepared ' + iif(hunters_breakfast = 1, 'breakfast.', 'lunch.') + '.'>>
  372. <p>"Oh, $pc.name_nick, you're just in time, come join us!"</p>
  373. <<actCLA 'Join them at the table'>>
  374. <<gs 'swamphouse' 'hunterstable'>>
  375. <</actCLA>>
  376. <<actCLA 'Politely decline'>>
  377. <<set $hunter_refuse = 1>> <<gt 'swamphouse' 'start'>>
  378. <</actCLA>>
  379. <</if>>
  380. <!-- ! sex if GG whore-->
  381. <<if getvar("$hunters_inside") == 1 and getvar("$huntersRape") == 5 and getvar("$huntslutsexrand") == 1 and getvar("$huntslutsex") == 0 and $time.hour >= 7 and $time.hour < 23>>
  382. <<set $time.minutes += 5>>
  383. <<set $temphunt = rand(1,3)>>
  384. <!-- ! the choice of who will fuck GG-->
  385. <<set $sluthomesex = 1>>
  386. <<if getvar("$temphunt") == 1>>
  387. <<image "characters/shared/headshots_main/big172.jpg">>
  388. <</if>>
  389. <<if getvar("$temphunt") == 2>>
  390. <<image "characters/shared/headshots_main/big174.jpg">>
  391. <</if>>
  392. <<if getvar("$temphunt") == 3>>
  393. <<image "characters/shared/headshots_main/big173.jpg">>
  394. <</if>>
  395. <<if getvar("$temphunt") == 1>>
  396. <p>You enter the hut and bump into Andrei. "Come here, $pc.name_nick," he exclaims, not saying anything more while he throws you on the bed.</p>
  397. <</if>>
  398. <<if getvar("$temphunt") == 2>>
  399. <p>You enter the hut and bump into Sergei. Noticing you, he heads toward you, saying, "$pc.name_nick, I've got an itch that only you can help scratch."</p>
  400. <</if>>
  401. <<if getvar("$temphunt") == 3>>
  402. <p>You enter the hut and bump into Igor. He smiles, saying, "$pc.name_nick, I need to empty my sack. Help me out..."</p>
  403. <</if>>
  404. <<if $pc.horny < 40>>
  405. You obediently follow suit, knowing what he wants.
  406. <</if>>
  407. <<if $pc.horny >= 40 and $pc.horny < 70>>
  408. "Come and get me..." is all you manage to say before spreading your legs.
  409. <</if>>
  410. <<if $pc.horny >= 70>>
  411. "I was hoping this would happen," you think, feeling your wet pussy screaming with desire. You jump on him, taking charge, leaving him stunned about who wants it more.
  412. <</if>>
  413. <<act 'Go with him'>>
  414. <<gt 'huntersex' 'sluthomesex'>>
  415. <</act>>
  416. <</if>>
  417. <</if>>
  418. <<if $location_var[$here][0] == 'stove'>>
  419. <<set $loc = 'swamphouse'>>
  420. <<set $loc_arg = 'stove'>>
  421. <<set $menu_off = 1>>
  422. <<set $time.minutes += 1>>
  423. <<image "locations/gadukino/hunters/stove.jpg">>
  424. A barely functioning wooden stove somehow does what it's supposed to do. You can heat 5 litres of water at a time or make a mushroom soup or a meat stew.
  425. <<act 'Move away'>>
  426. <<gt 'swamphouse' 'start'>>
  427. <</act>>
  428. <<if getvar("$firewood") >= 5 and getvar("$stovefire") == 0>>
  429. <<actCLA 'Light stove'>>
  430. You use some chopped wood, dry branches and twigs to light the stove.
  431. <<set $firewood -= 5>>
  432. <<set $stovefire = 1>>
  433. <<set $time.minutes += 5>>
  434. <<act 'Continue'>>
  435. <<gt 'swamphouse' 'stove'>>
  436. <</act>>
  437. <</actCLA>>
  438. <<elseif getvar("$firewood") < 5 and getvar("$stovefire") == 0>>
  439. There isn''t enough firewood in the woodbox to start the stove fire. You should go outside to find some.
  440. <</if>>
  441. <<if getvar("$bucket") > 0 and getvar("$boletus") > 0 and getvar("$mushroom_soup") == 0 and getvar("$stovefire") == 1>>
  442. <<actCLA 'Cook some mushroom soup (0:30)'>>
  443. <<gs 'hunter_favors' 'mushroom_soup'>>
  444. <</actCLA>>
  445. <</if>>
  446. <<if getvar("$bucket") > 0 and getvar("$raw_meat") > 0 and getvar("$meat_stew") == 0 and getvar("$stovefire") == 1>>
  447. <<actCLA 'Cook some meat stew (1:00)'>>
  448. <<gs 'hunter_favors' 'meat_stew'>>
  449. <</actCLA>>
  450. <</if>>
  451. <<if getvar("$bucket") >= 5 and getvar("$hotwater") == 0 and getvar("$stovefire") == 1>>
  452. <<actCLA 'Heat up water (0:30)'>>
  453. <<set $time.minutes += 30>>
  454. <<set $bucket -= 5>>
  455. <<set $hotwater = 1>>
  456. <<image "locations/gadukino/hunters/hotwater.jpg">>
  457. <p>With the now-heated water, you can bathe yourself in the tub.</p>
  458. <<act 'Continue'>>
  459. <<gt 'swamphouse' 'stove'>>
  460. <</act>>
  461. <</actCLA>>
  462. <</if>>
  463. <<actCLA 'Grab something to eat'>>
  464. <<gs 'swamphouse' 'food'>>
  465. <</actCLA>>
  466. <</if>>
  467. <<if $location_var[$here][0] == 'food'>>
  468. <<act 'Finish'>>
  469. <<gt 'swamphouse' 'start'>>
  470. <</act>>
  471. <<act 'Eat jerky and trail mix'>>
  472. <<gt 'food' 'jerky'>>
  473. <</act>>
  474. <<if getvar("$meat_stew") > 0>>
  475. <<actCLA 'Eat meat stew'>>
  476. <<gt 'beverage' 'meat_stew'>>
  477. <<set $meat_stew -= 1>>
  478. <<if getvar("$meat_stew") > 0>>
  479. <p>There's meat_stew '+iif(meat_stew > 1, 'servings','serving')+' of stew left in the pot</p>
  480. <<else>>
  481. You finish the last of the stew, and the pot is empty.
  482. <</if>>
  483. <</actCLA>>
  484. <</if>>
  485. <<if getvar("$mushroom_soup") > 0>>
  486. <<actCLA 'Eat mushroom soup'>>
  487. <<gt 'beverage' 'mush_soup'>>
  488. <<set $mushroom_soup -= 1>>
  489. <<if getvar("$mushroom_soup") > 0>>
  490. <p>There's mushroom_soup '+iif(mushroom_soup > 1, 'servings','serving')+' of soup left in the pot</p>
  491. <<else>>
  492. You finish the last of the soup, and the pot is empty.
  493. <</if>>
  494. <</actCLA>>
  495. <</if>>
  496. <<if getvar("$bilberry") > 0>>
  497. <<act 'Eat berries'>>
  498. <<gt 'food' 'bilberry'>>
  499. <</act>>
  500. <</if>>
  501. <</if>>
  502. <<if $location_var[$here][0] == 'bucket'>>
  503. <<set $menu_off = 1>>
  504. <<if getvar("$bucket") > 10>>
  505. <<set $bucket = 10>>
  506. <</if>>
  507. <<set $time.minutes += 1>>
  508. <<image "locations/gadukino/hunters/vedro2.jpg">>
  509. <<if getvar("$bucket") > 0>>
  510. <<set 'There's a bucket of water by the wall. There's approximately bucket ' + iif(bucket = 1, 'liter', 'liters') + ' of water left.'>>
  511. <<actCLA 'Drink the water'>>
  512. <<set $time.minutes += 5>>
  513. <<set $cumspclnt = 2>>
  514. <<gs 'cum_cleanup'>>
  515. <<set $pc.pcs_breath = 0>>
  516. <<set $bucket -= 1>>
  517. <<if $pc.pcs_hydra >= 100>>
  518. You're not thirsty anymore. So you don't need to drink more water.
  519. <<else>>
  520. <<set $pc.pcs_hydra += 80>>
  521. <<set $cumspclnt = 2>>
  522. <<gs 'cum_cleanup'>>
  523. <<set $pc.pcs_breath = 0>>
  524. You take a sip from bucket, quenching your thirst.
  525. <</if>>
  526. <<act 'Continue'>>
  527. <<gt 'swamphouse' 'start'>>
  528. <</act>>
  529. <</actCLA>>
  530. <<else>>
  531. There''s no water left in the bucket. You should go out by the creek and bring some in.
  532. <</if>>
  533. <<act 'Move Away'>>
  534. <<gt 'swamphouse' 'start'>>
  535. <</act>>
  536. <</if>>
  537. <<if $location_var[$here][0] == 'washstand'>>
  538. <<set $loc = 'swamphouse'>>
  539. <<set $loc_arg = 'washstand'>>
  540. <<set $locM_arg = 'washstand'>>
  541. <<set $locM = 'swamphouse'>>
  542. <<set $menu_off = 1>>
  543. <<set $time.minutes += 1>>
  544. <<image "locations/gadukino/hunters/washstand.jpg">>
  545. 'An old washstand. You can use the basin to clean yourself, if necessary. There is also an old polished but rusty metal mirror resting on the basin, which you can use to ' +iif(pcs_hairbsh < 1,'<<link 'brush'>><<gt 'mirror' 'brush'>><</link>>','brush') + ' your hair.'
  546. <<if getvar("$bucket") > 0>>
  547. <!-- !use current by illume-->
  548. <<basin>>
  549. <</if>>
  550. <<if getvar("$hunters_outside") == 1>>
  551. <<gs 'lact_bp' 'massage'>>
  552. <</if>>
  553. <<act 'Move away'>>
  554. <<gt 'swamphouse' 'start'>>
  555. <</act>>
  556. <</if>>
  557. <<if $location_var[$here][0] == 'tub'>>
  558. <<set $loc = 'swamphouse'>>
  559. <<set $loc_arg = 'tub'>>
  560. <<set $time.minutes += 1>>
  561. <<set $menu_off = 1>>
  562. <<image "locations/gadukino/hunters/basin.jpg">>
  563. <p>An old tub that you can use to bathe yourself. It's a lot warmer than using the spring! You just need to warm some water and get undressed first.</p>
  564. <!-- FAILED TO CONVERT
  565. 'If you are desperate enough, you find a handful of well-used '+iif(stanok < 1,'<a href="exec: stanok += 5 & gt ''swamphouse'', ''tub''">razors</a>','razors')+' on a shelf that you can use to shave with. '+iif(stanok > 0, '<a href="exec:gs ''bathroom'', ''shave_options''">Shave Options</a>','')+''
  566. -----
  567. <<set 'If you are desperate enough , you find a handful of well - used ' + ERROR: FAILED TO CONVERT LITERAL: """iif(stanok < 1""" , ERROR: FAILED TO CONVERT LITERAL: """'<a href""" = ERROR: FAILED TO CONVERT LITERAL: """"exec: stanok""" + ERROR: FAILED TO CONVERT LITERAL: """= 5""">> <<set gt ''swamphouse'' , ERROR: FAILED TO CONVERT LITERAL: """''tub''">razors<""" / a>','razors') + ' on a shelf that you can use to shave with. ' + ERROR: FAILED TO CONVERT LITERAL: """iif(stanok > 0""" , ERROR: FAILED TO CONVERT LITERAL: """'<a href""" = ERROR: FAILED TO CONVERT LITERAL: """"exec:gs ''bathroom''""" , ERROR: FAILED TO CONVERT LITERAL: """''shave_options''">Shave Options<""" / a>','') + ''>>
  568. -->
  569. <<warn "CONVERSION ERROR 5dc8fa0a20a8e21ae2efd918b2dd9987">>
  570. <<gs 'shaveOptions'>>
  571. <<if getvar("$swamp_enema") == 1>>
  572. <</if>>
  573. <<if $wardrobe.clothingworntype == 'nude' and $klismaday != $time.daystart and getvar("$swamp_enema") == 1 and getvar("$hunters_inside") == 0>>
  574. <<enema>>
  575. <</if>>
  576. <<if getvar("$hotwater") == 1 and ($wardrobe.clothingworntype == 'nude' or $wardrobe.clothes.type == 'swimwear')>>
  577. <<actCLA 'Bathe in the tub (0:30)'>>
  578. <<set $noShampoo = 1>>
  579. <<gs 'cleanBody'>>
  580. <<set $face_write = 0>>
  581. <<set $pc.body_write = 0>>
  582. <<set $lubonus = 0>>
  583. <<set $pc.mood += 5>>
  584. <<set $time.minutes += 30>>
  585. <<set $hotwater = 0>>
  586. <<image "locations/gadukino/hunters/basinswim.jpg">>
  587. You fill the tub with warm water, remove your clothes, and climb in. After a good clean and soak, you feel rejuvenated.
  588. <<act 'Continue'>>
  589. <<gt 'swamphouse' 'tub'>>
  590. <</act>>
  591. <</actCLA>>
  592. <</if>>
  593. <<act 'Move away'>>
  594. <<gt 'swamphouse' 'start'>>
  595. <</act>>
  596. <</if>>
  597. <<if $location_var[$here][0] == 'clothes_read_magazines'>>
  598. <<if $wardrobe.clothingworntype != 'nude'>>
  599. <<image "locations/gadukino/hunters/readmagazines.jpg">>
  600. <</if>>
  601. <<if $wardrobe.clothingworntype == 'nude' and $wardrobe.isWearingPanties>>
  602. <<image "locations/gadukino/hunters/readmagazines_tanga.jpg">>
  603. <</if>>
  604. <<if $wardrobe.clothingworntype == 'nude' and !$wardrobe.isWearingPanties>>
  605. <<image "locations/gadukino/hunters/readmagazines_nude.jpg">>
  606. <</if>>
  607. <</if>>
  608. <<if $location_var[$here][0] == 'stackmagazines'>>
  609. <<set $menu_off = 1>>
  610. <<set $time.minutes += 1>>
  611. <<image "locations/gadukino/hunters/stackmagazines.jpg">>
  612. A stack of all kinds of magazines, there''s even one with "interesting" pictures.
  613. <<actCLA 'Read the scientific journal (1:00)'>>
  614. <<if getvar("$blizoruk") == 500 or getvar("$pc.glassqw") == 1>>
  615. <<set $pc.glassqw = 1>> <<msg 'The text blurs across the page. It seems that your eyesight is actually pretty poor. Maybe you should head to the city and visit an ophthalmologist.'>> <<gt 'swamphouse' 'stackmagazines'>>
  616. <</if>>
  617. <<if getvar("$pcs_nerd") > 0>>
  618. <<set $lastread = $totminut>>
  619. <<set $lastreadday = $time.daystart>>
  620. <<set $pcs_nerd += 10>>
  621. <</if>>
  622. <<run $pc.skillExperienceGain('intelligence',4)>>
  623. <<set $blizoruk += 1>>
  624. <<set $pc.mood += 10>>
  625. <<set $time.minutes += 60>>
  626. <<gs 'swamphouse' 'clothes_read_magazines'>>
  627. You decide to look through the scientific journal, trying to understand all sorts of clever things written in the magazine.
  628. <<actCLA 'Continue'>>
  629. <<gs 'swamphouse' 'stackmagazines'>>
  630. <</actCLA>>
  631. <</actCLA>>
  632. <<actCLA 'Read the literary magazine (1:00)'>>
  633. <<if getvar("$blizoruk") == 500 or getvar("$pc.glassqw") == 1>>
  634. <<set $pc.glassqw = 1>> <<msg 'The text blurs across the page. It seems that your eyesight is actually pretty poor. Maybe you should head to the city and visit an ophthalmologist.'>> <<gt 'swamphouse' 'stackmagazines'>>
  635. <</if>>
  636. <<if getvar("$pcs_nerd") > 0>>
  637. <<set $lastread = $totminut>>
  638. <<set $lastreadday = $time.daystart>>
  639. <<set $pcs_nerd += 10>>
  640. <</if>>
  641. <<run $pc.skillExperienceGain('intelligence',4)>>
  642. <<set $blizoruk += 1>>
  643. <<set $pc.mood += 10>>
  644. <<set $time.minutes += 60>>
  645. <<gs 'swamphouse' 'clothes_read_magazines'>>
  646. You decide to look through the literary magazine... But, unfortunately, it's a real drag. You almost fall asleep several times while reading it.
  647. <<actCLA 'Continue'>>
  648. <<gs 'swamphouse' 'stackmagazines'>>
  649. <</actCLA>>
  650. <</actCLA>>
  651. <<actCLA 'Read the entertainment magazine (1:00)'>>
  652. <<if getvar("$blizoruk") == 500 or getvar("$pc.glassqw") == 1>>
  653. <<set $pc.glassqw = 1>> <<msg 'The text blurs across the page. It seems that your eyesight is actually pretty poor. Maybe you should head to the city and visit an ophthalmologist.'>> <<gt 'swamphouse' 'stackmagazines'>>
  654. <</if>>
  655. <<if getvar("$pcs_nerd") > 0>>
  656. <<set $lastread = $totminut>>
  657. <<set $lastreadday = $time.daystart>>
  658. <<set $pcs_nerd += 10>>
  659. <</if>>
  660. <<run $pc.skillExperienceGain('spirit',4)>>
  661. <<set $blizoruk += 1>>
  662. <<set $pc.mood += 10>>
  663. <<set $time.minutes += 60>>
  664. <<gs 'swamphouse' 'clothes_read_magazines'>>
  665. Flicking through the entertainment magazine, you delve into the world of the rich and famous.
  666. <<actCLA 'Continue'>>
  667. <<gs 'swamphouse' 'stackmagazines'>>
  668. <</actCLA>>
  669. <</actCLA>>
  670. <<actCLA 'Read the porn magazine (1:00)'>>
  671. <<if getvar("$blizoruk") == 500 or getvar("$pc.glassqw") == 1>>
  672. <<set $pc.glassqw = 1>> <<msg 'The text blurs across the page. It seems that your eyesight is actually pretty poor. Maybe you should head to the city and visit an ophthalmologist.'>> <<gt 'swamphouse' 'stackmagazines'>>
  673. <</if>>
  674. <<set $blizoruk += 1>>
  675. <<set $pc.mood += 10>>
  676. <<if $wardrobe.clothingworntype != 'nude'>>
  677. <<image "locations/gadukino/hunters/readpornomag.jpg">>
  678. <</if>>
  679. <<if $wardrobe.clothingworntype == 'nude' and $wardrobe.isWearingPanties>>
  680. <<image "locations/gadukino/hunters/readpornomag_tanga.jpg">>
  681. <</if>>
  682. <<if $wardrobe.clothingworntype == 'nude' and !$wardrobe.isWearingPanties>>
  683. <<image "locations/gadukino/hunters/readpornomag_nude.jpg">>
  684. <</if>>
  685. You flip through the porn magazine, reading the stories and looking at pictures, when suddenly you realize you've started touching yourself.
  686. <<arouse 'porn' 60 >>
  687. <<actCLA 'Continue'>>
  688. <<gs 'swamphouse' 'stackmagazines'>>
  689. <</actCLA>>
  690. <</actCLA>>
  691. <<act 'Move away'>>
  692. <<gt 'swamphouse' 'start'>>
  693. <</act>>
  694. <</if>>
  695. <<if $location_var[$here][0] == 'hunterstableBJ'>>
  696. <<set $time.minutes += 1>>
  697. <<set $hunterstableBJ = 1>>
  698. <<set $menu_off = 1>>
  699. <<image "locations/gadukino/hunters/hanterstable2.jpg">>
  700. You see one of the hunters sitting at the table. Thinking you both could have fun, you smile slyly at him. Not before long, you're crawling under the table...
  701. <<if getvar("$hunterstableBJA") == 0>>
  702. <<actCLA 'Give Andrei a blowjob'>>
  703. <!-- Boy A172 -->
  704. <<set $hunterstableBJA = 1>>
  705. <<if getvar("$hunterandreisex") == 0>>
  706. <<set $hunterandreisex = 1>> <<setn $guy += 1>>
  707. <</if>>
  708. <<set $temp_sh = rand(1,2)>>
  709. <<image "locations/gadukino/sex/hunter/hanterstablebj1.#.jpg" 1 5>>
  710. You get comfortable under the table, bring your head between his thighs and start sucking on his cock...
  711. <p>Andrei's cock gets rock hard fast, and soon enough, you can feel a taste of pre-cum in your mouth...</p>
  712. <<arouse 'bj' 5 `['sub']`>>
  713. <<if getvar("$temp_sh") == 1>>
  714. <<actCLA 'Keep sucking'>>
  715. <<set $time.minutes += 1>>
  716. <<cum 'face' $sex.npcId 1>>
  717. <<if $wardrobe.clothingworntype == 'nude'>>
  718. <<cum 'stomach' $sex.npcId 1>>
  719. <</if>>
  720. <<if $wardrobe.clothingworntype != 'nude'>>
  721. <<cum 'clothes_hidden' $sex.npcId 1>>
  722. <</if>>
  723. <<image "locations/gadukino/sex/hunter/hanterstablecum1.#.jpg" 1 5>>
  724. Andrei doesn''t last more than a minute or two. Then, his thighs tense up, and his load starts shooting out and hitting your face several times.
  725. When he is all done, you clean Andrei the best you can, and then you put his cock back in his pants and zip him up.
  726. <<actCLA 'Continue'>>
  727. <<gs 'swamphouse' 'hunterstableBJ'>>
  728. <</actCLA>>
  729. <</actCLA>>
  730. <<else>>
  731. <<actCLA 'Keep sucking'>>
  732. <<set $time.minutes += 1>>
  733. <<cum 'mouth_swallow' $sex.npcId 1>>
  734. <<set $hunterstableBJA = 1>>
  735. <<image "locations/gadukino/sex/hunter/hanterstablebj1.#.jpg" 1 5>>
  736. You can feel Andrei''s cock tensing up, ready to explode. Then, you hear a grunt, and before reacting, Andrei unloads his warm spunk in your mouth...
  737. <<actCLA 'Continue'>>
  738. <<gs 'swamphouse' 'hunterstableBJ'>>
  739. <</actCLA>>
  740. <</actCLA>>
  741. <</if>>
  742. <</actCLA>>
  743. <</if>>
  744. <<if getvar("$hunterstableBJS") == 0>>
  745. <<actCLA 'Give Sergei a blowjob'>>
  746. <!-- Boy A174 -->
  747. <<set $hunterstableBJS = 1>>
  748. <<if getvar("$huntersergeisex") == 0>>
  749. <<set $huntersergeisex = 1>> <<setn $guy += 1>>
  750. <</if>>
  751. <<set $temp_sh = rand(1,2)>>
  752. <<image "locations/gadukino/sex/hunter/hanterstablebj1.#.jpg" 1 5>>
  753. You get comfortable under the table, bring your head between his thighs and start sucking on his cock...
  754. <p>Sergei's cock gets rock hard fast, and soon enough, you can feel a taste of pre-cum in your mouth...</p>
  755. <<arouse 'bj' 5 `['sub']`>>
  756. <<if getvar("$temp_sh") == 1>>
  757. <<actCLA 'Keep sucking'>>
  758. <<set $time.minutes += 1>>
  759. <<cum 'face' $sex.npcId 1>>
  760. <<if $wardrobe.clothingworntype == 'nude'>>
  761. <<cum 'stomach' $sex.npcId 1>>
  762. <</if>>
  763. <<if $wardrobe.clothingworntype != 'nude'>>
  764. <<cum 'clothes_hidden' $sex.npcId 1>>
  765. <</if>>
  766. <<image "locations/gadukino/sex/hunter/hanterstablecum1.#.jpg" 1 5>>
  767. Sergei doesn''t last more than a minute or two. Then, his thighs tense up, and his load starts shooting out and hitting your face several times.
  768. When he is all done, you clean Sergei the best you can, and then you put his cock back in his pants and zip him up.
  769. <<actCLA 'Continue'>>
  770. <<gs 'swamphouse' 'hunterstableBJ'>>
  771. <</actCLA>>
  772. <</actCLA>>
  773. <<else>>
  774. <<actCLA 'Keep sucking'>>
  775. <<set $time.minutes += 1>>
  776. <<cum 'mouth_swallow' $sex.npcId 1>>
  777. <<set $hunterstableBJS = 1>>
  778. <<image "locations/gadukino/sex/hunter/hanterstablebj1.#.jpg" 1 5>>
  779. You can feel Sergei''s cock tensing up, ready to explode. Then, finally, you hear a grunt, and before reacting, Sergei unloads his warm spunk in your mouth...
  780. <<actCLA 'Continue'>>
  781. <<gs 'swamphouse' 'hunterstableBJ'>>
  782. <</actCLA>>
  783. <</actCLA>>
  784. <</if>>
  785. <</actCLA>>
  786. <</if>>
  787. <<if getvar("$hunterstableBJI") == 0>>
  788. <<actCLA 'Give Igor a blowjob'>>
  789. <!-- Boy A173 -->
  790. <<set $hunterstableBJI = 1>>
  791. <<if getvar("$hunterigorsex") == 0>>
  792. <<set $hunterigorsex = 1>> <<setn $guy += 1>>
  793. <</if>>
  794. <<set $temp_sh = rand(1,5)>>
  795. <<image "locations/gadukino/sex/hunter/hanterstablebj1.#.jpg" 1 5>>
  796. You get comfortable under the table, bring your head between his thighs and start sucking on his cock...
  797. <p>Igor's cock gets rock hard fast, and soon enough, you can feel a taste of pre-cum in your mouth...</p>
  798. <<arouse 'bj' 5 `['sub']`>>
  799. <<if getvar("$temp_sh") == 1>>
  800. <<actCLA 'Keep sucking'>>
  801. <<set $time.minutes += 1>>
  802. <<cum 'face' $sex.npcId 1>>
  803. <<if $wardrobe.clothingworntype == 'nude'>>
  804. <<cum 'stomach' $sex.npcId 1>>
  805. <</if>>
  806. <<if $wardrobe.clothingworntype != 'nude'>>
  807. <<cum 'clothes_hidden' $sex.npcId 1>>
  808. <</if>>
  809. <<image "locations/gadukino/sex/hunter/hanterstablecum1.#.jpg" 1 5>>
  810. Igor doesn''t last more than a minute or two. After that, his thighs tense up, and his load starts shooting out and hitting your face several times.
  811. When he is all done, you clean Igor the best you can, and then you put his cock back in his pants and zip him up.
  812. <<actCLA 'Continue'>>
  813. <<gs 'swamphouse' 'hunterstableBJ'>>
  814. <</actCLA>>
  815. <</actCLA>>
  816. <<else>>
  817. <<actCLA 'Keep sucking'>>
  818. <<set $time.minutes += 1>>
  819. <<cum 'mouth_swallow' $sex.npcId 1>>
  820. <<set $hunterstableBJI = 1>>
  821. <<image "locations/gadukino/sex/hunter/hanterstablebj1.#.jpg" 1 5>>
  822. You can feel Igor''s cock tensing up, ready to explode. Then, finally, you hear a grunt, and before you can react, Igor unloads his warm spunk in your mouth...
  823. <<actCLA 'Continue'>>
  824. <<gs 'swamphouse' 'hunterstableBJ'>>
  825. <</actCLA>>
  826. <</actCLA>>
  827. <</if>>
  828. <</actCLA>>
  829. <</if>>
  830. <<if getvar("$hunterstableBJA") == 1 and getvar("$hunterstableBJS") == 1 and getvar("$hunterstableBJI") == 1>>
  831. <<actCLA 'Get out from under the table'>>
  832. <<set $edahot = 1>> <<gs 'swamphouse' 'hunterstable'>>
  833. <</actCLA>>
  834. <</if>>
  835. <</if>>
  836. <<if $location_var[$here][0] == 'hunterstable_end'>>
  837. <!-- !! it is an empty event, however here it should be some action when hunters finished their meal and left the table-->
  838. <<gt 'swamphouse' 'start'>>
  839. <</if>>
  840. <<if $location_var[$here][0] == 'hunterstable'>>
  841. <<gs 'hunter_ambient' 'schedule'>>
  842. <<if (getvar("$hunters_available") == 0 and getvar("$hunters_breakfast") == 0 and getvar("$hunters_lunch") == 0 and getvar("$hunters_dinner") == 0)>>
  843. <<gt 'swamphouse' 'hunterstable_end'>>
  844. <</if>>
  845. <<set $menu_off = 1>>
  846. <<set $time.minutes += 1>>
  847. <<set $smokertemp = rand(1,3)>>
  848. <<image "locations/gadukino/hunters/hanterstable.jpg">>
  849. <<if getvar("$hunters_drink") == 1>>
  850. <<actCLA 'Drink vodka (0:15)'>>
  851. <<gs 'drugs' 'alcohol' 'vodka' 1>>
  852. <<image "locations/pavlovsk/resident/apartment/shulginhome/kuh/vodka#.jpg" 0 2>>
  853. You take a shot of vodka. The men laugh at the funny face you're making after the shot.
  854. <<actCLA 'Continue'>>
  855. <<gs 'swamphouse' 'hunterstable'>>
  856. <</actCLA>>
  857. <</actCLA>>
  858. <<actCLA 'Drink beer (0:15)'>>
  859. <<gs 'drugs' 'alcohol' 'beer' 1>>
  860. <<image "locations/pavlovsk/resident/apartment/shulginhome/kuh/beer2.jpg">>
  861. You take a bottle of beer, open it and start drinking it.
  862. <<actCLA 'Continue'>>
  863. <<gs 'swamphouse' 'hunterstable'>>
  864. <</actCLA>>
  865. <</actCLA>>
  866. <<actCLA 'Eat a snack (0:15)'>>
  867. <<gt 'beverage' 'snack'>>
  868. <<image "locations/gadukino/hunters/snack1.#.jpg" 1 2>>
  869. You grab something to eat so you don't get drunk too quickly.
  870. <<actCLA 'Continue'>>
  871. <<gs 'swamphouse' 'hunterstable'>>
  872. <</actCLA>>
  873. <</actCLA>>
  874. <<actCLA 'Chat (0:30)'>>
  875. <<set $time.minutes += 30>>
  876. <<if getvar("$huntersAndreiQw") < 10>>
  877. <<setn $huntersAndreiQw += 1>>
  878. <</if>>
  879. <<if getvar("$huntersIgorQw") < 10>>
  880. <<setn $huntersIgorQw += 1>>
  881. <</if>>
  882. <<if getvar("$huntersSergeiQw") < 10>>
  883. <<setn $huntersSergeiQw += 1>>
  884. <</if>>
  885. <<image "locations/gadukino/hunters/hanterstable.jpg">>
  886. You chat with the men about various topics... You try to keep up with their lingo but sometimes fail, and you all laugh about it.
  887. <<actCLA 'Continue'>>
  888. <<gs 'swamphouse' 'hunterstable'>>
  889. <</actCLA>>
  890. <</actCLA>>
  891. <<actCLA 'Move away from the table'>>
  892. <<set $hunter_refuse = 1>> <<gt 'swamphouse' 'start'>>
  893. <</actCLA>>
  894. <<if $pc.alko > 3 and $pc.alko < 8 and getvar("$smokertemp") == 1>>
  895. <<set $temp_sh = rand(1,4)>>
  896. <<if getvar("$temp_sh") == 1>>
  897. <<image "locations/gadukino/hunters/hantersmoker1.jpg">>
  898. The men ask you if you want to go out for a smoke.
  899. <<actCLA 'Agree'>>
  900. <<set $time.minutes += 15>>
  901. <<set $smoker += 1>>
  902. <<set $smokeHour = $time.hour>>
  903. <<set $smokeDay = $time.day>>
  904. <<set $smokeminut = $time.minutes + 5>>
  905. <<set $smokeNeed = 0>>
  906. <<set $pc.mood += 100>>
  907. <<if getvar("$huntersKnowSlut") == 0>>
  908. <<setn $huntersAndreiQw += 1>>
  909. <</if>>
  910. <<if getvar("$huntersKnowSlut") == 0>>
  911. <<setn $huntersIgorQw += 1>>
  912. <</if>>
  913. <<if getvar("$huntersKnowSlut") == 0>>
  914. <<setn $huntersSergeiQw += 1>>
  915. <</if>>
  916. <<image "locations/gadukino/hunters/hantersmoker2.jpg">>
  917. You follow them outside, they give you a cigarette, and you light it and smoke it...
  918. <<actCLA 'Return to the table'>>
  919. <<gs 'swamphouse' 'hunterstable'>>
  920. <</actCLA>>
  921. <</actCLA>>
  922. <<actCLA 'Refuse'>>
  923. <<gs 'swamphouse' 'hunterstable'>>
  924. <</actCLA>>
  925. <</if>>
  926. <<if getvar("$temp_sh") == 2>>
  927. <<image "characters/shared/headshots_main/big172.jpg">>
  928. Andrei offers you a cigarette.
  929. <<if getvar("$huntersAndreiQw") < 15 and getvar("$huntersKnowSlut") == 0 or getvar("$huntersAndreiLove") == 1>>
  930. <<actCLA 'Agree'>>
  931. <<set $time.minutes += 15>>
  932. <<set $smoker += 1>>
  933. <<set $smokeHour = $time.hour>>
  934. <<set $smokeDay = $time.day>>
  935. <<set $smokeminut = $time.minutes + 5>>
  936. <<set $smokeNeed = 0>>
  937. <<set $pc.mood += 100>>
  938. <<set $huntersAndreiQw += 1>>
  939. <<image "locations/gadukino/hunters/hantersmoker2.jpg">>
  940. The two of you walk outside, and Andrei hands you a cigarette. Then, you start talking about your feelings for each other.
  941. <<actCLA 'Return to the table'>>
  942. <<gs 'swamphouse' 'hunterstable'>>
  943. <</actCLA>>
  944. <</actCLA>>
  945. <</if>>
  946. <<if getvar("$huntersAndreiQw") >= 15 and getvar("$huntersAndreiLove") == 0 and getvar("$huntersKnowSlut") == 0>>
  947. <<if getvar("$smokbj") == 0>>
  948. <<actCLA 'Agree'>>
  949. <<set $time.minutes += 15>>
  950. <<set $smoker += 1>>
  951. <<set $smokeHour = $time.hour>>
  952. <<set $smokeDay = $time.day>>
  953. <<set $smokeminut = $time.minutes + 5>>
  954. <<set $smokeNeed = 0>>
  955. <<set $pc.mood += 100>>
  956. <<set $huntersAndreiQw += 1>>
  957. <<image "characters/shared/headshots_main/big172.jpg">>
  958. <p>You follow Andrei outside. He gives you a cigarette, and the two of you continue with your conversation. Then, suddenly, Andrei, looking into your eyes, says, "$pc.name_nick, could you help me?"</p>
  959. <p>"Of course, Andrei, I'd be glad to," you reply. "What do you need help with?" you ask, a bit worried.</p>
  960. <p>"As you know, $pc.name_nick, I have been divorced for a long time," Andrei begins, "but like every normal man, I need to relieve stress sometimes. Well, you know what I mean..."</p>
  961. You look at his frankness with astonishment.
  962. <p>"Now, $pc.name_nick, if you could help me out now and then, I would be very grateful," Andrei continues.</p>
  963. You listen in disbelief. He's clearly not joking around. However, you can see from Andrei''s facial expression that he's being dead serious.
  964. <p>"I won't tell anybody about this, don't worry, no one will know," he adds quickly. "Well, $pc.name_nick, what do you say?</p>
  965. <<actCLA 'Agree'>>
  966. <<set $time.minutes += 10>>
  967. <<set $pc.horny += 10>>
  968. <<set $hunterslut += 2>>
  969. <<set $smokbj = 1>>
  970. <<set $huntersAndreiQw += 1>>
  971. <<image "locations/gadukino/hunters/thinks#.jpg" 1 2>>
  972. After you hear him out, you start seriously considering his offer. Of course, it would be nice to help out a friend, but you sense that there''s an ulterior motive.
  973. <p>"Well, Andrei, after carefully thinking about it, I'll help you. How do you want me to help you out?" you ask.</p>
  974. <p>"Damn, $pc.name_nick, I knew you would," he replies. "Well, I wouldn't mind a blowjob now and then. That's good enough for me."</p>
  975. "Go back to the hut, and crawl under the table, so no one notices," he adds while getting up from the bench.
  976. <<actCLA 'Go'>>
  977. <<gs 'swamphouse' 'huntersmokBJ'>>
  978. <</actCLA>>
  979. <</actCLA>>
  980. <<if $pc.alko < 6>>
  981. <<actCLA 'Refuse'>>
  982. <<set $time.minutes += 10>>
  983. <<set $hunterslut -= 1>>
  984. <<set $huntersAndreiQw += 1>>
  985. <<image "locations/gadukino/hunters/thinks#.jpg" 1 2>>
  986. After you hear him out, you start seriously considering his offer. Of course, it would be nice to help out a friend, but you sense that there''s an ulterior motive.
  987. <p>"No, Andrei, I'm sorry, but I refuse," you answer. "How could you even think that I would accept your offer?</p>
  988. You get up from the bench and quickly go back to the hut.
  989. <<actCLA 'Return to the table'>>
  990. <<gs 'swamphouse' 'hunterstable'>>
  991. <</actCLA>>
  992. <</actCLA>>
  993. <</if>>
  994. <</actCLA>>
  995. <<else>>
  996. <<actCLA 'Agree'>>
  997. <<set $time.minutes += 10>>
  998. <<set $pc.horny += 5>>
  999. <<set $hunterslut += 1>>
  1000. <<set $huntersAndreiQw += 1>>
  1001. <<image "characters/shared/headshots_main/big172.jpg">>
  1002. <p>You go outside for a smoke, with Andrei following you, immediately saying, "Forget the cigarette, $pc.name_nick. Go back inside and crawl under the table. I need you so bad right now...</p>
  1003. <<actCLA 'Go'>>
  1004. <<gs 'swamphouse' 'huntersmokBJ'>>
  1005. <</actCLA>>
  1006. <<if $pc.alko < 6>>
  1007. <<actCLA 'Refuse'>>
  1008. <<set $time.minutes += 10>>
  1009. <<set $hunterslut -= 1>>
  1010. <<set $huntersAndreiQw -= 50>>
  1011. <<image "locations/gadukino/hunters/thinks#.jpg" 1 2>>
  1012. "You know what, Andrei, I've changed my mind. Of course, I'm more than happy to help a friend in need, but I'm not some whore that only exists for your pleasure."
  1013. You get up from the bench and quickly go back to the hut.
  1014. <<actCLA 'Return to the table'>>
  1015. <<gs 'swamphouse' 'hunterstable'>>
  1016. <</actCLA>>
  1017. <</actCLA>>
  1018. <</if>>
  1019. <</actCLA>>
  1020. <</if>>
  1021. <</if>>
  1022. <<if getvar("$huntersKnowSlut") == 1>>
  1023. <<actCLA 'Agree'>>
  1024. <<set $time.minutes += 10>>
  1025. <<set $pc.horny += 5>>
  1026. <<image "characters/shared/headshots_main/big172.jpg">>
  1027. You go outside for a smoke, with Andrei following you, immediately saying, "To hell with the cigarette, Sveta, I need to relieve some stress."
  1028. <<actCLA 'Go'>>
  1029. <<gs 'swamphouse' 'huntersmokBJ'>>
  1030. <</actCLA>>
  1031. <</actCLA>>
  1032. <</if>>
  1033. <<actCLA 'Refuse'>>
  1034. <<gs 'swamphouse' 'hunterstable'>>
  1035. <</actCLA>>
  1036. <</if>>
  1037. <<if getvar("$temp_sh") == 3>>
  1038. <<image "characters/shared/headshots_main/big174.jpg">>
  1039. Sergei offers you a cigarette.
  1040. <<actCLA 'Agree'>>
  1041. <<set $time.minutes += 15>>
  1042. <<set $smoker += 1>>
  1043. <<set $smokeHour = $time.hour>>
  1044. <<set $smokeDay = $time.day>>
  1045. <<set $smokeminut = $time.minutes + 5>>
  1046. <<set $smokeNeed = 0>>
  1047. <<set $pc.mood += 100>>
  1048. <<if getvar("$huntersKnowSlut") == 0>>
  1049. <<setn $huntersSergeiQw += 1>>
  1050. <</if>>
  1051. <<image "locations/gadukino/hunters/hantersmoker2.jpg">>
  1052. You follow Sergei outside. He gives you a cigarette, and the two of you continue with your conversation.
  1053. <<actCLA 'Return to the table'>>
  1054. <<gs 'swamphouse' 'hunterstable'>>
  1055. <</actCLA>>
  1056. <</actCLA>>
  1057. <<actCLA 'Refuse'>>
  1058. <<gs 'swamphouse' 'hunterstable'>>
  1059. <</actCLA>>
  1060. <</if>>
  1061. <<if getvar("$temp_sh") == 4>>
  1062. <<image "characters/shared/headshots_main/big173.jpg">>
  1063. Igor offers you a cigarette.
  1064. <<actCLA 'Agree'>>
  1065. <<set $time.minutes += 15>>
  1066. <<set $smoker += 1>>
  1067. <<set $smokeHour = $time.hour>>
  1068. <<set $smokeDay = $time.day>>
  1069. <<set $smokeminut = $time.minutes + 5>>
  1070. <<set $smokeNeed = 0>>
  1071. <<set $pc.mood += 100>>
  1072. <<if getvar("$huntersKnowSlut") == 0>>
  1073. <<setn $huntersIgorQw += 1>>
  1074. <</if>>
  1075. <<image "locations/gadukino/hunters/hantersmoker2.jpg">>
  1076. You follow Igor outside. He gives you a cigarette, and the two of you continue with your conversation.
  1077. <<actCLA 'Return to the table'>>
  1078. <<gs 'swamphouse' 'hunterstable'>>
  1079. <</actCLA>>
  1080. <</actCLA>>
  1081. <<actCLA 'Refuse'>>
  1082. <<gs 'swamphouse' 'hunterstable'>>
  1083. <</actCLA>>
  1084. <</if>>
  1085. <</if>>
  1086. <<if $pc.alko >= 8 and getvar("$huntersKnowSlut") == 0>>
  1087. <<set $temp_sh = rand(1,6)>>
  1088. <<image "locations/gadukino/hunters/swamphousedrunkgirl.jpg">>
  1089. You're really drunk, slurring your words, and everything is spinning...
  1090. <<if getvar("$hunterslut") <= 20>>
  1091. <<if getvar("$temp_sh") == 1>>
  1092. <<actCLA 'Pass out'>>
  1093. <<set $time.minutes += 1>>
  1094. <<if getvar("$huntersIgorLove") <= 1>>
  1095. <<setn $hunterslut += 1>>
  1096. <</if>>
  1097. <<image "locations/gadukino/hunters/swamphousedrunkgirl2.jpg">>
  1098. You pass out and fall asleep right at the table...
  1099. <<actCLA 'Wake up'>>
  1100. <<set $time.minutes += 180>>
  1101. <<set $pc.pcs_sleep += 30>>
  1102. <<set $pc.pcs_health -= 15>>
  1103. <<set $pc.mood -= 25>>
  1104. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel1.jpg">>
  1105. Three hours later, you wake up in the middle of the night. You've got a headache and vaguely remember yesterday.
  1106. <<act 'Continue'>>
  1107. <<gt 'swamphouse' 'start'>>
  1108. <</act>>
  1109. <</actCLA>>
  1110. <</actCLA>>
  1111. <</if>>
  1112. <<if getvar("$temp_sh") == 2>>
  1113. <<actCLA 'Pass out'>>
  1114. <<set $time.minutes += 3>>
  1115. <<if getvar("$huntersIgorLove") <= 1>>
  1116. <<setn $hunterslut += 1>>
  1117. <</if>>
  1118. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep7.jpg">>
  1119. You try to reach the bed but pass out on the floor before getting it...
  1120. <<actCLA 'Wake up'>>
  1121. <<set $time.minutes += 240>>
  1122. <<set $pc.pcs_sleep += 45>>
  1123. <<set $pc.pcs_health -= 20>>
  1124. <<set $pc.mood -= 25>>
  1125. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel4.jpg">>
  1126. Four hours later, you wake up in the middle of the night. You've got a headache and vaguely remember yesterday.
  1127. <<act 'Continue'>>
  1128. <<gt 'swamphouse' 'start'>>
  1129. <</act>>
  1130. <</actCLA>>
  1131. <</actCLA>>
  1132. <</if>>
  1133. <<if getvar("$temp_sh") == 3>>
  1134. <<actCLA 'Pass out'>>
  1135. <<set $time.minutes += 5>>
  1136. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep4.jpg">>
  1137. You somehow reach the couch and pass out without taking your clothes off...
  1138. <<actCLA 'Wake up'>>
  1139. <<set $time.minutes += 360>>
  1140. <<set $pc.pcs_sleep += 75>>
  1141. <<set $pc.pcs_health -= 10>>
  1142. <<set $pc.mood -= 25>>
  1143. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel2.jpg">>
  1144. You sleep for 6 hours, waking up barely able to lift your head from the pillow. You've got a headache and vaguely remember yesterday.
  1145. <<act 'Continue'>>
  1146. <<gt 'swamphouse' 'start'>>
  1147. <</act>>
  1148. <</actCLA>>
  1149. <</actCLA>>
  1150. <</if>>
  1151. <<if getvar("$temp_sh") > 3>>
  1152. <<actCLA 'Move away from the table'>>
  1153. <<set $time.minutes += 1>>
  1154. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pjanaja5.jpg">>
  1155. The drunken men ask you to dance for them. Andrei turns on the music, and you drunkenly start swaying next to the table...
  1156. <<run $pc.skillExperienceGain('inhibition',rand(0,1))>>
  1157. <<if getvar("$hunterslut") < 5>>
  1158. <<actCLA 'Stop dancing'>>
  1159. <<set $time.minutes += 5>>
  1160. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep11.jpg">>
  1161. Standing on your feet, you realise that you need to sleep. However, the men get frustrated when they notice you crashing on the couch and going to sleep.
  1162. <<actCLA 'Wake up'>>
  1163. <<set $time.minutes += 480>>
  1164. <<set $pc.pcs_sleep += 100>>
  1165. <<set $pc.pcs_health -= 5>>
  1166. <<set $pc.mood -= 25>>
  1167. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel2.jpg">>
  1168. You sleep for eight hours, waking up barely able to get out of bed. You've got a headache and vaguely remember yesterday.
  1169. <<act 'Continue'>>
  1170. <<gt 'swamphouse' 'start'>>
  1171. <</act>>
  1172. <</actCLA>>
  1173. <</actCLA>>
  1174. <</if>>
  1175. <<if getvar("$hunterslut") >= 5>>
  1176. <<actCLA 'Dance'>>
  1177. <<set $time.minutes += 10>>
  1178. <<set $pc.horny += rand(5,10)>>
  1179. <<image "locations/gadukino/hunters/dance1.#.jpg" 1 2>>
  1180. You stand next to the table and begin to depict something that resembles a rhythmic dance. The men start clapping.
  1181. <<run $pc.skillExperienceGain('inhibition',rand(0,1))>>
  1182. <<if getvar("$hunterslut") >= 10>>
  1183. <<actCLA 'Keep dancing'>>
  1184. <<set $time.minutes += 10>>
  1185. <<set $pc.horny += rand(5,10)>>
  1186. <<set $hunterslut += 1>>
  1187. <<if getvar("$huntersIgorLove") > 0>>
  1188. <<setn $huntersIgorQw -= 1>>
  1189. <</if>>
  1190. <<if getvar("$huntersSergeiLove") > 0>>
  1191. <<setn $huntersSergeiQw -= 1>>
  1192. <</if>>
  1193. <<if getvar("$huntersSergeiLove") > 0>>
  1194. <<setn $huntersSergeiQw -= 1>>
  1195. <</if>>
  1196. <<image "locations/gadukino/hunters/dance2.#.jpg" 1 2>>
  1197. In the spur of the moment, while the men cheer you on, you remove your top, leaving you only with a bra on...
  1198. <<run $pc.skillExperienceGain('inhibition',rand(0,1))>>
  1199. <<if getvar("$hunterslut") >= 15>>
  1200. <<actCLA 'Keep dancing'>>
  1201. <<set $time.minutes += 10>>
  1202. <<set $pc.horny += rand(5,10)>>
  1203. <<set $hunterslut += 1>>
  1204. <<if getvar("$huntersIgorLove") > 0>>
  1205. <<setn $huntersIgorQw -= 1>>
  1206. <</if>>
  1207. <<if getvar("$huntersSergeiLove") > 0>>
  1208. <<setn $huntersSergeiQw -= 1>>
  1209. <</if>>
  1210. <<if getvar("$huntersSergeiLove") > 0>>
  1211. <<setn $huntersSergeiQw -= 1>>
  1212. <</if>>
  1213. <<image "locations/gadukino/hunters/dance3.jpg">>
  1214. The men continue cheering you on, and you keep undressing further, remaining only in underwear...
  1215. <<run $pc.skillExperienceGain('inhibition',rand(0,1))>>
  1216. <<actCLA 'Pass out'>>
  1217. <<set $time.minutes += 1>>
  1218. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep10.jpg">>
  1219. You clearly overestimated the capability of your body, as after a while dancing, you pass out on the floor, making the men quite nervous...
  1220. <<actCLA 'Wake up'>>
  1221. <<set $time.minutes += 240>>
  1222. <<set $pc.pcs_sleep += 45>>
  1223. <<set $pc.pcs_health -= 5>>
  1224. <<set $pc.mood -= 25>>
  1225. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel4.jpg">>
  1226. You sleep for four hours, waking up in the middle of the night, barely able to get up off the floor. You've got a headache and vaguely remember yesterday.
  1227. <<act 'Continue'>>
  1228. <<gt 'swamphouse' 'start'>>
  1229. <</act>>
  1230. <</actCLA>>
  1231. <</actCLA>>
  1232. <</actCLA>>
  1233. <<else>>
  1234. <<actCLA 'Pass out'>>
  1235. <<set $time.minutes += 5>>
  1236. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep11.jpg">>
  1237. After a while of dancing, your legs are no longer able to keep up, so you decide to go to sleep, much to the men''s disappointment.
  1238. <<actCLA 'Wake up'>>
  1239. <<set $time.minutes += 360>>
  1240. <<set $pc.pcs_sleep += 60>>
  1241. <<set $pc.pcs_health -= 15>>
  1242. <<set $pc.mood -= 25>>
  1243. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel2.jpg">>
  1244. You sleep for 6 hours, waking up barely able to get out of bed. You've got a headache and vaguely remember yesterday.
  1245. <<act 'Continue'>>
  1246. <<gt 'swamphouse' 'start'>>
  1247. <</act>>
  1248. <</actCLA>>
  1249. <</actCLA>>
  1250. <</if>>
  1251. <</actCLA>>
  1252. <<else>>
  1253. <<actCLA 'Pass out'>>
  1254. <<set $time.minutes += 5>>
  1255. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep11.jpg">>
  1256. After a while of dancing, your legs can no longer keep up, so you decide to go to sleep, much to the men''s disappointment.
  1257. <<actCLA 'Wake up'>>
  1258. <<set $time.minutes += 360>>
  1259. <<set $pc.pcs_sleep += 60>>
  1260. <<set $pc.pcs_health -= 15>>
  1261. <<set $pc.mood -= 25>>
  1262. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel2.jpg">>
  1263. You sleep for 6 hours, waking up barely able to get out of bed. You've got a headache and vaguely remember yesterday.
  1264. <<act 'Continue'>>
  1265. <<gt 'swamphouse' 'start'>>
  1266. <</act>>
  1267. <</actCLA>>
  1268. <</actCLA>>
  1269. <</if>>
  1270. <</actCLA>>
  1271. <</if>>
  1272. <</actCLA>>
  1273. <</if>>
  1274. <</if>>
  1275. <<if getvar("$hunterslut") > 20>>
  1276. <<actCLA 'Move away the table'>>
  1277. <<set $time.minutes += 1>>
  1278. <<run $pc.skillExperienceGain('inhibition',rand(0,1))>>
  1279. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pjanaja5.jpg">>
  1280. The drunken men ask you to dance for them. Andrei turns on the music, and you drunkenly start swaying next to the table...
  1281. <<actCLA 'Dance'>>
  1282. <<set $time.minutes += 10>>
  1283. <<set $pc.horny += rand(5,10)>>
  1284. <<image "locations/gadukino/hunters/dance1.#.jpg" 1 2>>
  1285. You stand next to the table and begin to depict something that resembles a rhythmic dance. The men start clapping.
  1286. <<run $pc.skillExperienceGain('inhibition',rand(0,1))>>
  1287. <<actCLA 'Keep dancing'>>
  1288. <<set $time.minutes += 10>>
  1289. <<set $pc.horny += rand(5,10)>>
  1290. <<set $hunterslut += 1>>
  1291. <<if getvar("$huntersIgorLove") > 0>>
  1292. <<setn $huntersIgorQw -= 1>>
  1293. <</if>>
  1294. <<if getvar("$huntersSergeiLove") > 0>>
  1295. <<setn $huntersSergeiQw -= 1>>
  1296. <</if>>
  1297. <<if getvar("$huntersSergeiLove") > 0>>
  1298. <<setn $huntersSergeiQw -= 1>>
  1299. <</if>>
  1300. <<image "locations/gadukino/hunters/dance2.#.jpg" 1 2>>
  1301. In the spur of the moment, while the men cheer you on, you remove your top, leaving you only with a bra on...
  1302. <<run $pc.skillExperienceGain('inhibition',rand(0,1))>>
  1303. <<actCLA 'Keep dancing'>>
  1304. <<set $time.minutes += 10>>
  1305. <<set $pc.horny += rand(5,10)>>
  1306. <<set $hunterslut += 1>>
  1307. <<run $pc.skillExperienceGain('inhibition',rand(0,1))>>
  1308. <<if getvar("$huntersIgorLove") > 0>>
  1309. <<setn $huntersIgorQw -= 1>>
  1310. <</if>>
  1311. <<if getvar("$huntersSergeiLove") > 0>>
  1312. <<setn $huntersSergeiQw -= 1>>
  1313. <</if>>
  1314. <<if getvar("$huntersSergeiLove") > 0>>
  1315. <<setn $huntersSergeiQw -= 1>>
  1316. <</if>>
  1317. <<image "locations/gadukino/hunters/dance3.jpg">>
  1318. The men continue cheering you on, and you keep undressing further, remaining only in underwear...
  1319. <<actCLA 'Keep dancing'>>
  1320. <<set $temp_sh = rand(1,2)>>
  1321. <<set $hunterslut += 1>>
  1322. <<run $pc.skillExperienceGain('inhibition',rand(0,1))>>
  1323. <<if getvar("$huntersIgorLove") > 0>>
  1324. <<setn $huntersIgorQw -= 1>>
  1325. <</if>>
  1326. <<if getvar("$huntersSergeiLove") > 0>>
  1327. <<setn $huntersSergeiQw -= 1>>
  1328. <</if>>
  1329. <<if getvar("$huntersSergeiLove") > 0>>
  1330. <<setn $huntersSergeiQw -= 1>>
  1331. <</if>>
  1332. <<image "locations/gadukino/hunters/dance4.jpg">>
  1333. You remove the bra and throw it on the table. The men cheer you on, and you flash your breasts in front of them.
  1334. <<arouse 'flash' 10 >>
  1335. <<if getvar("$temp_sh") == 1>>
  1336. <<actCLA 'Pass out'>>
  1337. <<set $time.minutes += 1>>
  1338. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep17.jpg">>
  1339. You clearly overestimated your body''s capability, as, after a while of dancing, you pass out on the floor, making the men quite nervous...
  1340. <<actCLA 'Wake up'>>
  1341. <<set $time.minutes += 240>>
  1342. <<set $pc.pcs_sleep += 45>>
  1343. <<set $pc.pcs_health -= 20>>
  1344. <<set $pc.mood -= 25>>
  1345. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel3.jpg">>
  1346. You sleep for four hours, waking up in the middle of the night, barely able to get up off the floor. You've got a headache and vaguely remember yesterday.
  1347. <<act 'Continue'>>
  1348. <<gt 'swamphouse' 'start'>>
  1349. <</act>>
  1350. <</actCLA>>
  1351. <</actCLA>>
  1352. <<else>>
  1353. <<actCLA 'Keep dancing'>>
  1354. <<set $time.minutes += 10>>
  1355. <<set $pc.horny += rand(5,10)>>
  1356. <<run $pc.skillExperienceGain('inhibition',rand(0,1))>>
  1357. <<set $huntdancesex = 1>>
  1358. <<image "locations/gadukino/hunters/dance5.jpg">>
  1359. You keep on dancing, undressing further. Judging by the excited faces of the men, you're definitely turning them on.
  1360. <<act 'Continue'>>
  1361. <<gt 'huntersex' 'sexafterstrip3'>>
  1362. <</act>>
  1363. <</actCLA>>
  1364. <</if>>
  1365. <</actCLA>>
  1366. <</actCLA>>
  1367. <</actCLA>>
  1368. <</actCLA>>
  1369. <</actCLA>>
  1370. <</if>>
  1371. <</if>>
  1372. <<if $pc.alko >= 8 and getvar("$huntersKnowSlut") > 0>>
  1373. <<set $temp_sh = rand(1,6)>>
  1374. <<image "locations/gadukino/hunters/swamphousedrunkgirl1.jpg">>
  1375. You're really drunk, you slur your words, and everything is spinning...
  1376. <<if getvar("$temp_sh") == 1>>
  1377. <<actCLA 'Pass out'>>
  1378. <<set $time.minutes += 1>>
  1379. <<image "locations/gadukino/hunters/swamphousedrunkgirl2.jpg">>
  1380. You pass out and fall asleep right at the table...
  1381. <<actCLA 'Wake up'>>
  1382. <<set $time.minutes += 180>>
  1383. <<set $pc.pcs_sleep += 30>>
  1384. <<set $pc.pcs_health -= 15>>
  1385. <<set $pc.mood -= 25>>
  1386. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel1.jpg">>
  1387. Three hours later, you wake up in the middle of the night. You've got a headache and vaguely remember yesterday.
  1388. <<act 'Continue'>>
  1389. <<gt 'swamphouse' 'start'>>
  1390. <</act>>
  1391. <</actCLA>>
  1392. <</actCLA>>
  1393. <</if>>
  1394. <<if getvar("$temp_sh") == 2>>
  1395. <<actCLA 'Pass out'>>
  1396. <<set $time.minutes += 3>>
  1397. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep7.jpg">>
  1398. You try to reach the bed but pass out on the floor before getting to it...
  1399. <<actCLA 'Wake up'>>
  1400. <<set $time.minutes += 240>>
  1401. <<set $pc.pcs_sleep += 45>>
  1402. <<set $pc.pcs_health -= 20>>
  1403. <<set $pc.mood -= 25>>
  1404. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel4.jpg">>
  1405. Four hours later, you wake up in the middle of the night. You've got a headache and vaguely remember yesterday.
  1406. <<act 'Continue'>>
  1407. <<gt 'swamphouse' 'start'>>
  1408. <</act>>
  1409. <</actCLA>>
  1410. <</actCLA>>
  1411. <</if>>
  1412. <<if getvar("$temp_sh") == 3>>
  1413. <<actCLA 'Pass out'>>
  1414. <<set $time.minutes += 5>>
  1415. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep4.jpg">>
  1416. You somehow get to the couch and pass out without undressing...
  1417. <<actCLA 'Wake up'>>
  1418. <<set $time.minutes += 360>>
  1419. <<set $pc.pcs_sleep += 75>>
  1420. <<set $pc.pcs_health -= 10>>
  1421. <<set $pc.mood -= 25>>
  1422. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel2.jpg">>
  1423. You sleep for 6 hours, waking up barely able to lift your head from the pillow. You've got a headache and vaguely remember yesterday.
  1424. <<act 'Continue'>>
  1425. <<gt 'swamphouse' 'start'>>
  1426. <</act>>
  1427. <</actCLA>>
  1428. <</actCLA>>
  1429. <</if>>
  1430. <<if getvar("$temp_sh") > 3>>
  1431. <<actCLA 'Move away from the table'>>
  1432. <<set $time.minutes += 1>>
  1433. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pjanaja5.jpg">>
  1434. The drunken men ask you to dance for them. Andrei turns on the music, and you drunkenly start swaying next to the table...
  1435. <<actCLA 'Dance'>>
  1436. <<set $time.minutes += 10>>
  1437. <<set $pc.horny += rand(5,10)>>
  1438. <<run $pc.skillExperienceGain('inhibition',rand(0,1))>>
  1439. <<image "locations/gadukino/hunters/dance1.#.jpg" 1 2>>
  1440. You stand next to the table and begin to depict something that resembles a rhythmic dance. The men start clapping.
  1441. <<actCLA 'Keep dancing'>>
  1442. <<set $time.minutes += 10>>
  1443. <<set $pc.horny += rand(5,10)>>
  1444. <<run $pc.skillExperienceGain('inhibition',rand(0,1))>>
  1445. <<image "locations/gadukino/hunters/dance2.#.jpg" 1 2>>
  1446. In the spur of the moment, while the men cheer you on, you remove your top, leaving you only with a bra on...
  1447. <<actCLA 'Keep dancing'>>
  1448. <<set $time.minutes += 10>>
  1449. <<set $pc.horny += rand(5,10)>>
  1450. <<run $pc.skillExperienceGain('inhibition',rand(0,1))>>
  1451. <<image "locations/gadukino/hunters/dance3.jpg">>
  1452. The men continue cheering you on, and you keep undressing further, remaining only in underwear...
  1453. <<actCLA 'Keep dancing'>>
  1454. <<set $temp_sh = rand(1,2)>>
  1455. <<image "locations/gadukino/hunters/dance4.jpg">>
  1456. You remove the bra and throw it on the table. The men cheer you on, and you flash your breasts in front of them.
  1457. <<arouse 'flash' 10 >>
  1458. <<if getvar("$temp_sh") == 1>>
  1459. <<actCLA 'Pass out'>>
  1460. <<set $time.minutes += 1>>
  1461. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep17.jpg">>
  1462. You clearly overestimated your body''s capability, as, after a while of dancing, you pass out on the floor, making the men quite nervous...
  1463. <<actCLA 'Wake up'>>
  1464. <<set $time.minutes += 240>>
  1465. <<set $pc.pcs_sleep += 45>>
  1466. <<set $pc.pcs_health -= 20>>
  1467. <<set $pc.mood -= 25>>
  1468. <<image "locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel3.jpg">>
  1469. You sleep for four hours, waking up in the middle of the night, barely able to get up off the floor. You've got a headache and vaguely remember yesterday.
  1470. <<act 'Continue'>>
  1471. <<gt 'swamphouse' 'start'>>
  1472. <</act>>
  1473. <</actCLA>>
  1474. <</actCLA>>
  1475. <<else>>
  1476. <<actCLA 'Keep dancing'>>
  1477. <<set $time.minutes += 10>>
  1478. <<set $pc.horny += rand(5,10)>>
  1479. <<set $huntdancesex = 3>>
  1480. <<image "locations/gadukino/hunters/dance5.jpg">>
  1481. You keep on dancing, undressing further. Judging by the excited faces of the men, you're definitely turning them on.
  1482. <<act 'Continue'>>
  1483. <<gt 'huntersex' 'sexafterstrip1'>>
  1484. <</act>>
  1485. <</actCLA>>
  1486. <</if>>
  1487. <</actCLA>>
  1488. <</actCLA>>
  1489. <</actCLA>>
  1490. <</actCLA>>
  1491. <</actCLA>>
  1492. <</if>>
  1493. <</if>>
  1494. <<elseif getvar("$hunters_lunch") == 1 or getvar("$hunters_breakfast") == 1 or getvar("$hunters_dinner") == 1>>
  1495. <<actCLA 'Eat a meal (0:15)'>>
  1496. <<gt 'beverage' 'm_meal'>>
  1497. <<image "locations/gadukino/hunters/snack1.#.jpg" 1 2>>
  1498. You sit down and have something to eat with the hunters.
  1499. <<actCLA 'Continue'>>
  1500. <<gs 'swamphouse' 'hunterstable'>>
  1501. <</actCLA>>
  1502. <</actCLA>>
  1503. <<actCLA 'Chat (0:30)'>>
  1504. <<set $time.minutes += 30>>
  1505. <<if getvar("$huntersAndreiQw") < 10>>
  1506. <<setn $huntersAndreiQw += 1>>
  1507. <</if>>
  1508. <<if getvar("$huntersIgorQw") < 10>>
  1509. <<setn $huntersIgorQw += 1>>
  1510. <</if>>
  1511. <<if getvar("$huntersSergeiQw") < 10>>
  1512. <<setn $huntersSergeiQw += 1>>
  1513. <</if>>
  1514. <<image "locations/gadukino/hunters/hanterstable.jpg">>
  1515. You start chatting with the guys about trivial stuff...
  1516. <<act 'Continue'>>
  1517. <<gt 'swamphouse' 'hunterstable'>>
  1518. <</act>>
  1519. <</actCLA>>
  1520. <<actCLA 'Move away from the table'>>
  1521. <<set $hunter_refuse = 1>> <<gt 'swamphouse' 'start'>>
  1522. <</actCLA>>
  1523. <<else>>
  1524. <<actCLA 'Chat (0:30)'>>
  1525. <<set $time.minutes += 30>>
  1526. <<if getvar("$huntersAndreiQw") < 10>>
  1527. <<setn $huntersAndreiQw += 1>>
  1528. <</if>>
  1529. <<if getvar("$huntersIgorQw") < 10>>
  1530. <<setn $huntersIgorQw += 1>>
  1531. <</if>>
  1532. <<if getvar("$huntersSergeiQw") < 10>>
  1533. <<setn $huntersSergeiQw += 1>>
  1534. <</if>>
  1535. <<image "locations/gadukino/hunters/hanterstable.jpg">>
  1536. You start chatting with the guys about trivial stuff...
  1537. <<act 'Continue'>>
  1538. <<gt 'swamphouse' 'hunterstable'>>
  1539. <</act>>
  1540. <</actCLA>>
  1541. <<actCLA 'Move away from the table'>>
  1542. <<set $hunter_refuse = 1>> <<gt 'swamphouse' 'start'>>
  1543. <</actCLA>>
  1544. <</if>>
  1545. <<if getvar("$huntersKnowSlut") > 0 and getvar("$hunterstableBJ") == 0>>
  1546. <<if getvar("$hunters_drink") == 0>>
  1547. <<set $time.minutes += 1>>
  1548. <<image "locations/gadukino/hunters/hanterstable.jpg">>
  1549. You sit at the table, wanting to eat with the guys, but before you can begin, you hear...
  1550. <p>"Not so fast, $pc.name_nick," Andrei says with a smile. "You understand that the only free cheese is the one found in the mousetrap."</p>
  1551. <p>"Want to eat with us? You need to do some work," he mockingly grins and points under the table.</p>
  1552. <<actCLA 'Crawl under the table'>>
  1553. <<gs 'swamphouse' 'hunterstableBJ'>>
  1554. <</actCLA>>
  1555. <<act 'Refuse'>>
  1556. <<gt 'swamphouse' 'start'>>
  1557. <</act>>
  1558. <<else>>
  1559. <<set $time.minutes += 1>>
  1560. <<image "locations/gadukino/hunters/hanterstable.jpg">>
  1561. Noticing you, the men start grinning...
  1562. <p>"About time! Our $pc.name_nick has arrived. Come here, join us at the table," says Andrei.</p>
  1563. <<actCLA 'Sit at the table'>>
  1564. <<set $hunterstableBJ = 1>> <<gs 'swamphouse' 'hunterstable'>>
  1565. <</actCLA>>
  1566. <</if>>
  1567. <</if>>
  1568. <<if ($wardrobe.clothingworntype == 'nude' and arrsize('sparrvol') > 0) or $pc.cumAtLocation(11) == 1>>
  1569. <!-- !face, or naked + visable body cum. may need to fix? by illume-->
  1570. <<set $time.minutes += 1>>
  1571. <<image "locations/gadukino/hunters/hanterstable.jpg">>
  1572. You sit at the table, wanting to eat with the guys, but before you can begin, you hear...
  1573. <p>"Damn, $pc.name_nick, I know you like our artistic work on your face, but you must wash up before sitting with us.</p>
  1574. <<act 'Go'>>
  1575. <<gt 'swamphouse' 'start'>>
  1576. <</act>>
  1577. <</if>>
  1578. <</if>>
  1579. <<if $location_var[$here][0] == 'huntersrelax'>>
  1580. <<set $time.minutes += 1>>
  1581. <<set $menu_off = 1>>
  1582. <<image "locations/gadukino/hunters/hantersrelax1.#.jpg" 1 8>>
  1583. You see the hunters in the hut minding their own business.
  1584. <<act 'Speak with Andrei'>>
  1585. <<gt 'andreihunter'>>
  1586. <</act>>
  1587. <<act 'Speak with Sergei'>>
  1588. <<gt 'sergeihunter'>>
  1589. <</act>>
  1590. <<act 'Speak with Igor'>>
  1591. <<gt 'igorhunter'>>
  1592. <</act>>
  1593. <<act 'Move away'>>
  1594. <<gt 'swamphouse' 'start'>>
  1595. <</act>>
  1596. <</if>>
  1597. <<if $location_var[$here][0] == 'huntersmokBJ'>>
  1598. <<set $menu_off = 1>>
  1599. <!-- Boy A172 -->
  1600. <<if getvar("$hunterandreisex") == 0>>
  1601. <<set $hunterandreisex = 1>> <<setn $guy += 1>>
  1602. <</if>>
  1603. <<set $temp_sh = rand(1,2)>>
  1604. <<image "locations/gadukino/sex/hunter/hantersmokbj1.#.jpg" 1 3>>
  1605. <<if getvar("$huntersmokBJ") == 0>>
  1606. You get comfortable on your knees and start sucking on his cock...
  1607. <</if>>
  1608. <<if getvar("$huntersmokBJ") == 1>>
  1609. Andrei does not finish, so you continue to suck...
  1610. <</if>>
  1611. <<arouse 'bj' 5 `['sub']`>>
  1612. <<if getvar("$temp_sh") == 1>>
  1613. <<actCLA 'Keep sucking'>>
  1614. <<set $huntersmokBJ = 1>> <<gs 'swamphouse' 'huntersmokBJ'>>
  1615. <</actCLA>>
  1616. <</if>>
  1617. <<if getvar("$temp_sh") == 2>>
  1618. <<actCLA 'Keep sucking'>>
  1619. <<set $time.minutes += 1>>
  1620. <<cum 'mouth_swallow' $sex.npcId 1>>
  1621. <<set $huntersmokBJ = 0>>
  1622. <<image "locations/gadukino/sex/hunter/hantersmokcum.jpg">>
  1623. You notice Andrei''s thighs stiffen as he's edging... Finally, he grunts and shoots his spunk all over your face.
  1624. <p>"You're really good at this, $pc.name_nick," says a pleased Andrei. "You're the perfect stress reliever.</p>
  1625. You clean yourself up before walking back to the hut with Andrei.
  1626. <<actCLA 'Return to the table'>>
  1627. <<gs 'swamphouse' 'hunterstable'>>
  1628. <</actCLA>>
  1629. <</actCLA>>
  1630. <</if>>
  1631. <</if>>
  1632. <<if $location_var[$here][0] == 'dirty_swamphouse'>>
  1633. <<set $menu_off = 1>>
  1634. <<if getvar("$dirty_swamphouse") < 10>>
  1635. <<setn $time.minutes += 60>> <<run $pc.sweatAdd(10)>>
  1636. <</if>>
  1637. <<if getvar("$dirty_swamphouse") < 20>>
  1638. <<setn $time.minutes += 120>> <<run $pc.sweatAdd(20)>>
  1639. <</if>>
  1640. <<if getvar("$dirty_swamphouse") >= 20>>
  1641. <<setn $time.minutes += 180>> <<run $pc.sweatAdd(30)>>
  1642. <</if>>
  1643. <<if getvar("$huntersAndreiQw") < 15>>
  1644. <<setn $huntersAndreiQw += 1>>
  1645. <</if>>
  1646. <<if getvar("$huntersIgorQw") < 15>>
  1647. <<setn $huntersIgorQw += 1>>
  1648. <</if>>
  1649. <<if getvar("$huntersSergeiQw") < 15>>
  1650. <<setn $huntersSergeiQw += 1>>
  1651. <</if>>
  1652. <<image "locations/gadukino/hunters/dirty_swamphouse.jpg">>
  1653. Visiting the hut, you notice that it has gotten pretty dirty. "I need to do something about this," you think. So you grab a broom and a rag and begin cleaning.
  1654. After a while, you finish cleaning and put everything back in order again. Finally, you're pretty pleased with yourself.
  1655. <<actCLA 'Continue'>>
  1656. <<set $dirty_swamphouse = 0>> <<gt 'swamphouse' 'start'>>
  1657. <</actCLA>>
  1658. <</if>>
  1659. <<if $location_var[$here][0] == 'get_dressed'>>
  1660. <!-- !if GG naked and hunters in the hut-->
  1661. <<set $temp_sh = rand(1,3)>>
  1662. <<if getvar("$huntersKnowSlut") > 0>>
  1663. <<if getvar("$huntslutsex") == 0>>
  1664. <<image "locations/gadukino/hunters/swamphousenude1.jpg">>
  1665. Seeing you naked, the men quickly get aroused...
  1666. <p>"Come here, $pc.name_nick, come to us," one of the guys calls out to you.</p>
  1667. <<actCLA 'Continue'>>
  1668. <<set $huntersexnude = 1>> <<gt 'huntersex' 'huntersexnude'>>
  1669. <</actCLA>>
  1670. <<else>>
  1671. <<set $hunterknowday = $time.daystart>>
  1672. <<image "locations/gadukino/hunters/swamphousenude1.jpg">>
  1673. Seeing you naked, the men just shake their heads...
  1674. <p>"Look here, $pc.name_nick, if you want to charm us, you will need to think of something else," says one of the guys.</p>
  1675. <<actCLA 'Continue'>>
  1676. <<gt $location>>
  1677. <</actCLA>>
  1678. <</if>>
  1679. <<else>>
  1680. <<image "locations/gadukino/hunters/swamphousenude.jpg">>
  1681. You hear the hunters nearby. You quickly hide your private parts behind your hands...
  1682. <<if getvar("$clothesAtLocation") == 1>>
  1683. <<actCLA 'Get dressed'>>
  1684. <<set $time.minutes += 5>>
  1685. <<gs 'underwear' 'wear'>>
  1686. <<gs 'clothing' 'recover_lost_clothes' 'swamphouse' 1>>
  1687. <!-- !tkan_cloth = 0-->
  1688. <<image "locations/gadukino/hunters/swampdvornude1.jpg">>
  1689. You look around, searching for your clothes. When you spot them, you dash over to grab them.
  1690. <<actCLA 'Continue'>>
  1691. <<gt $location>>
  1692. <</actCLA>>
  1693. <</actCLA>>
  1694. <<else>>
  1695. <<actCLA 'Cover yourself'>>
  1696. <<set $time.minutes += 5>>
  1697. <<gs 'clothing' 'swamp_clothes' 1>>
  1698. <<image "locations/gadukino/hunters/tkan_cloth.jpg">>
  1699. You look around, searching for your clothes, but can't find them. So instead, you hide behind a piece of hessian... It's better than nothing.
  1700. <<actCLA 'Continue'>>
  1701. <<gt $location>>
  1702. <</actCLA>>
  1703. <</actCLA>>
  1704. <</if>>
  1705. <<actCLA 'Stay naked'>>
  1706. <<set $hunterslut += 1>>
  1707. <<set $hunterknowday = $time.daystart>>
  1708. <<image "locations/gadukino/hunters/swamphousenude1.jpg">>
  1709. You take a deep breath and decide to disregard your nerves and leave yourself as is. Upon encountering the hunters, they can't help themselves. They start staring at your most private parts.
  1710. <p>"Damn, $pc.name_nick, you look outstanding. The things I want to do to you..." a somewhat aroused Andrei says.</p>
  1711. <<actCLA 'Continue'>>
  1712. <<gt $location>>
  1713. <</actCLA>>
  1714. <</actCLA>>
  1715. <</if>>
  1716. <</if>>