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- :: KGZfight
- <<set $here = 'KGZfight'>>
- <<set $ARGS = $location_var[$here]>>
- <<set $time.minutes += 1>>
- <<gs 'KGZdyn'>>
- <<if getvar("$KGZHP") <= 0>>
- <<set $pc.mood -= 10>>
- <center><b>GAME OVER</b></center>
- <<actCLA 'Quit Game'>>
- <<gt 'KGZstart'>>
- <</actCLA>>
- $exit
- <</if>>
- <<if getvar("$KGZdead") <= 0>>
- <<set $KGZbatl = 1>>
- <<set $pc.mood += 10>>
- All the dead were silent on the ground.
- <<actCLA 'Leave'>>
- <<gt 'KGZgame'>>
- <</actCLA>>
- $exit
- <</if>>
- <<if getvar("$GZdist") < 0>>
- <<set $GZdist = 0>>
- <</if>>
- <!-- !!'<<link "Get out of the game">><<gt 'KGZstart'>><</link>>'-->
- Health <<KGZHP>>. Day <<KGZday>>, h <<KGZhour>>.
- <p>Edged weapons:$KGZweapon</p>
- <<if getvar("$KGZgun") > 0>>
- <<$KGZgun>>
- <</if>>
- <<if getvar("$KGZgun2") > 0>>
- <<$KGZgun2>>
- <</if>>
- <<if getvar("$KGZgun3") > 0>>
- <<$KGZgun3>>
- <</if>>
- To you run <<KGZdead>> dead. They are at a distance <<KGZdist>> meters.
- <<if getvar("$KGZdost") == 1>>
- Vincent fires a rifle.
- <<set $KGZdead -= 1>>
- One of the dead falls with prostrelyanny head.
- <<if getvar("$KGZdead") <= 0>>
- <<gt $curloc>>
- <</if>>
- <</if>>
- <<if getvar("$KGZgun") > 0 and getvar("$bullet") > 0>>
- <<actCLA 'Shoot a gun'>>
- <<set $bullet -= 1>>
- <<KGZgunatk>>
- <<KGZdeadmanatk>>
- <<actCLA 'Further'>>
- <<gt $curloc>>
- <</actCLA>>
- <</actCLA>>
- <</if>>
- <<if getvar("$KGZgun2") > 0 and getvar("$bullet2") > 0>>
- <<actCLA 'Shoot a shotgun'>>
- <<set $bullet2 -= 1>>
- <<KGZgunatk2>>
- <<KGZdeadmanatk>>
- <<actCLA 'Further'>>
- <<gt $curloc>>
- <</actCLA>>
- <</actCLA>>
- <</if>>
- <<if getvar("$KGZgun3") > 0 and getvar("$bullet3") > 0>>
- <<actCLA 'Shoot a machine gun (single)'>>
- <<set $bullet3 -= 1>>
- <<KGZgunatk3>>
- <<KGZdeadmanatk>>
- <<actCLA 'Further'>>
- <<gt $curloc>>
- <</actCLA>>
- <</actCLA>>
- <<if getvar("$bullet3") >= 3>>
- <<actCLA 'Shoot a machine gun (short burst)'>>
- <<set $bullet3 -= 3>>
- <<set $KGZbulgun = 3>>
- <<KGZgunatk4>>
- <<KGZdeadmanatk>>
- <<actCLA 'Further'>>
- <<gt $curloc>>
- <</actCLA>>
- <</actCLA>>
- <</if>>
- <<if getvar("$bullet3") >= 10>>
- <<actCLA 'Shoot a machine gun (long queue)'>>
- <<set $bullet3 -= 10>>
- <<set $KGZbulgun = 10>>
- <<KGZgunatk5>>
- <<KGZdeadmanatk>>
- <<actCLA 'Further'>>
- <<gt $curloc>>
- <</actCLA>>
- <</actCLA>>
- <</if>>
- <</if>>
- <<if getvar("$KGZgranade") > 0>>
- <<actCLA 'Throw a grenade'>>
- <<KGZgranatk>>
- <<actCLA 'Further'>>
- <<gt $curloc>>
- <</actCLA>>
- <</actCLA>>
- <</if>>
- <<if getvar("$KGZdist") <= 2>>
- <<actCLA 'Strike $KGZweapona'>>
- <<KGZfizatk>>
- <<actCLA 'Further'>>
- <<gt $curloc>>
- <</actCLA>>
- <</actCLA>>
- <<else>>
- <<actCLA 'Wait'>>
- <<set $KGZdist -= 1>>
- <<gt $curloc>>
- <</actCLA>>
- <<actCLA 'Go to meet the dead'>>
- <<set $KGZdist -= 2>>
- <<gt $curloc>>
- <</actCLA>>
- <<actCLA 'Scoot'>>
- <<if getvar("$KGZdead") >= 10>>
- <<set $KGZdist -= 5>>
- Dead too much and they surrounded you, you can not escape.
- <<actCLA 'Fuck!'>>
- <<gt $curloc>>
- <</actCLA>>
- <<else>>
- <<set $KGZdedrandrun = rand(0, 1)>>
- <<if getvar("$KGZdedrandrun") == 0>>
- <<set $KGZbatl = 1>>
- You managed to escape from the dead.
- <<actCLA 'Leave'>>
- <<gt 'KGZgame'>>
- <</actCLA>>
- <<elseif getvar("$KGZdedrandrun") == 1>>
- <<set $KGZdist -= 5>>
- <<set $KGZdead += rand(KGZdead, KGZdead * 5)>>
- You have stumbled upon other dead and now you have to fight with a lot of dead.
- <<actCLA 'Fuck!'>>
- <<gt $curloc>>
- <</actCLA>>
- <</if>>
- <</if>>
- <</actCLA>>
- <</if>>
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