Crux
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0ce86ad574
[GRAMMAR] - Final touch
|
3 years ago |
Crux
|
7eddd9bbcf
[GRAMMAR] - Second to final touch
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3 years ago |
Crux
|
cc2cfea70e
[GRAMMAR] - its/it's | your/you're | to/too
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3 years ago |
Crux
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369ffd90dd
[GRAMMAR] - A lot of manual editting
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3 years ago |
Gwen
|
142ea70ad9
[Changed] file directories to match folder relocation
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3 years ago |
KevinSmarts
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c66d780953
[change] Renamed street to city_residential
|
4 years ago |
KevinSmarts
|
d05f3d22d7
[fixes] Group value was being updated even for new starts and intro music played right through the TG intro, which was annoying
|
4 years ago |
KevinSmarts
|
0999c42170
[fixes] Fight in TG intro was showing wrong image for Michael and had wrong ending set.
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4 years ago |
KevinSmarts
|
6ae174fb19
[changed] Move npc fight data to new file for easier usage and maintainance
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4 years ago |
KevinSmarts
|
e4702591ea
[added] Fights now have a variable for endings and have updated them to use this. It is numerical and should be used in all fights for win and lose in the file "ender"
|
5 years ago |
KevinSmarts
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b53062f3d6
[fixed] Fights now working but ending not connecting
|
5 years ago |
KeyMasterOfGozer
|
ec9a7ca237
[Added] Seeded new fight parameters. Still no magic added.
|
5 years ago |
julzor
|
9951f86615
[fixed] wrong file encoding
|
5 years ago |
Deroc
|
e60a63eeea
[fixed], [text edit], [removed]. Replaced "manna", "KGManna", "mannaV", "pcs_manna", "Manna" with "mana / Mana" respectively.
|
5 years ago |
sovietmercader
|
63a2c7a4e5
[fixed] Transformation and New In Town Starts Default Names were never declared so you could start a character with no name
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5 years ago |
KevinSmarts
|
3d7694d8d5
[fixes] Contingency as temp name variable cannot be filled beforehand
|
5 years ago |
KevinSmarts
|
7f1d273b01
[fixes] Reversal of duplicate words that were intentional.
|
5 years ago |
bicobus
|
4e935adb89
Remove duplicate words
|
5 years ago |
julzor
|
ab4b887a74
[added] menu variables to the introduction locations preALT, preCSB, preNT, preTG so that the menu doesn't break the introducation at the end when the gui is activated
|
5 years ago |
3xpurt
|
d24c7ad72b
[added] no theme option to display menu.
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5 years ago |
3xpurt
|
831b24b506
[added] new "modern grey" night mode (less dark) and changed night mode selection to themes.
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5 years ago |
3xpurt
|
917650d0b3
[fixed] translation of TF start Michael to Mikhail in begin, preTG, tobiQW
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5 years ago |
3xpurt
|
9098ded704
[changed] bedrPar, Cheatmenu_din, preCUST, preSYS, preTG: player name is now set in preSYS during game start. Name is now stored and set correctly during character creation.
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5 years ago |
3xpurt
|
c6a5af103f
[changed] Sveta's mom, mum, mother, mummy name to use variable. Name can now be set via command input $npc_nickname['A29']
|
6 years ago |
3xpurt
|
a536fee17b
[changed] American English "Mom", "Mommy" to international English "Mum", "Mummy"
|
6 years ago |
3xpurt
|
5a317c1426
[fixed] forgot to add old menu activation back to game launch after deciding to keep certain features.
|
6 years ago |
3xpurt
|
93ed2d88e2
[added] New menu system mk2 (too many files to list). Menu is now using the main window, instead of status display. Please ensure all locations have $loc, $metka values for return from menus.
|
6 years ago |
KevinSmarts
|
f9b901e01a
Some name clarity at game start
|
6 years ago |
3xpurt
|
070d5bac4e
[changed] qsrc extension added to all split files, for easier management (may need to rename your un-pushed changes manually before committing).
|
6 years ago |