# gschool_chats2
if $ARGS[0] = 'artem':
*clr & cla
menu_off = 1
gs 'stat'
'
> src="images/pc/npc_headshots/big2.jpg">'
if artQW = 5 and arthakQW ! 11:
'You sit down and Artem pulls you close enough so only you can hear him as he speaks. "I can''t wait for our next lesson after school..." he says as his hand runs down your thigh and stops at the hem of your skirt. "I bet you can''t wait either." Slowly, he lowers his hand between your legs and gives the soft, sensitive area a light squeeze before bringing his hand back up above the desk with a confident, lecherous smile.'
elseif artQW = 3 or artQW = 20:
npc_rel['A2'] += 1
'Artem notices you walking over, quickly grabs an empty chair and makes room for you to sit next to him. "I was worried we wouldn''t see each other today." He jokes, but you can tell there''s a part of him that was being sincere. Artem isn''t one for public affection, but he still can''t go without some kind of physical contact with you, which leaves him sitting close enough to you that your legs bump and rub against each other under the table as you talk.'
elseif npc_rel['A2'] >= 50 and pav_slut < 200:
npc_rel['A2'] += 1
if grupTipe = 3:
'"There you are <<$pcs_nickname>>. How''s it going?" Artem greets you as you sit down. "I figure we can get a head-start on Yenotin''s lesson while we talk." he says, moving the textbook towards you so the both of you can look at it. While you work, Artem keeps up a lively conversation, talking about a range of different topics.'
else
'"Hey, Artem, how''s it going?" you ask, taking a seat at a desk across from him. His desk is covered with worksheets and a stack of textbooks.'
*nl
'"Oh hey <<$pcs_nickname>>. I''m just putting together a study guide." he tells you with a smile. He hasn''t bothered to stop writing in his notebook since you started talking. As you watch him work, you realize that he''s writing quite a lot, more than is needed for one person.'
*nl
'"Who are you writing all that for?" you ask.'
'"Well, I tutor a lot of the jocks, so it''s mostly for them, but I also help some of the popular kids."'
*nl
'"You mean actually tutoring them or just doing their work for them?" you ask suspiciously with a raised brow.'
*nl
'Artem chuckles sheepishly, obviously a bit flustered by the question. "The jocks aren''t too bad and the popular kids… well, they need all the help they can get, and… and I''m happy to help if I can," he says before quickly changing the subject. You decide not to insist and keep him company while he works.'
end
elseif npc_rel['A2'] <= 20 and pav_slut < 200:
npc_rel['A2'] += 1
if grupTipe = 3:
'You try to chat up Artem, but he doesn''t seem all that interested in the conversation. His answers are short and he doesn''t even bother to stop writing in his notebook as you talk.'
else
'"Sorry <<$pcs_nickname>>, but why are you talking to me? We''re not exactly friends you know…." Artem asks weakly. He''s careful not to offend you, but it''s clear he''s hesitant to talk to you.'
end
elseif pav_slut >= 200:
'When he sees you walking over, he gives you a disgusted look. "Get away from me you disgusting slut." he says as he moves away from you.'
else
npc_rel['A2'] += 1
'You strike up a conversation with Artem. He seems a bit hesitant at first, but quickly engages you in some idle chatter about school.'
end
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
if artemLernQW = 0 and npc_rel['A2'] > 20:
act '"Could you help me out a bit in school?"':
*clr & cla
artemLernQW = 1
'
> src="images/pc/npc_headshots/big2.jpg">'
if pav_slut >= 200:
'You approach Artem and explain how you''re struggling in school and could really use his help studying. Artem looks around. "I have been hearing some pretty bad rumors about you. But if you don''t tell anyone, you can come by my place after school and we can do our homework together."'
else
'You approach Artem and explain how you''re struggling in school and could really use his help studying. Artem is a bit surprised: "What... you want my help? I thought you were doing great in school, but sure if you need my help I would be happy to. Come meet me at my place if you want to do homework together."'
end
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
end
end
end
if $ARGS[0] = 'petka':
*clr & cla
menu_off = 1
gs 'stat'
'
> src="images/pc/npc_headshots/big6.jpg">'
if npc_rel['A6'] >= 50 and pav_slut < 200:
npc_rel['A6'] += 1
if grupTipe = 3:
'"You really have to read this book <<$pcs_nickname>>! I''m pretty sure it''s one you''d enjoy." Petka says excitedly. He starts to tell you about an interesting part he just read, but stops himself with a laugh. "Don''t worry, I won''t spoil it for you."'
else
'"Oh hey <<$pcs_nickname>>. Did you say something? I don''t think I heard you." He smiles sheepishly as he puts his book down. "This book is crazy interesting." He tells you, and before you know it he''s going on and on about all the interesting characters, plot holes and themes in the book.'
end
elseif npc_rel['A6'] <= 20 and pav_slut < 200:
npc_rel['A6'] += 1
if grupTipe = 3:
'"Can we talk later? I really want to finish this chapter before class starts." Petka says, only briefly looking up from his book to address you before burying his nose right back into it.'
else
'You try talking to Petka, but it''s very one-sided with you doing all of the talking until he finally speaks up. "I don''t want to sound rude but… we''re not really friends so I''m not sure why you''d want to talk to me." He says quietly. "Anyways, I''ve got to finish this worksheet for class, so if you don''t mind…"'
end
elseif pav_slut >= 200:
'When he sees you walking over, he gives you a disgusted look. "Get away from me you disgusting slut." he says as he moves away from you.'
else
npc_rel['A6'] += 1
'You strike up a conversation with Petka. He seems a bit hesitant at first, but quickly engages you in some idle chatter about school.'
end
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
end
if $ARGS[0] = 'julia':
*clr & cla
menu_off = 1
gs 'stat'
'
> src="images/pc/npc_headshots/big12.jpg">'
if npc_rel['A12'] >= 50 and pav_slut < 200:
npc_rel['A12'] += 1
if grupTipe = 3:
'Usually, Julia is quiet and lets others do most of the talking, but with you, she participates more in the conversation.'
else
'Julia is sitting alone, diligently working on her homework when you sit down and start talking with her. She''s a quiet, soft spoken girl, so you end up doing most of the talking, but you can tell she''s enjoying herself.'
end
elseif npc_rel['A12'] <= 20 and pav_slut < 200:
npc_rel['A12'] += 1
if grupTipe = 3:
'You try to talk to Julia, but the conversation becomes completely one-sided, with you doing all the talking while Julia busies herself with schoolwork.'
else
'You try talking to Julia, but it''s a very one-sided conversation with you doing all of the talking until she finally speaks up. "I don''t want to sound rude but… we''re not really friends so I''m not sure why you''d want to talk to me." she says quietly. "Anyways, I''ve got to finish this worksheet for class, so if you don''t mind…"'
end
elseif pav_slut >= 200:
'When she see''s you walking over, she gives you a disgusted look. "Get away from me you disgusting slut." she says as she moves away from you.'
else
npc_rel['A12'] += 1
'You strike up a conversation with Julia. She seems a bit hesitant at first, but quickly engages you in some idle chatter about school.'
end
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
if JuliaMilLernQW = 0 and npc_rel['A12'] >= 60:
*clr & cla
JuliaMilLernQW = 1
gs 'stat'
'
> src="images/pc/npc_headshots/big12.jpg">'
if pav_slut >= 200:
'You approach Julia and explain how you''re struggling in school and could really use her help studying. She makes some comments about your lousy reputation in school, but at the same time doesn''t seem to care too much about it and agrees to help you anyway, so long as you don''t tell anyone.'
else
'You approach Julia and explain how you''re struggling in school and could really use her help studying. She thinks it over for a second, but happily agrees: "Sure <<$pcs_nickname>>, that could be fun!"'
end
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
end
end
if $ARGS[0] = 'natasha':
*clr & cla
menu_off = 1
gs 'stat'
'
> src="images/pc/npc_headshots/big16.jpg">'
if npc_rel['A16'] >= 50 and pav_slut < 200:
npc_rel['A16'] += 1
if grupTipe = 3:
'"Hey <<$pcs_nickname>>! Have you seen this new makeup line coming out? It''s expensive but I looove the colors!" Natasha says as she holds up the magazine ad for said makeup. She talks about how she can''t afford nice things like this and this ends up bringing her down. You quickly change the subject and start complimenting her on her sense of style and grades and reminding her she''s a top student in school, which brings a smile to her face.'
else
'Natasha greets you with a smile as you sit down beside her. The conversation is lighthearted as you talk about your day so far and what goes on in the apartment complex where you both live.'
end
elseif npc_rel['A16'] <= 20 and pav_slut < 200:
npc_rel['A16'] += 1
if grupTipe = 3:
'Natasha isn''t really interested in talking to you, but you persist in trying to keep up a conversation. "Hey, I''ve gotta go… do this thing. I guess I''ll see you later?" she says halfheartedly.'
else
'"Why are you even talking to me? It''s not like we''re in the same social circle or something." Natasha says with a suspicious look. "So, if you could just…" She drags the last part out, expecting you to catch her drift and leave.'
end
elseif pav_slut >= 200:
'When she sees you walking over, she gives you a disgusted look. "Get away from me you disgusting slut." she says as she moves away from you.'
else
npc_rel['A16'] += 1
'You strike up a conversation with Natasha. She seems a bit hesitant at first, but quickly engages you in some idle chatter about school.'
end
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
if NatbelQW['QWstage'] = 0 and npc_rel['A16'] >= 60 and pav_slut < 200:
act '"Could you help me out a bit in school?"':
*clr & cla
minut += 5
NatbelQW['QWstage'] = 1
gs 'stat'
'
> src="images/pc/npc_headshots/big16.jpg">'
'You approach Natasha and explain how you''re struggling in school and could really use her help studying. She thinks it over for a second, but happily agrees: "Sure <<$pcs_nickname>>, that could be fun!"'
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
end
elseif NatbelQW['QWstage'] >= 8 and NatbelQW['Debt'] > 0:
act 'Come to the bathroom with me':
*clr & cla
minut += 5
gs 'stat'
'Girls Bathroom'
'
> src="images/locations/pavlovsk/school/bathroom/girlsbathroom.jpg">'
'You grab Natasha by the hand and pull her along with you as you tell her "Come to the bathroom with me."'
'She looks at you questioningly, but doesn''t protest as you pull her into the bathroom and past a few girls using the mirrors. You take her into a stall with you. You sit down on the toilet and pull down your panties, then spread your legs and tell her "Down on your knees. Time to pay off a little debt."'
'She looks a little shocked at first, but then gets down on her knees and lowers her face to your crotch.'
act 'Continue':
!!ToDo: Expand this content (nutluck)
*clr & cla
NatbelQW['Debt'] -= 500
if npc_Sex['A16'] = 0: npc_Sex['A16'] = 1 & girl += 1
NatbelQW['lesbian'] += 1
$orgasm_or = 'yes'
'
> src="images/characters/pavlovsk/school/girl/natasha/sex/school/natschoolowe.jpg">'
'Her tongue starts to lick your clit. You bite your lip to try and keep from moaning too loudly. You lean back and relax as you let Natasha pleasure you with her tongue. She is getting a lot better at this and if you''re not mistaken, she is starting to like it a lot.'
'She starts using her fingers on you as well and is really getting into it as you start to pant and moan. Clamping a hand over your mouth to keep yourself from crying out, it doesn''t take her long to bring you to a climax.'
gs 'arousal', 'cuni', 10, 'lesbian', 'dom'
'Your whole body shudders as the orgasm rocks your body and you grind your pussy against her face as it does. Once the sensation passes, you look down and see Natasha smiling up at you, obviously pleased with herself. You lean down and give her a long slow passionate kiss, tasting your own pussy juices on her lips. A few moments later, the bell rings and you both merrily hurry to class.'
gs 'stat'
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
end
end
end
end
if $ARGS[0] = 'evgeny':
*clr & cla
menu_off = 1
gs 'stat'
'
> src="images/pc/npc_headshots/big151.jpg">'
if npc_rel['A151'] >= 50 and pav_slut < 200:
npc_rel['A151'] += 1
if grupTipe = 3:
'"In chess, you should be as cool as a cucumber." Evgeny says without you asking his opinion on the matter. You can''t help but laugh a bit, but go along with it nonetheless as you watch him play chess against himself.'
else
'"Oh, hello." Evgeny says with a curt nod towards you. He doesn''t even bother to look up from his chessboard, but you don''t take it as an insult. He''s always been socially awkward, some going as far as to say he''s autistic, so you don''t take offense and instead sit down across from him and make small talk while he plays against himself.'
end
elseif npc_rel['A151'] <= 20 and pav_slut < 200:
npc_rel['A151'] += 1
if grupTipe = 3:
'You try talking to Evgeny, but it''s very one-sided with you doing all of the talking until he finally speaks up. "I don''t want to sound rude but… we''re not really friends so I''m not sure why you''d want to talk to me." he says quietly. "Anyways, I''ve got to finish this game, so if you don''t mind…"'
else
'"I really don''t want to talk right now." Evgeny says abruptly. You''re a bit shocked at how straightforward he is, but he refuses to look up from his chessboard, leaving you with no other option but to walk away.'
end
elseif pav_slut >= 200:
'When he sees you walking over, he gives you a disgusted look. "Get away from me you disgusting slut." he says as he moves away from you.'
else
npc_rel['A151'] += 1
'You strike up a conversation with Evgeny. He seems a bit hesitant at first, but quickly engages you in some idle chatter about school.'
end
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
end
if $ARGS[0] = 'feofan':
*clr & cla
menu_off = 1
gs 'stat'
'
> src="images/pc/npc_headshots/big152.jpg">'
if npc_rel['A152'] >= 50 and pav_slut < 250:
npc_rel['A152'] += 1
if grupTipe = 3:
'"I can''t believe this…" Feofan says as you approach. "Someone on this sci-fi forum said that Alien vs. Predator cross-over crap is the best in the series. Anyone with half a braincell knows the first two and last two movies are the only good ones!" He pauses for a second as he finishes reading what''s on his phone screen. "I can''t read anymore of this blasphemy." he finishes with a heavy sigh.'
else
'Feofan is busy on his phone when you approach, but when he sees you he flashes you a quick smile. "There''s this little Star Trek convention going on, but it''s out of town. I wish I could go." He''s clearly saddened by this, but gives a dismissive shrug of his shoulders before going on to talk about other conventions he has gone to.'
end
elseif npc_rel['A152'] <= 20 and pav_slut < 250:
npc_rel['A152'] += 1
if grupTipe = 3:
'Feofan isn''t really interested in talking to you, but you insist and try to keep up a conversation until he finally stops you. "Hey, I''ve gotta go… do this thing. I guess I''ll see you later?" he says halfheartedly with an awkward laugh.'
else
'"Sorry if this sounds rude, but why are you talking to me of all people? It''s not like we''re in the same social circle or something." Feofan says with a suspicious look. "Listen… I''m just kinda busy at the moment, so…" He remains polite and tries to stay lighthearted, but he obviously doesn''t want to talk.'
end
elseif pav_slut >= 250:
'When he sees you walking over, he gives you a disgusted look. "Get away from me you disgusting slut." he says as he moves away from you.'
else
npc_rel['A152'] += 1
'You strike up a conversation with Feofan. He seems a bit hesitant at first, but quickly engages you in some idle chatter about school.'
end
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
end
if $ARGS[0] = 'gerasim':
*clr & cla
menu_off = 1
gs 'stat'
'
> src="images/pc/npc_headshots/big153.jpg">'
if npc_rel['A153'] >= 50 and pav_slut < 200:
npc_rel['A153'] += 1
if grupTipe = 3:
'You greet Gerasim with a smile and make a point to ask him how his day is going, subtly hinting to the fact that you know other students like to make him do their school work. With a shy smile, Gerasim shrugs his shoulders. "I''m fine." he says, his smile growing. "Thanks for worrying about me though <<$pcs_nickname>>."'
else
'"Oh hello <<$pcs_nickname>>." Gerasim says with a sheepish smile. You watch him move the papers on his desk around nervously and you realize he''s doing someone else''s homework. "Yeah, I''m a little busy, but I wouldn''t mind the company while I work." he adds with a small laugh.'
end
elseif npc_rel['A153'] <= 20 and pav_slut < 200:
npc_rel['A153'] += 1
if grupTipe = 3:
'Gerasim isn''t really interested in talking to you, but you insist and try to keep up a conversation until he finally stops you. "Hey, I''ve gotta go… do this thing. I guess I''ll see you later?" he says halfheartedly with an awkward laugh.'
else
'You try talking to Gerasim, but it''s a very one-sided conversation with you doing all of the talking until they finally speak up. "I don''t want to sound rude but… we''re not really friends so I''m not sure why you''d want to talk to me." he says quietly. "Anyways, I''ve got to finish this worksheet for class, so if you don''t mind…"'
end
elseif pav_slut >= 200:
'When he sees you walking over, he gives you a disgusted look. "Get away from me you disgusting slut." he says as he moves away from you.'
else
npc_rel['A153'] += 1
'You strike up a conversation with Gerasim. He seems a bit hesitant at first, but quickly engages you in some idle chatter about school.'
end
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
end
if $ARGS[0] = 'zinaida':
*clr & cla
menu_off = 1
gs 'stat'
'
> src="images/pc/npc_headshots/big142.jpg">'
if npc_rel['A142'] >= 50 and pav_slut < 200:
npc_rel['A142'] += 1
if grupTipe = 3:
'"Hey, look at this. I got into the top ten with my last score." With a small smile, Zinaida shows you the screen of her phone, and sure enough she''s number five on the leaderboard. You congratulate her, which causes her cheeks to flush slightly as she tries to downplay it.'
else
'"Hey <<$pcs_nickname>>." Zinaida says with a small smile. "Come to watch me beat some noobs?" she says as she lowers her phone so you can watch her as she plays.'
end
elseif npc_rel['A142'] <= 20 and pav_slut < 200:
npc_rel['A142'] += 1
if grupTipe = 3:
'She is playing some game on her phone. "I''d like to talk… but I''m busy trying to beat this level. It''s… hard." Zinaida says quietly, looking up at you through her messy hair that hangs down onto her face.'
else
'You try talking to Zinaida, but it''s a very one-sided conversation with you doing all of the talking until she finally speaks up. "I don''t want to sound rude but… we''re not really friends so I''m not sure why you''d want to talk to me." She says quietly. "Anyways, I''ve got to beat this level before class, so if you don''t mind…"'
end
elseif pav_slut >= 200:
'When she sees you walking over she gives you a disgusted look. "Get away from me you disgusting slut." she says as she moves away from you.'
else
npc_rel['A142'] += 1
'You strike up a conversation with Zinaida. She seems a bit hesitant at first, but quickly engages you in some idle chatter about school.'
end
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
end
if $ARGS[0] = 'natalia':
*clr & cla
menu_off = 1
if NikoEv >= 17 and VKNatFollowup = 0:VKNatFollowup = 1
gs 'stat'
'<<"Natalia [Nat] Pavlova">>
'
'
> src="images/pc/npc_headshots/big240.jpg">'
if VKAftermathEvent > 0 and VKNatFollowup = 0:
npc_rel['A240'] += 1
VKNatFollowup = 1
'You sit down next to Natalia and she quickly turns to you with a warm smile as she says "<<$pcs_nickname>>! It''s so great to see you! I hope that you are feeling better. You have been through so much." You give her a forced smile as you reply. "I''m fine Nat. Thank you for caring." Natalia''s smile turns to a frown as she responds. "You''re still having the nightmares aren''t you? I am looking for a way to help you with those. I plan on asking my mother for something. She used to get a lot of nightmares when she was young, so she may know of some good ways to get rid of them." You place your hand on her shoulder then say "Don''t worry about me Nat. I''ll be fine." Nat places her hand on yours, then nods before you get up and head back to class.'
elseif NikoEv >= 17 and VKNatFollowup = 1:
npc_rel['A240'] += 1
VKNatFollowup = 2
'You approach Natalia and her eyes immediately light up as she says "Hey <<$pcs_nickname>>! It''s always good to see you. I hope things have been going better with Niko." You give her an approving nod before she says "Well if you ever need to talk about anything then please stop by. I always look forward to chatting with you." You then rub on Natalia''s shoulder as she gives you a warm smile before you get up to go to your next class.'
elseif npc_rel['A240'] >= 50 and pav_slut < 200:
npc_rel['A240'] += 1
VK = rand(1,5)
if VK = 1:
'You see Natalia drawing something in her notebook, but she quickly closes it when she sees you and says "Hey <<$pcs_nickname>>, how are you doing today?" You reply. "I doing great today. I just stopped by to chat with you. Do you have some time?" She happily nods as she says "For you? Of course!" You and Natalia spend the next few minutes chatting about your interests.'
elseif VK = 2:
'Natalia sits quietly staring at the other students chatting, looking very lonely. You approach her and wave. Natalia''s eyes immediately light up as she says "Hey <<$pcs_nickname>> it''s so great to see you. Would you like to chat for a while?" You nod and reply."Of course I would." You both spend the next few minutes swapping stories while laughing and joking.'
elseif VK = 3:
'You see Natalia chatting with Zinaida. "Come on Natalia, you have to download this game. It is free to play. There is no reason to not try it out." Natalia replies. "I just don''t really have time to download it. I..." Zin quickly responds, "Well you have time right now. I''m trying to get you into this game so that I can help you power level. All you need to do is..." Sensing that Nat is uncomfortable with the conversation, you approach Natalia and say "Hey Nat, the guidance counselor wants to see you about something. You shouldn''t keep her waiting." Natalia gives you an approving nod then says "Okay I better go. See you Zin..and you too <<$pcs_firstname>>. Bye" She leaves as Zin hollers "But we were....Fine." She then turns around and returns to her game.'
elseif VK = 4:
'As you approach Natalia, she closes her notebook and waves at you. "Hey <<$pcs_nickname>>, come and have a seat." You sit down next to Natalia and discuss current events while occasionally gossiping about your classmates.'
else
'You can see Natalia tidying up her back when you sit down next to her. She immediately pauses what she is doing then turns to you with an instant smile on her face as she says "Oh hey <<$pcs_nickname>>, I didn''t notice you there. I''m sorry." You place your hand on her shoulder and reply "Relax there is nothing to be sorry for. How have you been?" Natalia nods as you both spent the next few minute chatting about various topics.'
end
elseif npc_rel['A240'] <= 20 and pav_slut < 200:
'You see Natalia and as soon as she notices you, she quickly packs her stuff then begins walking away. She doesn''t seem to like you and has no intention of changing that.'
elseif pav_slut >= 200 and VKAftermathEvent = 0:
'As you approach Natalia, she takes one look at you then packs up her things before quickly walking away. She obviously does not want to be seen with you.'
else
npc_rel['A240'] += 1
'You approach Natalia and sit down next to her as she quietly looks at you. She says nothing as you begin discussing current events. Natalia listens and occasionally adds into the conversation.'
end
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
end
if $ARGS[0] = 'petia':
*clr & cla
menu_off = 1
gs 'stat'
'
> src="images/pc/npc_headshots/big159.jpg">'
if hotcat >= 6:
'As you enter the classroom you are immediately swarmed by Petia. He gets really close to you, invading your personal space without a care as a raunchy smell hits your nostrils. "Hey <<$pcs_nickname>>, I think you''re good-looking enough to date me. So how about it? Wanna date?" he inquires.'
act 'Let him down gently':
*clr & cla
npc_rel['A159'] += 1
'
> src="images/pc/npc_headshots/big159.jpg">'
'Taking a step back from him, you feel relieved having escaped his foul smell. "I didn''t say anything like that..." you protest, trying to sound as clear as possible without hurting his feelings. Hoping he gets the point, you stop talking and focus your attention elsewhere but to your dismay he keeps hitting on you. Letting out a sigh, you push him away. While you''re walking away, you hear him pestering another poor girl.'
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
end
act 'Tell him off':
*clr & cla
npc_rel['A159'] -= 1
grupvalue[1] += 1
grupvalue[2] += 1
grupvalue[4] += 1
'
> src="images/pc/npc_headshots/big159.jpg">'
'Taking a step back from him, you feel relieved having escaped his foul smell. "Like I would ever be caught dating someone like you! If we were the last living people on Earth, I would rather let us go extinct than be near you! Don''t ever ask me something like that again, got it?!" After you''re done telling him off you''re sure that he''s going to leave you alone, but to your disappointment he only smiles and starts hitting on you again. By now you''re tired of him and shove him away. As you''re walking away, you hear him pestering another girl.'
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
end
elseif npc_rel['A159'] >= 50 and pav_slut < 250:
if grupTipe = 5:
'You notice Petia desperately walking up and down the classroom trying to mooch some stuff from the other students in the classroom. When he sees you, he breaks out into a smile and quickly starts walking towards you. "The others are being rude. They don''t want to help me out and I''m getting really hungry."'
else
'Walking into the classroom you notice the class mooch, Petia, pestering Feofan to give him some money so he can buy some food in the cafeteria. When Petia sees you, he turns toward you and begins to tell you that he had this great plan on how he would buy something from the cafeteria then turn around and sell it for a profit, but he''s missing the funds to do it.'
*nl
'Taking pity on him, you attentively listen but you''re staying out of it as you don''t want to get involved. Taking your silence as encouragement, he engages you in a lengthy discussion about all the things he would like to have.'
end
act 'Give him advice':
*clr & cla
npc_rel['A159'] += 1
'
> src="images/pc/npc_headshots/big159.jpg">'
'Feeling sorry for him, you listen and give him some advice on how to approach the others. He listens carefully, gives you a nod and then quickly turns around and starts talking to the other students once again.'
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
end
act 'Give him money (50 ₽)':
*clr & cla
npc_rel['A159'] += 2
money -= 50
'
> src="images/pc/npc_headshots/big159.jpg">'
'You do have spare money and feel sorry for him. "Here Petia, go get yourself some lunch."'
'His eyes get huge and he takes the money from your hand, letting his hand linger against yours way too long for comfort. "Thank you <<$pcs_nickname>>, you are the best!" he says with a grin and, is that love in his eyes? After another awkward moment, he leaves to go buy some food.'
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
end
act 'Tell him to stop being such a mooch':
*clr & cla
npc_rel['A159'] -= 1
grupvalue[1] += 1
grupvalue[2] += 1
grupvalue[4] += 1
'
> src="images/pc/npc_headshots/big159.jpg">'
'Getting tired of him always trying to mooch off you and everyone else, you tell him "Stop being such a mooch all the time and try taking care of yourself for once."'
'His eyes water up a little. "I thought we were friends... I''m...." He walks off with his head hung low.'
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
end
elseif npc_rel['A159'] <= 20 and pav_slut < 250:
npc_rel['A159'] += 1
if grupTipe = 5:
'You notice Petia desperately walking up and down the classroom, trying to mooch some stuff from the other students in the classroom. When he sees you, he breaks out into a smile and quickly starts walking towards you. "Hey <<$pcs_nickname>>, do you have any money? I''m getting really hungry. The rest just bully me when I ask them." he says in a pleading voice.'
else
'You notice Petia desperately walking up and down the classroom, trying to mooch some stuff from the other students in the classroom. When he sees you, he breaks out into a smile and quickly starts walking towards you. "Hey <<$pcs_nickname>>, do you have any money? I''m getting really hungry."'
end
act 'Tell him you don''t':
*clr & cla
npc_rel['A159'] += 1
'
> src="images/pc/npc_headshots/big159.jpg">'
'You shake your head, tell him you don''t and ask him why he doesn''t bring a lunch. This causes him to launch into a lengthy discussion about the benefits of a hot lunch, which leads to having a not so horrible conversation with him.'
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
end
act 'Give him money (50 ₽)':
*clr & cla
npc_rel['A159'] += 2
money -= 50
'
> src="images/pc/npc_headshots/big159.jpg">'
'You have the spare money and feel sorry for him. "Here Petia, go get yourself some lunch."'
'His eyes get huge and he takes the money from your hand, letting his hand linger against yours way too long for comfort. "Thank you <<$pcs_nickname>>, you''re the best!" he says with a grin and, is that love in his eyes? After another awkward moment, he leaves to go buy lunch.'
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
end
act 'Tell him to stop being such a mooch':
*clr & cla
npc_rel['A159'] -= 1
grupvalue[1] += 1
grupvalue[2] += 1
grupvalue[4] += 1
'
> src="images/pc/npc_headshots/big159.jpg">'
'Getting tired of him always trying to mooch off you and everyone else, you tell him "Stop being such a mooch all the time and take care of yourself for once."'
'His eyes water up a little. "I thought we were friends... I''m...." He walks off with his head hung low.'
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
end
elseif pav_slut >= 250:
'When he sees you walking over, he gives you a disgusted look. "Get away from me you disgusting slut." He moves away from you, but stops, turns around and walks back. "Unless you want to give me a blowjob that is?" he asks hopefully, but even you have standards and walk off instead.'
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
else
npc_rel['A159'] += 1
'You strike up a conversation with Petia. He seems a bit hesitant at first, but quickly engages you in some idle chatter about school.'
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
end
end
if $ARGS[0] = 'lesco':
*clr & cla
menu_off = 1
gs 'stat'
'
> src="images/pc/npc_headshots/big7.jpg">'
if rand(0,5) = 0:
'You see Lesco talking to Lera and, unsurprisingly, things look tense. Knowing how volatile the gopnik can be, you approach them carefully. They greet you and Lesco is the first to speak up. "Lera and I were talking about her needing to take care some of her chores at home, but she doesn''t want to listen..."'
'An annoyed Lera is quick to snap back. "Why are you telling your little girlfriend my business? Trying to show off? Try that shit again and I''ll tell her all your dirty..little..secrets." she says while prodding him on the chest.'
'Hearing this, you start to wonder what kind of secrets someone like Lesco is hiding but decide to keep quiet as you don''t really want to get involved. They continue bickering for a while before you decide that it''s time to leave them alone.'
elseif npc_rel['A7'] >= 50 and pav_slut < 200:
npc_rel['A7'] += 1
if grupTipe = 5:
'You see Lesco sitting by himself as usual, except when you sit with him. As you approach him with a friendly smile, he looks up and gives you a friendly smile in return. "How''s it going <<$pcs_nickname>>?"'
*nl
'You tell him well enough and ask if he wants to hang out for a bit. You end up talking with him about living at the Tsarev residence and, as you suspected, how Lera makes his life a living hell at home. He still has a few funny stories to tell you about her, like how when they were younger and things weere better. He tells you how Lera found a dead bird and started poking it, but it turned out to still be alive and ended up attacking her. Even after the bird had flew away, she continued to run and scream all the way back home.'
else
'You see Lesco sitting by himself as usual. Feeling sad about him sitting alone all the time, you approach him with a friendly smile. When he sees you, he stiffens and shyly looks up towards you. "C-Can I help you with something?"'
*nl
'You shrug your shoulders, saying you just wanted to hang out for a bit. You end up talking with him about living at the Tsarev residence and, as you suspected, how Lera makes his life a living hell at home. He still has a few funny stories to tell you about her, like how when they were younger and things were better. He tells you how Lera found a dead bird and started poking it, but it turned out to still be alive and ended up attacking her. Even after the bird had flew away, she continued to run and scream all the way back home.'
end
elseif npc_rel['A7'] <= 20 and pav_slut < 200:
npc_rel['A7'] += 1
if grupTipe = 5:
'You see Lesco sitting by himself as usual. Feeling sad about him sitting alone all the time, you approach him with a friendly smile. When he sees you, he relaxes slightly and shyly looks up towards you. "What do you want?"'
*nl
'You shrug your shoulders, saying you just wanted to hang out for a bit. You end up talking with him about living at the Tsarev residence and, as you suspected, how Lera makes his life a living hell at home. He still has a few funny stories to tell you about her, like how when they were younger and things were better. He tells you how Lera found a dead bird and started poking it, but it turned out to still be alive and ended up attacking her. Even after the bird had flew away, she continued to run and scream all the way back home.'
else
'You see Lesco sitting by himself as usual. Feeling sad about him sitting alone all the time, you approach him with a friendly smile. When he sees you, he stiffens and looks up towards you with a apprehensive expression. "Please leave me alone."'
*nl
'You shrug your shoulders, saying you just wanted to hang out for a bit. He seems unsure, but as you talk, he relaxes a little and you end up talking with him about living at the Tsarev residence and, as you suspected, how Lera makes his life a living hell at home. He still has a few funny stories to tell you about her, like how when they were younger and things were better. He tells you how Lera found a dead bird and started poking it, but it turned out to still be alive and ended up attacking her. Even after the bird had flew away, she continued to run and scream all the way back home.'
end
elseif pav_slut >= 200:
'When he sees you walking over, he gives you a disgusted look. "Get away from me you disgusting slut! I have enough problems without being seen with the likes of you." he says as he moves away from you.'
else
npc_rel['A7'] += 1
'You strike up a conversation with Lesco. He seems a bit hesitant at first, but quickly engages you in some idle chatter about school.'
end
act 'Time for the next class': gt 'gschool_lessons', 'short_break'
end
--- gschool_chats2 ---------------------------------