obj_din.qsrc 106 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031203220332034203520362037203820392040204120422043204420452046204720482049205020512052205320542055205620572058205920602061206220632064206520662067206820692070207120722073207420752076207720782079208020812082208320842085208620872088208920902091209220932094209520962097209820992100210121022103210421052106210721082109211021112112211321142115211621172118211921202121212221232124212521262127212821292130213121322133213421352136213721382139214021412142214321442145214621472148214921502151215221532154215521562157215821592160216121622163216421652166
  1. # obj_din
  2. if $ARGS[0] = 'chartabs':
  3. cla
  4. !0: Character
  5. !1: Skills
  6. !2: Stats
  7. !4: Pain
  8. !5: Traits
  9. !6: Renown
  10. !7: Magic
  11. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  12. if menu_page = 0:'<th>Character</th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  13. if menu_page = 1:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th>Skills</th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  14. if menu_page = 2:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th>Statistics</th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  15. if menu_page = 3:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th>Pain</th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  16. if menu_page = 4:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th>Traits</th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  17. if menu_page = 5:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th>Renown</th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  18. if menu_page = 6:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th>Magic</th>')+''
  19. '</tr></table></b></center>'
  20. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  21. end
  22. if $ARGS[0] = 'bodytabs':
  23. cla
  24. !0: Face
  25. !1: Body
  26. !2: Clothes
  27. !3: Bra
  28. !4: Panties
  29. !5: Shoes
  30. !6: Tattoos
  31. !7: Magic
  32. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  33. if menu_page = 0:'<th>Looks</th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  34. if menu_page = 1:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th>Body</th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  35. if menu_page = 2:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th>Clothes</th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  36. if menu_page = 3:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th>Bra</th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  37. if menu_page = 4:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th>Panties</th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  38. if menu_page = 5:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th>Shoes</th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  39. if menu_page = 6:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th>Tattoos</th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  40. if menu_page = 7:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th>Piercings</th>'
  41. '</tr></table></b></center>'
  42. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  43. end
  44. if $ARGS[0] = 'settingtabs':
  45. cla
  46. !0: Gameplay
  47. !1: Display
  48. !2: Status
  49. !3: Phone
  50. !4: Mods
  51. !5: About
  52. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  53. if menu_page = 0:'<th>Gameplay Settings</th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'+'<th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''about'']">About</a></th>'
  54. if menu_page = 1:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th>Display Settings</th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'+'<th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''about'']">About</a></th>'
  55. if menu_page = 2:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th>Status Window Settings</th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'+'<th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''about'']">About</a></th>'
  56. if menu_page = 3:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th>Phone Theme Settings</th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'+'<th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''about'']">About</a></th>'
  57. if menu_page = 4:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th>Mods</th>'+'<th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''about'']">About</a></th>'
  58. if menu_page = 5:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'+'<th>About</th>'
  59. '</tr></table></b></center>'
  60. if settingmode = 1:
  61. act '<center><b>Return to character creation</b></center>':
  62. killvar 'menu_page'
  63. settingmode = 0
  64. gt 'begin', 'start'
  65. end
  66. else
  67. !call from Menu - Game settings
  68. act 'Enter cheat menu': killvar 'menu_page' & gs '$menu_cheat'
  69. act 'Get Game Settings': killvar 'menu_page' & gt 'initg', 'get_game_set'
  70. act 'Set Game Settings': killvar 'menu_page' & gt 'initg', 'set_game_set'
  71. act 'Emergency Exit': killvar 'menu_page' & gt 'obj_din', 'emergency'
  72. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  73. end
  74. end
  75. if $ARGS[0] = 'cheattabs':
  76. cla
  77. !0: Index
  78. !1: Recurrent
  79. !2: State
  80. !3: Appearance
  81. !4: Skill
  82. !5: Relationships
  83. !6: Documents
  84. !7: Magic
  85. !8: Time
  86. !9: NPCChanger
  87. !10: Pain
  88. !11: DNA
  89. !12: ImageSets
  90. !13: Items
  91. '<center><b><table width="90%" cellspacing="0" cellpadding="10" align="center" valign="top"><tr>'
  92. if menu_page = 0:'<th>Index</th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th><th><a href="exec:menu_page = 13 & dynamic $cheatmenu[''items'']">Items</a></th>'
  93. if menu_page = 1:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th>Recurrent</th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th><th><a href="exec:menu_page = 13 & dynamic $cheatmenu[''items'']">Items</a></th>'
  94. if menu_page = 2:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th>State</th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th><th><a href="exec:menu_page = 13 & dynamic $cheatmenu[''items'']">Items</a></th>'
  95. if menu_page = 3:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th>Appearance</th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th><th><a href="exec:menu_page = 13 & dynamic $cheatmenu[''items'']">Items</a></th>'
  96. if menu_page = 4:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th>Skill</th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th><th><a href="exec:menu_page = 13 & dynamic $cheatmenu[''items'']">Items</a></th>'
  97. if menu_page = 5:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th>Relationships</th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th><th><a href="exec:menu_page = 13 & dynamic $cheatmenu[''items'']">Items</a></th>'
  98. if menu_page = 6:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th>Documents</th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th><th><a href="exec:menu_page = 13 & dynamic $cheatmenu[''items'']">Items</a></th>'
  99. if menu_page = 7:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th>Magic</th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th><th><a href="exec:menu_page = 13 & dynamic $cheatmenu[''items'']">Items</a></th>'
  100. if menu_page = 8:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th>Time</th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th><th><a href="exec:menu_page = 13 & dynamic $cheatmenu[''items'']">Items</a></th>'
  101. if menu_page = 9:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th>NPC Editor</th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th><th><a href="exec:menu_page = 13 & dynamic $cheatmenu[''items'']">Items</a></th>'
  102. if menu_page = 10:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th>Pain</th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th><th><a href="exec:menu_page = 13 & dynamic $cheatmenu[''items'']">Items</a></th>'
  103. if menu_page = 11:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th>DNA</th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th><th><a href="exec:menu_page = 13 & dynamic $cheatmenu[''items'']">Items</a></th>'
  104. if menu_page = 12:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th>Image Sets</th><th><a href="exec:menu_page = 13 & dynamic $cheatmenu[''items'']">Items</a></th>'
  105. if menu_page = 13:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th>Image Sets</th></th><th>Items</th>'
  106. '</tr></table></b></center>'
  107. act 'Settings menu': killvar 'menu_page' & gs '$menu_setting'
  108. act 'Emergency Exit': killvar 'menu_page' & gt 'obj_din', 'emergency'
  109. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  110. end
  111. if $ARGS[0] = 'menu_exit': gt '<<$menu_loc>>', '<<$menu_arg>>'
  112. if $ARGS[0] = 'menu_disabled': '<font color="red"><b>Menu is disabled for this event</b></font>'
  113. if $ARGS[0] = 'description':
  114. *clr & cla
  115. gs 'obj_din','chartabs'
  116. gs 'body'
  117. !'<center><img src="images/system/icons/description.png"><br></center>'
  118. '<center><h1>Character Description</h1></center>'
  119. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  120. 'Your name is <<$pcs_firstname>> <<$pcs_lastname>>.'
  121. !!!0.2.6 extension
  122. if StoryLine > 0:
  123. 'Your friends and family call you <<$pcs_nickname>>.'
  124. else
  125. 'Your friends call you <<$pcs_nickname>>.'
  126. end
  127. !!!
  128. if ARRSIZE('home_owned') = 0:
  129. 'You have nowhere to live, if this is an error set your current home <a href="exec:gs ''obj_din'', ''curr_home''">here</a>.'
  130. else
  131. 'Your current home is <a href="exec:gs ''obj_din'', ''curr_home''"><<$home_name>></a>.'
  132. end
  133. if succubusflag = 1 and sucpcinfo >= 4:
  134. 'You are a Succubus.'
  135. 'Succubus Level: <<succublvl>>'
  136. end
  137. if age = vidage:
  138. 'You are <<age>> years old.'
  139. else
  140. 'You are <<age>> years old, but you appear to be <<vidage>>.'
  141. end
  142. if birthday <= 9 and birthmonth <= 9:
  143. $birthdayD = '0<<birthday>>.0<<birthmonth>>.<<birthyear>>.'
  144. elseif birthday > 9 and birthmonth <= 9:
  145. $birthdayD = '<<birthday>>.0<<birthmonth>>.<<birthyear>>.'
  146. elseif birthday > 9 and birthmonth > 9:
  147. $birthdayD = '<<birthday>>.<<birthmonth>>.<<birthyear>>.'
  148. else
  149. $birthdayD = '0<<birthday>>.<<birthmonth>>.<<birthyear>>.'
  150. end
  151. 'Your date of birth is <<$birthdayD>>'
  152. *nl
  153. '<<$pcs_apprnc>>'
  154. *nl
  155. 'You are <<pcs_hgt>>cm tall and <a href="exec:gs ''obj_din'', ''show_body''"><<$body>></a>.'
  156. 'Your breasts would be considered an EU <a href="exec:gs ''obj_din'', ''show_tits''"><<$titsize>></a>.'
  157. '<<$nipplesize>>'
  158. *nl
  159. if preg = 1:
  160. if denypreg = 1 and pregchem > 2688:
  161. 'You seem to be putting on a bit of weight, your belly is definitely bigger.'
  162. *nl
  163. elseif pregchem > 4704:
  164. 'You''re rapidly approaching the finish line and have entered the third trimester. Your belly is so big now that you can barely remember what your toes look like. Your back hurts most of the time and it is a struggle to get to your feet if you sit down. The baby seems to think that your bladder makes a nice punching bag.'
  165. *nl
  166. elseif pregchem > 3696:
  167. 'Your belly is quite swollen now and shows under even the loosest of clothes. You find yourself constantly caressing your belly without realizing it.'
  168. *nl
  169. elseif pregchem > 3192 and knowpreg = 1:
  170. 'You are showing for sure now. Your tummy is starting to become rounder as it grows larger each day, although you can still wear baggy clothes to hide it. At least the morning sickness and nausea seem to have gone away for the most part.'
  171. *nl
  172. elseif pregchem > 3192 and knowpreg = 0:
  173. 'You can''t seem to stop gaining weight and your belly looks like it is getting bigger everyday, although you can still wear baggy clothes to hide it. At least the flu you''ve been fighting lately seems to have finally gone away for the most part.'
  174. *nl
  175. elseif pregchem > 1800 and knowpreg = 1:
  176. 'Your breasts look and feel swollen and tingle at the slightest touch. Waking up is getting harder to do and it takes you longer to get going in the morning. Lately, just the thought of food is enough to turn your stomach.'
  177. *nl
  178. elseif pregchem > 1800 and knowpreg = 0:
  179. 'Your breasts look and feel swollen and tingle at the slightest touch. Waking up is getting harder to do and it takes you longer to get going in the morning. Lately, just the thought of food is enough to turn your stomach.'
  180. *nl
  181. elseif pregchem > 1200:
  182. 'You''ve noticed that your breasts seem firmer lately and your nipples seem to be sticking out more.'
  183. *nl
  184. end
  185. end
  186. '<<$lip>>'
  187. '<<$pcs_throat>>'
  188. '<<$skin>>'
  189. '<<$glaza>>'
  190. '<<$pcs_makeup>>.'
  191. '<<$pcs_leghair>>'
  192. '<<$pcs_pubes>>'
  193. '<<$pcs_vag>>'
  194. '<<$pcs_butt>>'
  195. '<<$pcs_ass>>'
  196. *nl
  197. if avatar_hair = 1:
  198. 'Your hair: <<$av_hair>>.'
  199. else
  200. '<<$hair>>'
  201. end
  202. if defcurly = 0 and curly > 0: 'Your curls are good for another <<curly>> days.'
  203. if defcurly = 1 and straight > 0: 'Your hair should be straight for another <<straight>> days.'
  204. *nl
  205. if salo < 10 and musle > 0 and dounspell = 0: '<b><font color="red">You are showing signs of malnourishment. You should probably eat more and more often.</font></b>'
  206. if salo < 10 and musle = 0 and dounspell = 0: '<b><font color="red">You are dangerously malnourished, which has led to a loss in muscle mass. You''re in a critical condition and likely to pass out!</font></b>'
  207. if pcs_teeth = 1:$zuba = ' tooth'
  208. if pcs_teeth >= 2:$zuba = ' teeth'
  209. if pcs_teeth > 0: 'You have lost <<pcs_teeth>><<$zuba>>.'
  210. !! 'pcs_apprnc <<pcs_apprnc>>'
  211. !! 'curlykoef <<curlykoef>> a maximum of 1'
  212. !! 'tits <<tits>> A maximum of 6'
  213. !! 'pcs_lip <<pcs_lip>> a maximum of 4'
  214. !! 'tanKoef <<tanKoef>> a maximum of 1'
  215. !! 'skin <<skin>> a maximum of 4'
  216. !! 'pcs_makeup <<pcs_makeup>> a maximum of 6'
  217. !! 'pcs_lashes <<pcs_lashes>> a maximum of 2'
  218. !! 'pcs_eyesize <<pcs_eyesize>> a maximum of 3'
  219. !! 'bodykoef <<bodykoef>> a maximum of 8'
  220. !! 'legkoef <<legkoef>> a maximum of 3'
  221. !! 'lobkoef <<lobkoef>> a maximum of 3'
  222. !! 'odevnesh <<odevnesh>> a maximum of 15'
  223. !! 'pcs_sweat <<pcs_sweat>> the maximum 0'
  224. !! 'pcs_hairbsh <<pcs_hairbsh>> a maximum of 1'
  225. '</td></tr></table></center>'
  226. end
  227. if $ARGS[0] = 'curr_home':
  228. *clr & cla
  229. !'<center><img src="images/system/icons/description.png"><br></center>'
  230. '<center><h1><<$pcs_firstname>>''s Home Location</h1></center>'
  231. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  232. *nl
  233. 'Your current home is <<$home_name>>.'
  234. *nl
  235. act 'Return to main description': gt 'obj_din', 'description'
  236. !!This is correct it just looks wrong
  237. if home_owned[1] > 0: 'Set current home as <a href="exec:gs ''set_home'', 1 & gs ''obj_din'', ''curr_home''">City residential apartment</a>'
  238. if home_owned[2] = 1: 'Set current home as <a href="exec:gs ''set_home'', 2 & gs ''obj_din'', ''curr_home''">Parent''s home in Pavlovsk</a>'
  239. if home_owned[3] > 0: 'Set current home as <a href="exec:gs ''set_home'', 3 & gs ''obj_din'', ''curr_home''">My cottage in the cooperative farm</a>'
  240. if home_owned[4] = 1: 'Set current home as <a href="exec:gs ''set_home'', 4 & gs ''obj_din'', ''curr_home''">Old town apartment</a>'
  241. if home_owned[5] > 2: 'Set current home as <a href="exec:gs ''set_home'', 5 & gs ''obj_din'', ''curr_home''">Matryona mansion</a>'
  242. if home_owned[6] = 1: 'Set current home as <a href="exec:gs ''set_home'', 6 & gs ''obj_din'', ''curr_home''">My hotel room in Pavlovsk</a>'
  243. if home_owned[7] = 1: 'Set current home as <a href="exec:gs ''set_home'', 7 & gs ''obj_din'', ''curr_home''">Nicholas'' apartment</a>'
  244. if home_owned[8] = 1: 'Set current home as <a href="exec:gs ''set_home'', 8 & gs ''obj_din'', ''curr_home''">Niko''s apartment</a>'
  245. if home_owned[9] = 1: 'Set current home as <a href="exec:gs ''set_home'', 9 & gs ''obj_din'', ''curr_home''">Uncle Sergey''s apartment</a>'
  246. if home_owned[10] = 1: 'Set current home as <a href="exec:gs ''set_home'', 10 & gs ''obj_din'', ''curr_home''">Lyceum school</a>'
  247. if home_owned[11] = 1: 'Set current home as <a href="exec:gs ''set_home'', 11 & gs ''obj_din'', ''curr_home''">University halls</a>'
  248. if home_owned[12] = 1: 'Set current home as <a href="exec:gs ''set_home'', 12 & gs ''obj_din'', ''curr_home''">Hunter''s lodge in Gadukino</a>'
  249. if home_owned[13] = 1: 'Set current home as <a href="exec:gs ''set_home'', 13 & gs ''obj_din'', ''curr_home''">Shared apartment in Pavlovsk</a>'
  250. if home_owned[14] = 1: 'Set current home as <a href="exec:gs ''set_home'', 14 & gs ''obj_din'', ''curr_home''">Grandparent''s house in Gadukino</a>'
  251. !!Apostrophe colour correction - KS ''''
  252. '</td></tr></table></center>'
  253. end
  254. if $ARGS[0] = 'skills':
  255. *clr & cla
  256. gs 'obj_din','chartabs'
  257. !'<center><img src="images/system/icons/stats.png"><br></center>'
  258. '<center><h1>Character Skills</h1></center>'
  259. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  260. '<td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  261. '<b>Base Skills</b>'
  262. *nl
  263. '<font color="grey">base / modified</font>'
  264. *nl
  265. 'Strength - <<pcs_stren>> / <<stren_lvl>>'
  266. 'Agility - <<pcs_agil>> / <<agil_lvl>>'
  267. 'Endurance - <<pcs_vital>> / <<vital_lvl>>'
  268. 'Intelligence - <<pcs_intel>> / <<intel_lvl>>'
  269. 'Spirit - <<pcs_sprt>> / <<sprt_lvl>>'
  270. 'Reaction - <<pcs_react>> / <<react_lvl>>'
  271. 'Charisma - <<pcs_chrsm>> / <<chrsm_lvl>>'
  272. 'Perception - <<pcs_prcptn>> / <<prcptn_lvl>>'
  273. if pcs_magik > 0: 'Magic - <<pcs_magik>>'
  274. 'Attractiveness - <<pcs_apprnc>>'
  275. !'Speed <<speed>>' - not used
  276. *nl
  277. '<b>Mental Skills</b>'
  278. *nl
  279. if pcs_splcstng > 0: 'Spell Casting - <<pcs_splcstng>>'
  280. if pcs_humint > 0:'People skills - <<pcs_humint>>'
  281. if pcs_persuas > 0:'Persuasion - <<pcs_persuas>>'
  282. if pcs_observ > 0:'Observation - <<pcs_observ>>'
  283. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  284. '<b>Sport Skills</b>'
  285. *nl
  286. if pcs_jab > 0: 'Jabs - <<pcs_jab>>'
  287. if pcs_punch > 0: 'Power Strikes - <<pcs_punch>>'
  288. if pcs_kick > 0: 'Kicks - <<pcs_kick>>'
  289. if pcs_def > 0: 'Defense - <<pcs_def>>'
  290. if pcs_run > 0: 'Running - <<pcs_run>>'
  291. if pcs_vball > 0: 'Volleyball - <<pcs_vball>>'
  292. if pcs_ftbll > 0: 'Football - <<pcs_ftbll>>'
  293. if pcs_wrstlng > 0: 'Wrestling - <<pcs_wrstlng>>'
  294. if pcs_shoot > 0: 'Shooting Accuracy - <<pcs_shoot>>'
  295. if pcs_bushcraft > 0: 'Bushcraft - <<pcs_bushcraft>>'
  296. if pcs_chess > 0: 'Chess - <<pcs_chess>>'
  297. if pcs_icesktng > 0: 'Ice Skating - <<pcs_icesktng>>'
  298. if pcs_gaming > 0: 'Gaming - <<pcs_gaming>>'
  299. if pcs_pool > 0: 'Pool - <<pcs_pool>>'
  300. *nl
  301. '<b>Artistic Skills</b>'
  302. *nl
  303. if pcs_vokal > 0: 'Singing <<pcs_vokal>>'
  304. if pcs_instrmusic > 0: 'Instrumental Music - <<pcs_instrmusic>>'
  305. if pcs_photoskl > 0: 'Photography - <<pcs_photoskl>>'
  306. if pcs_artskls > 0: 'Artistic Skills - <<pcs_artskls>>'
  307. if pcs_perform > 0: 'Performance - <<pcs_perform>>'
  308. if pcs_musicprod > 0: 'Music Production - <<pcs_musicprod>>'
  309. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  310. '<b>Job Skills</b>'
  311. *nl
  312. if pcs_compskl > 0: 'Computer Skill - <<pcs_compskl>>'
  313. if pcs_comphckng > 0: 'Hacking - <<pcs_comphckng>>'
  314. if pcs_hndiwrk > 0: 'Handy-work - <<pcs_hndiwrk>>'
  315. if pcs_sewng > 0: 'Tailoring - <<pcs_sewng>>'
  316. if pcs_servng > 0: 'Serving - <<pcs_servng>>'
  317. if pcs_medcn > 0: 'Medicine - <<pcs_medcn>>'
  318. if teachlevel > 0: 'Teacher - credibility <<teachlevel>>'
  319. *nl
  320. '<b>Other Skills</b>'
  321. *nl
  322. if SchoolAtestat = 0 and StoryLine > 0:
  323. if schoolprogul > 0: 'School absenteeism - <<schoolprogul>> days'
  324. end
  325. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  326. '<b>Beauty Skills</b>'
  327. *nl
  328. if pcs_makeup > 0: 'Makeup Skill - <<pcs_makupskl>>'
  329. if pcs_danc > 0: 'Modern Dancing - <<pcs_danc>>'
  330. if pcs_dancero > 0: 'Erotic Dancing - <<pcs_dancero>>'
  331. if pcs_dancpol > 0: 'Pole Dancing - <<pcs_dancpol>>'
  332. if pcs_cheer > 0: 'Cheerleading - <<pcs_cheer>>'
  333. if pcs_mdlng > 0: 'Modelling - <<pcs_mdlng>>'
  334. *nl
  335. '<b>Sexual Skills</b>'
  336. *nl
  337. 'Inhibition <<100-pcs_inhib>>'
  338. 'Exhibitionist preference: <<exhibitionism[''pref'']>>'
  339. 'Exhibitionist sex: <<exhibitionism[''exp'']>>'
  340. if SUB > 0: 'Submissiveness <<SUB>>'
  341. if pcs_dom > 0: 'Dominance <<pcs_dom>>'
  342. 'Submissive sex: <<sub[''exp'']>>'
  343. 'Dominant sex: <<dom[''exp'']>>'
  344. 'Lesbian sex preference: <<lesbian[''pref'']>>'
  345. 'Lesbian sex: <<lesbian[''exp'']>>'
  346. '</td></tr></table></center>'
  347. end
  348. if $ARGS[0] = 'husb_cheat_count':
  349. if husband > 0:
  350. if guy > before_h_guy :
  351. guy_cheat += guy - guy_cheat
  352. before_h_guy = guy
  353. end
  354. if girl > before_h_girl:
  355. girl_cheat += girl - before_h_girl
  356. before_h_girl = girl
  357. end
  358. end
  359. if before_h_girl > 0 and before_h_guy > 0:
  360. 'During your marriage you have cheated on your husband with <<guy_cheat>> guys and <<girl_cheat>> girls.'
  361. elseif before_h_guy > 0:
  362. 'During your marriage you have cheated on your husband with <<guy_cheat>> guys.'
  363. elseif before_h_girl > 0:
  364. 'During your marriage you have cheated on your husband with <<girl_cheat>> girls.'
  365. end
  366. end
  367. if $ARGS[0] = 'stats':
  368. *clr & cla
  369. gs 'obj_din','chartabs'
  370. gs 'housing', 'rent'
  371. !'<center><img src="images/system/icons/statistics.png"><br></center>'
  372. '<center><h1>Character Statistics</h1></center>'
  373. '<center><table width="90%" cellspacing="0" cellpadding="10" valign="top"><tr>'
  374. '<td width="35%" cellspacing="0" cellpadding="0" valign="top">'
  375. '<center><b>General Statistics</b></center>'
  376. *nl
  377. if opPRE = 0: 'It has been <<daystart>> days since the game started.'
  378. *nl
  379. if SchoolAtestat = 0 and StoryLine > 0:
  380. gs 'grades', 'assing_grade_description', 'school'
  381. gs 'grades', 'grade above', 'school', 90
  382. gs 'grades', 'grade above', 'school', 70
  383. gs 'grades', 'grade above', 'school', 50
  384. gs 'grades', 'grade above', 'school', 40
  385. if class['school_grades_above_90'] = 13:
  386. 'You are getting top marks in all your classes. You are one of the best student in the school, maybe even the best student in school.'
  387. elseif class['school_grades_above_90'] > 6 and class['school_grades_above_40'] = 13:
  388. 'You are getting top marks in more that half of your classes and not failing any of the others. You are one of the best students in the school.'
  389. elseif class['school_grades_above_90'] > 6:
  390. 'You are getting top marks in more that half of your classes and even if you are failing some of the others you are still one of the best students in the school and should have no problem getting into the university if you want.'
  391. elseif class['school_grades_above_90'] > 0 and class['school_grades_above_70'] = 13:
  392. 'You are only getting top marks in a few of your classes but the rest of you grades are still good. You should have no trouble getting into university if you want.'
  393. elseif class['school_grades_above_90'] > 0 and class['school_grades_above_70'] > 10 and class['school_grades_above_40'] =13:
  394. 'You are only getting top marks in a few of your classes but only a few of your grades are bad and you are not failing any classes. You should probably have no trouble getting into university if you want, but improving the bad grades would not be a bad idea.'
  395. elseif class['school_grades_above_90'] > 0 and class['school_grades_above_70'] > 10:
  396. 'You are only getting top marks in a few of your classes but only a few of your grades are bad and you are failing some classes. If you want to get into university you should probably try to improve the failing and bad grades.'
  397. elseif class['school_grades_above_90'] > 0 and class['school_grades_above_40'] > 6:
  398. 'You are getting top marks in a few of your classes but failing a lot of classes. If you want to get into university you need to do something about your failing and bad grades.'
  399. elseif class['school_grades_above_90'] > 0:
  400. 'Even a top mark or two is not helping when you are failing more than half your classes. It will require a lot of work if you want to go to a university after school.'
  401. elseif class['school_grades_above_70'] = 13:
  402. 'You are getting good grades in all of your classes but no excellent grades. You should probably have no trouble getting into university if you want, but getting some of those excellent marks will not hurt.'
  403. elseif class['school_grades_above_70'] > 6 and class['school_grades_above_40'] =13:
  404. 'You are getting good grades in over half of your classes but no excellent grades, at least you are not failing any classes. If you want to get into university it would not hurt to improve some of the bad grades.'
  405. elseif class['school_grades_above_70'] > 6 and class['school_grades_above_40'] >10:
  406. 'You are getting good grades in over half of your classes but no excellent grades and you are failing a few classes. If you want to get into university you need to improve some of the bad grades.'
  407. elseif class['school_grades_above_70'] > 0 and class['school_grades_above_40'] = 13:
  408. 'You are getting good grades in a few of your classes and no excellent grades. At least you are not failing any classes. If you want to get into university you need to improve some of the bad grades.'
  409. elseif class['school_grades_above_70'] > 0 and class['school_grades_above_40'] >10:
  410. 'You are getting good grades in a few of your classes but no excellent grades and you are failing a few classes. If you want to get into university you need to improve some of the bad grades.'
  411. elseif class['school_grades_above_70'] > 0 and class['school_grades_above_40'] >6:
  412. 'You are getting good grades in a few of your classes but no excellent grades and you are failing a lot of classes. If you want to get into university you really need to improve your grade in some of your classes you are failing.'
  413. elseif class['school_grades_above_70'] > 0:
  414. 'A good grade or two is not not enough when you are failing more than half your classes. It will require a lot of work to turn this one around.'
  415. elseif class['school_grades_above_40'] = 13:
  416. 'You are not getting any good grades, but at least you are not failing any. It will require a lot of work if you want to go to a university after school.'
  417. elseif class['school_grades_above_40'] > 10:
  418. 'With you general bad grades failing a few as you do puts you in danger of not graduation high school.'
  419. elseif class['school_grades_above_40'] > 6:
  420. 'With failing a lot of classes and barely passing the rest you will not graduate high school unless you can get your grades up before graduation.'
  421. else
  422. 'You are failing high school, you need to do something about this right now, if you want to graduate.'
  423. end
  424. if schoolprogul > 0: 'School absenteeism - <<schoolprogul>> days'
  425. end
  426. *nl
  427. if (home_owned[1] = 1 and ArendHouseSL > 0) or (home_owned[4] > 0 and ArendHouseSL4 > 0):
  428. *nl
  429. if home_owned[1] = 1 and home_owned[4] > 0:
  430. 'You have rented an apartment in the city residential area, which is paid up for <b><<ArendHouseSL>></b> days, and you also have an apartment in Pushkin, which is paid up for <b><<ArendHouseSL4>></b> days. Utilities are due on the 25th of <<$month>>.'
  431. elseif home_owned[1] = 1:
  432. 'You have rented an apartment in the city residential area, and you''re paid up for <<ArendHouseSL>> days. Utilities are due on the 25th of <<$month>>.'
  433. elseif home_owned[4] > 0:
  434. 'You have rented an apartment in Pushkin, and you''re paid up for <<ArendHouseSL4>> days. Utilities are due on the 25th of <<$month>>.'
  435. end
  436. if home_owned[1] = 1:
  437. if karta >= home_rent[1] or money >= home_rent[1] or money + stolmoney >= home_rent[1] or karta + bankDebtLimit >= home_rent[1]:
  438. *nl
  439. *p 'The monthly rent for your city apartment is <<home_rent[1]>> <b>₽</b>. '
  440. if karta >= home_rent[1]:
  441. !From bank
  442. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  443. elseif money >= home_rent[1]:
  444. !From cash
  445. *p 'You can make an advance <a href="exec:money -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  446. *nl
  447. elseif stolmoney >= home_rent[1]:
  448. !From drawer
  449. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  450. *nl
  451. elseif money + stolmoney >= home_rent[1]:
  452. !From cash and drawer
  453. *p 'You can make an advance <a href="exec:money -= (home_rent[1] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  454. *nl
  455. elseif karta + bankDebtLimit >= home_rent[1]:
  456. !From bank and overdraw
  457. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  458. *nl
  459. else
  460. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  461. *nl
  462. end
  463. end
  464. end
  465. if home_owned[4] > 0:
  466. if karta >= home_rent[4] or money >= home_rent[4] or money + stolmoney >= home_rent[4] or karta + bankDebtLimit >= home_rent[4]:
  467. *nl
  468. *p 'The monthly rent for your Pushkin apartment is <<home_rent[4]>> <b>₽</b>. '
  469. if karta >= home_rent[4]:
  470. !From bank
  471. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  472. *nl
  473. elseif money >= home_rent[4]:
  474. !From cash
  475. *p 'You can make an advance <a href="exec:money -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  476. *nl
  477. elseif stolmoney >= home_rent[4]:
  478. !From drawer
  479. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  480. *nl
  481. elseif money + stolmoney >= home_rent[4]:
  482. !From cash and drawer
  483. *p 'You can make an advance <a href="exec:money -= (home_rent[4] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  484. *nl
  485. elseif karta + bankDebtLimit >= home_rent[4]:
  486. !From bank and overdraw
  487. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  488. *nl
  489. else
  490. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  491. *nl
  492. end
  493. end
  494. end
  495. end
  496. if kid = 1:
  497. *nl
  498. 'You have 1 child:'
  499. else
  500. 'You have <<kid>> children:'
  501. end
  502. if kid > 0:
  503. k = 0
  504. :kidloop
  505. if k < kid:
  506. gs 'obj_din','kidlist',k
  507. k += 1
  508. jump 'kidloop'
  509. end
  510. end
  511. if workPTU > 1: 'Reputation as a teacher <<teachlevel>>'
  512. *nl
  513. if npc_QW['A192'] > 0: 'Friendship with Nastya <<npc_QW[''A192'']>>'
  514. if npc_rel['A218'] > 0: 'Friendship with Tanya <<npc_rel[''A218'']>>'
  515. if npc_rel['A219'] > 0: 'Friendship with Kat <<npc_rel[''A219'']>>'
  516. if npc_rel['A220'] > 0: 'Friendship with Vika <<npc_rel[''A220'']>>'
  517. if npc_rel['A93'] > 0: 'Friendship with Ira <<npc_rel[''A93'']>>'
  518. if npc_rel['A43'] > 0: 'Friendship with Tamara <<npc_rel[''A43'']>>'
  519. if alla > 0: 'Friendship with Alla <<alla>>'
  520. if masha > 0: 'Friendship with Masha <<masha>>'
  521. if npc_rel['A41'] > 0: 'Friendship with Givi K. <<npc_rel[''A41'']>>'
  522. if npc_rel['A42'] > 0: 'Friendship with Ashot <<npc_rel[''A42'']>>'
  523. if Dmitry > 0: 'Friendship with Dima <<Dmitry>>'
  524. if afra > 0: 'Friendship with blacks <<afra>>'
  525. if npc_rel['A69'] > 0:'Friendship with Mikhail Nikolaevich <<npc_rel[''A69'']>>'
  526. !!!WD: Formatting
  527. if (npc_rel['A93'] + npc_rel['A41'] + npc_rel['A42'] + npc_rel['A43'] + afra + gosh + npc_rel['A220'] + npc_rel['A219'] + npc_QW['A192'] + npc_rel['A218']) > 0:*nl
  528. *nl
  529. if KikWinPro > 0 or KikLossPro > 0 or KikDrawPro > 0:
  530. 'Professional Kickboxing Record:Win (Victory KO) - Loss (Defeat KO) - Draw'
  531. '<<KikWinPro>> (<<KikWinProKO>>KO) - <<KikLossPro>> (<<KikLossProKO>>KO) - <<KikDrawPro>>'
  532. end
  533. if Win > 0 or Loss > 0: 'Wins in fights <<Win>>, losses in fights <<Loss>>' & *nl
  534. if kickbox['sash'] > 0:
  535. if kickbox['sash'] = 1: 'You have earned green sash(rank 4) in kickboxing'
  536. if kickbox['sash'] = 2: 'You have earned purple sash(rank 5) in kickboxing'
  537. if kickbox['sash'] = 3: 'You have earned blue sash(rank 6) in kickboxing'
  538. if kickbox['sash'] = 4: 'You have earned brown sash(rank 7) in kickboxing'
  539. if kickbox['sash'] = 5: 'You have earned black sash, 1st dan in kickboxing'
  540. end
  541. if kickbox['amateurWin'] > 0 or kickbox['amateurLoss'] > 0 or kickbox['amateurDraw'] > 0:
  542. 'Amateur Kickboxing Record:<br>Wins: <<kickbox[''amateurWin'']>> (<<kickbox[''amateurWinKO'']>> by KO) - Losses: <<kickbox[''amateurLoss'']>> (<<kickbox[''amateurLossKO'']>> by KO) - Draws: <<kickbox[''amateurDraw'']>>'
  543. *nl
  544. end
  545. if kolsorev > 0: 'You have run in <<kolsorev>> races'
  546. if swinbeg >= 1: 'You have <<swinbeg/3>> trophies from local racing competitions'
  547. if bronzebeg > 0: '<<bronzebeg>> - bronze medals for running'
  548. if silverbeg > 0: '<<silverbeg>> - silver medals for running'
  549. if goldbeg > 0: '<<goldbeg>> - gold medals for running'
  550. if razradbegEB > 0: '<<razradbegEB>> times bronze medalist at the St. Petersburg Track Championship'
  551. if razradbegES > 0: '<<razradbegES>> times silver medalist at the St. Petersburg Track Championship'
  552. if razradbegEG > 0: '<<razradbegEG>> times St. Petersburg Track Champion.'
  553. if razradbeg > 0:
  554. if razradbeg = 1: 'You''re registered for a semi-professional''s race, in the junior squad'
  555. if razradbeg = 2: 'You''re registered for a semi-professional''s race, in the veteran squad'
  556. if razradbeg >= 3 and razradbeg < 14: 'You can run in the qualifiing races for the championship on the professional circuit.'
  557. if razradbeg = 14 and razradbegK < 9: 'You failed to quaify for the championship.'
  558. if razradbeg = 5: 'You are one of the best track athletes in Russia and thus qualified for the Russian National Championship.'
  559. if razradbeg = 14 and razradbegK >= 9: 'You qualified for the <<year>> St. Petersburg Track Championship, taking place this season in the Petrovsky Stadium.'
  560. *nl
  561. end
  562. if chess_win > 0 or chess_loss > 0:'Chess Record: Win <<chess_win>>, Loss <<chess_loss>>'
  563. if chess_rank > 0:
  564. if chess_rank = 1:'You have mastered the basics of chess'
  565. if chess_rank = 2:'You''re starting to get good at chess'
  566. if chess_rank = 3:'You''re a good chess player'
  567. if chess_rank = 4:'You''re an excellent chess player'
  568. if chess_rank = 5:'You''re a candidate for chess master'
  569. if chess_rank = 6:'You''re a chess master'
  570. if chess_rank = 7:'You''re a chess Grandmaster'
  571. end
  572. if chess_world_rank > 0:
  573. if chess_world_rank = 1:'The title of FIDE Master Chess'
  574. if chess_world_rank = 2:'The title of International Chess Master'
  575. if chess_world_rank = 3:'The title of International Grandmaster Chess'
  576. end
  577. *nl
  578. !!!
  579. '<center><b>Job Statistics</b></center>'
  580. if modelfoto['shoots'] > 0:
  581. '<b>Modelling</b>'
  582. *nl
  583. '<<modelfoto[''shoots'']>> - Number of times you have worked as a model'
  584. '<<modelfoto[''earnings'']>> - The amount of money you''ve made modelling'
  585. *nl
  586. if modelfoto['catalog'] > 0: '<<modelfoto[''catalog'']>> - Number of catalog shoots you''ve done'
  587. if modelfoto['fashion'] > 0: '<<modelfoto[''fashion'']>> - Number of fashion shoots you''ve done'
  588. if modelfoto['bikini'] > 0: '<<modelfoto[''bikini'']>> - Number of swimsuit shoots you''ve done'
  589. if modelfoto['lingerie'] > 0: '<<modelfoto[''lingerie'']>> - Number of lingerie shoots you''ve done'
  590. if modelfoto['trans_ling'] > 0: ' <<modelfoto[''trans_ling'']>> of those were with transparent lingerie'
  591. if modelfoto['sexy'] > 0: '<<modelfoto[''sexy'']>> - Number of sexy clothing shoots you''ve done'
  592. if modelfoto['transparent'] > 0: ' <<modelfoto[''transparent'']>> of those were with transparent clothing that exposed your breasts'
  593. if modelfoto['fitness'] > 0: '<<modelfoto[''fitness'']>> - Number of fitness shoots you have participated in'
  594. if modelfoto['glamour'] > 0: '<<modelfoto[''glamour'']>> - Number of glamour shoots you''ve done'
  595. if modelfoto['topless'] > 0: '<<modelfoto[''topless'']>> - Number of topless shoots you''ve done'
  596. if modelfoto['nude'] > 0: '<<modelfoto[''nude'']>> - Number of shoots in which you have been nude'
  597. if modelfoto['tastenude'] > 0: '<<modelfoto[''tastenude'']>> - Number of shoots in which you have been nude but not shown breasts or pussy'
  598. if modelfoto['toplessnude'] > 0: '<<modelfoto[''toplessnude'']>> - Number of nude shoots you have shown your breasts but not your pussy'
  599. if modelfoto['fullnude'] > 0: '<<modelfoto[''fullnude'']>> - Number of full frontal nude shoots you''ve done'
  600. if modelfoto['erotic'] > 0: '<<modelfoto[''erotic'']>> - Number of softcore erotic shoots you''ve done'
  601. if modelfoto['nip'] > 0: '<<modelfoto[''nip'']>> - Number of shoots your nipples have been visible'
  602. if modelfoto['pussy'] > 0: '<<modelfoto[''pussy'']>> - Number of shoots your pussy has been visible'
  603. if modelfoto['asshole'] > 0: '<<modelfoto[''asshole'']>> - Number of shoots your asshole has been visible'
  604. end
  605. *nl
  606. if masseuse['jobtype'] ! 0:
  607. '<b>Masseuse</b>'
  608. masseuse['money_earned'] += masseuse['paycheck']
  609. if masseuse['jobtype'] = 2:
  610. masseuse['nude_mass_money_earned'] += masseuse['paycheck']
  611. elseif masseuse['jobtype'] > 2:
  612. masseuse['sex_money_earned'] += masseuse['paycheck']
  613. end
  614. *nl
  615. 'You have earned <<masseuse[''money_earned'']>> <b>₽</b> working at the salon as well as <<massage[''shift_tips'']>> <b>₽</b> in tips.'
  616. *nl
  617. '<<masseuse[''nude_mass_money_earned'']>> <b>₽</b> of it was made working as a nude masseuse.'
  618. '<<masseuse[''sex_money_earned'']>> <b>₽</b> of it was made working as a whore.'
  619. *nl
  620. '<<massage[''sex_tips'']>> <b>₽</b> of your tips came after performing a sexual act.'
  621. end
  622. if slavafuck > 0:'You have let Borislav fuck you <<slavafuck>> times'
  623. if slava_bj > 0:'You have given Borislav <<$slava_bj>> blowjobs'
  624. if maxdamage > 0: 'The impact force on the dynamometer <<maxdamage>> kgN' & *nl
  625. if stripdancesum > 0 and hidden_stripdancesum = 0:
  626. 'You have danced <<stripdancesum>> times in the stripclub'
  627. elseif stripdancesum = 0 and hidden_stripdancesum > 0:
  628. 'You have danced <<hidden_stripdancesum>> times in the stripclub, but you do not remember it'
  629. elseif stripdancesum > 0 and hidden_stripdancesum > 0:
  630. 'You have danced <<stripdancesum+hidden_stripdancesum>> times in the stripclub, but you only remember <<stripdancesum>> times'
  631. end
  632. if profiDanceTime > 0: 'You danced <<profiDanceTime>> times professionally.'
  633. if SchoolAtestat = 1: 'You have finished school.'
  634. if university['diploma'] > 0: 'You graduated.'
  635. if teachlevel > 0: 'Your credibility as a teacher is <<teachlevel>>'
  636. !WD:FORMATING
  637. if maxdamage > 0 or stripdancesum > 0 or profiDanceTime > 0 or SchoolAtestat > 0 or university['diploma'] > 0 or teachlevel > 0:*nl
  638. '</td><td width="35%" cellspacing="0" cellpadding="0" valign="top">'
  639. '<center><b>Sex Statistics</b></center>'
  640. *nl
  641. !Sex stats
  642. ! This is my suggestion, change it however you see fit, Sicaa
  643. if stat['kiss'] > 0: 'Times you have kissed someone: <<stat[''kiss'']>>'
  644. if mastr > 0 or stat['mast'] > 0: 'Times you have masturbated: <<stat[''mast'']>>'
  645. if stat['porn'] > 0: 'Times you have watched porn: <<stat[''porn'']>>'
  646. if stat['flashlite'] > 0 or stat['flash'] > 0: 'Times you have flashed: <<stat[''flashlite''] + stat[''flash'']>>'
  647. ! This is my suggestion, change it however you see fit, Sicaa
  648. if stat['voyeur'] > 0: 'Times you have spied on erotic displays of others: <<stat[''voyeur'']>>'
  649. if stat['voyeur_sex'] > 0: 'Times you have watched other people fuck: <<stat[''voyeur_sex'']>>'
  650. if stat['erotic_nudity'] > 0: 'Times you were exposed to others'' nudity: <<stat[''erotic_nudity'']>>'
  651. if spank > 0: 'You have had your ass spanked <<spank>> times'
  652. ! This is my suggestion, change it however you see fit, Sicaa
  653. if stat['BDSM'] > 0 or stat['BDSM_give'] > 0: 'Times you have participated in BDSM (sub/dom): <<stat[''BDSM'']>>/<<stat[''BDSM_give'']>>'
  654. temp = func('shortgs','guy')
  655. if guy+temp > 0 and hidden_guy = 0:
  656. 'You had sex with <<guy+temp>> guys.'
  657. elseif guy+temp = 0 and hidden_guy > 0:
  658. 'You had sex with <<hidden_guy>> guys, but you do not have any recollection of it. You still think of yourself as a virgin.'
  659. elseif guy+temp > 0 and hidden_guy > 0:
  660. 'You had sex with <<guy+hidden_guy+temp>> guys, but you know only about <<guy+temp>> of them.'
  661. end
  662. temp = func('shortgs','girl')
  663. if girl+temp > 0 and hidden_girl = 0:
  664. 'You had sex with <<girl+temp>> girls.'
  665. elseif girl+temp = 0 and hidden_girl > 0:
  666. 'You had sex with <<hidden_girl>> girls, but you do not have any recollection of any of it.'
  667. elseif girl+temp > 0 and hidden_girl > 0:
  668. 'You had sex with <<girl+temp+hidden_girl>> girls, but you know only about <<girl+temp>> of them.'
  669. end
  670. if divorced > 0: 'You were married <<divorced>> times.'
  671. if suprdolg > 0: 'You performed your conjugal duty for your husband <<suprdolg>> times'
  672. if rape > 0 and hidden_rape = 0:
  673. 'You have been raped <<rape>> times'
  674. elseif rape = 0 and hidden_rape > 0:
  675. 'You have been raped <<hidden_rape>> times, but you do not remember any of it'
  676. elseif rape > 0 and hidden_rape > 0:
  677. 'You have been raped <<rape+hidden_rape>> times, but you only remember <<rape>> of them'
  678. end
  679. if slutty > 0 or hidden_slutty > 0:
  680. if bordelslutty = 0: 'Sold your body <<slutty>> times.'
  681. if bordelslutty > 0: 'Sold your body <<slutty>> times, including <<bordelslutty>> times in a brothel.'
  682. if hidden_slutty > 0: 'Sold your body <<hidden_slutty>> times, and gave all the money to your therapist. You do not remember any of it.'
  683. end
  684. if orgasm > 0: 'You have experienced <<orgasm>> orgasms.'
  685. if orgasm_masturbate > 0: '<<orgasm_masturbate>> of them from masturbation.'
  686. if orgasm_clit > 0 : '<<orgasm_clit>> of them from clitoral stimulation.'
  687. if orgasm - orgasm_clit - orgasm_anal > 0 : '<<orgasm - orgasm_clit - orgasm_anal>> of them vaginal orgasms.'
  688. if orgasm_anal > 0 : '<<orgasm_anal>> of them anal orgasms.'
  689. if stat['swallow'] > 0: 'Sperm swallowed <<stat[''swallow'']>> times.'
  690. if stat['cum_facial'] > 0: 'You have taken <<stat[''cum_facial'']>> facials.'
  691. if frot > 0 or hump > 0: 'Your clothes have been come on <<frot + hump>> times.'
  692. ! This is my suggestion, change it however you see fit, Sicaa
  693. if stat['pee_give'] > 0: 'You''ve peed on others <<stat[''pee_give'']>> times.'
  694. if stat['pee'] > 0: 'You''ve been peed on <<stat[''pee'']>> times.'
  695. if swallowpee > 0: 'You swallowed urine <<swallowpee>> times.'
  696. !!!WD:FORMATING
  697. *nl
  698. !!!
  699. gs 'obj_din', 'husb_cheat_count'
  700. if hj > 0 or stat['hj'] > 0 or stat['hidden_hj'] > 0:
  701. 'Jerked men off (known/unknown): <<stat[''hj'']>>/<<stat[''hidden_hj'']>>'
  702. if hja > 0: 'Jerked off your boyfriend: <<hja>>'
  703. end
  704. if stat['footjob'] > 0 or stat['hidden_footjob'] > 0: 'Jerked men off with your feet (known/unknown): <<stat[''footjob'']>>/<<stat[''hidden_footjob'']>>'
  705. ! This is my suggestion, change it however you see fit, Sicaa
  706. if stat['titjob'] > 0 or stat['hidden_titjob'] > 0: 'Pleasured men with your breasts (known/unknown): <<stat[''titjob'']>>/<<stat[''hidden_titjob'']>>'
  707. if bj > 0 or stat['bj'] > 0 or stat['hidden_bj'] > 0:
  708. 'Sucked cock (known/unknown): <<stat[''bj'']>>/<<stat[''hidden_bj'']>>'
  709. if bja > 0: 'Sucked your boyfriends cock: <<bja>>'
  710. if stat['gloryhole'] > 0 or stat['hidden_gloryhole'] > 0: 'Sucked cock in a gloryhole (known/unknown): <<stat[''gloryhole'']>>/<<stat[''hidden_gloryhole'']>>'
  711. if furibj > 0: 'Sucked off truckers for a ride <<furibj>> times'
  712. if furi['road_head_girl'] = 1: 'The truckers who drive the lorries nicknamed you "Road Head Girl".'
  713. end
  714. if sex > 0 or stat['vaginal'] > 0 or stat['hidden_vaginal'] > 0: 'Vaginal sex (known/unknown): <<stat[''vaginal'']>>/<<stat[''hidden_vaginal'']>>'
  715. if sexa > 0: 'Vaginal sex with your boyfriend: <<sexa>>'
  716. if (pcs_cp_safe_known + pcs_cp_notsafe_known + pcs_cp_risky_known) > 0:
  717. ' Known vaginal creampies:'
  718. if pcs_cp_safe_known > 0:' Safe: <<pcs_cp_safe_known>>'
  719. if pcs_cp_notsafe_known > 0:' Likely safe: <<pcs_cp_notsafe_known>>'
  720. if pcs_cp_risky_known > 0:' Risky: <<pcs_cp_risky_known>>'
  721. end
  722. if (pcs_cp_safe_unknown + pcs_cp_notsafe_unknown + pcs_cp_risky_unknown) > 0:
  723. ' Unknown vaginal creampies:'
  724. if pcs_cp_safe_unknown > 0:' Safe: <<pcs_cp_safe_unknown>>'
  725. if pcs_cp_notsafe_unknown > 0:' Likely safe: <<pcs_cp_notsafe_unknown>>'
  726. if pcs_cp_risky_unknown > 0:' Risky: <<pcs_cp_risky_unknown>>'
  727. end
  728. if lesbian > 0 or hidden_lesbian > 0:
  729. if hidden_lesbian = 0: 'Lesbian sex (known/unknown): <<lesbian>>/<<hidden_lesbian>>'
  730. end
  731. if futa > 0 or hidden_futa > 0: 'Sex with tgirls (known/unknown): <<futa>>/<<hidden_futa>>'
  732. if anal > 0 or stat['anal'] or stat['hidden_anal']:
  733. 'Anal sex (known/unknown): <<stat[''anal'']>>/<<stat[''hidden_anal'']>>'
  734. if anala > 0: 'Anal sex with your boyfriend: <<anala>>'
  735. end
  736. if pcs_acp_known > 0: ' Known anal creampies: <<pcs_acp_known>>'
  737. if pcs_acp_unknown > 0: ' Unknown anal creampies: <<pcs_acp_unknown>>'
  738. if gang > 0 or hidden_gang > 0: 'Group sex (known/unknown): <<gang>>/<<hidden_gang>>'
  739. if kuni > 0 or stat['cuni'] > 0: 'Received cunnilingus: <<stat[''cuni'']>>'
  740. if stat['vaginal_finger'] > 0: 'Fingered: <<stat[''vaginal_finger'']>>'
  741. if stat['vaginal_fist'] > 0: 'Fisted: <<stat[''vaginal_fist'']>>'
  742. if stat['vaginal_dildo'] > 0: 'Fucked a dildo: <<stat[''vaginal_dildo'']>>'
  743. if stat['vaginal_strap'] > 0: 'Fucked with a strap-on: <<stat[''vaginal_strap'']>>'
  744. if stat['vaginal_vibe'] > 0: 'Clitoral / Vaginal vibrator: <<stat[''vaginal_vibe'']>>'
  745. if stat['trib'] > 0: 'Tribalism: <<stat[''trib'']>>'
  746. if stat['anal_finger'] > 0: 'Anally fingered: <<stat[''anal_finger'']>>'
  747. if stat['anal_fist'] > 0: 'Anally fisted: <<stat[''anal_fist'']>>'
  748. if stat['rimming'] > 0: 'Ass rimmed: <<stat[''rimming'']>>'
  749. if stat['anal_dildo'] > 0: 'Anal sex with a dildo: <<stat[''anal_dildo'']>>'
  750. if stat['anal_strap'] > 0: 'Ass fucked with a strap-on: <<stat[''anal_strap'']>>'
  751. if stat['anal_vibe'] > 0: 'Anal vibrator: <<stat[''anal_vibe'']>>'
  752. if stat['cuni_give'] > 0: 'Performed cunnilingus: <<stat[''cuni_give'']>>'
  753. if stat['vaginal_finger_give'] > 0: 'Fingered a girl: <<stat[''vaginal_finger_give'']>>'
  754. if stat['vaginal_fist_give'] > 0: 'Fisted a girl: <<stat[''vaginal_fist_give'']>>'
  755. if stat['vaginal_dildo_give'] > 0: 'Dildoed a girl: <<stat[''vaginal_dildo_give'']>>'
  756. if stat['vaginal_strap_give'] > 0: 'Strap-on fucked a girl: <<stat[''vaginal_strap_give'']>>'
  757. if stat['vaginal_vibe_give'] > 0: 'Used vibrator on a girl: <<stat[''vaginal_vibe_give'']>>'
  758. if stat['rimming_give'] > 0: 'Rimmed someone: <<stat[''rimming_give'']>>'
  759. if stat['anal_finger_give'] > 0: 'Fingered someone else''s ass: <<stat[''anal_finger_give'']>>'
  760. if stat['anal_fist_give'] > 0: 'Fisted someone else''s ass: <<stat[''anal_fist_give'']>>'
  761. if stat['anal_dildo_give'] > 0: 'Dildoed someone else''s ass: <<stat[''anal_dildo_give'']>>'
  762. if stat['anal_vibe_give'] > 0: 'Used a vibrator on someone else''s ass: <<stat[''anal_vibe_give'']>>'
  763. if stat['anal_strap_give'] > 0 or stat['anal_strap_give'] > 0: 'Fucked someone else''s ass with a strap-on: <<stat[''anal_strap_give'']>>'
  764. '</td><td width="30%" cellspacing="0" cellpadding="0" valign="top">'
  765. '<center><b>Fetish Statistics</b></center>'
  766. *nl
  767. 'Feet preference: <<feet[''pref'']>>'
  768. 'Foot jobs / worship: <<feet[''exp'']>>'
  769. 'Deepthroat preference: <<deepthroat[''pref'']>>'
  770. 'Deepthroated: <<deepthroat[''exp'']>>'
  771. 'Group preference: <<group[''pref'']>>'
  772. 'Group sex: <<group[''exp'']>>'
  773. 'Gangbang preference: <<gangbang[''pref'']>>'
  774. 'Gangbangs: <<gangbang[''exp'']>>'
  775. 'Humiliation preference: <<humiliation[''pref'']>>'
  776. 'Humiliation experiences: <<humiliation[''exp'']>>'
  777. 'Prostitution preference: <<prostitution[''pref'']>>'
  778. 'Prostituted yourself: <<prostitution[''exp'']>>'
  779. 'Bondage preference: <<bound[''pref'']>>'
  780. 'Bondage play: <<bound[''exp'']>>'
  781. 'Masochism preference: <<maso[''pref'']>>'
  782. 'Masochism experiences: <<maso[''exp'']>>'
  783. 'Bestiality encounters: <<beast[''pref'']>>'
  784. 'Bestiality experience: <<beast[''exp'']>>'
  785. 'Rough sex preference: <<rough[''pref'']>>'
  786. 'Rough sex: <<rough[''exp'']>>'
  787. 'Incest preference: <<incest[''pref'']>>'
  788. 'Incestuous sex: <<incest[''exp'']>>'
  789. '</td></tr></table></center>'
  790. end
  791. if $ARGS[0] = 'kidlist':
  792. kidnumber = ARGS[1]
  793. if kidage[kidnumber] < 1:
  794. if (month - monthkid[kidnumber]) < 1 and (day-daykid[kidnumber]) < 7:
  795. kiddaycalc[kidnumber] = day - daykid[kidnumber]
  796. if kiddaycalc[kidnumber] = 0:
  797. $kidagetext[kidnumber] = 'was born today'
  798. elseif kiddaycalc[kidnumber] = 1:
  799. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> day old'
  800. else
  801. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> days old'
  802. end
  803. elseif (month - monthkid[kidnumber]) < 1 :
  804. kiddaycalc[kidnumber] = (day - daykid[kidnumber]) / 7
  805. if kiddaycalc[kidnumber] = 1:
  806. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> week old'
  807. else
  808. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> weeks old'
  809. end
  810. else
  811. kidmonthcalc[kidnumber] = (month - monthkid[kidnumber])
  812. if kidmonthcalc[kidnumber] = 1:
  813. $kidagetext[kidnumber] = 'is <<kidmonthcalc[kidnumber]>> month old'
  814. else
  815. $kidagetext[kidnumber] = 'is <<kidmonthcalc[kidnumber]>> months old'
  816. end
  817. end
  818. else
  819. if kidage[kidnumber] = 1:
  820. $kidagetext[kidnumber] = 'is <<kidage[kidnumber]>> year old'
  821. else
  822. $kidagetext[kidnumber] = 'is <<kidage[kidnumber]>> years old'
  823. end
  824. end
  825. if polkid[kidnumber] = 0:
  826. $sdtext[kidnumber] = 'daughter'
  827. else
  828. $sdtext[kidnumber] = 'son'
  829. end
  830. if polkid[kidnumber] = 0:
  831. $kidPosProPN[kidnumber] = 'She'
  832. else
  833. $kidPosProPN[kidnumber] = 'He'
  834. end
  835. *p'You have a <<$sdtext[kidnumber]>> named <<$kidname[kidnumber]>>. <<$kidPosProPN[kidnumber]>> <<$kidagetext[kidnumber]>>. <<$kidname[kidnumber]>>''s date of birth is <<daykid[kidnumber]>>-<<monthkid[kidnumber]>>-<<yearkid[kidnumber]>>'
  836. '.'
  837. *nl
  838. killvar 'kidnumber'
  839. end
  840. if $ARGS[0] = 'reputation':
  841. *clr & cla
  842. gs 'obj_din','chartabs'
  843. !'<center><img src="images/system/icons/reputation.png"><br></center>'
  844. '<center><h1>Renown</h1></center>'
  845. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top">'
  846. '<tr><td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  847. '<center>Family Renown</center>'
  848. if Enable_family_Reputation = 0:
  849. '<center><a href="exec:Enable_family_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  850. end
  851. if Enable_family_Reputation = 1:
  852. '<center><a href="exec:Enable_family_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  853. if rinslut > 0 or kavslut > 0:'In the residential area of ​​you are known as a whore that sleeps with Caucasians.'
  854. if afra > 80: 'In the student hostel, you are known for bedding blacks.'
  855. if opusk > 0 or gnewQW >= 5: 'In the residential area it is well known by all the guys that you are a whore.'
  856. if StoryLine = 1:
  857. *nl
  858. if motherKnowWhore > 0:
  859. 'Your mother knows that you are sexually active and considers you a whore.'
  860. elseif motherKnowSpravka > 0:
  861. 'Your mother knows that you are sexually active.'
  862. elseif motherKnowDildo > 0:
  863. 'Your mother knows you masturbate with a dildo.'
  864. else
  865. 'Your mother thinks that you are a virgin.'
  866. end
  867. if brotherSex = 10:
  868. 'You and your brother have professed forbidden love to each other.'
  869. elseif brotherSex = 9:
  870. 'You and your brother are siblings with benefits.'
  871. elseif evgenQW >= 4 and fame['pav_slut'] >= 250:
  872. 'Your brother thinks you are a total whore.'
  873. elseif evgenQW >= 3:
  874. 'Your brother thinks you are a slut.'
  875. elseif brotherSex > 4:
  876. 'You are in a sexual relationship with your brother'
  877. elseif brotherknowslut = 1:
  878. 'Your brother saw semen on your body and thinks that you fuck around.'
  879. elseif brotherknowslut >= 2:
  880. 'Your brother saw you in the park screwing Gopniks.'
  881. else
  882. 'Your brother has a good opinion of you.'
  883. end
  884. if sisterknowslut > 1 and sisboypartyQW >= 2:
  885. 'Your sister thinks you are a slut'
  886. elseif sisterknowslut > 0:
  887. 'Your sister knows that you sleep around.'
  888. else
  889. 'Your sister has a good opinion of you.'
  890. end
  891. if brothershowertalk > 0:'<<brothershowertalk>> - Number of conversations you''ve had with your brother in the shower.'
  892. if brothershowerlook = 1:'You let your brother look at you when you''re shower'
  893. if brothershave > 0:'<<brothershave>> - Number of times you''ve let your brother watch you shave your pussy'
  894. if brotherkiss > 0: '<<brotherkiss>> - Number of times you and your brother have kissed'
  895. if brotherbj > 0:'<<brotherbj>> - Number of times you''ve given your brother blowjobs'
  896. if brotherfuck > 0:'<<brotherfuck>> - Number of times you''ve had sex with your brother'
  897. end
  898. *nl
  899. end
  900. '<center><table width="225" cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  901. '<center>Renown in Pavlovsk</center>'
  902. if Enable_pav_Reputation = 0:
  903. '<center><a href="exec:Enable_pav_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  904. end
  905. if Enable_pav_Reputation = 1:
  906. '<center><a href="exec:Enable_pav_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  907. '<b>Performer = <<fame[''pav_performer'']>></b>'
  908. ' Actor = <<fame[''pav_acting'']>>'
  909. ' Dancer = <<fame[''pav_dance'']>>'
  910. ' Glamour model = <<fame[''pav_modelling'']>>'
  911. ' Painter = <<fame[''pav_painting'']>>'
  912. ' Musician = <<fame[''pav_music'']>>'
  913. ' Ballet dancer = <<fame[''pav_ballet'']>>'
  914. '<b>Sex Industry = <<fame[''pav_sexind'']>></b>'
  915. ' Porn actor = <<fame[''pav_porn'']>>'
  916. ' Stripper = <<fame[''pav_stripping'']>>'
  917. '<b>Slut = <<fame[''pav_slut'']>></b>'
  918. ' Sex = <<fame[''pav_sex'']>>'
  919. ' Prostitution = <<fame[''pav_prostitute'']>>'
  920. '<b>Sports = <<fame[''pav_sport'']>></b>'
  921. ' Kickboxer = <<fame[''pav_kickboxing'']>>'
  922. ' Runner = <<fame[''pav_running'']>>'
  923. ' Volleyball player = <<fame[''pav_volleyball'']>>'
  924. '<b>Intellectual = <<fame[''pav_int'']>></b>'
  925. ' Chess player = <<fame[''pav_chess'']>>'
  926. ' Teacher = <<fame[''pav_teaching'']>>'
  927. '<b>Social = <<fame[''pav_social'']>></b>'
  928. ' Social media = <<fame[''pav_media'']>>'
  929. *nl
  930. end
  931. '<center>Renown in the city</center>'
  932. if Enable_city_Reputation = 0:
  933. '<center><a href="exec:Enable_city_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  934. end
  935. if Enable_city_Reputation = 1:
  936. '<center><a href="exec:Enable_city_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  937. '<b>Performer = <<fame[''city_performer'']>></b>'
  938. ' Actor = <<fame[''city_acting'']>>'
  939. ' Dancer = <<fame[''city_dance'']>>'
  940. ' Glamour model = <<fame[''city_modelling'']>>'
  941. ' Painter = <<fame[''city_painting'']>>'
  942. ' Musician = <<fame[''city_music'']>>'
  943. ' Ballet dancer = <<fame[''city_ballet'']>>'
  944. '<b>Sex Industry = <<fame[''city_sexind'']>></b>'
  945. ' Porn actor = <<fame[''city_porn'']>>'
  946. ' Stripper = <<fame[''city_stripping'']>>'
  947. '<b>Slut = <<fame[''city_slut'']>></b>'
  948. ' Sex = <<fame[''city_sex'']>>'
  949. ' Prostitution = <<fame[''city_prostitute'']>>'
  950. '<b>Sports = <<fame[''city_sport'']>></b>'
  951. ' Kickboxer = <<fame[''city_kickboxing'']>>'
  952. ' Runner = <<fame[''city_running'']>>'
  953. ' Volleyball player = <<fame[''city_volleyball'']>>'
  954. '<b>Intellectual = <<fame[''city_int'']>></b>'
  955. ' Chess player = <<fame[''city_chess'']>>'
  956. ' Teacher = <<fame[''city_teaching'']>>'
  957. '<b>Social = <<fame[''city_social'']>></b>'
  958. ' Social media = <<fame[''city_media'']>>'
  959. *nl
  960. end
  961. '<center>Renown in the old town</center>'
  962. if Enable_oldtown_Reputation = 0:
  963. '<center><a href="exec:Enable_oldtown_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  964. end
  965. if Enable_oldtown_Reputation = 1:
  966. '<center><a href="exec:Enable_oldtown_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  967. '<b>Performer = <<fame[''pushkin_performer'']>></b>'
  968. ' Actor = <<fame[''pushkin_acting'']>>'
  969. ' Dancer = <<fame[''pushkin_dance'']>>'
  970. ' Glamour model = <<fame[''pushkin_modelling'']>>'
  971. ' Painter = <<fame[''pushkin_painting'']>>'
  972. ' Musician = <<fame[''pushkin_music'']>>'
  973. ' Ballet dancer = <<fame[''pushkin_ballet'']>>'
  974. '<b>Sex Industry = <<fame[''pushkin_sexind'']>></b>'
  975. ' Porn actor = <<fame[''pushkin_porn'']>>'
  976. ' Stripper = <<fame[''pushkin_stripping'']>>'
  977. '<b>Slut = <<fame[''pushkin_slut'']>></b>'
  978. ' Sex = <<fame[''pushkin_sex'']>>'
  979. ' Prostitution = <<fame[''pushkin_prostitute'']>>'
  980. '<b>Sports = <<fame[''pushkin_sport'']>></b>'
  981. ' Kickboxer = <<fame[''pushkin_kickboxing'']>>'
  982. ' Runner = <<fame[''pushkin_running'']>>'
  983. ' Volleyball player = <<fame[''pushkin_volleyball'']>>'
  984. '<b>Intellectual = <<fame[''pushkin_int'']>></b>'
  985. ' Chess player = <<fame[''pushkin_chess'']>>'
  986. ' Teacher = <<fame[''pushkin_teaching'']>>'
  987. '<b>Social = <<fame[''pushkin_social'']>></b>'
  988. ' Social media = <<fame[''pushkin_media'']>>'
  989. *nl
  990. end
  991. '<center>Renown in the village</center>'
  992. if Enable_village_Reputation = 0:
  993. '<center><a href="exec:Enable_village_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  994. end
  995. if Enable_village_Reputation = 1:
  996. '<center><a href="exec:Enable_village_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  997. '<b>Performer = <<fame[''village_performer'']>></b>'
  998. ' Actor = <<fame[''village_acting'']>>'
  999. ' Dancer = <<fame[''village_dance'']>>'
  1000. ' Glamour model = <<fame[''village_modelling'']>>'
  1001. ' Painter = <<fame[''village_painting'']>>'
  1002. ' Musician = <<fame[''village_music'']>>'
  1003. ' Ballet dancer = <<fame[''village_ballet'']>>'
  1004. '<b>Sex Industry = <<fame[''village_sexind'']>></b>'
  1005. ' Porn actor = <<fame[''village_porn'']>>'
  1006. ' Stripper = <<fame[''village_stripping'']>>'
  1007. '<b>Slut = <<fame[''village_slut'']>></b>'
  1008. ' Sex = <<fame[''village_sex'']>>'
  1009. ' Prostitution = <<fame[''village_prostitute'']>>'
  1010. '<b>Sports = <<fame[''village_sport'']>></b>'
  1011. ' Kickboxer = <<fame[''village_kickboxing'']>>'
  1012. ' Runner = <<fame[''village_running'']>>'
  1013. ' Volleyball player = <<fame[''village_volleyball'']>>'
  1014. '<b>Intellectual = <<fame[''village_int'']>></b>'
  1015. ' Chess player = <<fame[''village_chess'']>>'
  1016. ' Teacher = <<fame[''village_teaching'']>>'
  1017. '<b>Social = <<fame[''village_social'']>></b>'
  1018. ' Social media = <<fame[''village_media'']>>'
  1019. end
  1020. '</tr></td></table></center>'
  1021. '</td><td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1022. if film > 0:
  1023. '<b>Pornographic Filmography</b>'
  1024. gs 'pornhist', 'short'
  1025. if pfilmSTOP = 0:
  1026. *nl
  1027. '<font color="magenta"><<$pfname>></font> has starred in <b><<film>></b> porn films:'
  1028. *nl
  1029. else
  1030. *nl
  1031. '<font color="magenta"><<$pfname>></font> retired after <b><<film>></b> porn films:'
  1032. *nl
  1033. end
  1034. '<a href="exec:gs ''pornhist'', ''pdetail''">View detailed Filmography</a>'
  1035. *nl
  1036. *p '<<$pfilmhistory>>'
  1037. end
  1038. '</td></tr></table></center>'
  1039. end
  1040. if $ARGS[0] = 'magic':
  1041. *clr & cla
  1042. gs 'obj_din','chartabs'
  1043. '<center><h1>Magic</h1></center>'
  1044. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1045. '<td cellspacing="0" cellpadding="0" valign="top">'
  1046. if pcs_magik = 0:
  1047. 'You are unable to use magic.'
  1048. elseif pcs_magik > 0:
  1049. 'You have <<pcs_mana>> units of mana available to you.'
  1050. !!' Forces Rikudo available to you <<rikudo>> units'
  1051. *nl
  1052. $SpellListStr = "<center>
  1053. <h1>Combat Spells</h1><br>
  1054. <<func('spellBook','list','$combatSpells')>><br>
  1055. <h1>Non-Combat Spells</h1><br>
  1056. <<func('spellBook','list','$nonComSpells')>><br>
  1057. </center>"
  1058. *pl func('cleanHTML',$SpellListStr)
  1059. killvar 'i'
  1060. killvar '$ThisSpellName'
  1061. killvar '$SpellListStr'
  1062. end
  1063. if succubusflag = 1 and sucpcinfo >= 4 and sucskill >= 1:
  1064. '<center><b>Succubus Stats</b></center>'
  1065. *nl
  1066. 'Succubus Level = <<succublvl>>'
  1067. 'Succubus XP = <<succubxp>>'
  1068. '"Food" Energy Reserve = <<0 - succhungry>> day(s)'
  1069. 'Stored Sexual Energy = <<sucexcess>>'
  1070. 'Sexual Energy Storage Capacity = <<sucstorecap>>'
  1071. *nl
  1072. if sucskill >= 2: 'You have learned to increase your storage capacity and to store energy before using it.'
  1073. if sucskill >= 3: 'You have learned to be more efficient in your energy handling.'
  1074. if sucskill >= 4: 'You have learned the accommodation ability.'
  1075. *nl
  1076. !! More to come
  1077. end
  1078. '</td></tr></table></center>'
  1079. end
  1080. if $ARGS[0] = 'pain':
  1081. *clr & cla
  1082. gs 'obj_din','chartabs'
  1083. '<center><h1>Pain</h1></center>'
  1084. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1085. '<td cellspacing="0" cellpadding="0" valign="top">'
  1086. if pain['head'] > 0:
  1087. if pain['head'] > 70:
  1088. '<b><font color="red">Your head is in extreme pain.</font></b>'
  1089. elseif pain['head'] > 40:
  1090. 'Your head is very sore.'
  1091. else
  1092. 'Your head hurts.'
  1093. end
  1094. end
  1095. if pain['hair'] > 0:
  1096. if pain['hair'] > 70:
  1097. '<b><font color="red">Your scalp is in extreme pain.</font></b>'
  1098. elseif pain['hair'] > 40:
  1099. 'Your scalp is very sore.'
  1100. else
  1101. 'Your scalp hurts.'
  1102. end
  1103. end
  1104. if pain['ears'] > 0:
  1105. if pain['ears'] > 70:
  1106. '<b><font color="red">Your ears are in extreme pain.</font></b>'
  1107. elseif pain['ears'] > 40:
  1108. 'Your ears are very sore.'
  1109. else
  1110. 'Your ears hurt.'
  1111. end
  1112. end
  1113. if pain['eyebrows'] > 0:
  1114. if pain['eyebrows'] > 70:
  1115. '<b><font color="red">Your eyebrows are in extreme pain.</font></b>'
  1116. elseif pain['eyebrows'] > 40:
  1117. 'Your eyebrows are very sore.'
  1118. else
  1119. 'Your eyebrows hurt.'
  1120. end
  1121. end
  1122. if pain['eyes'] > 0:
  1123. if pain['eyes'] > 70:
  1124. '<b><font color="red">Your eyes are in extreme pain.</font></b>'
  1125. elseif pain['eyes'] > 40:
  1126. 'Your eyes are very sore.'
  1127. else
  1128. 'Your eyes hurt.'
  1129. end
  1130. end
  1131. if pain['cheeks'] > 0:
  1132. if pain['cheeks'] > 70:
  1133. '<b><font color="red">Your cheeks are in extreme pain.</font></b>'
  1134. elseif pain['cheeks'] > 40:
  1135. 'Your cheeks are very sore.'
  1136. else
  1137. 'Your cheeks hurt.'
  1138. end
  1139. end
  1140. if pain['nose'] > 0:
  1141. if pain['nose'] > 70:
  1142. '<b><font color="red">Your nose is in extreme pain.</font></b>'
  1143. elseif pain['nose'] > 40:
  1144. 'Your nose is very sore.'
  1145. else
  1146. 'Your nose hurts.'
  1147. end
  1148. end
  1149. if pain['mouth'] > 0:
  1150. if pain['mouth'] > 70:
  1151. '<b><font color="red">Your mouth is in extreme pain.</font></b>'
  1152. elseif pain['mouth'] > 40:
  1153. 'Your mouth is very sore.'
  1154. else
  1155. 'Your mouth hurts.'
  1156. end
  1157. end
  1158. if pain['jaw'] > 0:
  1159. if pain['jaw'] > 70:
  1160. '<b><font color="red">Your jaw is in extreme pain.</font></b>'
  1161. elseif pain['jaw'] > 40:
  1162. 'Your jaw is very sore.'
  1163. else
  1164. 'Your jaw hurts.'
  1165. end
  1166. end
  1167. if pain['lips'] > 0:
  1168. if pain['lips'] > 70:
  1169. '<b><font color="red">Your lips are in extreme pain.</font></b>'
  1170. elseif pain['lips'] > 40:
  1171. 'Your lips are very sore.'
  1172. else
  1173. 'Your lips hurt.'
  1174. end
  1175. end
  1176. if pain['tongue'] > 0:
  1177. if pain['tongue'] > 70:
  1178. '<b><font color="red">Your tongue is in extreme pain.</font></b>'
  1179. elseif pain['tongue'] > 40:
  1180. 'Your tongue is very sore.'
  1181. else
  1182. 'Your tongue hurts.'
  1183. end
  1184. end
  1185. if pain['throat'] > 0:
  1186. if pain['throat'] > 70:
  1187. '<b><font color="red">Your throat is in extreme pain.</font></b>'
  1188. elseif pain['throat'] > 40:
  1189. 'Your throat is very sore.'
  1190. else
  1191. 'Your throat hurts.'
  1192. end
  1193. end
  1194. if pain['neck'] > 0:
  1195. if pain['neck'] > 70:
  1196. '<b><font color="red">Your neck is in extreme pain.</font></b>'
  1197. elseif pain['neck'] > 40:
  1198. 'Your neck is very sore.'
  1199. else
  1200. 'Your neck hurts.'
  1201. end
  1202. end
  1203. if pain['back'] > 0:
  1204. if pain['back'] > 70:
  1205. '<b><font color="red">Your back is in extreme pain.</font></b>'
  1206. elseif pain['back'] > 40:
  1207. 'Your back is very sore.'
  1208. else
  1209. 'Your back hurts.'
  1210. end
  1211. end
  1212. if pain['asscheeks'] + (spanked * 24) > 0:
  1213. if pain['asscheeks'] + (spanked * 24) > 70:
  1214. '<b><font color="red">Your <a href="exec:view''images/pc/body/spankedass2.jpg''">asscheeks</a> are in extreme pain.</font></b>'
  1215. elseif pain['asscheeks'] + (spanked * 24) > 40:
  1216. '<b><font color="red">Your <a href="exec:view''images/pc/body/spankedass1.jpg''">asscheeks</a> are very sore.</font></b>'
  1217. else
  1218. '<b><font color="red">Your <a href="exec:view''images/pc/body/spankedass.jpg''">asscheeks</a> hurt.</font></b>'
  1219. end
  1220. end
  1221. if pain['asshole'] + (agape * 10) > 0:
  1222. if pain['asshole'] + (agape * 10) > 70:
  1223. '<b><font color="red">You have an extremely sore anus and it is bleeding.</font></b>'
  1224. elseif pain['asshole'] + (agape * 10) > 40:
  1225. '<b><font color="red">You have a very sore anus.</font></b>'
  1226. else
  1227. '<b><font color="red">You have a sore and itchy anus.</font></b>'
  1228. end
  1229. end
  1230. if pain['hips'] > 0:
  1231. if pain['hips'] > 70:
  1232. '<b><font color="red">Your hips are in extreme pain.</font></b>'
  1233. elseif pain['hips'] > 40:
  1234. 'Your hips are very sore.'
  1235. else
  1236. 'Your hips hurt.'
  1237. end
  1238. end
  1239. if pain['thighs'] > 0:
  1240. if pain['thighs'] > 70:
  1241. '<b><font color="red">Your thighs are in extreme pain.</font></b>'
  1242. elseif pain['thighs'] > 40:
  1243. 'Your thighs are very sore.'
  1244. else
  1245. 'Your thighs hurt.'
  1246. end
  1247. end
  1248. if pain['legL'] > 0:
  1249. if pain['legL'] > 70:
  1250. '<b><font color="red">Your left leg is in extreme pain.</font></b>'
  1251. elseif pain['legL'] > 40:
  1252. 'Your left leg is very sore.'
  1253. else
  1254. 'Your left leg hurts.'
  1255. end
  1256. end
  1257. if pain['legR'] > 0:
  1258. if pain['legR'] > 70:
  1259. '<b><font color="red">Your right leg is in extreme pain.</font></b>'
  1260. elseif pain['legR'] > 40:
  1261. 'Your right leg is very sore.'
  1262. else
  1263. 'Your right leg hurts.'
  1264. end
  1265. end
  1266. if pain['feet'] > 0:
  1267. if pain['feet'] > 70:
  1268. '<b><font color="red">Your feet are in extreme pain.</font></b>'
  1269. elseif pain['feet'] > 40:
  1270. 'Your feet are very sore.'
  1271. else
  1272. 'Your feet hurt.'
  1273. end
  1274. end
  1275. if pain['toes'] > 0:
  1276. if pain['toes'] > 70:
  1277. '<b><font color="red">Your toes are in extreme pain.</font></b>'
  1278. elseif pain['toes'] > 40:
  1279. 'Your toes are very sore.'
  1280. else
  1281. 'Your toes foot hurt.'
  1282. end
  1283. end
  1284. if pain['shoulders'] > 0:
  1285. if pain['shoulders'] > 70:
  1286. '<b><font color="red">Your shoulders are in extreme pain.</font></b>'
  1287. elseif pain['shoulders'] > 40:
  1288. 'Your shoulders are very sore.'
  1289. else
  1290. 'Your shoulders hurt.'
  1291. end
  1292. end
  1293. if pain['armL'] > 0:
  1294. if pain['armL'] > 70:
  1295. '<b><font color="red">Your left arm is in extreme pain.</font></b>'
  1296. elseif pain['armL'] > 40:
  1297. 'Your left arm is very sore.'
  1298. else
  1299. 'Your left arm hurts.'
  1300. end
  1301. end
  1302. if pain['armR'] > 0:
  1303. if pain['armR'] > 70:
  1304. '<b><font color="red">Your right arm is in extreme pain.</font></b>'
  1305. elseif pain['armR'] > 40:
  1306. 'Your right arm is very sore.'
  1307. else
  1308. 'Your right arm hurts.'
  1309. end
  1310. end
  1311. if pain['hands'] > 0:
  1312. if pain['hands'] > 70:
  1313. '<b><font color="red">Your hands are in extreme pain.</font></b>'
  1314. elseif pain['hands'] > 40:
  1315. 'Your hands are very sore.'
  1316. else
  1317. 'Your hands hurt.'
  1318. end
  1319. end
  1320. if pain['fingers'] > 0:
  1321. if pain['fingers'] > 70:
  1322. '<b><font color="red">Your fingers are in extreme pain.</font></b>'
  1323. elseif pain['fingers'] > 40:
  1324. 'Your fingers are very sore.'
  1325. else
  1326. 'Your fingers hurt.'
  1327. end
  1328. end
  1329. if pain['chest'] > 0:
  1330. if pain['chest'] > 70:
  1331. '<b><font color="red">Your chest is in extreme pain.</font></b>'
  1332. elseif pain['chest'] > 40:
  1333. 'Your chest is very sore.'
  1334. else
  1335. 'Your chest hurts.'
  1336. end
  1337. end
  1338. if pain['breasts'] > 0:
  1339. if pain['breasts'] > 70:
  1340. '<b><font color="red">Your breasts are in extreme pain.</font></b>'
  1341. elseif pain['breasts'] > 40:
  1342. 'Your breasts are very sore.'
  1343. else
  1344. 'Your breasts hurt.'
  1345. end
  1346. end
  1347. if pain['nipples'] > 0:
  1348. if pain['nipples'] > 70:
  1349. '<b><font color="red">Your nipples are in extreme pain.</font></b>'
  1350. elseif pain['nipples'] > 40:
  1351. 'Your nipples are very sore.'
  1352. else
  1353. 'Your nipples hurt.'
  1354. end
  1355. end
  1356. if pain['ribs'] > 0:
  1357. if pain['ribs'] > 70:
  1358. '<b><font color="red">Your ribs are in extreme pain.</font></b>'
  1359. elseif pain['ribs'] > 40:
  1360. 'Your ribs are very sore.'
  1361. else
  1362. 'Your ribs hurt.'
  1363. end
  1364. end
  1365. if pain['tummy'] > 0:
  1366. if pain['tummy'] > 70:
  1367. '<b><font color="red">Your tummy is in extreme pain.</font></b>'
  1368. elseif pain['tummy'] > 40:
  1369. 'Your tummy is very sore.'
  1370. else
  1371. 'Your tummy hurts.'
  1372. end
  1373. end
  1374. if pain['pubic'] > 0:
  1375. if pain['pubic'] > 70:
  1376. '<b><font color="red">Your pubis is extremely painful.</font></b>'
  1377. elseif pain['pubic'] > 40:
  1378. 'Your pubis is very sore.'
  1379. else
  1380. 'Your pubis hurts.'
  1381. end
  1382. end
  1383. if pain['labia'] > 0:
  1384. if pain['labia'] > 70:
  1385. '<b><font color="red">Your labia is extremely painful.</font></b>'
  1386. elseif pain['labia'] > 40:
  1387. 'Your labia is very sore.'
  1388. else
  1389. 'Your labia hurts.'
  1390. end
  1391. end
  1392. if pain['vaginal'] + (vgape * 8) > 0:
  1393. if pain['vaginal'] + (vgape * 8) > 70:
  1394. '<b><font color="red">You have very sore vagina, you can hardly even walk, while trying to keep your feet apart.</font></b>'
  1395. elseif pain['vaginal'] + (vgape * 8) > 40:
  1396. '<b><font color="red">You have a very sore vagina and you can hardly keep your feet together.</font></b>'
  1397. else
  1398. '<b><font color="red">You have a sore vagina.</font></b>'
  1399. end
  1400. end
  1401. if pain['clitoris'] > 0:
  1402. if pain['clitoris'] > 70:
  1403. '<b><font color="red">Your clitoris is in extreme pain.</font></b>'
  1404. elseif pain['clitoris'] > 40:
  1405. 'Your clitoris is very sore.'
  1406. else
  1407. 'Your clitoris hurts.'
  1408. end
  1409. end
  1410. if pain['urethra'] > 0:
  1411. if pain['urethra'] > 70:
  1412. '<b><font color="red">Your urethra is extremely painful.</font></b>'
  1413. elseif pain['urethra'] > 40:
  1414. 'Your urethra is very sore.'
  1415. else
  1416. 'Your urethra hurts.'
  1417. end
  1418. end
  1419. if pain['cervix'] > 0:
  1420. if pain['cervix'] > 70:
  1421. '<b><font color="red">Your cervix is in extreme pain.</font></b>'
  1422. elseif pain['cervix'] > 40:
  1423. 'Your cervix is very sore.'
  1424. else
  1425. 'Your cervix hurts.'
  1426. end
  1427. end
  1428. '</td></tr></table></center>'
  1429. end
  1430. if $ARGS[0] = 'face':
  1431. !disay image and escription for menu
  1432. *clr
  1433. gs 'obj_din','bodytabs'
  1434. '<center><h1>Looks</h1></center>'
  1435. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1436. '<td cellspacing="0" cellpadding="0" valign="top">'
  1437. $img_temp = FUNC('$face_image')
  1438. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1439. killvar 'img_temp'
  1440. if avatar_hair = 1:
  1441. 'Your hair: <<$av_hair>>.'
  1442. else
  1443. '<<$hair>>'
  1444. end
  1445. if defcurly = 0 and curly > 0: 'Your curls are good for another <<curly>> days.'
  1446. if defcurly = 1 and straight > 0: 'Your hair should be straight for another <<straight>> days.'
  1447. *nl
  1448. '<<$lip>>'
  1449. '<<$pcs_throat>>'
  1450. '<<$skin>>'
  1451. '<<$glaza>>'
  1452. '<<$pcs_makeup>>.'
  1453. '</td></tr></table></center>'
  1454. end
  1455. if $ARGS[0] = 'body':
  1456. *clr
  1457. gs 'obj_din','bodytabs'
  1458. '<center><h1>Body</h1></center>'
  1459. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1460. '<td cellspacing="0" cellpadding="0" valign="top">'
  1461. !! This displays the body image; $bodimgsets[x9] is the folder name
  1462. !some in-game script may call this to display image, so leave it be
  1463. $img_temp = FUNC('$body_image','body')
  1464. if $modApi_body_image ! '':
  1465. $img_temp = $modApi_body_image
  1466. end
  1467. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1468. if $modApi_body_image_msg = '':
  1469. '<<$body_image_msg>>'
  1470. else
  1471. '<<$modApi_body_image_msg>>'
  1472. end
  1473. killvar 'img_temp'
  1474. killvar 'body_image_msg'
  1475. '</td></tr></table></center>'
  1476. end
  1477. if $ARGS[0] = 'clothes':
  1478. *clr
  1479. gs 'obj_din','bodytabs'
  1480. '<center><h1>Clothes</h1></center>'
  1481. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1482. '<td width="50%" cellspacing="0" cellpadding="20" valign="top">'
  1483. !move image define to $body_image
  1484. !display cloth
  1485. $img_temp = FUNC('$body_image','clothes')
  1486. if $modApi_clothes_image ! '':
  1487. $img_temp = $modApi_clothes_image
  1488. end
  1489. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1490. if $modApi_clothes_image_msg = '':
  1491. '<<$body_image_msg>>'
  1492. else
  1493. '<<$modApi_clothes_image_msg>>'
  1494. end
  1495. '</td><td width="50%" cellpadding="20" valign="top">'
  1496. !display coat
  1497. $img_temp = FUNC('$body_image','coat')
  1498. if $modApi_coat_image ! '':
  1499. $img_temp = $modApi_coat_image
  1500. end
  1501. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1502. if $modApi_coat_image_msg = '':
  1503. '<<$body_image_msg>>'
  1504. else
  1505. '<<$modApi_coat_image_msg>>'
  1506. end
  1507. '</td></tr>'
  1508. '</table></center>'
  1509. killvar 'img_temp'
  1510. killvar 'body_image_msg'
  1511. '</td></tr></table></center>'
  1512. end
  1513. if $ARGS[0] = 'panties':
  1514. *clr
  1515. gs 'obj_din','bodytabs'
  1516. '<center><h1>Panties</h1></center>'
  1517. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1518. '<td cellspacing="0" cellpadding="0" valign="top">'
  1519. $img_temp = FUNC('$body_image','panties')
  1520. if $modApi_panties_image ! '':
  1521. $img_temp = $modApi_panties_image
  1522. end
  1523. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1524. if $modApi_panties_image_msg = '':
  1525. '<<$body_image_msg>>'
  1526. else
  1527. '<<$modApi_panties_image_msg>>'
  1528. end
  1529. killvar 'img_temp'
  1530. killvar 'body_image_msg'
  1531. '</td></tr></table></center>'
  1532. end
  1533. if $ARGS[0] = 'bra':
  1534. *clr
  1535. gs 'obj_din','bodytabs'
  1536. '<center><h1>Bra</h1></center>'
  1537. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1538. '<td cellspacing="0" cellpadding="0" valign="top">'
  1539. $img_temp = FUNC('$body_image','bra')
  1540. if $modApi_bra_image ! '':
  1541. $img_temp = $modApi_bra_image
  1542. end
  1543. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1544. if $modApi_bra_image_msg = '':
  1545. '<<$body_image_msg>>'
  1546. else
  1547. '<<$modApi_bra_image_msg>>'
  1548. end
  1549. killvar 'img_temp'
  1550. killvar 'body_image_msg'
  1551. '</td></tr></table></center>'
  1552. end
  1553. if $ARGS[0] = 'show_tits':
  1554. if puff_nip = 1 and tits = 2:
  1555. view 'images/pc/body/tits/t<<tits>>_p.jpg'
  1556. else
  1557. view 'images/pc/body/tits/t<<tits>>.jpg'
  1558. end
  1559. end
  1560. if $ARGS[0] = 'show_body':
  1561. $img_temp = FUNC('$body_image','body')
  1562. view '<<$img_temp>>'
  1563. killvar 'img_temp'
  1564. end
  1565. if $ARGS[0] = 'shoes':
  1566. *clr
  1567. gs 'obj_din','bodytabs'
  1568. '<center><h1>Shoes</h1></center>'
  1569. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1570. '<td cellspacing="0" cellpadding="0" valign="top">'
  1571. $img_temp = FUNC('$body_image','shoes')
  1572. if $modApi_shoes_image ! '':
  1573. $img_temp = $modApi_shoes_image
  1574. end
  1575. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1576. if $modApi_shoes_image_msg = '':
  1577. '<<$body_image_msg>>'
  1578. else
  1579. '<<$modApi_shoes_image_msg>>'
  1580. end
  1581. killvar 'img_temp'
  1582. killvar 'body_image_msg'
  1583. '</td></tr></table></center>'
  1584. end
  1585. if $ARGS[0] = 'tattoos':
  1586. *clr & cla
  1587. gs 'obj_din','bodytabs'
  1588. '<center><h1>Tattoos</h1></center>'
  1589. tatcounter = 0
  1590. '<center>'
  1591. *pl
  1592. if tatfce > 0:
  1593. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooface''">Face</a> | '
  1594. else
  1595. *p 'Face | '
  1596. end
  1597. if tatlip > 0:
  1598. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoolip''">Lip</a> | '
  1599. else
  1600. *p 'Lip | '
  1601. end
  1602. if tatneck > 0:
  1603. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooneck''">Neck</a> | '
  1604. else
  1605. *p 'Neck | '
  1606. end
  1607. if tatback > 0:
  1608. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooback''">Back</a> | '
  1609. else
  1610. *p 'Back | '
  1611. end
  1612. if tatlech > 0:
  1613. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooshoulder''">Shoulder</a> | '
  1614. else
  1615. *p 'Shoulder | '
  1616. end
  1617. if tatbrst > 0:
  1618. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoobreast''">Breast</a> | '
  1619. else
  1620. *p 'Breast | '
  1621. end
  1622. if tatunder > 0:
  1623. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoounder''">Under Breast</a> | '
  1624. else
  1625. *p 'Under Breast | '
  1626. end
  1627. if tatchst > 0:
  1628. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoochest''">Chest</a> | '
  1629. else
  1630. *p 'Chest | '
  1631. end
  1632. if tatside > 0:
  1633. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooside''">Side</a> | '
  1634. else
  1635. *p 'Side | '
  1636. end
  1637. if tatblly > 0:
  1638. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoobelly''">Belly</a>'
  1639. else
  1640. *p 'Belly'
  1641. end
  1642. *pl
  1643. if tatarm > 0:
  1644. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooarm''">Arm</a> | '
  1645. else
  1646. *p 'Arm | '
  1647. end
  1648. if tatwrist > 0:
  1649. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoowrist''">Wrist</a> | '
  1650. else
  1651. *p 'Wrist | '
  1652. end
  1653. if tathand > 0:
  1654. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoohand''">Hand</a> | '
  1655. else
  1656. *p 'Hand | '
  1657. end
  1658. if tatleg > 0:
  1659. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooleg''">Leg</a> | '
  1660. else
  1661. *p 'Leg | '
  1662. end
  1663. if tatankle > 0:
  1664. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoofoot''">Foot</a> | '
  1665. else
  1666. *p 'Foot | '
  1667. end
  1668. if tatupb > 0:
  1669. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattootramp''">"Tramp Stamp"</a> | '
  1670. else
  1671. *p 'Tramp Stamp | '
  1672. end
  1673. if tatass > 0:
  1674. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooass''">Butt</a> | '
  1675. else
  1676. *p 'Butt | '
  1677. end
  1678. if tatvag > 0:
  1679. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoovag''">Groin</a>'
  1680. else
  1681. *p 'Groin'
  1682. end
  1683. '</center>'
  1684. if tatcounter = 0:
  1685. 'You have a pristine body. Not in terms of debauchery, but in terms of tattoos.'
  1686. end
  1687. end
  1688. !!Image displays for tattoos
  1689. if $ARGS[0] = 'tattooarm':
  1690. *clr
  1691. gs 'obj_din', 'tattoos'
  1692. *nl
  1693. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/arms/tatarm<<tatarm>>.jpg"></center>'
  1694. end
  1695. if $ARGS[0] = 'tattooass':
  1696. *clr
  1697. gs 'obj_din', 'tattoos'
  1698. *nl
  1699. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/ass/tatass<<tatass>>.jpg"></center>'
  1700. end
  1701. if $ARGS[0] = 'tattooback':
  1702. *clr
  1703. gs 'obj_din', 'tattoos'
  1704. *nl
  1705. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/back/tatback<<tatback>>.jpg"></center>'
  1706. end
  1707. if $ARGS[0] = 'tattoobelly':
  1708. *clr
  1709. gs 'obj_din', 'tattoos'
  1710. *nl
  1711. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/belly/tatblly<<tatblly>>.jpg"></center>'
  1712. end
  1713. if $ARGS[0] = 'tattoobreast':
  1714. *clr
  1715. gs 'obj_din', 'tattoos'
  1716. *nl
  1717. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/breasts/tatbrst<<tatbrst>>.jpg"></center>'
  1718. end
  1719. if $ARGS[0] = 'tattoochest':
  1720. *clr
  1721. gs 'obj_din', 'tattoos'
  1722. *nl
  1723. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/chest/tatchst<<tatchst>>.jpg"></center>'
  1724. end
  1725. if $ARGS[0] = 'tattooface':
  1726. *clr
  1727. gs 'obj_din', 'tattoos'
  1728. *nl
  1729. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/face/tatfce<<tatfce>>.jpg"></center>'
  1730. end
  1731. if $ARGS[0] = 'tattoofoot':
  1732. *clr
  1733. gs 'obj_din', 'tattoos'
  1734. *nl
  1735. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/foot/tatankle<<tatankle>>.jpg"></center>'
  1736. end
  1737. if $ARGS[0] = 'tattooleg':
  1738. *clr
  1739. gs 'obj_din', 'tattoos'
  1740. *nl
  1741. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/legs/tatleg<<tatleg>>.jpg"></center>'
  1742. end
  1743. if $ARGS[0] = 'tattoolip':
  1744. *clr
  1745. gs 'obj_din', 'tattoos'
  1746. *nl
  1747. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/lip/tatlip<<tatlip>>.jpg"></center>'
  1748. end
  1749. if $ARGS[0] = 'tattooneck':
  1750. *clr
  1751. gs 'obj_din', 'tattoos'
  1752. *nl
  1753. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/neck/tatnck<<tatneck>>.jpg"></center>'
  1754. end
  1755. if $ARGS[0] = 'tattoovag':
  1756. *clr
  1757. gs 'obj_din', 'tattoos'
  1758. *nl
  1759. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/pubic/tatvag<<tatvag>>.jpg"></center>'
  1760. end
  1761. if $ARGS[0] = 'tattooshoulder':
  1762. *clr
  1763. gs 'obj_din', 'tattoos'
  1764. *nl
  1765. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/shoulder/tatshldr<<tatlech>>.jpg"></center>'
  1766. end
  1767. if $ARGS[0] = 'tattooside':
  1768. *clr
  1769. gs 'obj_din', 'tattoos'
  1770. *nl
  1771. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/side/tatside<<tatside>>.jpg"></center>'
  1772. end
  1773. if $ARGS[0] = 'tattootramp':
  1774. *clr
  1775. gs 'obj_din', 'tattoos'
  1776. *nl
  1777. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/trampstamp/tatlowbck<<tatupb>>.jpg"></center>'
  1778. end
  1779. if $ARGS[0] = 'tattoounder':
  1780. *clr
  1781. gs 'obj_din', 'tattoos'
  1782. *nl
  1783. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/underbreast/tatundbreast<<tatunder>>.jpg"></center>'
  1784. end
  1785. if $ARGS[0] = 'tattoowrist':
  1786. *clr
  1787. gs 'obj_din', 'tattoos'
  1788. *nl
  1789. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/wrists/tatwrst<<tatwrist>>.jpg"></center>'
  1790. end
  1791. if $ARGS[0] = 'tattoohand':
  1792. *clr
  1793. gs 'obj_din', 'tattoos'
  1794. *nl
  1795. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/hand/tathnd<<tathand>>.jpg"></center>'
  1796. end
  1797. if $ARGS[0] = 'piercing':
  1798. *clr & cla
  1799. gs 'obj_din','bodytabs'
  1800. '<center><h1>Piercings</h1></center>'
  1801. '<center>'
  1802. if pirsA = 0 and pirsB = 0 and pirsC = 0 and pirsD = 0 and pirsE = 0 and pirsF = 0 and pirsN = 0 and pirsG = 0 and pirsGL = 0:
  1803. 'You have no piercings.'
  1804. elseif (pirsA = 10000 or pirsA = 0) and (pirsB = 10000 or pirsB = 0) and (pirsC = 10000 or pirsC = 0) and (pirsD = 10000 or pirsD = 0) and (pirsE = 10000 or pirsE = 0) and (pirsF = 10000 or pirsF = 0) and (pirsN = 10000 or pirsN = 0) and (pirsG = 10000 or pirsG = 0) and (pirsGL = 10000 or pirsGL = 0):
  1805. 'You are not wearing any piercings'
  1806. else
  1807. *pl
  1808. if pirsA > 0 and pirsA < 10000:
  1809. *p '<a href="exec:gs ''obj_din'', ''pirsA''">Tongue</a> | '
  1810. else
  1811. *p 'Tongue | '
  1812. end
  1813. if pirsB > 0 and pirsB < 10000:
  1814. *p '<a href="exec:gs ''obj_din'', ''pirsB''">Lips</a> | '
  1815. else
  1816. *p 'lips | '
  1817. end
  1818. if pirsC > 0 and pirsC < 10000:
  1819. *p '<a href="exec:gs ''obj_din'', ''pirsC''">Ears</a> | '
  1820. else
  1821. *p 'Ears | '
  1822. end
  1823. if pirsD > 0 and pirsD < 10000:
  1824. *p '<a href="exec:gs ''obj_din'', ''pirsD''">Nose</a> | '
  1825. else
  1826. *p 'Nose | '
  1827. end
  1828. if pirsE > 0 and pirsE < 10000:
  1829. *p '<a href="exec:gs ''obj_din'', ''pirsE''">Eyebrows</a> | '
  1830. else
  1831. *p 'Eyebrows | '
  1832. end
  1833. if pirsF > 0 and pirsF < 10000:
  1834. *p '<a href="exec:gs ''obj_din'', ''pirsF''">Nipples</a> | '
  1835. else
  1836. *p 'Nipples | '
  1837. end
  1838. if pirsN > 0 and pirsN < 10000:
  1839. *p '<a href="exec:gs ''obj_din'', ''pirsN''">Navel</a> | '
  1840. else
  1841. *p 'Navel | '
  1842. end
  1843. if pirsG > 0 and pirsG < 10000:
  1844. *p '<a href="exec:gs ''obj_din'', ''pirsG''">Pussy</a>'
  1845. else
  1846. *p 'Pussy'
  1847. end
  1848. end
  1849. '</center>'
  1850. end
  1851. !! piercing images.
  1852. if $ARGS[0] = 'pirsA':
  1853. *clr
  1854. gs 'obj_din', 'piercing'
  1855. *nl
  1856. '<center><img <<$set_imgh>> src="images/pc/body/piercings/a<<pirsA>>.jpg"></center>'
  1857. end
  1858. if $ARGS[0] = 'pirsB':
  1859. *clr
  1860. gs 'obj_din', 'piercing'
  1861. *nl
  1862. '<center><img <<$set_imgh>> src="images/pc/body/piercings/b<<pirsB>>.jpg"></center>'
  1863. end
  1864. if $ARGS[0] = 'pirsC':
  1865. *clr
  1866. gs 'obj_din', 'piercing'
  1867. *nl
  1868. '<center><img <<$set_imgh>> src="images/pc/body/piercings/c<<pirsC>>.jpg"></center>'
  1869. end
  1870. if $ARGS[0] = 'pirsD':
  1871. *clr
  1872. gs 'obj_din', 'piercing'
  1873. *nl
  1874. '<center><img <<$set_imgh>> src="images/pc/body/piercings/d<<pirsD>>.jpg"></center>'
  1875. end
  1876. if $ARGS[0] = 'pirsE':
  1877. *clr
  1878. gs 'obj_din', 'piercing'
  1879. *nl
  1880. '<center><img <<$set_imgh>> src="images/pc/body/piercings/e<<pirsE>>.jpg"></center>'
  1881. end
  1882. if $ARGS[0] = 'pirsF':
  1883. *clr
  1884. gs 'obj_din', 'piercing'
  1885. *nl
  1886. '<center><img <<$set_imgh>> src="images/pc/body/piercings/f<<pirsF>>.jpg"></center>'
  1887. end
  1888. if $ARGS[0] = 'pirsN':
  1889. *clr
  1890. gs 'obj_din', 'piercing'
  1891. *nl
  1892. '<center><img <<$set_imgh>> src="images/pc/body/piercings/n<<pirsN>>.jpg"></center>'
  1893. end
  1894. if $ARGS[0] = 'pirsG':
  1895. *clr
  1896. gs 'obj_din', 'piercing'
  1897. *nl
  1898. '<center><img <<$set_imgh>> src="images/pc/body/piercings/g<<pirsG>>.jpg"></center>'
  1899. end
  1900. if $ARGS[0] = 'records': gt 'journal', 'records'
  1901. if $ARGS[0] = 'emergency':
  1902. '<center><b>YOU JUST had to use emergency exit, this is only for use when you get a BLANK SCREEN.</b></center>'
  1903. *nl
  1904. '<center><b>DO NOT use this option without a good reason, doing so can cause instability and could damage your save game.</b></center>'
  1905. *nl
  1906. '<center><b>If this was the result of a bug in the game, then please report the issue and when / how it was trigger with as much info as you can on the tfgamesite.com forum.</b></center>'
  1907. *nl
  1908. cla
  1909. if StoryLine = 1:act 'Go to Pavlovsk':gt 'pav_residential'
  1910. act 'Go to City Residental':gt 'city_residential'
  1911. act 'Remove all mods':
  1912. killqst
  1913. set mod_list=0
  1914. killvar '$mod_name'
  1915. killvar '$mod_version'
  1916. killvar '$mod_author'
  1917. killvar '$mod_desc'
  1918. killvar '$mod_opt'
  1919. end
  1920. if $loc ! '' and $loc_arg ! '':
  1921. act 'Cancel':gt $loc, $loc_arg
  1922. elseif $loc ! '':
  1923. act 'Cancel':gt $loc
  1924. elseif $curloc ! '':
  1925. act 'Cancel':gt $curloc
  1926. end
  1927. end
  1928. !!quick time changes from the object menu
  1929. if $ARGS[0] = '-1 Hour':
  1930. hour -= 1
  1931. gs 'stat'
  1932. gt $loc, $loc_arg
  1933. end
  1934. if $ARGS[0] = '+1 Hour':
  1935. hour += 1
  1936. gs 'stat'
  1937. gt $loc, $loc_arg
  1938. end
  1939. !! Objects window debug
  1940. !! to turn on showing variables in the Object window type in the console window
  1941. !! objectWindowDebug = 1
  1942. !! to add a variable to the current game type in the console window
  1943. !! gs 'obj_din', 'AddDebugVar', 'grupTipe'
  1944. if $ARGS[0] = 'old':
  1945. killobj
  1946. oldobjmenu = 1
  1947. addobj '<center>Refresh</center>'
  1948. if cheatConsole = 0: addobj '<center>Console</center>'
  1949. addobj '<center>Toggle Debug Variables</center>'
  1950. addobj '<center>Add Debug Variable</center>'
  1951. addobj '<center>Delete Debug Variable</center>'
  1952. addobj '<center>Switch HTML</center>'
  1953. if cheatTime = 1:
  1954. addobj '<center>-1 Hour</center>'
  1955. addobj '<center>+1 Hour</center>'
  1956. end
  1957. addobj ''
  1958. addobj '<center><font color = red>Emergency</font></center>'
  1959. addobj ''
  1960. if debug_warning_closed = 0:
  1961. addobj '<center>This window is for debug only and can be safely closed.</center>'
  1962. addobj '<center>Remove debug info</center>'
  1963. end
  1964. if objectWindowDebug = 1:
  1965. addobj '$curloc: <<$curloc>>'
  1966. addobj '$loc: <<$loc>>'
  1967. addobj '$loc_arg: <<$loc_arg>>'
  1968. addobj '$location_type: <<$location_type>>'
  1969. addobj 'week: <<week>>'
  1970. addobj 'daystart: <<daystart>>'
  1971. if ARRSIZE('$ObjDebugVars') > 0:
  1972. i = 0
  1973. :AddDebugVarLoop
  1974. if i < ARRSIZE('$ObjDebugVars'):
  1975. if instr($ObjDebugVars[i],'$') = 1:
  1976. dynamic '$tmp = <<$ObjDebugVars[i]>>'
  1977. addobj '<<$ObjDebugVars[i]>>: <<$tmp>>'
  1978. else
  1979. dynamic 'tmp = <<$ObjDebugVars[i]>>'
  1980. addobj '<<$ObjDebugVars[i]>>: <<tmp>>'
  1981. end
  1982. i += 1
  1983. jump 'AddDebugVarLoop'
  1984. end
  1985. end
  1986. end
  1987. end
  1988. if $ARGS[0] = "AddDebugVar":
  1989. if $ARGS[1] <> '':
  1990. i = ARRSIZE('$ObjDebugVars')
  1991. $ObjDebugVars[i] = '<<$ARGS[1]>>'
  1992. end
  1993. end
  1994. if $ARGS[0] = "DeleteDebugVar":
  1995. if $ARGS[1] <> '':
  1996. if ARRSIZE('$ObjDebugVars') > 0:
  1997. i = 0
  1998. :DeleteDebugVarLoop
  1999. if i < ARRSIZE('$ObjDebugVars'):
  2000. if $ObjDebugVars[i] = $ARGS[1]:
  2001. killvar '$ObjDebugVars', i
  2002. i = ARRSIZE('$ObjDebugVars')
  2003. else
  2004. i += 1
  2005. end
  2006. jump 'DeleteDebugVarLoop'
  2007. end
  2008. end
  2009. end
  2010. end
  2011. if $ARGS[0] = 'wait':
  2012. cla
  2013. $waitStr = input ("How long would you like to wait?<br>(maximum 120 minutes, leave blank or press cancel to wait 15 minutes)<br>Alternatively, input a time to wait until (hh:mm). It is <<$mid(100+hour,2,2)>>:<<$mid(100+minut,2,2)>> now.")
  2014. waiting = 0
  2015. if $waitStr = '':
  2016. waiting = 15
  2017. elseif isnum($waitStr) = 0:
  2018. waiting = val(mid($waitStr, 1,2)) * 60 + val(mid($waitStr, 4,2)) - minut - hour * 60
  2019. else
  2020. waiting = val($waitStr)
  2021. end
  2022. if waiting > 0 and waiting <= 120:
  2023. minut += waiting
  2024. else
  2025. 'Invalid time.'
  2026. end
  2027. gs 'stat'
  2028. gt $loc, $loc_arg
  2029. end
  2030. if $ARGS[0] = 'rest':
  2031. cla
  2032. waiting = input ("How long would you like to rest?<br>(Default 15 minutes, maximum 120 minutes)")
  2033. if waiting = '':
  2034. minut += 15
  2035. elseif waiting > 0 and waiting <= 120:
  2036. minut += waiting
  2037. pcs_mood += 10
  2038. if pcs_sleep < 90 and waiting >= 60:
  2039. pcs_sleep += 10
  2040. end
  2041. elseif waiting <= 0 or waiting > 120:
  2042. 'Invalid time.'
  2043. end
  2044. gs 'stat'
  2045. gt $loc, $loc_arg
  2046. end
  2047. --- obj_din ---------------------------------