obj_din.qsrc 118 KB

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  1. # obj_din
  2. if $ARGS[0] = 'chartabs':
  3. cla
  4. !0: Character
  5. !1: Skills
  6. !2: Stats
  7. !4: Pain
  8. !5: Traits
  9. !6: Renown
  10. !7: Magic
  11. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  12. if menu_page = 0:'<th>Character</th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  13. if menu_page = 1:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th>Skills</th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  14. if menu_page = 2:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th>Statistics</th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  15. if menu_page = 3:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th>Pain</th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  16. if menu_page = 4:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th>Traits</th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  17. if menu_page = 5:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th>Renown</th>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 6 & gs ''obj_din'', ''magic''">Magic</a></th>')+''
  18. if menu_page = 6:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''description''">Character</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''skills''">Skills</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''stats''">Statistics</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''pain''">Pain</a></th><th><a href="exec:menu_page = 4 & gs ''traits'', ''menu''">Traits</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''reputation''">Renown</a></th>'+iif(pcs_magik = 0,'','<th>Magic</th>')+''
  19. '</tr></table></b></center>'
  20. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  21. end
  22. if $ARGS[0] = 'bodytabs':
  23. cla
  24. !0: Face
  25. !1: Body
  26. !2: Clothes
  27. !3: Bra
  28. !4: Panties
  29. !5: Shoes
  30. !6: Tattoos
  31. !7: Magic
  32. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  33. if menu_page = 0:'<th>Looks</th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  34. if menu_page = 1:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th>Body</th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  35. if menu_page = 2:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th>Clothes</th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  36. if menu_page = 3:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th>Bra</th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  37. if menu_page = 4:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th>Panties</th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  38. if menu_page = 5:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th>Shoes</th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  39. if menu_page = 6:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th>Tattoos</th><th><a href="exec:menu_page = 7 & gs ''obj_din'', ''piercing''">Piercings</a></th>'
  40. if menu_page = 7:'<th><a href="exec:menu_page = 0 & gs ''obj_din'', ''face''">Looks</a></th><th><a href="exec:menu_page = 1 & gs ''obj_din'', ''body''">Body</a></th><th><a href="exec:menu_page = 2 & gs ''obj_din'', ''clothes''">Clothes</a></th><th><a href="exec:menu_page = 3 & gs ''obj_din'', ''bra''">Bra</a></th><th><a href="exec:menu_page = 4 & gs ''obj_din'', ''panties''">Panties</a></th><th><a href="exec:menu_page = 5 & gs ''obj_din'', ''shoes''">Shoes</a></th><th><a href="exec:menu_page = 6 & gs ''obj_din'', ''tattoos''">Tattoos</a></th><th>Piercings</th>'
  41. '</tr></table></b></center>'
  42. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  43. end
  44. if $ARGS[0] = 'settingtabs':
  45. cla
  46. !0: Gameplay
  47. !1: Display
  48. !2: Status
  49. !3: Phone
  50. !4: Mods
  51. '<center><b><table width="90%" cellspacing="0" cellpadding="0" valign="top"><tr>'
  52. if menu_page = 0:'<th>Gameplay Settings</th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'
  53. if menu_page = 1:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th>Display Settings</th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'
  54. if menu_page = 2:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th>Status Window Settings</th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'
  55. if menu_page = 3:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th>Phone Theme Settings</th>')+'<th><a href="exec:menu_page = 4 & gt ''mod_setting''">Mods</a></th>'
  56. if menu_page = 4:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu[''setting'']">Gameplay Settings</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''display'']">Display Settings</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''status'']">Status Window Settings</a></th>'+iif(settingmode = 1,'','<th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''theme'']">Phone Theme Settings</a></th>')+'<th>Mods</th>'
  57. '</tr></table></b></center>'
  58. if settingmode = 1:
  59. act '<center><b>Return to character creation</b></center>':
  60. killvar 'menu_page'
  61. settingmode = 0
  62. gt 'begin', 'start'
  63. end
  64. else
  65. !call from Menu - Game settings
  66. act 'Enter cheat menu': killvar 'menu_page' & gs '$menu_cheat'
  67. act 'Emergency Exit': killvar 'menu_page' & gt 'obj_din', 'emergency'
  68. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  69. end
  70. end
  71. if $ARGS[0] = 'cheattabs':
  72. cla
  73. !0: Index
  74. !1: Recurrent
  75. !2: State
  76. !3: Appearance
  77. !4: Skill
  78. !5: Relationships
  79. !6: Documents
  80. !7: Magic
  81. !8: Time
  82. !9: NPCChanger
  83. !10: Pain
  84. !11: DNA
  85. !12: ImageSets
  86. '<center><b><table width="90%" cellspacing="0" cellpadding="10" align="center" valign="top"><tr>'
  87. if menu_page = 0:'<th>Index</th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  88. if menu_page = 1:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th>Recurrent</th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  89. if menu_page = 2:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th>State</th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  90. if menu_page = 3:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th>Appearance</th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  91. if menu_page = 4:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th>Skill</th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  92. if menu_page = 5:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th>Relationships</th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  93. if menu_page = 6:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th>Documents</th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  94. if menu_page = 7:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th>Magic</th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  95. if menu_page = 8:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th>Time</th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  96. if menu_page = 9:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th>NPC Editor</th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  97. if menu_page = 10:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th>Pain</th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  98. if menu_page = 11:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th>DNA</th><th><a href="exec:menu_page = 12 & dynamic $cheatmenu[''bdimmain'']">Image Sets</a></th>'
  99. if menu_page = 12:'<th><a href="exec:menu_page = 0 & dynamic $cheatmenu">Index</a></th><th><a href="exec:menu_page = 1 & dynamic $cheatmenu[''permanent'']">Recurrent</a></th><th><a href="exec:menu_page = 2 & dynamic $cheatmenu[''state'']">State</a></th><th><a href="exec:menu_page = 3 & dynamic $cheatmenu[''looks'']">Appearance</a></th><th><a href="exec:menu_page = 4 & dynamic $cheatmenu[''stats'']">Skill</a></th><th><a href="exec:menu_page = 5 & dynamic $cheatmenu[''reputation'']">Relationships</a></th><th><a href="exec:menu_page = 6 & dynamic $cheatmenu[''documents'']">Documents</a></th></tr><tr>'+iif(pcs_magik = 0,'','<th><a href="exec:menu_page = 7 & dynamic $cheatmenu[''magic'']">Magic</a></th>')+'<th><a href="exec:menu_page = 8 & dynamic $cheatmenu[''time'']">Time</a></th><th><a href="exec:menu_page = 9 & gs ''NPCChanger'', ''Start''">NPC Editor</a></th><th><a href="exec:menu_page = 10 & dynamic $cheatmenu[''pain'']">Pain</a></th><th><a href="exec:menu_page = 11 & dynamic $cheatmenu[''DNA'']">DNA</a></th><th>Image Sets</th>'
  100. '</tr></table></b></center>'
  101. act 'Settings menu': killvar 'menu_page' & gs '$menu_setting'
  102. act 'Emergency Exit': killvar 'menu_page' & gt 'obj_din', 'emergency'
  103. act 'Exit the menu': killvar 'menu_page' & gt 'obj_din', 'menu_exit'
  104. end
  105. if $ARGS[0] = 'menu_exit': gt '<<$menu_loc>>', '<<$menu_arg>>'
  106. if $ARGS[0] = 'menu_disabled': '<font color="red"><b>Menu is disabled for this event</b></font>'
  107. if $ARGS[0] = 'description':
  108. *clr & cla
  109. gs 'obj_din','chartabs'
  110. gs 'body'
  111. !'<center><img src="images/system/icon/description.png"><br></center>'
  112. '<center><h1>Character Description</h1></center>'
  113. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  114. 'Your name is <<$pcs_firstname>> <<$pcs_lastname>>.'
  115. !!!0.2.6 extension
  116. if StoryLine > 0:
  117. 'Your friends and family call you <<$pcs_nickname>>.'
  118. else
  119. 'Your friends call you <<$pcs_nickname>>.'
  120. end
  121. !!!
  122. if ARRSIZE('home_owned') = 0:
  123. 'You have nowhere to live, if this is an error set your current home <a href="exec:gs ''obj_din'', ''cur_home''">here</a>.'
  124. else
  125. 'Your current home is <a href="exec:gs ''obj_din'', ''cur_home''"><<$home_name>></a>.'
  126. end
  127. if succubusflag = 1 and sucpcinfo >= 4:
  128. 'You are a Succubus.'
  129. 'Succubus Level: <<succublvl>>'
  130. end
  131. if age = vidage:
  132. 'You are <<age>> years old.'
  133. else
  134. 'You are <<age>> years old, but you appear to be <<vidage>>.'
  135. end
  136. if birthday <= 9 and birthmonth <= 9:
  137. $birthdayD = '0<<birthday>>.0<<birthmonth>>.<<birthyear>>.'
  138. elseif birthday > 9 and birthmonth <= 9:
  139. $birthdayD = '<<birthday>>.0<<birthmonth>>.<<birthyear>>.'
  140. elseif birthday > 9 and birthmonth > 9:
  141. $birthdayD = '<<birthday>>.<<birthmonth>>.<<birthyear>>.'
  142. else
  143. $birthdayD = '0<<birthday>>.<<birthmonth>>.<<birthyear>>.'
  144. end
  145. 'Your date of birth is <<$birthdayD>>'
  146. *nl
  147. '<<$pcs_apprnc>>'
  148. *nl
  149. 'You are <<pcs_hgt>>cm tall and <a href="exec:gs ''obj_din'', ''show_body''"><<$body>></a>.'
  150. 'Your breasts would be considered an EU <a href="exec:gs ''obj_din'', ''show_tits''"><<$titsize>></a>.'
  151. '<<$nipplesize>>'
  152. *nl
  153. if preg = 1:
  154. if denypreg = 1 and pregchem > 2688:
  155. 'You seem to be putting on a bit of weight, your belly is definitely bigger.'
  156. *nl
  157. elseif pregchem > 4704:
  158. 'You''re rapidly approaching the finish line and have entered the third trimester. Your belly is so big now that you can barely remember what your toes look like. Your back hurts most of the time and it is a struggle to get to your feet if you sit down. The baby seems to think that your bladder makes a nice punching bag.'
  159. *nl
  160. elseif pregchem > 3696:
  161. 'Your belly is quite swollen now and shows under even the loosest of clothes. You find yourself constantly caressing your belly without realizing it.'
  162. *nl
  163. elseif pregchem > 3192 and knowpreg = 1:
  164. 'You are showing for sure now. Your tummy is starting to become rounder as it grows larger each day, although you can still wear baggy clothes to hide it. At least the morning sickness and nausea seem to have gone away for the most part.'
  165. *nl
  166. elseif pregchem > 3192 and knowpreg = 0:
  167. 'You can''t seem to stop gaining weight and your belly looks like it is getting bigger everyday, although you can still wear baggy clothes to hide it. At least the flu you''ve been fighting lately seems to have finally gone away for the most part.'
  168. *nl
  169. elseif pregchem > 1800 and knowpreg = 1:
  170. 'Your breasts look and feel swollen and tingle at the slightest touch. Waking up is getting harder to do and it takes you longer to get going in the morning. Lately, just the thought of food is enough to turn your stomach.'
  171. *nl
  172. elseif pregchem > 1800 and knowpreg = 0:
  173. 'Your breasts look and feel swollen and tingle at the slightest touch. Waking up is getting harder to do and it takes you longer to get going in the morning. Lately, just the thought of food is enough to turn your stomach.'
  174. *nl
  175. elseif pregchem > 1200:
  176. 'You''ve noticed that your breasts seem firmer lately and your nipples seem to be sticking out more.'
  177. *nl
  178. end
  179. end
  180. '<<$lip>>'
  181. '<<$pcs_throat>>'
  182. '<<$skin>>'
  183. '<<$glaza>>'
  184. '<<$pcs_makeup>>.'
  185. '<<$pcs_leghair>>'
  186. '<<$pcs_pubes>>'
  187. '<<$pcs_vag>>'
  188. '<<$pcs_ass>>'
  189. *nl
  190. if avatar_hair = 1:
  191. 'Your hair: <<$av_hair>>.'
  192. else
  193. '<<$hair>>'
  194. end
  195. if defcurly = 0 and curly > 0: 'Your curls are good for another <<curly>> days.'
  196. if defcurly = 1 and straight > 0: 'Your hair should be straight for another <<straight>> days.'
  197. *nl
  198. if salo < 10 and musle > 0 and dounspell = 0: '<b><font color="red">You are showing signs of malnourishment. You should probably eat more and more often.</font></b>'
  199. if salo < 10 and musle = 0 and dounspell = 0: '<b><font color="red">You are dangerously malnourished, which has led to a loss in muscle mass. You''re in a critical condition and likely to pass out!</font></b>'
  200. if pcs_teeth = 1:$zuba = ' tooth'
  201. if pcs_teeth >= 2:$zuba = ' teeth'
  202. if pcs_teeth > 0: 'You have lost <<pcs_teeth>><<$zuba>>.'
  203. !! 'pcs_apprnc <<pcs_apprnc>>'
  204. !! 'curlykoef <<curlykoef>> a maximum of 1'
  205. !! 'tits <<tits>> A maximum of 6'
  206. !! 'pcs_lip <<pcs_lip>> a maximum of 4'
  207. !! 'tanKoef <<tanKoef>> a maximum of 1'
  208. !! 'skin <<skin>> a maximum of 4'
  209. !! 'pcs_makeup <<pcs_makeup>> a maximum of 4'
  210. !! 'pcs_lashes <<pcs_lashes>> a maximum of 2'
  211. !! 'pcs_eyesize <<pcs_eyesize>> a maximum of 3'
  212. !! 'bodykoef <<bodykoef>> a maximum of 8'
  213. !! 'legkoef <<legkoef>> a maximum of 3'
  214. !! 'lobkoef <<lobkoef>> a maximum of 3'
  215. !! 'odevnesh <<odevnesh>> a maximum of 15'
  216. !! 'pcs_sweat <<pcs_sweat>> the maximum 0'
  217. !! 'pcs_hairbsh <<pcs_hairbsh>> a maximum of 1'
  218. '</td></tr></table></center>'
  219. end
  220. if $ARGS[0] = 'cur_home':
  221. *clr & cla
  222. !'<center><img src="images/system/icon/description.png"><br></center>'
  223. '<center><h1><<$pcs_firstname>>''s Home Location</h1></center>'
  224. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  225. *nl
  226. 'Your current home is <<$home_name>>.'
  227. *nl
  228. act 'Return to main description': gt 'obj_din', 'description'
  229. !!This is correct it just looks wrong
  230. if home_owned[1] > 0: 'Set current home as <a href="exec:gs ''set_home'', 1 & gs ''obj_din'', ''cur_home''">City residential apartment</a>'
  231. if home_owned[2] = 1: 'Set current home as <a href="exec:gs ''set_home'', 2 & gs ''obj_din'', ''cur_home''">Parent''s home in Pavlovsk</a>'
  232. if home_owned[3] > 0: 'Set current home as <a href="exec:gs ''set_home'', 3 & gs ''obj_din'', ''cur_home''">My cottage in the cooperative farm</a>'
  233. if home_owned[4] = 1: 'Set current home as <a href="exec:gs ''set_home'', 4 & gs ''obj_din'', ''cur_home''">Old town apartment</a>'
  234. if home_owned[5] > 2: 'Set current home as <a href="exec:gs ''set_home'', 5 & gs ''obj_din'', ''cur_home''">My mansion</a>'
  235. if home_owned[6] = 1: 'Set current home as <a href="exec:gs ''set_home'', 6 & gs ''obj_din'', ''cur_home''">My hotel room in Pavlovsk</a>'
  236. if home_owned[7] = 1: 'Set current home as <a href="exec:gs ''set_home'', 7 & gs ''obj_din'', ''cur_home''">Nicholas'' apartment</a>'
  237. if home_owned[8] = 1: 'Set current home as <a href="exec:gs ''set_home'', 8 & gs ''obj_din'', ''cur_home''">Niko''s apartment</a>'
  238. if home_owned[9] = 1: 'Set current home as <a href="exec:gs ''set_home'', 9 & gs ''obj_din'', ''cur_home''">Uncle Sergey''s apartment</a>'
  239. if home_owned[10] = 1: 'Set current home as <a href="exec:gs ''set_home'', 10 & gs ''obj_din'', ''cur_home''">Lyceum school</a>'
  240. if home_owned[11] = 1: 'Set current home as <a href="exec:gs ''set_home'', 11 & gs ''obj_din'', ''cur_home''">University halls</a>'
  241. if home_owned[12] = 1: 'Set current home as <a href="exec:gs ''set_home'', 12 & gs ''obj_din'', ''cur_home''">Hunter''s lodge in Gadukino</a>'
  242. if home_owned[13] = 1: 'Set current home as <a href="exec:gs ''set_home'', 13 & gs ''obj_din'', ''cur_home''">Shared apartment in Pavlovsk</a>'
  243. if home_owned[14] = 1: 'Set current home as <a href="exec:gs ''set_home'', 14 & gs ''obj_din'', ''cur_home''">Grandparent''s house in Gadukino</a>'
  244. !!Apostrophe colour correction - KS ''''
  245. '</td></tr></table></center>'
  246. end
  247. if $ARGS[0] = 'skills':
  248. *clr & cla
  249. gs 'obj_din','chartabs'
  250. !'<center><img src="images/system/icon/stats.png"><br></center>'
  251. '<center><h1>Character Skills</h1></center>'
  252. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  253. '<td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  254. '<b>Base Skills</b>'
  255. *nl
  256. '<font color="grey">base / modified</font>'
  257. *nl
  258. 'Strength - <<pcs_stren>> / <<stren_lvl>>'
  259. 'Agility - <<pcs_agil>> / <<agil_lvl>>'
  260. 'Endurance - <<pcs_vital>> / <<vital_lvl>>'
  261. 'Intelligence - <<pcs_intel>> / <<intel_lvl>>'
  262. 'Spirit - <<pcs_sprt>> / <<sprt_lvl>>'
  263. 'Reaction - <<pcs_react>> / <<react_lvl>>'
  264. 'Charisma - <<pcs_chrsm>> / <<chrsm_lvl>>'
  265. 'Perception - <<pcs_prcptn>> / <<prcptn_lvl>>'
  266. if pcs_magik > 0: 'Magic - <<pcs_magik>>'
  267. 'Attractiveness - <<pcs_apprnc>>'
  268. !'Speed <<speed>>' - not used
  269. *nl
  270. '<b>Mental Skills</b>'
  271. *nl
  272. if pcs_scstng > 0: 'Spell Casting - <<pcs_scstng>>'
  273. if pcs_humint > 0:'People skills - <<pcs_humint>>'
  274. if pcs_persuas > 0:'Persuasion - <<pcs_persuas>>'
  275. if pcs_observ > 0:'Observation - <<pcs_observ>>'
  276. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  277. '<b>Sport Skills</b>'
  278. *nl
  279. if pcs_jab > 0: 'Jabs - <<pcs_jab>>'
  280. if pcs_punch > 0: 'Power Strikes - <<pcs_punch>>'
  281. if pcs_kick > 0: 'Kicks - <<pcs_kick>>'
  282. if pcs_def > 0: 'Defense - <<pcs_def>>'
  283. if pcs_run > 0: 'Running - <<pcs_run>>'
  284. if pcs_vball > 0: 'Volleyball - <<pcs_vball>>'
  285. if pcs_ftbll > 0: 'Football - <<pcs_ftbll>>'
  286. if pcs_wrstlng > 0: 'Wrestling - <<pcs_wrstlng>>'
  287. if pcs_shoot > 0: 'Shooting Accuracy - <<pcs_shoot>>'
  288. if pcs_bushcraft > 0: 'Bushcraft - <<pcs_bushcraft>>'
  289. if pcs_chess > 0: 'Chess - <<pcs_chess>>'
  290. if pcs_icesktng > 0: 'Ice Skating - <<pcs_icesktng>>'
  291. if pcs_gaming > 0: 'Gaming - <<pcs_gaming>>'
  292. if pcs_pool > 0: 'Pool - <<pcs_pool>>'
  293. *nl
  294. '<b>Artistic Skills</b>'
  295. *nl
  296. if pcs_vokal > 0: 'Singing <<pcs_vokal>>'
  297. if pcs_instrmusic > 0: 'Instrumental Music - <<pcs_instrmusic>>'
  298. if pcs_photoskl > 0: 'Photography - <<pcs_photoskl>>'
  299. if pcs_artskls > 0: 'Artistic Skills - <<pcs_artskls>>'
  300. if pcs_perform > 0: 'Performance - <<pcs_perform>>'
  301. if pcs_musicprod > 0: 'Music Production - <<pcs_pcs_musicprodperform>>'
  302. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  303. '<b>Job Skills</b>'
  304. *nl
  305. if pcs_compskl > 0: 'Computer Skill - <<pcs_compskl>>'
  306. if pcs_comphckng > 0: 'Hacking - <<pcs_comphckng>>'
  307. if pcs_hndiwrk > 0: 'Handy-work - <<pcs_hndiwrk>>'
  308. if pcs_sewng > 0: 'Tailoring - <<pcs_sewng>>'
  309. if pcs_servng > 0: 'Serving - <<pcs_servng>>'
  310. if pcs_medcn > 0: 'Medicine - <<pcs_medcn>>'
  311. if teachlevel > 0: 'Teacher - credibility <<teachlevel>>'
  312. *nl
  313. '<b>Other Skills</b>'
  314. *nl
  315. if SchoolAtestat = 0 and StoryLine > 0:
  316. if pcs_grades > 0: 'School Grades - <<pcs_grades>>'
  317. if schoolprogul > 0: 'Schhool absenteesim - <<schoolprogul>>'
  318. end
  319. '</td><td width="25%" cellspacing="0" cellpadding="10" valign="top">'
  320. '<b>Beauty Skills</b>'
  321. *nl
  322. if pcs_makeup > 0: 'Makeup Skill - <<pcs_makupskl>>'
  323. if pcs_danc > 0: 'Modern Dancing - <<pcs_danc>>'
  324. if pcs_dancero > 0: 'Erotic Dancing - <<pcs_dancero>>'
  325. if pcs_dancpol > 0: 'Pole Dancing - <<pcs_dancpol>>'
  326. if pcs_cheer > 0: 'Cheerleading - <<pcs_cheer>>'
  327. if pcs_mdlng > 0: 'Modelling - <<pcs_mdlng>>'
  328. *nl
  329. '<b>Sexual Skills</b>'
  330. *nl
  331. 'Inhibition <<100-pcs_inhib>>'
  332. 'Exhibitionist preference: <<exhibitionism[''pref'']>>'
  333. 'Exhibitionist sex: <<exhibitionism[''exp'']>>'
  334. if SUB > 0: 'Submissiveness <<SUB>>'
  335. if pcs_dom > 0: 'Dominance <<pcs_dom>>'
  336. 'Submissive sex: <<sub[''exp'']>>'
  337. 'Dominant sex: <<dom[''exp'']>>'
  338. 'Lesbian sex preference: <<lesbian[''pref'']>>'
  339. 'Lesbian sex: <<lesbian[''exp'']>>'
  340. '</td></tr></table></center>'
  341. end
  342. if $ARGS[0] = 'husb_cheat_count':
  343. if husband > 0:
  344. if guy > before_h_guy :
  345. guy_cheat += guy - guy_cheat
  346. before_h_guy = guy
  347. end
  348. if girl > before_h_girl:
  349. girl_cheat += girl - before_h_girl
  350. before_h_girl = girl
  351. end
  352. end
  353. if before_h_girl > 0 and before_h_guy > 0:
  354. 'During your marriage you have cheated on your husband with <<guy_cheat>> guys and <<girl_cheat>> girls.'
  355. elseif before_h_guy > 0:
  356. 'During your marriage you have cheated on your husband with <<guy_cheat>> guys.'
  357. elseif before_h_girl > 0:
  358. 'During your marriage you have cheated on your husband with <<girl_cheat>> girls.'
  359. end
  360. end
  361. if $ARGS[0] = 'stats':
  362. *clr & cla
  363. gs 'obj_din','chartabs'
  364. gs 'housing', 'rent'
  365. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  366. '<center><h1>Character Statistics</h1></center>'
  367. '<center><table width="90%" cellspacing="0" cellpadding="10" valign="top"><tr>'
  368. '<td width="35%" cellspacing="0" cellpadding="0" valign="top">'
  369. '<center><b>General Statistics</b></center>'
  370. *nl
  371. if opPRE = 0: 'It has been <<daystart>> days since the game started.'
  372. *nl
  373. if SchoolAtestat = 0 and StoryLine > 0:
  374. if pcs_grades >= 90:
  375. 'You''re an A+ student.'
  376. elseif pcs_grades >= 80:
  377. 'You''re a bright student, just not the top of your class.'
  378. elseif pcs_grades >= 70:
  379. 'You''re an above average student, but you have to work hard to keep up.'
  380. elseif pcs_grades >= 60:
  381. 'You''re the typical average student. You''re good in the fields you like, but can''t be bothered with the rest.'
  382. elseif pcs_grades >= 50:
  383. 'You''re not very good in school, you wish you could be somewhere else and your grades show it.'
  384. elseif pcs_grades >= 40:
  385. 'You''re not cut out for school, you skip out most of the time. You wonder how you''re going to manage to get passing grades.'
  386. else
  387. 'You''re the class nitwit. You''re still not sure how you got this far in the first place.'
  388. end
  389. if schoolprogul > 1: 'Absenteeism in school - <<schoolprogul>> days'
  390. end
  391. *nl
  392. if (home_owned[1] = 1 and ArendHouseSL > 0) or (home_owned[4] > 0 and ArendHouseSL4 > 0):
  393. *nl
  394. if home_owned[1] = 1 and home_owned[4] > 0:
  395. 'You have rented an apartment in the city residential area, which is paid up for <b><<ArendHouseSL>></b> days, and you also have an apartment in Pushkin, which is paid up for <b><<ArendHouseSL4>></b> days. Utilities are due on the 25th of <<$month>>.'
  396. elseif home_owned[1] = 1:
  397. 'You have rented an apartment in the city residential area, and you''re paid up for <<ArendHouseSL>> days. Utilities are due on the 25th of <<$month>>.'
  398. elseif home_owned[4] > 0:
  399. 'You have rented an apartment in Pushkin, and you''re paid up for <<ArendHouseSL4>> days. Utilities are due on the 25th of <<$month>>.'
  400. end
  401. if home_owned[1] = 1:
  402. if karta >= home_rent[1] or money >= home_rent[1] or money + stolmoney >= home_rent[1] or karta + bankDebtLimit >= home_rent[1]:
  403. *nl
  404. *p 'The monthly rent for your city apartment is <<home_rent[1]>> <b>₽</b>. '
  405. if karta >= home_rent[1]:
  406. !From bank
  407. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  408. elseif money >= home_rent[1]:
  409. !From cash
  410. *p 'You can make an advance <a href="exec:money -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  411. *nl
  412. elseif stolmoney >= home_rent[1]:
  413. !From drawer
  414. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  415. *nl
  416. elseif money + stolmoney >= home_rent[1]:
  417. !From cash and drawer
  418. *p 'You can make an advance <a href="exec:money -= (home_rent[1] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  419. *nl
  420. elseif karta + bankDebtLimit >= home_rent[1]:
  421. !From bank and overdraw
  422. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  423. *nl
  424. else
  425. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  426. *nl
  427. end
  428. end
  429. end
  430. if home_owned[4] > 0:
  431. if karta >= home_rent[4] or money >= home_rent[4] or money + stolmoney >= home_rent[4] or karta + bankDebtLimit >= home_rent[4]:
  432. *nl
  433. *p 'The monthly rent for your Pushkin apartment is <<home_rent[4]>> <b>₽</b>. '
  434. if karta >= home_rent[4]:
  435. !From bank
  436. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  437. *nl
  438. elseif money >= home_rent[4]:
  439. !From cash
  440. *p 'You can make an advance <a href="exec:money -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  441. *nl
  442. elseif stolmoney >= home_rent[4]:
  443. !From drawer
  444. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  445. *nl
  446. elseif money + stolmoney >= home_rent[4]:
  447. !From cash and drawer
  448. *p 'You can make an advance <a href="exec:money -= (home_rent[4] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  449. *nl
  450. elseif karta + bankDebtLimit >= home_rent[4]:
  451. !From bank and overdraw
  452. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  453. *nl
  454. else
  455. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  456. *nl
  457. end
  458. end
  459. end
  460. end
  461. if kid = 1:
  462. *nl
  463. 'You have 1 child:'
  464. else
  465. 'You have <<kid>> children:'
  466. end
  467. if kid > 0:
  468. k = 0
  469. :kidloop
  470. if k < kid:
  471. gs 'obj_din','kidlist',k
  472. k += 1
  473. jump 'kidloop'
  474. end
  475. end
  476. if workPTU > 1: 'Reputation as a teacher <<teachlevel>>'
  477. *nl
  478. if npc_QW['A192'] > 0: 'Friendship with Nastya <<npc_QW[''A192'']>>'
  479. if npc_rel['A218'] > 0: 'Friendship with Tanya <<npc_rel[''A218'']>>'
  480. if npc_rel['A219'] > 0: 'Friendship with Kat <<npc_rel[''A219'']>>'
  481. if npc_rel['A220'] > 0: 'Friendship with Vika <<npc_rel[''A220'']>>'
  482. if npc_rel['A93'] > 0: 'Friendship with Ira <<npc_rel[''A93'']>>'
  483. if npc_rel['A43'] > 0: 'Friendship with Tamara <<npc_rel[''A43'']>>'
  484. if alla > 0: 'Friendship with Alla <<alla>>'
  485. if masha > 0: 'Friendship with Masha <<masha>>'
  486. if npc_rel['A41'] > 0: 'Friendship with Givi K. <<npc_rel[''A41'']>>'
  487. if npc_rel['A42'] > 0: 'Friendship with Ashot <<npc_rel[''A42'']>>'
  488. if Dmitry > 0: 'Friendship with Dima <<Dmitry>>'
  489. if afra > 0: 'Friendship with blacks <<afra>>'
  490. if npc_rel['A69'] > 0:'Friendship with Mikhail Nikolaevich <<npc_rel[''A69'']>>'
  491. !!!WD: Formatting
  492. if (npc_rel['A93'] + npc_rel['A41'] + npc_rel['A42'] + npc_rel['A43'] + afra + gosh + npc_rel['A220'] + npc_rel['A219'] + npc_QW['A192'] + npc_rel['A218']) > 0:*nl
  493. *nl
  494. if KikWinPro > 0 or KikLossPro > 0 or KikDrawPro > 0:
  495. 'Professional Kickboxing Record:Win (Victory KO) - Loss (Defeat KO) - Draw'
  496. '<<KikWinPro>> (<<KikWinProKO>>KO) - <<KikLossPro>> (<<KikLossProKO>>KO) - <<KikDrawPro>>'
  497. end
  498. if Win > 0 or Loss > 0: 'Wins in fights <<Win>>, losses in fights <<Loss>>' & *nl
  499. if razradKik > 0: '<<$razradKik>>'
  500. if KikWinAm > 0 or KikLossAm > 0 or KikDrawAm > 0:
  501. 'Amateur Kickboxing Record:<br>Wins: <<KikWinAm>> (<<KikWinAmKO>> by KO) - Losses: <<KikLossAm>> (<<KikLossAmKO>> by KO) - Draws: <<KikDrawAm>>'
  502. *nl
  503. end
  504. if razradKik > 0:
  505. if razradKik = 1:$razradKik = 'You have earned green sash(rank 4) in kickboxing'
  506. if razradKik = 2:$razradKik = 'You have earned purple sash(rank 5) in kickboxing'
  507. if razradKik = 3:$razradKik = 'You have earned blue sash(rank 6) in kickboxing'
  508. if razradKik = 4:$razradKik = 'You have earned brown sash(rank 7) in kickboxing'
  509. if razradKik = 5:$razradKik = 'You have earned black sash, 1st dan in kickboxing'
  510. *nl
  511. end
  512. if kolsorev > 0: 'You have run in <<kolsorev>> races'
  513. if swinbeg >= 1: 'You have <<swinbeg/3>> trophies from local racing competitions'
  514. if bronzebeg > 0: '<<bronzebeg>> - bronze medals for running'
  515. if silverbeg > 0: '<<silverbeg>> - silver medals for running'
  516. if goldbeg > 0: '<<goldbeg>> - gold medals for running'
  517. if razradbegEB > 0: '<<razradbegEB>> times bronze medalist at European Championship'
  518. if razradbegES > 0: '<<razradbegES>> runner up at European Championship'
  519. if razradbegEG > 0: '<<razradbegEG>> times European champion.'
  520. if razradbegIB > 0: '<<razradbegIB>> times bronze medalist at World Championship'
  521. if razradbegIS > 0: '<<razradbegIS>> runner up at World Championship'
  522. if razradbegIG > 0: '<<razradbegIG>> times World champion'
  523. if razradbeg > 0:
  524. if razradbeg = 1: 'You have third sports category for event'
  525. if razradbeg = 2: 'You 2nd sports category for event'
  526. if razradbeg = 3: 'You 1st sports category for event'
  527. if razradbeg = 4: 'You have the title of Candidate Master of Sports for event'
  528. if razradbeg = 5: 'You have the title of Master of Sports in the run'
  529. if razradbeg >= 6: 'You have the title of International Master of Sports for event'
  530. *nl
  531. end
  532. if chess_win > 0 or chess_loss > 0:'Chess Record: Win <<chess_win>>, Loss <<chess_loss>>'
  533. if chess_rank > 0:
  534. if chess_rank = 1:'You have mastered the basics of chess'
  535. if chess_rank = 2:'You''re starting to get good at chess'
  536. if chess_rank = 3:'You''re a good chess player'
  537. if chess_rank = 4:'You''re an excellent chess player'
  538. if chess_rank = 5:'You''re a candidate for chess master'
  539. if chess_rank = 6:'You''re a chess master'
  540. if chess_rank = 7:'You''re a chess Grandmaster'
  541. end
  542. if chess_world_rank > 0:
  543. if chess_world_rank = 1:'The title of FIDE Master Chess'
  544. if chess_world_rank = 2:'The title of International Chess Master'
  545. if chess_world_rank = 3:'The title of International Grandmaster Chess'
  546. end
  547. *nl
  548. !!!
  549. if modelfoto > 0:
  550. '<b>Modelling Statistics</b>'
  551. *nl
  552. '<<modelfoto>> - Number of times you have worked as a model'
  553. '<<modelfotomoney>> - The amount of money you''ve made modelling'
  554. *nl
  555. if modelfoto_catalog > 0: '<<modelfoto_catalog>> - Number of catalog shoots you''ve done'
  556. if modelfoto_fashion > 0: '<<modelfoto_fashion>> - Number of fashion shoots you''ve done'
  557. if modelfoto_ero_clo > 0: '<<modelfoto_ero_clo>> - Number of sexy clothing shoots you''ve done'
  558. if modelfoto_bikini > 0: '<<modelfoto_bikini>> - Number of swimsuit shoots you''ve done'
  559. if modelfoto_lingerie > 0: '<<modelfoto_lingerie>> - Number of lingerie shoots you''ve done'
  560. if modelfoto_glamour > 0: '<<modelfoto_glamour>> - Number of glamour shoots you''ve done'
  561. if modelfoto_topless > 0: '<<modelfoto_topless>> - Number of topless shoots you''ve done'
  562. if modelfoto_nude > 0: '<<modelfoto_nude>> - Number of shoots in which you have been nude'
  563. if modelfoto_tastenude > 0: '<<modelfoto_tastenude>> - Number of shoots in which you have been nude but not shown breasts or pussy'
  564. if modelfoto_toplessnude > 0: '<<modelfoto_toplessnude>> - Number of nude shoots you have shown your breasts but not your pussy'
  565. if modelfoto_fullnude > 0: '<<modelfoto_fullnude>> - Number of full frontal nude shoots you''ve done'
  566. if modelfoto_erotic > 0: '<<modelfoto_fullnude>> - Number of softcore erotic shoots you''ve done'
  567. if modelfoto_nip > 0: '<<modelfoto_nip>> - Number of shoots your nipples have been visible'
  568. if modelfoto_pussy > 0: '<<modelfoto_pussy>> - Number of shoots your pussy has been visible'
  569. if modelfoto_asshole > 0: '<<modelfoto_asshole>> - Number of shoots your asshole has been visible'
  570. end
  571. if slavafuck > 0:'You have let Borislav fuck you <<slavafuck>> times'
  572. if slava_bj > 0:'You have given Borislav <<$slava_bj>> blowjobs'
  573. if maxdamage > 0: 'The impact force on the dynamometer <<maxdamage>> kgN' & *nl
  574. if stripdancesum > 0 and hidden_stripdancesum = 0:
  575. 'You have danced <<stripdancesum>> times in the stripclub'
  576. elseif stripdancesum = 0 and hidden_stripdancesum > 0:
  577. 'You have danced <<hidden_stripdancesum>> times in the stripclub, but you do nor remember it'
  578. elseif stripdancesum > 0 and hidden_stripdancesum > 0:
  579. 'You have danced <<stripdancesum+hidden_stripdancesum>> times in the stripclub, but you only remember <<stripdancesum>> times'
  580. end
  581. if profiDanceTime > 0: 'You danced <<profiDanceTime>> times professionally.'
  582. if SchoolAtestat = 1: 'You have finished school.'
  583. if diplom = 1: 'You graduated.'
  584. if teachlevel > 0: 'Your credibility as a teacher is <<teachlevel>>'
  585. !WD:FORMATING
  586. if (maxdamage + stripdancesum + profiDanceTime + SchoolAtestat + diplom + teachlevel) > 0:*nl
  587. '</td><td width="35%" cellspacing="0" cellpadding="0" valign="top">'
  588. '<center><b>Sex Statistics</b></center>'
  589. *nl
  590. !Sex stats
  591. ! This is my suggestion, change it however you see fit, Sicaa
  592. if stat['kiss'] > 0: 'Times you have kissed someone: <<stat[''kiss'']>>'
  593. if mastr > 0 or stat['mast'] > 0: 'Times you have masturbated: <<stat[''mast'']>>'
  594. if stat['porn'] > 0: 'Times you have watched porn: <<stat[''porn'']>>'
  595. if stat['flashlite'] > 0 or stat['flash'] > 0: 'Times you have flashed: <<stat[''flashlite''] + stat[''flash'']>>'
  596. ! This is my suggestion, change it however you see fit, Sicaa
  597. if stat['voyeur'] > 0: 'Times you have watched people''s erotic displays: <<stat[''voyeur'']>>'
  598. if stat['voyeur_sex'] > 0: 'Times you have watched other people fuck: <<stat[''voyeur_sex'']>>'
  599. if spank > 0: 'You have had your ass spanked <<spank>> times'
  600. ! This is my suggestion, change it however you see fit, Sicaa
  601. if stat['BDSM'] > 0 or stat['BDSM_give'] > 0: 'Times you have participated in BDSM (sub/dom): <<stat[''BDSM'']>>/<<stat[''BDSM_give'']>>'
  602. temp = func('shortgs','guy')
  603. if guy+temp > 0 and hidden_guy = 0:
  604. 'You had sex with <<guy+temp>> guys.'
  605. elseif guy+temp = 0 and hidden_guy > 0:
  606. 'You had sex with <<hidden_guy>> guys, but you do not have any recollection of it. You still think of yourself as a virgin.'
  607. elseif guy+temp > 0 and hidden_guy > 0:
  608. 'You had sex with <<guy+hidden_guy+temp>> guys, but you know only about <<guy+temp>> of them.'
  609. end
  610. temp = func('shortgs','girl')
  611. if girl+temp > 0 and hidden_girl = 0:
  612. 'You had sex with <<girl+temp>> girls.'
  613. elseif girl+temp = 0 and hidden_girl > 0:
  614. 'You had sex with <<hidden_girl>> girls, but you do not have any recollection of any of it.'
  615. elseif girl+temp > 0 and hidden_girl > 0:
  616. 'You had sex with <<girl+temp+hidden_girl>> girls, but you know only about <<girl+temp>> of them.'
  617. end
  618. if divorced > 0: 'You were married <<divorced>> times.'
  619. if suprdolg > 0: 'You performed your conjugal duty for your husband <<suprdolg>> times'
  620. if rape > 0 and hidden_rape = 0:
  621. 'You have been raped <<rape>> times'
  622. elseif rape = 0 and hidden_rape > 0:
  623. 'You have been raped <<hidden_rape>> times, but you do not remember any of it'
  624. elseif rape > 0 and hidden_rape > 0:
  625. 'You have been raped <<rape+hidden_rape>> times, but you only remember <<rape>> of them'
  626. end
  627. if slutty > 0 or hidden_slutty > 0:
  628. if bordelslutty = 0: 'Sold your body <<slutty>> times.'
  629. if bordelslutty > 0: 'Sold your body <<slutty>> times, including <<bordelslutty>> times in a brothel.'
  630. if hidden_slutty > 0: 'Sold your body <<hidden_slutty>> times, and gave all the money to your therapist. You do not remember any of it.'
  631. end
  632. if orgasm > 0: 'Experienced orgasm <<orgasm>> times.'
  633. if analorgasm > 0 : 'You''ve had <<analorgasm>> anal orgasms.'
  634. if swallow > 0: 'Sperm swallowed <<swallow>> times.'
  635. if facial > 0: 'You have taken <<facial>> facials.'
  636. if frot > 0 or hump > 0: 'Your clothes have been come on <<frot + hump>> times.'
  637. ! This is my suggestion, change it however you see fit, Sicaa
  638. if stat['pee_give'] > 0: 'You''ve peed on others <<stat[''pee_give'']>> times.'
  639. if stat['pee'] > 0: 'You''ve been peed on <<stat[''pee'']>> times.'
  640. if swallowpee > 0: 'You swallowed urine <<swallowpee>> times.'
  641. !!!WD:FORMATING
  642. if (slutty + pfilmSTOP + film + orgasm + analorgasm + swallow + facial + frot + stat['pee_give'] + stat['pee'] + swallowpee) > 0:*nl
  643. !!!
  644. gs 'obj_din', 'husb_cheat_count'
  645. if hj > 0 or stat['hj'] > 0 or stat['hidden_hj'] > 0:
  646. 'Jerked men off (known/unknown): <<stat[''hj'']>>/<<stat[''hidden_hj'']>>'
  647. if hja > 0: 'Jerked off your boyfriend: <<hja>>'
  648. end
  649. if stat['footjob'] > 0 or stat['hidden_footjob'] > 0: 'Jerked men off with your feet (known/unknown): <<stat[''footjob'']>>/<<stat[''hidden_footjob'']>>'
  650. ! This is my suggestion, change it however you see fit, Sicaa
  651. if stat['titjob'] > 0 or stat['hidden_titjob'] > 0: 'Pleasured men with your breasts (known/unknown): <<stat[''titjob'']>>/<<stat[''hidden_titjob'']>>'
  652. if bj > 0 or stat['bj'] > 0 or stat['hidden_bj'] > 0:
  653. 'Sucked cock (known/unknown): <<stat[''bj'']>>/<<stat[''hidden_bj'']>>'
  654. if bja > 0: 'Sucked your boyfriends cock: <<bja>>'
  655. if gloryhole > 0 or hidden_gloryhole > 0: 'Sucked cock in a gloryhole (known/unknown): <<gloryhole>>/<<hidden_gloryhole>>'
  656. if furibj > 0: 'Sucked off truckers for a ride <<furibj>> times'
  657. if furi['road_head_girl'] = 1: 'The truckers who drive the lorries nicknamed you "Road Head Girl".'
  658. end
  659. if sex > 0 or stat['vaginal'] > 0 or stat['hidden_vaginal'] > 0: 'Vaginal sex (known/unknown): <<stat[''vaginal'']>>/<<stat[''hidden_vaginal'']>>'
  660. if sexa > 0: 'Vaginal sex with your boyfriend: <<sexa>>'
  661. if (pcs_cp_safe_known + pcs_cp_notsafe_known + pcs_cp_risky_known) > 0:
  662. ' Known vaginal creampies:'
  663. if pcs_cp_safe_known > 0:' Safe: <<pcs_cp_safe_known>>'
  664. if pcs_cp_notsafe_known > 0:' Likely safe: <<pcs_cp_notsafe_known>>'
  665. if pcs_cp_risky_known > 0:' Risky: <<pcs_cp_risky_known>>'
  666. end
  667. if (pcs_cp_safe_unknown + pcs_cp_notsafe_unknown + pcs_cp_risky_unknown) > 0:
  668. ' Unknown vaginal creampies:'
  669. if pcs_cp_safe_unknown > 0:' Safe: <<pcs_cp_safe_unknown>>'
  670. if pcs_cp_notsafe_unknown > 0:' Likely safe: <<pcs_cp_notsafe_unknown>>'
  671. if pcs_cp_risky_unknown > 0:' Risky: <<pcs_cp_risky_unknown>>'
  672. end
  673. if lesbian > 0 or hidden_lesbian > 0:
  674. if hidden_lesbian = 0: 'Lesbian sex (known/unknown): <<lesbian>>/<<hidden_lesbian>>'
  675. end
  676. if futa > 0 or hidden_futa > 0: 'Sex with tgirls (known/unknown): <<futa>>/<<hidden_futa>>'
  677. if anal > 0 or stat['anal'] or stat['hidden_anal']:
  678. 'Anal sex (known/unknown): <<stat[''anal'']>>/<<stat[''hidden_anal'']>>'
  679. if anala > 0: 'Anal sex with your boyfriend: <<anala>>'
  680. end
  681. if pcs_acp_known > 0: ' Known anal creampies: <<pcs_acp_known>>'
  682. if pcs_acp_unknown > 0: ' Unknown anal creampies: <<pcs_acp_unknown>>'
  683. if gang > 0 or hidden_gang > 0: 'Group sex (known/unknown): <<gang>>/<<hidden_gang>>'
  684. if kuni > 0 or stat['cuni'] > 0: 'Received cunnilingus: <<stat[''cuni'']>>'
  685. if stat['vaginal_finger'] > 0: 'Fingered: <<stat[''vaginal_finger'']>>'
  686. if stat['vaginal_fist'] > 0: 'Fisted: <<stat[''vaginal_fist'']>>'
  687. if stat['vaginal_dildo'] > 0: 'Fucked a dildo: <<stat[''vaginal_dildo'']>>'
  688. if stat['vaginal_strap'] > 0: 'Fucked with a strap-on: <<stat[''vaginal_strap'']>>'
  689. if stat['vaginal_vibe'] > 0: 'Clitoral / Vaginal vibrator: <<stat[''vaginal_vibe'']>>'
  690. if stat['trib'] > 0: 'Tribalism: <<stat[''trib'']>>'
  691. if stat['anal_finger'] > 0: 'Anally fingered: <<stat[''anal_finger'']>>'
  692. if stat['anal_fist'] > 0: 'Anally fisted: <<stat[''anal_fist'']>>'
  693. if stat['rimming'] > 0: 'Ass rimmed: <<stat[''rimming'']>>'
  694. if stat['anal_dildo'] > 0: 'Anal sex with a dildo: <<stat[''anal_dildo'']>>'
  695. if stat['anal_strap'] > 0: 'Ass fucked with a strap-on: <<stat[''anal_strap'']>>'
  696. if stat['anal_vibe'] > 0: 'Anal vibrator: <<stat[''anal_vibe'']>>'
  697. if stat['cuni_give'] > 0: 'Performed cunnilingus: <<stat[''cuni_give'']>>'
  698. if stat['vaginal_finger_give'] > 0: 'Fingered a girl: <<stat[''vaginal_finger_give'']>>'
  699. if stat['vaginal_fist_give'] > 0: 'Fisted a girl: <<stat[''vaginal_fist_give'']>>'
  700. if stat['vaginal_dildo_give'] > 0: 'Dildoed a girl: <<stat[''vaginal_dildo_give'']>>'
  701. if stat['vaginal_strap_give'] > 0: 'Strap-on fucked a girl: <<stat[''vaginal_strap_give'']>>'
  702. if stat['vaginal_vibe_give'] > 0: 'Used vibrator on a girl: <<stat[''vaginal_vibe_give'']>>'
  703. if stat['rimming_give'] > 0: 'Rimmed someone: <<stat[''rimming_give'']>>'
  704. if stat['anal_finger_give'] > 0: 'Fingered someone else''s ass: <<stat[''anal_finger_give'']>>'
  705. if stat['anal_fist_give'] > 0: 'Fisted someone else''s ass: <<stat[''anal_fist_give'']>>'
  706. if stat['anal_dildo_give'] > 0: 'Dildoed someone else''s ass: <<stat[''anal_dildo_give'']>>'
  707. if stat['anal_vibe_give'] > 0: 'Used a vibrator on someone else''s ass: <<stat[''anal_vibe_give'']>>'
  708. if stat['anal_strap_give'] > 0 or stat['anal_strap_give'] > 0: 'Fucked someone else''s ass with a strap-on: <<stat[''anal_strap_give'']>>'
  709. '</td><td width="30%" cellspacing="0" cellpadding="0" valign="top">'
  710. '<center><b>Fetish Statistics</b></center>'
  711. *nl
  712. 'Feet preference: <<feet[''pref'']>>'
  713. 'Foot jobs / worship: <<feet[''exp'']>>'
  714. 'Deepthroat preference: <<deepthroat[''pref'']>>'
  715. 'Deepthroated: <<deepthroat[''exp'']>>'
  716. 'Group preference: <<group[''pref'']>>'
  717. 'Group sex: <<group[''exp'']>>'
  718. 'Gangbang preference: <<gangbang[''pref'']>>'
  719. 'Gangbangs: <<gangbang[''exp'']>>'
  720. 'Humiliation preference: <<humiliation[''pref'']>>'
  721. 'Humiliation experiences: <<humiliation[''exp'']>>'
  722. 'Prostitution preference: <<prostitution[''pref'']>>'
  723. 'Prostituted yourself: <<prostitution[''exp'']>>'
  724. 'Bondage preference: <<bound[''pref'']>>'
  725. 'Bondage play: <<bound[''exp'']>>'
  726. 'Masochism preference: <<maso[''pref'']>>'
  727. 'Masochism experiences: <<maso[''exp'']>>'
  728. 'Bestiality encounters: <<beast[''pref'']>>'
  729. 'Bestiality experience: <<beast[''exp'']>>'
  730. 'Rough sex preference: <<rough[''pref'']>>'
  731. 'Rough sex: <<rough[''exp'']>>'
  732. 'Incest preference: <<incest[''pref'']>>'
  733. 'Incestuous sex: <<incest[''exp'']>>'
  734. '</td></tr></table></center>'
  735. end
  736. if $ARGS[0] = 'stats_gen':
  737. *clr & cla
  738. gs 'housing', 'rent'
  739. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  740. '<center><h1>General Statistics</h1></center>'
  741. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  742. '<td cellspacing="0" cellpadding="0" valign="top">'
  743. act 'Return to the statistics index': gt 'obj_din', 'stats'
  744. *nl
  745. if opPRE = 0: 'It has been <<daystart>> days since the game started.'
  746. *nl
  747. if SchoolAtestat = 0 and StoryLine > 0:
  748. if pcs_grades >= 90:
  749. 'You are an A+ student.'
  750. elseif pcs_grades >= 80:
  751. 'You are a bright student, just not the top of your class.'
  752. elseif pcs_grades >= 70:
  753. 'You are an above average student, but you have to work hard to keep up.'
  754. elseif pcs_grades >= 60:
  755. 'You are the typical average student. You''re good in the fields you like, but can''t be bothered with the rest.'
  756. elseif pcs_grades >= 50:
  757. 'You''re not very good in school, you wish you could be somewhere else and your grades show it.'
  758. elseif pcs_grades >= 40:
  759. 'You are not cut out for school, you skip out most of the time. You wonder how you''re going to manage to get passing grades.'
  760. else
  761. 'You are the class nitwit. You''re still not sure how you got this far in the first place.'
  762. end
  763. if schoolprogul > 1: 'Absenteeism in school - <<schoolprogul>> days'
  764. end
  765. *nl
  766. if (home_owned[1] = 1 and ArendHouseSL > 0) or (home_owned[4] > 0 and ArendHouseSL4 > 0):
  767. *nl
  768. if home_owned[1] = 1 and home_owned[4] > 0:
  769. 'You have rented an apartment in the city residential area, which is paid up for <b><<ArendHouseSL>></b> days, and you also have an apartment in Pushkin, which is paid up for <b><<ArendHouseSL4>></b> days. Utilities are due on the 25th of <<$month>>.'
  770. elseif home_owned[1] = 1:
  771. 'You have rented an apartment in the city residential area, and you''re paid up for <<ArendHouseSL>> days. Utilities are due on the 25th of <<$month>>.'
  772. elseif home_owned[4] > 0:
  773. 'You have rented an apartment in Pushkin, and you''re paid up for <<ArendHouseSL4>> days. Utilities are due on the 25th of <<$month>>.'
  774. end
  775. if home_owned[1] = 1:
  776. if karta >= home_rent[1] or money >= home_rent[1] or money + stolmoney >= home_rent[1] or karta + bankDebtLimit >= home_rent[1]:
  777. *nl
  778. *p 'The monthly rent for your city apartment is <<home_rent[1]>> <b>₽</b>. '
  779. if karta >= home_rent[1]:
  780. !From bank
  781. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  782. elseif money >= home_rent[1]:
  783. !From cash
  784. *p 'You can make an advance <a href="exec:money -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  785. *nl
  786. elseif stolmoney >= home_rent[1]:
  787. !From drawer
  788. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  789. *nl
  790. elseif money + stolmoney >= home_rent[1]:
  791. !From cash and drawer
  792. *p 'You can make an advance <a href="exec:money -= (home_rent[1] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  793. *nl
  794. elseif karta + bankDebtLimit >= home_rent[1]:
  795. !From bank and overdraw
  796. *p 'You can make an advance <a href="exec:karta -= home_rent[1] & home_owned[1] = 1 & ArendHouseSL += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  797. *nl
  798. else
  799. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  800. *nl
  801. end
  802. end
  803. end
  804. if home_owned[4] > 0:
  805. if karta >= home_rent[4] or money >= home_rent[4] or money + stolmoney >= home_rent[4] or karta + bankDebtLimit >= home_rent[4]:
  806. *nl
  807. *p 'The monthly rent for your Pushkin apartment is <<home_rent[4]>> <b>₽</b>. '
  808. if karta >= home_rent[4]:
  809. !From bank
  810. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account.'
  811. *nl
  812. elseif money >= home_rent[4]:
  813. !From cash
  814. *p 'You can make an advance <a href="exec:money -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash.'
  815. *nl
  816. elseif stolmoney >= home_rent[4]:
  817. !From drawer
  818. *p 'You can make an advance <a href="exec:stolmoney -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from the cash you have in your stash drawer.'
  819. *nl
  820. elseif money + stolmoney >= home_rent[4]:
  821. !From cash and drawer
  822. *p 'You can make an advance <a href="exec:money -= (home_rent[4] - stolmoney) & stolmoney = 0 & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your on-hand cash and the cash in your stash drawer.'
  823. *nl
  824. elseif karta + bankDebtLimit >= home_rent[4]:
  825. !From bank and overdraw
  826. *p 'You can make an advance <a href="exec:karta -= home_rent[4] & home_owned[1] = 1 & ArendHouseSL4 += ArendHouseSL_due & gs ''$menu_obnovit''">payment</a> from your bank account and overdraw facility.'
  827. *nl
  828. else
  829. *p 'You can''t afford to make an advance payment right now, but you should try to have enough money in your account, so you don''t get evicted.'
  830. *nl
  831. end
  832. end
  833. end
  834. end
  835. if kid = 1:
  836. *nl
  837. 'You have 1 child:'
  838. else
  839. 'You have <<kid>> children:'
  840. end
  841. if kid > 0:
  842. k = 0
  843. :kidloop
  844. if k < kid:
  845. gs 'obj_din','kidlist',k
  846. k += 1
  847. jump 'kidloop'
  848. end
  849. end
  850. if workPTU > 1: 'Reputation as a teacher <<teachlevel>>'
  851. *nl
  852. if npc_QW['A192'] > 0: 'Friendship with Nastya <<npc_QW[''A192'']>>'
  853. if npc_rel['A218'] > 0: 'Friendship with Tanya <<npc_rel[''A218'']>>'
  854. if npc_rel['A219'] > 0: 'Friendship with Kat <<npc_rel[''A219'']>>'
  855. if npc_rel['A220'] > 0: 'Friendship with Vika <<npc_rel[''A220'']>>'
  856. if npc_rel['A93'] > 0: 'Friendship with Ira <<npc_rel[''A93'']>>'
  857. if npc_rel['A43'] > 0: 'Friendship with Tamara <<npc_rel[''A43'']>>'
  858. if alla > 0: 'Friendship with Alla <<alla>>'
  859. if masha > 0: 'Friendship with Masha <<masha>>'
  860. if npc_rel['A41'] > 0: 'Friendship with Givi K. <<npc_rel[''A41'']>>'
  861. if npc_rel['A42'] > 0: 'Friendship with Ashot <<npc_rel[''A42'']>>'
  862. if Dmitry > 0: 'Friendship with Dima <<Dmitry>>'
  863. if afra > 0: 'Friendship with blacks <<afra>>'
  864. if npc_rel['A69'] > 0:'Friendship with Mikhail Nikolaevich <<npc_rel[''A69'']>>'
  865. !!!WD: Formatting
  866. if (npc_rel['A93'] + npc_rel['A41'] + npc_rel['A42'] + npc_rel['A43'] + afra + gosh + npc_rel['A220'] + npc_rel['A219'] + npc_QW['A192'] + npc_rel['A218']) > 0:*nl
  867. *nl
  868. if KikWinPro > 0 or KikLossPro > 0 or KikDrawPro > 0:
  869. 'Professional Kickboxing Record:Win (Victory KO) - Loss (Defeat KO) - Draw'
  870. '<<KikWinPro>> (<<KikWinProKO>>KO) - <<KikLossPro>> (<<KikLossProKO>>KO) - <<KikDrawPro>>'
  871. end
  872. if Win > 0 or Loss > 0: 'Wins in fights <<Win>>, losses in fights <<Loss>>' & *nl
  873. if razradKik > 0: '<<$razradKik>>'
  874. if KikWinAm > 0 or KikLossAm > 0 or KikDrawAm > 0:
  875. 'Amateur Kickboxing Record:<br>Wins: <<KikWinAm>> (<<KikWinAmKO>> by KO) - Losses: <<KikLossAm>> (<<KikLossAmKO>> by KO) - Draws: <<KikDrawAm>>'
  876. *nl
  877. end
  878. if razradKik > 0:
  879. if razradKik = 1:$razradKik = 'You have earned green sash(rank 4) in kickboxing'
  880. if razradKik = 2:$razradKik = 'You have earned purple sash(rank 5) in kickboxing'
  881. if razradKik = 3:$razradKik = 'You have earned blue sash(rank 6) in kickboxing'
  882. if razradKik = 4:$razradKik = 'You have earned brown sash(rank 7) in kickboxing'
  883. if razradKik = 5:$razradKik = 'You have earned black sash, 1st dan in kickboxing'
  884. *nl
  885. end
  886. if kolsorev > 0: 'You have run in <<kolsorev>> races'
  887. if swinbeg >= 1: 'You have <<swinbeg/3>> trophies from local racing competitions'
  888. if bronzebeg > 0: '<<bronzebeg>> - bronze medals for running'
  889. if silverbeg > 0: '<<silverbeg>> - silver medals for running'
  890. if goldbeg > 0: '<<goldbeg>> - gold medals for running'
  891. if razradbegEB > 0: '<<razradbegEB>> times bronze medalist at European Championship'
  892. if razradbegES > 0: '<<razradbegES>> runner up at European Championship'
  893. if razradbegEG > 0: '<<razradbegEG>> times European champion.'
  894. if razradbegIB > 0: '<<razradbegIB>> times bronze medalist at World Championship'
  895. if razradbegIS > 0: '<<razradbegIS>> runner up at World Championship'
  896. if razradbegIG > 0: '<<razradbegIG>> times World champion'
  897. if razradbeg > 0:
  898. if razradbeg = 1: 'You have third sports category for event'
  899. if razradbeg = 2: 'You 2nd sports category for event'
  900. if razradbeg = 3: 'You 1st sports category for event'
  901. if razradbeg = 4: 'You have the title of Candidate Master of Sports for event'
  902. if razradbeg = 5: 'You have the title of Master of Sports in the run'
  903. if razradbeg >= 6: 'You have the title of International Master of Sports for event'
  904. *nl
  905. end
  906. if chess_win > 0 or chess_loss > 0:'Chess Record: Win <<chess_win>>, Loss <<chess_loss>>'
  907. if chess_rank > 0:
  908. if chess_rank = 1:'You have mastered the basics of chess'
  909. if chess_rank = 2:'You are starting to get good at chess'
  910. if chess_rank = 3:'You are a good chess player'
  911. if chess_rank = 4:'You are an excellent chess player'
  912. if chess_rank = 5:'You are a candidate for chess master'
  913. if chess_rank = 6:'You are a chess master'
  914. if chess_rank = 7:'You are a chess Grandmaster'
  915. end
  916. if chess_world_rank > 0:
  917. if chess_world_rank = 1:'The title of FIDE Master Chess'
  918. if chess_world_rank = 2:'The title of International Chess Master'
  919. if chess_world_rank = 3:'The title of International Grandmaster Chess'
  920. end
  921. *nl
  922. !!!
  923. if modelfoto > 0:
  924. '<b>Modelling Stats</b>'
  925. '<<modelfoto>> - Number of times you have worked as a model'
  926. '<<modelfotomoney>> - The amount of money you''ve made modelling'
  927. if modelfoto_catalog > 0: '<<modelfoto_catalog>> - Number of catalog shoots you''ve done'
  928. if modelfoto_fashion > 0: '<<modelfoto_fashion>> - Number of fashion shoots you''ve done'
  929. if modelfoto_ero_clo > 0: '<<modelfoto_ero_clo>> - Number of sexy clothing shoots you''ve done'
  930. if modelfoto_bikini > 0: '<<modelfoto_bikini>> - Number of swimsuit shoots you''ve done'
  931. if modelfoto_lingerie > 0: '<<modelfoto_lingerie>> - Number of lingerie shoots you''ve done'
  932. if modelfoto_glamour > 0: '<<modelfoto_glamour>> - Number of glamour shoots you''ve done'
  933. if modelfoto_topless > 0: '<<modelfoto_topless>> - Number of topless shoots you''ve done'
  934. if modelfoto_nude > 0: '<<modelfoto_nude>> - Number of shoots in which you have been nude'
  935. if modelfoto_tastenude > 0: '<<modelfoto_tastenude>> - Number of shoots in which you have been nude but not shown breasts or pussy'
  936. if modelfoto_toplessnude > 0: '<<modelfoto_toplessnude>> - Number of nude shoots you have shown your breasts but not your pussy'
  937. if modelfoto_fullnude > 0: '<<modelfoto_fullnude>> - Number of full frontal nude shoots you''ve done'
  938. if modelfoto_erotic > 0: '<<modelfoto_fullnude>> - Number of softcore erotic shoots you''ve done'
  939. if modelfoto_nip > 0: '<<modelfoto_nip>> - Number of shoots your nipples have been visible'
  940. if modelfoto_pussy > 0: '<<modelfoto_pussy>> - Number of shoots your pussy has been visible'
  941. if modelfoto_asshole > 0: '<<modelfoto_asshole>> - Number of shoots your asshole has been visible'
  942. *nl
  943. end
  944. if slavafuck > 0:'You have let Borislav fuck you <<slavafuck>> times'
  945. if slava_bj > 0:'You have given Borislav <<$slava_bj>> blowjobs'
  946. if maxdamage > 0: 'The impact force on the dynamometer <<maxdamage>> kgN' & *nl
  947. if stripdancesum > 0 and hidden_stripdancesum = 0:
  948. 'You have danced <<stripdancesum>> times in the stripclub'
  949. elseif stripdancesum = 0 and hidden_stripdancesum > 0:
  950. 'You have danced <<hidden_stripdancesum>> times in the stripclub, but you do nor remember it'
  951. elseif stripdancesum > 0 and hidden_stripdancesum > 0:
  952. 'You have danced <<stripdancesum+hidden_stripdancesum>> times in the stripclub, but you only remember <<stripdancesum>> times'
  953. end
  954. if profiDanceTime > 0: 'You danced <<profiDanceTime>> times professionally.'
  955. if SchoolAtestat = 1: 'You have finished school.'
  956. if diplom = 1: 'You graduated.'
  957. if teachlevel > 0: 'Your credibility as a teacher is <<teachlevel>>'
  958. !WD:FORMATING
  959. if (maxdamage + stripdancesum + profiDanceTime + SchoolAtestat + diplom + teachlevel) > 0:*nl
  960. '</td></tr></table></center>'
  961. end
  962. if $ARGS[0] = 'kidlist':
  963. kidnumber = ARGS[1]
  964. if kidage[kidnumber] < 1:
  965. if (month - monthkid[kidnumber]) < 1 and (day-daykid[kidnumber]) < 7:
  966. kiddaycalc[kidnumber] = day - daykid[kidnumber]
  967. if kiddaycalc[kidnumber] = 0:
  968. $kidagetext[kidnumber] = 'was born today'
  969. elseif kiddaycalc[kidnumber] = 1:
  970. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> day old'
  971. else
  972. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> days old'
  973. end
  974. elseif (month - monthkid[kidnumber]) < 1 :
  975. kiddaycalc[kidnumber] = (day - daykid[kidnumber]) / 7
  976. if kiddaycalc[kidnumber] = 1:
  977. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> week old'
  978. else
  979. $kidagetext[kidnumber] = 'is <<kiddaycalc[kidnumber]>> weeks old'
  980. end
  981. else
  982. kidmonthcalc[kidnumber] = (month - monthkid[kidnumber])
  983. if kidmonthcalc[kidnumber] = 1:
  984. $kidagetext[kidnumber] = 'is <<kidmonthcalc[kidnumber]>> month old'
  985. else
  986. $kidagetext[kidnumber] = 'is <<kidmonthcalc[kidnumber]>> months old'
  987. end
  988. end
  989. else
  990. if kidage[kidnumber] = 1:
  991. $kidagetext[kidnumber] = 'is <<kidage[kidnumber]>> year old'
  992. else
  993. $kidagetext[kidnumber] = 'is <<kidage[kidnumber]>> years old'
  994. end
  995. end
  996. if polkid[kidnumber] = 0:
  997. $sdtext[kidnumber] = 'daughter'
  998. else
  999. $sdtext[kidnumber] = 'son'
  1000. end
  1001. if polkid[kidnumber] = 0:
  1002. $kidPosProPN[kidnumber] = 'She'
  1003. else
  1004. $kidPosProPN[kidnumber] = 'He'
  1005. end
  1006. *p'You have a <<$sdtext[kidnumber]>> named <<$kidname[kidnumber]>>. <<$kidPosProPN[kidnumber]>> <<$kidagetext[kidnumber]>>. <<$kidname[kidnumber]>>''s date of birth is <<daykid[kidnumber]>>-<<monthkid[kidnumber]>>-<<yearkid[kidnumber]>>'
  1007. '.'
  1008. *nl
  1009. killvar 'kidnumber'
  1010. end
  1011. if $ARGS[0] = 'stats_sex':
  1012. *clr & cla
  1013. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  1014. '<center><h1>Sex Statistics</h1></center>'
  1015. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1016. '<td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1017. act 'Return to the statistics index': gt 'obj_din', 'stats'
  1018. !Sex stats
  1019. ! This is my suggestion, change it however you see fit, Sicaa
  1020. if stat['kiss'] > 0: 'Times you have kissed someone: <<stat[''kiss'']>>'
  1021. if mastr > 0 or stat['mast'] > 0: 'Times you have masturbated: <<stat[''mast'']>>'
  1022. if stat['porn'] > 0: 'Times you have watched porn: <<stat[''porn'']>>'
  1023. if stat['flashlite'] > 0 or stat['flash'] > 0: 'Times you have flashed: <<stat[''flashlite''] + stat[''flash'']>>'
  1024. ! This is my suggestion, change it however you see fit, Sicaa
  1025. if stat['voyeur'] > 0: 'Times you have watched people''s erotic displays: <<stat[''voyeur'']>>'
  1026. if stat['voyeur_sex'] > 0: 'Times you have watched other people fuck: <<stat[''voyeur_sex'']>>'
  1027. if spank > 0: 'You have had your ass spanked <<spank>> times'
  1028. ! This is my suggestion, change it however you see fit, Sicaa
  1029. if stat['BDSM'] > 0 or stat['BDSM_give'] > 0: 'Times you have participated in BDSM (sub/dom): <<stat[''BDSM'']>>/<<stat[''BDSM_give'']>>'
  1030. temp = func('shortgs','guy')
  1031. if guy+temp > 0 and hidden_guy = 0:
  1032. 'You had sex with <<guy+temp>> guys.'
  1033. elseif guy+temp = 0 and hidden_guy > 0:
  1034. 'You had sex with <<hidden_guy>> guys, but you do not have any recollection of it. You still think of yourself as a virgin.'
  1035. elseif guy+temp > 0 and hidden_guy > 0:
  1036. 'You had sex with <<guy+hidden_guy+temp>> guys, but you know only about <<guy+temp>> of them.'
  1037. end
  1038. temp = func('shortgs','girl')
  1039. if girl+temp > 0 and hidden_girl = 0:
  1040. 'You had sex with <<girl+temp>> girls.'
  1041. elseif girl+temp = 0 and hidden_girl > 0:
  1042. 'You had sex with <<hidden_girl>> girls, but you do not have any recollection of any of it.'
  1043. elseif girl+temp > 0 and hidden_girl > 0:
  1044. 'You had sex with <<girl+temp+hidden_girl>> girls, but you know only about <<girl+temp>> of them.'
  1045. end
  1046. if divorced > 0: 'You were married <<divorced>> times.'
  1047. if suprdolg > 0: 'You performed your conjugal duty for your husband <<suprdolg>> times'
  1048. if rape > 0 and hidden_rape = 0:
  1049. 'You have been raped <<rape>> times'
  1050. elseif rape = 0 and hidden_rape > 0:
  1051. 'You have been raped <<hidden_rape>> times, but you do not remember any of it'
  1052. elseif rape > 0 and hidden_rape > 0:
  1053. 'You have been raped <<rape+hidden_rape>> times, but you only remember <<rape>> of them'
  1054. end
  1055. *nl
  1056. if slutty > 0 or hidden_slutty > 0:
  1057. if bordelslutty = 0: 'Sold your body <<slutty>> times.'
  1058. if bordelslutty > 0: 'Sold your body <<slutty>> times, including <<bordelslutty>> times in a brothel.'
  1059. if hidden_slutty > 0: 'Sold your body <<hidden_slutty>> times, and gave all the money to your therapist. You do not remember any of it.'
  1060. end
  1061. if orgasm > 0: 'Experienced orgasm <<orgasm>> times.'
  1062. if analorgasm > 0 : 'You''ve had <<analorgasm>> anal orgasms.'
  1063. if swallow > 0: 'Sperm swallowed <<swallow>> times.'
  1064. if facial > 0: 'You have taken <<facial>> facials.'
  1065. if frot > 0 or hump > 0: 'Your clothes have been come on <<frot + hump>> times.'
  1066. ! This is my suggestion, change it however you see fit, Sicaa
  1067. if stat['pee_give'] > 0: 'You''ve peed on others <<stat[''pee_give'']>> times.'
  1068. if stat['pee'] > 0: 'You''ve been peed on <<stat[''pee'']>> times.'
  1069. if swallowpee > 0: 'You swallowed urine <<swallowpee>> times.'
  1070. !!!WD:FORMATING
  1071. if (slutty + pfilmSTOP + film + orgasm + analorgasm + swallow + facial + frot + stat['pee_give'] + stat['pee'] + swallowpee) > 0:*nl
  1072. !!!
  1073. gs 'obj_din', 'husb_cheat_count'
  1074. '</td><td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1075. if hj > 0 or stat['hj'] > 0 or stat['hidden_hj'] > 0:
  1076. 'Jerked men off (known/unknown): <<stat[''hj'']>>/<<stat[''hidden_hj'']>>'
  1077. if hja > 0: 'Jerked off your boyfriend: <<hja>>'
  1078. end
  1079. if stat['footjob'] > 0 or stat['hidden_footjob'] > 0: 'Jerked men off with your feet (known/unknown): <<stat[''footjob'']>>/<<stat[''hidden_footjob'']>>'
  1080. ! This is my suggestion, change it however you see fit, Sicaa
  1081. if stat['titjob'] > 0 or stat['hidden_titjob'] > 0: 'Pleasured men with your breasts (known/unknown): <<stat[''titjob'']>>/<<stat[''hidden_titjob'']>>'
  1082. if bj > 0 or stat['bj'] > 0 or stat['hidden_bj'] > 0:
  1083. 'Sucked cock (known/unknown): <<stat[''bj'']>>/<<stat[''hidden_bj'']>>'
  1084. if bja > 0: 'Sucked your boyfriends cock: <<bja>>'
  1085. if gloryhole > 0 or hidden_gloryhole > 0: 'Sucked cock in a gloryhole (known/unknown): <<gloryhole>>/<<hidden_gloryhole>>'
  1086. end
  1087. if sex > 0 or stat['vaginal'] > 0 or stat['hidden_vaginal'] > 0: 'Vaginal sex (known/unknown): <<stat[''vaginal'']>>/<<stat[''hidden_vaginal'']>>'
  1088. if sexa > 0: 'Vaginal sex with your boyfriend: <<sexa>>'
  1089. if (pcs_cp_safe_known + pcs_cp_notsafe_known + pcs_cp_risky_known) > 0:
  1090. ' Known vaginal creampies:'
  1091. if pcs_cp_safe_known > 0: ' Safe: <<pcs_cp_safe_known>>'
  1092. if pcs_cp_notsafe_known > 0: ' Likely safe: <<pcs_cp_notsafe_known>>'
  1093. if pcs_cp_risky_known > 0: ' Risky: <<pcs_cp_risky_known>>'
  1094. end
  1095. if (pcs_cp_safe_unknown + pcs_cp_notsafe_unknown + pcs_cp_risky_unknown) > 0:
  1096. ' Unknown vaginal creampies:'
  1097. if pcs_cp_safe_unknown > 0: ' Safe: <<pcs_cp_safe_unknown>>'
  1098. if pcs_cp_notsafe_unknown > 0: ' Likely safe: <<pcs_cp_notsafe_unknown>>'
  1099. if pcs_cp_risky_unknown > 0: ' Risky: <<pcs_cp_risky_unknown>>'
  1100. end
  1101. if lesbian > 0 or hidden_lesbian > 0:
  1102. if hidden_lesbian = 0: 'Lesbian sex (known/unknown): <<lesbian>>/<<hidden_lesbian>>'
  1103. end
  1104. if futa > 0 or hidden_futa > 0: 'Sex with tgirls (known/unknown): <<futa>>/<<hidden_futa>>'
  1105. if anal > 0 or stat['anal'] or stat['hidden_anal']:
  1106. 'Anal sex (known/unknown): <<stat[''anal'']>>/<<stat[''hidden_anal'']>>'
  1107. if anala > 0: 'Anal sex with your boyfriend: <<anala>>'
  1108. end
  1109. if pcs_acp_known > 0: ' Known anal creampies: <<pcs_acp_known>>'
  1110. if pcs_acp_unknown > 0: ' Unknown anal creampies: <<pcs_acp_unknown>>'
  1111. if gang > 0 or hidden_gang > 0: 'Group sex (known/unknown): <<gang>>/<<hidden_gang>>'
  1112. if kuni > 0 or stat['cuni'] > 0: 'Received cunnilingus: <<stat[''cuni'']>>'
  1113. if stat['vaginal_finger'] > 0: 'Fingered: <<stat[''vaginal_finger'']>>'
  1114. if stat['vaginal_fist'] > 0: 'Fisted: <<stat[''vaginal_fist'']>>'
  1115. if stat['vaginal_dildo'] > 0: 'Fucked a dildo: <<stat[''vaginal_dildo'']>>'
  1116. if stat['vaginal_strap'] > 0: 'Fucked with a strap-on: <<stat[''vaginal_strap'']>>'
  1117. if stat['vaginal_vibe'] > 0: 'Clitoral / Vaginal vibrator: <<stat[''vaginal_vibe'']>>'
  1118. if stat['trib'] > 0: 'Tribalism: <<stat[''trib'']>>'
  1119. if stat['anal_finger'] > 0: 'Anally fingered: <<stat[''anal_finger'']>>'
  1120. if stat['anal_fist'] > 0: 'Anally fisted: <<stat[''anal_fist'']>>'
  1121. if stat['rimming'] > 0: 'Ass rimmed: <<stat[''rimming'']>>'
  1122. if stat['anal_dildo'] > 0: 'Anal sex with a dildo: <<stat[''anal_dildo'']>>'
  1123. if stat['anal_strap'] > 0: 'Ass fucked with a strap-on: <<stat[''anal_strap'']>>'
  1124. if stat['anal_vibe'] > 0: 'Anal vibrator: <<stat[''anal_vibe'']>>'
  1125. *nl
  1126. if stat['cuni_give'] > 0: 'Performed cunnilingus: <<stat[''cuni_give'']>>'
  1127. if stat['vaginal_finger_give'] > 0: 'Fingered a girl: <<stat[''vaginal_finger_give'']>>'
  1128. if stat['vaginal_fist_give'] > 0: 'Fisted a girl: <<stat[''vaginal_fist_give'']>>'
  1129. if stat['vaginal_dildo_give'] > 0: 'Dildoed a girl: <<stat[''vaginal_dildo_give'']>>'
  1130. if stat['vaginal_strap_give'] > 0: 'Strap-on fucked a girl: <<stat[''vaginal_strap_give'']>>'
  1131. if stat['vaginal_vibe_give'] > 0: 'Used vibrator on a girl: <<stat[''vaginal_vibe_give'']>>'
  1132. if stat['rimming_give'] > 0: 'Rimmed someone: <<stat[''rimming_give'']>>'
  1133. if stat['anal_finger_give'] > 0: 'Fingered someone else''s ass: <<stat[''anal_finger_give'']>>'
  1134. if stat['anal_fist_give'] > 0: 'Fisted someone else''s ass: <<stat[''anal_fist_give'']>>'
  1135. if stat['anal_dildo_give'] > 0: 'Dildoed someone else''s ass: <<stat[''anal_dildo_give'']>>'
  1136. if stat['anal_vibe_give'] > 0: 'Used a vibrator on someone else''s ass: <<stat[''anal_vibe_give'']>>'
  1137. if stat['anal_strap_give'] > 0 or stat['anal_strap_give'] > 0: 'Fucked someone else''s ass with a strap-on: <<stat[''anal_strap_give'']>>'
  1138. *nl
  1139. if furibj > 0: 'You have traded blowjobs for rides with the truckers <<furibj>> times'
  1140. '</td></tr></table></center>'
  1141. end
  1142. if $ARGS[0] = 'stats_fetish':
  1143. *clr & cla
  1144. act 'Return to the statistics index': gt 'obj_din', 'stats'
  1145. !'<center><img src="images/system/icon/statistics.png"><br></center>'
  1146. '<center><h1>Fetishes</h1></center>'
  1147. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1148. '<td cellspacing="0" cellpadding="0" valign="top">'
  1149. 'Feet preference: <<feet[''pref'']>>'
  1150. 'Foot jobs / worship: <<feet[''exp'']>>'
  1151. 'Deepthroat preference: <<deepthroat[''pref'']>>'
  1152. 'Deepthroated: <<deepthroat[''exp'']>>'
  1153. 'Group preference: <<group[''pref'']>>'
  1154. 'Group sex: <<group[''exp'']>>'
  1155. 'Gangbang preference: <<gangbang[''pref'']>>'
  1156. 'Gangbangs: <<gangbang[''exp'']>>'
  1157. 'Humiliation preference: <<humiliation[''pref'']>>'
  1158. 'Humiliation experiences: <<humiliation[''exp'']>>'
  1159. 'Prostitution preference: <<prostitution[''pref'']>>'
  1160. 'Prostituted yourself: <<prostitution[''exp'']>>'
  1161. 'Bondage preference: <<bound[''pref'']>>'
  1162. 'Bondage play: <<bound[''exp'']>>'
  1163. 'Masochism preference: <<maso[''pref'']>>'
  1164. 'Masochism experiences: <<maso[''exp'']>>'
  1165. 'Bestiality encounters: <<beast[''pref'']>>'
  1166. 'Bestiality experience: <<beast[''exp'']>>'
  1167. 'Rough sex preference: <<rough[''pref'']>>'
  1168. 'Rough sex: <<rough[''exp'']>>'
  1169. 'Incest preference: <<incest[''pref'']>>'
  1170. 'Incestuous sex: <<incest[''exp'']>>'
  1171. '</td></tr></table></center>'
  1172. end
  1173. if $ARGS[0] = 'reputation':
  1174. *clr & cla
  1175. gs 'obj_din','chartabs'
  1176. !'<center><img src="images/system/icon/reputation.png"><br></center>'
  1177. '<center><h1>Renown</h1></center>'
  1178. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top">'
  1179. '<tr><td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1180. '<center>Family Renown</center>'
  1181. if Enable_family_Reputation = 0:
  1182. '<center><a href="exec:Enable_family_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1183. end
  1184. if Enable_family_Reputation = 1:
  1185. '<center><a href="exec:Enable_family_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1186. if rinslut > 0 or kavslut > 0:'In the residential area of ​​you are known as a whore that sleeps with Caucasians.'
  1187. if afra > 80: 'In the student hostel, you are known for bedding blacks.'
  1188. if opusk > 0 or gnewQW >= 5: 'In the residential area it is well known by all the guys that you are a whore.'
  1189. if StoryLine = 1:
  1190. *nl
  1191. if motherKnowSpravka > 0 and motherKnowWhore > 0:
  1192. 'Your mother knows, that you are sexually active and considers you a slut.'
  1193. elseif motherKnowWhore > 0:
  1194. 'Your mother thinks you are a whore.'
  1195. elseif motherKnowSpravka > 0:
  1196. 'Your mother knows that you are sexually active.'
  1197. else
  1198. 'Your mother thinks that you are a virgin.'
  1199. end
  1200. if evgenQW >= 4 and pav_slut >= 250:
  1201. 'Your brother thinks you are a total whore.'
  1202. elseif evgenQW >= 3:
  1203. 'Your brother thinks you are a slut.'
  1204. elseif brotherknowslut = 1:
  1205. 'Your brother saw semen on your body and thinks that you fuck around.'
  1206. elseif brotherknowslut >= 2:
  1207. 'Your brother saw you in the park screwing Gopniks.'
  1208. else
  1209. 'Your brother has a good opinion of you.'
  1210. end
  1211. if sisterknowslut > 1 and sisboypartyQW >= 2:
  1212. 'Your sister thinks you are a slut'
  1213. elseif sisterknowslut > 0:
  1214. 'Your sister knows that you sleep around.'
  1215. else
  1216. 'Your sister has a good opinion of you.'
  1217. end
  1218. if brothershowertalk > 0:'<<brothershowertalk>> - Number of conversations you''ve had with your brother in the shower.'
  1219. if brothershowerlook = 1:'You let your brother look at you when you''re shower'
  1220. if brothershave > 0:'<<brothershave>> - Number of times you''ve let your brother watch you shave your pussy'
  1221. if brotherkiss > 0: '<<brotherkiss>> - Number of times you and your brother have kissed'
  1222. if brotherbj > 0:'<<brotherbj>> - Number of times you''ve given your brother blowjobs'
  1223. if brotherfuck > 0:'<<brotherfuck>> - Number of times you''ve had sex with your brother'
  1224. end
  1225. *nl
  1226. end
  1227. '<center>Regional Renown</center>'
  1228. if Enable_glo_Reputation = 0:
  1229. '<center><a href="exec:Enable_glo_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1230. end
  1231. if Enable_glo_Reputation = 1:
  1232. '<center><a href="exec:Enable_glo_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1233. 'Regional renown as a performer = <<global_performer>>'
  1234. if global_performer = 0:
  1235. 'You are not famous enough as a performer to be known outside of any local areas.'
  1236. end
  1237. *nl
  1238. 'Regional renown in the sex industry = <<global_sexind>>'
  1239. if global_sexind = 0:
  1240. 'You are not famous enough in the industry to be known outside of any local areas.'
  1241. end
  1242. *nl
  1243. 'Regional renown as a slut = <<global_slut>>'
  1244. if global_slut = 0:
  1245. 'You are not famous enough as a slut to be known outside of any local areas.'
  1246. end
  1247. *nl
  1248. 'Regional renown in sports = <<global_sport>>'
  1249. if global_sport = 0:
  1250. 'You are not a famous enough athlete to be known outside of any local areas.'
  1251. end
  1252. *nl
  1253. 'Regional renown as an intellectual = <<global_int>>'
  1254. if global_int = 0:
  1255. 'You are not famous enough as an intellectual to be known outside of any local areas.'
  1256. end
  1257. *nl
  1258. 'Regional renown through social media = <<global_social>>'
  1259. if global_social = 0:
  1260. 'You are not famous enough on social media to be known outside of any local areas.'
  1261. end
  1262. end
  1263. '<center><table width="225" cellspacing="0" cellpadding="20" valign="top"><tr><td>'
  1264. '<center>Renown in Pavlovsk</center>'
  1265. if Enable_pav_Reputation = 0:
  1266. '<center><a href="exec:Enable_pav_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1267. end
  1268. if Enable_pav_Reputation = 1:
  1269. '<center><a href="exec:Enable_pav_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1270. '<b>Performer = <<pav_performer>></b>'
  1271. ' Actor = <<pav_acting>>'
  1272. ' Dancer = <<pav_dance>>'
  1273. ' Glamour model = <<pav_modelling>>'
  1274. ' Painter = <<pav_painting>>'
  1275. ' Musician = <<pav_music>>'
  1276. ' Ballet dancer = <<pav_ballet>>'
  1277. '<b>Sex Industry = <<pav_sexind>></b>'
  1278. ' Porn actor = <<pav_porn>>'
  1279. ' Stripper = <<pav_stripping>>'
  1280. '<b>Slut = <<pav_slut>></b>'
  1281. ' Sex = <<pav_sex>>'
  1282. ' Prostitution = <<pav_prostitute>>'
  1283. '<b>Sports = <<pav_sport>></b>'
  1284. ' Kickboxer = <<pav_kickboxing>>'
  1285. ' Runner = <<pav_running>>'
  1286. ' Volleyball player = <<pav_volleyball>>'
  1287. '<b>Intellectual = <<pav_int>></b>'
  1288. ' Chess player = <<pav_chess>>'
  1289. ' Teacher = <<pav_teaching>>'
  1290. '<b>Social = <<pav_social>></b>'
  1291. ' Social media = <<pav_media>>'
  1292. *nl
  1293. end
  1294. '<center>Renown in the city</center>'
  1295. if Enable_city_Reputation = 0:
  1296. '<center><a href="exec:Enable_city_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1297. end
  1298. if Enable_city_Reputation = 1:
  1299. '<center><a href="exec:Enable_city_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1300. '<b>Performer = <<city_performer>></b>'
  1301. ' Actor = <<city_acting>>'
  1302. ' Dancer = <<city_dance>>'
  1303. ' Glamour model = <<city_modelling>>'
  1304. ' Painter = <<city_painting>>'
  1305. ' Musician = <<city_music>>'
  1306. ' Ballet dancer = <<city_ballet>>'
  1307. '<b>Sex Industry = <<city_sexind>></b>'
  1308. ' Porn actor = <<city_porn>>'
  1309. ' Stripper = <<city_stripping>>'
  1310. '<b>Slut = <<city_slut>></b>'
  1311. ' Sex = <<city_sex>>'
  1312. ' Prostitution = <<city_prostitute>>'
  1313. '<b>Sports = <<city_sport>></b>'
  1314. ' Kickboxer = <<city_kickboxing>>'
  1315. ' Runner = <<city_running>>'
  1316. ' Volleyball player = <<city_volleyball>>'
  1317. '<b>Intellectual = <<city_int>></b>'
  1318. ' Chess player = <<city_chess>>'
  1319. ' Teacher = <<city_teaching>>'
  1320. '<b>Social = <<city_social>></b>'
  1321. ' Social media = <<city_media>>'
  1322. *nl
  1323. end
  1324. '<center>Renown in the old town</center>'
  1325. if Enable_oldtown_Reputation = 0:
  1326. '<center><a href="exec:Enable_oldtown_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1327. end
  1328. if Enable_oldtown_Reputation = 1:
  1329. '<center><a href="exec:Enable_oldtown_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1330. '<b>Performer = <<oldtown_performer>></b>'
  1331. ' Actor = <<oldtown_acting>>'
  1332. ' Dancer = <<oldtown_dance>>'
  1333. ' Glamour model = <<oldtown_modelling>>'
  1334. ' Painter = <<oldtown_painting>>'
  1335. ' Musician = <<oldtown_music>>'
  1336. ' Ballet dancer = <<oldtown_ballet>>'
  1337. '<b>Sex Industry = <<oldtown_sexind>></b>'
  1338. ' Porn actor = <<oldtown_porn>>'
  1339. ' Stripper = <<oldtown_stripping>>'
  1340. '<b>Slut = <<oldtown_slut>></b>'
  1341. ' Sex = <<oldtown_sex>>'
  1342. ' Prostitution = <<oldtown_prostitute>>'
  1343. '<b>Sports = <<oldtown_sport>></b>'
  1344. ' Kickboxer = <<oldtown_kickboxing>>'
  1345. ' Runner = <<oldtown_running>>'
  1346. ' Volleyball player = <<oldtown_volleyball>>'
  1347. '<b>Intellectual = <<oldtown_int>></b>'
  1348. ' Chess player = <<oldtown_chess>>'
  1349. ' Teacher = <<oldtown_teaching>>'
  1350. '<b>Social = <<oldtown_social>></b>'
  1351. ' Social media = <<oldtown_media>>'
  1352. *nl
  1353. end
  1354. '<center>Renown in the village</center>'
  1355. if Enable_village_Reputation = 0:
  1356. '<center><a href="exec:Enable_village_Reputation = 1 & gs ''obj_din'', ''reputation''">Show details</a></center>'
  1357. end
  1358. if Enable_village_Reputation = 1:
  1359. '<center><a href="exec:Enable_village_Reputation = 0 & gs ''obj_din'', ''reputation''">Hide details</a></center>'
  1360. '<b>Performer = <<village_performer>></b>'
  1361. ' Actor = <<village_acting>>'
  1362. ' Dancer = <<village_dance>>'
  1363. ' Glamour model = <<village_modelling>>'
  1364. ' Painter = <<village_painting>>'
  1365. ' Musician = <<village_music>>'
  1366. ' Ballet dancer = <<village_ballet>>'
  1367. '<b>Sex Industry = <<village_sexind>></b>'
  1368. ' Porn actor = <<village_porn>>'
  1369. ' Stripper = <<village_stripping>>'
  1370. '<b>Slut = <<village_slut>></b>'
  1371. ' Sex = <<village_sex>>'
  1372. ' Prostitution = <<village_prostitute>>'
  1373. '<b>Sports = <<village_sport>></b>'
  1374. ' Kickboxer = <<village_kickboxing>>'
  1375. ' Runner = <<village_running>>'
  1376. ' Volleyball player = <<village_volleyball>>'
  1377. '<b>Intellectual = <<village_int>></b>'
  1378. ' Chess player = <<village_chess>>'
  1379. ' Teacher = <<village_teaching>>'
  1380. '<b>Social = <<village_social>></b>'
  1381. ' Social media = <<village_media>>'
  1382. end
  1383. '</tr></td></table></center>'
  1384. '</td><td width="50%" cellspacing="0" cellpadding="0" valign="top">'
  1385. if film > 0:
  1386. '<b>Pornographic Filmography</b>'
  1387. gs 'pornhist', 'short'
  1388. if pfilmSTOP = 0:
  1389. *nl
  1390. '<font color="magenta"><<$pfname>></font> has starred in <b><<film>></b> porn films:'
  1391. *nl
  1392. else
  1393. *nl
  1394. '<font color="magenta"><<$pfname>></font> retired after <b><<film>></b> porn films:'
  1395. *nl
  1396. end
  1397. '<a href="exec:gs ''pornhist'', ''pdetail''">View detailed Filmography</a>'
  1398. *nl
  1399. *p '<<$pfilmhistory>>'
  1400. end
  1401. '</td></tr></table></center>'
  1402. end
  1403. if $ARGS[0] = 'magic':
  1404. *clr & cla
  1405. gs 'obj_din','chartabs'
  1406. '<center><h1>Magic</h1></center>'
  1407. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1408. '<td cellspacing="0" cellpadding="0" valign="top">'
  1409. if pcs_magik = 0:
  1410. 'You are unable to use magic.'
  1411. elseif pcs_magik > 0:
  1412. 'You have <<pcs_mana>> units of mana available to you.'
  1413. !!' Forces Rikudo available to you <<rikudo>> units'
  1414. *nl
  1415. $SpellListStr = "<center>
  1416. <h1>Combat Spells</h1><br>
  1417. <<func('spellBook','list','$combatSpells')>><br>
  1418. <h1>Non-Combat Spells</h1><br>
  1419. <<func('spellBook','list','$nonComSpells')>><br>
  1420. </center>"
  1421. *pl func('cleanHTML',$SpellListStr)
  1422. killvar 'i'
  1423. killvar '$ThisSpellName'
  1424. killvar '$SpellListStr'
  1425. end
  1426. if succubusflag = 1 and sucpcinfo >= 4 and sucskill >= 1:
  1427. '<center><b>Succubus Stats</b></center>'
  1428. *nl
  1429. 'Succubus Level = <<succublvl>>'
  1430. 'Succubus XP = <<succubxp>>'
  1431. '"Food" Energy Reserve = <<0 - succhungry>> day(s)'
  1432. 'Stored Sexual Energy = <<sucexcess>>'
  1433. 'Sexual Energy Storage Capacity = <<sucstorecap>>'
  1434. *nl
  1435. if sucskill >= 2: 'You have learned to increase your storage capacity and to store energy before using it.'
  1436. if sucskill >= 3: 'You have learned to be more efficient in your energy handling.'
  1437. if sucskill >= 4: 'You have learned the accommodation ability.'
  1438. *nl
  1439. !! More to come
  1440. end
  1441. '</td></tr></table></center>'
  1442. end
  1443. if $ARGS[0] = 'pain':
  1444. *clr & cla
  1445. gs 'obj_din','chartabs'
  1446. '<center><h1>Pain</h1></center>'
  1447. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1448. '<td cellspacing="0" cellpadding="0" valign="top">'
  1449. if pain['head'] > 0:
  1450. if pain['head'] > 70:
  1451. '<b><font color="red">Your head is in extreme pain.</font></b>'
  1452. elseif pain['head'] > 40:
  1453. 'Your head is very sore.'
  1454. else
  1455. 'Your head hurts.'
  1456. end
  1457. end
  1458. if pain['hair'] > 0:
  1459. if pain['hair'] > 70:
  1460. '<b><font color="red">Your scalp is in extreme pain.</font></b>'
  1461. elseif pain['hair'] > 40:
  1462. 'Your scalp is very sore.'
  1463. else
  1464. 'Your scalp hurts.'
  1465. end
  1466. end
  1467. if pain['ears'] > 0:
  1468. if pain['ears'] > 70:
  1469. '<b><font color="red">Your ears are in extreme pain.</font></b>'
  1470. elseif pain['ears'] > 40:
  1471. 'Your ears are very sore.'
  1472. else
  1473. 'Your ears hurt.'
  1474. end
  1475. end
  1476. if pain['eyebrows'] > 0:
  1477. if pain['eyebrows'] > 70:
  1478. '<b><font color="red">Your eyebrows are in extreme pain.</font></b>'
  1479. elseif pain['eyebrows'] > 40:
  1480. 'Your eyebrows are very sore.'
  1481. else
  1482. 'Your eyebrows hurt.'
  1483. end
  1484. end
  1485. if pain['eyes'] > 0:
  1486. if pain['eyes'] > 70:
  1487. '<b><font color="red">Your eyes are in extreme pain.</font></b>'
  1488. elseif pain['eyes'] > 40:
  1489. 'Your eyes are very sore.'
  1490. else
  1491. 'Your eyes hurt.'
  1492. end
  1493. end
  1494. if pain['cheeks'] > 0:
  1495. if pain['cheeks'] > 70:
  1496. '<b><font color="red">Your cheeks are in extreme pain.</font></b>'
  1497. elseif pain['cheeks'] > 40:
  1498. 'Your cheeks are very sore.'
  1499. else
  1500. 'Your cheeks hurt.'
  1501. end
  1502. end
  1503. if pain['nose'] > 0:
  1504. if pain['nose'] > 70:
  1505. '<b><font color="red">Your nose is in extreme pain.</font></b>'
  1506. elseif pain['nose'] > 40:
  1507. 'Your nose is very sore.'
  1508. else
  1509. 'Your nose hurts.'
  1510. end
  1511. end
  1512. if pain['mouth'] > 0:
  1513. if pain['mouth'] > 70:
  1514. '<b><font color="red">Your mouth is in extreme pain.</font></b>'
  1515. elseif pain['mouth'] > 40:
  1516. 'Your mouth is very sore.'
  1517. else
  1518. 'Your mouth hurts.'
  1519. end
  1520. end
  1521. if pain['jaw'] > 0:
  1522. if pain['jaw'] > 70:
  1523. '<b><font color="red">Your jaw is in extreme pain.</font></b>'
  1524. elseif pain['jaw'] > 40:
  1525. 'Your jaw is very sore.'
  1526. else
  1527. 'Your jaw hurts.'
  1528. end
  1529. end
  1530. if pain['lips'] > 0:
  1531. if pain['lips'] > 70:
  1532. '<b><font color="red">Your lips are in extreme pain.</font></b>'
  1533. elseif pain['lips'] > 40:
  1534. 'Your lips are very sore.'
  1535. else
  1536. 'Your lips hurt.'
  1537. end
  1538. end
  1539. if pain['tongue'] > 0:
  1540. if pain['tongue'] > 70:
  1541. '<b><font color="red">Your tongue is in extreme pain.</font></b>'
  1542. elseif pain['tongue'] > 40:
  1543. 'Your tongue is very sore.'
  1544. else
  1545. 'Your tongue hurts.'
  1546. end
  1547. end
  1548. if pain['throat'] > 0:
  1549. if pain['throat'] > 70:
  1550. '<b><font color="red">Your throat is in extreme pain.</font></b>'
  1551. elseif pain['throat'] > 40:
  1552. 'Your throat is very sore.'
  1553. else
  1554. 'Your throat hurts.'
  1555. end
  1556. end
  1557. if pain['neck'] > 0:
  1558. if pain['neck'] > 70:
  1559. '<b><font color="red">Your neck is in extreme pain.</font></b>'
  1560. elseif pain['neck'] > 40:
  1561. 'Your neck is very sore.'
  1562. else
  1563. 'Your neck hurts.'
  1564. end
  1565. end
  1566. if pain['back'] > 0:
  1567. if pain['back'] > 70:
  1568. '<b><font color="red">Your back is in extreme pain.</font></b>'
  1569. elseif pain['back'] > 40:
  1570. 'Your back is very sore.'
  1571. else
  1572. 'Your back hurts.'
  1573. end
  1574. end
  1575. if pain['asscheeks'] + (spanked * 24) > 0:
  1576. if pain['asscheeks'] + (spanked * 24) > 70:
  1577. '<b><font color="red">Your <a href="exec:view''images/pc/body/spankedass2.jpg''">asscheeks</a> are in extreme pain.</font></b>'
  1578. elseif pain['asscheeks'] + (spanked * 24) > 40:
  1579. '<b><font color="red">Your <a href="exec:view''images/pc/body/spankedass1.jpg''">asscheeks</a> are very sore.</font></b>'
  1580. else
  1581. '<b><font color="red">Your <a href="exec:view''images/pc/body/spankedass.jpg''">asscheeks</a> hurt.</font></b>'
  1582. end
  1583. end
  1584. if pain['asshole'] + (agape * 10) > 0:
  1585. if pain['asshole'] + (agape * 10) > 70:
  1586. '<b><font color="red">You have an extremely sore anus and it is bleeding.</font></b>'
  1587. elseif pain['asshole'] + (agape * 10) > 40:
  1588. '<b><font color="red">You have a very sore anus.</font></b>'
  1589. else
  1590. '<b><font color="red">You have a sore and itchy anus.</font></b>'
  1591. end
  1592. end
  1593. if pain['hips'] > 0:
  1594. if pain['hips'] > 70:
  1595. '<b><font color="red">Your hips are in extreme pain.</font></b>'
  1596. elseif pain['hips'] > 40:
  1597. 'Your hips are very sore.'
  1598. else
  1599. 'Your hips hurt.'
  1600. end
  1601. end
  1602. if pain['thighs'] > 0:
  1603. if pain['thighs'] > 70:
  1604. '<b><font color="red">Your thighs are in extreme pain.</font></b>'
  1605. elseif pain['thighs'] > 40:
  1606. 'Your thighs are very sore.'
  1607. else
  1608. 'Your thighs hurt.'
  1609. end
  1610. end
  1611. if pain['legL'] > 0:
  1612. if pain['legL'] > 70:
  1613. '<b><font color="red">Your left leg is in extreme pain.</font></b>'
  1614. elseif pain['legL'] > 40:
  1615. 'Your left leg is very sore.'
  1616. else
  1617. 'Your left leg hurts.'
  1618. end
  1619. end
  1620. if pain['legR'] > 0:
  1621. if pain['legR'] > 70:
  1622. '<b><font color="red">Your right leg is in extreme pain.</font></b>'
  1623. elseif pain['legR'] > 40:
  1624. 'Your right leg is very sore.'
  1625. else
  1626. 'Your right leg hurts.'
  1627. end
  1628. end
  1629. if pain['feet'] > 0:
  1630. if pain['feet'] > 70:
  1631. '<b><font color="red">Your feet are in extreme pain.</font></b>'
  1632. elseif pain['feet'] > 40:
  1633. 'Your feet are very sore.'
  1634. else
  1635. 'Your feet hurt.'
  1636. end
  1637. end
  1638. if pain['toes'] > 0:
  1639. if pain['toes'] > 70:
  1640. '<b><font color="red">Your toes are in extreme pain.</font></b>'
  1641. elseif pain['toes'] > 40:
  1642. 'Your toes are very sore.'
  1643. else
  1644. 'Your toes foot hurt.'
  1645. end
  1646. end
  1647. if pain['shoulders'] > 0:
  1648. if pain['shoulders'] > 70:
  1649. '<b><font color="red">Your shoulders are in extreme pain.</font></b>'
  1650. elseif pain['shoulders'] > 40:
  1651. 'Your shoulders are very sore.'
  1652. else
  1653. 'Your shoulders hurt.'
  1654. end
  1655. end
  1656. if pain['armL'] > 0:
  1657. if pain['armL'] > 70:
  1658. '<b><font color="red">Your left arm is in extreme pain.</font></b>'
  1659. elseif pain['armL'] > 40:
  1660. 'Your left arm is very sore.'
  1661. else
  1662. 'Your left arm hurts.'
  1663. end
  1664. end
  1665. if pain['armR'] > 0:
  1666. if pain['armR'] > 70:
  1667. '<b><font color="red">Your right arm is in extreme pain.</font></b>'
  1668. elseif pain['armR'] > 40:
  1669. 'Your right arm is very sore.'
  1670. else
  1671. 'Your right arm hurts.'
  1672. end
  1673. end
  1674. if pain['hands'] > 0:
  1675. if pain['hands'] > 70:
  1676. '<b><font color="red">Your hands are in extreme pain.</font></b>'
  1677. elseif pain['hands'] > 40:
  1678. 'Your hands are very sore.'
  1679. else
  1680. 'Your hands hurt.'
  1681. end
  1682. end
  1683. if pain['fingers'] > 0:
  1684. if pain['fingers'] > 70:
  1685. '<b><font color="red">Your fingers are in extreme pain.</font></b>'
  1686. elseif pain['fingers'] > 40:
  1687. 'Your fingers are very sore.'
  1688. else
  1689. 'Your fingers hurt.'
  1690. end
  1691. end
  1692. if pain['chest'] > 0:
  1693. if pain['chest'] > 70:
  1694. '<b><font color="red">Your chest is in extreme pain.</font></b>'
  1695. elseif pain['chest'] > 40:
  1696. 'Your chest is very sore.'
  1697. else
  1698. 'Your chest hurts.'
  1699. end
  1700. end
  1701. if pain['breasts'] > 0:
  1702. if pain['breasts'] > 70:
  1703. '<b><font color="red">Your breasts are in extreme pain.</font></b>'
  1704. elseif pain['breasts'] > 40:
  1705. 'Your breasts are very sore.'
  1706. else
  1707. 'Your breasts hurt.'
  1708. end
  1709. end
  1710. if pain['nipples'] > 0:
  1711. if pain['nipples'] > 70:
  1712. '<b><font color="red">Your nipples are in extreme pain.</font></b>'
  1713. elseif pain['nipples'] > 40:
  1714. 'Your nipples are very sore.'
  1715. else
  1716. 'Your nipples hurt.'
  1717. end
  1718. end
  1719. if pain['ribs'] > 0:
  1720. if pain['ribs'] > 70:
  1721. '<b><font color="red">Your ribs are in extreme pain.</font></b>'
  1722. elseif pain['ribs'] > 40:
  1723. 'Your ribs are very sore.'
  1724. else
  1725. 'Your ribs hurt.'
  1726. end
  1727. end
  1728. if pain['tummy'] > 0:
  1729. if pain['tummy'] > 70:
  1730. '<b><font color="red">Your tummy is in extreme pain.</font></b>'
  1731. elseif pain['tummy'] > 40:
  1732. 'Your tummy is very sore.'
  1733. else
  1734. 'Your tummy hurts.'
  1735. end
  1736. end
  1737. if pain['pubic'] > 0:
  1738. if pain['pubic'] > 70:
  1739. '<b><font color="red">Your pubis is extremely painful.</font></b>'
  1740. elseif pain['pubic'] > 40:
  1741. 'Your pubis is very sore.'
  1742. else
  1743. 'Your pubis hurts.'
  1744. end
  1745. end
  1746. if pain['labia'] > 0:
  1747. if pain['labia'] > 70:
  1748. '<b><font color="red">Your labia is extremely painful.</font></b>'
  1749. elseif pain['labia'] > 40:
  1750. 'Your labia is very sore.'
  1751. else
  1752. 'Your labia hurts.'
  1753. end
  1754. end
  1755. if pain['vaginal'] + (vgape * 8) > 0:
  1756. if pain['vaginal'] + (vgape * 8) > 70:
  1757. '<b><font color="red">You have very sore vagina, you can hardly even walk, while trying to keep your feet apart.</font></b>'
  1758. elseif pain['vaginal'] + (vgape * 8) > 40:
  1759. '<b><font color="red">You have a very sore vagina and you can hardly keep your feet together.</font></b>'
  1760. else
  1761. '<b><font color="red">You have a sore vagina.</font></b>'
  1762. end
  1763. end
  1764. if pain['clitoris'] > 0:
  1765. if pain['clitoris'] > 70:
  1766. '<b><font color="red">Your clitoris is in extreme pain.</font></b>'
  1767. elseif pain['clitoris'] > 40:
  1768. 'Your clitoris is very sore.'
  1769. else
  1770. 'Your clitoris hurts.'
  1771. end
  1772. end
  1773. if pain['urethra'] > 0:
  1774. if pain['urethra'] > 70:
  1775. '<b><font color="red">Your urethra is extremely painful.</font></b>'
  1776. elseif pain['urethra'] > 40:
  1777. 'Your urethra is very sore.'
  1778. else
  1779. 'Your urethra hurts.'
  1780. end
  1781. end
  1782. if pain['cervix'] > 0:
  1783. if pain['cervix'] > 70:
  1784. '<b><font color="red">Your cervix is in extreme pain.</font></b>'
  1785. elseif pain['cervix'] > 40:
  1786. 'Your cervix is very sore.'
  1787. else
  1788. 'Your cervix hurts.'
  1789. end
  1790. end
  1791. '</td></tr></table></center>'
  1792. end
  1793. if $ARGS[0] = 'face':
  1794. !disay image and escription for menu
  1795. *clr
  1796. gs 'obj_din','bodytabs'
  1797. '<center><h1>Looks</h1></center>'
  1798. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1799. '<td cellspacing="0" cellpadding="0" valign="top">'
  1800. $img_temp = FUNC('$face_image')
  1801. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1802. killvar 'img_temp'
  1803. if avatar_hair = 1:
  1804. 'Your hair: <<$av_hair>>.'
  1805. else
  1806. '<<$hair>>'
  1807. end
  1808. if defcurly = 0 and curly > 0: 'Your curls are good for another <<curly>> days.'
  1809. if defcurly = 1 and straight > 0: 'Your hair should be straight for another <<straight>> days.'
  1810. *nl
  1811. '<<$lip>>'
  1812. '<<$pcs_throat>>'
  1813. '<<$skin>>'
  1814. '<<$glaza>>'
  1815. '<<$pcs_makeup>>.'
  1816. '</td></tr></table></center>'
  1817. end
  1818. if $ARGS[0] = 'body':
  1819. *clr
  1820. gs 'obj_din','bodytabs'
  1821. '<center><h1>Body</h1></center>'
  1822. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1823. '<td cellspacing="0" cellpadding="0" valign="top">'
  1824. !! This displays the body image; $bodimgsets[x9] is the folder name
  1825. !some in-game script may call this to display image, so leave it be
  1826. $img_temp = FUNC('$body_image','body')
  1827. if $modApi_body_image ! '':
  1828. $img_temp = $modApi_body_image
  1829. end
  1830. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1831. if $modApi_body_image_msg = '':
  1832. '<<$body_image_msg>>'
  1833. else
  1834. '<<$modApi_body_image_msg>>'
  1835. end
  1836. killvar 'img_temp'
  1837. killvar 'body_image_msg'
  1838. '</td></tr></table></center>'
  1839. end
  1840. if $ARGS[0] = 'clothes':
  1841. *clr
  1842. gs 'obj_din','bodytabs'
  1843. '<center><h1>Clothes</h1></center>'
  1844. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1845. '<td width="50%" cellspacing="0" cellpadding="20" valign="top">'
  1846. !move image define to $body_image
  1847. !display cloth
  1848. $img_temp = FUNC('$body_image','clothes')
  1849. if $modApi_clothes_image ! '':
  1850. $img_temp = $modApi_clothes_image
  1851. end
  1852. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1853. if $modApi_clothes_image_msg = '':
  1854. '<<$body_image_msg>>'
  1855. else
  1856. '<<$modApi_clothes_image_msg>>'
  1857. end
  1858. '</td><td width="50%" cellpadding="20" valign="top">'
  1859. !display coat
  1860. $img_temp = FUNC('$body_image','coat')
  1861. if $modApi_coat_image ! '':
  1862. $img_temp = $modApi_coat_image
  1863. end
  1864. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1865. if $modApi_coat_image_msg = '':
  1866. '<<$body_image_msg>>'
  1867. else
  1868. '<<$modApi_coat_image_msg>>'
  1869. end
  1870. '</td></tr>'
  1871. '</table></center>'
  1872. killvar 'img_temp'
  1873. killvar 'body_image_msg'
  1874. '</td></tr></table></center>'
  1875. end
  1876. if $ARGS[0] = 'panties':
  1877. *clr
  1878. gs 'obj_din','bodytabs'
  1879. '<center><h1>Panties</h1></center>'
  1880. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1881. '<td cellspacing="0" cellpadding="0" valign="top">'
  1882. $img_temp = FUNC('$body_image','panties')
  1883. if $modApi_panties_image ! '':
  1884. $img_temp = $modApi_panties_image
  1885. end
  1886. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1887. if $modApi_panties_image_msg = '':
  1888. '<<$body_image_msg>>'
  1889. else
  1890. '<<$modApi_panties_image_msg>>'
  1891. end
  1892. killvar 'img_temp'
  1893. killvar 'body_image_msg'
  1894. '</td></tr></table></center>'
  1895. end
  1896. if $ARGS[0] = 'bra':
  1897. *clr
  1898. gs 'obj_din','bodytabs'
  1899. '<center><h1>Bra</h1></center>'
  1900. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1901. '<td cellspacing="0" cellpadding="0" valign="top">'
  1902. $img_temp = FUNC('$body_image','bra')
  1903. if $modApi_bra_image ! '':
  1904. $img_temp = $modApi_bra_image
  1905. end
  1906. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1907. if $modApi_bra_image_msg = '':
  1908. '<<$body_image_msg>>'
  1909. else
  1910. '<<$modApi_bra_image_msg>>'
  1911. end
  1912. killvar 'img_temp'
  1913. killvar 'body_image_msg'
  1914. '</td></tr></table></center>'
  1915. end
  1916. if $ARGS[0] = 'show_tits':
  1917. if puff_nip = 1 and tits = 2:
  1918. view 'images/pc/body/tits/t<<tits>>_p.jpg'
  1919. else
  1920. view 'images/pc/body/tits/t<<tits>>.jpg'
  1921. end
  1922. end
  1923. if $ARGS[0] = 'show_body':
  1924. $img_temp = FUNC('$body_image','body')
  1925. view '<<$img_temp>>'
  1926. killvar 'img_temp'
  1927. end
  1928. if $ARGS[0] = 'shoes':
  1929. *clr
  1930. gs 'obj_din','bodytabs'
  1931. '<center><h1>Shoes</h1></center>'
  1932. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1933. '<td cellspacing="0" cellpadding="0" valign="top">'
  1934. $img_temp = FUNC('$body_image','shoes')
  1935. if $modApi_shoes_image ! '':
  1936. $img_temp = $modApi_shoes_image
  1937. end
  1938. '<center><img <<$set_imgh>> src="<<$img_temp>>"></a></center>'
  1939. if $modApi_shoes_image_msg = '':
  1940. '<<$body_image_msg>>'
  1941. else
  1942. '<<$modApi_shoes_image_msg>>'
  1943. end
  1944. killvar 'img_temp'
  1945. killvar 'body_image_msg'
  1946. '</td></tr></table></center>'
  1947. end
  1948. if $ARGS[0] = 'tattoos':
  1949. *clr & cla
  1950. gs 'obj_din','bodytabs'
  1951. '<center><h1>Tattoos</h1></center>'
  1952. tatcounter = 0
  1953. '<center>'
  1954. *pl
  1955. if tatfce > 0:
  1956. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooface''">Face</a> | '
  1957. else
  1958. *p 'Face | '
  1959. end
  1960. if tatlip > 0:
  1961. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoolip''">Lip</a> | '
  1962. else
  1963. *p 'Lip | '
  1964. end
  1965. if tatneck > 0:
  1966. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooneck''">Neck</a> | '
  1967. else
  1968. *p 'Neck | '
  1969. end
  1970. if tatback > 0:
  1971. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooback''">Back</a> | '
  1972. else
  1973. *p 'Back | '
  1974. end
  1975. if tatlech > 0:
  1976. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooshoulder''">Shoulder</a> | '
  1977. else
  1978. *p 'Shoulder | '
  1979. end
  1980. if tatbrst > 0:
  1981. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoobreast''">Breast</a> | '
  1982. else
  1983. *p 'Breast | '
  1984. end
  1985. if tatunder > 0:
  1986. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoounder''">Under Breast</a> | '
  1987. else
  1988. *p 'Under Breast | '
  1989. end
  1990. if tatchst > 0:
  1991. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoochest''">Chest</a> | '
  1992. else
  1993. *p 'Chest | '
  1994. end
  1995. if tatside > 0:
  1996. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooside''">Side</a> | '
  1997. else
  1998. *p 'Side | '
  1999. end
  2000. if tatblly > 0:
  2001. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoobelly''">Belly</a>'
  2002. else
  2003. *p 'Belly'
  2004. end
  2005. *pl
  2006. if tatarm > 0:
  2007. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooarm''">Arm</a> | '
  2008. else
  2009. *p 'Arm | '
  2010. end
  2011. if tatwrist > 0:
  2012. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoowrist''">Wrist</a> | '
  2013. else
  2014. *p 'Wrist | '
  2015. end
  2016. if tathand > 0:
  2017. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoohand''">Hand</a> | '
  2018. else
  2019. *p 'Hand | '
  2020. end
  2021. if tatleg > 0:
  2022. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooleg''">Leg</a> | '
  2023. else
  2024. *p 'Leg | '
  2025. end
  2026. if tatankle > 0:
  2027. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoofoot''">Foot</a> | '
  2028. else
  2029. *p 'Foot | '
  2030. end
  2031. if tatupb > 0:
  2032. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattootramp''">"Tramp Stamp"</a> | '
  2033. else
  2034. *p 'Tramp Stamp | '
  2035. end
  2036. if tatass > 0:
  2037. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattooass''">Butt</a> | '
  2038. else
  2039. *p 'Butt | '
  2040. end
  2041. if tatvag > 0:
  2042. tatcounter = 1 & *p '<a href="exec: gs ''obj_din'', ''tattoovag''">Groin</a>'
  2043. else
  2044. *p 'Groin'
  2045. end
  2046. '</center>'
  2047. if tatcounter = 0:
  2048. 'You have a pristine body. Not in terms of debauchery, but in terms of tattoos.'
  2049. end
  2050. end
  2051. !!Image displays for tattoos
  2052. if $ARGS[0] = 'tattooarm':
  2053. *clr
  2054. gs 'obj_din', 'tattoos'
  2055. *nl
  2056. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/arms/tatarm<<tatarm>>.jpg"></center>'
  2057. end
  2058. if $ARGS[0] = 'tattooass':
  2059. *clr
  2060. gs 'obj_din', 'tattoos'
  2061. *nl
  2062. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/ass/tatass<<tatass>>.jpg"></center>'
  2063. end
  2064. if $ARGS[0] = 'tattooback':
  2065. *clr
  2066. gs 'obj_din', 'tattoos'
  2067. *nl
  2068. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/back/tatback<<tatback>>.jpg"></center>'
  2069. end
  2070. if $ARGS[0] = 'tattoobelly':
  2071. *clr
  2072. gs 'obj_din', 'tattoos'
  2073. *nl
  2074. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/belly/tatblly<<tatblly>>.jpg"></center>'
  2075. end
  2076. if $ARGS[0] = 'tattoobreast':
  2077. *clr
  2078. gs 'obj_din', 'tattoos'
  2079. *nl
  2080. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/breasts/tatbrst<<tatbrst>>.jpg"></center>'
  2081. end
  2082. if $ARGS[0] = 'tattoochest':
  2083. *clr
  2084. gs 'obj_din', 'tattoos'
  2085. *nl
  2086. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/chest/tatchst<<tatchst>>.jpg"></center>'
  2087. end
  2088. if $ARGS[0] = 'tattooface':
  2089. *clr
  2090. gs 'obj_din', 'tattoos'
  2091. *nl
  2092. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/face/tatfce<<tatfce>>.jpg"></center>'
  2093. end
  2094. if $ARGS[0] = 'tattoofoot':
  2095. *clr
  2096. gs 'obj_din', 'tattoos'
  2097. *nl
  2098. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/foot/tatankle<<tatankle>>.jpg"></center>'
  2099. end
  2100. if $ARGS[0] = 'tattooleg':
  2101. *clr
  2102. gs 'obj_din', 'tattoos'
  2103. *nl
  2104. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/legs/tatleg<<tatleg>>.jpg"></center>'
  2105. end
  2106. if $ARGS[0] = 'tattoolip':
  2107. *clr
  2108. gs 'obj_din', 'tattoos'
  2109. *nl
  2110. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/lip/tatlip<<tatlip>>.jpg"></center>'
  2111. end
  2112. if $ARGS[0] = 'tattooneck':
  2113. *clr
  2114. gs 'obj_din', 'tattoos'
  2115. *nl
  2116. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/neck/tatnck<<tatneck>>.jpg"></center>'
  2117. end
  2118. if $ARGS[0] = 'tattoovag':
  2119. *clr
  2120. gs 'obj_din', 'tattoos'
  2121. *nl
  2122. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/pubic/tatvag<<tatvag>>.jpg"></center>'
  2123. end
  2124. if $ARGS[0] = 'tattooshoulder':
  2125. *clr
  2126. gs 'obj_din', 'tattoos'
  2127. *nl
  2128. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/shoulder/tatshldr<<tatlech>>.jpg"></center>'
  2129. end
  2130. if $ARGS[0] = 'tattooside':
  2131. *clr
  2132. gs 'obj_din', 'tattoos'
  2133. *nl
  2134. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/side/tatside<<tatside>>.jpg"></center>'
  2135. end
  2136. if $ARGS[0] = 'tattootramp':
  2137. *clr
  2138. gs 'obj_din', 'tattoos'
  2139. *nl
  2140. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/trampstamp/tatlowbck<<tatupb>>.jpg"></center>'
  2141. end
  2142. if $ARGS[0] = 'tattoounder':
  2143. *clr
  2144. gs 'obj_din', 'tattoos'
  2145. *nl
  2146. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/underbreast/tatundbreast<<tatunder>>.jpg"></center>'
  2147. end
  2148. if $ARGS[0] = 'tattoowrist':
  2149. *clr
  2150. gs 'obj_din', 'tattoos'
  2151. *nl
  2152. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/wrists/tatwrst<<tatwrist>>.jpg"></center>'
  2153. end
  2154. if $ARGS[0] = 'tattoohand':
  2155. *clr
  2156. gs 'obj_din', 'tattoos'
  2157. *nl
  2158. '<center><img <<$set_imgh>> src="images/pc/body/tattoos/hand/tathnd<<tathand>>.jpg"></center>'
  2159. end
  2160. if $ARGS[0] = 'piercing':
  2161. *clr & cla
  2162. gs 'obj_din','bodytabs'
  2163. '<center><h1>Piercings</h1></center>'
  2164. '<center>'
  2165. if pirsA = 0 and pirsB = 0 and pirsC = 0 and pirsD = 0 and pirsE = 0 and pirsF = 0 and pirsN = 0 and pirsG = 0 and pirsGL = 0:
  2166. 'You have no piercings.'
  2167. elseif (pirsA = 10000 or pirsA = 0) and (pirsB = 10000 or pirsB = 0) and (pirsC = 10000 or pirsC = 0) and (pirsD = 10000 or pirsD = 0) and (pirsE = 10000 or pirsE = 0) and (pirsF = 10000 or pirsF = 0) and (pirsN = 10000 or pirsN = 0) and (pirsG = 10000 or pirsG = 0) and (pirsGL = 10000 or pirsGL = 0):
  2168. 'You are not wearing any piercings'
  2169. else
  2170. *pl
  2171. if pirsA > 0 and pirsA < 10000:
  2172. *p '<a href="exec:gs ''obj_din'', ''pirsA''">Tongue</a> | '
  2173. else
  2174. *p 'Tongue | '
  2175. end
  2176. if pirsB > 0 and pirsB < 10000:
  2177. *p '<a href="exec:gs ''obj_din'', ''pirsB''">Lips</a> | '
  2178. else
  2179. *p 'lips | '
  2180. end
  2181. if pirsC > 0 and pirsC < 10000:
  2182. *p '<a href="exec:gs ''obj_din'', ''pirsC''">Ears</a> | '
  2183. else
  2184. *p 'Ears | '
  2185. end
  2186. if pirsD > 0 and pirsD < 10000:
  2187. *p '<a href="exec:gs ''obj_din'', ''pirsD''">Nose</a> | '
  2188. else
  2189. *p 'Nose | '
  2190. end
  2191. if pirsE > 0 and pirsE < 10000:
  2192. *p '<a href="exec:gs ''obj_din'', ''pirsE''">Eyebrows</a> | '
  2193. else
  2194. *p 'Eyebrows | '
  2195. end
  2196. if pirsF > 0 and pirsF < 10000:
  2197. *p '<a href="exec:gs ''obj_din'', ''pirsF''">Nipples</a> | '
  2198. else
  2199. *p 'Nipples | '
  2200. end
  2201. if pirsN > 0 and pirsN < 10000:
  2202. *p '<a href="exec:gs ''obj_din'', ''pirsN''">Navel</a> | '
  2203. else
  2204. *p 'Navel | '
  2205. end
  2206. if pirsG > 0 and pirsG < 10000:
  2207. *p '<a href="exec:gs ''obj_din'', ''pirsG''">Pussy</a>'
  2208. else
  2209. *p 'Pussy'
  2210. end
  2211. end
  2212. '</center>'
  2213. end
  2214. !! piercing images.
  2215. if $ARGS[0] = 'pirsA':
  2216. *clr
  2217. gs 'obj_din', 'piercing'
  2218. *nl
  2219. '<center><img <<$set_imgh>> src="images/pc/body/piercings/a<<pirsA>>.jpg"></center>'
  2220. end
  2221. if $ARGS[0] = 'pirsB':
  2222. *clr
  2223. gs 'obj_din', 'piercing'
  2224. *nl
  2225. '<center><img <<$set_imgh>> src="images/pc/body/piercings/b<<pirsB>>.jpg"></center>'
  2226. end
  2227. if $ARGS[0] = 'pirsC':
  2228. *clr
  2229. gs 'obj_din', 'piercing'
  2230. *nl
  2231. '<center><img <<$set_imgh>> src="images/pc/body/piercings/c<<pirsC>>.jpg"></center>'
  2232. end
  2233. if $ARGS[0] = 'pirsD':
  2234. *clr
  2235. gs 'obj_din', 'piercing'
  2236. *nl
  2237. '<center><img <<$set_imgh>> src="images/pc/body/piercings/d<<pirsD>>.jpg"></center>'
  2238. end
  2239. if $ARGS[0] = 'pirsE':
  2240. *clr
  2241. gs 'obj_din', 'piercing'
  2242. *nl
  2243. '<center><img <<$set_imgh>> src="images/pc/body/piercings/e<<pirsE>>.jpg"></center>'
  2244. end
  2245. if $ARGS[0] = 'pirsF':
  2246. *clr
  2247. gs 'obj_din', 'piercing'
  2248. *nl
  2249. '<center><img <<$set_imgh>> src="images/pc/body/piercings/f<<pirsF>>.jpg"></center>'
  2250. end
  2251. if $ARGS[0] = 'pirsN':
  2252. *clr
  2253. gs 'obj_din', 'piercing'
  2254. *nl
  2255. '<center><img <<$set_imgh>> src="images/pc/body/piercings/n<<pirsN>>.jpg"></center>'
  2256. end
  2257. if $ARGS[0] = 'pirsG':
  2258. *clr
  2259. gs 'obj_din', 'piercing'
  2260. *nl
  2261. '<center><img <<$set_imgh>> src="images/pc/body/piercings/g<<pirsG>>.jpg"></center>'
  2262. end
  2263. if $ARGS[0] = 'records': gt 'journal', 'records'
  2264. if $ARGS[0] = 'emergency':
  2265. '<center><b>YOU JUST had to use emergency exit, this is only for use when you get a BLANK SCREEN.</b></center>'
  2266. *nl
  2267. '<center><b>DO NOT use this option without a good reason, doing so can cause instability and could damage your save game.</b></center>'
  2268. *nl
  2269. '<center><b>If this was the result of a bug in the game, then please report the issue and when / how it was trigger with as much info as you can on the tfgamesite.com forum.</b></center>'
  2270. *nl
  2271. cla
  2272. if StoryLine = 1:act 'Go to Pavlovsk':gt 'pav_residential'
  2273. act 'Go to City Residental':gt 'city_residential'
  2274. if $loc ! '' and $loc_arg ! '':
  2275. act 'Cancel':gt $loc, $loc_arg
  2276. elseif $loc ! '':
  2277. act 'Cancel':gt $loc
  2278. elseif $curloc ! '':
  2279. act 'Cancel':gt $curloc
  2280. end
  2281. end
  2282. !!quick time changes from the object menu
  2283. if $ARGS[0] = '-1 Hour':
  2284. hour -= 1
  2285. gs 'stat'
  2286. gt $loc, $loc_arg
  2287. end
  2288. if $ARGS[0] = '+1 Hour':
  2289. hour += 1
  2290. gs 'stat'
  2291. gt $loc, $loc_arg
  2292. end
  2293. ! remnants of old menu for testing
  2294. if $ARGS[0] = 'old':
  2295. killobj
  2296. oldobjmenu = 1
  2297. ! addobj '<center><font color = green>Character</font></center>'
  2298. ! addobj '<center>Skills</center>'
  2299. ! addobj '<center>Statistics</center>'
  2300. ! addobj '<center>Pain</center>'
  2301. ! addobj '<center>Traits</center>'
  2302. ! addobj '<center>Renown</center>'
  2303. ! if pcs_magik > 0:addobj '<center>Magic</center>'
  2304. ! addobj '<center>Face</center>'
  2305. ! addobj '<center>Body</center>'
  2306. ! addobj '<center>Clothing</center>'
  2307. ! addobj '<center>Panties</center>'
  2308. ! addobj '<center>Shoes</center>'
  2309. ! addobj '<center>Tattoos</center>'
  2310. ! addobj '<center>Piercing</center>'
  2311. ! addobj '<center>Phone</center>'
  2312. ! if bag > 0:addobj '<center>Purse</center>'
  2313. ! addobj '<center>Notebook</center>'
  2314. addobj '<center>Refresh</center>'
  2315. !addobj '<center>Settings</center>'
  2316. !addobj '<center>Cheats</center>'
  2317. if cheatConsole = 0: addobj '<center>Console</center>'
  2318. ! if disable_autosave = 1:
  2319. ! addobj '<center><font color = red><b>[</b></font>Autosave<font color = red><b>]</b></font></center>'
  2320. ! else
  2321. ! addobj '<center><font color = green><b>[</b></font>Autosave<font color = green><b>]</b></font></center>'
  2322. ! end
  2323. if cheatTime = 1:
  2324. addobj '<center>-1 Hour</center>'
  2325. addobj '<center>+1 Hour</center>'
  2326. end
  2327. addobj ''
  2328. addobj '<center><font color = red>Emergency</font></center>'
  2329. addobj ''
  2330. if debug_warning_closed = 0:
  2331. addobj '<center>This window is for debug only and can be safely closed.</center>'
  2332. addobj '<center>Remove debug info</center>'
  2333. end
  2334. end
  2335. if $ARGS[0] = 'wait':
  2336. cla
  2337. $waitStr = input ("How long would you like to wait?<br>(maximum 120 minutes, leave blank or press cancel to wait 15 minutes)<br>Alternatively, input a time to wait until (hh::mm). It is <<$mid(100+hour,2,2)>>:<<$mid(100+minut,2,2)>> now.")
  2338. waiting = 0
  2339. if $waitStr = '':
  2340. waiting = 15
  2341. elseif isnum($waitStr) = 0:
  2342. waiting = val(mid($waitStr, 1,2)) * 60 + val(mid($waitStr, 4,2)) - minut - hour * 60
  2343. else
  2344. waiting = val($waitStr)
  2345. end
  2346. if waiting > 0 and waiting <= 120:
  2347. minut += waiting
  2348. else
  2349. 'Invalid time.'
  2350. end
  2351. gs 'stat'
  2352. gt $loc, $loc_arg
  2353. end
  2354. if $ARGS[0] = 'rest':
  2355. cla
  2356. waiting = input ("How long would you like to rest?<br>(Default 15 minutes, maximum 120 minutes)")
  2357. if waiting = '':
  2358. minut += 15
  2359. elseif waiting > 0 and waiting <= 120:
  2360. minut += waiting
  2361. pcs_mood += 10
  2362. if pcs_sleep < 90 and waiting >= 60:
  2363. pcs_sleep += 10
  2364. end
  2365. elseif waiting <= 0 or waiting > 120:
  2366. 'Invalid time.'
  2367. end
  2368. gs 'stat'
  2369. gt $loc, $loc_arg
  2370. end
  2371. --- obj_din ---------------------------------