/* Copyright (C) 2005-2010 Valeriy Argunov (nporep AT mail DOT ru) */ /* * This library is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "game.h" #include "actions.h" #include "callbacks.h" #include "codetools.h" #include "coding.h" #include "common.h" #include "errors.h" #include "locations.h" #include "objects.h" #include "playlist.h" #include "statements.h" #include "text.h" #include "time_qsp.h" #include "variables.h" QSP_CHAR *qspQstPath = 0; int qspQstPathLen = 0; QSP_CHAR *qspQstFullPath = 0; int qspQstCRC = 0; QSP_CHAR *qspCurIncFiles[QSP_MAXINCFILES]; int qspCurIncFilesCount = 0; int qspCurIncLocsCount = 0; int qspCRCTable[256] = { 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, 0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59, 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F, 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433, 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01, 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F, 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683, 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79, 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713, 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777, 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9, 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF, 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D }; static int qspCRC(void *, int); static void qspIncludeFile(QSP_CHAR *); static void qspOpenIncludes(); static FILE *qspFileOpen(QSP_CHAR *, QSP_CHAR *); static QSP_BOOL qspCheckQuest(char **, int, QSP_BOOL); static QSP_BOOL qspCheckGameStatus(QSP_CHAR **, int); static int qspCRC(void *data, int len) { unsigned char *ptr; int crc = 0; ptr = (unsigned char *)data; while (len--) crc = (qspCRCTable[(crc & 0xFF) ^ *ptr++] ^ crc >> 8) ^ 0xD202EF8D; return crc; } QSP_CHAR *qspGetAbsFromRelPath(QSP_CHAR *path) { QSP_CHAR *absPath; absPath = qspGetNewText(qspQstPath, qspQstPathLen); return qspGetAddText(absPath, path, qspQstPathLen, -1); } QSP_CHAR *qspGetPathAsIs(QSP_CHAR *path) { QSP_CHAR *newPath; qspAddText(&newPath, path, 0, -1, QSP_TRUE); return newPath; } void qspClearIncludes(QSP_BOOL isFirst) { int i, count; if (!isFirst) { for (i = 0; i < qspCurIncFilesCount; ++i) free(qspCurIncFiles[i]); if (qspCurIncLocsCount) { count = qspLocsCount - qspCurIncLocsCount; qspCreateWorld(count, count); qspPrepareLocs(); } } qspCurIncFilesCount = 0; qspCurIncLocsCount = 0; } static void qspIncludeFile(QSP_CHAR *s) { QSP_CHAR *file; int oldCurIncLocsCount; if (!qspIsAnyString(s)) return; if (qspCurIncFilesCount == QSP_MAXINCFILES) { qspSetError(QSP_ERR_CANTINCFILE); return; } oldCurIncLocsCount = qspCurIncLocsCount; file = qspGetAbsFromRelPath(s); qspOpenQuest(file, QSP_TRUE); free(file); if (qspErrorNum) return; if (qspCurIncLocsCount != oldCurIncLocsCount) qspCurIncFiles[qspCurIncFilesCount++] = qspGetNewText(s, -1); } static void qspOpenIncludes() { int i; QSP_CHAR *file; for (i = 0; i < qspCurIncFilesCount; ++i) { file = qspGetAbsFromRelPath(qspCurIncFiles[i]); qspOpenQuest(file, QSP_TRUE); free(file); if (qspErrorNum) return; } } void qspNewGame(QSP_BOOL isReset) { if (!qspLocsCount) { qspSetError(QSP_ERR_GAMENOTLOADED); return; } qspCurLoc = 0; if (isReset) { qspSetSeed((unsigned int)QSP_TIME(0)); qspTimerInterval = QSP_DEFTIMERINTERVAL; qspCurIsShowObjs = qspCurIsShowActs = qspCurIsShowVars = qspCurIsShowInput = QSP_TRUE; qspMemClear(QSP_FALSE); qspResetTime(0); qspCallShowWindow(QSP_WIN_ACTS, QSP_TRUE); qspCallShowWindow(QSP_WIN_OBJS, QSP_TRUE); qspCallShowWindow(QSP_WIN_VARS, QSP_TRUE); qspCallShowWindow(QSP_WIN_INPUT, QSP_TRUE); qspCallSetInputStrText(0); qspCallShowPicture(0); qspCallCloseFile(0); qspCallSetTimer(QSP_DEFTIMERINTERVAL); } qspRefreshCurLoc(QSP_TRUE, 0, 0); } static FILE *qspFileOpen(QSP_CHAR *fileName, QSP_CHAR *fileMode) { FILE *ret; char *file, *mode; file = qspToSysString(fileName); mode = qspToSysString(fileMode); ret = fopen(file, mode); free(file); free(mode); return ret; } static QSP_BOOL qspCheckQuest(char **strs, int count, QSP_BOOL isUCS2) { int i, ind, locsCount, actsCount; QSP_BOOL isOldFormat; QSP_CHAR *buf = qspGameToQSPString(strs[0], isUCS2, QSP_FALSE); isOldFormat = qspStrsComp(buf, QSP_GAMEID) != 0; free(buf); ind = (isOldFormat ? 30 : 4); if (ind > count) return QSP_FALSE; buf = (isOldFormat ? qspGameToQSPString(strs[0], isUCS2, QSP_FALSE) : qspGameToQSPString(strs[3], isUCS2, QSP_TRUE)); locsCount = qspStrToNum(buf, 0); free(buf); if (locsCount <= 0) return QSP_FALSE; for (i = 0; i < locsCount; ++i) { if ((ind += 3) > count) return QSP_FALSE; if (isOldFormat) actsCount = 20; else { if (ind + 1 > count) return QSP_FALSE; buf = qspGameToQSPString(strs[ind++], isUCS2, QSP_TRUE); actsCount = qspStrToNum(buf, 0); free(buf); if (actsCount < 0 || actsCount > QSP_MAXACTIONS) return QSP_FALSE; } if ((ind += (actsCount * (isOldFormat ? 2 : 3))) > count) return QSP_FALSE; } return QSP_TRUE; } void qspOpenQuestFromData(char *data, int dataSize, QSP_CHAR *fileName, QSP_BOOL isAddLocs) { QSP_BOOL isOldFormat, isUCS2, isAddLoc; int i, j, ind, crc, count, locsCount, actsCount, start, end; QSP_CHAR *buf, *delim; char **strs; if (dataSize < 2) { qspSetError(QSP_ERR_CANTLOADFILE); return; } if (!isAddLocs) crc = qspCRC(data, dataSize); count = qspSplitGameStr(data, isUCS2 = !data[1], QSP_STRSDELIM, &strs); if (!qspCheckQuest(strs, count, isUCS2)) { qspSetError(QSP_ERR_CANTLOADFILE); qspFreeStrs(strs, count); return; } buf = qspGameToQSPString(strs[0], isUCS2, QSP_FALSE); isOldFormat = qspStrsComp(buf, QSP_GAMEID) != 0; free(buf); buf = (isOldFormat ? qspGameToQSPString(strs[0], isUCS2, QSP_FALSE) : qspGameToQSPString(strs[3], isUCS2, QSP_TRUE)); locsCount = qspStrToNum(buf, 0); free(buf); if (isAddLocs) { start = qspLocsCount; end = start + locsCount; } else { qspClearIncludes(QSP_FALSE); start = 0; end = locsCount; } locsCount = qspLocsCount; qspCreateWorld(start, end); qspLocsCount = locsCount; locsCount = start; ind = (isOldFormat ? 30 : 4); for (i = start; i < end; ++i) { buf = qspGameToQSPString(strs[ind++], isUCS2, QSP_TRUE); if (isAddLoc = !isAddLocs || qspLocIndex(buf) < 0) qspLocs[locsCount].Name = buf; else free(buf); if (isAddLoc) { qspLocs[locsCount].Desc = qspGameToQSPString(strs[ind++], isUCS2, QSP_TRUE); buf = qspGameToQSPString(strs[ind++], isUCS2, QSP_TRUE); qspLocs[locsCount].OnVisitLinesCount = qspPreprocessData(buf, &qspLocs[locsCount].OnVisitLines); free(buf); } else ind += 2; if (isOldFormat) actsCount = 20; else { buf = qspGameToQSPString(strs[ind++], isUCS2, QSP_TRUE); actsCount = qspStrToNum(buf, 0); free(buf); } if (isAddLoc) { for (j = 0; j < actsCount; ++j) { qspLocs[locsCount].Actions[j].Image = (isOldFormat ? 0 : qspGameToQSPString(strs[ind++], isUCS2, QSP_TRUE)); qspLocs[locsCount].Actions[j].Desc = qspGameToQSPString(strs[ind++], isUCS2, QSP_TRUE); buf = qspGameToQSPString(strs[ind++], isUCS2, QSP_TRUE); qspLocs[locsCount].Actions[j].OnPressLinesCount = qspPreprocessData(buf, &qspLocs[locsCount].Actions[j].OnPressLines); free(buf); } ++locsCount; } else ind += actsCount * (isOldFormat ? 2 : 3); } qspFreeStrs(strs, count); qspLocsCount = end; qspCreateWorld(end, locsCount); count = locsCount - start; if (count) qspPrepareLocs(); if (isAddLocs) qspCurIncLocsCount += count; else { qspQstFullPath = qspGetAddText(qspQstFullPath, fileName, 0, -1); delim = qspInStrRChars(qspQstFullPath, QSP_PATHDELIMS, 0); qspQstPathLen = (delim ? (int)(delim - qspQstFullPath) + 1 : 0); qspQstPath = qspGetAddText(qspQstPath, qspQstFullPath, 0, qspQstPathLen); qspQstCRC = crc; qspCurLoc = -1; } } void qspOpenQuest(QSP_CHAR *fileName, QSP_BOOL isAddLocs) { FILE *f; char *buf; int fileSize; if (!(f = QSP_FOPEN(fileName, QSP_FMT("rb")))) { qspSetError(QSP_ERR_FILENOTFOUND); return; } fseek(f, 0, SEEK_END); fileSize = ftell(f); buf = (char *)malloc(fileSize + 3); fseek(f, 0, SEEK_SET); fread(buf, 1, fileSize, f); fclose(f); buf[fileSize] = buf[fileSize + 1] = buf[fileSize + 2] = 0; qspOpenQuestFromData(buf, fileSize + 3, fileName, isAddLocs); free(buf); } int qspSaveGameStatusToString(QSP_CHAR **buf) { QSP_CHAR *locName; QSPVar *savedVars; int i, j, len, varsCount, oldRefreshCount = qspRefreshCount; qspExecLocByVarNameWithArgs(QSP_FMT("ONGSAVE"), 0, 0); if (qspRefreshCount != oldRefreshCount || qspErrorNum) return 0; varsCount = qspPrepareLocalVars(&savedVars); if (qspErrorNum) return 0; *buf = 0; qspRefreshPlayList(); locName = (qspCurLoc >= 0 ? qspLocs[qspCurLoc].Name : 0); len = qspCodeWriteVal(buf, 0, QSP_SAVEDGAMEID, QSP_FALSE); len = qspCodeWriteVal(buf, len, QSP_VER, QSP_FALSE); len = qspCodeWriteIntVal(buf, len, qspQstCRC, QSP_TRUE); len = qspCodeWriteIntVal(buf, len, qspGetTime(), QSP_TRUE); len = qspCodeWriteIntVal(buf, len, qspCurSelAction, QSP_TRUE); len = qspCodeWriteIntVal(buf, len, qspCurSelObject, QSP_TRUE); len = qspCodeWriteVal(buf, len, qspViewPath, QSP_TRUE); len = qspCodeWriteVal(buf, len, qspCurInput, QSP_TRUE); len = qspCodeWriteVal(buf, len, qspCurDesc, QSP_TRUE); len = qspCodeWriteVal(buf, len, qspCurVars, QSP_TRUE); len = qspCodeWriteVal(buf, len, locName, QSP_TRUE); len = qspCodeWriteIntVal(buf, len, (int)qspCurIsShowActs, QSP_TRUE); len = qspCodeWriteIntVal(buf, len, (int)qspCurIsShowObjs, QSP_TRUE); len = qspCodeWriteIntVal(buf, len, (int)qspCurIsShowVars, QSP_TRUE); len = qspCodeWriteIntVal(buf, len, (int)qspCurIsShowInput, QSP_TRUE); len = qspCodeWriteIntVal(buf, len, qspTimerInterval, QSP_TRUE); len = qspCodeWriteIntVal(buf, len, qspPLFilesCount, QSP_TRUE); for (i = 0; i < qspPLFilesCount; ++i) len = qspCodeWriteVal(buf, len, qspPLFiles[i], QSP_TRUE); len = qspCodeWriteIntVal(buf, len, qspCurIncFilesCount, QSP_TRUE); for (i = 0; i < qspCurIncFilesCount; ++i) len = qspCodeWriteVal(buf, len, qspCurIncFiles[i], QSP_TRUE); len = qspCodeWriteIntVal(buf, len, qspCurActionsCount, QSP_TRUE); for (i = 0; i < qspCurActionsCount; ++i) { if (qspCurActions[i].Image) len = qspCodeWriteVal(buf, len, qspCurActions[i].Image + qspQstPathLen, QSP_TRUE); else len = qspCodeWriteVal(buf, len, 0, QSP_FALSE); len = qspCodeWriteVal(buf, len, qspCurActions[i].Desc, QSP_TRUE); len = qspCodeWriteIntVal(buf, len, qspCurActions[i].OnPressLinesCount, QSP_TRUE); for (j = 0; j < qspCurActions[i].OnPressLinesCount; ++j) { len = qspCodeWriteVal(buf, len, qspCurActions[i].OnPressLines[j].Str, QSP_TRUE); len = qspCodeWriteIntVal(buf, len, qspCurActions[i].OnPressLines[j].LineNum, QSP_TRUE); } len = qspCodeWriteIntVal(buf, len, qspCurActions[i].Location, QSP_TRUE); len = qspCodeWriteIntVal(buf, len, qspCurActions[i].ActIndex, QSP_TRUE); len = qspCodeWriteIntVal(buf, len, qspCurActions[i].StartLine, QSP_TRUE); len = qspCodeWriteIntVal(buf, len, (int)qspCurActions[i].IsManageLines, QSP_TRUE); } len = qspCodeWriteIntVal(buf, len, qspCurObjectsCount, QSP_TRUE); for (i = 0; i < qspCurObjectsCount; ++i) { if (qspCurObjects[i].Image) len = qspCodeWriteVal(buf, len, qspCurObjects[i].Image + qspQstPathLen, QSP_TRUE); else len = qspCodeWriteVal(buf, len, 0, QSP_FALSE); len = qspCodeWriteVal(buf, len, qspCurObjects[i].Desc, QSP_TRUE); } len = qspCodeWriteIntVal(buf, len, qspGetVarsCount(), QSP_TRUE); for (i = 0; i < QSP_VARSCOUNT; ++i) { if (qspVars[i].Name) { len = qspCodeWriteIntVal(buf, len, i, QSP_TRUE); len = qspCodeWriteVal(buf, len, qspVars[i].Name, QSP_TRUE); len = qspCodeWriteIntVal(buf, len, qspVars[i].ValsCount, QSP_TRUE); for (j = 0; j < qspVars[i].ValsCount; ++j) { len = qspCodeWriteIntVal(buf, len, qspVars[i].Values[j].Num, QSP_TRUE); len = qspCodeWriteVal(buf, len, qspVars[i].Values[j].Str, QSP_TRUE); } len = qspCodeWriteIntVal(buf, len, qspVars[i].IndsCount, QSP_TRUE); for (j = 0; j < qspVars[i].IndsCount; ++j) { len = qspCodeWriteIntVal(buf, len, qspVars[i].Indices[j].Index, QSP_TRUE); len = qspCodeWriteVal(buf, len, qspVars[i].Indices[j].Str, QSP_TRUE); } } } qspRestoreLocalVars(savedVars, varsCount, qspSavedVarsGroups, qspSavedVarsGroupsCount); if (qspErrorNum) { free(*buf); return 0; } return len; } void qspSaveGameStatus(QSP_CHAR *fileName) { FILE *f; int len; QSP_CHAR *buf; if (!(f = QSP_FOPEN(fileName, QSP_FMT("wb")))) { qspSetError(QSP_ERR_FILENOTFOUND); return; } if (len = qspSaveGameStatusToString(&buf)) { fwrite(buf, sizeof(QSP_CHAR), len, f); free(buf); } fclose(f); } static QSP_BOOL qspCheckGameStatus(QSP_CHAR **strs, int strsCount) { int i, j, ind, count, linesCount, lastInd, temp, selAction, selObject; ind = 17; if (ind > strsCount) return QSP_FALSE; if (qspStrsComp(strs[0], QSP_SAVEDGAMEID) || qspStrsComp(strs[1], QSP_GAMEMINVER) < 0 || qspStrsComp(strs[1], QSP_VER) > 0) return QSP_FALSE; if (!qspGetVarNumValue(QSP_FMT("DEBUG")) && qspReCodeGetIntVal(strs[2]) != qspQstCRC) return QSP_FALSE; selAction = qspReCodeGetIntVal(strs[4]); selObject = qspReCodeGetIntVal(strs[5]); if (qspReCodeGetIntVal(strs[15]) < 0) return QSP_FALSE; temp = qspReCodeGetIntVal(strs[16]); if (temp < 0 || temp > QSP_MAXPLFILES || (ind += temp) > strsCount) return QSP_FALSE; if (ind + 1 > strsCount) return QSP_FALSE; temp = qspReCodeGetIntVal(strs[ind++]); if (temp < 0 || temp > QSP_MAXINCFILES || (ind += temp) > strsCount) return QSP_FALSE; if (ind + 1 > strsCount) return QSP_FALSE; count = qspReCodeGetIntVal(strs[ind++]); if (count < 0 || count > QSP_MAXACTIONS || selAction >= count) return QSP_FALSE; for (i = 0; i < count; ++i) { if ((ind += 2) > strsCount) return QSP_FALSE; if (ind + 1 > strsCount) return QSP_FALSE; linesCount = qspReCodeGetIntVal(strs[ind++]); if (linesCount < 0 || (ind + 2 * linesCount) > strsCount) return QSP_FALSE; for (j = 0; j < linesCount; ++j) { ++ind; if (qspReCodeGetIntVal(strs[ind++]) < 0) return QSP_FALSE; } if (ind + 1 > strsCount) return QSP_FALSE; if (qspReCodeGetIntVal(strs[ind++]) < 0) return QSP_FALSE; if (++ind > strsCount) return QSP_FALSE; if (ind + 1 > strsCount) return QSP_FALSE; if (qspReCodeGetIntVal(strs[ind++]) < 0) return QSP_FALSE; if (++ind > strsCount) return QSP_FALSE; } if (ind + 1 > strsCount) return QSP_FALSE; temp = qspReCodeGetIntVal(strs[ind++]); if (temp < 0 || temp > QSP_MAXOBJECTS || selObject >= temp || (ind += 2 * temp) > strsCount) return QSP_FALSE; if (ind + 1 > strsCount) return QSP_FALSE; count = qspReCodeGetIntVal(strs[ind++]); if (count < 0) return QSP_FALSE; lastInd = -1; for (i = 0; i < count; ++i) { if (ind + 1 > strsCount) return QSP_FALSE; temp = qspReCodeGetIntVal(strs[ind++]); if (temp <= lastInd || temp >= QSP_VARSCOUNT) return QSP_FALSE; lastInd = temp; if (++ind > strsCount) return QSP_FALSE; if (ind + 1 > strsCount) return QSP_FALSE; temp = qspReCodeGetIntVal(strs[ind++]); if (temp < 0 || (ind += 2 * temp) > strsCount) return QSP_FALSE; if (ind + 1 > strsCount) return QSP_FALSE; temp = qspReCodeGetIntVal(strs[ind++]); if (temp < 0 || (ind += 2 * temp) > strsCount) return QSP_FALSE; } return QSP_TRUE; } void qspOpenGameStatusFromString(QSP_CHAR *str) { int i, j, ind, count, varInd, varsCount, valsCount; QSP_CHAR **strs, *file, *locName; count = qspSplitStr(str, QSP_STRSDELIM, &strs); if (!qspCheckGameStatus(strs, count)) { qspSetError(QSP_ERR_CANTLOADFILE); qspFreeStrs(strs, count); return; } ++qspRefreshCount; ++qspFullRefreshCount; qspMemClear(QSP_FALSE); qspResetTime(qspReCodeGetIntVal(strs[3])); qspCurSelAction = qspReCodeGetIntVal(strs[4]); qspCurSelObject = qspReCodeGetIntVal(strs[5]); if (*strs[6]) qspViewPath = qspCodeReCode(strs[6], QSP_FALSE); if (*strs[7]) qspCurInputLen = qspStrLen(qspCurInput = qspCodeReCode(strs[7], QSP_FALSE)); if (*strs[8]) qspCurDescLen = qspStrLen(qspCurDesc = qspCodeReCode(strs[8], QSP_FALSE)); if (*strs[9]) qspCurVarsLen = qspStrLen(qspCurVars = qspCodeReCode(strs[9], QSP_FALSE)); locName = qspCodeReCode(strs[10], QSP_FALSE); qspCurIsShowActs = qspReCodeGetIntVal(strs[11]) != 0; qspCurIsShowObjs = qspReCodeGetIntVal(strs[12]) != 0; qspCurIsShowVars = qspReCodeGetIntVal(strs[13]) != 0; qspCurIsShowInput = qspReCodeGetIntVal(strs[14]) != 0; qspTimerInterval = qspReCodeGetIntVal(strs[15]); qspPLFilesCount = qspReCodeGetIntVal(strs[16]); ind = 17; for (i = 0; i < qspPLFilesCount; ++i) qspPLFiles[i] = qspCodeReCode(strs[ind++], QSP_FALSE); qspCurIncFilesCount = qspReCodeGetIntVal(strs[ind++]); for (i = 0; i < qspCurIncFilesCount; ++i) qspCurIncFiles[i] = qspCodeReCode(strs[ind++], QSP_FALSE); qspCurActionsCount = qspReCodeGetIntVal(strs[ind++]); for (i = 0; i < qspCurActionsCount; ++i) { if (*strs[ind]) { str = qspCodeReCode(strs[ind], QSP_FALSE); qspCurActions[i].Image = qspGetPathAsIs(str); free(str); } else qspCurActions[i].Image = 0; ++ind; qspCurActions[i].Desc = qspCodeReCode(strs[ind++], QSP_FALSE); valsCount = qspCurActions[i].OnPressLinesCount = qspReCodeGetIntVal(strs[ind++]); if (valsCount) { qspCurActions[i].OnPressLines = (QSPLineOfCode *)malloc(valsCount * sizeof(QSPLineOfCode)); for (j = 0; j < valsCount; ++j) { qspInitLineOfCode(qspCurActions[i].OnPressLines + j, qspCodeReCode(strs[ind++], QSP_FALSE), 0); qspCurActions[i].OnPressLines[j].LineNum = qspReCodeGetIntVal(strs[ind++]); } } else qspCurActions[i].OnPressLines = 0; qspCurActions[i].Location = qspReCodeGetIntVal(strs[ind++]); qspCurActions[i].ActIndex = qspReCodeGetIntVal(strs[ind++]); qspCurActions[i].StartLine = qspReCodeGetIntVal(strs[ind++]); qspCurActions[i].IsManageLines = qspReCodeGetIntVal(strs[ind++]) != 0; } qspCurObjectsCount = qspReCodeGetIntVal(strs[ind++]); for (i = 0; i < qspCurObjectsCount; ++i) { if (*strs[ind]) { str = qspCodeReCode(strs[ind], QSP_FALSE); qspCurObjects[i].Image = qspGetPathAsIs(str); free(str); } else qspCurObjects[i].Image = 0; ++ind; qspCurObjects[i].Desc = qspCodeReCode(strs[ind++], QSP_FALSE); } varsCount = qspReCodeGetIntVal(strs[ind++]); for (i = 0; i < varsCount; ++i) { varInd = qspReCodeGetIntVal(strs[ind++]); qspVars[varInd].Name = qspCodeReCode(strs[ind++], QSP_FALSE); valsCount = qspReCodeGetIntVal(strs[ind++]); if (valsCount) { qspVars[varInd].ValsCount = valsCount; qspVars[varInd].Values = (QSPVarValue *)malloc(valsCount * sizeof(QSPVarValue)); for (j = 0; j < valsCount; ++j) { qspVars[varInd].Values[j].Num = qspReCodeGetIntVal(strs[ind++]); qspVars[varInd].Values[j].Str = (*strs[ind] ? qspCodeReCode(strs[ind], QSP_FALSE) : 0); ++ind; } } valsCount = qspReCodeGetIntVal(strs[ind++]); if (valsCount) { qspVars[varInd].IndsBufSize = qspVars[varInd].IndsCount = valsCount; qspVars[varInd].Indices = (QSPVarIndex *)malloc(valsCount * sizeof(QSPVarIndex)); for (j = 0; j < valsCount; ++j) { qspVars[varInd].Indices[j].Index = qspReCodeGetIntVal(strs[ind++]); qspVars[varInd].Indices[j].Str = qspCodeReCode(strs[ind++], QSP_FALSE); } } } qspFreeStrs(strs, count); qspIsMainDescChanged = qspIsVarsDescChanged = qspIsObjectsChanged = qspIsActionsChanged = QSP_TRUE; qspOpenIncludes(); qspCurLoc = qspLocIndex(locName); free(locName); if (qspErrorNum) return; qspCallShowWindow(QSP_WIN_ACTS, qspCurIsShowActs); qspCallShowWindow(QSP_WIN_OBJS, qspCurIsShowObjs); qspCallShowWindow(QSP_WIN_VARS, qspCurIsShowVars); qspCallShowWindow(QSP_WIN_INPUT, qspCurIsShowInput); qspCallSetInputStrText(qspCurInput); if (qspViewPath) { file = qspGetPathAsIs(qspViewPath); qspCallShowPicture(file); free(file); } else qspCallShowPicture(0); qspCallCloseFile(0); qspPlayPLFiles(); qspCallSetTimer(qspTimerInterval); qspExecLocByVarNameWithArgs(QSP_FMT("ONGLOAD"), 0, 0); } void qspOpenGameStatus(QSP_CHAR *fileName) { FILE *f; int fileLen; QSP_CHAR *buf; if (!(f = QSP_FOPEN(fileName, QSP_FMT("rb")))) { qspSetError(QSP_ERR_FILENOTFOUND); return; } fseek(f, 0, SEEK_END); fileLen = ftell(f) / sizeof(QSP_CHAR); buf = (QSP_CHAR *)malloc((fileLen + 1) * sizeof(QSP_CHAR)); fseek(f, 0, SEEK_SET); fread(buf, sizeof(QSP_CHAR), fileLen, f); fclose(f); buf[fileLen] = 0; qspOpenGameStatusFromString(buf); free(buf); } QSP_BOOL qspStatementOpenQst(QSPVariant *args, int count, QSP_CHAR **jumpTo, int extArg) { QSP_CHAR *file; switch (extArg) { case 0: if (qspIsAnyString(QSP_STR(args[0]))) { file = qspGetAbsFromRelPath(QSP_STR(args[0])); qspOpenQuest(file, QSP_FALSE); free(file); if (qspErrorNum) return QSP_FALSE; qspNewGame(QSP_FALSE); } break; case 1: qspIncludeFile(QSP_STR(args[0])); break; } return QSP_FALSE; } QSP_BOOL qspStatementOpenGame(QSPVariant *args, int count, QSP_CHAR **jumpTo, int extArg) { QSP_CHAR *file; if (count && qspIsAnyString(QSP_STR(args[0]))) { file = qspGetAbsFromRelPath(QSP_STR(args[0])); qspCallOpenGame(file); free(file); } else qspCallOpenGame(0); return QSP_FALSE; } QSP_BOOL qspStatementSaveGame(QSPVariant *args, int count, QSP_CHAR **jumpTo, int extArg) { QSP_CHAR *file; if (count && qspIsAnyString(QSP_STR(args[0]))) { file = qspGetAbsFromRelPath(QSP_STR(args[0])); qspCallSaveGame(file); free(file); } else qspCallSaveGame(0); return QSP_FALSE; }