7 Commits 79eff19021 ... 55029277fd

Author SHA1 Message Date
  KevinSmarts 55029277fd [fixes] I made some mistakes and also made the code better 4 years ago
  KevinSmarts 288bf9f53c Merge remote-tracking branch 'julzor/master' 4 years ago
  KevinSmarts 415f848f12 [added] Some prettying up of the full custom stuff with destriptions for weights and images for the purses 4 years ago
  Sicaa f6722a5536 [fixed] relationships and other stuff getting reset on game load 4 years ago
  julzor 80fc743698 [changed] update for the new nerd trait 4 years ago
  Sicaa 1dbb072cce [fixed] wrong variable name for gaming experience 4 years ago
  Kevin_Smarts 85eb4c94b9 Merge branch 'master' of Unstable.Egghead/glife into master 4 years ago

+ 5 - 5
locations/albinahome.qsrc

@@ -372,7 +372,7 @@ if $ARGS[0] = 'game':
 		minut += 30
 		pcs_mood += 15
 		react_exp += rand(0, 1)
-		pcs_gaming_exp += rand(1, 2)
+		gaming_exp += rand(1, 2)
 		npc_rel['A23'] += 1
 		gs 'stat'
 		'<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/girl/albina/game.jpg"></center>'
@@ -387,7 +387,7 @@ if $ARGS[0] = 'game':
 					minut += 60
 					pcs_mood += 15
 					react_exp += rand(0, 1)
-					pcs_gaming_exp += rand(1, 2)
+					gaming_exp += rand(1, 2)
 					npc_rel['A23'] -= 1
 					gs 'willpower', 'pay', 'resist'
 					gs 'stat'
@@ -415,7 +415,7 @@ if $ARGS[0] = 'playgame':
 	minut += 30
 	pcs_mood += 15
 	react_exp += rand(0, 1)
-	pcs_gaming_exp += rand(1, 2)
+	gaming_exp += rand(1, 2)
 	npc_rel['A23'] += 1
 	gs 'stat'
 	'<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/girl/albina/game.jpg"></center>'
@@ -435,7 +435,7 @@ if $ARGS[0] = 'playgame':
 				minut += 60
 				pcs_mood += 15
 				react_exp += rand(0, 1)
-				pcs_gaming_exp += rand(1, 2)
+				gaming_exp += rand(1, 2)
 				npc_rel['A23'] -= 2
 				gs 'willpower', 'pay', 'resist'
 				gs 'stat'
@@ -465,7 +465,7 @@ if $ARGS[0] = 'game_bet':
 	minut += 30
 	pcs_mood += 15
 	react_exp += rand(0, 1)
-	pcs_gaming_exp += rand(1, 2)
+	gaming_exp += rand(1, 2)
 	npc_rel['A23'] += 1
 	gs 'stat'
 	'<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/girl/albina/game.jpg"></center>'

+ 5 - 5
locations/anushaptbr.qsrc

@@ -85,7 +85,7 @@ if $ARGS[0] = 'brotherroom':
 			act 'Sit down and play':
 				*clr & cla
 				minut += 15
-				pcs_gaming_exp =+ rand(1,3)
+				gaming_exp =+ rand(1,3)
 				gs 'stat'
 				'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/anushapt/playgamebro.jpg"></center>'
 				'The brothers turn away from you and start whispering, they must be planning something.'
@@ -251,7 +251,7 @@ if $ARGS[0] = 'brotherroom':
 						act 'Deal':
 							*clr & cla
 							minut += 20
-							pcs_gaming_exp =+ rand(1,3)
+							gaming_exp =+ rand(1,3)
 							gs 'stat'
 							'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/anushapt/maksimplay.jpg"></center>'
 							'The two of you start playing, it quickly becomes obvious he has played this game a lot and is very good at it. You try but you just are unable to keep up with him. A couple of times you come close but often you are just outmatched. After a couple of matches he pauses the game and looks at you with a lustful grin. "Ha Ha, you lost, now show me your boobs."'
@@ -291,7 +291,7 @@ if $ARGS[0] = 'brotherroom':
 						act 'Play':
 							*clr & cla
 							minut += 20
-							pcs_gaming_exp =+ rand(1,3)
+							gaming_exp =+ rand(1,3)
 							gs 'stat'
 							'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/anushapt/maksimplay.jpg"></center>'
 							'You play a game with him, he is pretty good but you are better and you manage to beat him, he just isn''t good enough to beat you and after a bit he seems to get annoyed by the fact he keeps losing and switches games. "I''m bored with that game." He switches to a single player game. You smile knowing he only switched games because he couldn''t win.'
@@ -330,7 +330,7 @@ if $ARGS[0] = 'rematch':
 		act 'Sit down and play':
 			*clr & cla
 			minut += 15
-			pcs_gaming_exp =+ rand(1, 3)
+			gaming_exp =+ rand(1, 3)
 			gs 'stat'
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/anushapt/playgamebro.jpg"></center>'
 			'The brothers turn away from you and start whispering, they must be planning something.'
@@ -390,7 +390,7 @@ if $ARGS[0] = 'rematch':
 		'Maksim looks mad at that. "Shut up and play!" Anushka just laughs again and mimics what he said in a mutter taunting him.'
 		act 'Play':
 			*clr & cla
-			pcs_gaming_exp =+ rand(1,3)
+			gaming_exp =+ rand(1,3)
 			minut += 15
 			gs 'stat'
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/anushapt/playgamebro.jpg"></center>'

+ 3 - 0
locations/gschool_lessons1.qsrc

@@ -20,6 +20,7 @@ if $ARGS[0] = 'russian':
 			grupvalue[3] +=1
 			pcs_grades += rand(0,1)
 			intel_exp += rand(0,1)
+			traits['nerd_lessons'] += 1
 			if traits['nerd_status'] < 3: gs 'willpower', 'pay', 'self'
 			gs 'stat'
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/classroom/attention.jpg"></center>'
@@ -519,6 +520,7 @@ if $ARGS[0] = 'geography':
 			grupvalue[3] += 1
 			intel_exp += rand(0,1)
 			pcs_grades += rand(0,1)
+			traits['nerd_lessons'] += 1
 			if traits['nerd_status'] < 3: gs 'willpower', 'pay', 'self'
 			gs 'stat'
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/classroom/attention.jpg"></center>'
@@ -1020,6 +1022,7 @@ if $ARGS[0] = 'history':
 			grupvalue[3] += 1
 			intel_exp += rand(0,1)
 			pcs_grades += rand(0,1)
+			traits['nerd_lessons'] += 1
 			if traits['nerd_status'] < 3: gs 'willpower', 'pay', 'self'
 			gs 'stat'
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/classroom/attention.jpg"></center>'

+ 4 - 0
locations/gschool_lessons2.qsrc

@@ -22,6 +22,7 @@ if $ARGS[0] = 'computer':
 			pcs_grades += rand(0,1)
 			grupvalue[4] -= 1
 			grupvalue[3] += 1
+			traits['nerd_lessons'] += 1
 			if traits['nerd_status'] < 3: gs 'willpower', 'pay', 'self'
 			gs 'stat'
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/classroom/attention.jpg"></center>'
@@ -536,6 +537,7 @@ if $ARGS[0] = 'science':
 			grupvalue[4] -= 1
 			grupvalue[3] += 1
 			intel_exp += rand(0,1)
+			traits['nerd_lessons'] += 1
 			if traits['nerd_status'] < 3: gs 'willpower', 'pay', 'self'
 			gs 'stat'
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/classroom/attention.jpg"></center>'
@@ -925,6 +927,7 @@ if $ARGS[0] = 'music':
 			instrmusic_exp += rand(1,2)
 			vokal_exp += rand(1,2)
 			chrsm_exp += rand(1,2)
+			traits['nerd_lessons'] += 1
 			if traits['nerd_status'] < 3: gs 'willpower', 'pay', 'self'
 			gs 'stat'
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/classroom/attention.jpg"></center>'
@@ -1413,6 +1416,7 @@ if $ARGS[0] = 'biology':
 			grupvalue[3] += 1
 			intel_exp += rand(0,1)
 			pcs_grades += rand(0,1)
+			traits['nerd_lessons'] += 1
 			if traits['nerd_status'] < 3: gs 'willpower', 'pay', 'self'
 			gs 'stat'
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/classroom/attention.jpg"></center>'

+ 4 - 1
locations/gschool_lessons3.qsrc

@@ -21,6 +21,7 @@ if $ARGS[0] = 'literature':
 			grupvalue[3] += 1
 			pcs_grades += rand(0,1)
 			intel_exp += rand(0,1)
+			traits['nerd_lessons'] += 1
 			if traits['nerd_status'] < 3: gs 'willpower', 'pay', 'self'
 			gs 'stat'
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/classroom/literature/work2.jpg"></center>'
@@ -457,7 +458,8 @@ if $ARGS[0] = 'art':
 			pcs_grades += rand(0,1)
 			artslks_exp += rand(1,2)
 			agil_exp += rand(0,1)
-					if traits['nerd_status'] < 3: gs 'willpower', 'pay', 'self'
+			traits['nerd_lessons'] += 1
+			if traits['nerd_status'] < 3: gs 'willpower', 'pay', 'self'
 			gs 'stat'
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/classroom/attention.jpg"></center>'
 			'You listen attentively to Mr. Vasilyev for the duration of the class. Today''s lesson was interesting and informative, and you feel you learned a lot about the history of art and famous artist.'
@@ -1011,6 +1013,7 @@ if $ARGS[0] = 'shop':
 			pcs_grades += rand(0,1)
 			hndiwrk_exp += rand(1,2)
 			agil_exp += rand(0,1)
+			traits['nerd_lessons'] += 1
 			if traits['nerd_status'] < 3: gs 'willpower', 'pay', 'self'
 			gs 'stat'
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/classroom/attention.jpg"></center>'

+ 2 - 0
locations/gschool_lessons4.qsrc

@@ -89,6 +89,7 @@ if $ARGS[0] = 'math':
 				grupvalue[3] +=1
 				pcs_grades += rand(0,1)
 				intel_exp += rand(0,1)
+				traits['nerd_lessons'] += 1
 				if traits['nerd_status'] < 3: gs 'willpower', 'pay', 'self'
 				gs 'stat'
 				'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/classroom/attention.jpg"></center>'
@@ -399,6 +400,7 @@ if $ARGS[0] = 'english':
 				grupvalue[3] += 1
 				pcs_grades += rand(0,1)
 				intel_exp += rand(0,1)
+				traits['nerd_lessons'] += 1
 				if traits['nerd_status'] < 3: gs 'willpower', 'pay', 'self'
 				gs 'stat'				
 				'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/classroom/literature/work2.jpg"></center>'

+ 5 - 8
locations/preSYS.qsrc

@@ -593,6 +593,9 @@ if $ARGS[0] = 'nerd':
 	grupvalue[6] = 10
 	genbsize = 22
 	salo = 100
+	traits['nerd_points'] = 60
+	traits['nerd_status'] = 2
+	traits['nerd_lernHome'] = 5
 end
 
 if $ARGS[0] = 'nerdqueen':
@@ -602,9 +605,6 @@ if $ARGS[0] = 'nerdqueen':
 	'While you love all things nerdy or geeky, what you love the most is hanging out with your fellow nerds and doing nerdy things together. This has made you fairly social for a nerd and more general in your areas of knowledge. As you got older and started to develop as a girl, it also made you much more aware of your sexuality than most nerds are comfortable with. As such, you cultivated that awareness more than most and are now more at ease with your body than most of the other nerds. By the usual nerd standards you are confident, dynamic, and attractive. This has lead to you being the leader of your group of friends, and you are more acceptable to other social groups as a result, especially the cool kids who seem to respect your social skills and looks.'
 	act 'Select another': gt 'preSYS', 'charselect'
 	act 'Confirm this option':
-		traits['nerd_points'] = 50
-		traits['nerd_status'] = 1
-		traits['nerd_lernHome'] = 5
 		gs 'preSYS', 'nerd'
 		alterstrtimg = 8
 		pcs_intel = 40
@@ -648,10 +648,9 @@ if $ARGS[0] = 'goodstudent':
 	'You just love school, and your grades are more than good enough to attend the university of your choosing after graduation - all you have to do is not let your grades slip. You have always tried to absorb every bit of knowledge possible and have done everything you could to excel in school. While this attitude has gained you a lot of respect from the other nerds, it did not earn you a lot of friends and you never found the time for sports. You are often asked to be a tutor and sometimes find yourself forced to do others'' homework for them. You have excellent grades, and your mother is very proud of you. She has shown her appreciation for your hard work by rewarding you with money.'
 	act 'Select another': gt 'preSYS', 'charselect'
 	act 'Confirm this option':
-		traits['nerd_points'] = 70
-		traits['nerd_status'] = 2
-		traits['nerd_lernHome'] = 5
 		gs 'preSYS', 'nerd'
+		traits['nerd_points'] = 100
+		traits['nerd_status'] = 3
 		alterstrtimg = 9
 		if glass < 1 : glass = 1
 		pcs_intel = 50
@@ -674,7 +673,6 @@ if $ARGS[0] = 'computergeek':
 	'You were always into computers, whether it be by playing video games, taking computers apart, or learning programing and even hacking. You love everything about computers, but this passion left you little time to make friends - real-life friends, at least. You have managed to befriend many online players that you talk to while you play various video games, however, and you rarely spend any time outdoors, nor money on clothes or other girly stuff. You are far more interested in saving your money for a better computer in order to play even better games. You have considered hosting a web series of video games or vlogs - you even took the time to learn how to video edit - but you aren’’t sure if you want to put yourself out there like that.'
 	act 'Select another': gt 'preSYS', 'charselect'
 	act 'Confirm this option':
-		traits['nerd_points'] = 30
 		gs 'preSYS', 'nerd'
 		alterstrtimg = 10
 		if glass < 1 : glass = 1
@@ -703,7 +701,6 @@ if $ARGS[0] = 'chessplayer':
 	'You were always into chess as a child, and you have studied all the great chess masters. You can even name them all as well as their favorite strategies! You find nothing more interesting than matching your wits against someone else’’s in a game of chess. It has left you with the ability to often see the consequences of your actions better than most as you are used to looking several moves ahead. All of this has left you with little time to make many friends, and you rarely spend any time outdoors.'
 	act 'Select another': gt 'preSYS', 'charselect'
 	act 'Confirm this option':
-		traits['nerd_points'] = 30
 		gs 'preSYS', 'nerd'
 		alterstrtimg = 11
 		pcs_intel = 55

+ 67 - 49
locations/preSYS2.qsrc

@@ -13,6 +13,13 @@ if $ARGS[0] = 'start':
 	act 'Set money (<<money>>₽)': money = input 'Set Cash Amount' & gt'preSYS2','start'
 	if custom_csb ! 1: act 'Return to preset character menu': gt 'preSYS', 'charselect'
 	act 'Confirm these options':
+		if $soc_grup = 'nerd':
+			traits['nerd_points'] = 60
+			traits['nerd_status'] = 2
+			traits['nerd_lernHome'] = 5
+		elseif $soc_grup = 'gopnik':
+			traits['nerd_points'] = -20
+		end
 		if pcs_inhib < 10: pcs_inhib = 10
 		!!This line should get sveta to wear school uniform because she has no other clothing with > 50
 		if pcs_inhib > 50: gs 'clothing', 'wear', 'school', 6
@@ -31,6 +38,7 @@ if $ARGS[0] = 'start':
 end
 
 if $ARGS[0] = 'modapp':
+	cla & *clr
 	if genbsize = 0:genbsize = 12
 
 	'Choose base genetic breast size:'
@@ -231,7 +239,12 @@ if $ARGS[0] = 'modite_mis':
 end
 
 if $ARGS[0] = 'modpur':
-	cls
+	*clr & cla
+	if $ARGS[1] ! '':
+		$currentpursetype = $ARGS[1]
+		currentpursenumber = ARGS[2]
+	end
+	*clr & cla
 	if $currentpursetype = '': 
 		'You do not own a purse.'
 	else
@@ -242,60 +255,51 @@ if $ARGS[0] = 'modpur':
 		end
 		'Your current purse is <<$currentpursetype>>_<<currentpursenumber>>.'
 	end
+	act 'Return': gt'preSYS2','start'
 	act 'Get cheap':
-		nbag = input ("Please enter a value between 1 to 14")
-		if nbag < 1 or nbag > 14: 
-			gt 'preSYS2','modpur'
-		else
-			bag = 1
-			$currentpursetype = 'cheap'
-			currentpursenumber = nbag
-			gt 'preSYS2','modpur'
-		end
+		*clr & cla
+		'<center><img src="images/locations/city/citycenter/mall/gm.png"></center>'
+		i = 1
+		:loopcheappurses
+		*p '<a href="exec:gt ''preSYS2'', ''modpur'', ''cheap'', <<i>>"><img src="images/pc/purses/cheap/<<i>>.jpg" 	height="300" /></a>'
+		i += 1
+		if i <= 14:jump 'loopcheappurses'
 	end	
 	act 'Get dolls':
-		nbag = input 'Please enter a value between 1 to 22'
-		if nbag < 1 or nbag > 22: 
-			gt 'preSYS2','modpur'
-		else
-			bag = 1
-			$currentpursetype = 'dolls'
-			currentpursenumber = nbag
-			gt 'preSYS2','modpur'
-		end
+		*clr & cla
+		'<center><img src="images/locations/city/island/dolls.png"></center>'
+		i = 1
+		:loopdollspurses
+		*p '<a href="exec:gt ''preSYS2'', ''modpur'', ''dolls'', <<i>>"><img src="images/pc/purses/cheap/<<i>>.jpg" 	height="300" /></a>'
+		i += 1
+		if i <= 22:jump 'loopdollspurses'
 	end
 	act 'Get fashionista':
-		nbag = input 'Please enter a value between 1 to 15'
-		if nbag < 1 or nbag > 15: 
-			gt 'preSYS2','modpur'
-		else
-			bag = 1
-			$currentpursetype = 'fashionista'
-			currentpursenumber = nbag
-			gt 'preSYS2','modpur'
-		end
+		*clr & cla
+		'<center><img src="images/locations/city/citycenter/mall/fashionistat.png"></center>'
+		i = 1
+		:loopfashionistapurses
+		*p '<a href="exec:gt ''preSYS2'', ''modpur'', ''fashionista'', <<i>>"><img src="images/pc/purses/fashionista/<<i>>.jpg" 	height="300" /></a>'
+		i += 1
+		if i <= 15:jump 'loopfashionistapurses'
 	end
 	act 'Get kats':
-		nbag = input 'Please enter a value between 1 to 14'
-		if nbag < 1 or nbag > 14: 
-			gt 'preSYS2','modpur'
-		else
-			bag = 1
-			$currentpursetype = 'kats'
-			currentpursenumber = nbag
-			gt 'preSYS2','modpur'
-		end
+		*clr & cla
+		'<center><img src="images/locations/city/citycenter/mall/pussycat.png"></center>'
+		i = 1
+		:loopkatspurses
+		*p '<a href="exec:gt ''preSYS2'', ''modpur'', ''kats'', <<i>>"><img src="images/pc/purses/kats/<<i>>.jpg" 	height="300" /></a>'
+		i += 1
+		if i <= 14:jump 'loopkatspurses'
 	end
 	act 'Get moncheri':
-		nbag = input 'Please enter a value between 1 to 17'
-		if nbag < 1 or nbag > 17: 
-			gt 'preSYS2','modpur'
-		else
-			bag = 1
-			$currentpursetype = 'boutique'
-			currentpursenumber = nbag
-			gt 'preSYS2','modpur'
-		end
+		*clr & cla
+		'<center><img src="images/locations/city/citycenter/mall/moncheri.png"></center>'
+		i = 1
+		:loopboutiquepurses
+		*p '<a href="exec:gt ''preSYS2'', ''modpur'', ''boutique'', <<i>>"><img src="images/pc/purses/moncheri/<<i>>.jpg" 	height="300" /></a>'
+		i += 1
+		if i <= 17:jump 'loopboutiquepurses'
 	end
 	act 'I do not want a purse':
 		bag = 0
@@ -303,7 +307,6 @@ if $ARGS[0] = 'modpur':
 		currentpursenumber = ''
 		gt 'preSYS2','modpur'
 	end	
-	act 'Return': gt'preSYS2','start'
 end
 !!This is used to set value, is used to avoid any values that go below 5.
 if $ARGS[0] = 'setval':
@@ -361,6 +364,15 @@ if $ARGS[0] = 'setval3':
 end
 
 if $ARGS[0] = 'setsalo':
+	*clr & cla
+	'20 = underweight, slight, wiry'
+	'40 = slender, skinny, lean'
+	'60 = healthy, toned, ripped'
+	'80 = cute, muscular'
+	'100 = chubby, curvy, herculean'
+	'120 = overweight, stocky'
+	'140 = fat, heavy set'
+
 	nstat = salo
 	nstat = input 'Enter value in multiples of 20. For example, 20, 40, 60 etc.'
 	if nstat > 200:
@@ -378,7 +390,7 @@ if $ARGS[0] = 'setsalo':
 end
 
 if $ARGS[0] = 'modgrup':
-	cls
+	*clr & cla
 	'Your current social group is <<$soc_grup>>.'
 	act 'Nerd, Geek, Student': $soc_grup = 'nerd'& gt 'preSYS2','modgrup'
 	act 'Athlete, Jock':$soc_grup = 'jock'& gt 'preSYS2','modgrup'
@@ -392,6 +404,7 @@ if $ARGS[0] = 'modgrup':
 end
 
 if $ARGS[0] = 'modatt':
+	*clr & cla
 	$metka = 'modatt'
 	'<center><b>Attributes</b></center>'
 	*nl
@@ -417,7 +430,7 @@ if $ARGS[0] = 'modatt':
 end
 
 if $ARGS[0] = 'modskl':
-	!cla
+	*clr & cla
 	act 'Mental skills':gt 'preSYS2','modskl_men'
 	act 'Sport skills':gt 'preSYS2','modskl_spo'
 	act 'Beauty skills':gt 'preSYS2','modskl_bea'
@@ -427,6 +440,7 @@ if $ARGS[0] = 'modskl':
 end
 
 if $ARGS[0] = 'modskl_men':
+	*clr & cla
 	$metka = 'modskl_men'
 	'<center><b>Mental Skills</b></center>'
 	*nl
@@ -443,6 +457,7 @@ if $ARGS[0] = 'modskl_men':
 end
 
 if $ARGS[0] = 'modskl_spo':
+	*clr & cla
 	$metka = 'modskl_spo'
 	'<center><b>Sport Skills</b></center>'
 	*nl
@@ -468,6 +483,7 @@ if $ARGS[0] = 'modskl_spo':
 end
 
 if $ARGS[0] = 'modskl_bea':
+	*clr & cla
 	$metka = 'modskl_bea'
 	'<center><b>Beauty skills</b></center>'
 	*nl
@@ -486,6 +502,7 @@ if $ARGS[0] = 'modskl_bea':
 end
 
 if $ARGS[0] = 'modskl_art':
+	*clr & cla
 	$metka = 'modskl_art'
 	'<center><b>Artistic Skills</b></center>'
 	*nl
@@ -503,6 +520,7 @@ if $ARGS[0] = 'modskl_art':
 end
 
 if $ARGS[0] = 'modskl_job':
+	*clr & cla
 	$metka = 'modskl_job'
 	'<center><b>Job Skills</b></center>'
 	*nl

+ 3 - 11
locations/saveupdater.qsrc

@@ -486,17 +486,6 @@ if mannareset ! 0:
 	killvar 'mannareset'
 end
 
-!!Update School NPCs for the disco
-if npc_updater < 2:
-	npc_updater = 2
-	
-	gs 'npcstatic1'
-	gs 'npcstatic2'
-	gs 'npcstatic3'
-	gs 'npcstatic4'
-	gs 'npcstatic5'
-end
-
 if array_updater = 0:
 	array_updater = 1
 	$oldnpcvars[0] = 'npc_app'
@@ -910,6 +899,9 @@ if traits['update_1'] = 0:
 	killvar 'alko_trait'
 end
 
+!! ----- Some bug cleanup ----- 0.8.0
+if pcs_gaming_exp > 0: gaming_exp += pcs_gaming_exp & killvar 'pcs_gaming_exp'
+!! ----- Some bug cleanup ----- 0.8.0
 
 --- saveupdater ---------------------------------