BMloc 1.5 KB

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  1. # BMloc
  2. gs 'stat'
  3. '<<$text>>'
  4. act 'Dance':
  5. cls
  6. gs 'stat'
  7. if bmFrend[Tboynum] = 0:
  8. if bmHJ[Tboynum] > 0 or bmBJ[Tboynum] > 0 or bmSEX[Tboynum] > 0 or bmANAL[Tboynum] > 0 or bmGANG[Tboynum] > 0:
  9. if bmHJ[Tboynum] > 0:$text2 = 'you handle me like that caressed'
  10. if bmBJ[Tboynum] > 0:$text2 = 'You took me in her mouth'
  11. if bmSEX[Tboynum] > 0:$text2 = 'we have to sleep with you'
  12. if bmANAL[Tboynum] > 0:$text2 = 'I took you in the ass'
  13. if bmGANG[Tboynum] > 0:$text2 = 'I''ll fuck with a friend'
  14. '<<$niknameboy>> tells you "Remember me, <<$text2>>. I''m <<$bmNane[Tboynum]>>"'
  15. else
  16. if bmKISS[Tboynum] > 0 or bmTITS[Tboynum] > 0:
  17. '<<$niknameboy>> tells you "Remember me, I like you and we drank together beer. I''m <<$bmNane[Tboynum]>>"'
  18. else
  19. '<<$niknameboy>> tells you "Remember me, I like you and we danced together. I''m <<$bmNane[Tboynum]>>"'
  20. end
  21. end
  22. else
  23. !!if bmFrend[Tboynum] = 1:end
  24. !!if bmFrend[Tboynum] = 2:end
  25. !!if bmFrend[Tboynum] = 3:end
  26. end
  27. if bmTip[Tboynum] = 0:'After the Dance <<$bmNane[Tboynum]>> offers to go out and drink beer.'
  28. if bmTip[Tboynum] = 1:'After the Dance <<$bmNane[Tboynum]>> offers to plunk.'
  29. if bmTip[Tboynum] = 2:'After the Dance <<$bmNane[Tboynum]>> offers to go to his hotel.'
  30. act 'Agree':
  31. cls
  32. boynumBlock = 1
  33. if bmTip[Tboynum] = 0:gt 'EvBoyBuh'
  34. if bmTip[Tboynum] = 1:gt 'EvgopBuh'
  35. if bmTip[Tboynum] = 2:gt 'EvOtelMan'
  36. end
  37. act 'Refuse':
  38. cls
  39. willpower += rand(0, 1)
  40. gt 'gdkin'
  41. end
  42. end
  43. act 'Leave':gt 'gdkin'
  44. --- BMloc ---------------------------------