# booty_call_morning

if $ARGS[0] = 'morning':
	if booty_call['sleep_fuck'] = 1:gt'booty_call_morning', 'sleep_fuck_wake'
	if (npc_earlyriser[$boy] = 1 or hour >= 7) and (npc_humor[$boy] = 2 or $npc_cum_pref[$boy] = 'facial') and (rand(1,10) < npc_sexdrive[$boy] or ($npc_cum_pref[$boy] = 'facial' and rand(1,5) < npc_sexdrive[$boy])):gt'booty_call_morning', 'cumshot_wakeup1'
	'<center><video autoplay loop src="images/shared/romance/misc/wakeup1.mp4"></video></center>'
!!{	if hangover = daystart:
		'A sharp lance of pain pierces your consciousness, bringing you out of sleep. You wake up blearily, head <i>pounding</i> with an awful hangover.'
		act'<i>Ugh, my head</i>':gt'booty_call_morning', 'hangover'
	else}
		'Your mind stirs and you slowly come to consciousness. Your first thoughts are...'
		act'<i>Yawn</i>':gt'booty_call_morning', 'yawn_wake'
!!	end
	if kanikuli = 0 and mid($start_type,1,2) = 'sg' and SchoolAtestat = 0 and SchoolBlock = 0 and week < 6:
		act'School!':
			cla & *clr
			'<center><video autoplay loop src="images/shared/romance/misc/wakeup2.mp4"></video></center>'
			'Your eyes snap open. You frantically grab for your phone and turn on the screen.'
			gs'booty_call_morning', 'late_for_school'
		end
	end
	if booty_call['pass_out'] = 1:
		
	end
	if booty_call['sleep_fuck'] = 2:
		act'Nice night':
			cla & *clr
			'<center><img <<$set_imgh>> src="images/shared/sex/after/pillow_talk4.jpg"></center>'
			'"That was nice," you smile sleepily at <<$npc_firstname[$boy]>>. "Our little mid-night romp I mean. Slept like a baby after. How about you?"'
			if npc_humor[$boy] = 3:
				'"I would say that fucking you always puts me to sleep, but that feels like sending the wrong message," he smiles back.'
			else
				'"I sleep better after a good fuck too," he grins.'
			end
			gs'booty_call_morning', 'wakeup1'
		end
	end
	if pcs_lovers > 0:act'Guilt':gt'booty_call_morning', 'guilt1'
end

if $ARGS[0] = 'sleep_fuck_wake':
	'<center><video autoplay loop src="images/shared/romance/misc/wakeup1.mp4"></video></center>'
	'Your mind stirs and you slowly come to consciousness. The first thing you notice...'
	*nl
	if cum_loc['vagina'] > booty_call['sleep_cum_vagina']:
		'<i>Is that cum leaking out of your pussy?</i>'
	elseif cum_loc['face'] > booty_call['sleep_cum_face']:
		'<i>Is there cum on my face?</i>'
	elseif cum_loc['tits'] > booty_call['sleep_cum_tits']:
		'<i>Is there cum on my tits?</i>'
	elseif cum_loc['stomach'] > booty_call['sleep_cum_stomach']:
		'<i>Is that cum on me?</i>'
!!	else
!!		'<i>Was <<$npc_firstname[$boy]>> wearing a condom when you went to sleep last night?</i>'
	end
	act'Continue':
		cla & *clr
		if cum_loc['vagina'] > booty_call['sleep_cum_vagina']:
			'<center><img <<$set_imgh>> src="images/shared/sex/cum/vagcreampie/miss1.jpg"></center>'
			'You pull aside the covers and discover, yes, it is indeed fresh cum dripping from your pussy.'
		elseif cum_loc['face'] > booty_call['sleep_cum_face']:
			'<center><img <<$set_imgh>> src="images/shared/sex/cum/facial/facial35.jpg"></center>'
			'You blink carefully, running your hand across your cheek to discover, yes, there is indeed fresh cum on your face.'
		elseif cum_loc['tits'] > booty_call['sleep_cum_tits']:
			'<center><img <<$set_imgh>> src="images/pc/body/cum/cumtits/cumtits8.jpg"></center>'
			'You sit up, looking down to discover, yes, there is indeed fresh cum on your tits.'
		elseif cum_loc['stomach'] > booty_call['sleep_cum_stomach']:
			'<center><img <<$set_imgh>> src="images/pc/body/cum/cumbelly/cumbelly10.jpg"></center>'
			'You sit up, looking down to discover, yes, there is indeed fresh cum on your belly.'
!!		else
!!			'<i>Was <<$npc_firstname[$boy]>> wearing a condom when you went to sleep last night?</i>'
		end
		
		act'Someone had fun last night':
		
		end
		
		act'Someone had fun last night':
			cla & *nl
			'"Somebody had fun last night," you muse, looking over at <<$npc_firstname[$boy]>> who is also waking.'
			if npc_sleep_sex_okay[$boy] = 0:
				'"Yeah. Got horny while you were asleep. Is that okay?"'
				act'Ask next time':
					cla & *nl
					npc_sleep_sex_okay[$boy] = 1
					'"Just ask next time," you smirk.'
					gs'booty_call_morning', 'wakeup1'
				end
				
				act'That''s fine':
					cla & *nl
					npc_sleep_sex_okay[$boy] = 2
					'"That''s fine," you smirk. "A guy''s gotta take care of his needs, doesn''t he?"'
					gs'booty_call_morning', 'wakeup1'
				end
				
				act'Sleep orgasms are the best':
					cla & *nl
					npc_sleep_sex_okay[$boy] = 2
					'"Feel free to do it again," you grin. "I have the best orgasms when I''m sleeping."'
					gs'booty_call_morning', 'wakeup1'
				end
			else
				'"Yeah," he grins. "That okay?"'
				if npc_sleep_sex_okay[$boy] = -1:
					act'Get mad':
						cla & *nl
						'"No," you say, glaring daggers at him. "If I weren''t in a rush to get up, I''d rip your head off."'
						gs'booty_call_morning', 'wakeup1'
					end
					
					act'Let it slide':
						cla & *nl
						'"No," you say irritably. "But I can''t do much about it now."'
						gs'booty_call_morning', 'wakeup1'
					end
				else
					act'Of course':
						cla & *nl
						'"Of course it is," you smile. "I said you could."'
						gs'booty_call_morning', 'wakeup1'
					end
					
					act'Sleep orgasms are the best':
						cla & *nl
						npc_sleep_sex_okay[$boy] = 2
						'"Feel free to do it again," you grin. "I have the best orgasms when I''m sleeping."'
						gs'booty_call_morning', 'wakeup1'
					end
				end
			end
		end
		
		act'Thanks for not waking me':
			cla & *nl
			'"Thanks for not waking me," you yawn pleasantly. You roll your hips as you do, noting that your pussy <i>definitely</i> feels used. "I really needed the sleep."'
			'"Thanks for letting me fuck you," he grins.'
			'"Any time," you smile.'
			gs'booty_call_morning', 'wakeup1'
		end
	end
end

if $ARGS[0] = 'late_for_school':
	*nl
	'<b><<$month>> <<day>></b>'
	'<b><<$week>></b>'
	if minut = 0:
		'<b><<hour>>:00</b>'
	elseif minut < 10:
		'<b><<hour>>:0<<minut>></b>'
	else
		'<b><<hour>>:<<minut>></b>'
	end
	*nl
	'"Oh <i>fuck!</i> I gotta get to school!"'
	act'<i>Get dressed!</i>':
		cla & *clr
		'<center><video autoplay loop src="images/pc/activities/misc/dress_1.mp4"></video></center>'
		gs'clothing', 'wear_last_worn'
		gs'underwear', 'wear'
		'Scrambling from the bed, you start grabbing your clothes and throwing them on as fast as you can.'
		if PCloStyle2 = 4:
			!! you were wearing your school uniform last night
			'You probably don''t have time for a shower, but at least you don''t have to run home and change clothes, you think gratefully to yourself as your pull on your disgarded uniform from last night.'
		else
			'You need to get home and change into your uniform! You''re not sure if you have time for a shower, but you definitely <i>need</i> to get your uniform!'
		end

		'"Hey, what''s wrong?" <<$npc_firstname[$boy]>> says, turning over and squinting at you with sleepy eyes.'
		act'I need to be somewhere!':
			cla & *nl
			'"I''m gonna be late for something!" you say hurriedly. "Gotta go!"'
			'With one last quick check, you make sure all your clothes are in place and rush out the door, leaving <<$npc_firstname[$boy]>> and your night together behind you.'
			act'Leave':gs'booty_call_after', 'exit'
		end

		act'I''m gonna be late for school!':
			cla & *nl
			if PCloStyle2 = 4:
				!! you were wearing your school uniform last night
				'"I need to go! I''m going to be late for school!" you huff, pulling your skirt up and buttoning your shirt as fast as you can. It''s a bit wrinkled from laying in a pile all night, but it''ll do in a pinch.'
			else
				'"I need to go! I''m going to be late for school!" you huff. "I need to go home! I don''t have my uniform! Shit! <i>Fuck!</i>"'
			end
			if npc_car[$boy] = 1 and npc_selfish[$boy] ! 1:
				'"You need a ride? I can drop you off in my car."'
				act'No thanks':
					cla & *clr
					$npc_apt_bedroom[$boy]
					'"No, I''ll be okay. Thanks for the offer though." '
					*nl
					'With one last quick check, you make sure all your clothes are in place and call, "See you later!" over your shoulder as you rush out the door.'
					act'Leave':gs'booty_call_after', 'exit'
				end

				act'That''d be great':
					cla & *clr
					$npc_apt_bedroom[$boy]
					'"Really?" you perk up. "That''d be great!"'
					'"Let me just get dressed."'
					'You collect the rest of your things while he throws on some clothes and grabs his keys, then both of you head outside and climb into his car.'
					'"Where do you want me to take you?" he asks'
					act'Take me home':booty_call['give_lift'] = 1 & gt'booty_call_morning', 'give_lift'
					act'Take me to school':booty_call['give_lift'] = 2 & gt'booty_call_morning', 'give_lift'
				end

				if npc_residence[$boy] = 1:
					act'I can walk':
						cla & *clr
						$npc_apt_bedroom[$boy]
						'"That''s okay," you shake your head. "It''s right here in the residential area. I can just walk.Thanks for the offer though."'
						*nl
						'With one last quick check, you make sure all your clothes are in place and call, "See you later!" over your shoulder as you rush out the door.'
						act'Leave':gs'booty_call_after', 'exit'
					end
				end

				act'Can''t let people see':
					cla & *clr
					$npc_apt_bedroom[$boy]
					'You hesitate for a moment, considering it.'
					*nl
					'"No," you shake your head. "I don''t want someone seeing me get out of your car. Rumors spread like fire at my school. I can''t risk it." With one last quick check, you make sure all your clothes are in place, you shout, "See you later!" over your shoulder and rush out the door.'
					act'Leave':gs'booty_call_after', 'exit'
				end
			else
				'With one last quick check, you make sure all your clothes are in place and grab the rest of your things. "See you later!" you call over your shoulder as you rush out the door.'
				act'Leave':gs'booty_call_after', 'exit'
			end
		end
	end
end

if $ARGS[0] = 'yawn_wake':
	cla & *clr
	$npc_apt_bedroom[$boy]
	'You open your mouth wide, yawning loudly and stretching your arms back as the covers fall off of you.'
	'Your movement causes <<$npc_firstname[$boy]>> to stir as well, blinking his eyes open. Reaching down, you grab your phone and switch on the display.'
	*nl
	'<b><<$month>> <<day>></b>'
	'<b><<$week>></b>'
	if minut = 0:
		'<b><<hour>>:00</b>'
	elseif minut < 10:
		'<b><<hour>>:0<<minut>></b>'
	else
		'<b><<hour>>:<<minut>></b>'
	end
	gs'booty_call_morning', 'wakeup1'
end

if $ARGS[0] = 'wakeup1':

!!	if npc_earlyriser[$boy] = 1 and npc_caretaker[$boy] = 1:
!!		making breakfast? making coffee?
!!		gt'booty_call_morning', 'earlyriser1'
!!	elseif npc_latesleeper = 1:
!!		gt'booty_call_morning', 'latesleeper'
!!	else
	act'Prepare to leave':gt'booty_call_morning', 'head_out'
	if $clothingworntype = 'nude':
		act'Get dressed':
			cla & *clr
			$npc_apt_bedroom[$boy]
			gs 'shortgs', 'dress'
			'You get dressed.'
			gs'booty_call_morning', 'dressing1'
		end
	end

	if booty_call['morning_shower'] = 0:
		act'Take a shower':gt'booty_call_morning', 'shower'
	elseif npc_earlyriser[$boy] = 1 and booty_call['npc_morning_shower'] = 1:
		act'Join <<$npc_firstname[$boy]>> in the shower':gt'booty_call_morning', 'shower'
	end

!!	act'Snuggle back into bed':

end

if $ARGS[0] = 'wakeup2':
	if booty_call['morning_shower'] = 1:
		booty_call['morning_shower'] = 3
		booty_call['towel'] = 1
		'<center><img <<$set_imgh>> src="images/shared/home/bathroom/towel_wet.jpg"></center>'
		'You leave the bathroom wrapped in a towel.'
	elseif booty_call['morning_shower'] = 2:
		booty_call['towel'] = 0
		$npc_apt_bedroom[$boy]
		'You leave the bathroom naked.'
	elseif booty_call['morning_shower'] = 3:
		$npc_apt_bedroom[$boy]
		'Hair still wet from the shower, you consider what to do next.'
	else
		$npc_apt_bedroom[$boy]
		'You are in <<$npc_firstname[$boy]>>''s room.'
	end
	gs'booty_call_morning', 'wakeup1'
end

if $ARGS[0] = 'shower':
	booty_call['morning_shower'] = 1
	$npc_apt_bathroom[$boy]
	'You pull yourself out of bed and pad your way over to the bathroom, yawning again along the way.'
	act'Turn on the water':
		cla & *clr
		'<center><video autoplay loop src="images/shared/home/bathroom/dush.mp4"></video></center>'
		minut += 10
		shampoo += 1
		'You twist the faucet and hot water comes rushing out, pouring over you, soaking into your skin. Slowly over time, your sleepiness washes away and clarity comes back.'
		dynamic $showerdin
		*nl
		'Feeling sufficiently awake, you turn off the tap and step out of the shower.'
		act'Wrap yourself in a towel':gt'booty_call_morning', 'wakeup2'
		act'Just dry off':booty_call['morning_shower'] = 2 & gt'booty_call_morning', 'wakeup2'
	end
end

if $ARGS[0] = 'head_out':
	if $clothingworntype = 'nude':
		gt'booty_call_morning', 'dressing1'
	else
		cla & *clr
		$npc_apt_hall[$boy]
		act'Bye':
			cla & *clr
			$npc_apt_hall[$boy]
			'"Bye then."'
			'You gather your things and give him a wave and head out the door.'
			act'Leave':gt'booty_call_after', 'exit'
		end

		act'See ya':
			cla & *clr
			$npc_apt_hall[$boy]
			'"Well, see ya."'
			'You gather your things and give him a wave and head out the door.'
			act'Leave':gt'booty_call_after', 'exit'
		end

		act'Blow him a kiss':
			cla & *clr
			$npc_apt_hall[$boy]
			'"Until next time."'
			'You give him a wink and blow him a kiss and head out the door.'
			act'Leave':gt'booty_call_after', 'exit'
		end
	end
end


!!{
if $ARGS[0] = 'hangover':

	'He wakes up at the same time as you'
	:loopwakeup3
	if booty_call['hangover'] = 1:
		act'I need coffee':
			cla & *nl
			'"I desperately need coffee," you wince, rubbing your brow as if will somehow make your blindingly painful headache go away.'
			'"Me too." <<$npc_firstname[$boy]>> says, seemingly in the same state.'

		end

		act'Can I use your shower?':


		end

		act'I need coffee and a shower'


		end

	else


	end
	if booty_call['im_hungover'] = 0:
		act'I''m so hungover':
			cla & *clr
			booty_call['im_hungover'] = 1
			$npc_apt_bedroom[$boy]
			'"I''m so hungover right now," you groan.'
			'"Same..."'
		end
	end
end}

if $ARGS[0] = 'dress_image':
	if booty_call['CloDress'] = 1:
		'<center><img <<$set_imgh>> src="images/shared/romance/lovers/misc/bed_dress.jpg"></center>'
	else
		'<center><video autoplay loop src="images/pc/activities/misc/dress_1.mp4"></video></center>'
	end
end

!! ------------------------------------ Dressing Stuff -------------------------------------------------------

if $ARGS[0] = 'dressing1':
	cla & *clr
	if booty_call['CloDress'] = 1:
		'<center><img <<$set_imgh>> src="images/shared/romance/lovers/misc/bed_dress.jpg"></center>'
	else
		'<center><video autoplay loop src="images/pc/activities/misc/dress_1.mp4"></video></center>'
	end
	'You reach down for where you left your clothes and start to pick them up.'
	'"You heading out?" <<$npc_firstname[$boy]>> asks.'
	gs'booty_call_after', 'dress_loop'

	act'Yeah':
		cla & *nl
		'"Yeah," you say, <<$booty_call[''dress_describe'']>>. "Thanks for letting me spend the night."'
		gs'booty_call_after', 'dress_loop'
		if rand(1,3) = 3:
			gs'booty_call_morning', 'booty_call_invite_later'
		else
			'"No problem."'
			gs'booty_call_morning', 'end_morning'
		end
	end
	if kanikuli = 0 and mid($start_type,1,2) = 'sg' and SchoolAtestat = 0 and SchoolBlock = 0 and week < 6: 
		act'School':
			cla & *nl
			'"Gotta get to school," you say, <<$booty_call[''dress_describe'']>>. "Thanks for letting me spend the night."'
			gs'booty_call_after', 'dress_loop'
			if rand(1,3) = 3:
				gs'booty_call_morning', 'booty_call_invite_later'
			else
				'"No problem."'
				gs'booty_call_morning', 'end_morning'
			end
		end
	end
	
!!	act'Talk while you dress':
!!		gs'booty_call_morning', 'dress_talk'
!!	end
end

if $ARGS[0] = 'booty_call_invite_later':
	if npc_day_off[$boy] = week:
		if npc_girlfriend[$boy] = 1:
			pc_know_npc_has_girlfriend[$boy] = 1
			'"You busy later?" <<$npc_firstname[$boy]>> asks as you''re <<$booty_call[''dress_describe'']>>. "It''s my day off and my girlfriend won''t be around. Want to come over and do this again?"'
		else
			'"You busy later?" <<$npc_firstname[$boy]>> asks as you''re <<$booty_call[''dress_describe'']>>. "It''s my day off. Want to come by and do this again?"'
		end
	else
		if npc_girlfriend[$boy] = 1:
			pc_know_npc_has_girlfriend[$boy] = 1
			'"You busy tomorrow?" <<$npc_firstname[$boy]>> asks as you''re <<$booty_call[''dress_describe'']>>. "My girlfriend won''t be around. Want to come over and do this again?"'
		else
			'"You busy tomorrow?" <<$npc_firstname[$boy]>> asks as you''re <<$booty_call[''dress_describe'']>>. "It''s my day off tomorrow. Want to come by and do this again?"'
		end
	end
	
	gs 'booty_call_after', 'dress_loop'
	
	gs 'booty_call_morning', 'busy_today'
	
	act'What time?':
		cla & *nl
		'"That depends," you say, <<$booty_call[''dress_describe'']>>. "What time were you thinking?"'
		'"<<npc_start_free_time[$boy]>>?" <<$npc_firstname[$boy]>> asks.'
		gs 'booty_call_morning', 'busy_time'
		gs 'booty_call_morning', 'booty_call_plan'
	end
end

if $ARGS[0] = 'busy_today':
	act'I''m busy':
		npc_booty_call_time[$boy] = 2000
		cla & *nl
		'"I can''t, sorry," you say, <<$booty_call[''dress_describe'']>>. "I''m busy."'
		'"Damn," <<$npc_firstname[$boy]>> says disappointedly.'
		gs 'booty_call_morning', 'end_morning'
	end
end

if $ARGS[0] = 'busy_time':
	act'I''m busy':
		npc_booty_call_time[$boy] = 2000
		cla & *nl
		'"I can''t, sorry," you say, <<$booty_call[''dress_describe'']>>. "I have something to do then."'
		'"Damn," <<$npc_firstname[$boy]>> says disappointedly.'
		gs 'booty_call_morning', 'end_morning'
	end
end

if $ARGS[0] = 'booty_call_plan':
	act'Sounds good':
		npc_booty_call[$boy] = daystart
		npc_booty_call_time[$boy] = npc_start_free_time[$boy]
		cla & *nl
		'"Sounds good," you grin, <<$booty_call[''dress_describe'']>>. "I''ll see you then."'
		'"Great," <<$npc_firstname[$boy]>> grins back.'
		gs 'booty_call_morning', 'end_morning'
	end
	
	act'I''ve got nothing better to do':
		npc_booty_call[$boy] = daystart
		npc_booty_call_time[$boy] = npc_start_free_time[$boy]
		cla & *nl
		'"Sure," you smirk, <<$booty_call[''dress_describe'']>>. "I got nothing better to do."'
		'"Great," <<$npc_firstname[$boy]>> grins back.'
		gs 'booty_call_morning', 'end_morning'
	end
	
	act'I could fit it in':
		npc_booty_call[$boy] = daystart
		npc_booty_call_time[$boy] = npc_start_free_time[$boy]
		cla & *nl
		'"I think I can fit that in," you smirk, <<$booty_call[''dress_describe'']>>.'
		if npc_humor[$boy] = 2:
			'"You sure can," <<$npc_firstname[$boy]>> grins lewdly at you.'
		else
			'"Great," <<$npc_firstname[$boy]>> grins back.'
		end
		gs 'booty_call_morning', 'end_morning'
	end
end

!! ------------------------------------ Leaving Stuff -------------------------------------------------------

if $ARGS[0] = 'end_morning':
	act'Finish getting dressed':
		cla & *clr
		$npc_apt_bedroom[$boy]
		'You finish <<$booty_call[''dress_describe'']>>.'
		act'Bye':
			cla & *clr
			$npc_apt_hall[$boy]
			'"Bye then."'
			'You gather your things and give him a wave and head out the door.'
			act'Leave':gt'booty_call_after', 'exit'
		end

		act'See ya':
			cla & *clr
			$npc_apt_hall[$boy]
			'"Well, see ya."'
			'You gather your things and give him a wave and head out the door.'
			act'Leave':gt'booty_call_after', 'exit'
		end

		act'Blow him a kiss':
			cla & *clr
			$npc_apt_hall[$boy]
			'"Until next time."'
			'You give him a wink and blow him a kiss and head out the door.'
			act'Leave':gt'booty_call_after', 'exit'
		end
	end
end


!! ------------------------------------ Morning Sex Stuff -------------------------------------------------------

if $ARGS[0] = 'cumshot_wakeup1':
	'<center><video autoplay loop src="images/shared/sex/sleep/cumshot_wake1.mp4"></video></center>'
	'You gasp as you are suddenly awakened by the shock of liquid splashing across your skin. Your eyes flutter open just in time to see another spurt of cum exit <<$npc_firstname[$boy]>>''s cock and hit you square in the face.'
	act'What the fuck!':
		cla & *clr
		'<center><video autoplay loop src="images/shared/sex/sleep/cumshot_wake2.mp4"></video></center>'
		'"What the fuck are you doing?!" you exclaim, sputtering as strands of semen dribble last your lips.'
		'"You were so hot lying there," <<$npc_firstname[$boy]>> snickers, a lewd grin smeared across his face. "I got hard just looking at you."'
		'"So you thought it would be a good idea to cum on my face?!"'
		'"Come on, don''t be like that. Here, clean me off. Get the rest out." He lowers his cock, pushing it towards your lips.'
		gs'booty_call_morning', 'cumshot_wakeup_clean1'
	end
	
	act'Take it in stride':
		cla & *clr
		'<center><video autoplay loop src="images/shared/sex/sleep/cumshot_wake2.mp4"></video></center>'
		'You sputter briefly as some of the salty sperm slips past your lips, but can''t help but feel amusement when you see the lewd satisfaction on <<$npc_firstname[$boy]>>''s face.'
		act'Guess that means no morning BJ':
			cla & *nl
			'"Guess that means it''s too late for a morning blowjob," you snicker.'
			'"No it''s not," he grins back and pushes his cock towards your lips.'
			gs'booty_call_morning', 'cumshot_wakeup_clean2'
		end
		
		act'At least I haven''t put on makeup':
			cla & *nl
			'"At least I haven''t put on my makeup yet," you giggle.'
			'"Clean me off too," he insists, pushing his cock towards your lips.'
			gs'booty_call_morning', 'cumshot_wakeup_clean2'
		end
	end
	
	if npc_cumshot_wake[$boy] > 0:
		act'Again?! (annoyed)':
			cla & *clr
			'<center><video autoplay loop src="images/shared/sex/sleep/cumshot_wake2.mp4"></video></center>'
			'"Ugh, again?!" you moan, allowing the salty sperm to slip into your mouth.'
			'"You know you love it. Come here, clean me off," he says, pushing his cock towards your lips.'
			gs'booty_call_morning', 'cumshot_wakeup_clean1'
		end
	end
	npc_cumshot_wake[$boy] += 1
end

if $ARGS[0] = 'cumshot_wakeup_clean1':
	act'No way':
		cla & *clr
		$npc_apt_bedroom[$boy]
		'"Ugh!" you grimace, turning your head away from the offending cock. "No way. I''m not giving you a blowjob as a reward for being a pervert."'
		gs'booty_call_morning', 'wakeup1'
	end
	
	act'Acquiesce':
		cla & *clr
		'<center><video autoplay loop src="images/shared/sex/sleep/cumshot_wake3.mp4"></video></center>'
		gs 'arousal', 'bj', 1, 'sub'
		gs 'cum_call', 'mouth_swallow', $boy, 1, 0, 5
		'Before you can make any more protest, <<$npc_firstname[$boy]>>''s cock pushes into your mouth. Your eyes accuse him of being a jerk but your lips suck obediently, drawing the last drops of cum from his shaft.'
		gs'booty_call_morning', 'wakeup1'
	end
end

if $ARGS[0] = 'cumshot_wakeup_clean2':
	act'No way':
		cla & *clr
		$npc_apt_bedroom[$boy]
		'"Nuh uh!" you giggle, turning your head away from his tip. "One face shot is all you get No double dipping."'
		gs'booty_call_morning', 'wakeup1'
	end
	
	act'Acquiesce':
		cla & *clr
		'<center><video autoplay loop src="images/shared/sex/sleep/cumshot_wake3.mp4"></video></center>'
		gs 'arousal', 'bj', 1, 'sub'
		gs 'cum_call', 'mouth_swallow', $boy, 1, 0, 5
		'"Oh fiiiine," you say, mock frowning as <<$npc_firstname[$boy]>>''s cock pushes past your lips and you subserviently suck out the last drops of cum from it.'
		gs'booty_call_morning', 'wakeup1'
	end
end


!! ------------------------------------ Misc Stuff -------------------------------------------------------

if $ARGS[0] = 'guilt1':
	cla & *clr
	booty_call['guilt'] = 1
	if stat['bf_cheated_on'] <= 10:
		'<center><video autoplay loop src="images/shared/sex/after/wakeup_shock1.mp4"></video></center>'
		'You bolt upright as a lance of guilt pierces through you.'
		'<i>My <<$booty_call[''cheat'']>>...</i> you think.'
		act'Wallow':
			cla & *clr
			'<center><video autoplay loop src="images/shared/sex/after/wakeup_shock2.mp4"></video></center>'
			'Throwing your legs over the side of the bed, you sit up, hands on your knees, breathing hard in your guilt-driven panic.'
			*nl
			'<i>I just cheated on my <<$booty_call[''cheat'']>>...</i>'
			*nl
			'Your thoughts wander through your night with <<$npc_firstname[$boy]>>...'
			*nl
			if booty_call['bj'] > 0:'<i>Sucking his cock...</i>'
			if booty_call['fuck'] > 0:'<i>Fucking him on his bed...</i>'
			if booty_call['orgasm_count'] > 5:
				'<i>He made you come so many times...</i>'
			elseif booty_call['orgasm_count'] > 0:
				'<i>How he made you come...</i>'
			end
			
			if booty_call['creampie_orgasm'] > 0:
				'<i>You came together, orgasming as he filled you with his cum...</i>'
			elseif booty_call['creampie_count'] > 3:
				'<i>He filled you with his cum...</i>'
			elseif booty_call['creampie_count'] > 0:
				'<i>And he came inside you...</i>'
			end
			
			if $booty_call['cum_choice'] = 'face': '<i>And he came on your face...</i>'
			if $booty_call['cum_choice'] = 'mouth': 
				'<i>And he came in your mouth...</i>'
				if booty_call['swallow'] = 1:'<i>You even swallowed...</i>'
			end
			*nl
			'You feel sick to your stomach...'
			gs'booty_call_morning','guilt_excuses'
		end
	else
		'<center><img <<$set_imgh>> src="images/shared/sex/after/wakeup1.jpg"></center>'
		'Your eyes snap open as your thoughts settle on one thing.'
		'<i>My <<$booty_call[''cheat'']>>...</i> you think.'
		act'Wallow':
			cla & *clr
			'<center><video autoplay loop src="images/shared/sex/after/wakeup_shock2.mp4"></video></center>'
			'You sit up, throwing your legs over the side of the bed as the shame flows through you.'
			'It''s nothing you haven''t felt before. This isn''t the first time you''ve cheated. It''s not the second time. It''s not even the tenth time. You''ve lost count by now. But somehow, the crippling guilt always feels the same.'
			gs'booty_call_morning','guilt_excuses'
		end
	end
end

if $ARGS[0] = 'guilt_excuses':
	act'It''s not your fault':
		cla & *clr
		'<center><video autoplay loop src="images/shared/sex/after/wakeup_shock2.mp4"></video></center>'
		'<i>It''s not my fault,</i> you try to rationalize. <i>I have needs. Sexual needs. He preyed on that. He seduced me. I''m a victim here...</i>'
		*nl
		'They ring hollow in your ears.'
		gs'booty_call_morning','guilt2'
	end
	
	act'It''s just sex':
		cla & *clr
		'<center><video autoplay loop src="images/shared/sex/after/wakeup_shock2.mp4"></video></center>'
		'<i>It''s just sex,</i> you try to rationalize. <i>It''s not like I''m falling in love with <<$npc_firstname[$boy]>> or anything. It''s not cheating. It''s just sex..</i>.'
		gs'booty_call_morning','guilt2'
	end
	
	act'You''re a whore':
		cla & *clr
		'<center><video autoplay loop src="images/shared/sex/after/wakeup_shock3.mp4"></video></center>'
		'You scold yourself internally, screaming insults that impale your own soul.'
		*nl
		'<i>You slut! Jumping any random cock that comes your way. You''re nothing but a filthy whore...</i>'
		*nl
		if stat['bf_cheated_on'] > 10:
			'You breathe deeply, letting the pain take its course, waiting for it to subside. It''s nothing you haven''t felt before...'
		end
		act'Continue':gt'booty_call_morning','guilt3'
	end
end

if $ARGS[0] = 'guilt2':
	*nl
	if stat['bf_cheated_on'] <= 10:
		'The guilt continues to lance through you anyway.'
	else
		'You breathe deeply, letting the pain take its course, waiting for it to subside. It''s nothing you haven''t felt before...'
	end
	act'Continue':gt'booty_call_morning','guilt3'
end

if $ARGS[0] = 'guilt3':
	'<center><video autoplay loop src="images/shared/sex/after/wakeup_shock2.mp4"></video></center>'
!!{	if npc_earlyriser[$boy] = 1:
		!! for later: create option for him to burst in with breakfast in bed
		if npc_apt_type[$boy] = 2:
			'The bed next to you is empty and the bathroom door is closed. You can hear the water running behind it.'
		elseif npc_apt_type[$boy] = 3:
			booty_call['npc_morning_shower'] = 1
			'The bed next to you is empty but you can hear water running through the wall. He must be in the shower.'
		else
			'The bed next to you is empty. The man you were with last night, nowhere to be found.'
		end
		gs'booty_call_morning','wakeup1'
	elseif npc_latesleeper[$boy] = 1:
		'<<$npc_firstname[$boy]>>, the guy from last night, is still asleep next to you, completely ignorant to your internal strife, snoring softly.'
		gs'booty_call_morning','wakeup1'
	else}
		'<<$npc_firstname[$boy]>> stirs next to you.'
		if npc_selfish[$boy] ! 1 and npc_abusive[$boy] ! 1 and rand(1,3) = 3:
			'"Hey." He yawns, glancing over at you before blinking, a look of concern on his face. "What''s up? Something wrong?"'
			act'It''s nothing':
				cla & *nl
				'"It''s nothing," you mumble, trying to keep a straight face while you shove down your shameful feelings.'
				gs'booty_call_morning','wakeup1'
			end
			
			if npc_know_cheat[$boy] = 0:
				act'Tell him you''re cheating':
				
				end
			elseif npc_know_cheat[$boy] = 1:
				act'Thinking about your <<$booty_call[''cheat'']>>':
				
				end
			end
		else
			'"Hey," he stretches, looking over at you. "You just wake up too?"'
			act'Yeah':
				cla & *nl
				'"Yeah," you mumble, trying to keep a straight face while you shove down your shameful feelings.'
				gs'booty_call_morning','wakeup'
			end
		end
!!	end
end

if $ARGS[0] = 'give_lift':
	!! add in option later to give road head along the way
	if booty_call['give_lift'] = 2:
		!!take to school
		'<center><b><font color="maroon">Outside School</font></b></center>'
		if month >= 11 or month <= 3:
			$booty_call['drop_off_image'] = '<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/building/schoolwinter.jpg"></center>'
		else
			$booty_call['drop_off_image'] = '<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/building/gschool.jpg"></center>'
		end
		$booty_call['drop_off_image']
		!! add correct travel times for each location
		if npc_residence[$boy] = 1:
			!! Pav residential
			'<<$npc_firstname[$boy]>> drives you the short distance to school, stopping right outside the gates. You probably could have just walked, but it''s nice to spend a little more time with him.'
		else
			'<<$npc_firstname[$boy]>> drives you from the city back to Pavlovsk, stopping right outside the school gates.'
			if npc_residence[$boy] = 2:
				!! Student dorms
			elseif npc_residence[$boy] = 3:
				!! St. Petersburg Residential
			elseif npc_residence[$boy] = 4:
				!! St. Petersburg City Center
			end
		end
		gs'stat'
		!! go to school
		act'Thanks for the ride':
			cla & *clr
			gs 'booty_call_after', 'ending'
			$booty_call['drop_off_image']
			'"Thanks for the ride," you say, giving him a quick smile and open up the passenger door.'
			gs 'booty_call_morning', 'classmates_see'
			act'Continue':gt 'gschool_grounds', 'main'
		end

		act'Kiss him goodbye (cheek)':
			cla & *clr
			gs 'booty_call_after', 'ending'
			$booty_call['drop_off_image']
			'"Thanks for the ride," you say, leaning over and giving him a quick peck on the cheek before opening up the passenger door.'
			gs 'booty_call_morning', 'classmates_see'
			act'Continue':gt 'gschool_grounds', 'main'
		end

		act'Kiss him goodbye (mouth)':
			cla & *clr
			gs 'booty_call_after', 'ending'
			$booty_call['drop_off_image']
			'"Thanks for the ride," you say, leaning over and giving him a quick peck on the lips before opening up the passenger door.'
			gs 'booty_call_morning', 'classmates_see'
			act'Continue':gt 'gschool_grounds', 'main'
		end

		act'Kiss him goodbye (tongue)':
			cla & *clr
			gs 'booty_call_after', 'ending'
			$booty_call['drop_off_image']
			gs'arousal', 'kiss', -5
			gs 'booty_call_after', 'ending'
			'"Thanks for the ride," you say. You lean over and give him a deep kiss, forcing your tongue past his lips and enjoying the feeling of his tongue pushing past into yours. You hold the kiss for a good ten seconds before pulling away, saliva trailing with you. You wipe your mouth with a lusty grin before opening the passenger door.'
			gs 'booty_call_morning', 'classmates_see'
			act'Continue':gt 'gschool_grounds', 'main'
		end
	else
		!! take home
		if npc_residence[$boy] = 1:
			!! Pav residential
		elseif npc_residence[$boy] = 2:
			!! Student dorms
		elseif npc_residence[$boy] = 3:
			!! St. Petersburg Residential
		elseif npc_residence[$boy] = 4:
			!! St. Petersburg City Center
		end
		!! go to five estate
		gt 'pav_complex', 'start'
	end
end

if $ARGS[0] = 'classmates_see':
	if hour > 6 and rand(1,20) > rand(3,6):
		'You step out of the car, looking around and don''t see anybody who would recognize you. <<$npc_firstname[$boy]>> gives you a wave and you wave back as he drives off.'
	else
		'As you exit the vehicle, some of your classmates are walking by and they glance at you stepping out of a stranger''s car. Some of them immediately look away. Others wear a look of disgust. Judging by the reactions, they must have clocked you.'
		*nl
		'<<$npc_firstname[$boy]>> gives you a small wave and drives off.'
	end
end
--- booty_call_morning ---------------------------------
