# swamphouse
!2021/05/02

gs 'hunter_ambient', 'schedule'
if $ARGS[0] = 'start' or $ARGS[0] = '':
	*clr & cla
	$location_type = 'indoors'
	$loc = 'swamphouse'
	$loc_arg = 'start'
	$menu_loc = 'swamphouse'
	$menu_arg = 'start'
	menu_off = 0
	frost = 0
	bonusZ = 0
	clr
	gs 'themes', 'indoors'
	gs 'stat'

	if hour = 5:stovefire = 0
	huntslutsexrand = rand(1,3)
	temp_sh = rand(1,5)
	clothesAtLocation = FUNC('lost_clothes_here','swamphouse')

	'<center><H4>Hut</H4></center>'
	'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/swampizba.jpg"></center>'
	*nl
	'A small hunting cabin. The cabin contains a small room with a low ceiling.'
	'You see a <a href="exec: gt ''bed'', ''start''">couch</a> where you can lie down and sleep.'
	if bucket > 0:
		'A <a href="exec: gs ''swamphouse'', ''bucket'' ">bucket</a> in the corner is filled with water collected from the spring.'
	else
		'There''s an empty bucket placed in the corner. It needs refilling with water from the spring.'
	end
	'You see an old <a href="exec: gs ''swamphouse'', ''washstand'' ">washstand</a> you can use to wash your hands and face. There is a well-used <a href="exec: gs ''swamphouse'', ''tub''">tub</a> nearby that you can use to bathe in.'
	'In the other corner, you see a small <a href="exec: gs ''swamphouse'', ''stove''">stove</a>. With water from the spring and some mushrooms or meat, you could cook something to eat, or you could warm the water so you can bathe in the tub.'
	if stovefire = 0:
		*nl
		'The hut feels '+iif(temper < 15, 'quite cold. Maybe you should start a fire on the old stove.', 'quite warm, even without the stove fire burning.')+''
	elseif stovefire > 0:
		*nl
		'The hut feels '+iif(temper > 15, 'extremely', 'quite')+' warm with the old stove fire burning away.'
	end
	'Besides the stove, there''s a stack of old <a href="exec: gs ''swamphouse'', ''stackmagazines''">magazines</a>, most likely used for ignition.'
	!TODO: fix this showing after dare, Sveta accepting Igors request or with hessian
	if clothesAtLocation = 1:'Your clothes are lying on the shelf.'

	if hunters_were_met = 1:
		if hunters_inside = 1:
			if hunters_drink = 1:
				'You see the <a href="exec: gs ''swamphouse'', ''hunterstable''">hunters</a> sitting around the table talking.'
			elseif hunters_sleep = 1:
				'The hunters are sleeping on the couch.'
			elseif hunters_breakfast = 1 or hunters_lunch = 1 or hunters_dinner = 1:
				'The <a href="exec: gs ''swamphouse'', ''hunterstable''">hunters</a> are sitting around the table.'
			else
				'You see the <a href="exec: gs ''swamphouse'', ''huntersrelax''">hunters</a> hanging out in the hut.'
			end
		end
	else
		if hunters_inside = 1:
			if hunters_drink = 1:
				'You can see three hunters hanging out in the hut.'
			elseif hunters_sleep = 1:
				'You can see three hunters sleeping on the couch.'
			elseif hunters_breakfast = 1 or hunters_lunch = 1 or hunters_dinner = 1:
				'You can see three hunters sitting around the table talking.'
			else
				'You can see three hunters resting at the table talking.'
			end
		else
		   'There''s nobody here right now'
		end
	end


	act 'Go outside': minut += 1 & hunter_refuse = 0 & gt 'swamp_yard', 'start'



	!re-arrange it, there should be no logic error now by illume
	if $clothingworntype ! 'nude' and clothesAtLocation = 0:
		!have cloth, or rag on
		act 'Get undressed':
			if (huntersKnowSlut > 0  or (pcs_inhib >= 25 or exhibitionist_lvl < 1) and hunters_inside = 1) or hunters_outside = 1:
				*clr & cla
				minut+=5
				if $clothingworntype ! 'nude':
					gs 'clothing', 'strip', 'swamphouse'
				end
				gs 'underwear', 'remove'
				gs 'stat'

				'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/swamphouseundress.jpg"></center>'
				''+iif(temper > 23, 'Feeling the heat in the cabin,', 'You feel the need to get naked, so')+' you start removing your clothes.'
				act 'Back': gt 'swamphouse', 'start'
			else
				*clr & cla
				'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/noundress.jpg"></center>'
				''+iif(temper > 23, 'Despite the heat,', 'Despite your need to get naked,')+' you''re still too shy to get undressed. What if someone suddenly comes in?'
				act 'Back': gt 'swamphouse', 'start'
			end
		end
	end
	if clothesAtLocation = 1 and swamp_clothes = 0:
		!clothes are ready
		if $clothingworntype = 'nude':
			act 'Get dressed':
				*clr & cla
				'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/swampdvornude1.jpg"</center>'
				*nl
				'You put your clothes back on.'
				gs 'underwear', 'wear'
				gs 'clothing', 'recover_lost_clothes', 'swamphouse', 1
				gs 'stat'
				act 'Back': gt 'swamphouse', 'start'
			end
		else
			act 'Pick up your clothes':
				*clr & cla
				gs 'clothing', 'recover_lost_clothes', 'swamphouse'
				'You pick up your clothes.'
				act 'Back': gt 'swamphouse', 'start'
			end
		end
	elseif swamp_clothes = 1:
		if $clothingworntype = 'nude':
			act 'Wear hessian sack':
				*clr & cla
				'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/tkan_cloth.jpg"></center>'
				*nl
				'You cover yourself with the hessian sack'
				gs 'clothing', 'recover_lost_clothes', 'swamphouse'
				gs 'clothing', 'swamp_clothes', 1
				gs 'stat'
				act 'Back': gt 'swamphouse', 'start'
			end
		end
	end

	if pcs_horny >= 50 and $clothingworntype = 'nude' and (hunters_inside = 0 or huntersKnowSlut > 0 or (pcs_inhib >= 25 or exhibitionist_lvl > 1)):
		act 'Masturbate':
			gt 'selfplay', 'start'
		end
	end

	if ($clothingworntype = 'nude' and swamp_clothes = 0 and clothesAtLocation = 0) or swamp_enema = 0:
		act 'Look for some clothes':
			cla
			*clr
			minut += 10
			if swamp_enema = 0:
				swamp_enema = 1
				klisma = 1
				gs 'stat'
				'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/enema.jpg"></center>'
				'Your search for your clothes but only find an enema syringe... "What is this doing here?" you wonder.'
				act 'Continue': gt 'swamphouse', 'start'
			else
				gs 'clothing', 'swamp_clothes', 1
				gs 'stat'
				'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/swamphouse_tkancloth.jpg"></center>'
				'You find a piece of hessian... "Well, at least it''s something," you say.'
				act 'Back.': gt 'swamphouse', 'start'
			end
		end
	end

	if stovefire = 0 or (meat_stew = 0 and raw_meat > 0) or (mushroom_soup = 0 and boletus > 0): act 'Use the rickety stove': gt 'swamphouse', 'stove'
	if pcs_energy < 80: act 'Grab something to eat': gs 'swamphouse', 'food'
	if bucket > 0 and pcs_hydra < 80: act 'Grab a drink of water': gt 'swamphouse', 'bucket'
	if bucket > 0 and pcs_hairbsh = 0: act 'Use the wash basin': gt 'swamphouse', 'washstand'
	if hotwater = 1 and $clothingworntype = 'nude' and pcs_sweat > 19: act 'Bathe in the old tub': gt 'swamphouse', 'tub'
	if dirty_swamphouse > 25:act 'Clean the hut':hunterslut -= 1 & gt 'swamphouse', 'dirty_swamphouse'

	act 'Relax on the couch': gt 'bed', 'start'
	!sex with Igor
	if huntersIgorLove > 0 and hour > 8 and hour < 19 and huntersIgorQw >= 10 and temp_sh = 1 and huntersIgorsex = 0:
		*clr & cla
		huntersIgorsex += rand(12,36)
		gs 'stat'

		'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterlove1.4.jpg"></center>'
		'Entering the hut, you see Igor. He smiles and walks over to you, grabs your hold, and gives you a passionate kiss.'
		'"<<$pcs_nickname>>, I want you," he whispers.'
		gs 'arousal', 'kiss', 5
		gs 'stat'
		act 'Agree':
			*clr & cla
			minut += 5
			huntersIgorQw += 1
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterflirt2.'+rand(4,6)+'.jpg"></center>'
			'Smiling, you look straight into Igor''s eyes, telling him all he needs to know. Then, without hesitation, he takes you by the hand and leads you...'
			act 'Go with Igor': gt 'hunterLoveSex','Igor'
		end
		act 'Refuse':
			*clr & cla
			minut += 5
			huntersIgorQw -= 1
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/pc/reactions/speak_to_the_hand.jpg"></center>'
			'"I''m sorry, Igor. I''m not in the mood," you say, avoiding eye contact. Igor leaves disappointed...'
			act 'Walk away': gt 'swamphouse', 'start'
		end
	end
	!sex with Sergei
	if huntersSergeiLove > 0 and pcs_horny <= 60 and huntersSergeiQw >= 10 and temp_sh = 1 and huntersSergeisex = 0 and hour > 8 and hour < 19:
		*clr & cla
		huntersSergeisex += rand(9,30)
		gs 'stat'

		'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterlove1.4.jpg"></center>'
		'Entering the hut, you see Sergei. He smiles and walks over to you, grabs your hold, and gives you a passionate kiss.'
		'"<<$pcs_nickname>>, I want you," he whispers.'
		gs 'arousal', 'kiss', 5
		gs 'stat'
		act 'Agree':
			*clr & cla
			minut += 5
			huntersSergeiQw += 1
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterflirt2.'+rand(4,6)+'.jpg"></center>'
			'Smiling, you look straight into Sergei''s eyes, telling him all he needs to know. Then, without hesitation, he takes you by the hand and leads you...'
			act 'Go with Sergei': gt 'hunterLoveSex','Sergei'
		end
		act 'Refuse':
			*clr & cla
			minut += 5
			huntersSergeiQw -= 1
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/pc/reactions/speak_to_the_hand.jpg"></center>'
			'"I''m sorry, Sergei. I''m not in the mood," you say, avoiding eye contact. Sergei leaves disappointed...'
			act 'Walk away': gt 'swamphouse', 'start'
		end
	end
	! sex with Andrew
	if huntersAndreiLove > 0 and pcs_horny <= 60 and huntersAndreiQw >= 10 and temp_sh = 1 and huntersAndreisex = 0 and hour > 8 and hour < 19:
		*clr & cla
		huntersAndreisex += rand(6,24)
		gs 'stat'

		'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterlove1.4.jpg"></center>'
		'Entering the hut, you see Andrei. He smiles and walks over to you, grabs your hold, and gives you a passionate kiss.'
		'"<<$pcs_nickname>>, I want you," he whispers.'
		gs 'arousal', 'kiss', 5
		gs 'stat'
		act 'Agree':
			*clr & cla
			minut += 5
			huntersAndreiQw += 1
			pcs_horny += 5
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterhands.jpg"></center>'
			'Smiling, you look straight into Andrei''s eyes, telling him all he needs to know. Then, without hesitation, he takes you by the hand and leads you...'
			act 'Go with Andrei': gt 'hunterLoveSex','Andrei'
		end
		act 'Refuse':
			*clr & cla
			minut += 5
			huntersAndreiQw -= 1
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/pc/reactions/speak_to_the_hand.jpg"></center>'
			'"I''m sorry, Andrei. I''m not in the mood," you say, avoiding eye contact. Andrei leaves disappointed...'
			act 'Walk away': gt 'swamphouse', 'start'
		end
	end
	! trio of HS, Andrei and Sergei, if love
	if hunters_inside = 1 and doublehunterlove = 1 and hour >= 8 and hour < 20 and (huntersAndreisex = 0 or huntersSergeisex = 0):
		*clr & cla
		minut += 5
		huntersAndreisex += rand(6,24)
		huntersSergeisex += rand(9,30)
		gs 'stat'

		'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterswork1.2.jpg"></center>'
		'You see Andrei talking with Sergei in the hut.'
		'"Come in, <<$pcs_nickname>>. It''s time to consummate the marriage," Andrew jokingly remarks. "I hope you''re willing to do anything we say.'
		if klismaday ! daystart:'"I''m sorry, I don''t know if I''m ready yet..." you say. "I haven''t been able to clean myself as you asked. Maybe we could skip it this time?'
		if klismaday ! daystart:'Well, we could, <<$pcs_nickname>>..." says Andrei, "but since you''re already here, you not being all dolled up doesn''t matter to us. But don''t dare to try to fool us next time. We will not forget."'
		'"There are some bushes not far from here. We could take her with us there, and no one would be able to find us. Should we tell Igor to join us?" says Sergei. "Never mind Igor, it would take him too long to join us."'

		act 'Follow the guys':
			*clr & cla
			minut += 5
			huntersAndreiQw += 1
			huntersSergeiQw += 1
			pcs_horny += 5
			doublelovesex = 1
			hunterslut += 1
			temphunt = 1
			if klismaday ! daystart:hunterslut += 1
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/doublehanterlove.jpg"></center>'
			'The men hold your hands, leading you away from the hut. Of course, you''re fully aware of their plans but don''t mind.'
			act 'Continue': gt 'huntersex', 'doublelovesex'
		end
		act 'Refuse':
			*clr & cla
			minut += 5
			huntersAndreiQw -= 1
			huntersSergeiQw -= 1
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/pc/reactions/speak_to_the_hand.jpg"></center>'
			'"No, I refuse. This is something I don''t want part of," you say, and without hesitating, you turn around and walk away.'
			act 'Walk away': gt 'swamphouse', 'start'
		end
	end
	!hunters are invited to the table
	if hunters_drink = 1 and hunters_inside = 1 and huntersKnowSlut = 0 and hunter_refuse = 0 and huntersdrinking ! daystart:
		*clr & cla
		minut += 1
		temp_sh = rand(1,4)
		huntersdrinking = daystart
		gs 'stat'

		if temp_sh = 1:
			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterstable.jpg"></center>'
			'You enter the hut and notice the plastered hunters.'
			'"Oh, look who''s showed up. Sveta, join us for a drink!" they invite you in.'

			act 'Join them at the table': gs 'swamphouse', 'hunterstable'
			act 'Politely decline': hunter_refuse = 1 & gt 'swamphouse', 'start'
		end
		if temp_sh = 2:
			huntersAndreiQw += 1
			'<center><img <<$set_imgh>> src="images/characters/shared/headshots_main/big172.jpg"></center>'
			'You enter the hut and notice the plastered hunters.'
			'Oh, <<$pcs_nickname>>, join us for a drink!" says Andrei.'

			act 'Join them at the table': gs 'swamphouse', 'hunterstable'
			act 'Politely decline': hunter_refuse = 1 & gt 'swamphouse', 'start'
		end
		if temp_sh = 3:
			huntersSergeiQw += 1
			'<center><img <<$set_imgh>> src="images/characters/shared/headshots_main/big174.jpg"></center>'
			'You enter the hut and notice the plastered hunters.'
			'Oh, <<$pcs_nickname>>, come join us for a drink!" Sergei says, noticing you entering.'

			act 'Join them at the table': gs 'swamphouse', 'hunterstable'
			act 'Politely decline': hunter_refuse = 1 & gt 'swamphouse', 'start'
		end
		if temp_sh = 4:
			huntersIgorQw += 1
			'<center><img <<$set_imgh>> src="images/characters/shared/headshots_main/big173.jpg"></center>'
			'You enter the hut and notice the plastered hunters.'
			'Oh, <<$pcs_nickname>>, come join us for a drink!" Igor shouts, ignoring the other conversation.'

			act 'Join them at the table': gs 'swamphouse', 'hunterstable'
			act 'Politely decline': hunter_refuse = 1 & gt 'swamphouse', 'start'
		end
	elseif (hunters_breakfast = 1 or hunters_lunch = 1) and huntersbreakfast ! daystart:
		*clr & cla
		huntersbreakfast = daystart
		'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterstable.jpg"></center>'
		'You go into the hut and notice that the hunters have prepared '+iif(hunters_breakfast = 1, 'breakfast.', 'lunch.')+'.'
		'"Oh, <<$pcs_nickname>>, you''re just in time, come join us!"'

		act 'Join them at the table': gs 'swamphouse', 'hunterstable'
		act 'Politely decline': hunter_refuse = 1 & gt 'swamphouse', 'start'
	end

	! sex if GG whore
	if hunters_inside = 1 and huntersRape = 5 and huntslutsexrand = 1 and huntslutsex = 0 and hour >= 7 and hour < 23:
		*clr & cla
		minut += 5
		temphunt = rand(1,3)
		! the choice of who will fuck GG
		sluthomesex = 1
		gs 'stat'

		if temphunt = 1:'<center><img <<$set_imgh>> src="images/characters/shared/headshots_main/big172.jpg"></center>'
		if temphunt = 2:'<center><img <<$set_imgh>> src="images/characters/shared/headshots_main/big174.jpg"></center>'
		if temphunt = 3:'<center><img <<$set_imgh>> src="images/characters/shared/headshots_main/big173.jpg"></center>'
		if temphunt = 1:'You enter the hut and bump into Andrei. "Come here, <<$pcs_nickname>>," he exclaims, not saying anything more while he throws you on the bed.'
		if temphunt = 2:'You enter the hut and bump into Sergei. Noticing you, he heads toward you, saying, "<<$pcs_nickname>>, I''ve got an itch that only you can help scratch."'
		if temphunt = 3:'You enter the hut and bump into Igor. He smiles, saying, "<<$pcs_nickname>>, I need to empty my sack. Help me out..."'
		if pcs_horny < 40:' You obediently follow suit, knowing what he wants.'
		if pcs_horny >= 40 and pcs_horny < 70:'"Come and get me..." is all you manage to say before spreading your legs.'
		if pcs_horny >= 70:'"I was hoping this would happen," you think, feeling your wet pussy screaming with desire. You jump on him, taking charge, leaving him stunned about who wants it more.'

		act 'Go with him': gt 'huntersex', 'sluthomesex'
	end
end

if $ARGS[0] = 'stove':
	*clr & cla
	$loc = 'swamphouse'
	$loc_arg = 'stove'
	menu_off = 1
	minut += 1
	gs 'stat'

	'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/stove.jpg"></center>'
	*nl
	'A barely functioning wooden stove somehow does what it''s supposed to do. You can heat 5 litres of water at a time or make a mushroom soup or a meat stew.'

	act 'Move away': gt 'swamphouse', 'start'

	if firewood >= 5 and stovefire = 0:
		act 'Light stove':
			cla
			*nl
			'You use some chopped wood, dry branches and twigs to light the stove.'

			firewood -= 5
			stovefire = 1
			minut += 5

			act 'Continue': gt 'swamphouse', 'stove'
		end
	elseif firewood < 5 and stovefire = 0:
		*nl
		'There isn''t enough firewood in the woodbox to start the stove fire. You should go outside to find some.'
	end

	if bucket > 0 and boletus > 0 and mushroom_soup = 0 and stovefire = 1:
		act 'Cook some mushroom soup (0:30)': gs 'hunter_favors', 'mushroom_soup'
	end

	if bucket > 0 and raw_meat > 0 and meat_stew = 0 and stovefire = 1:
		act 'Cook some meat stew (1:00)': gs 'hunter_favors', 'meat_stew'
	end
	if bucket >= 5 and hotwater = 0 and stovefire = 1:
		act 'Heat up water (0:30)':
			cla
			*clr
			minut += 30
			bucket -= 5
			hotwater = 1
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hotwater.jpg"></center>'
			*nl
			'With the now-heated water, you can bathe yourself in the tub.'

			act 'Continue': gt 'swamphouse', 'stove'
		end
	end
	act 'Grab something to eat': gs 'swamphouse', 'food'
end

if $ARGS[0] = 'food':
	cla
	act 'Finish': gt 'swamphouse', 'start'
	act 'Eat jerky and trail mix':gt 'food', 'jerky'
	if meat_stew > 0:
		act 'Eat meat stew':
			gs 'food', 'meat_stew'
			meat_stew -= 1
			*nl
			if meat_stew > 0:
				'There''s <<meat_stew>> '+iif(meat_stew > 1, 'servings','serving')+' of stew left in the pot'
			else
				'You finish the last of the stew, and the pot is empty.'
			end
		end
	end
	if mushroom_soup > 0:
		act 'Eat mushroom soup':
			gs 'food', 'mush_soup'
			mushroom_soup -= 1
			if mushroom_soup > 0:
				'There''s <<mushroom_soup>> '+iif(mushroom_soup > 1, 'servings','serving')+' of soup left in the pot'
			else
				'You finish the last of the soup, and the pot is empty.'
			end
			gs 'stat'
		end
	end
	if bilberry > 0:
		act 'Eat berries':gt 'food','bilberry'
	end
end

if $ARGS[0] = 'bucket':
	cla
	*clr
	menu_off = 1
	if bucket > 10:bucket = 10
	minut += 1
	gs 'stat'
	'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/vedro2.jpg"></center>'
	*nl
	if bucket > 0:
	'There''s a bucket of water by the wall. There''s approximately <<bucket>> ' + iif(bucket = 1, 'liter', 'liters') + ' of water left.'
		act 'Drink the water':
			cla
			minut+=5
			cumspclnt = 2
			gs 'cum_cleanup'
			pcs_breath = 0
			bucket -= 1
			gs 'stat'
			if pcs_hydra >= 100:
				'You''re not thirsty anymore. So you don''t need to drink more water.'
			else
				pcs_hydra += 80
				cumspclnt = 2
				gs 'cum_cleanup'
				pcs_breath = 0
				gs 'stat'
				'You take a sip from bucket, quenching your thirst.'
			end
			act 'Continue': gt 'swamphouse', 'start'
		end
	else
		'There''s no water left in the bucket. You should go out by the creek and bring some in.'
	end
	act 'Move Away': gt 'swamphouse', 'start'
end

if $ARGS[0] = 'washstand':
	cla
	*clr
	$loc = 'swamphouse'
	$loc_arg = 'washstand'
	$locM_arg = 'washstand'
	$locM = 'swamphouse'
	menu_off = 1
	minut += 1
	gs 'stat'

	'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/washstand.jpg"></center>'
	*nl
	'An old washstand. You can use the basin to clean yourself, if necessary. There is also an old polished but rusty metal mirror resting on the basin, which you can use to ' +iif(pcs_hairbsh = 0,'<a href="exec:gt ''mirror'',''brush''">brush</a>','brush') + ' your hair.'

	if bucket > 0:
		!use current by illume
		dynamic $basin
	end
	if hunters_outside = 1:gs 'lact_bp', 'massage'
	act 'Move away': gt 'swamphouse', 'start'
end

if $ARGS[0] = 'tub':
	*clr & cla
	$loc = 'swamphouse'
	$loc_arg = 'tub'
	minut += 1
	menu_off = 1
	gs 'stat'

	'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/basin.jpg"></center>'
	*nl
	'An old tub that you can use to bathe yourself. It''s a lot warmer than using the spring! You just need to warm some water and get undressed first.'
	*nl
	'If you are desperate enough, you find a handful of well-used '+iif(stanok < 1,'<a href="exec: stanok += 5 & gt ''swamphouse'', ''tub''">razors</a>','razors')+' on a shelf that you can use to shave with. '+iif(stanok > 0, '<a href="exec:gs ''din_van'', ''shave_options''">Shave Options</a>','')+''
	dynamic $brit
	if swamp_enema = 1:*nl & 'You find an enema syringe on the shelf.'
	if $clothingworntype = 'nude' and klismaday ! daystart and swamp_enema = 1 and hunters_inside = 0:
		dynamic $enema
	end

	if hotwater = 1 and ($clothingworntype = 'nude' or PCloswimwear = 1):
		act 'Bathe in the tub (0:30)':
			cla
			*clr
			noShampoo = 1
			dynamic $showerdin
			face_write = 0
			body_write = 0
			lubonus = 0
			pcs_mood += 5
			minut += 30
			hotwater = 0
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/basinswim.jpg"></center>'
			*nl
			'You fill the tub with warm water, remove your clothes, and climb in. After a good clean and soak, you feel rejuvenated.'

			act 'Continue': gt 'swamphouse', 'tub'
		end
	end
	act 'Move away': gt 'swamphouse', 'start'
end

if $ARGS[0] = 'clothes_read_magazines':
	if $clothingworntype ! 'nude':'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/readmagazines.jpg"></center>'
	if $clothingworntype = 'nude' and $pantyworntype ! 'none':'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/readmagazines_tanga.jpg"></center>'
	if $clothingworntype = 'nude' and $pantyworntype = 'none':'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/readmagazines_nude.jpg"></center>'
end

if $ARGS[0] = 'stackmagazines':
	cla
	*clr
	menu_off = 1
	minut += 1
	gs 'stat'

	'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/stackmagazines.jpg"></center>'
	*nl
	'A stack of all kinds of magazines, there''s even one with "interesting" pictures.'

	act 'Read the scientific journal (1:00)':
		if blizoruk = 500 or glassqw = 1: glassqw = 1 & msg 'The text blurs across the page. It seems that your eyesight is actually pretty poor. Maybe you should head to the city and visit an ophthalmologist.' & gt 'swamphouse', 'stackmagazines'
		cla
		*clr
		if pcs_nerd > 0:
			lastread = totminut
			lastreadday = daystart
			pcs_nerd += 10
		end
		gs 'exp_gain', 'intel', 4
		blizoruk+=1
		pcs_mood += 10
		minut += 60
		gs 'stat'

		gs 'swamphouse', 'clothes_read_magazines'
		'You decide to look through the scientific journal, trying to understand all sorts of clever things written in the magazine.'

		act 'Continue': gs 'swamphouse', 'stackmagazines'
	end
	act 'Read the literary magazine (1:00)':
		if blizoruk = 500 or glassqw = 1: glassqw = 1 & msg 'The text blurs across the page. It seems that your eyesight is actually pretty poor. Maybe you should head to the city and visit an ophthalmologist.' & gt 'swamphouse', 'stackmagazines'
		cla
		*clr
		if pcs_nerd > 0:
			lastread = totminut
			lastreadday = daystart
			pcs_nerd += 10
		end
		gs 'exp_gain', 'intel', 4
		blizoruk+=1
		pcs_mood += 10
		minut += 60
		gs 'stat'

		gs 'swamphouse', 'clothes_read_magazines'
		'You decide to look through the literary magazine... But, unfortunately, it''s a real drag. You almost fall asleep several times while reading it.'

		act 'Continue': gs 'swamphouse', 'stackmagazines'
	end
	act 'Read the entertainment magazine (1:00)':
		if blizoruk = 500 or glassqw = 1: glassqw = 1 & msg 'The text blurs across the page. It seems that your eyesight is actually pretty poor. Maybe you should head to the city and visit an ophthalmologist.' & gt 'swamphouse', 'stackmagazines'
		cla
		*clr
		if pcs_nerd > 0:
			lastread = totminut
			lastreadday = daystart
			pcs_nerd += 10
		end
		gs 'exp_gain', 'sprt', 4
		blizoruk+=1
		pcs_mood += 10
		minut += 60
		gs 'stat'

		gs 'swamphouse', 'clothes_read_magazines'
		'Flicking through the entertainment magazine, you delve into the world of the rich and famous.'

		act 'Continue': gs 'swamphouse', 'stackmagazines'
	end
	act 'Read the porn magazine (1:00)':
		if blizoruk = 500 or glassqw = 1: glassqw = 1 & msg 'The text blurs across the page. It seems that your eyesight is actually pretty poor. Maybe you should head to the city and visit an ophthalmologist.' & gt 'swamphouse', 'stackmagazines'
		cla
		*clr
		blizoruk+=1
		pcs_mood += 10
		gs 'stat'

		if $clothingworntype ! 'nude':'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/readpornomag.jpg"></center>'
		if $clothingworntype = 'nude' and $pantyworntype ! 'none':'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/readpornomag_tanga.jpg"></center>'
		if $clothingworntype = 'nude' and $pantyworntype = 'none':'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/readpornomag_nude.jpg"></center>'
		*nl
		'You flip through the porn magazine, reading the stories and looking at pictures, when suddenly you realize you''ve started touching yourself.'
		gs 'arousal', 'porn', 60
		gs 'arousal', 'end'
		gs 'stat'
		act 'Continue': gs 'swamphouse', 'stackmagazines'
	end
	act 'Move away': gt 'swamphouse', 'start'
end

if $ARGS[0] = 'hunterstableBJ':
	cla
	*clr
	minut += 1
	hunterstableBJ = 1
	menu_off = 1
	gs 'stat'

	'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterstable2.jpg"></center>'
	*nl
	'You see one of the hunters sitting at the table. Thinking you both could have fun, you smile slyly at him. Not before long, you''re crawling under the table...'

	if hunterstableBJA = 0:
		act 'Give Andrei a blowjob':
			*clr & cla
			gs 'boyStat', 'A172'
			hunterstableBJA = 1
			if hunterandreisex = 0:hunterandreisex = 1 & guy += 1
			temp_sh = rand(1,2)
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/locations/gadukino/sex/hunter/hanterstablebj1.'+rand(1,5)+'.jpg"></center>'
			*nl
			'You get comfortable under the table, bring your head between his thighs and start sucking on his cock...'
			'Andrei''s cock gets rock hard fast, and soon enough, you can feel a taste of pre-cum in your mouth...'

			gs 'arousal', 'bj', 5, 'sub'
			gs 'stat'

			if temp_sh = 1:
				act 'Keep sucking':
					*clr & cla
					minut += 1
					gs 'cum_call', 'face', $boy, 1
					if $clothingworntype = 'nude': gs 'cum_call', 'stomach', $boy, 1
					if $clothingworntype ! 'nude': gs 'cum_call', 'clothes_hidden', $boy, 1
					gs 'stat'

					'<center><img <<$set_imgh>> src="images/locations/gadukino/sex/hunter/hanterstablecum1.'+rand(1,5)+'.jpg"></center>'
					*nl
					'Andrei doesn''t last more than a minute or two. Then, his thighs tense up, and his load starts shooting out and hitting your face several times.'
					'When he is all done, you clean Andrei the best you can, and then you put his cock back in his pants and zip him up.'

					gs 'arousal', 'end'
					gs 'stat'

					act 'Continue': gs 'swamphouse', 'hunterstableBJ'
				end
			else
				act 'Keep sucking':
					*clr & cla
					minut += 1
					gs 'cum_call', 'mouth_swallow', $boy, 1
					hunterstableBJA = 1
					gs 'stat'

					'<center><img <<$set_imgh>> src="images/locations/gadukino/sex/hunter/hanterstablebj1.'+rand(1,5)+'.jpg"></center>'
					*nl
					'You can feel Andrei''s cock tensing up, ready to explode. Then, you hear a grunt, and before reacting, Andrei unloads his warm spunk in your mouth...'
					gs 'arousal', 'end'
					gs 'stat'

					act 'Continue': gs 'swamphouse', 'hunterstableBJ'
				end
			end
		end
	end
	if hunterstableBJS = 0:
		act 'Give Sergei a blowjob':
			*clr & cla
			gs 'boyStat', 'A174'
			hunterstableBJS = 1
			if huntersergeisex = 0:huntersergeisex = 1 & guy += 1
			temp_sh = rand(1,2)
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/locations/gadukino/sex/hunter/hanterstablebj1.'+rand(1,5)+'.jpg"></center>'
			*nl
			'You get comfortable under the table, bring your head between his thighs and start sucking on his cock...'
			'Sergei''s cock gets rock hard fast, and soon enough, you can feel a taste of pre-cum in your mouth...'

			gs 'arousal', 'bj', 5, 'sub'
			gs 'stat'

			if temp_sh = 1:
				act 'Keep sucking':
					*clr & cla
					minut += 1
					gs 'cum_call', 'face', $boy, 1
					if $clothingworntype = 'nude': gs 'cum_call', 'stomach', $boy, 1
					if $clothingworntype ! 'nude': gs 'cum_call', 'clothes_hidden', $boy, 1
					gs 'stat'

					'<center><img <<$set_imgh>> src="images/locations/gadukino/sex/hunter/hanterstablecum1.'+rand(1,5)+'.jpg"></center>'
					*nl
					'Sergei doesn''t last more than a minute or two. Then, his thighs tense up, and his load starts shooting out and hitting your face several times.'
					'When he is all done, you clean Sergei the best you can, and then you put his cock back in his pants and zip him up.'
					gs 'arousal', 'end'
					gs 'stat'
					act 'Continue': gs 'swamphouse', 'hunterstableBJ'
				end
			else
				act 'Keep sucking':
					*clr & cla
					minut += 1
					gs 'cum_call', 'mouth_swallow', $boy, 1
					hunterstableBJS = 1
					gs 'stat'

					'<center><img <<$set_imgh>> src="images/locations/gadukino/sex/hunter/hanterstablebj1.'+rand(1,5)+'.jpg"></center>'
					*nl
					'You can feel Sergei''s cock tensing up, ready to explode. Then, finally, you hear a grunt, and before reacting, Sergei unloads his warm spunk in your mouth...'
					gs 'arousal', 'end'
					gs 'stat'

					act 'Continue': gs 'swamphouse', 'hunterstableBJ'
				end
			end
		end
	end
	if hunterstableBJI = 0:
		act 'Give Igor a blowjob':
			*clr & cla
			gs 'boyStat', 'A173'
			hunterstableBJI = 1
			if hunterigorsex = 0:hunterigorsex = 1 & guy += 1
			temp_sh = rand(1,5)
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/locations/gadukino/sex/hunter/hanterstablebj1.'+rand(1,5)+'.jpg"></center>'
			*nl
			'You get comfortable under the table, bring your head between his thighs and start sucking on his cock...'
			'Igor''s cock gets rock hard fast, and soon enough, you can feel a taste of pre-cum in your mouth...'

			gs 'arousal', 'bj', 5, 'sub'
			gs 'stat'

			if temp_sh = 1:
				act 'Keep sucking':
					*clr & cla
					minut += 1
					gs 'cum_call', 'face', $boy, 1
					if $clothingworntype = 'nude': gs 'cum_call', 'stomach', $boy, 1
					if $clothingworntype ! 'nude': gs 'cum_call', 'clothes_hidden', $boy, 1
					gs 'stat'

					'<center><img <<$set_imgh>> src="images/locations/gadukino/sex/hunter/hanterstablecum1.'+rand(1,5)+'.jpg"></center>'
					*nl
					'Igor doesn''t last more than a minute or two. After that, his thighs tense up, and his load starts shooting out and hitting your face several times.'
					'When he is all done, you clean Igor the best you can, and then you put his cock back in his pants and zip him up.'
					gs 'arousal', 'end'
					gs 'stat'
					act 'Continue': gs 'swamphouse', 'hunterstableBJ'
				end
			else
				act 'Keep sucking':
					*clr & cla
					minut += 1
					gs 'cum_call', 'mouth_swallow', $boy, 1
					hunterstableBJI = 1
					gs 'stat'

					'<center><img <<$set_imgh>> src="images/locations/gadukino/sex/hunter/hanterstablebj1.'+rand(1,5)+'.jpg"></center>'
					*nl
					'You can feel Igor''s cock tensing up, ready to explode. Then, finally, you hear a grunt, and before you can react, Igor unloads his warm spunk in your mouth...'
					gs 'arousal', 'end'
					gs 'stat'

					act 'Continue': gs 'swamphouse', 'hunterstableBJ'
				end
			end
		end
	end
	if hunterstableBJA = 1 and hunterstableBJS = 1 and hunterstableBJI = 1:act 'Get out from under the table':edahot = 1 & gs 'swamphouse', 'hunterstable'

end

if $ARGS[0] = 'hunterstable_end':
!! it is an empty event, however here it should be some action when hunters finished their meal and left the table
	gt 'swamphouse','start'
end

if $ARGS[0] = 'hunterstable':
	*clr & cla
	gs 'hunter_ambient', 'schedule'
	if (hunters_available = 0 and hunters_breakfast = 0 and hunters_lunch = 0 and hunters_dinner = 0): gt 'swamphouse', 'hunterstable_end'


	menu_off = 1
	minut += 1
	smokertemp = rand(1,3)
	gs 'stat'

	'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterstable.jpg"></center>'
	*nl

	if hunters_drink = 1:
		act 'Drink vodka (0:15)':
			*clr & cla
			gs 'drugs', 'alcohol', 'vodka', 1
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/kuh/vodka'+rand(0,2)+'.jpg"></center>'
			*nl
			'You take a shot of vodka. The men laugh at the funny face you''re making after the shot.'

			act 'Continue': gs 'swamphouse', 'hunterstable'
		end
		act 'Drink beer (0:15)':
			*clr & cla
			gs 'drugs', 'alcohol', 'beer', 1
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/kuh/beer2.jpg"></center>'
			*nl
			'You take a bottle of beer, open it and start drinking it.'

			act 'Continue': gs 'swamphouse', 'hunterstable'
		end
		act 'Eat a snack (0:15)':
			gs 'food', 'snack'
			*clr & cla
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/snack1.'+rand(1,2)+'.jpg"></center>'
			*nl
			'You grab something to eat so you don''t get drunk too quickly.'
			act 'Continue': gs 'swamphouse', 'hunterstable'
		end
		act 'Chat (0:30)':
			*clr & cla
			minut += 30
			if huntersAndreiQw < 10:huntersAndreiQw += 1
			if huntersIgorQw < 10:huntersIgorQw += 1
			if huntersSergeiQw < 10:huntersSergeiQw += 1
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterstable.jpg"></center>'
			*nl
			'You chat with the men about various topics... You try to keep up with their lingo but sometimes fail, and you all laugh about it.'

			act 'Continue': gs 'swamphouse', 'hunterstable'
		end
		act 'Move away from the table':hunter_refuse = 1 & gt 'swamphouse', 'start'
		if alko > 3 and alko < 8 and smokertemp = 1:
			*clr & cla
			temp_sh = rand(1,4)
			gs 'stat'

			if temp_sh = 1:
				*clr & cla
				gs 'stat'
				'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hantersmoker1.jpg"></center>'
				*nl
				'The men ask you if you want to go out for a smoke.'

				act 'Agree':
					*clr & cla
					minut += 15
					smoker += 1
					smokeHour = hour
					smokeDay = day
					smokeminut = minut+5
					smokeNeed = 0
					pcs_mood += 100
					if huntersKnowSlut = 0:huntersAndreiQw += 1
					if huntersKnowSlut = 0:huntersIgorQw += 1
					if huntersKnowSlut = 0:huntersSergeiQw += 1
					gs 'stat'

					'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hantersmoker2.jpg"></center>'
					*nl
					'You follow them outside, they give you a cigarette, and you light it and smoke it...'

					act 'Return to the table': gs 'swamphouse', 'hunterstable'
				end
				act 'Refuse': gs 'swamphouse', 'hunterstable'
			end
			if temp_sh = 2:
				*clr & cla
				gs 'stat'
				'<center><img <<$set_imgh>> src="images/characters/shared/headshots_main/big172.jpg"></center>'
				*nl
				'Andrei offers you a cigarette.'

				if huntersAndreiQw < 15 and huntersKnowSlut = 0 or huntersAndreiLove = 1:
					act 'Agree':
						*clr & cla
						minut += 15
						smoker += 1
						smokeHour = hour
						smokeDay = day
						smokeminut = minut+5
						smokeNeed = 0
						pcs_mood += 100
						huntersAndreiQw += 1
						gs 'stat'

						'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hantersmoker2.jpg"></center>'
						*nl
						'The two of you walk outside, and Andrei hands you a cigarette. Then, you start talking about your feelings for each other.'

						act 'Return to the table': gs 'swamphouse', 'hunterstable'
					end
				end
				if huntersAndreiQw >= 15 and huntersAndreiLove = 0 and huntersKnowSlut = 0:
					if smokbj = 0:
						act 'Agree':
							*clr & cla
							minut += 15
							smoker += 1
							smokeHour = hour
							smokeDay = day
							smokeminut = minut+5
							smokeNeed = 0
							pcs_mood += 100
							huntersAndreiQw += 1
							gs 'stat'

							'<center><img <<$set_imgh>> src="images/characters/shared/headshots_main/big172.jpg"></center>'
							*nl
							'You follow Andrei outside. He gives you a cigarette, and the two of you continue with your conversation. Then, suddenly, Andrei, looking into your eyes, says, "<<$pcs_nickname>>, could you help me?"'
							'"Of course, Andrei, I''d be glad to," you reply. "What do you need help with?" you ask, a bit worried.'
							'"As you know, <<$pcs_nickname>>, I have been divorced for a long time," Andrei begins, "but like every normal man, I need to relieve stress sometimes. Well, you know what I mean..."'
							'You look at his frankness with astonishment.'
							'"Now, <<$pcs_nickname>>, if you could help me out now and then, I would be very grateful," Andrei continues.'
							'You listen in disbelief. He''s clearly not joking around. However, you can see from Andrei''s facial expression that he''s being dead serious.'
							'"I won''t tell anybody about this, don''t worry, no one will know," he adds quickly. "Well, <<$pcs_nickname>>, what do you say?'

							act 'Agree':
								*clr & cla
								minut += 10
								pcs_horny += 10
								hunterslut += 2
								smokbj = 1
								huntersAndreiQw += 1
								gs 'stat'

								'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/thinks'+rand(1,2)+'.jpg"></center>'
								*nl
								'After you hear him out, you start seriously considering his offer. Of course, it would be nice to help out a friend, but you sense that there''s an ulterior motive.'
								'"Well, Andrei, after carefully thinking about it, I''ll help you. How do you want me to help you out?" you ask.'
								'"Damn, <<$pcs_nickname>>, I knew you would," he replies. "Well, I wouldn''t mind a blowjob now and then. That''s good enough for me."'
								'"Go back to the hut, and crawl under the table, so no one notices," he adds while getting up from the bench.'

								act 'Go': gs 'swamphouse', 'huntersmokBJ'
							end

							if alko < 6:
								act 'Refuse':
									*clr & cla
									minut += 10
									hunterslut -= 1
									huntersAndreiQw += 1
									gs 'stat'

									'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/thinks'+rand(1,2)+'.jpg"></center>'
									*nl
									'After you hear him out, you start seriously considering his offer. Of course, it would be nice to help out a friend, but you sense that there''s an ulterior motive.'
									'"No, Andrei, I''m sorry, but I refuse," you answer. "How could you even think that I would accept your offer?'
									'You get up from the bench and quickly go back to the hut.'

									act 'Return to the table': gs 'swamphouse', 'hunterstable'
								end
							end
						end
					else
						act 'Agree':
							*clr & cla
							minut += 10
							pcs_horny += 5
							hunterslut += 1
							huntersAndreiQw += 1
							gs 'stat'

							'<center><img <<$set_imgh>> src="images/characters/shared/headshots_main/big172.jpg"></center>'
							*nl
							'You go outside for a smoke, with Andrei following you, immediately saying, "Forget the cigarette, <<$pcs_nickname>>. Go back inside and crawl under the table. I need you so bad right now...'

							act 'Go': gs 'swamphouse', 'huntersmokBJ'
							if alko < 6:
								act 'Refuse':
									*clr & cla
									minut += 10
									hunterslut -= 1
									huntersAndreiQw -= 50
									gs 'stat'

									'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/thinks'+rand(1,2)+'.jpg"></center>'
									*nl
									'"You know what, Andrei, I''ve changed my mind. Of course, I''m more than happy to help a friend in need, but I''m not some whore that only exists for your pleasure."'
									'You get up from the bench and quickly go back to the hut.'

									act 'Return to the table': gs 'swamphouse', 'hunterstable'
								end
							end
						end
					end
				end
				if huntersKnowSlut = 1:
					act 'Agree':
						*clr & cla
						minut += 10
						pcs_horny += 5
						gs 'stat'

						'<center><img <<$set_imgh>> src="images/characters/shared/headshots_main/big172.jpg"></center>'
						*nl
						'You go outside for a smoke, with Andrei following you, immediately saying, "To hell with the cigarette, Sveta, I need to relieve some stress."'

						act 'Go': gs 'swamphouse', 'huntersmokBJ'
					end
				end
				act 'Refuse': gs 'swamphouse', 'hunterstable'
			end
			if temp_sh = 3:
				*clr & cla
				gs 'stat'
				'<center><img <<$set_imgh>> src="images/characters/shared/headshots_main/big174.jpg"></center>'
				*nl
				'Sergei offers you a cigarette.'

				act 'Agree':
					*clr & cla
					minut += 15
					smoker += 1
					smokeHour = hour
					smokeDay = day
					smokeminut = minut+5
					smokeNeed = 0
					pcs_mood += 100
					if huntersKnowSlut = 0:huntersSergeiQw += 1
					gs 'stat'

					'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hantersmoker2.jpg"></center>'
					*nl
					'You follow Sergei outside. He gives you a cigarette, and the two of you continue with your conversation.'


					act 'Return to the table': gs 'swamphouse', 'hunterstable'
				end
				act 'Refuse': gs 'swamphouse', 'hunterstable'
			end
			if temp_sh = 4:
				*clr & cla
				gs 'stat'
				'<center><img <<$set_imgh>> src="images/characters/shared/headshots_main/big173.jpg"></center>'
				*nl
				'Igor offers you a cigarette.'

				act 'Agree':
					*clr & cla
					minut += 15
					smoker += 1
					smokeHour = hour
					smokeDay = day
					smokeminut = minut+5
					smokeNeed = 0
					pcs_mood += 100
					if huntersKnowSlut = 0:huntersIgorQw += 1
					gs 'stat'

					'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hantersmoker2.jpg"></center>'
					*nl
					'You follow Igor outside. He gives you a cigarette, and the two of you continue with your conversation.'

					act 'Return to the table': gs 'swamphouse', 'hunterstable'
				end
				act 'Refuse': gs 'swamphouse', 'hunterstable'
			end
		end
		if alko >= 8 and huntersKnowSlut = 0:
			*clr & cla
			temp_sh = rand(1,6)
			gs 'stat'
			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/swamphousedrunkgirl.jpg"></center>'
			*nl
			'You''re really drunk, slurring your words, and everything is spinning...'

			if hunterslut <= 20:
				if temp_sh = 1:
					act 'Pass out':
						*clr & cla
						minut += 1
						if huntersIgorLove <= 1:hunterslut += 1
						gs 'stat'
						'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/swamphousedrunkgirl2.jpg"></center>'
						*nl
						'You pass out and fall asleep right at the table...'

						act 'Wake up':
							*clr & cla
							minut += 180
							pcs_sleep += 30
							pcs_health -= 15
							pcs_mood -= 25
							gs 'stat'

							'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel1.jpg"></center>'
							*nl
							'Three hours later, you wake up in the middle of the night. You''ve got a headache and vaguely remember yesterday.'

							act 'Continue': gt 'swamphouse', 'start'
						end
					end
				end
				if temp_sh = 2:
					act 'Pass out':
						*clr & cla
						minut += 3
						if huntersIgorLove <= 1:hunterslut += 1
						gs 'stat'
						'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep7.jpg"></center>'
						*nl
						'You try to reach the bed but pass out on the floor before getting it...'

						act 'Wake up':
							*clr & cla
							minut += 240
							pcs_sleep += 45
							pcs_health -= 20
							pcs_mood -= 25
							gs 'stat'

							'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel4.jpg"></center>'
							*nl
							'Four hours later, you wake up in the middle of the night. You''ve got a headache and vaguely remember yesterday.'

							act 'Continue': gt 'swamphouse', 'start'
						end
					end
				end
				if temp_sh = 3:
					act 'Pass out':
						*clr & cla
						minut += 5
						gs 'stat'
						'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep4.jpg"></center>'
						*nl
						'You somehow reach the couch and pass out without taking your clothes off...'

						act 'Wake up':
							*clr & cla
							minut += 360
							pcs_sleep += 75
							pcs_health -= 10
							pcs_mood -= 25
							gs 'stat'

							'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel2.jpg"></center>'
							*nl
							'You sleep for 6 hours, waking up barely able to lift your head from the pillow. You''ve got a headache and vaguely remember yesterday.'

							act 'Continue': gt 'swamphouse', 'start'
						end
					end
				end
				if temp_sh > 3:
					act 'Move away from the table':
						*clr & cla
						minut += 1
						gs 'stat'
						'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pjanaja5.jpg"></center>'
						*nl
						'The drunken men ask you to dance for them. Andrei turns on the music, and you drunkenly start swaying next to the table...'
						inhib_exp += rand(0,1)
						if hunterslut < 5:
							act 'Stop dancing':
								*clr & cla
								minut += 5
								gs 'stat'
								'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep11.jpg"></center>'
								*nl
								'Standing on your feet, you realise that you need to sleep. However, the men get frustrated when they notice you crashing on the couch and going to sleep.'

								act 'Wake up':
									*clr & cla
									minut += 480
									pcs_sleep += 100
									pcs_health -= 5
									pcs_mood -= 25
									gs 'stat'

									'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel2.jpg"></center>'
									*nl
									'You sleep for eight hours, waking up barely able to get out of bed. You''ve got a headache and vaguely remember yesterday.'

									act 'Continue': gt 'swamphouse', 'start'
								end
							end
						end
						if hunterslut >= 5:
							act 'Dance':
								*clr & cla
								minut += 10
								pcs_horny += rand(5,10)
								gs 'stat'
								'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/dance1.'+rand(1,2)+'.jpg"></center>'
								*nl
								'You stand next to the table and begin to depict something that resembles a rhythmic dance. The men start clapping.'
								inhib_exp += rand(0,1)
								if hunterslut >= 10:
									act 'Keep dancing':
										*clr & cla
										minut += 10
										pcs_horny += rand(5,10)
										hunterslut += 1
										if huntersIgorLove > 0:huntersIgorQw -= 1
										if huntersSergeiLove > 0:huntersSergeiQw -= 1
										if huntersSergeiLove > 0:huntersSergeiQw -= 1
										gs 'stat'
										'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/dance2.'+rand(1,2)+'.jpg"></center>'
										*nl
										'In the spur of the moment, while the men cheer you on, you remove your top, leaving you only with a bra on...'
										inhib_exp += rand(0,1)
										if hunterslut >= 15:
											act 'Keep dancing':
												*clr & cla
												minut += 10
												pcs_horny += rand(5,10)
												hunterslut += 1
												if huntersIgorLove > 0:huntersIgorQw -= 1
												if huntersSergeiLove > 0:huntersSergeiQw -= 1
												if huntersSergeiLove > 0:huntersSergeiQw -= 1
												gs 'stat'
												'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/dance3.jpg"></center>'
												*nl
												'The men continue cheering you on, and you keep undressing further, remaining only in underwear...'
												inhib_exp += rand(0,1)
												act 'Pass out':
													*clr & cla
													minut += 1
													gs 'stat'
													'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep10.jpg"></center>'
													*nl
													'You clearly overestimated the capability of your body, as after a while dancing, you pass out on the floor, making the men quite nervous...'

													act 'Wake up':
														*clr & cla
														minut += 240
														pcs_sleep += 45
														pcs_health -= 5
														pcs_mood -= 25
														gs 'stat'

														'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel4.jpg"></center>'
														*nl
														'You sleep for four hours, waking up in the middle of the night, barely able to get up off the floor. You''ve got a headache and vaguely remember yesterday.'

														act 'Continue': gt 'swamphouse', 'start'
													end
												end
											end
										else
											act 'Pass out':
												*clr & cla
												minut += 5
												gs 'stat'
												'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep11.jpg"></center>'
												*nl
												'After a while of dancing, your legs are no longer able to keep up, so you decide to go to sleep, much to the men''s disappointment.'

												act 'Wake up':
													*clr & cla
													minut += 360
													pcs_sleep += 60
													pcs_health -= 15
													pcs_mood -= 25
													gs 'stat'

													'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel2.jpg"></center>'
													*nl
													'You sleep for 6 hours, waking up barely able to get out of bed. You''ve got a headache and vaguely remember yesterday.'

													act 'Continue': gt 'swamphouse', 'start'
												end
											end
										end
									end
								else
									act 'Pass out':
										*clr & cla
										minut += 5
										gs 'stat'
										'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep11.jpg"></center>'
										*nl
										'After a while of dancing, your legs can no longer keep up, so you decide to go to sleep, much to the men''s disappointment.'

										act 'Wake up':
											*clr & cla
											minut += 360
											pcs_sleep += 60
											pcs_health -= 15
											pcs_mood -= 25
											gs 'stat'

											'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel2.jpg"></center>'
											*nl
											'You sleep for 6 hours, waking up barely able to get out of bed. You''ve got a headache and vaguely remember yesterday.'

											act 'Continue': gt 'swamphouse', 'start'
										end
									end
								end
							end
						end
					end
				end
			end
			if hunterslut > 20:
				act 'Move away the table':
					*clr & cla
					minut += 1
					inhib_exp += rand(0,1)
					gs 'stat'
					'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pjanaja5.jpg"></center>'
					*nl
					'The drunken men ask you to dance for them. Andrei turns on the music, and you drunkenly start swaying next to the table...'

					act 'Dance':
						*clr & cla
						minut += 10
						pcs_horny += rand(5,10)
						gs 'stat'
						'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/dance1.'+rand(1,2)+'.jpg"></center>'
						*nl
						'You stand next to the table and begin to depict something that resembles a rhythmic dance. The men start clapping.'
						inhib_exp += rand(0,1)
						act 'Keep dancing':
							*clr & cla
							minut += 10
							pcs_horny += rand(5,10)
							hunterslut += 1
							if huntersIgorLove > 0:huntersIgorQw -= 1
							if huntersSergeiLove > 0:huntersSergeiQw -= 1
							if huntersSergeiLove > 0:huntersSergeiQw -= 1
							gs 'stat'
							'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/dance2.'+rand(1,2)+'.jpg"></center>'
							*nl
							'In the spur of the moment, while the men cheer you on, you remove your top, leaving you only with a bra on...'
							inhib_exp += rand(0,1)
							act 'Keep dancing':
								*clr & cla
								minut += 10
								pcs_horny += rand(5,10)
								hunterslut += 1
								inhib_exp += rand(0,1)
								if huntersIgorLove > 0:huntersIgorQw -= 1
								if huntersSergeiLove > 0:huntersSergeiQw -= 1
								if huntersSergeiLove > 0:huntersSergeiQw -= 1
								gs 'stat'
								'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/dance3.jpg"></center>'
								*nl
								'The men continue cheering you on, and you keep undressing further, remaining only in underwear...'

								act 'Keep dancing':
									*clr & cla
									temp_sh = rand(1,2)
									hunterslut += 1
									inhib_exp += rand(0,1)
									if huntersIgorLove > 0:huntersIgorQw -= 1
									if huntersSergeiLove > 0:huntersSergeiQw -= 1
									if huntersSergeiLove > 0:huntersSergeiQw -= 1
									gs 'stat'
									'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/dance4.jpg"></center>'
									*nl
									'You remove the bra and throw it on the table. The men cheer you on, and you flash your breasts in front of them.'
									gs 'arousal', 'flash', 10
									gs 'stat'
									if temp_sh = 1:
										act 'Pass out':
											*clr & cla
											minut += 1
											gs 'stat'
											'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep17.jpg"></center>'
											*nl
											'You clearly overestimated your body''s capability, as, after a while of dancing, you pass out on the floor, making the men quite nervous...'

											act 'Wake up':
												*clr & cla
												minut += 240
												pcs_sleep += 45
												pcs_health -= 20
												pcs_mood -= 25
												gs 'stat'

												'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel3.jpg"></center>'
												*nl
												'You sleep for four hours, waking up in the middle of the night, barely able to get up off the floor. You''ve got a headache and vaguely remember yesterday.'

												act 'Continue': gt 'swamphouse', 'start'
											end
										end
									else
										act 'Keep dancing':
											*clr & cla
											minut += 10
											pcs_horny += rand(5,10)
											inhib_exp += rand(0,1)
											huntdancesex = 1
											gs 'stat'
											'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/dance5.jpg"></center>'
											*nl
											'You keep on dancing, undressing further. Judging by the excited faces of the men, you''re definitely turning them on.'

											act 'Continue': gt 'huntersex', 'sexafterstrip3'
										end
									end
								end
							end
						end
					end
				end
			end
		end
		if alko >= 8 and huntersKnowSlut > 0:
			*clr & cla
			temp_sh = rand(1,6)
			gs 'stat'
			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/swamphousedrunkgirl1.jpg"></center>'
			*nl
			'You''re really drunk, you slur your words, and everything is spinning...'

			if temp_sh = 1:
				act 'Pass out':
					*clr & cla
					minut += 1
					gs 'stat'
					'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/swamphousedrunkgirl2.jpg"></center>'
					*nl
					'You pass out and fall asleep right at the table...'

					act 'Wake up':
						*clr & cla
						minut += 180
						pcs_sleep += 30
						pcs_health -= 15
						pcs_mood -= 25
						gs 'stat'

						'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel1.jpg"></center>'
						*nl
						'Three hours later, you wake up in the middle of the night. You''ve got a headache and vaguely remember yesterday.'

						act 'Continue': gt 'swamphouse', 'start'
					end
				end
			end
			if temp_sh = 2:
				act 'Pass out':
					*clr & cla
					minut += 3
					gs 'stat'
					'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep7.jpg"></center>'
					*nl
					'You try to reach the bed but pass out on the floor before getting to it...'

					act 'Wake up':
						*clr & cla
						minut += 240
						pcs_sleep += 45
						pcs_health -= 20
						pcs_mood -= 25
						gs 'stat'

						'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel4.jpg"></center>'
						*nl
						'Four hours later, you wake up in the middle of the night. You''ve got a headache and vaguely remember yesterday.'

						act 'Continue': gt 'swamphouse', 'start'
					end
				end
			end
			if temp_sh = 3:
				act 'Pass out':
					*clr & cla
					minut += 5
					gs 'stat'
					'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep4.jpg"></center>'
					*nl
					'You somehow get to the couch and pass out without undressing...'

					act 'Wake up':
						*clr & cla
						minut += 360
						pcs_sleep += 75
						pcs_health -= 10
						pcs_mood -= 25
						gs 'stat'

						'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel2.jpg"></center>'
						*nl
						'You sleep for 6 hours, waking up barely able to lift your head from the pillow. You''ve got a headache and vaguely remember yesterday.'

						act 'Continue': gt 'swamphouse', 'start'
					end
				end
			end
			if temp_sh > 3:
				act 'Move away from the table':
					*clr & cla
					minut += 1
					gs 'stat'
					'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pjanaja5.jpg"></center>'
					*nl
					'The drunken men ask you to dance for them. Andrei turns on the music, and you drunkenly start swaying next to the table...'

					act 'Dance':
						*clr & cla
						minut += 10
						pcs_horny += rand(5,10)
						inhib_exp += rand(0,1)
						gs 'stat'
						'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/dance1.'+rand(1,2)+'.jpg"></center>'
						*nl
						'You stand next to the table and begin to depict something that resembles a rhythmic dance. The men start clapping.'

						act 'Keep dancing':
							*clr & cla
							minut += 10
							pcs_horny += rand(5,10)
							inhib_exp += rand(0,1)
							gs 'stat'
							'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/dance2.'+rand(1,2)+'.jpg"></center>'
							*nl
							'In the spur of the moment, while the men cheer you on, you remove your top, leaving you only with a bra on...'

							act 'Keep dancing':
								*clr & cla
								minut += 10
								pcs_horny += rand(5,10)
								inhib_exp += rand(0,1)
								gs 'stat'
								'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/dance3.jpg"></center>'
								*nl
								'The men continue cheering you on, and you keep undressing further, remaining only in underwear...'

								act 'Keep dancing':
									*clr & cla
									temp_sh = rand(1,2)
									gs 'stat'
									'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/dance4.jpg"></center>'
									*nl
									'You remove the bra and throw it on the table. The men cheer you on, and you flash your breasts in front of them.'
									gs 'arousal', 'flash', 10
									gs 'stat'
									if temp_sh = 1:
										act 'Pass out':
											*clr & cla
											minut += 1
											gs 'stat'
											'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep17.jpg"></center>'
											*nl
											'You clearly overestimated your body''s capability, as, after a while of dancing, you pass out on the floor, making the men quite nervous...'

											act 'Wake up':
												*clr & cla
												minut += 240
												pcs_sleep += 45
												pcs_health -= 20
												pcs_mood -= 25
												gs 'stat'

												'<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel3.jpg"></center>'
												*nl
												'You sleep for four hours, waking up in the middle of the night, barely able to get up off the floor. You''ve got a headache and vaguely remember yesterday.'

												act 'Continue': gt 'swamphouse', 'start'
											end
										end
									else
										act 'Keep dancing':
											*clr & cla
											minut += 10
											pcs_horny += rand(5,10)
											huntdancesex = 3
											gs 'stat'
											'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/dance5.jpg"></center>'
											*nl
											'You keep on dancing, undressing further. Judging by the excited faces of the men, you''re definitely turning them on.'

											act 'Continue': gt 'huntersex', 'sexafterstrip1'
										end
									end
								end
							end
						end
					end
				end
			end
		end
	elseif hunters_lunch = 1 or hunters_breakfast = 1 or hunters_dinner = 1:
		act 'Eat a meal (0:15)':
			gs 'food', 'm_meal'
			*clr & cla
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/snack1.'+rand(1,2)+'.jpg"></center>'
			*nl
			'You sit down and have something to eat with the hunters.'
			act 'Continue': gs 'swamphouse', 'hunterstable'
		end
		act 'Chat (0:30)':
			*clr & cla
			minut += 30
			if huntersAndreiQw < 10:huntersAndreiQw += 1
			if huntersIgorQw < 10:huntersIgorQw += 1
			if huntersSergeiQw < 10:huntersSergeiQw += 1
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterstable.jpg"></center>'
			*nl
			'You start chatting with the guys about trivial stuff...'

			act 'Continue': gt 'swamphouse', 'hunterstable'
		end
		act 'Move away from the table':hunter_refuse = 1 & gt 'swamphouse', 'start'
	else
		act 'Chat (0:30)':
			*clr & cla
			minut += 30
			if huntersAndreiQw < 10:huntersAndreiQw += 1
			if huntersIgorQw < 10:huntersIgorQw += 1
			if huntersSergeiQw < 10:huntersSergeiQw += 1
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterstable.jpg"></center>'
			*nl
			'You start chatting with the guys about trivial stuff...'

			act 'Continue': gt 'swamphouse', 'hunterstable'
		end
		act 'Move away from the table':hunter_refuse = 1 & gt 'swamphouse', 'start'
	end
	if huntersKnowSlut > 0 and hunterstableBJ = 0:
		if hunters_drink = 0:
			*clr & cla
			minut += 1
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterstable.jpg"></center>'
			*nl
			'You sit at the table, wanting to eat with the guys, but before you can begin, you hear...'
			'"Not so fast, <<$pcs_nickname>>," Andrei says with a smile. "You understand that the only free cheese is the one found in the mousetrap."'
			'"Want to eat with us? You need to do some work," he mockingly grins and points under the table.'

			act 'Crawl under the table': gs 'swamphouse', 'hunterstableBJ'
			act 'Refuse': gt 'swamphouse', 'start'
		else
			*clr & cla
			minut += 1
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterstable.jpg"></center>'
			*nl
			'Noticing you, the men start grinning...'
			'"About time! Our <<$pcs_nickname>> has arrived. Come here, join us at the table," says Andrei.'

			act 'Sit at the table':hunterstableBJ = 1 & gs 'swamphouse', 'hunterstable'
		end
	end
	if ($clothingworntype = 'nude' and arrsize('sparrvol') > 0) or cumloc[11] = 1:
		!face, or naked + visable body cum. may need to fix? by illume
		*clr & cla
		minut += 1
		gs 'stat'

		'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterstable.jpg"></center>'
		*nl
		'You sit at the table, wanting to eat with the guys, but before you can begin, you hear...'
		'"Damn, <<$pcs_nickname>>, I know you like our artistic work on your face, but you must wash up before sitting with us.'

		act 'Go': gt 'swamphouse', 'start'
	end
end

if $ARGS[0] = 'huntersrelax':
	*clr & cla
	minut += 1
	menu_off = 1
	gs 'stat'

	'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hantersrelax1.'+rand(1,8)+'.jpg"></center>'
	*nl
	'You see the hunters in the hut minding their own business.'

	act 'Speak with Andrei': gt 'andreihunter'
	act 'Speak with Sergei': gt 'sergeihunter'
	act 'Speak with Igor': gt 'igorhunter'
	act 'Move away': gt 'swamphouse', 'start'
end

if $ARGS[0] = 'huntersmokBJ':
	*clr & cla
	menu_off = 1
	gs 'boyStat', 'A172'
	if hunterandreisex = 0:hunterandreisex = 1 & guy += 1
	temp_sh = rand(1,2)
	gs 'stat'

	'<center><img <<$set_imgh>> src="images/locations/gadukino/sex/hunter/hantersmokbj1.'+rand(1,3)+'.jpg"></center>'
	*nl
	if huntersmokBJ = 0:'You get comfortable on your knees and start sucking on his cock...'
	if huntersmokBJ = 1:'Andrei does not finish, so you continue to suck...'
	gs 'arousal', 'bj', 5, 'sub'
	gs 'stat'

	if temp_sh = 1:act 'Keep sucking':huntersmokBJ = 1 & gs 'swamphouse', 'huntersmokBJ'
	if temp_sh = 2:
		act 'Keep sucking':
			*clr & cla
			minut += 1
			gs 'cum_call', 'mouth_swallow', $boy, 1
			huntersmokBJ = 0
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/locations/gadukino/sex/hunter/hantersmokcum.jpg"></center>'
			*nl
			'You notice Andrei''s thighs stiffen as he''s edging... Finally, he grunts and shoots his spunk all over your face.'
			'"You''re really good at this, <<$pcs_nickname>>," says a pleased Andrei. "You''re the perfect stress reliever.'
			'You clean yourself up before walking back to the hut with Andrei.'

			gs 'arousal', 'end'
			gs 'stat'
			act 'Return to the table': gs 'swamphouse', 'hunterstable'
		end
	end
end

if $ARGS[0] = 'dirty_swamphouse':
	cla
	*clr
	menu_off = 1
	if dirty_swamphouse < 10:minut += 60 & gs 'sweat', 'add', 10
	if dirty_swamphouse < 20:minut += 120 & gs 'sweat', 'add', 20
	if dirty_swamphouse >= 20:minut += 180 & gs 'sweat', 'add', 30
	if huntersAndreiQw < 15:huntersAndreiQw += 1
	if huntersIgorQw < 15:huntersIgorQw += 1
	if huntersSergeiQw < 15:huntersSergeiQw += 1
	gs 'stat'

	'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/dirty_swamphouse.jpg"></center>'
	*nl
	'Visiting the hut, you notice that it has gotten pretty dirty. "I need to do something about this," you think. So you grab a broom and a rag and begin cleaning.'
	'After a while, you finish cleaning and put everything back in order again. Finally, you''re pretty pleased with yourself.'

	act 'Continue':dirty_swamphouse = 0 & gt 'swamphouse', 'start'
end

if $ARGS[0] = 'get_dressed':
	!if GG naked and hunters in the hut
	temp_sh =rand(1,3)
	gs 'stat'
	if huntersKnowSlut > 0:
		if huntslutsex = 0:
			*clr & cla
			gs 'stat'

			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/swamphousenude1.jpg"></center>'
			*nl
			'Seeing you naked, the men quickly get aroused...'
			'"Come here, <<$pcs_nickname>>, come to us," one of the guys calls out to you.'

			act 'Continue':huntersexnude = 1 & gt 'huntersex', 'huntersexnude'
		else
			*clr & cla
			hunterknowday = daystart
			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/swamphousenude1.jpg"></center>'
			*nl
			'Seeing you naked, the men just shake their heads...'
			'"Look here, <<$pcs_nickname>>, if you want to charm us, you will need to think of something else," says one of the guys.'

			act 'Continue': gt $loc, $loc_arg
		end
	else
		*clr & cla
		gs 'stat'

		'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/swamphousenude.jpg"></center>'
		*nl
		'You hear the hunters nearby. You quickly hide your private parts behind your hands...'

		if clothesAtLocation = 1:
			act 'Get dressed':
				*clr & cla
				minut += 5
				gs 'underwear', 'wear'
				gs 'clothing', 'recover_lost_clothes', 'swamphouse', 1
				!tkan_cloth = 0

				'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/swampdvornude1.jpg"></center>'
				*nl
				'You look around, searching for your clothes. When you spot them, you dash over to grab them.'
				act 'Continue': gt $loc, $loc_arg
			end
		else
			act 'Cover yourself':
				*clr & cla
				minut+=5
				gs 'clothing', 'swamp_clothes', 1
				gs 'stat'
				'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/tkan_cloth.jpg"></center>'
				*nl
				'You look around, searching for your clothes, but can''t find them. So instead, you hide behind a piece of hessian... It''s better than nothing.'
				act 'Continue': gt $loc, $loc_arg
			end
		end
		act 'Stay naked':
			*clr & cla
			hunterslut += 1
			hunterknowday = daystart
			gs 'stat'
			'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/swamphousenude1.jpg"></center>'
			*nl
			'You take a deep breath and decide to disregard your nerves and leave yourself as is. Upon encountering the hunters, they can''t help themselves. They start staring at your most private parts.'
			'"Damn, <<$pcs_nickname>>, you look outstanding. The things I want to do to you..." a somewhat aroused Andrei says.'
			act 'Continue': gt $loc, $loc_arg
		end
	end
end


--- swamphouse ---------------------------------

