Commit History

Auteur SHA1 Bericht Datum
  Awesome d44076480d [Text edit] Spelling and grammar fixes 3 maanden geleden
  anjuna krokus cdc0eb56ae [changed] moved office clothes tag from `(P)CLoStyle3 = 4` to `(P)CloStyle2 = 5` 3 maanden geleden
  anjuna krokus 5ecd569ef9 [fixed] multiple places were not refering to the clothes you were wearing, but to the last clothes you've looked at 3 maanden geleden
  anjuna krokus 7ac935702c [changed] migrated a lot of cheat variables to a `cheatVars` array. Changed `auto_tampons` and `enema` to have 1 as active (instead of 0). 7 maanden geleden
  Hooded Silence 01ecfe4e39 Migrated variables from $mc_inventory to mc_inventory based on feedback 1 jaar geleden
  Hooded Silence 15768d79d2 The first migration of variables to a single arrange, all variables will be migrated to $mc_inventory and transition from a Russian/English mix to pure English to make it easier to track and debug variables within game code. The following variables have been migrated and will require bug testing to catch the edge case. 1 jaar geleden
  ADCSux 218aa65f96 [Modified] Changed facial to stat['cum_facial'] 2 jaren geleden
  Kevin_Smarts caeed9250f [fixed] Office clothing checks not using the flag for them so only the GM ones would work 3 jaren geleden
  Kevin_Smarts e415f689cc [changed] Ivan in the city burger bar renamed by nutluck 3 jaren geleden
  rachels ca3cecaea1 fix the variable type 3 jaren geleden
  KevinSmarts ba445fe5b6 [fixes] Some varibles updated to new format 4 jaren geleden
  KevinSmarts 727f5b62df [changed] clothing variable changes that will break all of the existing clothing. All use of _outfit is now _outfits. The postfixes for clothing strength, size and wardrobe location now standardized to rest of game code formatting 4 jaren geleden
  KevinSmarts 670e1a7fed [fixes] Clothing mega fix sorting out wrong image paths and incosistant variables plus some items missing in the tailor and selling loops. Also, ran grep search to find and update old clothing variables in other locations 4 jaren geleden
  philormand 33b82b1f62 [Fixes] Renamed metka and metkM to loc_arg and locM_arg. Fixed some $Curloc uses 4 jaren geleden
  philormand 15d44d55a7 [Changed][Fixed] Refactor selfie code to make it easier to maintain and add new locations. Added in restroom and school_bathroom, the code was half completed and we had the images. 4 jaren geleden
  philormand 9b2f399f5a [Changed] moved swallow to cum_call (didn't change anything where is uses cum_manage) 4 jaren geleden
  philormand 056d839784 [Fixes] minor refactor / fixes to dinner content 4 jaren geleden
  philormand 3d36a85420 [Fixes] added swallo and precum to new Albina changes, migrated some random cum_manage calls to cum_call calls 4 jaren geleden
  philormand ed18da64bb [Changed] Move Anatoly Borisovich Bistro / Bar story variables to BurgerQW array 4 jaren geleden
  KevinSmarts c66d780953 [change] Renamed street to city_residential 4 jaren geleden
  KevinSmarts ff349cfcc9 [Changed] Renamed down to city_center 4 jaren geleden
  julzor 154dfeab5c [fixed] wrong variable in burger 5 jaren geleden
  julzor a57d35cdc3 [fixed] updated burger code 5 jaren geleden
  julzor 19cf33be51 [changed] & [fixed] willpower additions by nutluck & julzor 5 jaren geleden
  3xpurt ef15e1cce3 [changed] all cases of "act '...':" to "act 'Continue/Finish'". 5 jaren geleden
  Sicaa d21d9938f1 adding deodorant 5 jaren geleden
  bicobus 4e935adb89 Remove duplicate words 6 jaren geleden
  julzor 08f2fab39b [added] menu variables to all location starting with B 6 jaren geleden
  3xpurt 8cebb98ea2 [changed] ordering of various menus to have exits at the top as per normal game formatting: 6 jaren geleden
  3xpurt d24c7ad72b [added] no theme option to display menu. 6 jaren geleden