bgkjdgbizgblzdgbr
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9ed3bfa270
[fixed] Now the teleportation should work.
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2 anni fa |
Kevin_Smarts
|
d18002369f
[fixed] Tree circle code reverted by Hooded Silece so that it works again
|
2 anni fa |
bgkjdgbizgblzdgbr
|
0ad3c818b8
[fixed] Change exit varaible made chech never be true.
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2 anni fa |
rachels
|
5dfe068d1e
[fixed] code
|
2 anni fa |
Derryth_Love
|
e1d8b038fb
fixed pav park copse of trees, time advances when walking in the deep park, events happen in deep park now.
|
2 anni fa |
rachels
|
788c26d9b5
fix some formating and typos
|
2 anni fa |
Spackled Lanturn
|
00973eb17d
[changed] made it so leaving the circle is always the last item on the list of actions when you're in the teleporting tree circle instead of it being wherever the current location is in the array of circle locations
|
4 anni fa |
KeyMasterOfGozer
|
bd65c81694
remove colons from else clauses
|
5 anni fa |
KeyMasterOfGozer
|
14faaa128d
Rearrange the way spells are cast. Now each spell has it's own location "spell_<spell name>". This will be called from the castSpell location.
|
5 anni fa |
Mike Greene
|
83103e472e
Implemented Kevin suggestions for cleaner code.
|
5 anni fa |
Mike Greene
|
4488db8c1a
Added ability to masturbate in circle to releave horniness. Made image filenames all lower case.
|
5 anni fa |
Mike Greene
|
fc43245533
Added Spell Skill Checks
|
5 anni fa |
Mike Greene
|
e6f199d8df
Ok, Working Version of Teleport System. Version 1
|
5 anni fa |
Mike Greene
|
be47590dea
Add in Tree Circle teleport locations and events
|
5 anni fa |