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- # boy_updater
- if $ARGS[0] = 'home_update':
- if $npc_residence[$boy] = '':
- if npc_residence[$boy] = 1:
- npc_finance[$boy] = 0
- $npc_residence[$boy] = 'pav_res'
- elseif npc_residence[$boy] = 2:
- npc_finance[$boy] = 0
- $npc_residence[$boy] = 'student_dorms'
- elseif npc_residence[$boy] = 3:
- npc_finance[$boy] = rand(1,2)
- $npc_residence[$boy] = 'city_res'
- elseif npc_residence[$boy] = 4:
- npc_finance[$boy] = 2
- $npc_residence[$boy] = 'city_center'
- end
- end
- end
- if $ARGS[0] = 'fav_body_part':
- if $npc_fav_body_part[$boy] = '':
- if rand(1,4) = 1:
- $npc_fav_body_part[$boy] = 'pussy'
- elseif rand(1,3) = 1:
- $npc_fav_body_part[$boy] = 'tits'
- elseif rand(1,2) = 2:
- $npc_fav_body_part[$boy] = 'ass'
- else
- $npc_fav_body_part[$boy] = 'thighs'
- end
- end
- end
- if $ARGS[0] = 'dick_update':
- if $npc_dick_desc[$boy] = '':
- if npc_dick[$boy] < 10:
- if $npc_thdick[$boy] = 'skinny' or $npc_thdick[$boy] = 'slim':
- $npc_dick_desc[$boy] = 'tiny'
- elseif $npc_thdick[$boy] = 'well proportioned' or $npc_thdick[$boy] = 'thicker than average':
- $npc_dick_desc[$boy] = 'short'
- elseif $npc_thdick[$boy] = 'thick' or $npc_thdick[$boy] = 'massive' or $npc_thdick[$boy] = 'monstrous':
- $npc_dick_desc[$boy] = 'chode'
- end
- elseif npc_dick[$boy] < 16:
- if $npc_thdick[$boy] = 'skinny' or $npc_thdick[$boy] = 'slim':
- $npc_dick_desc[$boy] = 'skinny'
- elseif $npc_thdick[$boy] = 'well proportioned' or $npc_thdick[$boy] = 'thicker than average':
- $npc_dick_desc[$boy] = 'normal'
- elseif $npc_thdick[$boy] = 'thick' or $npc_thdick[$boy] = 'massive' or $npc_thdick[$boy] = 'monstrous':
- $npc_dick_desc[$boy] = 'thick'
- end
- elseif npc_dick[$boy] < 20:
- if $npc_thdick[$boy] = 'skinny' or $npc_thdick[$boy] = 'slim':
- $npc_dick_desc[$boy] = 'long'
- elseif $npc_thdick[$boy] = 'well proportioned' or $npc_thdick[$boy] = 'thicker than average':
- $npc_dick_desc[$boy] = 'huge'
- elseif $npc_thdick[$boy] = 'thick' or $npc_thdick[$boy] = 'massive' or $npc_thdick[$boy] = 'monstrous':
- $npc_dick_desc[$boy] = 'enormous'
- end
- else
- if $npc_thdick[$boy] = 'skinny' or $npc_thdick[$boy] = 'slim':
- $npc_dick_desc[$boy] = 'lengthy'
- elseif $npc_thdick[$boy] = 'well proportioned' or $npc_thdick[$boy] = 'thicker than average':
- $npc_dick_desc[$boy] = 'gigantic'
- elseif $npc_thdick[$boy] = 'thick' or $npc_thdick[$boy] = 'massive' or $npc_thdick[$boy] = 'monstrous':
- $npc_dick_desc[$boy] = 'monster'
- end
- end
- end
- end
- if $ARGS[0] = 'stamina_update':
- if npc_sex_stamina[$boy] = 0: npc_sex_stamina[$boy] = rand(1,10)
- end
- if $ARGS[0] = 'humor_update':
- if $npc_humor[$boy] = '':
- if npc_humor[$boy] = 1:
- $npc_humor[$boy] = 'childish'
- elseif npc_humor[$boy] = 2:
- $npc_humor[$boy] = 'perverted'
- elseif npc_humor[$boy] = 3:
- $npc_humor[$boy] = 'intellectual'
- end
- end
- end
- if $ARGS[0] = 'schedule_update':
- if npc_start_free_time[$boy] = 0:
- if npc_finance[$boy] = 0:
- if rand(1,3) = 1:
- npc_start_free_time[$boy] = 8
- npc_end_free_time[$boy] = 12
-
- npc_work_start[$boy] = 13
- npc_work_end[$boy] = 21
-
- elseif rand(1,2) = 1:
- npc_start_free_time[$boy] = 15
- npc_end_free_time[$boy] = 20
-
- npc_work_start[$boy] = 6
- npc_work_end[$boy] = 14
- else
- npc_start_free_time[$boy] = 18
- npc_end_free_time[$boy] = 22
-
- npc_work_start[$boy] = 9
- npc_work_end[$boy] = 17
- end
- npc_day_off[$boy] = rand(1,7)
- elseif npc_finance[$boy] = 1:
- if rand(1,2) = 1:
- npc_start_free_time[$boy] = 8
- npc_end_free_time[$boy] = 12
-
- npc_work_start[$boy] = 13
- npc_work_end[$boy] = 21
- else
- npc_start_free_time[$boy] = 18
- npc_end_free_time[$boy] = 22
-
- npc_work_start[$boy] = 9
- npc_work_end[$boy] = 17
- end
- elseif npc_finance[$boy] = 2:
- if rand(1,2) = 1:
- npc_start_free_time[$boy] = 8
- npc_end_free_time[$boy] = 12
-
- npc_work_start[$boy] = 13
- npc_work_end[$boy] = 21
- else
- npc_start_free_time[$boy] = 18
- npc_end_free_time[$boy] = 22
-
- npc_work_start[$boy] = 9
- npc_work_end[$boy] = 17
- end
- end
- end
- end
- if $ARGS[0] = 'trait_updates':
- if $npc_rel_goal[$boy] = '':
- if npc_goal[$boy] = 1:
- $npc_rel_goal[$boy] = 'sex'
- elseif npc_goal[$boy] = 2:
- $npc_rel_goal[$boy] = 'casual'
- elseif npc_goal[$boy] = 3:
- $npc_rel_goal[$boy] = 'serious'
- end
- end
- end
- if $ARGS[0] = 'unique_NPC_stat_seed':
- if $boy = 'A11':
-
- end
- end
- if $ARGS[0] = 'vasily_seed':
- if npc_sex_ev_seeded['A11'] ! 1:
- npc_sex_ev_seeded['A11'] = 1
- $npc_rel_type['A11'] = 'fuckbuddy'
- $npc_apt_bedroom['A11'] = '<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/vasily_room.jpg"></center>'
- $npc_apt_kitchen['A11'] = '<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/kuh.jpg"></center>'
- $npc_apt_livingroom['A11'] = '<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom.jpg"></center>'
- $npc_apt_bathroom['A11'] = '<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/vanna.jpg"></center>'
- $npc_apt_hall['A11'] = '<center><img <<$set_imgh>> src="images/locations/pavlovsk/resident/apartment/shulginhome/korr.jpg"></center>'
- $npc_humor['A11'] = 'perverted'
- npc_smoker['A11'] = 2
- npc_latesleeper['A11'] = 1
- npc_risktaker['A11'] = 1
- npc_messy['A11'] = 1
- npc_arrogant['A11'] = 1
- !! npc_selfish['A11'] = 1
- npc_fav_pos['A11'] = 2
- $npc_fav_pos['A11'] = 'doggy'
- npc_sex_speed['A11'] = 2
- npc_dirty_lover['A11'] = 1
- npc_cum_pref['A11'] = 1
- $npc_cum_pref['A11'] = 'creampie'
- npc_tit_pref['A11'] = 3
- npc_bush_pref['A11'] = 1
- $npc_fav_body_part['A11'] = 'tits'
- npc_sexdrive['A11'] = 4
- npc_sex_stamina['A11'] = 5
- end
- end
- --- boy_updater ---------------------------------
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