# pavComplex if $ARGS[0] = 'start': $menu_loc = 'pavComplex' $menu_arg = 'start' menu_off = 0 CLOSE ALL $metka = 'start' $loc = 'pavcomplex' $metkaStreet = 'start' $locStreet = 'pavcomplex' $location_type = 'public_outdoors' if sound = 0: if month >=11 and month <= 12 or month >=1 and month <=3: if hour >= 8 and hour <= 23: PLAY 'sound/street2.mp3',30 & PLAY 'sound/zima.mp3',30 if hour >= 0 and hour <= 7: PLAY 'sound/street_night.mp3',30 & PLAY 'sound/zima.mp3',30 else if hour >= 8 and hour <= 23: PLAY 'sound/street2.mp3',30 & PLAY 'sound/street_leto.mp3',30 if hour >= 0 and hour <= 7:PLAY 'sound/street_night.mp3',30 end end cls litltown = 1 alkoblock = 0 boynumBlock = 0 gs 'stat' !! gs 'rolanapt' , 'rolanroute' '

Apartment Complex

' if month >= 11 or month <= 3: if hour >= 8 and hour <= 21: '
> src="images/locations/pavlovsk/resident/apartment/complexw.jpg">
' else '
> src="images/locations/pavlovsk/resident/apartment/complexwn.jpg">
' end else if hour >= 8 and hour <= 21: '
> src="images/locations/pavlovsk/resident/apartment/complex.jpg">
' else '
> src="images/locations/pavlovsk/resident/apartment/complexn.jpg">
' end end if home_owned[2] = 1: 'In the old part of Pavlovsk, there''s a block of three apartment buildings. The southern building sits along the main street of the Pavlosk residential area, front and center among the other two apartment complexes that are located behind it, one on each side and named the eastern and western buildings respectively. Your family''s apartment is on the second floor of the southern building.' *nl 'The three buildings surround a meager courtyard, which has changed over the years to now include a kid''s playground that occupies most of the small outdoor space. A few benches and tables surround it, and there''s a handful of small utility sheds tucked away in the corner for tenants to use if they''re willing to pay for the extra space.' *nl 'Behind the apartments is a row of garages and storage space for tenants. Your family home is on the second floor there. <<$gcartext>>' elseif StoryLine = 1: 'In the old part of Pavlovsk, there''s a block of three apartment buildings. The southern building sits along the main street of the Pavlosk residential area, front and center among the other two apartment complexes that are located behind it, one on each side and named the eastern and western buildings respectively. Your family''s apartment is on the second floor of the southern building.' *nl 'The three buildings surround a meager courtyard, which has changed over the years to now include a kid''s playground that occupies most of the small outdoor space. A few benches and tables surround it, and there''s a handful of small utility sheds tucked away in the corner for tenants to use if they''re willing to pay for the extra space.' *nl 'Behind the apartments is a row of garages and storage space for tenants. Your parents live here, but you are no longer welcome in their home. <<$gcartext>>' else '<<$gcartext>>' end if Enable_tablemap = 0: if storyline = 1:'The Shulgin family live in the apartment above your parents.' if ArtemBeInHome > 0 and artemblok = 0:'Artem Chebotarev, one of your classmates, lives in the same apartment building as your parents, on the first floor.' if BeInJulMilHome = 1: if hour >= 18 and hour <= 20 and week < 6 or hour >= 8 and hour <= 20 and week >= 6: 'Julia Milova, one of your classmates, lives in the same apartment building as your parents, on the third floor.' else 'Julia Milova, one of your classmates, lives in the same apartment building as your parents, on the third floor.' end end if BeInNatBelHome = 1: if hour >= 18 and hour <= 20 and week < 6 or hour >= 8 and hour <= 20 and week >= 6: 'Natasha Belova, one of your classmates, lives in the same apartment building as your parents, on the fourth floor.' else 'Natasha Belova, one of your classmates, lives in the same apartment building as your parents, on the fourth floor.' end end else st_count=0 & $show_table='' if (npc_rel['A112'] >=70) or (npc_rel['A112'] >=30 and week < 6 and hour >= 14 and hour <= 23) or (week >= 6 and hour >= 10 and hour < 14) or (week < 6 and hour >= 14 and hour <= 23) or (hour >= 0 and hour < 2): gs'show_table','Apartment of Uncle Shulgin.','3' else gs'show_table','Apartment of Uncle Shulgin. Not now.','3' end if ArtemBeInHome > 0 and artemblok = 0:gs'show_table','Apartment of Artem Chebotarev.','3' if BeInJulMilHome = 1: if hour >= 18 and hour <= 20 and week < 6 or hour >= 8 and hour <= 20 and week >= 6: gs'show_table','apartment of Julia Milova.','3' else gs'show_table','apartment of Julia Milova. Not now.','3' end end if BeInNatBelHome = 1: if hour >= 18 and hour <= 20 and week < 6 or hour >= 8 and hour <= 20 and week >= 6: gs'show_table','apartment of Natasha Belova.','3' else gs'show_table','apartment of Natasha Belova. Not now.','3' end end end if home_owned[2] = 1: act 'Go home (Parents'' Apartment)': minut += 5 & GT 'korrPar' act 'Return to the residential street':minut += 2 & gt 'pavResidential' act 'Go to the Southern apartment building':minut += 1 & gt 'pod_ezd', 'etaj_1' act 'Go to the Eastern apartment building': minut += 1 if anushkaFirstvisit = 0 and npc_rel['A144'] > 50: gt 'pavComplexb2', 'anushkaFirst' else gt 'pavComplexb2', 'etaj_1' end end act 'Go to the Western apartment building':minut += 1 & gt 'pavComplexb3', 'etaj_1' act 'Go to the old apartment building':minut += 1 & gt 'pavComplexOld', 'etaj_1' act 'Go to the apartment courtyard':minut += 1 & gt 'pavComplex', 'courtyard' act 'Go to the apartment garages':minut += 1 & gt 'pavComplex', 'garages' end if $ARGS[0] = 'courtyard': $menu_loc = 'pavComplex' $menu_arg = 'courtyard' menu_off = 0 music_loop = 0 CLOSE ALL $metka = 'courtyard' $loc = 'pavcomplex' $metkaStreet = 'courtyard' $locStreet = 'pavcomplex' $location_type = 'public_outdoors' if sound = 0: if month >=11 and month <= 12 or month >=1 and month <=3: if hour >= 8 and hour <= 23: PLAY 'sound/street2.mp3',30 & PLAY 'sound/zima.mp3',30 if hour >= 0 and hour <= 7: PLAY 'sound/street_night.mp3',30 & PLAY 'sound/zima.mp3',30 else if hour >= 8 and hour <= 23: PLAY 'sound/street2.mp3',30 & PLAY 'sound/street_leto.mp3',30 if hour >= 0 and hour <= 7:PLAY 'sound/street_night.mp3',30 end end *clr cla gs 'stat' !!each time you go to the courtyard have a 1 in 10 chance a event triggers and a 1 in 5 at night, events1 for day time and events2 for night !!if rand (1,5) = 1 and hour >= 8 and hour <= 20: gt 'pavaptcourtev', 'events1' !!if rand (1,10) = 1 and hour < 8 and hour > 21: gt 'pavaptcourtev', 'events2' '
Courtyard
' if month >= 11 or month <= 3: if hour >= 8 and hour <= 21: '
> src="images/locations/pavlovsk/resident/apartment/playgroundw.jpg">
' else '
> src="images/locations/pavlovsk/resident/apartment/playgroundwn.jpg">
' end else if hour >= 8 and hour <= 21: '
> src="images/locations/pavlovsk/resident/apartment/playground.jpg">
' else '
> src="images/locations/pavlovsk/resident/apartment/playgroundn.jpg">
' end end 'The courtyard is between the three apartment buildings and the communal buildings, storage buildings, and garages along the back alley. The courtyard looks more like a small unkempt park than anything, there are a few benches and tables scattered about for the residents of the complex to use and a small children''s playground, near the edge of the courtyard, closest to the communal and storage buildings near the garages.' if home_owned[2] = 1: act 'GO HOME (Parents'' Apartment)': minut += 5 & GT 'korrPar' !!act 'Sit on a bench':gt 'pavaptcourtev', 'bench' act 'Return to the residential street':minut += 2 & gt 'pavResidential' act 'Go to the Southern apartment building':minut += 1 & gt 'pod_ezd', 'etaj_1' act 'Go to the Eastern apartment building': minut += 1 if anushkaFirstvisit = 0 and npc_rel['A144'] > 50: gt 'pavComplexb2', 'anushkaFirst' else gt 'pavComplexb2', 'etaj_1' end end act 'Go to the Western apartment building':minut += 1 & gt 'pavComplexb3', 'etaj_1' act 'Go to the old apartment building':minut += 1 & gt 'pavComplexOld', 'etaj_1' act 'Go to the garages':minut += 1 & gt 'pavComplex', 'garages' end if $ARGS[0] = 'garages': $menu_loc = 'pavComplex' $menu_arg = 'garages' menu_off = 0 *clr & cla '
Garage array
' '
> src="images/locations/pavlovsk/resident/apartment/garages.jpg">
' 'Along the back street is a row of garages for rent to the residents of the apartments. The weather in Pavlovsk can be brutal especially in the winter, so people who own a car often have a garage to put it away safely. Between the garages and the courtyard is a series of smaller storage buildings that can be rented as well as the complex maintenance building and laundry. The buildings layout leaves of a bit of a maze of walkways between them, which is a popular place for the kids to play or for teenagers to hang out.' if StoryLine = 1:'Your stepfather''s garage is around here somewhere.' if gopnik_initiation = 1 and gopnik_initiation_day = daystart and hour = 20: act 'Meet Lena and Lera': gt 'gschool_socialchg','gopnik initiation' if ((week < 6 and hour => 18 and hour < 22) or (week >= 6 and hour >= 15 and hour < 22)) and (Ed_event_day ! daystart): if seenEd = 0: if rand(0,5) = 1: *clr '
> src="images/locations/pavlovsk/resident/apartment/garage/ed4.jpg">
' 'As you''re walking around the garages, you notice a garage door open. You see a tattooed man working on a motorcycle. He looks really ruff and dangerous. He must be one of the bikers that live around the area, you have heard your mother warn you about them before.' *nl 'As you pass by you can hear the man talking to someone else. You throw a quick glance towards them, and you see the man showing something off to a younger man on a motorcycle, looking further at them you realize that the younger man is Valentin... They seem really into it and before they turn their attention towards you quickly move on.' seenEd = 1 Ed_event_day = daystart end else !!Random events after you know who Eduard is if anushkaFirstvisit >= 1: if rand(0,4) = 0: *clr & cla Ed_event_day = daystart garageedevent = RAND(1,5) if garageedevent = 1: '
> src="images/locations/pavlovsk/resident/apartment/garage/ed1.jpg">
' 'As you walk past Eduard''s garage you notice him working on his motorcycle as usual. You carefully approach the entrance and peek in, he has his back towards you and seems completely engrossed on whatever he is doing with the motorcycle.' minut += 5 gs 'stat' act 'Be on your way':gt 'pavComplex', 'garages' act 'Say hi': 'You step into the garage and walk up behind him. "Hello Mr. Konstantinov."' 'A bit startled he quickly turns towards you, gripping his wrench tight. He looks like he is ready to hurt someone. Frightened by his actions you instinctively take a step back ready to quickly run away.' 'Feeling like an eternity Eduard finally relaxes, letting the wrench hang loosely in his hand, and even breaks out in a small smile, "You should be careful when approaching someone from behind <<$pcs_nickname>>."' 'You nod, still a bit frightened, "I''m really sorry I didn''t mean to frighten you."' '"Ah, well you didn''t frighten me, but you did startle me. You never know who it might be, maybe my past coming back to haunt me." he says smiling.' '"I was just passing by and wanted to say hi, anyway I should let you get back to work." you say, as you quickly leave. You don''t even notice him nod or the slight frown when he sees you scurry away.' gs 'stat' act 'Go to the Western apartment building':minut += 1 & gt 'pavComplexb3', 'etaj_1' act 'Go to the apartment courtyard':minut += 1 & gt 'pavComplex', 'courtyard' end elseif garageedevent = 2: '
> src="images/locations/pavlovsk/resident/apartment/garage/ed2.jpg">
' 'As you walk past Eduard''s garage you overhear some loud voices coming from his garage. You carefully approach the entrance and notice Eduard and Valentin working on the motorcycle. You greet them and they hardly greet you back as they''re focused working on the motorcycle.' 'Feeling rejected you turn around and move on.' minut += 5 gs 'stat' act 'Go to the Western apartment building':minut += 1 & gt 'pavComplexb3', 'etaj_1' act 'Go to the apartment courtyard':minut += 1 & gt 'pavComplex', 'courtyard' elseif garageedevent = 3: '
> src="images/locations/pavlovsk/resident/apartment/garage/ed2.jpg">
' 'As you walk past Eduard''s garage you overhear some loud voices coming from his garage. You carefully approach the entrance and notice Eduard and Valentin standing around the motorcycle talking, perhaps taking a break or discussing options.' minut += 5 gs 'stat' act 'Approach them': cla & *clr '
> src="images/locations/pavlovsk/resident/apartment/garage/ed3.jpg">
' 'You approach and greet them, they look up and greet you back. You spend some minutes small talking with them about what they''re doing and they try their best to answer in the most interesting way they can.' 'Despite their best efforts to explain you don''t really follow it all that well, they are way more technically then you can easily follow. So you smile and nod humoring them and maybe learning a thing or two.' gs 'stat' act 'Talk to Valentin': cla & *clr '
> src="images/locations/pavlovsk/resident/apartment/garage/ed7.jpg">
' 'You excuse yourself to Eduard and ask if you could borrow Valentin for a second. Eduard grins as he pushes Valentin towards you.' 'The two of you walk away to the entrance and talk to each other for a few minutes about what happened at school today.' 'After a few minutes pass by Valentin interrupts you. "Yeah maybe we can talk about it later? I really want to finish the repairs on my bike before it gets too late."' 'You nod. "Sure talk to you later." He gives you a friendly shoulder rub then hurries back inside. You wave to Ed and then leave the garage.' minut += 5 npc_rel['A158'] += 1 gs 'stat' act 'Go to the Western apartment building':minut += 1 & gt 'pavComplexb3', 'etaj_1' act 'Go to the apartment courtyard':minut += 1 & gt 'pavComplex', 'courtyard' end end elseif garageedevent = 4: '
> src="images/locations/pavlovsk/resident/apartment/garage/ed1.jpg">
' 'As you walk past Eduard''s garage you notice him working on his motorcycle as usual. You carefully approach the entrance and peek in, he has his back towards you and seems completely engrossed on whatever he is doing with the motorcycle.' minut += 5 gs 'stat' act 'Be on your way':gt 'pavComplex', 'garages' act 'Say hi': cla & *clr '
> src="images/locations/pavlovsk/resident/apartment/garage/ed6.jpg">
' 'You step into the garage and walk up behind him, he turns as you walk in. "Hello Mr. Konstantinov."' 'He gives you a friendly smile. "Hello <<$pcs_nickname>>, but please call me Ed."' 'You nod and smile at that. "Okay, hi Ed."' 'He chuckles slightly. "What can I do for you <<$pcs_nickname>>? Anushka isn''t here and I have no clue where she is, like most days." He adds with a bit of a frown.' gs 'stat' act 'Nothing': cla & *clr '
> src="images/locations/pavlovsk/resident/apartment/garage/ed1.jpg">
' 'You shake your head slightly. "Nothing, I was just passing by and saw you. So thought I would stop and say hi, well anyways I should let you get back to work and I got things I need to do." With that you give him a slight wave then leave.' gs 'stat' act 'Go to the Western apartment building':minut += 1 & gt 'pavComplexb3', 'etaj_1' act 'Go to the apartment courtyard':minut += 1 & gt 'pavComplex', 'courtyard' end act 'Talk': cla & *clr minut += 25 '
> src="images/locations/pavlovsk/resident/apartment/garage/ed6.jpg">
' 'You shrug slightly. "I just thought you might wanted to talk." you tell him.' 'He nods and takes a seat on his tool box. "Sure I got a few minutes, what''s on your mind?"' 'You walk over and look at his bike and then gently lean against it, being real careful not to knock it over. "How are things at home?"' 'He laughs slightly at the question. "Well if you are really curious, the wife is still a shrew, the boys are... well preteen boys so nothing but trouble and Nush, well I wouldn''t know. I rarely see her, I just hope she is staying out of trouble." Then he snorts. "Or I should say, not getting into more trouble than she can handle. What about yourself? Everything ok at home, doing well in school?"' 'You spend some time telling him about home and school, he seems far more interested than you expected. After about half of hour of pleasant conversation you excuse yourself and tell him not to work too late, as you leave.' gs 'stat' act 'Go to the Western apartment building':minut += 1 & gt 'pavComplexb3', 'etaj_1' act 'Go to the apartment courtyard':minut += 1 & gt 'pavComplex', 'courtyard' end act 'Want to learn about working on motorcycles': cla & *clr minut += 60 '
> src="images/locations/pavlovsk/resident/apartment/garage/ed5.jpg">
' !!if first time get this text below if LearntAboutMotorcycle = 0: LearntAboutMotorcycle = 1 'You walk up to his bike and pick up a random tool. "Actually I was wondering if maybe you can teach me a little about working on motorcycles." You say hopefully.' 'He arches a brow and seems slightly surprised by that, then he shrugs. "Sure if you want to learn."' 'You nod enthusiastically. "I do, I really do. I think all girls should learn the basics, in case we break down out on the road somewhere with no one around."' *nl 'He smiles at that and looks... proud you think. "Couldn''t have said it better myself." With that he explains how the motorcycles works in broad basic terms, explains some of the tools and then puts you to work on some easy stuff on the bike. But you do learn stuff, before long though you are covered in grease and grim.' 'He chuckles and shakes his head at how you look. "Ok I think that is enough for now, why don''t you go get cleaned up. We can continue some other time." You put down the tools, smile and thank him for helping you, then leave.' else !!else all follow up times get this text 'You walk up to his bike and pick up a tool. "Actually I was wondering if maybe you can teach me a little more about working on motorcycles." You say hopefully.' 'He nods a bit. "I would be happy to show you more, grab that wrench over there." He points at a wrench laying on a table.' 'You nod enthusiastically. "I do, I really do. I think all girls should learn the basics, in case we break down out on the road somewhere with no one around."' *nl 'With that he puts you to work on some easy stuff on the bike. But you do learn stuff, before long though you are covered in grease and grim.' 'He chuckles and shakes his head at how you look. "Ok I think that is enough for now, why don''t you go get cleaned up. We can continue some other time." You put down the tools, smile and thank him for helping you, then leave.' end gs 'stat' act 'Go to the Western apartment building':minut += 1 & gt 'pavComplexb3', 'etaj_1' act 'Go to the apartment courtyard':minut += 1 & gt 'pavComplex', 'courtyard' end end elseif garageedevent = 5: '
> src="images/locations/pavlovsk/resident/apartment/garage/ed0.jpg">
' 'As you walk past Eduard''s garage you hear some noises coming from his garage. You carefully approach the entrance and notice Valentin kneeling next to his bike, looking at it.' minut += 5 gs 'stat' act 'Go to the Western apartment building':minut += 1 & gt 'pavComplexb3', 'etaj_1' act 'Go to the apartment courtyard':minut += 1 & gt 'pavComplex', 'courtyard' act 'Approach him': cla & *clr '
> src="images/locations/pavlovsk/resident/apartment/garage/ed6.jpg">
' 'You approach and stand next to his bike facing him. "What''s up Valentin?"' 'He throws down a towel he was using to clean up a bit with. "It''s this damn bike, I don''t know why it is cutting out."' 'You can tell he is really stressed and pissed off. "Is there anything I can do to help?"' 'He glares at you a moment. "You know how to rebuild an engine on a bike and have the money to buy all the parts?"' 'You shake your head. "No sorry, but maybe I can take your mind off it."' 'His face softens a bit and he seems curious. "How exactly?" It doesn''t take a mind reader to know like most teenage boys, all he is thinking about now is fucking you.' gs 'stat' act 'Talk to Valentin': cla & *clr minut += 5 npc_rel['A158'] += 1 '
> src="images/locations/pavlovsk/resident/apartment/garage/ed6.jpg">
' 'You bite your lip, you know what he wants but you don''t want to. "We could you know just talk and hang out if you want."' 'He sighs obviously a little disappointed. "I guess a little break wouldn''t hurt, so what''s up with you?"' 'The two of you start talking and before long he is fairly relaxed, after about half a hour. During a lull in the conversation he says. "I should really get back to this, thanks for hanging out, see ya later." With that he goes back to working on his bike and you take the hint.' gs 'stat' act 'Go to the Western apartment building':minut += 1 & gt 'pavComplexb3', 'etaj_1' act 'Go to the apartment courtyard':minut += 1 & gt 'pavComplex', 'courtyard' end act 'Strip down to your panties': cla & *clr minut += 3 npc_rel['A158'] += 3 gs 'clothing', 'strip' gs 'bras', 'remove' gs 'arousal', 'foreplay', 5, 'exhibitionism' gs 'stat' '
> src="images/locations/pavlovsk/resident/apartment/garage/val1.jpg">
' 'Like all the other boys he just wants you for your body, but what the fuck. It''s not like you don''t enjoy it too and you are in the mood to get your brains fucked out. So you grin at him and start undressing, you do it very slowly.' if $pantyworntype ! 'none': !!if wearing panties this 'You strip down to your underwear, teasing him the whole time. Tossing your clothes aside and loving how you have his complete attention, you can already see the bulge in his pants. You kneel down next to him.' else !!if not wearing panties this 'You strip down, teasing him the whole time. Tossing your clothes aside and loving how you have his complete attention, you can already see the bulge in his pants. You kneel down next to him.' end gs 'arousal', 'foreplay', 5, 'exhibitionism' gs 'stat' act 'Unbutton his pants': cla & *clr minut += 2 gs 'stat' '
> src="images/locations/pavlovsk/resident/apartment/garage/val2.jpg">
' 'You pull off his shirt and push him back so he is sitting back on his heels. Then you start to unbutton his pants, while you feel one of his hands slide between your legs and begins to rub your pussy, getting it nice and wet.' gs 'arousal', 'foreplay', 5, 'exhibitionism' gs 'stat' act 'Suck his dick': cla & *clr minut += 5 gs 'boyStat', 'A154' gs 'stat' '
> src="images/locations/pavlovsk/resident/apartment/garage/val3.jpg">
' 'You pull his pants almost down to his knees, then you lean forward. Opening your mouth you take his <>cm <<$dick_girth>> dick into your mouth and lock your lips around his shaft. While you tongue presses even harder against the shaft of his cock, you start bobbing your head up and down sucking his dick. Before long he starts moaning, soon he places a hand on top of your head and starts forcing you to take his dick deeper into your mouth.' 'Then he pulls your head up and his dick out of your mouth. He turns you around, pushing your legs slightly apart. You feel the head of his cock rubbing against your slits, making you even wetter.' gs 'arousal', 'bj', 10, 'unknown' gs 'stat' act 'Let him fuck you': cla & *clr minut += 10 gs 'panties', 'remove' gs 'boyStat', 'A154' gs 'stat' '
> src="images/locations/pavlovsk/resident/apartment/garage/val4.jpg">
' 'Once he is sure you are good and wet, he slides his <>cm <<$dick_girth>> cock into your warm pussy. Which elicits a moan from both of you, he goes slow and not to deep at first. As he feels you getting wetter and moaning louder as he starts fucking you a little harder and slowly works himself balls deep into your twat.' gs 'arousal', 'vaginal', 20, 'unknown' act 'More': cla & *clr minut += 10 gs 'boyStat', 'A154' gs 'stat' '
> src="images/locations/pavlovsk/resident/apartment/garage/val5.jpg">
' 'Once you are really into it, like a typical guy, he pulls out of you soaking wet cunt and you feel the head of his cock pressing against your asshole. Once he is sure he has it lined up, he pushes forward and the head of his dick pops into your ass, causing you gasp slightly in pain.' *nl 'Then he slowly start pushing his <>cm <<$dick_girth>> dick into your ass, stopping when you start to pull away. He slowly begins fucking your ass. As your moans turn back to pleasure, he starts pushing a little deeper and going a little faster.' gs 'arousal', 'anal', 10, 'unknown' gs 'stat' act 'Finish': cla & *clr minut += 5 gs 'stat' '
> src="images/locations/pavlovsk/resident/apartment/garage/val6.jpg">
' 'He starts grunting as he fucks your ass and suddenly pulls out of you. He stands up and pulls you up to your knees, turning to face him. As you do, he is already jerking off and within moments warm cum starts spurting out of his dick and covering your tits in sperm. After a couple of more spurts of cum, the spray stops and he moans a sigh of relief.' *nl 'He grins down at your cum covered tits grinning at his handy work. Then he cleans himself up and gets dressed as you do the same. Once you are both fully dressed again, he turns to you. "Thanks <<$pcs_nickname>> I needed that, but I should get back to work on my bike. Talk to you tomorrow at school kay." Then he starts working on his bike again. You take one last look around to make sure you didn''t forget anything and leave.' gs 'arousal', 'foreplay', 10, 'unknown' gs 'cum_call', 'breasts', $boy, 1 gs 'arousal', 'end' gs 'underwear', 'wear' gs 'clothing', 'wear_last_worn' gs 'stat' act 'Go to the Western apartment building':minut += 1 & gt 'pavComplexb3', 'etaj_1' act 'Go to the apartment courtyard':minut += 1 & gt 'pavComplex', 'courtyard' end end end end end end end end killvar 'garageedevent' !! rand(0,4) end !! anushkaFirstvisit = 1 end !! seenEd end !! hours end if $CURACTS = '': gs 'stat' if home_owned[2] = 1: act 'Go home (Parents'' Apartment)': minut += 5 & gt 'korrPar' if StoryLine = 1: act 'Go to your stepfather''s garage': minut += 5 & gt 'gargazel' act 'Return to the residential street':minut += 2 & gt 'pavResidential' act 'Go to the Southern apartment building':minut += 1 & gt 'pod_ezd', 'etaj_1' act 'Go to the Eastern apartment building': minut += 3 if anushkaFirstvisit = 0 and npc_rel['A144'] > 50: gt 'pavComplexb2', 'anushkaFirst' else gt 'pavComplexb2', 'etaj_1' end end act 'Go to the Western apartment building':minut += 1 & gt 'pavComplexb3', 'etaj_1' act 'Go to the apartment courtyard':minut += 1 & gt 'pavComplex', 'courtyard' end !! garages end --- pavComplex ---------------------------------