begin.qsrc 17 KB

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  1. # begin
  2. if $ARGS[0] = 'start':
  3. $metka = 'start'
  4. $loc = 'begin'
  5. gs 'Cheatmenu_din'
  6. showstat 1
  7. '<center><b><font color="maroon">CHOOSE GAME START</font></b></center>'
  8. *nl
  9. '<b>Transformation Start:</b>'
  10. 'You are Mikhail Kuznetsov, a fairly average, 35 year old businessman who finds an artefact that changes everything about him and his life. Features magic.'
  11. *nl
  12. '<b>School girl Start:</b>'
  13. 'You are a school girl in the most lustful town in Russia. Will you study hard and keep your purity for that special someone or become a sex addicted whore? Or anything in between, the possibilities are endless. No magic.'
  14. *nl
  15. '<b>Cursed schoolgirl Start:</b>'
  16. 'Marvel as we recklessly squish both of the above into one start. You are a school girl who finds the amulet and not much changes, except the magic, actually that''s quite a big change.'
  17. *nl
  18. '<b>New in Town Start:</b>'
  19. 'You''re controlled by your overbearing mother and can''t take it any more. It is time to find a new life in the city away from her influence. For the first time you can make your own decisions and mistakes. No magic.'
  20. act '<center><b>Transformation Start</b></center>':
  21. settingmode = 0
  22. showstat 0
  23. cla
  24. act '<center>Show intro (recommended)</center>':
  25. gt 'preSYS', 'TGStart'
  26. end
  27. act '<center>Skip intro (seen it before)</center>':
  28. tgs_skipinto = 1
  29. gt 'preSYS', 'TGStart'
  30. end
  31. end
  32. act '<center><b>School Girl Start</b></center>':
  33. cla
  34. settingmode = 0
  35. showstat 0
  36. MagikDostup = 1
  37. gt 'preSYS', 'SGStart'
  38. end
  39. act '<center><b>Cursed Schoolgirl Start</b></center>':
  40. cla
  41. settingmode = 0
  42. showstat 0
  43. altQS = 1
  44. gt 'preSYS', 'SGStart'
  45. end
  46. act '<center><b>New in Town Start</b></center>':
  47. cla
  48. settingmode = 0
  49. showstat 0
  50. MagikDostup = 1
  51. gt 'preSYS', 'TGStart'
  52. end
  53. act '<center><b>Change game settings</b></center>': settingmode = 1 & gs '$menu_setting'
  54. end
  55. if $ARGS[0] = 'real_character':
  56. cls
  57. '<center><b><font color = maroon>CHARACTER SELECTION</font></b></center>'
  58. '<center><img <<$set_imgh>> src="images/pre/shared/character_creation.jpeg"></center>'
  59. *nl
  60. 'This game offers you the ability to create your own character.'
  61. 'To do this, replace the image "avatar" in the "images" folder of the game with a file of the same name and format JPEG (.jpg). That''s it!'
  62. 'Please note, this choice can only be changed in the cheat menu and in-game changes to hair color, length etc. will not affect the displayed image if you are using a custom one.'
  63. 'This function is made solely to simplify things for those that want to use a custom image without having to sort through hundreds of pictures.'
  64. 'Your selected image is your own personal choice, and is based on your personal preferences. By default, the game uses an avatar image from the site wikimedia.org.'
  65. *NL 'If you are playing with Quest player for Android, click '
  66. if Enable_Android = 1:
  67. *P '<a href="exec:Enable_Android = 0 & gt ''begin'',''real_character''">Here</a> (Current: <B>Yes</B>)'
  68. else
  69. *P '<a href="exec:Enable_Android = 1 & gt ''begin'',''real_character''">Here</a> (Current: <B>No</B>)'
  70. end
  71. act'<center><b>Start a standard character</b></center>':
  72. cls
  73. gt 'begin', 'start'
  74. end
  75. act'<center><b>Use the avatar system</b></center>':
  76. cls
  77. player_avatar = 1
  78. pcs_eyecol = 1
  79. pcs_eyesize = 2
  80. pcs_lashes = 1
  81. pcs_haircol = 1
  82. pcs_hairlng = 81
  83. pcs_lip = 2
  84. if birthyear = 0: birthyear = 1998
  85. if birthmonth = 0: birthmonth = 4
  86. if birthday = 0: birthday = 1
  87. gt 'begin', 'description_real_character'
  88. end
  89. end
  90. if $ARGS[0] = 'description_real_character':
  91. gs 'begin', 'hair'
  92. gs 'begin', 'lip'
  93. gs 'begin', 'eyes'
  94. if birthyear = 0: birthyear = 1998
  95. if birthmonth = 0: birthmonth = 4
  96. if birthday = 0: birthday = 1
  97. cls
  98. '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
  99. '<center><img HEIGHT = 478 src="images/avatar.jpg"></center>'
  100. *nl
  101. '<center>On this screen, you may adjust your character''s description to match your avatar. Please note, at present, hair color and glasses choice may be overridden by the personality choice you make during the game intro.</center>'
  102. *nl
  103. '<center>Customize your:</center>'
  104. !'<center>Your name is <B><i><<$pcs_nickname>> <<$pcs_lastname>></B></i>. (You may change this during the intro, and also at the passport office in-game.)'
  105. '<center><a href="exec:gs ''begin'', ''hair''"><img src="images/pre/shared/hair icon.png"></a> <a href="exec:gs ''begin'', ''eyes''"><img src="images/pre/shared/eye icon.png"></a> <a href="exec:gs ''begin'', ''lip''"><img src="images/pre/shared/lip icon.png"></a> <a href="exec:gs ''begin'', ''birthday''"><img src="images/pre/shared/birthday icon.png"></a></center>'
  106. act'<center><b>Done</b></center>': gt 'begin', 'start'
  107. end
  108. if $ARGS[0] = 'hair':
  109. cls
  110. '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
  111. '<center><img HEIGHT = 478 src="images/avatar.jpg"></center>'
  112. *nl
  113. if pcs_hairlng <= 1:
  114. $hair = 'You have <a href="exec:pcs_hairlng = 31 & gs ''begin'', ''hair''">very short</a>,'
  115. elseif pcs_hairlng <= 31:
  116. $hair = 'You have <a href="exec:pcs_hairlng = 81 & gs ''begin'', ''hair''">short</a>,'
  117. elseif pcs_hairlng <= 81:
  118. $hair = 'You have <a href="exec:pcs_hairlng = 161 & gs ''begin'', ''hair''">chin length</a>,'
  119. elseif pcs_hairlng <= 161:
  120. $hair = 'You have <a href="exec:pcs_hairlng = 261 & gs ''begin'', ''hair''">shoulder length</a>,'
  121. elseif pcs_hairlng <= 261:
  122. $hair = 'You have <a href="exec:pcs_hairlng = 401 & gs ''begin'', ''hair''">breast length</a>,'
  123. elseif pcs_hairlng <= 401:
  124. $hair = 'You have <a href="exec:pcs_hairlng = 601 & gs ''begin'', ''hair''">back length</a>,'
  125. elseif pcs_hairlng <= 601:
  126. $hair = 'You have <a href="exec:pcs_hairlng = 801 & gs ''begin'', ''hair''">hip length</a>,'
  127. elseif pcs_hairlng <= 801:
  128. $hair = 'You have <a href="exec:pcs_hairlng = 1001 & gs ''begin'', ''hair''">ass length</a>,'
  129. else
  130. $hair = 'You have <a href="exec:pcs_hairlng = 1 & gs ''begin'', ''hair''">extremely long</a>,'
  131. end
  132. if pcs_haircol = 0 and curly <= 0:$hair += ' <a href="exec:defcurly = 1 & curly = 2147483647 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">black</a> hair.'& $hair2 = 'black hair' & $hair3 = 'black hair'
  133. if pcs_haircol = 1 and curly <= 0:$hair += ' <a href="exec:defcurly = 1 & curly = 2147483647 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">brown</a> hair.'& $hair2 = 'brown hair' & $hair3 = 'brown hair'
  134. if pcs_haircol = 2 and curly <= 0:$hair += ' <a href="exec:defcurly = 1 & curly = 2147483647 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">red</a> hair.'& $hair2 = 'Red hair' & $hair3 = 'red hair'
  135. if pcs_haircol = 3 and curly <= 0:$hair += ' <a href="exec:defcurly = 1 & curly = 2147483647 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">blonde</a> hair.'& $hair2 = 'blond hair' & $hair3 = 'blond hair'
  136. if pcs_haircol = 0 and curly > 0:$hair += ' <a href="exec:defcurly = 0 & curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">black</a> hair.'& $hair2 = 'curls' & $hair3 = 'black curls'
  137. if pcs_haircol = 1 and curly > 0:$hair += ' <a href="exec:defcurly = 0 & curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">brown</a> hair.'& $hair2 = 'curls' & $hair3 = 'brown curls'
  138. if pcs_haircol = 2 and curly > 0:$hair += ' <a href="exec:defcurly = 0 & curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">red</a> hair.'& $hair2 = 'curls' & $hair3 = 'red hair'
  139. if pcs_haircol = 3 and curly > 0:$hair += ' <a href="exec:defcurly = 0 & curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">blonde</a> hair.' &$hair2 = 'curls' & $hair3 = 'blond curls'
  140. '<center>Adjust your hair to match your avatar. Please note that, at present, hair choices are overridden by your starting personality choice (e.g. volleyball players will always have straight blond hair).</center>'
  141. *nl
  142. nathcol = pcs_haircol
  143. if player_avatar = 1:
  144. if avatar_hair = 1:
  145. '<center>Please note that this choice is given only once and you will not be able to change it without starting a new game!</center>'
  146. '<center>You have <i><<$av_hair>>.</i> <a href="exec:avatar_hair = 0 & gs ''begin'', ''hair''">Revert to default</a>.</center>'
  147. else
  148. '<center><i><<$hair>></i> You may also <a href="exec:gs ''begin'', ''hair_input'' & gs ''begin'', ''hair''">manually enter a description</a></center>.'
  149. end
  150. end
  151. if $start_type = 'sgs':
  152. act'<center><b>Done</b></center>': gt 'preCUST', 'SGStart'
  153. else
  154. act'<center><b>Done</b></center>': gt 'begin', 'description_real_character'
  155. end
  156. end
  157. if $ARGS[0] = 'pcs_haircol':
  158. pcs_haircol += 1
  159. if pcs_haircol > 3: pcs_haircol = 0
  160. end
  161. if $ARGS[0] = 'hair_input':
  162. avatar_hair = 1
  163. $av_hair = input("Enter a description of your hair:")
  164. end
  165. if $ARGS[0] = 'lip':
  166. cls
  167. '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
  168. '<center><img HEIGHT = 478 src="images/avatar.jpg"></center>'
  169. *nl
  170. if pcs_lip = 0:$pcs_lip = 'you have thin<<$pcs_lipbalm>> lips.' & $liptalk = 'thin lips' & $liptalk2 = 'thin lips' & $liptalk3 = 'thin lips'
  171. if pcs_lip = 1:$pcs_lip = 'You have normal<<$pcs_lipbalm>> lips.' & $liptalk = 'soft lips' & $liptalk2 = 'delicate lips' & $liptalk3 = 'tender lips'
  172. if pcs_lip = 2:$pcs_lip = 'You have plump<<$pcs_lipbalm>> lips.' & $liptalk = 'plump lips' & $liptalk2 = 'plump lips' & $liptalk3 = 'plump lips'
  173. if pcs_lip = 3:$pcs_lip = 'You have large,<<$pcs_lipbalm>> full lips.' & $liptalk = 'full lips' & $liptalk2 = 'plump lips' & $liptalk3 = 'full lips'
  174. if pcs_lip = 4:$pcs_lip = 'You have huge, thick<<$pcs_lipbalm>> lips.' & $liptalk = 'thick lips' & $liptalk2 = 'thick lips' & $liptalk3 = 'thick lips'
  175. '<center>Adjust the size of your lips to match your <a href="exec:view''images/avatar.jpg''">image</a>:</center>'
  176. *nl
  177. '<center><i><<$pcs_lip>></i></center>'
  178. *nl
  179. if pcs_lip < 4:'<center><a href="exec:pcs_lip += 1 & gs ''begin'', ''lip''">Bigger lips</a></center>'
  180. if pcs_lip > 0:'<center><a href="exec:pcs_lip -= 1 & gs ''begin'', ''lip''">Smaller lips</a></center>'
  181. act'<center><b>Done</b></center>': gt'begin','description_real_character'
  182. end
  183. if $ARGS[0] = 'eyes':
  184. cls
  185. '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
  186. if player_avatar = 1:
  187. '<center><img HEIGHT = 478 src="images/avatar.jpg"></center>'
  188. else
  189. '<center><img <<$set_imgh>> src="<<FUNC(''$face_image'')>>"></center>'
  190. end
  191. *nl
  192. if pcs_eyecol = 0:$pcs_eyecol = 'brown' & $glacol2 = 'brown'
  193. if pcs_eyecol = 1:$pcs_eyecol = 'gray' & $glacol2 = 'gray'
  194. if pcs_eyecol = 2:$pcs_eyecol = 'green' & $glacol2 = 'green'
  195. if pcs_eyecol = 3:$pcs_eyecol = 'blue' & $glacol2 = 'blue'
  196. if glass <= 0:$glass = '' & glassvnesh = 0
  197. if glass = 1:$glass = ' You wear silly glasses in a cheap frame.' & glassvnesh = 10
  198. if glass = 2:$glass = ' You wear glasses.' & glassvnesh = 0
  199. if pcs_lashes > 2:pcs_lashes = 2
  200. if pcs_lashes = 0:$pcs_lashes = 'with short eyelashes'
  201. if pcs_lashes = 1:$pcs_lashes = 'with normal eyelashes'
  202. if pcs_lashes = 2:$pcs_lashes = 'with long eyelashes'
  203. if pcs_eyesize > 3:pcs_eyesize = 3
  204. if pcs_eyesize = 0:$glaza = 'You have small <a href="exec:gs ''begin'', ''eye color'' & gs ''begin'', ''eyes''"><<$pcs_eyecol>></a> eyes, <<$pcs_lashes>>.<<$glass>>' & $glaza2 = '<<$pcs_eyecol>> eyes' & $glaza3 = '<<$glacol2>> eyes'
  205. if pcs_eyesize = 1:$glaza = 'You have expressive <a href="exec:gs ''begin'', ''eye color'' & gs ''begin'', ''eyes''"><<$pcs_eyecol>></a> eyes, <<$pcs_lashes>>.<<$glass>>' & $glaza2 = 'expressive <<$pcs_eyecol>> eyes' & $glaza3 = 'expressive <<$glacol2>> eyes'
  206. if pcs_eyesize = 2:$glaza = 'You have large <a href="exec:gs ''begin'', ''eye color'' & gs ''begin'', ''eyes''"><<$pcs_eyecol>></a> eyes, <<$pcs_lashes>>.<<$glass>>' & $glaza2 = 'big <<$pcs_eyecol>> eyes' & $glaza3 = 'high <<$glacol2>> eyes'
  207. if pcs_eyesize = 3:$glaza = 'You have huge <a href="exec:gs ''begin'', ''eye color'' & gs ''begin'', ''eyes''"><<$pcs_eyecol>></a> eyes, <<$pcs_lashes>>.<<$glass>>' & $glaza2 = 'great <<$pcs_eyecol>> eyes' & $glaza3 = 'great <<$glacol2>> eyes'
  208. if player_avatar = 1:
  209. '<center>Adjust your eyes and eyelashes to match your avatar. Please note, glasses choice may be overridden by your starting personality choice (e.g. bookworms/nerds will always start with glasses).</center>'
  210. else
  211. '<center>Please note, glasses choice may be overridden by your starting personality choice (e.g. bookworms/nerds will always start with glasses).</center>'
  212. end
  213. *nl
  214. '<center><i><<$glaza>></i></center>'
  215. *nl
  216. if pcs_lashes < 2:'<center><a href="exec:pcs_lashes += 1 & gs ''begin'', ''eyes''">Lengthen lashes</a></center>'
  217. if pcs_lashes > 0:'<center><a href="exec:pcs_lashes -= 1 & gs ''begin'', ''eyes''">Shorten lashes</a></center>'
  218. if pcs_eyesize < 3:'<center><a href="exec:pcs_eyesize += 1 & gs ''begin'', ''eyes''">Larger eyes</a></center>'
  219. if pcs_eyesize > 0:'<center><a href="exec:pcs_eyesize -= 1 & gs ''begin'', ''eyes''">Smaller eyes</a></center>'
  220. if glass = 0 and glass < 2:'<center><a href="exec:glass = 2 & gs ''begin'', ''eyes''">Wear glasses</a></center>'
  221. if glass > 0 and glass <= 2:'<center><a href="exec:glass = 0 & gs ''begin'', ''eyes''">Remove glasses</a></center>'
  222. if player_avatar = 1:
  223. act'<center><b>Done</b></center>': gt'begin','description_real_character'
  224. elseif $start_type = 'nt':
  225. act'<center><b>Done</b></center>': gt 'preCUST', 'NTStart2'
  226. elseif $start_type = 'sgs':
  227. act'<center><b>Done</b></center>': gt 'preCUST', 'SGStart'
  228. else
  229. act'<center><b>Done</b></center>': gt 'preCUST', 'TGStart'
  230. end
  231. end
  232. if $ARGS[0] = 'eye color':
  233. pcs_eyecol += 1
  234. if pcs_eyecol > 3: pcs_eyecol = 0
  235. end
  236. if $ARGS[0] = 'birthday':
  237. cls
  238. '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
  239. if player_avatar = 1:
  240. '<center><img HEIGHT = 478 src="images/avatar.jpg"></center>'
  241. else
  242. '<center><img <<$set_imgh>> src="<<FUNC(''$face_image'')>>"></center>'
  243. end
  244. '<center>Choose your date of birth:</center>'
  245. *nl
  246. if birthyear = 0: birthyear = 1998
  247. if birthmonth = 0: birthmonth = 4
  248. if birthday = 0: birthday = 1
  249. if birthmonth = 2:
  250. if ((birthyear mod 4 = 0) and (birthyear mod 100 ! 0)) or (birthyear mod 400 = 0):
  251. monthdays = 29
  252. else
  253. monthdays = 28
  254. end
  255. elseif birthmonth = 4 or birthmonth = 6 or birthmonth = 9 or birthmonth = 11:
  256. monthdays = 30
  257. else
  258. monthdays = 31
  259. end
  260. if birthmonth > 12: birthmonth = 12
  261. if birthmonth < 1: birthmonth = 1
  262. if birthday < 1: birthday = 1
  263. if birthday > monthdays: birthday = monthdays
  264. if birthday < 10 and birthmonth < 10:
  265. '<center>Your birthday: <B>0<<birthmonth>>/0<<birthday>></B> (MM/DD)</center>'
  266. elseif birthday < 10 and birthmonth >= 10:
  267. '<center>Your birthday: <B><<birthmonth>>/0<<birthday>></B> (MM/DD)</center>'
  268. elseif birthday >= 10 and birthmonth < 10:
  269. '<center>Your birthday: <B>0<<birthmonth>>/<<birthday>></B> (MM/DD)</center>'
  270. elseif birthday >= 10 and birthmonth >= 10:
  271. '<center>Your birthday: <B><<birthmonth>>/<<birthday>></B> (MM/DD)</center>'
  272. end
  273. *nl
  274. '<center><a href="exec:birthday += 5 & gs ''begin'', ''birthday''">+5 Days</a></center>'
  275. '<center><a href="exec:birthday += 1 & gs ''begin'', ''birthday''">+1 Day</a></center>'
  276. '<center><a href="exec:birthday -= 1 & gs ''begin'', ''birthday''">-1 Day</a></center>'
  277. '<center><a href="exec:birthday -= 5 & gs ''begin'', ''birthday''">-5 Days</a></center>'
  278. '<center><a href="exec:birthmonth = 1 & gs ''begin'', ''birthday''">January</a></center>'
  279. '<center><a href="exec:birthmonth = 2 & gs ''begin'', ''birthday''">February</a></center>'
  280. '<center><a href="exec:birthmonth = 3 & gs ''begin'', ''birthday''">March</a></center>'
  281. '<center><a href="exec:birthmonth = 4 & gs ''begin'', ''birthday''">April</a></center>'
  282. '<center><a href="exec:birthmonth = 5 & gs ''begin'', ''birthday''">May</a></center>'
  283. '<center><a href="exec:birthmonth = 6 & gs ''begin'', ''birthday''">June</a></center>'
  284. '<center><a href="exec:birthmonth = 7 & gs ''begin'', ''birthday''">July</a></center>'
  285. '<center><a href="exec:birthmonth = 8 & gs ''begin'', ''birthday''">August</a></center>'
  286. '<center><a href="exec:birthmonth = 9 & gs ''begin'', ''birthday''">September</a></center>'
  287. '<center><a href="exec:birthmonth = 10 & gs ''begin'', ''birthday''">October</a></center>'
  288. '<center><a href="exec:birthmonth = 11 & gs ''begin'', ''birthday''">November</a></center>'
  289. '<center><a href="exec:birthmonth = 12 & gs ''begin'', ''birthday''">December</a></center>'
  290. if player_avatar = 1:
  291. act'<center><b>Done</b></center>': gt 'begin', 'description_real_character'
  292. else
  293. act'<center><b>Done</b></center>': gt 'preSYS', 'SGStart2'
  294. end
  295. end
  296. --- begin ---------------------------------