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@@ -19,7 +19,7 @@ if $ARGS[0] = 'loss':
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act 'Further': gt 'preTG', 'tatianaPRE'
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exit
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elseif jugoFight = 2:
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- if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ if autocombat_surrender = 0 or pcs_health < 100: pcs_health = 100
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killvar 'autocombat_surrender'
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jugoFight = 0
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@@ -28,7 +28,7 @@ if $ARGS[0] = 'loss':
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act 'Further':gt'lab','start'
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exit
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elseif tatianaFight = 1:
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- if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ if autocombat_surrender = 0 or pcs_health < 100: pcs_health = 100
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killvar 'autocombat_surrender'
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tatianaFight = 0
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@@ -37,7 +37,7 @@ if $ARGS[0] = 'loss':
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act 'Further':gt'lab','start'
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exit
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elseif prostitutFight = 1:
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- if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ if autocombat_surrender = 0 or pcs_health < 100: pcs_health = 100
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killvar 'autocombat_surrender'
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prostitutFight = 0
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money = 0
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@@ -51,7 +51,7 @@ if $ARGS[0] = 'loss':
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act 'Further':gt'park','start'
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exit
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elseif prostitutFight = 2:
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- if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ if autocombat_surrender = 0 or pcs_health < 100: pcs_health = 100
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killvar 'autocombat_surrender'
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prostitutFight = 0
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money = 0
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@@ -67,7 +67,7 @@ if $ARGS[0] = 'loss':
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act 'Further':gt'park','start'
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exit
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elseif prostitutFight = 3:
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- if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ if autocombat_surrender = 0 or pcs_health < 100: pcs_health = 100
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killvar 'autocombat_surrender'
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prostitutFight = 0
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money = 0
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@@ -87,7 +87,7 @@ if $ARGS[0] = 'loss':
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act 'Further':gt'park','start'
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exit
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elseif KisaFight = 1:
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- if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ if autocombat_surrender = 0 or pcs_health < 100: pcs_health = 100
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killvar 'autocombat_surrender'
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KisaFight = 0
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SUB = SUB + 1
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@@ -113,7 +113,7 @@ if $ARGS[0] = 'loss':
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act 'Crawl out of the pool':gt'street'
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exit
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elseif RapistFight = 1:
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- if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ if autocombat_surrender = 0 or pcs_health < 100: pcs_health = 100
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killvar 'autocombat_surrender'
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if succubusQW >= 4: gt 'succubus', 'RapistFight'
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RapistFight = 0
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@@ -157,7 +157,7 @@ if $ARGS[0] = 'loss':
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act 'Cry': gt $loc, $metka
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exit
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elseif DimaFight = 1:
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- if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ if autocombat_surrender = 0 or pcs_health < 100: pcs_health = 100
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killvar 'autocombat_surrender'
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DimaFight = 0
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grupvalue[4] -= 2
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@@ -169,7 +169,7 @@ if $ARGS[0] = 'loss':
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act 'Continue': gt 'gschool_lessons', 'short_break'
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elseif gangrapeFight = 1:
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- if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ if autocombat_surrender = 0 or pcs_health < 100: pcs_health = 100
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killvar 'autocombat_surrender'
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gangrapeFight = 0
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sub += 1
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@@ -180,7 +180,7 @@ if $ARGS[0] = 'loss':
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act 'Cry':gt'sexm','gangbang'
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elseif ZverevaFight = 1:
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- if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ if autocombat_surrender = 0 or pcs_health < 100: pcs_health = 100
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killvar 'autocombat_surrender'
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ZverevaFight = 0
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zverRageQW = 10
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@@ -193,7 +193,7 @@ if $ARGS[0] = 'loss':
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act 'Leave':gs 'gschool_grounds', 'main'
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elseif stallionfight = 1:
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- if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ if autocombat_surrender = 0 or pcs_health < 100: pcs_health = 100
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killvar 'autocombat_surrender'
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stallionfight = 0
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Loss += 1
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@@ -201,7 +201,7 @@ if $ARGS[0] = 'loss':
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act 'Lose':gt 'stallion', 'rape'
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elseif BitchFight = 1:
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- if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ if autocombat_surrender = 0 or pcs_health < 100: pcs_health = 100
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killvar 'autocombat_surrender'
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BitchFight = 0
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Loss += 1
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